Re: survive the wild problem

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : Sam_Tupy via Audiogames-reflector


  


Re: survive the wild problem

wine is basicly a mini kind of version of a windows interproter to run windows programs, @post 2. Diago, try pressing shift+slash. Make sure if possible that your keyboard input mode is set to american english. the backslash key or shift+slash will perform out of char chat which is what you'll want to use most. in character chat aka the radio is the / key. I personally don't use wine but see no reason it wouldn't work, aside from like I said you need to make sure the keyboard mode is set to something BGT can easily work with.

URL: http://forum.audiogames.net/viewtopic.php?pid=257062#p257062





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

SkyLord wrote:Hello, abandoware means, we, are, abandoned it. Because that's just not interesting. That's it. We are preparing a big game, guys!Just, what??? In other words, you are releasing it, dropping the support for the game because you don't find it interesting anymore. So what is the point of releasing it? I won't spent one single second on the game, because you as the developer don't find the game interesting. Just, lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=257061#p257061





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hi.You need some sighted help to run the first time setup, so you can't do that on your own.I don't fully remember how to inable the TTS afterwards, but I can check up on this.

URL: http://forum.audiogames.net/viewtopic.php?pid=257060#p257060





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: can I get some help with bgt?

2016-04-13 Thread AudioGames . net Forum — Developers room : JWoodill21 via Audiogames-reflector


  


Re: can I get some help with bgt?

about the difficulty, its the virus game in the help file. I wanted to make the enemies faster. I'm still a beginner, so I'm just getting used to all this. Are there anymore tutorials or help files other then what came with bgt?

URL: http://forum.audiogames.net/viewtopic.php?pid=257059#p257059





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : nibar via Audiogames-reflector


  


Re: lets play audiogames everyone!

Hi blinkFirst. Can you answer my email?ni...@hotmail.se

URL: http://forum.audiogames.net/viewtopic.php?pid=257058#p257058





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: lets play audiogames everyone!

Nice ideaMy email is wwenikola...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=257057#p257057





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: can I get some help with bgt?

2016-04-13 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: can I get some help with bgt?

I get the impression that most speaker tests just play a single file, already made in stereo.But I never feel like making one of those is worth it.The questions you need to answer first, though:- Do you know how to play sounds?- Do you know the properties of the sound object?- Do you understand how code is executed well enough to combine these?For the first two, the sound section of the manual (reference -> foundation layer -> object reference -> sound) has everything you need.The last one, I think, is where most beginners get stuck.Here's an example solution:(I recommend trying to figure it out for at least another minute, first, though.)void speaker_test() {
sound test;

// Load the narrator saying "left". You can replace this with tts, if you prefer.
test.load("left.wav");
test.play_wait();

// Using an arbitrary sound:
test.stream("test.wav");
test.pan=-100;
test.play_wait();

// Say "right". Again, you can replace the following two lines with tts if you prefer.
test.stream("right.wav");
test.pan=0;
test.play_wait();

test.stream("test.wav");
test.pan=100;
test.play_wait();
}(You could also just use the "left" and "right" recordings, but I generally don't have those.)As for difficulty settings, that is a good deal more complicated. It depends on the style of game, as well as all the underlying details of how it works. If it's a game with enemies, would difficulty make them stronger? Faster? Smarter? More numerous? Harder to predict? If it isn't, then what would you expect would make the game harder/easier?If all you want to do is let the player select a difficulty, then remember it, something like this might work. It isn't my favorite solution, but it's probably the simplest if you don't want to make your own menus from scratch:#include "dynamic_menu.bgt"

// There are two ways you could set up constants for this. This is probably the easiest, but it'd make me kinda nervous using it for something like this:

enum difficulties {
 easy, normal, hard, hardest
};

// Create a variable to keep track of the difficulty. We're using an int, since it's often useful to put the difficulty into some calculations at some point.
int difficulty=normal;

// This function returns true if the player successfully picked a difficulty, false if they hit escape or if an error occurred.
bool select_difficulty() {
dynamic_menu difmenu;

// I'll use tts for these. Using recordings instead is a matter of removing the _tts from each one, and replacing the text between quotes with the appropriate filename.
difmenu.add_item_tts("easy", "" + easy);
difmenu.add_item_tts("normal", "" + normal);
difmenu.add_item_tts("hard", "" + hard);
difmenu.add_item_tts("hardest", "" + hardest);

int result=difmenu.run("Choose difficulty", true);
// If you used recordings instead, you'd do something like int result=difmenu.run("select_difficulty.wav", false);

// There is a shortcut, here, if you know that the values are in ascending order. The rest of this example will be the long way, but if you want, you could just do this:
// if(result<=0) return false;
// difficulty=result-1; // Assuming the difficulty constants start at 0, otherwise just say difficulty=result.
// return true;

// The longer way:
if(difmenu.get_item_name(result)=="") return false;

int new_difficulty=string_to_number(difmenu.get_item_name(result));

// Check for valid results. You can skip this part if you care more about having a number than that it is necessarily one of our constants.
if(new_difficulty!= easy and new_difficulty!=normal and new_difficulty!=hard and new_difficulty!=hardest) return false;

// At this point, everything worked, so we set the global variable to the selection, and the program will remember it until we change it again.
difficulty=new_difficulty;
return true;
}That's actually a lot more complicated than I normally do it, but I normally use my own menu class, or at worst just code overly specific menus from scratch.(Also, I typed these into the quick reply box, and haven't run it through the compiler. Misplaced parentheses and quotes are the bane of many a programmer. Well, blind ones without IDEs, anyway; I don't know if that's true for everyone else.)

URL: http://forum.audiogames.net/viewtopic.php?pid=257056#p257056





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2016-04-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: shadow rine full voice version released

where do i find the left switch? I'm in the temple basement

URL: http://forum.audiogames.net/viewtopic.php?pid=257055#p257055





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: survive the wild problem

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: survive the wild problem

Hi I think this game is not for the linux because it was developed by a user of BGT and BGT is for windows. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=257054#p257054





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

thanks for the information. Well sky lord  you have confused me. this game is not tested as an alfa beta stage and directly abandonware. it means that you will not supporting and producing it any more. Right? ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=257053#p257053





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: my virtual machines

2016-04-13 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector


  


Re: my virtual machines

I added hal 5.11, window bridge 2000, and window eyes 5.5 to windows me. A couple days ago, I was on an ftp server and someone uploaded a full version of window eyes 5.5 It supports windows 9x, 2000, and xp. I didn't get it to work on windows nt4.

URL: http://forum.audiogames.net/viewtopic.php?pid=257052#p257052





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


  


Re: calling any shadow line completionists... 100 percent item rate?

I have a question: I know the wilderness dungeon is the extra one, right? how and when can I enter there?

URL: http://forum.audiogames.net/viewtopic.php?pid=257051#p257051





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: lets play audiogames everyone!

Here is mine! nikitashal...@yandex.ru

URL: http://forum.audiogames.net/viewtopic.php?pid=257050#p257050





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CH-Games a new company now exists!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: CH-Games a new company now exists!

Thanks for voting, guys. You are rright, no rushing. Just a bit accelerate.

URL: http://forum.audiogames.net/viewtopic.php?pid=257049#p257049





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

Hello, abandoware means, we, are, abandoned it. Because that's just not interesting. That's it. We are preparing a big game, guys!

URL: http://forum.audiogames.net/viewtopic.php?pid=257048#p257048





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

this play next Scrolling Battles only already from russian developer, not what interesting.carefully, translated google!

URL: http://forum.audiogames.net/viewtopic.php?pid=257047#p257047





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Free daisy books and questions

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Ishan Dhami via Audiogames-reflector


  


Re: Free daisy books and questions

I haven't looked at bookshare. does this site have computer programming books? ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=257046#p257046





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New browser rpg, the avengers

2016-04-13 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: New browser rpg, the avengers

Hi dark sir! well I haven't play brouzer games so much and I usually don't. I will give it a try and maybe it will adict me. does this games have admins to help for nubies? does this game have the trade system? ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=257045#p257045





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: lets play audiogames everyone!

what games do you need to upload ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=257044#p257044





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

Why is this thread even in existence, that's my question! Jesus. OK, I'll put it right here, I don't like jaws, I used to use it when I knew nothing else, but NVDA came along and changed things. I'll tell people it too, that I think FS hasn't been innovating recently. Does that mean that jaws has no good features, no. I just don't like the thing, I much prefer NVDA. That does not mean that, given that I've posted this somewhere, I'm attacking the person behind the screen, as it were. And I think this mostly the case whenever someone else posts something. I think this post is an emotional, knee-jerk action to something that never should have gotten to you in the first place, Figment. Also, this sort of counter the troll thing, this just isn't a good idea. It will bring out the bad in people that got it in them in the first place. One thing you don't give a troll is more attention because they feed on it. So, I think this topic is a 
 waste of space, not that there aren't good things said here, but it shouldn't have been started in the first place.

URL: http://forum.audiogames.net/viewtopic.php?pid=257043#p257043





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

Hi abandonware? what do you mean? someone gave you the src Right? well another side scroller I will download it. Thanksand do use english Thanks againIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=257042#p257042





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2016-04-13 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hi, that wasn't the one I sent it to. The character's name is Kellen Midnight Blue Designation.

URL: http://forum.audiogames.net/viewtopic.php?pid=257041#p257041





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: calling any shadow line completionists... 100 percent item rate?

Where can I see my item rate?

URL: http://forum.audiogames.net/viewtopic.php?pid=257040#p257040





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CH-Games a new company now exists!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: CH-Games a new company now exists!

I voted yes simply because the no post said, go out, which sounded like get out. But no rush when it comes to audio game development, there certainly doesn't need to be any rush. Quality vs quantity! I'm interesting to try your current release and see what you come out with!

URL: http://forum.audiogames.net/viewtopic.php?pid=257039#p257039





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CH-Games a new company now exists!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: CH-Games a new company now exists!

I voted yes simply because the no post said, go out, which sounded like get out. But no rush when it comes to audio game development, there certainly doesn't need to be any rush. Quality vs quantity! I'm interesting to see what you come out with!

URL: http://forum.audiogames.net/viewtopic.php?pid=257039#p257039





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: lets play audiogames everyone!

Here's mine, jackf...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=257038#p257038





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

can I get some help with bgt?

2016-04-13 Thread AudioGames . net Forum — Developers room : JWoodill21 via Audiogames-reflector


  


can I get some help with bgt?

I don't know how to code a speaker test, and I also want to make difficulty levels for my game. not sure where to start with either one

URL: http://forum.audiogames.net/viewtopic.php?pid=257037#p257037





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha

2016-04-13 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: death match project alpha

[[wow]], sounds cool. I could imagine that the vibration feature of the controler could fit into the game nicely as well. I think different vibration effects for different situations in the game would add to the athmosphere even more. But that's just an idea.

URL: http://forum.audiogames.net/viewtopic.php?pid=257036#p257036





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha

2016-04-13 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector


  


Re: death match project alpha

At the present time no, since I haven't figured how to implement d pad support using pygame.

URL: http://forum.audiogames.net/viewtopic.php?pid=257035#p257035





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Re: lets play audiogames everyone!

My email is blindnc...@gmail.com. Please add me.

URL: http://forum.audiogames.net/viewtopic.php?pid=257034#p257034





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monthly chat April 2016

2016-04-13 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: Monthly chat April 2016

Mostly stuff from the 70's and 80's. In fact, I just finished watching Remembrance of the Daleks for the first time.

URL: http://forum.audiogames.net/viewtopic.php?pid=257033#p257033





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Second Castaways 2 public beta

is the testing period still running?

URL: http://forum.audiogames.net/viewtopic.php?pid=257032#p257032





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

lets play audiogames everyone!

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector


  


lets play audiogames everyone!

Hi, over the last few weeks I started to notice people are always asking people for this game, this that. So, I decided to start a dropbox folder where anyone can put games, programs, but mainly games! But please guys, don't screw it up for everyone else, no viruses! If you want, send me your email and I'll add you in to the folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=257031#p257031





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha

2016-04-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: death match project alpha

could we use the DPad  to move around too?

URL: http://forum.audiogames.net/viewtopic.php?pid=257030#p257030





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Audio design and technology in Overwatch

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Audio design and technology in Overwatch

Yes, you can grab it off my repository here, source codes included.

URL: http://forum.audiogames.net/viewtopic.php?pid=257029#p257029





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: vandettacrime a new browser based game by nonvisiongames

2016-04-13 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hello all,In this message i want to announce that the boxingclub and the red light district are no vip options anymore. everyone is now able to make use of this options.enjoy!greetz pelantas

URL: http://forum.audiogames.net/viewtopic.php?pid=257028#p257028





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Okay last question I swear, are there any guides to set up text to speech if I don't have anyone sighted around me? I've looked online and I know how to get to it kind of, like to go to settings, accessibility, etc, but any step by step instructions would be great. Thanks. Assume I'm just taking it out of the box(I will be)

URL: http://forum.audiogames.net/viewtopic.php?pid=257027#p257027





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

You should be able to get all your games digitally.

URL: http://forum.audiogames.net/viewtopic.php?pid=257026#p257026





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: new version of vocalizer voices

2016-04-13 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector


  


Re: new version of vocalizer voices

Fly, is 3.0.12.

URL: http://forum.audiogames.net/viewtopic.php?pid=257025#p257025





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Just bought the ps4. My only real question is can I get most if not all games digitally, or will I need to buy some?

URL: http://forum.audiogames.net/viewtopic.php?pid=257024#p257024





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : Riad via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

I think that doesn't require a "please", it should directly require a "moderation!" Anyway, the game is too slow and lags even on my I5 machine, and I couldn't get the point of it: will you kill and kill and kill and kill? Otherwise to be more precise: does this game have an ending? If not then what's the point of coding an endless game? And where do the medkits go after I purchase them?Good start, but could be better!That's simply my view, and you can or cannot share it with me.Regards!

URL: http://forum.audiogames.net/viewtopic.php?pid=257023#p257023





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

@figment: I have to agree with everyone else here, this stuff is not disrespecting other members. It's more about the companies that create the tech and how some people think that they perhaps might need to rethink their strategies, perhaps, in people's opinions, these companies have fallen behind. Of course, people will poke some fun at them as a result. I'm a windows user and I still poke fun at, and sometimes even question, Microsoft. Now, if someone was personally going after you and getting annoyed at you for using Jaws, then we'd step in. But as it's more about the company itself, and actually not about you as a forum member, it becomes more of an opinion and not an outright attack. The opinion promotes discussion in the end.Believe me when I say, I've been a part of the mainstream internet and if you think this stuff is bad, well, the rest of the net can be much worse at times. I agree that this forum is definitely one of the more friendl
 ier ones around. I've seen stuff on the mainstream net that makes my blood boil. I wouldn't consider this corner of the net to be part of that.

URL: http://forum.audiogames.net/viewtopic.php?pid=257020#p257020





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Ubuntu Userspace (Bash Preview) on Windows 10

2016-04-13 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Ubuntu Userspace (Bash Preview) on Windows 10

Well, I'd prefer Linux is a prime OS. The only reason I don't use it as a primary is because I have many applications on here that I could not replace with similar ones on Linux.

URL: http://forum.audiogames.net/viewtopic.php?pid=257022#p257022





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

@ankr098 @SkyLord please use English on the forum.

URL: http://forum.audiogames.net/viewtopic.php?pid=257021#p257021





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

@figment: I have to agree with everyone else here, this stuff is not disrespecting other members. It's more about the companies that create the tech and how some people think that they perhaps might need to rethink their strategies, perhaps, in people's opinions, they have fallen behind. Of course, people will poke some fun at these companies as a result. Now, if someone was personally going after you and getting annoyed at you for using Jaws, then we'd step in. But as it's more about the company itself, and actually not about you as a forum member, then there's no point.Believe me when I say, I've been a part of the mainstream internet and if you think this stuff is bad, you will not be able to handle what goes on in regards to the rest of the net, and I agree that this forum is definitely one of the more friendlier ones around. I've seen stuff on the mainstream net that makes my blood boil. I wouldn't consider this corner of the net 
 to be part of that.

URL: http://forum.audiogames.net/viewtopic.php?pid=257020#p257020





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bokurano Daibouken III translation Project has officially started!

2016-04-13 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: Bokurano Daibouken III translation Project has officially started!

I'm glad the update will be out soon.Regarding translations.Bit does sound better, but I'm wondering if it's a machine or a person giving the orders.Bit would sound better if it's a machine, but Bito might be better if it's a person.regarding Karla and the like, those are english names, so they sound good as is.I'm still a little foggy on the entire bK storyline, but was Punish a boss or other enimy at one point?I think Yomagin and yokutank were bosses from the first two games, so those names should stay as is to avoid confusion.Mini shooter is still untranslated when looking for it as an object with D.I was looking at the translation for the gold help menu, and one item seems like it needs a better transslation.ƒrƒŠƒrƒŠ‚µ‚½‚¢    I want to BiribiriI'm not sure what biribiri is.Also a few corrections regarding that menu.ƒXƒ^ƒ~ƒiƒLƒ‰[‚©‚çƒAƒCƒeƒ€‚𕪕߂肽‚¢    I want to deprive stamina killers of their drinksÅ‰‚ɐí‚Á‚½ƒ‰ƒ“ƒ`ƒƒ[‚ðo‚¹    Give me the launchers I fought firstÅŒã‚ɐí‚Á‚½ƒ‰ƒ“ƒ`ƒƒ[‚ðo‚¹    Give me the launchers I fought lastLater!

URL: http://forum.audiogames.net/viewtopic.php?pid=257001#p257001





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : wanderer via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

The "Internet of things" actually refers to Internet-connected embedded devices, wasn't sure if you used it deliberately but just wanted to point that out .

URL: http://forum.audiogames.net/viewtopic.php?pid=257019#p257019





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: accessible backup tools

2016-04-13 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector


  


Re: accessible backup tools

When you restore a backup from windows PE, in my experience, you have to clean the disk with dispart or disk management before restoring the backup. Then it might work.

URL: http://forum.audiogames.net/viewtopic.php?pid=257018#p257018





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Second Castaways 2 public beta

lol do what you feel is fair concerning the food, I'm not the type to complain or give a developer a hard time because I know these things are not your fault

URL: http://forum.audiogames.net/viewtopic.php?pid=257017#p257017





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

@figment,With all do respect, I'd like to sadly point out that it would be easy enough for me to find posts written by you that I probably misinterpreted as flaming nonsense, just as I'm sure you could easily say about me and as you have clearly shown you have felt about other people.  For whatever it's worth, let me assure you that I don't care much for arguing.  Inteligent debate and civil discussion are absolutely exhilarating and delightful.  There's this little thing called anonymity, however, which people tend to hide behind on a regular basis on this platform many of us refer to as the internet of things nowadays, which makes trolling a greater possibility overall.  That being the case, unless I know a person is generally helpful and provides sound advice, I hardly give anything they have to say much of a listen, and I certainly don't let such people affect how I feel about a community, forum, etc.  This place has
  seen its fair share of heated fighting over some rather controversial subjects; I can take you to topics in which things truly went way out of proportion and all sorts of insanity and hateful nonsense spewed forth over much more trivial things than accessibility.  Feelings have been hurt, developers have come and gone, members have been banned, but overall, this forum is friendlier than any other I've been a part of.  I moderated it once and I don't regret it... My regret lies in the fact that as I'm losing hearing along the way I no longer feel that I am fit to provide information, articles, entries or otherwise on audio games, thus felt the task should be deligated to someone else and stepped away from my duty.  Going through tough times also made me lose confidence in my judgment, but I suppose that's another story for a different time.  I'll simply conclude by saying that, unless you're talking to me face to face, on the phone, 
 on my TeamTalk server, reading my twitter, messaging me on skype or via text, or I have clearly indicated in some other form be it here or elsewhere, it's really not personal.

URL: http://forum.audiogames.net/viewtopic.php?pid=257016#p257016





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Using Uber Experience

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector


  


Re: Using Uber Experience

I don't know about where you are, but where I am they also restrict the number of available licenses, and charge the cabbies tons of licensing fees. So as a result, cabbies need to charge their customers twice what they would otherwise charge.

URL: http://forum.audiogames.net/viewtopic.php?pid=257015#p257015





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Braillemon status update!

2016-04-13 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: Braillemon status update!

Hello Rachel.I am sad about what happened. I know it's difficult, and you are already doing much for us and for yourself. So take all the time you need.Greetings.

URL: http://forum.audiogames.net/viewtopic.php?pid=257014#p257014





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : nin via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

eh guys can you use english please? what can you tell us about the game? does it have different weapons? what enemies do you have to battle?

URL: http://forum.audiogames.net/viewtopic.php?pid=257013#p257013





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New browser rpg, the avengers

2016-04-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: New browser rpg, the avengers

Well we didn't have a new releases room then, so I'm posting a topic now, plus the game seems to have a lot of interesting changes and additions to it, not to mention that titans war is accessible as well and wartank might be too.

URL: http://forum.audiogames.net/viewtopic.php?pid=257012#p257012





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

@figment, I'm not sure about that calculation... where did you get that sum? If I paid the same $120 to NVDA access and it was $15 per upgrade, I'd actually get six updates including a major version one. But hypothesis aside, I wasn't intending to argue with you, just point out the fact that $120 assuming you want to keep using the program, plus the bass price of the program, could get me much the same and more if I spent that money on a mac and apple products, or a very, very high end pc with nvda. Just sharing a thought here, definitely no flaming intentions from me. 

URL: http://forum.audiogames.net/viewtopic.php?pid=257011#p257011





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

Oh, yes, Figment, that was my comment that you quoted. And, guess what? I had no intention of keeping it going after that. If I wanted to, I would have. It's called restraint. It's also called, as Assault Freak pointed out, poking a little fun.I wonder, since the thread was deleted shortly after that, if anything else was said that constitutes a flame in your eyes? It's interesting to see how much is read into every little thing that's said. There are a lot of things I could say right now out of sheer irritation about having my one tiny little comment blown so badly out of proportion, because, as you said in your first post to this topic, you'd like to see me, and whoever else you believe is bashing JAWS, get banned, but I'm going to follow my own advice from a few posts ago, take a giant step back, and see where this topic goes.

URL: http://forum.audiogames.net/viewtopic.php?pid=257010#p257010





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: what do you think of a tts preschool album?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: what do you think of a tts preschool album?

more good news my mother ordered me a new midi cable for about $8. that means I can contribute better vocaloid songs.

URL: http://forum.audiogames.net/viewtopic.php?pid=257009#p257009





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

Hi,I think the thread shouldn't been deleted because there was a lot of useful information, and a slightly small, unintentional piece of flame war. But it hadn't started yet. In fact, since this flame/debate has started, I've seen even more provoking comments which could start a massive bloody internet war, however, I think nothing was too serious in that thread. Just out of my curiosity, I would like to know what version of firefox and jaws you are using because I am really curious why are you facing so many problems with firefox.

URL: http://forum.audiogames.net/viewtopic.php?pid=257008#p257008





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Using Uber Experience

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: Using Uber Experience

I don't because all the public transportation commission wants is for driver's to undergo a back ground check. I don't think that that is too much to ask for.In my opinion there is never a valid reason to break laws. The only thing breaking laws does is make you a criminal. If you don't like the laws, work to change them. Consider what would happen if everyone chose to ignore the laws they don't like. Would you really want to live in that kind of world? Would you really want your children to live in that kind of world?

URL: http://forum.audiogames.net/viewtopic.php?pid=257007#p257007





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Using Uber Experience

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: Using Uber Experience

I don't because all the public transportation commission wants is for driver's to undergo a back ground check. I don't think that that is too much to ask for.

URL: http://forum.audiogames.net/viewtopic.php?pid=257007#p257007





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: accessible backup tools

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: accessible backup tools

This is what I do. It should meet your needs for the image backup.I use the Windows built in Backup & Restore to make an image file back up to a USB external hard drive. If I ever need to restore my unusable system from an image, I just use one of the Windows 7 talking PE discs that there have been several threads about on these forums. It's accessible without sighted help and has the same built in Backup & Restore that can be used to restore an image to your hard drive. I've had to do this once after my brother visited a questionable web site and got my system infected with some malware. It worked great.If you want automation, you can set up a backup schedule from with in Backup & Restore.HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=257006#p257006





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: accessible backup tools

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: accessible backup tools

This is what I do. It should meet your needs for the image backup.I use the Windows built in Backup & Restore to make an image file back up an USB external hard drive. If I ever need to restore my unusable system from an image, I just us one of the Windows 7 talking PE discs that there have been several threads about on these forums. It's accessible without sighted help and has the same built in Back & Restore that can be used to restore an image to your hard drive. I've had to do this once after my brother visited a questionable web site and got my system infected with some malware. It worked great.If you want automation, you can set up a backup schedule from with in Backup & Restore.HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=257006#p257006





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: death match project alpha

2016-04-13 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector


  


Re: death match project alpha

hi, first thanks for helping me with the og file-and no i'm talking about the air part there you need to hack 2 doors to comming out from there i have problems with enermys there, Those last enermys. they is taking my Health out i can do nothing. i can't run from them and they dont di lol tryed now over 30 times. an other things i need is much upgrade so i can upgrade my wepend but can't find nothing. thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=257005#p257005





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: New browser rpg, the avengers

2016-04-13 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: New browser rpg, the avengers

Dark,I am sorry, but two years ago somebody posted about this game here.

URL: http://forum.audiogames.net/viewtopic.php?pid=257003#p257003





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Figment via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

If it had been just Wanderer's post I would have left it alone, but immediately after his post by another member that said something like:Well, I was going to be nice, but since somebody else has already started ...From my point of view the flame war may not have started but it appeared to be headed that way.$120 really isn't all that much to pay for updates. That $120 buys two years of updates including two major version upgrades. If you paid NV Access $15 for each update to NVDA you'd be paying the same $120 for two years of updates and upgrades.

URL: http://forum.audiogames.net/viewtopic.php?pid=257004#p257004





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

слыш ты кто такая? не нравиться вали из темы!

URL: http://forum.audiogames.net/viewtopic.php?pid=257002#p257002





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bokurano Daibouken III translation Project has officially started!

2016-04-13 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: Bokurano Daibouken III translation Project has officially started!

I'm glad the update will be out soon.Regarding translations.Bit does sound better, but I'm wondering if it's a machine or a person giving the orders.Bit would sound better if it's a machine, but Bito might be better if it's a person.regarding Karla and the like, those are english names, so they sound good as is.I'm still a little foggy on the entire bK storyline, but was Punish a boss or other enimy at one point?I think Yomagin and yokutank were bosses from the first two games, so those names should stay as is to avoid confusion.I was looking at the translation for the gold help menu, and one item seems like it needs a better transslation.ƒrƒŠƒrƒŠ‚µ‚½‚¢    I want to BiribiriI'm not sure what biribiri is.Also a few corrections regarding that menu.ƒXƒ^ƒ~ƒiƒLƒ‰[‚©‚çƒAƒCƒeƒ€‚𕪕߂肽‚¢    I want to deprive stamina killers of their drinksÅ‰‚ɐí‚Á‚½ƒ‰ƒ“ƒ`ƒƒ[‚ðo‚¹    Give me the launchers I fought firstÅŒã‚ɐí‚Á‚½ƒ‰ƒ“ƒ`ƒƒ[‚ðo‚¹    Give me the launchers I fought lastLater!

URL: http://forum.audiogames.net/viewtopic.php?pid=257001#p257001





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Smoothgunner, I fixed that food energy bug shortly after replying to this post, so feel free to continue attacking people.  Haha!  The server won't take that second batch of food anymore.I don't have an easy way to see how much food energy everyone wasted with this bug, so I'm sort of leaning toward not reimbursing anyone.  If I reimburse a few people but not everyone, then I'm giving some players an advantage over others during the week.  But then again, doing nothing means the bug artificially disadvantaged players by different amounts.  Ugh, not really sure what to do here, but I could always take the easy/lazy way out and just say "oh well, it's a beta", ROFL!  Key, see if you can find some pattern to when that starts.  I haven't had anyone else report that, so I'm curious about it
 s cause too.  If it happens to start each time you do a specific job, or always when mining underground, or switching plots, ect, then that info will give me a place to start.  What graphics settings do you use?

URL: http://forum.audiogames.net/viewtopic.php?pid=257000#p257000





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector


  


Re: STE, Survive the enemies new game from CH-Games!

очередной бренд китайского производства?таких с позволения сказать игр 12 на дюжину.очередной клон Scrolling Battles уже не кому не интересен.а вот игры вроде, bokurano daiboukenn, Shades of Doom, ShadowRine, в дефиците.есле вы пишите скроллеры то ореинтируйтесь на Tomb Hunter или Perilous Hearts.на таких высококачественных играх в полне можно заработоть свою копейку.

URL: http://forum.audiogames.net/viewtopic.php?pid=256999#p256999





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: calling any shadow line completionists... 100 percent item rate?

he's not cheating the game, he's just very, very overpowered since as you'll know if you read the description, it's his 19th playthrough or something like thatupdate: 94%! damn it! so close...yukio, do you think we're both missing the same one plus my other 2? or different ones, I think I know what 2 of the ones I missed are but I was too lazy to get them... haha

URL: http://forum.audiogames.net/viewtopic.php?pid=256998#p256998





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: calling any shadow line completionists... 100 percent item rate?

he's not cheating the game, he's just very, very overpowered since as you'l know if you read the description, it's his 19th playthrough or something like that

URL: http://forum.audiogames.net/viewtopic.php?pid=256998#p256998





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Second Castaways 2 public beta

@slj always build a mine next to a swamp, because under a swamp is iron ore.edit: The game sometimes consumes 25% of my CPU. And I'm not quite sure why. It makes my fan run really hot. I don't know what causes this problem. Restarting the game fixes the problem until it happens again.

URL: http://forum.audiogames.net/viewtopic.php?pid=256984#p256984





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Another screen reader flame war? Seriously?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: Another screen reader flame war? Seriously?

Quite frankly, just to chime in my own small two sense... that comment quoted in post 11 shouldn't've been taken as a bash at a screen reader... there are way more severe posts of that nature I could point to on this forum. I poke fun at JAWS all the time in similar ways... because quite frankly, to pay that much for updates really is rediculous. Agree with Wanderer, that sometimes internet comments get taken way, way too seriously... especially among this community. That comment, in a roundabout way, was in fact giving some information... pay for the updates and JAWs will be ok with Firefox. But then, I didn't follow that topic all that much when it was up, so this could all be just hot air as a result of early morning and my desire to join a discussion. hehe.

URL: http://forum.audiogames.net/viewtopic.php?pid=256997#p256997





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: calling any shadow line completionists... 100 percent item rate?

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: calling any shadow line completionists... 100 percent item rate?

There's one that's in progress on this page, http://www.mm-galabo.com/sr/sr_special.htmSearch for part01 and you'll find the first part of it. In the one that Morokuma made, it's the full game meaning all the endings, but he cheats and kills everything in one hit, including the final boss.

URL: http://forum.audiogames.net/viewtopic.php?pid=256996#p256996





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: accessible backup tools

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: accessible backup tools

Ghost, eh? I remember having to call Symantec to ask very nicely for the enterprise version, this being the only one that supported fully unattended, command-line restoration.I too wish there were certainty in the Windows backup universe. Sadly, it seems pretty clear that Windows wasn't meant for external filesystem access, unlike Mac and Linux, so you always end up needing some kind of proprietary image-based restoration media, which you then can't use. Windows, Acronis, Ghost--at best, they are aware of the file systems that they back up, but there is no equivalent to the accessible DOS boot floppy for the WinNT family.I'd love to be wrong about this.Edit: after talking to my brother, I thought of the "Reset your PC" feature of Win8+. Is this accessible? And if it is, can it be suborned into using one's own image?

URL: http://forum.audiogames.net/viewtopic.php?pid=256988#p256988





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Well, you mentioned ds3 so I thought you'd tested it. Apparently, you have to mess around with internal windows settings to get it to recognize ds3 tool. It's nothing complicated, just disabling driver signature enforcement, but that requires going into the pre-boot environment and I don't think Narrator even in win 10 works in there, so I'll just stick with ds4. Either one is fine. lol DS4 doesn't require any tricky processes to install, so I should be good, I think.

URL: http://forum.audiogames.net/viewtopic.php?pid=256995#p256995





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2016-04-13 Thread AudioGames . net Forum — New releases room : kirundom via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

I'll try and keep this short for those who don't no. steam is all over the place taking games and making it required to have the steam cliant open to play them such as with the fallout series which is bad because they don't say anything about it not running on certain computers. even when you buy  a game in stores, it still goes throu steam. i recommend turning off steam guard as well as turning off steam starting on startup. as for games being made playable for the blind you can play any game if you put your mind to it like who would've ever thought blind people could play things like streetfighter mk and stuff like that. i even manage to play the kotor games as well as skyrim and things like that. never think because a game wasnt made for you, that you can't play it. steam really isnt all that complicated. but it just might be taking over the world! ever seen terminator? lol jk

URL: http://forum.audiogames.net/viewtopic.php?pid=256994#p256994





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

STE, Survive the enemies new game from CH-Games!

2016-04-13 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector


  


STE, Survive the enemies new game from CH-Games!

Hello guys,Today, we finished our project, offline project, abandonware survive the enemies.It's a sidescroller, where you play as, huh! a player, killing enemies and trying to not get in to death's paws!We know that type of games is boring, but again, it's abandonware.We will not give src publicly.go ahead and download!https://www.dropbox.com/s/aancnactu40wo … s.zip?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=256993#p256993





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I'm really Mad and Frustrated

2016-04-13 Thread AudioGames . net Forum — Off-topic room : seb2314 via Audiogames-reflector


  


Re: I'm really Mad and Frustrated

Hi,I work with sonar and a lot of VST plugins myself, and a lot of them are not accessible out of the box. Hotspot clicker is definitely something to consider, since you can creat your own sets and there are some already available. Good luck with your issue, and if nothing can be done you can definitely ask for a refund.

URL: http://forum.audiogames.net/viewtopic.php?pid=256992#p256992





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2016-04-13 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

Sounds awesome, can't wait.

URL: http://forum.audiogames.net/viewtopic.php?pid=256991#p256991





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

not sure about ds3, but I know that ds4 works with the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=256990#p256990





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A blind legend for PC

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector


  


Re: A blind legend for PC

that's sad...

URL: http://forum.audiogames.net/viewtopic.php?pid=256989#p256989





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: accessible backup tools

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: accessible backup tools

Ghost, eh? I remember having to call Symantec to ask very nicely for the enterprise version, this being the only one that supported fully unattended, command-line restoration.I too wish there were certainty in the Windows backup universe. Sadly, it seems pretty clear that Windows wasn't meant for external filesystem access, unlike Mac and Linux, so you always end up needing some kind of proprietary image-based restoration media, which you then can't use. Windows, Acronis, Ghost--at best, they are aware of the file systems that they back up, but there is no equivalent to the accessible DOS boot floppy for the WinNT family.I'd love to be wrong about this.

URL: http://forum.audiogames.net/viewtopic.php?pid=256988#p256988





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2016-04-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Some changes for the classic version:* You can now construct armor piercing shell reloads! The command to reload the shell banks, is, you guessed it, reload-shell.* The shell reloading center now lets you fill your ship with up to 10 spare shell banks reloads, the same as the missile and torpedo ones.* The check-ammo command now shows you the spare reloads of shell banks (if applicable).* You can now specify the action for the door with houses. For instance, 'door north open' will attempt to open the door leading north.* You'll now see whether you have an engraving set for your starship or not. If you do not, you'll be told you don't have an engraving set, but if you do have one, it will show you the engraving. Enjoy.* Added A2 as a kind of experimental emoting command. You can use the asterisk character to replace your own name (*) and -object matching. You can also use a2test to look at how the emote will display to th
 e room before you make yourself look like a fool. Use at your own risk.* All Prometheians must rejoyce! Relic rooms now have descriptions!* Autostop will now show as enabled in your status report if any objects are toggled to "on".Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=256987#p256987





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

skullgirls for linux

2016-04-13 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector


  


skullgirls for linux

Hello guys!How can I play Skullgirls on Linux with Accessibility?They know that the orca will support the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=256986#p256986





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Prometheus: The Eternal Wars

2016-04-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hello!That very much depends on which email address you've been contacting us with.The current one issupp...@prometheus-enterprises.comHowever, if you remember your character's name, we can look it out for you and make a password reset so that you'll receive an e-mail with a randomly-generated one.

URL: http://forum.audiogames.net/viewtopic.php?pid=256985#p256985





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Second Castaways 2 public beta

@slj always build a mine next to a swamp, because under a swamp is iron ore.

URL: http://forum.audiogames.net/viewtopic.php?pid=256984#p256984





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: JGT, the easy way to play Japanese games in English.

2016-04-13 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: JGT, the easy way to play Japanese games in English.

Another question from my side: What is the difference between the normal and Chaos Editions of BK 2 and 3, wich are menssioned as supported in the JGT Manual? I was a bit confused, since I saw only one download link for each game on audiogames.net, so I thought that there is only one Edition.

URL: http://forum.audiogames.net/viewtopic.php?pid=256983#p256983





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

New browser rpg, the avengers

2016-04-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


New browser rpg, the avengers

This one is an interesting one, albeit it is a more casual game. The avengers (not anything to do with the marval game), is a game in which you are a warrior in a land invaded by evil monsters. It's got various tasks to do and monsters to fight, and other players to battle as well. It doesn't work so much by areas as by hourly timers, with different tasks you can do every couple of hours such as fighting in the collosium, fighting enemies like vampires or warewolves or going on longer rades. Every day there is also an invasion of the realm where players take on others. There is most recently a game of thrones style system of fighting to take over castles with different clans, but I don't exactly know what is happening with that thus far. One thing I particularly like is that when you have a new task, the links say things like collosium + + to let you know you can do new things there. The fights are fairly simple, though there are lots of r
 ewards and ways to upgrade, indeed this is a surprisingly addictive game to say it's rather grindy in places just because of the waiting times involve and all the rewards, your character literally advances slowly all the time, no grinding 50 different monsters to gain a level. I even like the way that when you get lo0wer level equipment, you can actually dismantle it to level up your higher level gear, so you always have the best stuff available and not all that balancing (though remember runes and sharpening are also possible).The game can be found here  There is a donation currency, gold, which can be used for various things though it is available in the game in smaller amounts. Not a complex game but hopefully people enjoy. Btw, there is a "more games" link on the main page. The developers also produce another fantasy game 
 called titans war, a sky scraper building game called happy tower, and a pet care game. The pet game and happy tower seemed rather inaccessible due to lots and lots of unlabled images. titans war is absolutely fine, though imho the pages in avengers are less cluttered and avengers I find rather more interesting sinse you progress much more logically rather than just battle other players and random warriors all the time.War tank  looked okay, though I'm not sure and people are welcome to give it a go.

URL: http://forum.audiogames.net/viewtopic.php?pid=256982#p256982





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Using Uber Experience

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector


  


Re: Using Uber Experience

I justify the law breaking because the laws in question are cartel laws that have no place in a free market.

URL: http://forum.audiogames.net/viewtopic.php?pid=256981#p256981





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: leviathan chronicles?

2016-04-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: leviathan chronicles?

@Wanderer, I got the impression things were going to kick off and go places with an alien invasion, immortals going all orwellian and what not, especially with the tie ins on things like the black door audios and such, one reason it's so irritating we've seen no updates. That's another thing I admire about we're alive, the series setup an interesting plot, carried it through and finished!As regards the narration style, I actually really liked the combination of narration and full cast drama, it's an unusual style and one I've only encountered sometimes, indeed Big finish have recently been doing a set of audio dramas called the early adventures which have narration so that the narrator voices can voice the first three doctors, though that is more a necessity sinse manifestly the original three doctors aren't around. Again, a shame leviathan didn't do more sinse it was a really unique idea for story telling, as well as being a s
 tory that crossed genres from scifi, to suspense to crime.

URL: http://forum.audiogames.net/viewtopic.php?pid=256980#p256980





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

2016-04-13 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector


  


Re: SKULLGIRLS 2nd Encore - more accessible mainstream fighting game [PC]

Hello everyone,As today is the day of the updated Skullgirls coming, I have some things to report:The accessibility will not work probably for the initial version so you need to wait untill there will be update rolled out.We will just do everything to make SG much more accessible for you without doing any extra actions after installing the game. The game will use Tolk library so clipboard will be no longer needed.If the game will run and detect there's screen reader enabled, it will read the screen automatically and will enable extra audio cues for us, sounds good? it's!I will be updating this threat so check it out soon for more!

URL: http://forum.audiogames.net/viewtopic.php?pid=256979#p256979





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Browser game, rise of chaos

2016-04-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Browser game, rise of chaos

As people probably know i've been having a bit of a blitz on browser games recently, trying to update the db and other places. One of these is Rise of chaos, found here This is an empire building and battling themed game, partly based on the graphical age of empires series. You take your empire and explore for resources such as villagers, s, food, gold, wood and stone and build things, train troops and attack others. You even have a hero who advances rpg style and levels up. The game is highly accessible sinse everything is links, however the one issue is that the resources aren't named. As long as you remember they go in the order food, gold, wood and stone though you should be okay. Also note that "S miners" on the employment of villagers actually means stone miners (I don't know why it doesn't call them masons or something but hay). Another thing to bare in mind is that though t
 he game gives you new turns each minute and stores them, time doesn't actually pass in your empire unless you do something. So for example, if you assign villagers as farners, you won't get any extra food until you take another turn attacking, training, building etc. On the plus side the assigning is really easy sinse there is a "split" button which automatically assigns your free villagers between the four different job types, though bare in mind sinse some races in the game get more or less bonuses, you will need to change things up a bit so you don't end up with too much of one resource. Also note that the "plus" button will max out whatever it's attached to, eg, if you hit "plus" just above where your asked how many houses to build it will attempt to build as many houses as you can.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=256978#p256978





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Second Castaways 2 public beta

no prob, guess ill stop robbing people for a while then lol aprone since this is a bug and not a feature of the game, can you replace back the food I lost?

URL: http://forum.audiogames.net/viewtopic.php?pid=256977#p256977





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Blindfold pinball released

2016-04-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Blindfold pinball released

yes, I thought people would be interested in this one. I've not tried it myself, but am actually quite looking forward to doing so (I'm adding the kidfriendly software games to the db at the moment anyway).A link to the kidfriendly software site is here which has the links to the us ap store for those who want them, others can just search for blindfold pinball or if you have any of kidfriendly's other games, just look at the info at the start of the game listing their new releases.Here's the info on the game: descriptionBlindfold Pinball is an fully accessible audio game that's similar a pinballmachine in an arcade.In Blindfold Pinball, you fire you ball, and listen as it bounces around thebumpers until it makes its way towards your flippers. Tap the screen toactivate your flippers, and you can set the game to use both flippers at thesame time, or operate them independently.There are several levels of difficultly based on ball speed, and you canearn extra balls by scoring high. You can post your high scores to Facebookor Twitter.Blindfold Pinball was suggested by several blind gamers who enjoyedBlindfold Shuffleboard and Blindfold Bowling.version1.1.2Have funJIf you have any issues/ideas etc for marty write him at ma...@kidfriendlysoftware.comn

URL: http://forum.audiogames.net/viewtopic.php?pid=256976#p256976





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Good catch smoothgunner!  The game isn't supposed to take food twice, but you're right that this does seem to be happening.  I'm not sure what's stopping your store from working, but I will search for an answer.

URL: http://forum.audiogames.net/viewtopic.php?pid=256975#p256975





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Second Castaways 2 public beta

ok attention all players that was on earlier that thought there was a food bug, there is not. I know a couple players logged off when they seen the minos food, and I got mad as well, but there was not a bug. after continuing to play I figured it outwhat happens is, when you rob someones land with a knight, or a pikeman, it automatically takes 10food away, now if your mission is successful when the knight or pikman comes back it will give you a minos 10food as well. so basically to rob someone it will cost you 20food. the description may sound a bit confusing but this is a feature of the game not a bug.but I'm still having the issue of not being able to access the store

URL: http://forum.audiogames.net/viewtopic.php?pid=256974#p256974





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Smoothgunner, I will work on fixing those bugs.SLJ, I don't consider that stone situation to be a bug, but it also is not a way to force players to work together.    If you were unlucky enough to find your mine entrance surrounded by stone, you might just have to start up a new mine elsewhere.  Wherever the mine is on the surface, that is where it will be underground, so you can tunnel yourself into area on the other side of your stone cage.In the future I'd recommend against digging mines at the very corners of your land.  When you reach the underground mode, it means you only have 2 directions you can tunnel, making it much more likely that you can get boxed in.

URL: http://forum.audiogames.net/viewtopic.php?pid=256973#p256973





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Smoothgunner, I will work on fixing those bugs.SLJ, I don't consider that stone situation to be a bug, but it also is not a way to force players to work together.    If you were unlucky enough to find your mine entrance surrounded by stone, you might just have to start up a new mine elsewhere.  Wherever the mine is on the surface, that is where it will be underground, so you can tunnel yourself into area on the other side of your stone cage.

URL: http://forum.audiogames.net/viewtopic.php?pid=256973#p256973





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Second Castaways 2 public beta

2016-04-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Second Castaways 2 public beta

Hi Aprone.I'm sorry if this has been mentioned before, but I would like to mention a critical bug regarding the mine generation.I got a mine generated and started to dig in the dirt to find anything useful. Then after a few trys, I was surrounded by stone, and that happened before I had a chance to make myself a pick axe. This seems to be a bug, since it's impossible to make any progress without getting help from the other players. If this is not a bug, then I'll say this is a pretty hardcore way of forcing the players to get in contact with the other players...  It would be nice if you can make the mine generation so this can't happen again.

URL: http://forum.audiogames.net/viewtopic.php?pid=256972#p256972





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >