Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hi.Thanks for all your posts regarding how to use the sight.Is it just me, or is the key for checking what's in front of you written wrong in the keyboard shortcuts document? I don't remember reading that p should check what's in front of you, and I have read this document a lot of times. 

URL: http://forum.audiogames.net/viewtopic.php?pid=288384#p288384





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Re: they duke it out again, Marvel VS Capcom infinite announced

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: they duke it out again, Marvel VS Capcom infinite announced

For anyone who hasn't seen it yet, here is the original gameplay trailer, updated to include the most recently announced characters. Note I said gameplay trailer, not cinematic! lol I'm excited to see more of this already. Sounds awesome!https://www.youtube.com/watch?v=CEa9Tz8dXH4

URL: http://forum.audiogames.net/viewtopic.php?pid=288383#p288383





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Re: More Xbox narrator upgrades

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: More Xbox narrator upgrades

Awesome stuff. I hope they'll include the danish TTS as well. Microsoft have totally left Sony behind regarding to accessibility, but there are still more playable games on the Playstation...

URL: http://forum.audiogames.net/viewtopic.php?pid=288382#p288382





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Re: I can not register a game I bought from Draconis Entertainment

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: I can not register a game I bought from Draconis Entertainment

Hi.I'm glad you got in contact with the company. How did you get in contact with them? Did you got any explanation on why it was that difficult to get in touch with them?

URL: http://forum.audiogames.net/viewtopic.php?pid=288380#p288380





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Re: they duke it out again, Marvel VS Capcom infinite announced

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: they duke it out again, Marvel VS Capcom infinite announced

OH god can't wait to buy it. I'm really exciting as I'm a big fan of these series.

URL: http://forum.audiogames.net/viewtopic.php?pid=288377#p288377





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Re: Beached! ...A brandnew free Interactive Fiction game.

2016-12-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: Beached! ...A brandnew free Interactive Fiction game.

Hello,The map doesn't work. I'm using VoiceOver on my MacBook Air and when I activate the link youposted, the map is simply described as "image". I don't think the map icon is labeled correctly for a screen reader in the main game either. I just find a bunch of unlabeled links that say image. Having said all that, the game itself seems to work just fine. Keep up the great work!

URL: http://forum.audiogames.net/viewtopic.php?pid=288374#p288374





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Re: Blind Extra isn't a hacking add-on!

2016-12-04 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

My thoughts. Heh do I have many. First, be careful when uninstalling it. Do it wrong, well... when I did it wrong, it took me a couple of hours of sighted help, startup repare and a recovery disk to get the fuckin thing to boot again. Be careful. Also if anyone has heard of neshta, or better known as the V Virus, the one that spreads threw dropbox folders making a file called program.exe rename it's self to vprogram.exe and stuff? I'm pretty sure that's packed in with blind extra. Before I uninstalled it I looked in the appdata folder, and saw stuff like VVoicename.exe and wierd stuff. Sence i'm the wierdo adventuress mystery type, lets get the vm's, my tools, and lets see if I can figure anything out because I can!  I may actually do that. Wish me luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=288373#p288373





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Re: Got band for an unknown reason

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Sam_Tupy via Audiogames-reflector


  


Re: Got band for an unknown reason

Everyone wanted that rule to happen. I odviestly didn't ignore your friends pm's. but the reason is plane and simple. If someone tries to kill someone wasting 7 shotgun shells and 13 cyanide pistol ammo and 3 fireballs, then that person just goes offline, how is it fair to the person who wasted all of that stuff trying to fairly play the game. I understood that that's not what happened in your case, but people like to go offline and back online when they have low health etc, pissing everyone off.

URL: http://forum.audiogames.net/viewtopic.php?pid=288371#p288371





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Re: Qube not posting tweets.

2016-12-04 Thread AudioGames . net Forum — Off-topic room : angel_diva22 via Audiogames-reflector


  


Re: Qube not posting tweets.

From what I've been hearing for quite a while now, is that the developer is unable to get the dependencies installed on his system, to be able to continue further development.The only way you will be able to use The Qube, is if you install all dependencies that the source code needs to run, and then compile the source code. No, Chicken Nugget is not free.All the best, and have a wonderful day, Portia.

URL: http://forum.audiogames.net/viewtopic.php?pid=288368#p288368





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Re: Problem in a death match lvl 4

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: Problem in a death match lvl 4

Just keep running. It's a long distance just keep going. It's about 100 squares or so. You'll be fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=288367#p288367





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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hello all XBOX One players, I have news. I went searching today to see which games Are backwards compattible. This is a list of some games that might be playable and other games I saw on the list. I saw that some games from this list are there, including Shanke 2. Here is the list I took down:Dead Or Alive 5: Last Round Edition One Piece: Burning Blood UFC EA Sports UFCDouble Dragon: NeonDungeons And Dragons: Chronicles Of MystaraFinal Fight: Double ImpactGarou: Mark Of The WolvesGuardian HeroesThe King Of Fighters 98Lego Star Wars: The Complete SagaMagic: The Gathering 2012Monday Night CombatPhantom Braker: Battle GroundsSkullgirlsSoul CaliburVirtua FighterI hope this is helpful to you. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=288366#p288366





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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hello all XBOX One players, I have news. I went searching today to see which games Are backwards compattible. This is a list of some games that might be playable and other games I saw on the list. I saw that some games from this list are there, including Shanke 2. Here is the list I took down:Dead Or Alive 5: Last Round Edition One Piece: Burning Blood UFC EA Sports UFCDouble Dragon: NeonDungeons And Dragons: Chronicles Of MystaraFinal Fight: Double ImpactGarou: Mark Of The WolvesGuardian HeroesThe King Of Fighters 98Lego Star Wars: The Complete SagaMagic: The Gathering 2012Monday Night CombatPhantom Braker: Battle GroundsSkullgirlsSoul CaliburVirtua Fighter

URL: http://forum.audiogames.net/viewtopic.php?pid=288366#p288366





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-04 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

Probably you will be able to beat it pretty fast Yukio, right?

URL: http://forum.audiogames.net/viewtopic.php?pid=288365#p288365





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Re: Request a name change version 2

2016-12-04 Thread AudioGames . net Forum — Site and forum feedback : nyanchan via Audiogames-reflector


  


Re: Request a name change version 2

Thanks! I'm now nyanchan.

URL: http://forum.audiogames.net/viewtopic.php?pid=288364#p288364





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

I think you just go south of the malasada shop (where Hau was) you have to manually talk to him.

URL: http://forum.audiogames.net/viewtopic.php?pid=288362#p288362





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Actually that would not work in my case. I'm runnign the fully admin account in windows, not the regular user account, and I have UAC turned off. Game still freezed upon trying to land at an air port even when I'm 10 km out now.carvernoah309 wrote:Hello. I may have found a way to avoid crashes and other nasty bugs people have been reporting. I would suggest running all executables with the extension .exe  within the Eurofly program files directory to run as administrator.Instructions:1. Press Windows+R.2. At the "Run" prompt type the following:c:\euroflyIf you have installed Eurofly in another directory, type it's full path in the "Run" box.3. Find the following files:Eurofly.exeInfo.exeunins000.exeOn each file, press Ault+Enter, then locate the "Shim Layer" or "Compatabillity" tab. Locate the "Run As
  Adminastrator" checkbox and check it with space. If prompted for administrator privileges, type your password or press yes in the dialog.That's it. Hope this helps. If you need a more detailed explanation, I or someone else can help. I have been testing for much of the day, and this seems to have fixed the problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=288361#p288361





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Nightmare wrote:@LordLundin I knew it didn't work because the radio is buzzing, and it still says new in front. other than that, once i enter the freq it doesn't get me out of the dialogue box, and there is no sound to indicate the frequency has been entered.Are you sure you did not enter the freq right? Idon't have that issue anymore. You need to enter it thus.Xxx.xFor example 119.8That is just an example.

URL: http://forum.audiogames.net/viewtopic.php?pid=288359#p288359





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

ah never mind, I got it, now looking for alima and team skull.

URL: http://forum.audiogames.net/viewtopic.php?pid=288360#p288360





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Re: Second Castaways 2 public beta

2016-12-04 Thread AudioGames . net Forum — New releases room : imaginingstuff via Audiogames-reflector


  


Re: Second Castaways 2 public beta

I am hopeful like you all are about the updates and don't know anything, however, it is stil tons of fun to play, updates or not! I am logged in with some food, however, I'd like a cotton seed or something.A

URL: http://forum.audiogames.net/viewtopic.php?pid=288357#p288357





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Go all the way left and follow the other type of step that kind of sounds like grass to the bottom left of the city, then head right to the other kind of terrain and go down, that's where Hau is, he'll automatically talk to you, sorry this is a bit hard to explain, let me know if it helps.Oh and the Magearna event comes out tomorrow.

URL: http://forum.audiogames.net/viewtopic.php?pid=288356#p288356





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Go all the way left and follow the other type of step that kind of sounds like grass to the bottom left of e city, then head right to the othr kind of terrain and go down, that's where Hau is, he'll automatically talk to you, sorry this is a bit hard to explain, let me know if it helps.Oh and the Magearna event comes out tomorrow.

URL: http://forum.audiogames.net/viewtopic.php?pid=288356#p288356





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Heh. I'm still stuck in the big city, think I need to find hau in the cafe area or something before I can fight team skull.

URL: http://forum.audiogames.net/viewtopic.php?pid=288355#p288355





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Re: Got a Samsung pocket neo, any help please?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Got a Samsung pocket neo, any help please?

Samsung is a big phone, but nexus 6p is also a big phone too, with a durable metal design no cheep plastic of any kind.

URL: http://forum.audiogames.net/viewtopic.php?pid=288354#p288354





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Re: A Discussion on Snus

2016-12-04 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector


  


Re: A Discussion on Snus

Hmm. Will have to give Camel Mellow a go at some point. I find that the Swedish snus has a bit less moisture than was found in the Camel I had purchased before. I can't wait to try more, however; in particular, I'd like to get my hands on some of the Thunder snus.

URL: http://forum.audiogames.net/viewtopic.php?pid=288353#p288353





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Re: Accessible Ways to Repair Windows?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Accessible Ways to Repair Windows?

All these problems will be gone with the new update that is coming for Windows 10. I just installed the preview into Fusion on my Mac with absolutely no sighted assistance or other hacks like custom talking PE images or answer files. I'm really excited. Windows may become viable for me to use once again.

URL: http://forum.audiogames.net/viewtopic.php?pid=288352#p288352





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : Nightmare via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@LordLundin I knew it didn't work because the radio is buzzing, and it still says new in front. other than that, once i enter the freq it doesn't get me out of the dialogue box, and there is no sound to indicate the frequency has been entered.

URL: http://forum.audiogames.net/viewtopic.php?pid=288351#p288351





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Problem in a death match lvl 4

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector


  


Problem in a death match lvl 4

I don't know, how to quit lvl4It is after hacking and It says get inside before You die.Please, how to complete this level. There is only vacuum and I can't exit It.

URL: http://forum.audiogames.net/viewtopic.php?pid=288350#p288350





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Weird Audio Challenge

2016-12-04 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Weird Audio Challenge

So, I tend to make weird things in Goldwave when I get bored, and I had the idea to try to get other people to make weird and cool audio in turn and post it somewhere just for fun. I am using Any audio for this and my page can be found here.So if you feel in the spirit to do this just link in what you made or where to find your stuff. If you post on Any Audio, it has to be an MP3 of no less than 50KB and mo more than I think 50 MB.Let's see what comes of this, if anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=288349#p288349





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Re: Research on Guidelines for creating audiogames

2016-12-04 Thread AudioGames . net Forum — Developers room : olimar . borges via Audiogames-reflector


  


Re: Research on Guidelines for creating audiogames

Thank you! 

URL: http://forum.audiogames.net/viewtopic.php?pid=288348#p288348





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Re: Got band for an unknown reason

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: Got band for an unknown reason

He banned multiple people, not just you, it was probably just a misunderstanding because like 6 people got banned for going offline right before they were killed and were banned as a result. Glad you got a reverse ban, have fun.

URL: http://forum.audiogames.net/viewtopic.php?pid=288347#p288347





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : carvernoah309 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello. I may have found a way to avoid crashes and other nasty bugs people have been reporting. I would suggest running all executables with the extension .exe  within the Eurofly program files directory to run as administrator.Instructions:1. Press Windows+R.2. At the "Run" prompt type the following:c:\euroflyIf you have installed Eurofly in another directory, type it's full path in the "Run" box.3. Find the following files:Eurofly.exeInfo.exeunins000.exeOn each file, press Ault+Enter, then locate the "Shim Layer" or "Compatabillity" tab. Locate the "Run As Adminastrator" checkbox and check it with space. If prompted for administrator privileges, type your password or press yes in the dialog.That's it. Hope this helps. If you need a more detailed explanation, I or someone else can help. I have been testing for much of the day, and this seems to h
 ave fixed the problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=288346#p288346





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Re: A Discussion on Snus

2016-12-04 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: A Discussion on Snus

Snuff is a form of dry, smokeless tobacco which is inhaled nasally.Snus and dip are almost the same thing; you can read about the differences of dip and snus here.

URL: http://forum.audiogames.net/viewtopic.php?pid=288345#p288345





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Re: Beached! ...A brandnew free Interactive Fiction game.

2016-12-04 Thread AudioGames . net Forum — New releases room : abacab via Audiogames-reflector


  


Re: Beached! ...A brandnew free Interactive Fiction game.

Hello all!Beached! has just been updated.*) The exits problem with some locations have been fixed. You now get the right directions in the location describtions, as wel as after typing 'exits'.*) The text parser has been updated to recognise more commands. It starts to recognise commands with more then two words.*) The interactive map has been slightly adjusted and some more hints were added, in case you get stuck. To open the map, click the map/hints button on the left side of the screen.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=288344#p288344





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Re: Research on Guidelines for creating audiogames

2016-12-04 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector


  


Re: Research on Guidelines for creating audiogames

Hello and welcome to the forum! Nice to know that you re from Brazil too!I'll answer the research for sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=288343#p288343





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Research on Guidelines for creating audiogames

2016-12-04 Thread AudioGames . net Forum — Developers room : olimar . borges via Audiogames-reflector


  


Research on Guidelines for creating audiogames

Hello!My name is Olimar Borges and I am a web systems developer and a master student in the PUCRS computer science course here in Brazil.I'm starting in the world of audiogames and so I decided to make my theme of my masters research related to the development of audiogames.My goal is to identify best practices and development guidelines for creating audiogames, but for that I need the point of view of audiogames developers and users.I have already done a very extensive study behind concise guidelines in this area, which are found in the world literature, such as those of the IGDA (International Game Developers Association), Ossmann & Miesenberger, Blind Computer Game and many others.As an information-gathering tool, I created a small form in Google Forms to try to get the audiogames developers' point of view, initially.Thank you, if you do not mind taking a few minutes of your time to respond.Follow the link: (https://goo.gl/forms/3A5RiBfqFIFc2MwN2)Please feel free to send me e-mails to exchange ideas.Thank you for your attention!Big hug!

URL: http://forum.audiogames.net/viewtopic.php?pid=288342#p288342





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Re: A Discussion on Snus

2016-12-04 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: A Discussion on Snus

I thought it was snuff, not snus. I don't dip so I don't know.

URL: http://forum.audiogames.net/viewtopic.php?pid=288341#p288341





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Re: A Discussion on Snus

2016-12-04 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: A Discussion on Snus

I've been a casual cigar smoker for a few years now. Mind you, I've never been addicted to nicotine (and I never will be, I hope).I heard about snus a few months ago, after I heard that Brad Pitt stopped smoking cigarettes (which is something I avoid like the plague) by switching to snus. I've never tried any form of smokeless tobacco and I was intrigued. So, I got a few cans of Camel Mint and Camel Mellow to try.I'm still new to snusing, and I've never tried any kind of Swedish snus.God bless, and keep on snusing!

URL: http://forum.audiogames.net/viewtopic.php?pid=288340#p288340





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Re: new Pokemon genoration 7 games may leave blind players in the dust

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : kingzombie via Audiogames-reflector


  


Re: new Pokemon genoration  7 games may leave blind players in the dust

Hi everyone! I have now completed all 7 trials! YAY!!!

URL: http://forum.audiogames.net/viewtopic.php?pid=288339#p288339





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Re: Got band for an unknown reason

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : juju via Audiogames-reflector


  


Re: Got band for an unknown reason

Woo hoo! hell yes! I got unbanned! Many thanks goes to all of you because you cared and you gave me the time. Sam Bro, you Made it faire, really Thanks a bunch. And I appreciate this for all of you for beeing with me till the end of this. As you can see, I am quite new on the forum so excuse me if you found some Errors. Regards

URL: http://forum.audiogames.net/viewtopic.php?pid=288338#p288338





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-04 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hey @pulseman:All i did just trade in some urb. I'm on my way to get my 5TH Key!hopefully that will fix!

URL: http://forum.audiogames.net/viewtopic.php?pid=288337#p288337





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Re: Erannorth: unfinished tales

2016-12-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Erannorth: unfinished tales

They work now! til the end of december

URL: http://forum.audiogames.net/viewtopic.php?pid=288336#p288336





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Re: Warsim, text based randomly generated stratogy

2016-12-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

yay! new update!

URL: http://forum.audiogames.net/viewtopic.php?pid=288335#p288335





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Re: a public apologized

2016-12-04 Thread AudioGames . net Forum — Off-topic room : vlad25 via Audiogames-reflector


  


Re: a public apologized

yeah, maybe that's what i'll do. i'm gonna delete the topic.

URL: http://forum.audiogames.net/viewtopic.php?pid=288334#p288334





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Re: Accessible games for ps2?

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : border1 via Audiogames-reflector


  


Re: Accessible games for ps2?

I am a little bit further. I was able to import a *.cbs file with mymc to my ps2 memory card. When I opened the ps2 emulator and started the game, i can't load the save game (mymc tells me that the file was imported). Do you know how to play a save file?

URL: http://forum.audiogames.net/viewtopic.php?pid=288333#p288333





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

nidza07 wrote:Hello all, this game is great. I have one issue: I am on mission 16, the one where you need to avoid Germany, and whenever i land it gives an application error and i can't complete mission. Anyone knows for a fix?Yes, avoid the country in question. Use your map keys I use j, i, and u for front, left and right. There are other ways of odin gthis but I don't use my sight.

URL: http://forum.audiogames.net/viewtopic.php?pid=288332#p288332





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Re: a public apologized

2016-12-04 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: a public apologized

A bit harsh, but I do agree with the sentiment in post 2.  Honestly, I think this community is a bit more forgiving than most if you do it right.  Take it easy and if you're serious your honesty and honest intent will show through.  for what it's worth, I don't remember what you did and I've been kicking around here for the past 6 or so years, so you're alright with me.

URL: http://forum.audiogames.net/viewtopic.php?pid=288331#p288331





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : chojiro via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@LordLundinI was just flying along on a task, paused it for about a few minutes.Also finding that turning off NVDA causes the application to completely freak, throwing out runtime errors and things like:'48200,000' is not a valid floating point value.That message is similar to what happened when I paused the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=288330#p288330





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Re: Got a Samsung pocket neo, any help please?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : Dragos via Audiogames-reflector


  


Re: Got a Samsung pocket neo, any help please?

I will try.I want a google phone but I want samsung because it is a big phone with curved margins and it has a good sound.My mum has this phone and I like it.

URL: http://forum.audiogames.net/viewtopic.php?pid=288329#p288329





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skyline updates

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : nina0116 via Audiogames-reflector


  


skyline updates

Hi everyone, this is Nina0116.  I have been out of the loop for a while, so I thought I would give an update on the status of skyline audio games.  The good news is I got a new laptop, so I now have internet access with a computer.  The bad news is that the computer with all my original code is still dead.  Until I can get it up and running again, I will not be able to work on "the elementals tournament", any updates or bug fixes to "candy crashers", or continue work on "candy crashers 2".  I hope to resolve this problem either this month, or early next year.  In the mean time, I have started work on a new project, just to keep my self from going crazy, and to keep my designing skills up to date.  Even though I can't work on cc, or tet,"if there is something you would like to see in one of my games, leave a post here, or e-mail me at "lsr...@aol.com".  Do not private message me, as I don'
 ;t check that very often.  Thanks to everyone who played cc, and I hope I can get another game out soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=288328#p288328





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Re: Game of Floods released

2016-12-04 Thread AudioGames . net Forum — New releases room : Keskorian via Audiogames-reflector


  


Re: Game of Floods released

I'll try it out

URL: http://forum.audiogames.net/viewtopic.php?pid=288327#p288327





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Re: a public apologized

2016-12-04 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: a public apologized

Oh god here we go with another one of these topics again. What you need to realize is that your words mean nothing, not when you have done these things, been this person, diminished yourself in the eyes of your peers. What matters is what you do, not what you say, start making the changes you are saying and people will notice. You can apologize but honestly, it just makes trouble here. Apologize to the people you've offended most, in private, one on one, or over Skype in a voice call not in text. But don't push yourself at saying sorry, sorry sorry sorry in text form, or badgering people. That just makes it worse, just be a decent person in the way you deal with people. Quit the drama, quit the spam, quit the cloning and just start acting like someone who has a brain in his head, and not a space occupied by cobwebs.

URL: http://forum.audiogames.net/viewtopic.php?pid=288326#p288326





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Re: Got a Samsung pocket neo, any help please?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Got a Samsung pocket neo, any help please?

Have you asked her about the nexus 6p? Sure you can always go with a rom, but if android pay or samsung pay is in your country, you won't be getting it on a rooted rom. You'd honestly be better off getting the 6p and honestly, I don't think there's much of a price difference.

URL: http://forum.audiogames.net/viewtopic.php?pid=288325#p288325





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a public apologized

2016-12-04 Thread AudioGames . net Forum — Off-topic room : vlad25 via Audiogames-reflector


  


a public apologized

hi guys.it's a long time since i didn't post here.lots of things happened to me in this time when i didn't post here. but now, let's go to the reason for posting this topic.i posted this topic because i started to realize all the bad things that i did in the past. i evaded my bans, making drama by cloning games and a bunch of stuff like that.iu'm realising that it was so horible what i did and i really want to make a change. i started to work on being another person, but i also need your help guys.and when i'm saying help i'm talking about giving me a second chance. now i realized how stupid i was and i would like to start over but with some changes meaning by doing my own work and be nice to people and trying to help if i can.i don't expect anyone to be very nice to me. i know that most of you guys hate me. but, i really wanna apologize for everything bad that i did and i would like to  start helping
  people who need.

URL: http://forum.audiogames.net/viewtopic.php?pid=288324#p288324





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-04 Thread AudioGames . net Forum — New releases room : Bogdan via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

Hello. From what I know, we can not pay it without a Japanese account. I would like to buy that game so we need to wait for now.

URL: http://forum.audiogames.net/viewtopic.php?pid=288323#p288323





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@masroor.rahmani the what? If you mean archive ... the game is still there? Just  go download it. It's on the developers websight, just click English version.

URL: http://forum.audiogames.net/viewtopic.php?pid=288322#p288322





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Re: Request a name change version 2

2016-12-04 Thread AudioGames . net Forum — Site and forum feedback : slender via Audiogames-reflector


  


Re: Request a name change version 2

No poetics? No comedy? No plans for the green Nyanchan people to take over the world? No punishments for the AGNet cyberelves for not obeying their orders to change the name? You disappoint me, Mr Dark! 

URL: http://forum.audiogames.net/viewtopic.php?pid=288320#p288320





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-04 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

Hi all,rcould someone explain to me how I ca puchae a ifull license of the ame? I translated the Website agewh th goole trnslator and I rd something tht I orhave o writ a Mail with se infomatins.elCould someone tel m twhich mil adress ithas to go and tell me what I have to include there?

URL: http://forum.audiogames.net/viewtopic.php?pid=288321#p288321





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Re: Request a name change version 2

2016-12-04 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: Request a name change version 2

Done. Enjoy the new name.

URL: http://forum.audiogames.net/viewtopic.php?pid=288319#p288319





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Re: Introducing: Out of Sight Games

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector


  


Re: Introducing: Out of Sight Games

himaybe there is news about the game?thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=288318#p288318





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hello all can you put the rkives link for eurofly i miss it thanks alot

URL: http://forum.audiogames.net/viewtopic.php?pid=288317#p288317





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello all, this game is great. I have one issue: I am on mission 16, the one where you need to avoid Germany, and whenever i land it gives an application error and i can't complete mission. Anyone knows for a fix?

URL: http://forum.audiogames.net/viewtopic.php?pid=288316#p288316





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

how do i avoid going to Austria?

URL: http://forum.audiogames.net/viewtopic.php?pid=288315#p288315





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Re: Question about side scrolling brawlers

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Question about side scrolling brawlers

Pitch is only good until you start ruining the sound fx. If you want an example of how audio cues for above or below might work, look at Bokurano Daibouken 3. If not, as I said, slow motion sound fx or similar would work. Or if you have a sufficient object viewing system, you don't even need to have cues in realtime, just pause the game to bring up an objects list.

URL: http://forum.audiogames.net/viewtopic.php?pid=288314#p288314





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Re: Second Castaways 2 public beta

2016-12-04 Thread AudioGames . net Forum — New releases room : jescat277 via Audiogames-reflector


  


Re: Second Castaways 2 public beta

HelloI was wonder if i could get someone to log on to the server and send me one food item that i can eat. i have 0 energy and really wanta get back to the game.Thanks and hope to hear about updates soon but still enjoying the game

URL: http://forum.audiogames.net/viewtopic.php?pid=288313#p288313





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Re: What hwas happened with DMNB?

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector


  


Re: What hwas happened with DMNB?

Oh, thanks alot. I am very happy.

URL: http://forum.audiogames.net/viewtopic.php?pid=288312#p288312





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Re: shadow rine full voice version released

2016-12-04 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: shadow rine full voice version released

post 1166, can you post that walkthrough here so I can have a listen of it please?

URL: http://forum.audiogames.net/viewtopic.php?pid=288311#p288311





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Re: Instructions to play on pokerstars

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Instructions to play on pokerstars

I seriously don't think progress will be made. Let me explain why. I posted my issues in about 3 groups in the past few weeks, I emailed my progress to a few people, so far no response. I can easily show you guys how to create a frame that make jaws speaks whenever an action is taken, that's about it. I give up about trying to find help because no one that has the knowledge of scripting seem to care. Either that or they think it's too much time consuming. I don't want to sound harsh but it's actually what's happening now. On the other hand, if rocky is capable of implementing hotkeys so the pocket cards are automatically spoken when you press them, that'll be awesome. I think that's as far as we can go though. I've been playing poker using this method for the past few months and it works well. You just need a good memory to remember the flop, turn and river. Again, I care about this so much because I'm a real money player. I know a
  lot of you love the game enough to want to try playing on Pokerstars, and that's definitely understandable.

URL: http://forum.audiogames.net/viewtopic.php?pid=288310#p288310





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Re: Instructions to play on pokerstars

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Instructions to play on pokerstars

I seriously don't think progress will be made. Let me explain why. I posted my issues in about 3 groups in the past few weeks, I emailed my progress to a few people, so far no response. I can easily show you guys how to create a frame that make jaws speaks whenever an action is taken, that's about it. I give up about trying to find help because no one that has the knowledge of scripting seem to care. I don't want to sound harsh but it's actually what's happening now. On the other hand, if rocky is capable of implementing hotkeys so the pocket cards are automatically spoken when you press them, that'll be awesome. I think that's as far as we can go though. I've been playing poker using this method for the past few months and it works well. You just need a good memory to remember the flop, turn and river. Again, I care about this so much because I'm a real money player. I know a lot of you love the game enough to want to try playing on Po
 kerstars, and that's definitely understandable.

URL: http://forum.audiogames.net/viewtopic.php?pid=288310#p288310





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Re: Question about side scrolling brawlers

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Question about side scrolling brawlers

Audio cues for interactible objects and footsteps I think are quite straightforward, the main thing is how to communicate how far up or down the an enemy or the player is. I've had a couple of people suggest changing pitch depending on vertical position?

URL: http://forum.audiogames.net/viewtopic.php?pid=288309#p288309





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Re: Question about side scrolling brawlers

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: Question about side scrolling brawlers

Depends on the game in question. Odin Sphere, for example, actually doesn't have moving in and out of the screen per say, but it has platforming... where enemies can fly at you from different angles and attack. the best way to work around these for me has always simply been to experiment. At the end of the day, Whether you have to move up or down, the exit to a screen is always to the right if you're talking about the games you listed. I've beaten most of the capcom beat em ups; armored warriors, final fight one and 2, aliens vs. Predator, Battle circuit, etc, which all have this style of gameplay. The only thing we would need is audio cues as to where the enemy is coming from, which can be managed with whooshes and swishes similar to any martial arts movie or game, the fx would just serve more function than to enhance the motion on screen.

URL: http://forum.audiogames.net/viewtopic.php?pid=288308#p288308





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A Discussion on Snus

2016-12-04 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector


  


A Discussion on Snus

I came across this chewing tobacco alternative on accident one day due to a mispellin when I was doing a Bing search. I don't remember the circumstances of the error, but I am glad that I did make it, as I don't have to slobber in to a spittoon anymore. In terms of the flavors I have used, I tried Camel Mint, which I enjoyed but it came in portioned packages. My next thing to try was General Original, which came from Sweden (I bought it in lose form); this is a decision I regret making, as the taste is, to put it bluntly, aweful. So what brought you to Snus? What kinds have you tried, and any recommendations on what to try next?

URL: http://forum.audiogames.net/viewtopic.php?pid=288307#p288307





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Re: Second Castaways 2 public beta

2016-12-04 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Second Castaways 2 public beta

HiI have the same question. how is the development of this game?greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=288306#p288306





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

burak wrote:Don't you ever read previous posts? It happens when you're circling an airport.I read the posts, but for me I was actually descending to 100 and it crashed. I was at 25 hundred meters and about 13 km from the air port.  I didn't even ask for clearance yet. It does have something to do with dest, sometimes circling sometimes not, but it does have something to do with landing

URL: http://forum.audiogames.net/viewtopic.php?pid=288305#p288305





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What Language Features Does Ruby Provide for Game Development

2016-12-04 Thread AudioGames . net Forum — Developers room : king gamer222 via Audiogames-reflector


  


What Language Features Does Ruby Provide for Game Development

Hi,In the world of Python, as I understand it, we have PyGame and I believe Pyglet may also be used for gaming. But given that I have used Python a lot in university, I want to try out something new and thus am choosing Ruby for now and I might write something in Haskell. I am curious: any audiogame devs ever used Ruby as a development language. If so, what neat and interesting gems did you use?

URL: http://forum.audiogames.net/viewtopic.php?pid=288304#p288304





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Re: The Right Way to Pack a Lip of snus?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: The Right Way to Pack a Lip of snus?

You can get one at www.icetool.com.

URL: http://forum.audiogames.net/viewtopic.php?pid=288303#p288303





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Re: The Right Way to Pack a Lip of snus?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector


  


Re: The Right Way to Pack a Lip of snus?

Hmm. Yeah, I might consider buying a protioner, as I don't particularly care for portioned snus. Great when your a beginner or want something discrete, but it can get annoying at times considering I like to pack slightly larger lips.

URL: http://forum.audiogames.net/viewtopic.php?pid=288302#p288302





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Re: The Right Way to Pack a Lip of snus?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: The Right Way to Pack a Lip of snus?

King gamer, I'd advise you to use portioned snus instead of loose snus. It's easier to pack into your upper lip, considering that you don't have to worry about Disintegrating tobacco. If you want to use loose snus, I'd advise you to get a snus portioning tool.Mastodont, there is a difference between snus and chew.Snus usually doesn't require spitting, it comes in either portions (usually made of a material similar to tea bags) or loose snus (unpackaged tobacco), and produces a lot less spit than chewing tobacco.

URL: http://forum.audiogames.net/viewtopic.php?pid=288301#p288301





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

What were  you doing Before the error came up and Before the pause and Everything? Every Little detail helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=288300#p288300





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Re: Instructions to play on pokerstars

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Rocky Waters via Audiogames-reflector


  


Re: Instructions to play on pokerstars

Progress: my python script captures the pocket cards correctly.  The issue with paths is sorted for all users.  The issue with the python console is sorted, i.e. it now works unseen in the background.  The way you get the action spoken is to fiddle with the settings.  So we have all the ingredients here, apart from those Jaws frames.  These frames are dependent on the users resolution and I'm struggling to see in advance how to avoid everyone saying the frames are in the wrong place on their computer as my resolution is approx. 1000 by 1600 i.e. widescreen.  If anyone has a fix or workaround for this I would like to hear.

URL: http://forum.audiogames.net/viewtopic.php?pid=288299#p288299





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Re: Second Castaways 2 public beta

2016-12-04 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Second Castaways 2 public beta

is he going to develop it more?

URL: http://forum.audiogames.net/viewtopic.php?pid=288298#p288298





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : chojiro via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

I'm experiencing this issue after resuming the game, and it won't go away.I have only seen this this one time, but it talks about a floating point value and an incredibly high number. Every time you dismiss the dialog, it keeps returning.Does anybody know what this is? I thought I had copied it, but I hadn't.

URL: http://forum.audiogames.net/viewtopic.php?pid=288297#p288297





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@Burak sigh, yes I do read previous posts, I did read that one ... that only says when it happens, not why it happens. What's the piece of code that causes this to happen? What's wrong? That's what we're asking, not  when.@Niber just record it one long session and with whatever, handheld devices like iPhones also work (I used the Plextalk for mine) then send it to someone who knows editing. I sent mine to Ghorthalon, and he's working on it.

URL: http://forum.audiogames.net/viewtopic.php?pid=288295#p288295





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Re: A Demo of Danny's working FPS

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector


  


Re: A Demo of Danny's working FPS

superb danny you allways make  nice  stuf

URL: http://forum.audiogames.net/viewtopic.php?pid=288296#p288296





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@Burak sigh, yes I do read previous posts, I did read that one ... that only says when it happens, not why it happens. What's the piece of code that causes this to happen? What's wrong? That's what we're asking, not  when.

URL: http://forum.audiogames.net/viewtopic.php?pid=288295#p288295





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@Burak sigh, yes I do read previous posts, I did readthat one ... that only says when it happens, not why it happens? What's the piece of code that causes this to happen? What's wrong? That's what we're asking, not  when.

URL: http://forum.audiogames.net/viewtopic.php?pid=288295#p288295





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hi,  i wonder, i have the scripts for the Towers and will record a voice but which program do i need to use to get it to work? i'm a newbie when it comes to this so if anyone could explain how it works and give me a good programs for audio editing i'll record the towers

URL: http://forum.audiogames.net/viewtopic.php?pid=288294#p288294





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Re: What hwas happened with DMNB?

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector


  


Re: What hwas happened with DMNB?

hello danny makeing  new  dm 2  it is  nice then  ff and  dmnb  plese  go and  see his site  realitysoftware.noip.us

URL: http://forum.audiogames.net/viewtopic.php?pid=288293#p288293





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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hiwould be good to update this topic and correct the links of the first messagegreetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=288292#p288292





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Re: Question about side scrolling brawlers

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Question about side scrolling brawlers

HiI think that the side scrollers are video games more playable by us after the fight. one way to help us with these games, would be adding sounds to the objects, wells, enemies and all useful elements that appear on screen.greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=288291#p288291





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Don't you ever read previous posts? It happens when you're cyrcling an airport.

URL: http://forum.audiogames.net/viewtopic.php?pid=288290#p288290





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@Phoenix nice name, and you trade to get them. However, unlike what boy said you actually  need the two other starters else you won't have a fully detailed manapedia.Just because the creature is in your manapedia doesn't mean you own it, it just means you've  seen it, and that doesn't really Count if you want to complete it, you need  to have captured 158 of them.I'm about to complete it myself though I've been procrastinating and meh. Got a lot of powerful manamons though, outfitted with the best of the best Equipment for that particular kind. Or at  least, that's the end goal, to have all 158 manamons at level 100 (or at least those in the end stage lol) and outfitted with the best Equipment.

URL: http://forum.audiogames.net/viewtopic.php?pid=288289#p288289





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Re: Got a Samsung pocket neo, any help please?

2016-12-04 Thread AudioGames . net Forum — Off-topic room : Dragos via Audiogames-reflector


  


Re: Got a Samsung pocket neo, any help please?

You are rigt but my mum wants to buy me a samsung.Now I have bad phones but I want to flash these with a rom to get a good android.

URL: http://forum.audiogames.net/viewtopic.php?pid=288288#p288288





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@Burak and I propose  you have the solution of how to fix it, or why it's even crashing in the first Place? If so, please share it with the developers because I'm pretty fucking sure if they knew what caused it they would've fixed it right now.The devs seem unresponsive atm but I'm guessing something has  come in their way.

URL: http://forum.audiogames.net/viewtopic.php?pid=288287#p288287





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Re: Oriol Gómez games skype group

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector


  


Re: Oriol Gómez games skype group

Hello.This is super.

URL: http://forum.audiogames.net/viewtopic.php?pid=288286#p288286





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

Hello,Please, please, but please, fix this crashing. I had enough of it. It ain't my fault the weather gets bad, it ain't my fault if I have to cyrcle the airport, and finally, it ain't my fault if I fail the task. It's completely do to this program. Yesterday I spent too much time flying to budapest. Now I'm in the next task and it crashed on me again. I just have weekends to play this game and don't want to mis out on this just because of this program crashing on me over and over do to something that isn't even my fault. So please fix it.

URL: http://forum.audiogames.net/viewtopic.php?pid=288285#p288285





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Re: Question about side scrolling brawlers

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : Haramir via Audiogames-reflector


  


Re: Question about side scrolling brawlers

Hello folks. Ian, think we'll only need beeps to indicate items and interactables. If you add footsteps sounds, we can easily say where is the enemy coming from. As Cae said, we'll also need sounds for traps like pits, bombs, etc. You should need to add the X and Y axis in order to make the player and foes walk up and down, backwards and forwards. Hope it helped a bit.Best regards, Haramir.

URL: http://forum.audiogames.net/viewtopic.php?pid=288284#p288284





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Re: eurofly a flight audio simulator from slovakia

2016-12-04 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@nightmare how do you know it didn't work? Does it still say new in front of the freq when you hit f? If it doesn't, then it worked. You get no confirmation other than the removal of new in  front of the freq and your radio stops buzzing.

URL: http://forum.audiogames.net/viewtopic.php?pid=288283#p288283





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Re: Dreamy train - a train simulator from Galaxy laboratory

2016-12-04 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Dreamy train - a train simulator from Galaxy laboratory

well i just finished the demmo of this game and i'm not sure if i'm going to buy it, because so far it only shows you how to drive, you get practicly no atmosphere, practicly no discriptions, no people getting on and off, no stopping at stations, oh wait, you do, only at one, but i'm guessing that will change, so yeah, i don't know, it's fun to pass the time, but i don't know if i'd pay for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=288282#p288282





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Re: Question about side scrolling brawlers

2016-12-04 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Question about side scrolling brawlers

So the other part to the question I guess is what would make it easier? Things like audio prompts for pickups and enemy footsteps are straightforward, it's more the spacial awareness of where enemies are vertically that I'm thinking of

URL: http://forum.audiogames.net/viewtopic.php?pid=288281#p288281





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Re: Monthly chat December 2016

2016-12-04 Thread AudioGames . net Forum — Off-topic room : Phil via Audiogames-reflector


  


Re: Monthly chat December 2016

Dark,After seeing the movie Fantastic Beasts and Where to Find Them, maybe you might want something from it.I checked Amazon and they sell a Newt Scamander Hufflepuff ScarfPrice: $28.95 In StockFREE Shipping on eligible orders. Sold by elope, Inc and Fulfilled by Amazon.Luxuriously silky knit scarf, featuring more muted gray-and-yellow Hufflepuff house colors from the 1920s compared to the brighter yellow and black of the more recent Hufflepuff items. Newt's name is inscribed in the faux leather patch.Essential costume accessory for Newt Scamander, magizoologist and esteemed Wizarding World author from the latest Harry Potter movie Fantastic Beasts andWhere to Find Them.Officially licensed by Warner Bros. for Fantastic Beasts and Where to Find Them.This scarf generously measures 65 inches long x 6 inches wide x .25 inches thick.Designed with love and laughter in the USA, manufactured in China.  https://www.amazon.com/gp/product/B01LY … 17773750_em_1p_4_im

URL: http://forum.audiogames.net/viewtopic.php?pid=288280#p288280





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