Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi,But SLJ stated in this topic that there was another way to get the summon undead skill. I can't seem to find the growling sounds for some dens. The game also gives no indication that the location was marked. As for mathayas,  I haven't touched him in like 20 levels, so I guess he picked up on the way. But I have like 20 unspent expertese points. I wish he could get stagger shot or aim shot which the enemies seem to learn. One other thing, will  training strength increase the damage of his attacks?

URL: http://forum.audiogames.net/viewtopic.php?pid=346587#p346587





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

How the heck did you get Volley on Mathias? Mine's level 29 and still hasn't learned it. I'm kinda wondering what I missed. lolI personally haven't had any real trouble with wolf dens, but the sound attenuation is something they're working on.fairlylargespoilersIf you want the Summon Undead skill, you have to betray the goblin in the goblin king's dungeon. Instead of killing the shaman when when confronted, take the shaman up on his deal and leave Rogar in the dungeon to rot.

URL: http://forum.audiogames.net/viewtopic.php?pid=346586#p346586





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi,So which quest could grant summon undead. I have completed most of the mine quests, and have not gotten it any other way. Mathayas seems a bit underwhelming, his volley does very little damage, even though I maxed his dex. And I would also know how to fight the goblin king.Edit: am I the only person having trouble with wolf dens?

URL: http://forum.audiogames.net/viewtopic.php?pid=346584#p346584





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Eurofly Version 2.0 now available

2018-01-08 Thread AudioGames . net Forum — New releases room : Allhp via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

I have resolved the problem with pressure system. The matter was that I have another app installed on my PC which is been using ctrl+shift+p as a global hotkey for its needs. I did not use this particular hotkey in that app, so I just didn't know that it is assigned there. Now everything is OK.

URL: http://forum.audiogames.net/viewtopic.php?pid=346585#p346585





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi,So which quest could grant summon undead. I have completed most of the mine quests, and have not gotten it any other way. Mathayas seems a bit underwhelming, his volley does very little damage, even though I maxed his dex. And I would also know how to fight the goblin king.

URL: http://forum.audiogames.net/viewtopic.php?pid=346584#p346584





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Eurofly Version 2.0 now available

2018-01-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

masroor.rahmani wrote:hello all how i can sell tickets of flight? thanksHmm, I didn't knew that is possible... But sounds interesting...

URL: http://forum.audiogames.net/viewtopic.php?pid=346583#p346583





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: BeebEM: An Accessible Emulator For The BBC Micro

2018-01-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: BeebEM: An Accessible Emulator For The BBC Micro

@BlindcoolThanks for your answer. [[wow]]. Then it must be older than MS Dos. I'll take a look at this, mainly to check out how it works. I'm not sure I will be able to use the operating system though, because I know nothing about how it works. 

URL: http://forum.audiogames.net/viewtopic.php?pid=346582#p346582





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Um, hmm...spoilersI don't know of any way to fight the goblin king. I've completed thirty-five quests, including The Goblin King and I, and I was never offered the chance to fight him. He sicked his pets and guards on me and then vanished. I always did wonder where he went though. If I can fight him, I'd be curious to try, for the fun of it.Also, does anyone know where Wilhelm patrols in Farhaven? Can't seem to find him, but the quest log - the completed Changing of the Guard quest, I mean - says I should talk to him to see how things are agreeing with him. Also, what can I do with the stuffed bear and Wilhelm's pick-axe? Either or, not together, I mean. They don't seem to have any stats, and can't be sold, so they just take up a little space in inventory.In my opinion, the Supply Lines quest should give a lot more than what it does for a reward, given that it's got three separate phases and is sort of a pain. Would love to get a nice circlet or ring or something, or maybe some sort of epic potion. I dunno. Or a truckload of exp. That would be cool.So yeah. If anyone knows how/where to fight the goblin king - not the shaman, the king - please let me know. The shaman is definitely optional, and I chose to kill him.

URL: http://forum.audiogames.net/viewtopic.php?pid=346579#p346579





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Huboodle - Five games in one!

2018-01-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Huboodle - Five games in one!

Hi.I have briefly looked at the game, and I'm really impressed about the Voiceover accessibility.But, is it just me, or are those 5 games only word games? I must at mid that word games is not my cop of tea in english, since english isn't my main language...

URL: http://forum.audiogames.net/viewtopic.php?pid=346580#p346580





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

Well, sounds like the whole server is down...

URL: http://forum.audiogames.net/viewtopic.php?pid=346581#p346581





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi.@Dan_c: Yes, it is indeed possible to fight the goblin king. However, I chose not to fight him, which I regret later on. @Enes:Big spoiler...Read at your own risk...Sommon undead can also be uptained from one of the side quests in the minds. Just to be aware for any future playthrough you might consider. 

URL: http://forum.audiogames.net/viewtopic.php?pid=346578#p346578





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: steam accessibility

2018-01-08 Thread AudioGames . net Forum — Off-topic room : arturminyazev via Audiogames-reflector


  


Re: steam accessibility

I found the audio recording but the link is not workingin the topic: "Installing and launching games on Steam for Mac"

URL: http://forum.audiogames.net/viewtopic.php?pid=346577#p346577





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Thanks for that! The gold ore vein isn't very big, though, so I'll have to keep coming back to it.Also, when I entered and discovered it, Matthias was supposed to say a bit of dialogue but the sound file was missing. I got the text, though, so I know what he would have said. I just don't think this particular missing file has been mentioned before.

URL: http://forum.audiogames.net/viewtopic.php?pid=346576#p346576





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

hi,Unfortunatly I chose summon undead instead of fast travel, so I don't have it. I will walk to trapdoor for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=346574#p346574





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: manamon latest version

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector


  


Re: manamon latest version

on one of my other computers, I got a virus and decided to install avast to see if I could get rid of it. That was the worst decission i've ever made. For one, avast thought half of my games were virus and deleted them without even telling me.Also, when I tried to get rid of it, the installer was completely inaccessible. I did manage to finally get rid of it by using ocr though, but I would not recommend using it as an anti virus program.

URL: http://forum.audiogames.net/viewtopic.php?pid=346575#p346575





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A few Reaper questions

2018-01-08 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: A few Reaper questions

ok, check out the following:, answerng one by one 1. How can I mix tracks? I mean, I would like for example to put a background music on top of my podcast ETCPut your podcast on a track, and the music onto anoterh track above or below it by using the insert menu. 2. Is there some kind of feature like voice over in Goldwavenot sure what voiceover is its been ages since I have used goldwave but I guess this ducks or lowers the volume of the music as you start speaking and raises it again when you stop talking. This is called sideChaining, and at the reaper accessibility wiki we have a specific article just for that. its athttps://reaperaccessibility.com/index.p … th_ReaComp3. Is there a central place with reaper plugins?reaper by default installs with all of its stock plug-ins. There are also some extenssions called the sws extenssions, and you can follow this other article to know where they are. https://reaperaccessibility.com/index.p … ng_Startedthere are also additional plug-ins if you install the reaPack extenssions (many useful little scripts that users have created, and also at the reaper stash found directly on the official reaper site)Thats all of the plug-ins I know that are reaper specific. Other things like vst's and such are found pretty much all over the net.

URL: http://forum.audiogames.net/viewtopic.php?pid=346573#p346573





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: strange problem with Reaper?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: strange problem with Reaper?

hi, checkout the wiki we have at www.reaperaccessibility.com

URL: http://forum.audiogames.net/viewtopic.php?pid=346572#p346572





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bokurano daibouken 1 help

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector


  


Re: bokurano daibouken 1 help

Yeah, that part's tricky. Just remember to save a lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=346571#p346571





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bokurano daibouken 1 help

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector


  


Re: bokurano daibouken 1 help

Hi all,thank you all for your answers. I already managed that part. Now I'm at the mountain where I really have to watch my steps and every time I try it, I'm dying. I know how to move there but I don't make it.

URL: http://forum.audiogames.net/viewtopic.php?pid=346570#p346570





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Allure of Wanton Cove

2018-01-08 Thread AudioGames . net Forum — New releases room : ashaman via Audiogames-reflector


  


Re: The Allure of Wanton Cove

Very cool with the Wheel of Time stuff.    My wife likes the books, but never really obsessed over them the way I do.  Guess you win some, you loose some.  Not familiar with the Stormlight series, but I DID enjoy his work finishing Robert Jordain's series.  Will have to look into it when I have time.Completely agree with the sentiment on books.  I LOVE to read.  I only read about two books a week anymore, but until I started writing regularly, I was averaging somewhere around 300 books a year.  No such thing as too many books, and no matter how much time you have to read it is never enough!  I prefer Sci-Fi and Fantasy, but also read a lot of Horror and Adventure, . . . with a little bit of everything else mixed in as the mood strikes.Flexible Survival is a pretty good game.  I've enjoyed it a great deal, though one has to go into it expecting to experience a bit of strangeness in places.  I look that one up every few months to see what is new, . . . probably over due for another play.I've always been impressed of the adult game community, especially among game communities that focus on more text heavy games.  Most of the people I've had the privilege of meeting have been kind, intelligent, and helpful.Inheritance.  The game has a dark undertone at the start and involves a pair of girls who have been mistreated in the past.  While there are options to allow you to take advantage of them, the primary focus of the writing is to provoke a nurturing and protective impulse in the player.  The idea is to take a pair of girls what are 'broken' in their own ways, then put the player in a position where they want to make their lives brighter.I've seen some really amazing discussion about the game and how people view the characters.  For example, here is part of a conversation on another site about the intro from a while back:"Hm...I am conflicted (I know it's only a very very very early version of this game, still)...the writer is good at making me question what the best path is (especially since there's no outcome yet, because that choice ends this version of the game!)...I mean of the two choices here (I will never be a total abusive asshole, not even in a game so for me there's only two choices here, not 3 (abusing her is out of the question!)...no, I can't even roleplay that! I can roleplay a greedy person, a person driven by revenge, hell even someone who's a racist should I really need to etc. etc. but not someone who's just an evil asshole!):- stop Anna from having sex with you (either by saying you aren't even remotely intersted in her, which would in my case be a lie, not to mention totally uncalled for! Or by saying that if there's going to be sex then it will be consensual (which more or less means she has to initiate it without thinking that she has to, but because she wants it!))- have sex with her but make it special for her (the absolute opposite to the uncle who basically used her as a living sex-doll!)The first choice seems to be the better one at face value, but on the other hand: She's enjoying herself in choice two (she clamps down on the protagonist's head when he's eating her out because she has an orgasm and she seems to like kissing, too) and it seems to establish a better connection between the protagonist and her (not to mention that giving someone who's had very few good things happen to them a very good one seems like something you really should do)I really don't know which is the morally superior choice...:(ps: I love it when games challange me like that, sadly most AAA-Developers have stopped making games that really challenge you like this  "I was particularly proud of that comment (And some of the conversation that followed) because it showed me that people authentically cared about the girls, that they felt called to do what they felt was right instead of just wanting to satisfy their baser urges. Make no mistake, the game may have some dark undertones in places, but ultimately its about bringing light and joy to the lives of two girls who have never experienced real kindness before your arrival.

URL: http://forum.audiogames.net/viewtopic.php?pid=346569#p346569





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What Do You Guys Think About Emogies

2018-01-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: What Do You Guys Think About Emogies

Emojis are basically unicode emoticons. So yes, definitely more advanced as they allow for more possibilities of representations. As for followers and friends list, Chicken Nugget organizes them in full alphabetical order. Tw Blue and all the others probably should.

URL: http://forum.audiogames.net/viewtopic.php?pid=346568#p346568





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: the new surprise! SW pong sound pack is released!

2018-01-08 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: the new surprise! SW pong sound  pack is released!

already submited it to him. He should have it live soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=346567#p346567





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Voice chat in BGT

2018-01-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Voice chat in BGT

Um... BigGun that's not going to work. Think about what you guys are proposing for a minute. Your proposing real-time voice chat in a scripting language using a networking library that is less than stable, and you want to encode ogg files over the internet, decode them on the server, then download them to all clients connected, them play that back. Do you know how long that's going to take? At least 5-10 seconds, if not longer, for voice clip recording and transmission, another 5-6seconds for downloading to all your clients, and then the playback. That's a possible 20 second lag for voice chat. Seriously go develop in C++ and use something far more stable than voice chat in BGT -- it's simply not worth the trouble. And there are so, so many problems with the idea, too. You won't have an in-sync conversation at all. Nothing will flow well. You get the issue. And this is exactly why I want more blind game devs to not use BGT and use something like C++. You want all these features -- database access, ability to send emails, HTTP requests, etc -- but BGT can't handle half of what you want with the quality you want, if at all. Your forcing yourselves to reinvent the wheel and go through unnecessary and needless hassle just to get BGT to do what you want. I get that BGT is easy to learn, and that you can do a lot in it, but it is no longer equipped to face what users want. And it never will be. It's old, out of date, dead... whereas C++ is constantly being updated. There are libraries out there for literally anything. Voice chat is just one of them. Email is another. You guys are missing out on incredible opportunities because you quite literally religiously stick to this BGT-is-god nonsense. I get that BGT is good for a beginner, but once you've developed a few small games in it it's time to move on and learn how to write a real game. C++ or any number of other languages sounds hard. I agree. It looks hard sometimes, too. But if you want to make your games incredible, if you want them to (for example) have speech recognition, BGT is not the thing you should jump to. I won't force you to but it would be really nice if, instead of thinking that BGT can solve all the problems for audiogame development, you guys would actually consider other options.OK, end of rant. As I said at the start of this post, true voice chat is not going to work in BGT. Definitely not the way you want it to, anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=346564#p346564





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Announcement, musical professor banned from the forum

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: Announcement, musical professor banned from the forum

I've seen Musical Professor sling out a lot of casual swearing but from what I remember they didn't do a lot I found objectionable, though again, a bit on the language but if you're on the internet you get used to it and they struck me as rather impulsive.That said, even if they had had no behavior problems before, with those nasty posts you guys shared with us, I think a permanent ban would be more than deserved. There is no excuse for being trollish on the forums. Just because you're behind a screen doesn't mean you can act like a jerk and not be a jerk so as I said in point 1 in post 11. I am fully behind you in the ban.

URL: http://forum.audiogames.net/viewtopic.php?pid=346566#p346566





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Iphone 8 home button trouble?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Iphone 8 home button trouble?

What I wanna know is what's so special about this thing, and what makes it different to normal vibrations. I want to see a demonstration of what it can do.

URL: http://forum.audiogames.net/viewtopic.php?pid=346565#p346565





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Voice chat in BGT

2018-01-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Voice chat in BGT

Um... BigGun that's not going to work. Think about what you guys are proposing for a minute. Your proposing real-time voice chat in a scripting language using a networking library that is less than stable, and you want to encode ogg files over the internet, decode them on the server, then download them to all clients connected, them play that back. Do you know how long that's going to take? At least 5-10 seconds, if not longer, for voice clip recording and transmission, another 5-6seconds for downloading to all your clients, and then the playback. That's a possible 20 second lag for voice chat. Seriously go develop in C++ and use something far more stable than voice chat in BGT -- it's simply not worth the trouble. And there are so, so many problems with the idea, too. You won't have an in-sync conversation at all. Nothing will flow well. You get the issue.

URL: http://forum.audiogames.net/viewtopic.php?pid=346564#p346564





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Allure of Wanton Cove

2018-01-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: The Allure of Wanton Cove

Thanks  Ashaman, sorry about the quotes, your not the first person to mention this and I  probably ought to put something in the faq. While I have read and enjoyed Wheel of time, mrs. dark is a major! wheel of time nut, indeed i bought her an Ais sidai replica ring and Green aja pendent in sterling silver for  Christmas, as well as some Ashaman dragon  cufflinks for me. We're actually  reading through Brandon Sanderson's stormlight archive at the moment together which is remarkably similar to wheel of time  even down to the audio version being narrated by Michael cramer (someone my lady is a huge fan of). Books to me are  probably next to oxygen, and as well as being admin here I also  write up reviews for www.fantasybookreview.co.uk. Anyway getting back to games,  interesting you mention   post  apocalyptick,  since what started me in on the idea that adult games could  have a lot of interest in and of themselves as games aside from the adult material was Flexible survival,  which was a game I've been wanting to  play, tried several times before I got married but  found too uncomfortable even as I liked the world and  mechanics. I was quite surprised how well put together the game is, and when I investigated the multiplayer how nice the  community was too (you can  find me on there as Nanite shifter peri).It's also interesting that you describe  inheritance as a feel good game,since as I said I have reservations about the story there, but I'll try wanten cove and see what I think to things, though it's also likely I'll need to at least have a look at puppet  master if  so I can give it a page on the database here.

URL: http://forum.audiogames.net/viewtopic.php?pid=346563#p346563





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

Yup. Others have confirmed this as well, and right control plus right shift definitely didn't work for me either.Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=346562#p346562





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Huboodle - Five games in one!

2018-01-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Huboodle - Five games in one!

I'm afraid i'm  getting rather frustrated with the account creation. I did try word war back on my Iphone 5 a few days ago, but barely played, so I don't care whether I have the same account or not. However I can't get the account details to stick. I enter all the information, hit save, but when i go back to settings it's still saying all that generic guest  info. I  tried new player, I tried returning player, I tried  log in with facebook (which carried me around in a continual loop and kept  returning me to the "login with facebook" parge rather than actually logging in), I tried reset password, but the game gave no messages or errors or anything, indeed I thought it had worked several times but clearly not.i'd like to be registered on the game as "dark" which is what I usually use and the email is dark at x g a m  org. I don't know if it is that the ap itself is  not giving information about what in the account is or is not  working, or whether there is a  bug somewhere (I got an error message when i tried  reset password after all), but if you could look into this that would be for the time being I'm probably just going to say "bugger social gaming" and play single player with no   account set.edit: okay above stated operation "bugger social gaming" actually works quite well.  though obviously if I do decide to try a multiplayer game having a random guest id probably won't be friendly. I  also am not sure on a chat function using the on screen keyboard, though admitedly I might dig out my bluetooth keyboard for this one. The games hwoever are rather fun, I quite enjoy  word builder, though was a little disappointed when it g gave me the letters d n and a, and yet didn't recognize dna, the acronym for Deoxyribonucleic acid, the name "dan" or indeed the word nad, the  singular form of nads (though in fairness I don't know if that is a  completely cromulant word). I rather like pirate poker, though have only tried word war and not battlecats myself, which is very hard on old  Heman . Sory for the frustration in the  above message, I do admit I have a cold and am not feeling  great right now, though  hopefully I'll be able to add the game to our database  the very near future.

URL: http://forum.audiogames.net/viewtopic.php?pid=346556#p346556





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Huboodle - Five games in one!

2018-01-08 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Huboodle - Five games in one!

keep us posted on this one and make sure we hear of your updates here. Not everyone gets on Applevis, especially since  Android is getting better for us.Also, a couple more ideas for things you could sell us, some for real money and some maybe to get us to use our gold for more things, which I think is lacking right now.1. soundpacks: these packs would alter the sounds some games made, for example, you could purchase hiss sounds for battlecats or other artillery sounds or bugle calls to sometimes sound in word war or other tool sounds for word builder. Also for the visually inclined, you could sell alternate skins to the decks of cards for your card games, maybe have a spooky one around Halloween, make the cards look like they are woodcuts or made of papyrus, or something like that.For the dice game, allow players to buy other dice. These would not be different mechanically but would make different sound effects or, again for the visual players, look different.Also, depending on how your model is going, maybe even sell the same item for either gold or real money. The gold option would take much longer and the price would be relatively high for what the item is. The money price would allow much more immediate gratification and a lot of people might go for that to get something really cool they wanted. With sales or other things that would reduce the price in real money for a time, you could get people excited. Also, even if they go the gold route, they'll be playing a lot more or watching videos to earn gold so you still win.Lastly, people might want to make their user page their own so you could sell customized player screens to them. For example, a cat lover might want their screen to reflect that and so you could sell them a template that makes their user profile screen battle-cat themed. Likewise, someone might want the pirate casino thing going and you could sell them a pirate poker theme that they would apply. Also, you could  do other things like sell titles to people. Basically, when you had just Word War, the levels were named based on military rank. Do that with all your games and people could turn on instead of saying level 4 alone in their information, it would say level 4: junior contractor, or something like that for someone who bought a word builder set of titles. If you have a fixed level cap in the game where you can't get any more experience, you'll have to make up new names for what you have when you create higher levels, and if it is open ended, just create new categories up higher with wider ranges every now and then.lastly, earlier I said I thought that there should be more to do in Word Builder that might bring in a multiplayer element. I have a few ideas.1. The players are given a moderately-difficult randomly-assigned puzzle and are timed in how long it takes them to win.2. The players are given a randomly assigned puzzle (both the same one to be fair) an given a limited amount of time to get as many of the words as they can, not being allowed to play any farther when time runs out and should some player finish first, they win if they complete it.3. the players are each given 3 puzzles (the same to each) and are supposed to work in a set amount of time to complete them, overall score at the end of the three puzzles matters, so even if one doesn't finish all of them but the other does, that first one might still win because they found a lot of hidden words.I just think playing word builder completely by oneself wastes some of its potential.

URL: http://forum.audiogames.net/viewtopic.php?pid=346561#p346561





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : CrystalD via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

lukas wrote:At post 220, I believe the keystroke to start the blind mode is bugged in that it only works with the left control and shift keys, plus the letter v, which is totally counterintuitive and even against all decent ten-finger typing rules, and not the right ones. Iritating as it may be, it's just how it is.LukasSo do I hit the left control button, shift and V?

URL: http://forum.audiogames.net/viewtopic.php?pid=346560#p346560





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Allure of Wanton Cove

2018-01-08 Thread AudioGames . net Forum — New releases room : ashaman via Audiogames-reflector


  


Re: The Allure of Wanton Cove

@DarkSorry about the quoting, always done it that way, so might take some getting used to before I remember not to do it regularly.    I come from a time before smart phones and the such.  You are very welcome for the updates.  I try to share as I release new updates, and this site is one of the first ones I usually update since I actually get a surprising amount of traffic from it.  As for "Adult" games being good in their own right.  Its a mixed bag really.  A lot of games are just about the spam, but increasingly I see people trying to tell a story first with pron just being a part of that story instead of the other way around.  I personally try to approach a story by asking "If I pulled all of the 'adult' content from the game, would it still be a complete and enjoyable story?"  I hope that you enjoy the game when you get around to playing it.  Its fairly dark, along the lines of what HP Lovecraft used to write    But expect to invest a substantial amount of time into the game if you start to play.  Its a little over 320k words of content as of right now, and even if you'll only likely see a third of that in any given playthrough, its still quite a bit of reading.  My other projects are built in similar formats.  The Puppet Master is my first completed game and is quite a bit simpler (And smaller) than my other projects.  You can find the complete version here: https://www.tfgamessite.com/index.php?m … amp;id=579  Inheritance is the game I'm currently getting off the ground.  Its nowhere near as dark as Wanton Cove and is intended as something of a feel good story.  I've been very pleased with how well its resonating with people.  You can look up builds for that here: https://www.tfgamessite.com/index.php?m … amp;id=579I've also got a project that's been on the back burner for quite a while called "Futa Apocalypse" where its basically a case of a zombie apocalypse game with the flesh eating zombies being replaced by sex crazed shemales.  Its got a pretty good following, but if I'm being honest, its as much spam as story.  https://www.tfgamessite.com/index.php?m … amp;id=446  I don't expect to ever complete it in its current form, but I have entertained the thought of rebooting the setting at some point (Its a project that was well beyond my abilities at the time.  Rebooting it would be largely for the sake of doing it right mechanically.   )  https://www.tfgamessite.com/index.php?m … amp;id=446I've also been planning a post apocalyptic game along the lines of Fallout for more than a year now.  When Wanton Cove is completed, I'll be shifting that to the forefront to start production in that next (I like having two active projects at any given time.  Besides, with my ADHD, its helpful to have somewhere to shift my focus any time my attention starts to drift.)Wheel of Time fan?  Its been a long time since someone has asked me that.  Yes!  I really loved the series.  I was introduced to the series around the time the third book came out and loved every minute of it.  One of the true epics of our time!I think I covered all the questions/comments you had.  If I missed something, don't hesitate to bring it up again.Hope that you enjoy Wanton Cove when you get around to giving it a proper play!

URL: http://forum.audiogames.net/viewtopic.php?pid=346559#p346559





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What Do You Guys Think About Emogies

2018-01-08 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector


  


Re: What Do You Guys Think About Emogies

I'm not even sure what they are. well I've come across them on twitter and at first it confused me why somebody constantly refered to having hands clasped or what ever but I figured it out. but aren't they just escentually more advanced versions of what we used to call emoticons?  etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=346558#p346558





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What Do You Guys Think About Emogies

2018-01-08 Thread AudioGames . net Forum — Off-topic room : BigGun via Audiogames-reflector


  


Re: What Do You Guys Think About Emogies

well, the speech thing can be fixed as Jack said by increasing the speed, or simply shortening emogy name done in your dict. Though I my self have no problem with them,  I hate when someone simply croud there name with Emogies so it more graphics then text lol. About first letter navigation, not sure about chicken nugget and other twitter clients but in tw blue, friends/followers and any other list of users is sorted in the order the have followed you, oldest to newest or what ever, so the first on the list or last in the list is not the case. and, I agree with the first letter navigation thing. Plus, what is really surprising is that blind people use emogy. the only place when I used real emogy, and I am talking about 

URL: http://forum.audiogames.net/viewtopic.php?pid=346557#p346557





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Huboodle - Five games in one!

2018-01-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Huboodle - Five games in one!

I'm afraid i'm  getting rather frustrated with the account creation. I did try word war back on my Iphone 5 a few days ago, but barely played, so I don't care whether I have the same account or not. However I can't get the account details to stick. I enter all the information, hit save, but when i go back to settings it's still saying all that generic guest  info, nothing seems to stick. I  tried new player, I tried returning player, I tried  log in with facebook (which I never use anyway and just seemed to carry me around in a continual loop and not log me in), reset password, but the game gave no messages or errors or anything, indeed I thought it had worked.i'd like to be registered on the game as "dark" which is what I usually use and the email is dark at x g a m dot org. I don't know if it is that the ap itself is  not giving information about what in the account is or is not  working, or whether there is somethign up with the system (I got an error message when i tried delete  password), but if you could look into this that would be helpful. I also do not like i confess part of the  annoyence is the fact that for some odd reason, the game doesnt' use the standard keyboard with the [ a-t ] and .  signs at the bottom, but a different  one, i had quite a time to find the  symbols to enter my email address.any help would  be much appreciated, though for the time being I'm probably just going to say "bugger social gaming" and play with no account set single player.

URL: http://forum.audiogames.net/viewtopic.php?pid=346556#p346556





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

At post 220, I believe the keystroke to start the blind mode is bugged in that it only works with the left control and shift keys, plus the letter v, which is totally counterintuitive and even against all decent ten-finger typing rules, and not the right ones. Iritating as it may be, it's just how it is.Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=346555#p346555





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Voice chat in BGT

2018-01-08 Thread AudioGames . net Forum — Developers room : BigGun via Audiogames-reflector


  


Re: Voice chat in BGT

you can do realtime voice chat by recording one part, then sending that part. while that part is sending, the next part is recorded, then it's send and so on. sure it's going to cause loads of lag, but even voice clips when really long take a lot of time to send, and it's surely going to make the sound lag out, if one part successfully and then the other one is lagging, then you may get a braker pause, but as farr as I know there is nothing better to be done.

URL: http://forum.audiogames.net/viewtopic.php?pid=346554#p346554





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Most annoying game bug you have ever encountered?

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : lukas via Audiogames-reflector


  


Re: Most annoying game bug you have ever encountered?

There goes something I just don't get. Even the error log introductory message itself is as stupidity-proof as to directly point the BFU, step by step, what, where and how to do to report the error successfully and make as sure it's going to be noticed and fixed, at some point, as possible. Still, the BFU just happily posts it here.Joseph has in deed spotted many of these that were posted here so far, but this way you can never really know if he is going to notice or not. If I was him, I certainly wouldn't be spending the scarce free time wandering through forum topics, even though they are about my game, when I have specifically asked people in which way they should report bugs officially.This very error, for instance, is so internal and code specific that I doubt anyone at all in here could actually make a semi-relevant educated guess as to what's going wrong and what's causing it. Because none of us are Ian and know the included libraries, our function names and whatnot by heart. Or at least I certainly don't.Lukas

URL: http://forum.audiogames.net/viewtopic.php?pid=346553#p346553





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Results of the Christmas 2017 title competition

2018-01-08 Thread AudioGames . net Forum — AudioGames - News room : bookrage via Audiogames-reflector


  


Re: Results of the Christmas 2017 title competition

'tis an honor just to be mentioned and thanks to whoever liked my title. I predict Six Swords is going places and the fact that the creator is really reaching out to us here makes me optimistic.And a big congrats to all of you who won, and Way to go on that one.Also, I got a name picked out for another game that came out recently (not "a hero's call") up my sleeve in case we ever do this again as I see that game going places too.

URL: http://forum.audiogames.net/viewtopic.php?pid=346551#p346551





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-08 Thread AudioGames . net Forum — New releases room : BigGun via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

I don't think that it's anything to mutch. I seriously hope that it will be up soon. But wait is the website also down? I thought that only the game server was down.

URL: http://forum.audiogames.net/viewtopic.php?pid=346552#p346552





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Announcement, musical professor banned from the forum

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: Announcement, musical professor banned from the forum

well, I have seen that guy post, you know, noticed the name, but I cant renember anything afencive about him. Maybe he could have you know, used sware words or something but I dout that and I don't renember. I was indeed surprised that he got banned because by his posts that I renember he wasn't a kind of person that would rant.also btw, I agree with post 11 about fieling sad for stupid persons on the net. for what ever reason, on both online game on on forums/message bords,  I always try to leave all stupid topics as soon as possible. most likely because I cant stand the way others react to that, but not sure. anyway, I am almost happy that I didn't see the afending post, and I hope that we will have less of these kinds of annoyances in the future.btw why did the mod team post this in the first place? I mean, if he got perminantly banned, I have no idea why would you still ask for community suggestions.

URL: http://forum.audiogames.net/viewtopic.php?pid=346550#p346550





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Most annoying game bug you have ever encountered?

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : Nick via Audiogames-reflector


  


Re: Most annoying game bug you have ever encountered?

I've encountered the following error message.An error has occurred.  Please notify the game creator of this error.  You can copy the entire error to your clipboard by pressing control + C.  Then you can paste it into an email by pressing control + V and send the email to supp...@outofsightgames.com.System.IO.FileLoadException: Could not load file or assembly 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)File name: 'System.Core, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, Retargetable=Yes' ---> System.IO.FileLoadException: The located assembly's manifest definition does not match the assembly reference. (Exception from RESULT: 0x80131040)   at Ian.GraphSearch.GetAStarVissy(ISimMap map, FPTile sourceNode, FPTile targetNode, Boolean includeDiagonals, Boolean canCrossImpassables)   at Ian.GraphSearch.AStar(ISimMap map, FPTile sourceNode, FPTile targetNode, Boolean includeDiagonals, Boolean canCrossImpassables) in C:\Data\Recent\Games\FirstPerson\GraphSearch.cs:line 26   at Ian.SeekPositionCommand.CalcPath() in C:\Data\Recent\Games\FirstPerson\AICommands.cs:line 157   at Ian.SeekPositionCommand.Process() in C:\Data\Recent\Games\FirstPerson\AICommands.cs:line 106   at Ian.GoalMachine.Process() in C:\Data\Recent\Games\FirstPerson\GoalMachine.cs:line 30   at Ian.MapScriptObject.TickAI() in C:\Data\Recent\Games\RPG\MapScriptObject.cs:line 108   at Ian.RPGGameLoop.InnerSingleLoop() in C:\Data\Recent\Games\RPG\RPGGameLoop.cs:line 87   at Ian.Perf.TimeIt(PerfInfo pi, SystemPerfInfo spi, Action command) in C:\Data\Recent\Games\Core\Perf2.cs:line 81   at Ian.RPGGameLoop.TimeInnerSingleLoop() in C:\Data\Recent\Games\RPG\RPGGameLoop.cs:line 30   at Ian.GameLoopLogic.RunLoops(IGameWorld ent, Action runSingleLoop, Double totalElapsedSeconds, Double fixedTimeStep) in C:\Data\Recent\Games\GameEngine\GameLoopLogic.cs:line 35   at Ian.RPGGameLoop.RunLoops() in C:\Data\Recent\Games\RPG\RPGGameLoop.cs:line 25   at Ian.MGGameWindow.Update(GameTime gameTime) in C:\Data\Recent\Games\Platform\MGGameWindow.cs:line 93   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)   at Microsoft.Xna.Framework.Game.Tick()   at Microsoft.Xna.Framework.OpenTKGamePlatform.RunLoop()   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)   at Microsoft.Xna.Framework.Game.Run()   at Ian.MGGameWindow.Ian.IGameWindow.Run()   at Ian.RPGStartup.RunMainLogic() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 114   at Ian.RPGStartup.PerformStandardStartup() in C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21this bug is starting to annoy me.has anybody else ran the game and did not have the same issue as I am Whenever I try to do the tutorial?

URL: http://forum.audiogames.net/viewtopic.php?pid=346549#p346549





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Iphone 8 home button trouble?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Iphone 8 home button trouble?

Yes, I meant the hap tic technology,  trying to code something with the home button would   sort of be  like reading a controls list for a pc game and seeing: "Your ultra   super duper awesome attack of extreme winning can be activated by pressing your pc's power button and holding it for 5 seconds" .

URL: http://forum.audiogames.net/viewtopic.php?pid=346548#p346548





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Allure of Wanton Cove

2018-01-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: The Allure of Wanton Cove

@Ashaman thanks for the updates.  i will admit playing adult games has been something I've had to get used to since up until two years ago I suffered extreme genophobia,   which my wife has been able to cure  me of (one reason you'll see other topics from me about adult games on the forum since I'm trying to explore things and see where I stand currently, especially after discovering that some adult games are really awesome  games in their own right even if you don't have a specific interest in erotica).I'll have a go at one of the latest builds when I can and see about expanding the  db  description a little, I'd also be interested to know if some of the previous games  you created on your patrion like puppet master would have similar  interfaces and  accessibility to wanton cove. Btw, are you a wheel of time fan? That's the only other time I have  encountered Ashaman. Oh, and one miner note,  since most people on this forum use screen readers, it's a little   long winded to have to wade through an entire previous forum message to get to a new reply, one reason why we just usually use an at sign and a person's name to address them, and  only use the quote function if you want a small  part of the previous comment to reply to.It's not that there is anything directly wrong with using the quote function, it is just that with screen readers, the less miscellaneous info to get through, the better.

URL: http://forum.audiogames.net/viewtopic.php?pid=346547#p346547





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The Allure of Wanton Cove

2018-01-08 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: The Allure of Wanton Cove

@Ashaman thanks for the updates.  i will admit playing adult games has been something I've had to get used to since up until two years ago I suffered extreme genophobia,   which my wife has been able to cure  me of (one reason you'll see other topics from me about adult games on the forum since I'm trying to explore things and see where I stand currently).I'll have a go at one of the latest builds when I can and see about expanding the  db  description a little, I'd also be interested to know if some of the previous games  you created on your patrion like puppet master would have similar  interfaces and  accessibility to wanton cove. Btw, are you a wheel of time fan? That's the only other time I have  encountered Ashaman. Oh, and one miner note,  since most people on this forum use screen readers, it's a little   long winded to have to wade through an entire previous forum message to get to a new reply, one reason why we just usually use an at sign and a person's name to address them, and  only use the quote function if you want a small  part of the previous comment to reply to.It's not that there is anything directly wrong with using the quote function, it is just that with screen readers, the less miscellaneous info to get through, the better.

URL: http://forum.audiogames.net/viewtopic.php?pid=346547#p346547





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Huboodle - Five games in one!

2018-01-08 Thread AudioGames . net Forum — New releases room : lee . hobbs via Audiogames-reflector


  


Re: Huboodle - Five games in one!

Thanks for the feedback. We will continue to monitor the freezing and hopefully get to the bottom of it.  In the meantime, if you reopen Huboodle after leaving open in the background it should prevent it from freezing.  Will also look into a expanding the virtual store.  We have a trivia game, another casino game and a two player dice type of battle game in the works.  Keep taking updates and thanks for your patience!AppA11y

URL: http://forum.audiogames.net/viewtopic.php?pid=346546#p346546





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : Orko via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

I can understand it if some time has passed between the two posts because editing your last message instead of posting a new one won't flag the topic as having a new post, so your edited message may never get read by most people.But if only a few minutes have passed, then there's no reason not to edit your last message.

URL: http://forum.audiogames.net/viewtopic.php?pid=346540#p346540





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : Dranelement via Audiogames-reflector


  


does anyone else get irritated with double posting?

Hi everyone,So I'm not sure if it's just me who finds this incredibly annoying, but why are so many people starting to double, triple, and even quad post here? There's an edit button, which I think most, don't realize? I guess. Double posting I can sort of understand if you're incredibly busy, but I still really wish it wouldn't happen.Sorry mods if this is against some rule, I just really wanted to rant. Thanks for listening.

URL: http://forum.audiogames.net/viewtopic.php?pid=346516#p346516





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

Moderation! Since this is exclusively a forum question this topic is being moved to the site and forum feedback area. I find it a little ironic that people are now expressing irritation at double posting. A few years ago  posting was directly prohibited on the forum, but after a lively discussion on the matter the over all decision was to change the settings and allow. The best arguement in favour of that was of successive posts, especially things like multipart guides, or blog style ongoing discussions of some matter or other in the same topic. The best arguement against was exactly what people have sighted here, the fact that there are members who use the  posting to use the forum like a chat system and put in a lot of one sentence posts.  what the other mods and I have been doing is ignoring double posting unless it's particularly egregious, with five or six short one sentence posts in a row and then giving a gentle pointer that such is not recommended because of how people use screen readers. Another very! odd cause for double posting I have noticed, is that you do get members (often new members), who always use the "quote" button rather than the reply button, so will answer someone's post by hitting quote and then having the entire previous post before they're reply. this I admit I do find somewhat irksome, since as I've already read the prior post, having to wade through it again to get to the person's reply, especially when they've made multiple posts in a row is somewhat frustrating.

URL: http://forum.audiogames.net/viewtopic.php?pid=346545#p346545





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : SirBadger via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

I guess I've done it but as other people have said it's usually because editing is probably not going to get it read again, or adding the additional information in the post I just put up wouldn't make sence or it has nothing to do wwith the previous post was about.for example, I might answer a question about a game or what ever and then decide to ask something else. makes more sence to put it in a different post than in the same one because odds are once people have read the response they won't carry on reading the rest.

URL: http://forum.audiogames.net/viewtopic.php?pid=346541#p346541





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : nidza07 via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

The thing is. I am not bothered by them, and I can see why people use it against editing of posts. When you read somebody's post, you're done with it and you wouldn't ever notice if they edited it to put additional informations, so people just post another one.

URL: http://forum.audiogames.net/viewtopic.php?pid=346539#p346539





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

I wouldn't say it bothers me per se, well, maybe a little, its just sheer laziness I guess more than anything else.

URL: http://forum.audiogames.net/viewtopic.php?pid=346527#p346527





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: strange problem with Reaper?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : anthony002 via Audiogames-reflector


  


Re: strange problem with Reaper?

No, actually I knew nothing about Osara. I just downloaded reaper because I've read that VI people have used it successfully, and the DAW that I used to have now seems to be totally inaccessible. So yeah, maybe that's my problem! lol I'm basically brand new to programs such as these, so there's probably tons of obvious things I should know but don't yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=346544#p346544





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : LordLuceus via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Actually, there's a gold mine just south of the goblin trap door. If you have fast travel for the mines unlocked, it's ridiculously easy. Fast travel to the trap door, walk a bit south to get to the gold, profit, and repeat.

URL: http://forum.audiogames.net/viewtopic.php?pid=346543#p346543





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: strange problem with Reaper?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: strange problem with Reaper?

then, I don't know, I mean, you do have Osara installed, right? sorry to ask the seemingly obvious, but covering all my bases.

URL: http://forum.audiogames.net/viewtopic.php?pid=346542#p346542





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : SirBadger via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

I guess I've done it but as other people have said it's usually because editing is probably not going to get it read again, or adding the additional information in the post I just put up wouldn't make sence or it has nothing to do wwith the previous post was about.for example, I might answer a question about a game or what ever and then decide to ask something else. makes more sence to put it in a different post than in the same one because odds are once people have read the response they won't carry on reading the rest.

URL: http://forum.audiogames.net/viewtopic.php?pid=346541#p346541





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

The thing is. I am not bothered by them, and I can see why people use it against editing of posts. When you read somebody's post, you're done with it and you wouldn't ever notice if they edited it to put additional informations, so people just post another one.

URL: http://forum.audiogames.net/viewtopic.php?pid=346539#p346539





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

I can understand it if some time has passed between the two posts because editing your last message instead of posting a new one won't flag the topic as having a new post, so your edited message may never get read by most people.But if only a few minutes have passed, then there's no reason not to edit your last message.

URL: http://forum.audiogames.net/viewtopic.php?pid=346540#p346540





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

Yep. I got the head scientists full name, her picture, her bio data, her signature, and birthday. all I need to do is find the room to scan the signature. I also got the assid and got the paper from the safe.

URL: http://forum.audiogames.net/viewtopic.php?pid=346538#p346538





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Discord with screen readers?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : BlindNinja via Audiogames-reflector


  


Re: Discord with screen readers?

Oh [[wow]], this is cool. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=346537#p346537





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

Oh huh that's strange, I thought I had another exit. Did you complete all the objectives you needed in that area?

URL: http://forum.audiogames.net/viewtopic.php?pid=346536#p346536





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

I'm at d226 and now I see d243, faso, lab201, lab202, and archive.

URL: http://forum.audiogames.net/viewtopic.php?pid=346535#p346535





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: desafio mortal, have virus!

@8 I'm just... gonna keep my mouth shut... because, I'd just get myself in trouble.

URL: http://forum.audiogames.net/viewtopic.php?pid=346533#p346533





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

I think you want d226.

URL: http://forum.audiogames.net/viewtopic.php?pid=346534#p346534





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Announcement, musical professor banned from the forum

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: Announcement, musical professor banned from the forum

I prefer the transparency to the idea that I'm just being a demanding do as I say corn door darting douch; like Dark said, there's enough dictatorial people in this world to go around.  In fact, to give you all just a little more insight as to how things go down between us without disclosing far too much, almost every single occasion where we have banned someone and on many occasions where we are simply getting ready to dish out a warning, the matter is discussed in detail, always with the same concept even if it is phrased differently from time to time, the idea being that we don't want to do anything as a knee jerk reaction because we ourselves feel too strongly about something.  the fact that Dark sent us a message and told us as a team to look into the matter is not a first and will not be the last time a mod or administrator contacts the team as a whole and says, "Please, shed some light on this so that it's not just my opinion and I'm not seen as flying off the handle at something that is actually not as bad as I think it is."A good example I don't mind sharing with you all because it actually happened to me personally was one in which I unintentionally failed to make myself clear on a topic that concerned some rather interesting and profound content, philosophical, spiritual and religious in nature.  A few of my posts within this particular topic were apparently misinterpreted and or possibly just seen as down right offensive because I suppose I worded them too strongly or with far too much emphasis; I honestly don't know.  Needless to say that the posts were reported to the moderation panel and the matter was brought to my attention, at which point I felt the need to reiterate as I have always tried to out here and just about everywhere else, that I have nothing against anyone as a person, that I hold nothing against anyone else's beliefs, ideas, perspectives or even one's worldview, no matter how radical it may seem to me or how much I myself may disagree with it.  No person is beneath me or less than myself simply because I cannot accept or agree with their way of thinking or their lifestyle.  At the end of the day I dont' care if you're the greatest saint known to humankind or if you feel like the most worthless person that has ever walked this side of the planet neptune because you've had to make decisions in your life you either know or personally feel are unethical and immoral, I'll stand beside you and, given the chance, put my arm around you just the same, to comfort you, to motivate you, to encourage you, to give you whatever strength and or hope I can so that you might carry on just one more day.Getting back to the topic at hand though, yes, the truth is that Dark has the final and overall say in just about every moderation decision that is ever made, but he does not make those decisions lightly, nor does he ever make them without consulting the panel first.  this is why even when I can't agree with the decisions he makes which have been few and far between, I can fully and willingly support him and stand behind every single one of them.  We get to see first hand the process as the choice is made; there is never a time where he just slams down the gavel, as it were, tyranically and says, "Screw the rest of you!  What I say goes!"  If we're ever left in doubt, he'll always justify his decision reasonably and admit to when he's seriously messed up.  when we ourselves are responsible for taking care of a decision on the forum, be it a warning or a ban, he gives us free reign to do so and doesn't really stand in the way of anything, trusting in us as a group of individuals he has carefully picked out over the years to handle the task to the best of our abilities, flawed humans that we are.To conclude, we do our best to lead by example; any rules that have been established here are rules we ourselves intend to follow as best we can, else we wouldn't expect you to do it as well.  There is no good leader who cannot be a good follower first.  for my part, I can honestly say that you, the community inspire any decision I might make because I do my best to make it on your behalf and not my own.  if you have a problem, question or suggestion I can clearly see is collectively receiving a fair amount of attention I will take it upon myself to approach Dark and the rest of the moderation panel concerning the matter.  I believe the others for the most part do this as well to some degree or another.  this is your community, your forum.  We exist to keep it as clean and civil as possible.  We're not here to hinder you; we're here to help.  We want to be seen as your friends, and sometimes your friends do have to give you a kick in the pants.  Believe me, we don't like doing it.

URL: http://forum.audiogames.net/viewtopic.php?pid=346531#p346531





___
Audiogames-reflector mailing list

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

I just went to d243 and I see d231, faso, lab201, lab202, archive, and d226.

URL: http://forum.audiogames.net/viewtopic.php?pid=346530#p346530





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: strange problem with Reaper?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : anthony002 via Audiogames-reflector


  


Re: strange problem with Reaper?

Believe it or not, I've tried with jaws, NVDA, and even with no screenreader. It just won't work! It's the strangest thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=346532#p346532





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Iphone 8 home button trouble?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Iphone 8 home button trouble?

If you meant harnessing the haptic engine, probably, if you meant using the home button in other ways, probably not. It's all down to what the API / swift lets you do. I can't see Apple, who are very closed and restrictive, let an app mess with the way the home button works.

URL: http://forum.audiogames.net/viewtopic.php?pid=346529#p346529





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Discord with screen readers?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Discord with screen readers?

Ah, thanks for that.

URL: http://forum.audiogames.net/viewtopic.php?pid=346528#p346528





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: strange problem with Reaper?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: strange problem with Reaper?

Are you using NVDA, if so, I bet I know what happened. You probably locked one of the mouse buttons down by mistake, the way you do that is shift numpad star or shift numpad divide. Just hit one or both and make sure both of them say unlocked, then it should work. You can also use the context key if your keyboard has one, but if the mouse buttons are locked, i.e. being simulated clicked and held, this doesn't work either, so you have to fix that first.

URL: http://forum.audiogames.net/viewtopic.php?pid=346526#p346526





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: does anyone else get irritated with double posting?

I wouldn't say it bothers me per se, well, maybe a little, its just sheer laziness I guess more than anything else.

URL: http://forum.audiogames.net/viewtopic.php?pid=346527#p346527





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scrolling Battles, You're World, online platforming exploration game

2018-01-08 Thread AudioGames . net Forum — New releases room : JimmyDub via Audiogames-reflector


  


Re: Scrolling Battles, You're World, online platforming exploration game

guess this means this game is gone forever too? balls!

URL: http://forum.audiogames.net/viewtopic.php?pid=346525#p346525





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

strange problem with Reaper?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : anthony002 via Audiogames-reflector


  


strange problem with Reaper?

So for anyone who uses reaper, I could use a bit of help. My problem is that right clicking totally refuses to work, so I can't enable any controllers, or do anything else that involves the applications menu. Has anyone else had this happen? I'm using windows 10.

URL: http://forum.audiogames.net/viewtopic.php?pid=346523#p346523





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call, Deep Woods Quest

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: A Hero's Call, Deep Woods Quest

hey guys, not trying to highjack the thread or anything, but there is an unofficial skype group for the game here. https://join.skype.com/uUoiwNJUhDPM

URL: http://forum.audiogames.net/viewtopic.php?pid=346524#p346524





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Question about GTA Audio Game

2018-01-08 Thread Tibor Hermann via Audiogames-reflector
Hi!

I'm a new user in Audiogame forum.
I would like to ask: I heared about blind version of GTA. Is it true
and is it possible if the answer is yes, where can I download it and
where can I buy it? Thank you very much!
With Best Regards,
Tibor

___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monthly chat January 2018

2018-01-08 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector


  


Re: Monthly chat January 2018

Dark, check your private messages.

URL: http://forum.audiogames.net/viewtopic.php?pid=346522#p346522





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: fight to the death: first game, created by me!

2018-01-08 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector


  


Re: fight to the death: first game, created by me!

if it's not a button or link it won't download. It works fine for me.

URL: http://forum.audiogames.net/viewtopic.php?pid=346521#p346521





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: fight to the death: first game, created by me!

2018-01-08 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector


  


Re: fight to the death: first game, created by me!

Thumps up to ironcross32. This is starting to be something that you guys can solve in a private chat as it is not a discussion about the game anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=346520#p346520





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: desafio mortal, have virus!

Oh gosh, targetting blind people specifically. How can somebody even think that is beyond me. Yes, everybody hates us but this same Mozilla which you mention bothers to fix what they broke even though they hate us. First, they didn't turn of access like you said. They got rid of browser injections, which is indeed bad and causes browser attacks and everyone is slowly getting rid of it. Edge already doesn't allow it, chrome will soon as well though they've said they will allow it for accessibility services. Screen reader developers are there to blame, not Mozila like most people think. NVDA will work just like it did with Mozila very soon, and jaws once FS decides to stop with their old ways of doing things because we don't live in the Windows XP world, but it does seem like some people still do.

URL: http://forum.audiogames.net/viewtopic.php?pid=346519#p346519





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pointers in C++

2018-01-08 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector


  


Re: Pointers in C++

Jonikster the reason you aren't understanding the many ways that you can use pointers is because you switch around and don't learn one tool. C++ is powerful. some of that is due to pointers. there are many ways to use pointers: dynamic memory allocation is just one of the many things as you mentioned. The more you use pointers and write code in c++ that uses pointers the more you will become comfortable understanding where they can be used Please pick a tool and stick with it. all the languages are going to be able to do what you always ask questions about. BGT does have it's limitations but I don't think you want to use it. even BGT could do most of the things you ask about satisfactorily. It all comes down to experience. Stick with a language and you will learn how to use it. switching back and forth helps no one, especially  not yourself.

URL: http://forum.audiogames.net/viewtopic.php?pid=346518#p346518





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

does anyone else get irritated with double posting?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : Dranelement via Audiogames-reflector


  


does anyone else get irritated with double posting?

Hi everyone,So I'm not sure if it's just me who finds this incredibly annoying, but why are so many people starting to double, triple, and even quad post here? There's an edit button, which I think most, don't realize? I guess. Double posting I can sort of understand if you're incredibly busy, but I still really wish it wouldn't happen.Sorry mods if this is against some rule, I just really wanted to rant. Thanks for listening.

URL: http://forum.audiogames.net/viewtopic.php?pid=346516#p346516





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A dark room updates

2018-01-08 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector


  


Re: A dark room updates

It would depend on if the game's alerts are coded to use iOS's alert notifications or are just modal dialogs the game creates.If it's the latter, at least I know they are modal and have to be dismissed before you can continue.

URL: http://forum.audiogames.net/viewtopic.php?pid=346517#p346517





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: desafio mortal, have virus!

@crashmaster, point two is incorrect. Security software doesn't target us because they hate us. They just find something wrong with the program that we don't know about. And since we don't know about it could be an indefinite number of things.

URL: http://forum.audiogames.net/viewtopic.php?pid=346515#p346515





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: fight to the death: first game, created by me!

2018-01-08 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector


  


Re: fight to the death: first game, created by me!

hello mahdi when i press enter on fight to death.rar not thing happen please upload it on other sight

URL: http://forum.audiogames.net/viewtopic.php?pid=346514#p346514





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Need Help Finding something in the Mine Quest in A Hero's Call

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : Shadowlink via Audiogames-reflector


  


Re: Need Help Finding something in the Mine Quest in A Hero's Call

Hello together,I didn't want to open a new thread, so I decided to ask my question here:SPOILER:When you found Alexia at the graveyard, you receive a quest to visit the three temples. And here is the thing:I am searching for the one in the mine and I have absolutely no idea where to search. In my opinion I searched the whole mines.Can you tell me, where I can find this temple?SPOILER ENDBest regards,Shadowlink

URL: http://forum.audiogames.net/viewtopic.php?pid=346512#p346512





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector


  


Re: desafio mortal, have virus!

actually you can disable eset from the system tray temporarily. this will let you download the file but there's a good chance it'll delete it when you restart eset. weirdly though it wouldn't let me download cheat engine recently so I turned it off, downloaded it, turned eset back on and scanned the file and it was fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=346513#p346513





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: desafio mortal, have virus!

Well its not just bgt, it happens to some vb6 games to and maybe others some say eurofly and quentin c is doing this.We can establish a few things.1.  jit compilation of anything is just not a good idea to even bother with.2.  all security software seems to target blind spaciffic software because no one likes us obviously look at mozilla, to make things more secure turn off access.Maybe we should quit mainstream products fully and switch back to our blindy stuff and let the sighted try to use it.I am not for making antivirus die and never use it thats just asking for trouble but I am close to actually doing that.What I will probably do is have directories in program files both x86 and 64 for games and such I am unsure about even screen readers, and just have them never process by antivirus at all which is actually dangerous to even bother excluding things.I have excluded parts of my backup drive though because of this fact and in my new system, who knows.I will have to have some unprocessed folder for downloads I am not sure if they will choak or not to.Windows defender is the easiest to configure its not the best but its easy to configure.If the blindy tech prices droped, I am tempted to just use that for things and maybe something like xp for offline games, and maybe something else for online.

URL: http://forum.audiogames.net/viewtopic.php?pid=346511#p346511





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Female blind gamers

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Female blind gamers

Oh man, some of the replies on this thread! I'm married and live half the world away from Canada, I did specifically say it was for local media coverage. It's a Canadian organisation who are making a documentary about blind gamers, and specifically want some female representation in it, they don't just want it to be a stereotypical bunch of young white dudes. They are based in Ontario and don't have much of a travel budget, hence asking for Canada or North-East.Also FWIW Magurp what you're talking about goes way beyond marketing into general portrayals of masculinity in the media, which has been proven to be directly linked to suicide, which is now officially the leading cause of death amongst young men

URL: http://forum.audiogames.net/viewtopic.php?pid=346508#p346508





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-08 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

The untapped ore vein is probably your best bet, but you'll have to farm it.

URL: http://forum.audiogames.net/viewtopic.php?pid=346509#p346509





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Request a name change version 2

2018-01-08 Thread AudioGames . net Forum — Site and forum feedback : JaceK via Audiogames-reflector


  


Re: Request a name change version 2

Thanks...and I managed to completely blank on what my name's changed to rofl even as it's right up there ^Yeah I'll fire up a new topic since it's an oddity

URL: http://forum.audiogames.net/viewtopic.php?pid=346510#p346510





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Female blind gamers

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Female blind gamers

Oh man, some of the replies on this thread! I'm married, I did specifically say it was for local media coverage. It's a Canadian organisation who are making a documentary about blind gamers, and specifically want some female representation in it, they don't just want it to be a stereotypical bunch of young white dudes. They are based in Ontario and don't have much of a travel budget, hence asking for Canada or North-East.Also FWIW Magurp what you're talking about goes way beyond marketing into general portrayals of masculinity in the media, which has been proven to be directly linked to suicide, which is now officially the leading cause of death amongst young men

URL: http://forum.audiogames.net/viewtopic.php?pid=346508#p346508





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Discord with screen readers?

2018-01-08 Thread AudioGames . net Forum — Off-topic room : blindndangerous via Audiogames-reflector


  


Re: Discord with screen readers?

I've written this up, it might give some help.https://www.dropbox.com/s/tadx00dhf1wah … p.txt?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=346507#p346507





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bokurano daibouken 1 help

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector


  


Re: bokurano daibouken 1 help

Hint: The bleeping square is the start Point.

URL: http://forum.audiogames.net/viewtopic.php?pid=346506#p346506





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A dark room updates

2018-01-08 Thread AudioGames . net Forum — New releases room : targor via Audiogames-reflector


  


Re: A dark room updates

@Orko I don't think you can even Switch These Kinds of alerts off. Dark ment the ingame alerts as far as I've understood, not the lockscreen notifications.

URL: http://forum.audiogames.net/viewtopic.php?pid=346505#p346505





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What are your expectations for 2018 in terms of PC and mobile gaming

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: What are your expectations for 2018 in terms of PC and mobile gaming

If you're familiar with Godville this is going to be a bit repetitive for you but I'm also writing for those that don't play.Godville is a game that plays itself. One of the first things you do is gather gold bricks to build a temple for your god/goddess. You play of course as a god or goddess with only one worshipper. Once you have done that, which I've been on for 8 and a half months and am only about 60% done with that one, youwill start going to dungeons and getting pieces of gopher wood to build and ark, where you can put animals you find. You then after the Ark is built can go sailing and gather animals at different islands. Eventually somewhere along the way you can also make a shop somehow and now there is something to do with bosses.Bosses if you beat them drop special, very valuable items that sell for a ton of gold. If you have gotten far enough, sometimes your hero will instead of selling these trophies will actually start sticking pieces together on their own and make a custom boss monster of their own. that will gather treasure, work at the shop and do all sorts of other stuff. Not even being done with my temple yet I don't know the whole thing, but it is the most recent add-on as a new phase to the endgame.

URL: http://forum.audiogames.net/viewtopic.php?pid=346504#p346504





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: desafio mortal, have virus!

I will never understand how can people use an antivirus without being able to add items into it's exceptions list. I don't use any antivirus in fact, but ok I can get that not everyone is able to be safe in that way. But using a program without later being able to configure it, turn it off or if you want to change it uninstall it? No thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=346503#p346503





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

VIPMud question

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : rashad via Audiogames-reflector


  


VIPMud question

I'm wondering if anyone can answer a question I have about VIP mud triggers using version 1.1.I've been working on making a bunch of sound triggers for myself, which has been going fine; right up to now, anyways. Recently, if the set files I've been using are loaded, and I try to add new triggers, VIP Mud throws an error at me, saying that there's an error parsing the search strings found in the trigger. this happens with anything I use as triggered text, even with things that have worked just fine in the past. it happens when first loading the scripts, where it'll pick a random one that causes an error, or if I try to add a trigger directly from the program.I'm not using a cracked version of the program or anything like that, and have had much more complex soundpacks work just fine with no errors, so I'm very confused.Anyone able to tell me what's going on? I thought it might be set files being too big or something like that at first, but that didn't seem to make sense, because like I said soundpacks have never caused issues for me.Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=346502#p346502





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: desafio mortal, have virus!

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: desafio mortal, have virus!

As I have said more than once, the reason that BGT games are considered viruses or malware is because BGT games are JIT-compiled. The BGT interpreter is embedded into the game, and the main function is jumped to -- not executed, but jumped to - when the game is run. Programs like that are flagged all the time because jumping around with code execution like that could cause disastrous results.

URL: http://forum.audiogames.net/viewtopic.php?pid=346501#p346501





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

2018-01-08 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Code 7 VI Mode Is Out Now And Has A Charity Sale

Ah, d243 was where you moved out of the lab. So heading there should give you the exit to head back through. You don't have to deal with the cameras again.

URL: http://forum.audiogames.net/viewtopic.php?pid=346499#p346499





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Announcement, musical professor banned from the forum

2018-01-08 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: Announcement, musical professor banned from the forum

I'd like to add that posting this kind of thing publicly also ensures that people know why someone was banned. If mods do all the banning and stuff privately, and someone sees one of their posts and notices that they were banned, they'll want to know why. Posting reasons why they were banned in a public post or topic discloses exactly why and alleviates such questions.

URL: http://forum.audiogames.net/viewtopic.php?pid=346500#p346500





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   >