Re: How to use a synthesizer speak library in c#

2019-08-15 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: How to use a synthesizer speak library in c#

Tolk supports microsoft.net for C#, so it should work given the project. The downloads been a bit wierd since febuary with some compiler changes though, you can get a previous verison off my repo [here] that should suffice.

URL: https://forum.audiogames.net/post/455763/#p455763




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Re: Dreamland-official version

2019-08-15 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector


  


Re: Dreamland-official version

hi all when i try to update says cannot connect to host server

URL: https://forum.audiogames.net/post/455762/#p455762




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Hi all,I just played a bit today and realised something similar to the problems some people are experiencing.The game is just pausing randomly when I am playing and the game window is freezing. When I am tabbing out of the game and going back to it unpausing works and I can play but it is happening during the level.I need to test it more to see what is causing that but as for now I realise it started when I enabled clipboard thing. I am playing using DS4 controller just incase this coule be important.

URL: https://forum.audiogames.net/post/455761/#p455761




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Re: Laptop batteries

2019-08-15 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: Laptop batteries

Sometimes when my battery reaches 100%, I plug it out. Then when it reaches 97 or 96 percent, I plug it back in. THen it shows me a notification like this, 97% plugged in, not chargingFirst I thought it was a bit weard. Maybe you could try that...

URL: https://forum.audiogames.net/post/455760/#p455760




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Re: Dreamland-official version

2019-08-15 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector


  


Re: Dreamland-official version

so no english at all?

URL: https://forum.audiogames.net/post/455759/#p455759




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How to use a synthesizer speak library in c#

2019-08-15 Thread AudioGames . net Forum — Developers room : Makiocento via Audiogames-reflector


  


How to use a synthesizer speak library in c#

Hello folks...I'm not coding this, but 4 guys are. They do not know much about accessibility, and went all the way with sapi, which apart of laggy is quite unresponsive, specially if you're trying to interrupt speech when it's reading unnecessary info.We were figuring out how to make NVDA or JAWS speak the text which is being self voiced by sapi in the project, but couldn't find the way out. How do you guys do this? can we use libs like universal speech or tolk the same in C#?Thanks in advance.Take care.Mike.

URL: https://forum.audiogames.net/post/455758/#p455758




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Re: who's using what to store and generate passwords?

2019-08-15 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: who's using what to store and generate passwords?

I use and totally love lastpass.. but am wondering if bitwarden  has the same features, such as autofill, for free. I am asking is because did not see that listed on their page.

URL: https://forum.audiogames.net/post/455757/#p455757




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

@3Interesting, I hadn't heard of their work on implanting a reciever directly to the visual cortex bypassing the optic nerve entirely, I mostly heard of the Argus 2 optic nerve implants.@8Shadowrun is a pretty clear analogy yeah, but its not at the Ghost In The Shell point yet, heh. Things are getting pretty cyberpunk these days, there's even a subculture already of DIY Cybernetics enthusiasts who self implant things like RFID tags, magnets, LED's and all kinds of stuff.

URL: https://forum.audiogames.net/post/455756/#p455756




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Re: Dreamland-official version

2019-08-15 Thread AudioGames . net Forum — New releases room : manny447 via Audiogames-reflector


  


Re: Dreamland-official version

it doesn't use voice over, it uses ting ting

URL: https://forum.audiogames.net/post/455755/#p455755




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Re: Dreamland-official version

2019-08-15 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector


  


Re: Dreamland-official version

Ok I have some problem with my internet connection finally I have installed the gameand I am trying to download update. Do you know how to change a voice in the game. This updater is propably in english but it uses a chinese voice. I am not sure that this game uses voice over,

URL: https://forum.audiogames.net/post/455754/#p455754




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Re: a question for the wx python users here

2019-08-15 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: a question for the wx python users here

When you create a widget, you have to enable its "show" function for it to display the window. So at the bottom of the code add in frame.Show() like so:if __name__ == '__main__':
app = wx.App()
frame = GUI()
frame.Show()
app.MainLoop()

URL: https://forum.audiogames.net/post/455753/#p455753




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Re: Dreamland-official version

2019-08-15 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector


  


Re: Dreamland-official version

this link doesnt works it says service unavailable

URL: https://forum.audiogames.net/post/455752/#p455752




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Re: missing brace or parenthesis finder

2019-08-15 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: missing brace or parenthesis finder

Update I found it. So here's how i did it.I copied some of the function into another document and saved it. Then used matcher. If it said 0 unclosed, that means it is in the half I didn't copy. I did have the correct half. Then I cut down some lines in that half, in the document. I kept doing that until I had a very small block of code and I found it.I have used this strategy before, but it is very rare for me to miss a parenthesis and not find it quickly, so I guess it slipped my mind.

URL: https://forum.audiogames.net/post/455751/#p455751




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Re: My guides for Python

2019-08-15 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: My guides for Python

Posts two and three,  you’re welcome.  Post for. Try the following: pip install pybass If it still does not work or you just feel lazy, post the entire traceback.  I want to know where exactly doesn’t crash.

URL: https://forum.audiogames.net/post/455748/#p455748




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Re: questions about dating and atraction

2019-08-15 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector


  


Re: questions about dating and atraction

It's worth noting that almost nobody finds love through Tinder, lol. Tinder is for people who want hookups; not that something more could come from a Tinder meetup, but 8 times out of 10 it won't happen that way.I was more of a hopeless romantic when I was younger. Perhaps heartbreak ruined that just a little, and I haven't fully recovered from that. I'm at somewhat of an impass because I feel romantically lonely but don't want a relationship. Tell me if that makes any sense. Lately, it's been more of a physical thing with people.

URL: https://forum.audiogames.net/post/455750/#p455750




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Re: Ride, new code editor for blind programmers

2019-08-15 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Ride, new code editor for blind programmers

The link to change your signature should be in your profile. You can get to it from the link on the top of the page, or you can click on your name in your own post.

URL: https://forum.audiogames.net/post/455749/#p455749




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Re: My guides for Python

2019-08-15 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: My guides for Python

Posts two and three,  you’re welcome.  Post for. Try the following: pip install pybass If it still does not work after that, post the entire traceback.  I want to know where exactly doesn’t crash.

URL: https://forum.audiogames.net/post/455748/#p455748




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Re: My guides for Python

2019-08-15 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: My guides for Python

Post two and three,  you’re welcome.  Post for. Try the following: pip install pybass If it still does not work after that, post the entire traceback.  I want to know where exactly doesn’t crash.

URL: https://forum.audiogames.net/post/455748/#p455748




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

Bad news. PS and PS2 are horribly broken on iOS12.4. I was able to install the IPA files, but all I was able to witness was the intro trailer for Audio Defense back when they were promoting it on the PS games.

URL: https://forum.audiogames.net/post/455747/#p455747




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missing brace or parenthesis finder

2019-08-15 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


missing brace or parenthesis finder

I'm coding in bgt. Sometimes I miss a brace. Matcher helps me find it. But this time, I am missing a parenthesis. I know the function it is in, but I can not find it. Matcher only tells me that one is missing. I've tried searching for if( (( and ))Is there a program or better way to find one without having to look at every single character? I've been doing that and still haven't found it.

URL: https://forum.audiogames.net/post/455745/#p455745




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Audible cues mode 2 has the same number of notes as the visible cues mode.  In today's update, I added an option in the accessibility->audio cues menu to adjust how early the cues are.To be honest I am more concerned right now about making all of the mission mechanics accessible than I am about holds.

URL: https://forum.audiogames.net/post/455746/#p455746




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : flameAlchemist via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

I want to try this when it happens. Now I wonder how we would get updates for the implants.

URL: https://forum.audiogames.net/post/455744/#p455744




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missing brace or parenthsis finder

2019-08-15 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


missing brace or parenthsis finder

I'm coding in bgt. Sometimes I miss a brace. Matcher helps me find it. But this time, I am missing a parenthsis. I know the function it is in, but I can not find it. Matcher only tells me that one is missing. I've tried searching for if( (( and ))Is there a program or better way to find one without having to look at every single character? I've been doing that and still haven't found it.

URL: https://forum.audiogames.net/post/455745/#p455745




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Re: xbox questions

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: xbox questions

hello@2: thanksfor replynow i have some new questions: how to watch youtube on xbox one? and can i enable youtube video from my phone?and second question: where i can get access to all my apps? i mean in xbox Guide screen i can sea only recent apps

URL: https://forum.audiogames.net/post/455743/#p455743




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : SilverMoon via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

yeah, I'm of the same opinion as the last person who posted.it would be interesting to see what happens if we have the same amount of notes as sighted people.If you're nervous it might be too difficult, you could just add another difficulty level, and put in a previso of how it's more difficult, so new people can understand the difference.Also, given the proper mechanics, I think we can do holds just fine. I like the idea of a sustained note. You could rhythmically count how long it is, then it's up to you to hold it for that length.The similar our game is to that of the normal mainstream version, honestly the better it is.I've barely played the game, and I can see you're doing an awesome job.Just keep it up.

URL: https://forum.audiogames.net/post/455742/#p455742




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Re: Clipboard Game, paste whatever is on you're clipboard.

2019-08-15 Thread AudioGames . net Forum — Off-topic room : pool via Audiogames-reflector


  


Re: Clipboard Game, paste whatever is on you're clipboard.

DarkAlireza, pool and flash are our tech support team, sent at 2:37 AM.

URL: https://forum.audiogames.net/post/455741/#p455741




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Re: I need more mods for oh shit.

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : pool via Audiogames-reflector


  


Re: I need more mods for oh shit.

thanks,

URL: https://forum.audiogames.net/post/455740/#p455740




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Re: Madden NFL 20 Beta, terms and FAQ

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Madden NFL 20 Beta, terms and FAQ

anyone who wants to plAnd, if anyone wants help with there teams, please let me know the best time  you guys could get with AMber. SHe's going to help you witht he more visual aspects of the game, and answer any questions you may have. SHe would prefer one on one sessions.I will need your gamertag, and a good time. Please private message me  so that I can let her know.

URL: https://forum.audiogames.net/post/455739/#p455739




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Re: Steam games that are accessible for us.

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : CrystalD via Audiogames-reflector


  


Re: Steam games that are accessible for us.

The top ones I know are these onesA Blind LegendAlt-FrequenciesSkullgirls Blue Rose - this oen is an...alright enough visual novel but it is fully accessible.Space Channel 5 part 2Sequence StormI hear Karotika is, but haven't played it just yet.And that's all I've got!  I'm new to Steam gaming, so that's pretty much my catalog atm lol

URL: https://forum.audiogames.net/post/455738/#p455738




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Re: Madden NFL 20 Beta, terms and FAQ

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Madden NFL 20 Beta, terms and FAQ

Here are hte controls for Madden 19. Note: with a couple of exceptsions, the controls are the same.Instead of switching camera's  the left and right and up buttons  now set your line backers to blitz, or not to blitz.XboxControl    PSControl    BallCarrier    Passing    PrePlay Offense    Preplay Defense    Ball In Air    Defensive Engaged    Defensive Pursuit    Defensive Coverage    Blocking    Player Locked ReceiverA    X    StiffArm    Reciever 1    Snap Ball    Def Hot rout    Def Posession Catch/def Play Reciever    Shed Block/Finesse Move    Conservative Tackle    none    none    Conservative Change-up ReleaseB    Circle    Spin    Reciever 2    Switch Player    Switch Player    Switch Player    Switch Player    Switch Player    Switch Player    Switch Player    NoneX    Square    Dive    Reciever 3    Audible    Audible    Off: RAC/DEF Swat Ball    Power Move    Dive Tackle    None    none    X+Left Stick Agressive ReleaseY    Triangle    hurdle    Reciever 4    HotRoute    Coverage Aubible    Off: Agressive catch/Def Ball Hawk    Hands-up/bat    none    none    none    noneLeft Bumper    L1    Pitch    high pass modifier    Pass Protection    Defensive Line Shift    Defensive Assist    none    Defensive Assist    none    none    noneLeft Trigger    L2    Precision Modifier/hesi TAP    Low Pass Modifier    None    Defensive Keys    Strafe    None    Strafe    Strafe    None    Individual Play-artRight Bumper    R1    Protect Ball    Reciever 5    Fake Snap    Linebacker Audible    None    None    Strip Ball    none    none    Plus Left stick: Cut moves while Route runningRight Trigger    R2    Sprint    +Left Stick Scramble    Show Play Art    Show Play Art    Sprint    none    Sprint    None    None    Just Go ReleaseRS    RS    Juke, Truck, Stumble Recovery    Press in to throw ball away Move direction for play maker    Press in for preplayMenu    Press In For Preplay Menu    none    none    Up for hit stick, down for cut stick, flick for blow-up blocker    Carry, Deliver, and follow Reciever out of press/> Press/chuck reciever    Press up for agressive impact block Press Down forAgressive Cut Block    Flick to cut out of press coverageLS    LS    None    Press in for Pump Fake    hold in a direction for player motion and press down twice to lock on the player you are on    Press in twice player lock    none    LS Plus X for Reach Tackle    none    Player movement    player Movement/block on Collision    Route Running/move PlayerDPad    DPad    none    none    Up to zoom out, down to zoom in camera,    Up to zoom out camera, down to zoom in camera    none    none    none    none    none    none

URL: https://forum.audiogames.net/post/455737/#p455737




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : jsquared via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Loving everything so far and the attention given to accessibility. I hope it results in a lot of sales, and I certainly will buy when the Steam sale goes live.You mentioned that the audio mode has half the notes of the visual mode. I'd be curious for the challenge of just as many notes.Several of us are changing the default panning of the R and U keys to match F and J. This may be something to consider by default. Also, panning of -5 and -3 instead of -5 and -4 gives more separation. Same for the right side.I'm still working on steering and barriers, but loving so much about the game so far.As for holds, you could either loop the percussion or find other sounds that loop better.Is there a key to repaet the last spken text?

URL: https://forum.audiogames.net/post/455736/#p455736




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Re: Madden NFL 20 Beta, terms and FAQ

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Madden NFL 20 Beta, terms and FAQ

Hey, Addolis.On defense what do the buttons do?

URL: https://forum.audiogames.net/post/455735/#p455735




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Re: Laptop batteries

2019-08-15 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Laptop batteries

It won't overcharge, there is protection in there for that. Some will let you use an alternate plan though, for keeping the battery a bit less than full for constant power usage though.

URL: https://forum.audiogames.net/post/455734/#p455734




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Is there a chance we could get a practice mode? These later tracks are brutal and it'd make it way easier to figure out sections I'm stuck on without having to replay the whole track each time.

URL: https://forum.audiogames.net/post/455733/#p455733




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Accessible Xbox games

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mmaslo1124 via Audiogames-reflector


  


Accessible Xbox games

Hello everyone. I was wondering if anyone could tell Me accessible xbox Games? She any suggestions Would be appreciated

URL: https://forum.audiogames.net/post/455732/#p455732




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Re: Trimps

2019-08-15 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Trimps

A robotrimp's ability, when activated, reduces the attack of the next improbability you encounter by a percentage based on how many robotrimps you have.When you use the ability, it requires you to clear 5 zones before you can use it again.You can get robotrimps by running Bionic wonderland maps, which start at level 125 and you will unlock a new one that is 15 levels higher then the last one you played when you finish it.

URL: https://forum.audiogames.net/post/455731/#p455731




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Re: help with some game coad(bgt)

2019-08-15 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: help with some game coad(bgt)

Your problem actually has an easy fix. You see, You forgot to put a quote, a right parran and a cemmi after this line.dlg(" I couldnt find a sound for you. ile keep looking, though.Btw, this may not be so important to you now but it could be later, but I'd recommend not having so many waits in your scripts. The only times you should need to wait are for a few ms in while loops or when you need to completely pause your script for a sertan amount of time for something. Don't start randomly calling wait all over the place, rather than speed up your code, you will most likely find it slows it down considerably.

URL: https://forum.audiogames.net/post/455730/#p455730




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Re: I need more mods for oh shit.

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : The Dwarfer via Audiogames-reflector


  


Re: I need more mods for oh shit.

Hi Dj Epic,thanks for that link. I'll check it out. I've posted all the links I saw in that topic I began a while ago but there weren't many.

URL: https://forum.audiogames.net/post/455729/#p455729




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help with some game coad(bgt)

2019-08-15 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


help with some game coad(bgt)

so, i'm working on a rpg in bgt, and needs some help.so, I wanted to fade the storry music using fadepool, but it didnt work.sekend, I put a wait thing and it tells me something about string.first ile give you the coad.#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;void main(){sound_pool p;show_game_window("game.storry");tts_voice voice;voice.speak_wait("loading");wait(4);mainmenu();}void setupmenu(bool music=false){m.reset(false);if(music==true){m.add_music("shootmup.ogg");}m.enable_first_letter_navigation=true;m.click_sound="menuclick.ogg";m.enter_sound="menuenter.ogg";m.enable_up_and_down=true;m.wrap=false;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){m.fade_music(20);dlgplay("shmu.ogg",true,25);wait(100);dlgplay("shmu.ogg",true,25);storry();}}void storry(){p.play_stationary("stm.ogg",true);show_game_window("liveing room");dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);wait(5)dlg(" I couldnt find a sound for you. ile keep looking, though.dlgplay("shmu.ogg",true,25);dlg("still injoy");dlgplay("shmu.ogg",true,25);mainmenu();}and now the problem.File: C:\Users\user11\Documents\Adel residence\rr_en\packs\template\shoot m up\game.bgtOn line: 66 (18)Line: dlgplay("shmu.ogg",true,25);Error: Non-terminated string literal

URL: https://forum.audiogames.net/post/455728/#p455728




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help with some game coad(bgt)

2019-08-15 Thread AudioGames . net Forum — Developers room : adel . spence via Audiogames-reflector


  


help with some game coad(bgt)

so, i'm working on a rpg in bgt, and needs some help.so, I wanted to fade the storry music using fadepool, but it didnt work.sekend, I put a wiat thing and it tells me something about string.first ile give you the coad.#include"m_pro.bgt"#include"dlgplayer.bgt"#include"sound_pool.bgt"#include"dlg.bgt"#include"fadepool.bgt"dynamic_menu_pro m;sound_pool p;int maxx_health=100;void main(){sound_pool p;show_game_window("game.storry");tts_voice voice;voice.speak_wait("loading");wait(4);mainmenu();}void setupmenu(bool music=false){m.reset(false);if(music==true){m.add_music("shootmup.ogg");}m.enable_first_letter_navigation=true;m.click_sound="menuclick.ogg";m.enter_sound="menuenter.ogg";m.enable_up_and_down=true;m.wrap=false;m.enable_home_and_end=true;}void mainmenu(){setupmenu(true);m.add_item_tts("start game","play");m.add_item_tts("quit","exit");int mres=m.run("Main menu. Select an option.",true);if (m.get_item_name(mres)=="play"){m.fade_music(20);dlgplay("shmu.ogg",true,25);wait(100);dlgplay("shmu.ogg",true,25);storry();}}void storry(){p.play_stationary("stm.ogg",true);show_game_window("liveing room");dlgplay("shmu.ogg",true,25);dlg("testing, can you here me?");dlgplay("shmu.ogg",true,25);dlg("ok. you can");dlgplay("shmu.ogg",true,25);dlg("is that sound gonna get anoying?");dlgplay("shmu.ogg",true,25);dlg("anyway, wellcom to the world of lonoliark!");dlgplay("shmu.ogg",true,25);dlg("let me change that sound for you.");dlgplay("shmu.ogg",true,25);wait(5)dlg(" I couldnt find a sound for you. ile keep looking, though.dlgplay("shmu.ogg",true,25);dlg("still injoy");dlgplay("shmu.ogg",true,25);mainmenu();}and now the problem.File: C:\Users\user11\Documents\Adel residence\rr_en\packs\template\shoot m up\game.bgtOn line: 66 (18)Line: dlgplay("shmu.ogg",true,25);Error: Non-terminated string literal

URL: https://forum.audiogames.net/post/455728/#p455728




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Re: Dreamland-official version

2019-08-15 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: Dreamland-official version

dreamland ios version download.http://mm.py198.com/yIF7Apple version of dreamland download installation method and address 1, pre-installation preparation, here ios12.4 description: close the application access to the settings / control center, if you do not close this item, you can also slide from bottom to top in the game The Control Center will open. Then turn off the audio ducking in the general/auxiliary/narration/audio. Of course, whether this is turned off depends on your needs, but it is strongly recommended to go to the control center to turn it off. 2, download and install, we need to open with Safari after finding the download address, open and find the download and install click, then the website appears, will ask if you want to install dreamland, click the install button, don't rush to close the webpage, find it in the webpage Trust the developer to click, and the tape will prompt the site to try to download a configuration description file. Do you want to allow it? Then click the Allow button, click to automatically jump to the device management page, set the path to Settings / General / Device Management, after entering, there will be a button in the enterprise application, the company is different, the name is different, enter inside, find trust Xxx, prompt to trust xxx on this device, click the trust button, so you can play.

URL: https://forum.audiogames.net/post/455727/#p455727




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

So? Let's dig in the drawer for my old iPhone 5 S so I can play only Papa Sangre II and some other nostalgic audio games. So yes, only Papa Sangre II since the version of the first Papa Sangre I have on it is buggy like hell while II is stable. And I don't have The Nightjar unfortunately.

URL: https://forum.audiogames.net/post/455725/#p455725




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

I did it. Going back to Brutal defenses helped. I think I was struggling  so much because I was trying to avoid hitting the sides of the track and overcompensating towards the center. Even though the pan a lways has you in the center, I think maybe another mode to play a sound panned based on where you are on the track would help a lot.

URL: https://forum.audiogames.net/post/455726/#p455726




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Laptop batteries

2019-08-15 Thread AudioGames . net Forum — Off-topic room : chrisfaelnar via Audiogames-reflector


  


Laptop batteries

Hi guys. I have a question regarding laptop batteries. But let me give you a scenario. What happened after my laptop reaches 100%, when I go to notifications area it says..."Fully charged, 100%." What I want to happen is when it reaches 100%, I want my laptop plugged-in but not charging so that it will just use the power supply, not the battery itself. Because my indication when it is using the power supply directly, it will just say, the % of the battery then plugged-in, not charging. That label there. How's that possible? I want to use the power supply because I don't what to charge and after completing the charging process I'm gonna remove the power supply again? But the thing is, I also don't want to overcharge my battery. I am using Asus laptop X507UB, windows 10 64-bit processor. So what can you say about this?

URL: https://forum.audiogames.net/post/455724/#p455724




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Re: Ride, new code editor for blind programmers

2019-08-15 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector


  


Re: Ride, new code editor for blind programmers

Hy!I am sorry for not being able to visit this forum in a verry long while. Other things like my internet connection collapsing when I needed it most, my computer suddanly not being able to start on its own once I shut it down, and many others left aside, I am  working on a little project of my own, an implementation of (*gasp*) bgt leveraging the .net framework.Regarding the discussion in this thread, I don't know how to write a vs plugin, so I am of little help there. What I can do instead is help this editor grow abit more by adding some features.When I think about it though, it seems natural to want to integrate indentation based navigation in another popular editor instead of reinventing the wheal, but I strongly advise you to make ride  opensource because, if nothing else, c# beginners could learn by having an interesting, well structured program to study . If you think it a wise decission, no one is going to stop you from publishing the bgt version as well.If you want to make a vs plugin out of ride, then I wish you good luck with it, but I for one am verry curious about your algorithm of parsing the indentation as well as how your editor keeps trac of where it is in the tree of nested blocs.Before I forget, I have one more little question:how can I attach a text to my profile so it appears under my posts ?

URL: https://forum.audiogames.net/post/455723/#p455723




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Re: Ride, new code editor for blind programmers

2019-08-15 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector


  


Re: Ride, new code editor for blind programmers

Hy!I am sorry for not being able to visit this forum in a verry long while. Other things like my internet connection collapsing when I needed it most, my computer suddanly not being able to start on its own once I shut it down, and many others left aside, I am  working on a little project of my own, an implementation of (*gasp*) bgt leveraging the .net framework.Regarding the discussion in this thread, I don't know how to write a vs plugin, so I am of little help there.What I can do instead is help this editor grow abit more by adding some features.When I think about it though, it seems natural to want to integrate indentation based navigation in another popular editor instead of reinventing the wheal, but I strongly advise you to make ride  opensource because, if nothing else, c# beginners could learn by having an interesting, well structurede program to study . If you think it a wise decission, no one is going to stop you from publishing the bgt version asswell.If you want to make a vs plugin out of ride, then I wish you good luck with it, but I for one am verry.curious about your algorithm of parsing the indentation as well as how your editor keeps trac of where it is in the tree of nested blocs.Before I forget, I have one more little question:how can I attach a text to my profile so it appears under my posts ?

URL: https://forum.audiogames.net/post/455723/#p455723




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Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

2019-08-15 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector


  


Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

Hi everyone, exciting announcement: I've been quiet for a while because I've been doing things to expand the game and prepare for it's eventual launch. One of those things is to secure funding: I have been awarded a grant, one of five dev teams each allocated a piece of $100,000 by Screenwest, a film and television advocacy organisation here in Western Australia. Another is seeking publishing and/or a marketing firm. I'm going to get back to developing the game soon, but in the mean time if you'd like to test out the latest demo, here it is. The snow level is still not done so explore at your own risk, but the first level is polished and there's an additional mini-level.I've been trying to test out the game on people's differing computer setups, and recently I've been told that for at least one person, the game opens and then is silent. No menu, no campfire sound, no running water which you're supposed to hear in the menu.Can you all give me feedback as to what happens when you open it? When you download it, you have to drag all the contents into the same folder and open the executable, which I think is called "WindowsNoEditor." Let me know what you think. Also I've added a controls narration: hold in TAB once all the intro dialogue is done, and the controls will be narrated. https://www.dropbox.com/s/dflwhlyi9pu6t … d.zip?dl=1

URL: https://forum.audiogames.net/post/455722/#p455722




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Steam games that are accessible for us.

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Diegogaribay via Audiogames-reflector


  


Steam games that are accessible for us.

I would like to know how many games are on steam and are playable by us with a screen reader. Basically please give me a list of these games. Also how do I enable accessible mode in Code 7 when I buy it from steam. Thank you all very much.

URL: https://forum.audiogames.net/post/455721/#p455721




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

@game man"you" are always in the center of the stereo audio.I just today realized that I need to do more work on the panning of rival racers, because it isn't quite right at the moment.  You don't really hear where they are until they are too close.To get that bonus objective, realize that if they get in front of you, they will try to dive-bomb you.  So, one sure way to get the bonus objective is to never let them get in front of you.

URL: https://forum.audiogames.net/post/455720/#p455720




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : Game Man via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Hey @special magic games I'm really enjoying the game and really appreciate all the updates.Is there a cue to indicate where you are on the track in relation to where the cars and walls are? I'm having trouble getting the bonus for "Welcome to Daimon Space." I can hear where the walls are but I can't hear where the cars are in relation to mine. If there's no sound cue, can you make it so that when I steer, I can hear my own engine and the engines of other racers? If you pann my racer engine noise as I'm steering, I would get a better sense of where my racer is in relation to either side of the track and other racers. Also, would playing sustained musical notes based on the length of the hold work for holds?

URL: https://forum.audiogames.net/post/455719/#p455719




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Re: Installing Fedora using Orca

2019-08-15 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector


  


Re: Installing Fedora using Orca

Did you try Fedora's Mate spin though?

URL: https://forum.audiogames.net/post/455718/#p455718




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Re: Installing Fedora using Orca

2019-08-15 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: Installing Fedora using Orca

Gee, I say that distro definitely has changed...

URL: https://forum.audiogames.net/post/455717/#p455717




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Re: xbox questions

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: xbox questions

To exit games, go to the home screen from the guide, and then press menu on the game, and select quit. And to bypass the age restriction, you have to set a fake birthday in your microsoft account

URL: https://forum.audiogames.net/post/455716/#p455716




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

My mind instantly leapt to Shadowrun's cyberware, same principle as what @1 describes. And if you know how that ends up...yep, not pretty

URL: https://forum.audiogames.net/post/455715/#p455715




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Re: what hapened mason's forum?

2019-08-15 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: what hapened mason's forum?

@24You know?  I think I'm okay with that.@24I don't know if you are aware of much of his history...

URL: https://forum.audiogames.net/post/455714/#p455714




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

@23... Just delete any files in app-data belonging to iTunes, then reinstall it again and you should be rid of that message.

URL: https://forum.audiogames.net/post/455713/#p455713




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Re: Beatstar minigame ideas?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector


  


Re: Beatstar minigame ideas?

How about beat blackjack, where you bet with beatcoins or safeguards and win double the amount if victorious.

URL: https://forum.audiogames.net/post/455712/#p455712




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

stewie, you could play brutal defenses or rush delivery to practice the barriers.  They are the same mechanic.  You can dodge all of the ones in these missions just by being near the wall.

URL: https://forum.audiogames.net/post/455711/#p455711




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

Kind of reminds me of HellMOO's implant system. I was going to say we're becoming the Borg, but the Borg have more than just head implants. A lot more. Maybe this is how they started though.

URL: https://forum.audiogames.net/post/455710/#p455710




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

I still can't get past the Project Avian mission, now for some reason it seems even harder. I can now tell where the bots are but I'm still utterly failing to get past barriers. Can someone record how they did it or something?

URL: https://forum.audiogames.net/post/455709/#p455709




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : swigjr23 via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

This completely changes the meaning of a Blue Screen Of Death.

URL: https://forum.audiogames.net/post/455708/#p455708




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Re: Warehouse 13

2019-08-15 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: Warehouse 13

Awesome, I might look into it. Heard about it several years back, but only just remembered it a few days ago.

URL: https://forum.audiogames.net/post/455707/#p455707




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Re: Madden NFL 20 Beta, terms and FAQ

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector


  


Re: Madden NFL 20 Beta, terms and FAQ

Send me your xbox gamer tag, and I can invite you.

URL: https://forum.audiogames.net/post/455706/#p455706




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{Mac OS X} How to speak your moves to Chess app?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : SplendidFault via Audiogames-reflector


  


{Mac OS X} How to speak your moves to Chess app?

Hello,I'd like to play chess on my Mac using my voice. I have checked the "allow players to speak moves" check box in the preferences of the Chess app. I have also enabled the enhanced dictation as instructed in this support article. Pressing the Fn key twice doesn't seem to work regardless of whether I'm interacted with the board. What do you guys suggest?Thank you very much in advance.

URL: https://forum.audiogames.net/post/455705/#p455705




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Re: Madden NFL 20 Beta, terms and FAQ

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mmaslo1124 via Audiogames-reflector


  


Re: Madden NFL 20 Beta, terms and FAQ

Addolis wrote:Hello to all, I would like to know, who has wich team? Texans and Titans are taken. Auron I'm sure you have the eagles, but who else has who?I just got involved with madden. H o w.How can I get involved with this league?

URL: https://forum.audiogames.net/post/455704/#p455704




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using UIA in C#?

2019-08-15 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


using UIA in C#?

Hi! When I was casually scrolling through the programming pages I found out that it's possible to use the UIA stuff in C#. I found this very surprising and avesome but the info was very vague so here's my question:" how to use the UIA from C#?

URL: https://forum.audiogames.net/post/455703/#p455703




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Re: My guides for Python

2019-08-15 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector


  


Re: My guides for Python

hey, I tried to follow your guide but couldn't get sound_lib working. I put sound.py into my game directory and then sound_lib folder as well, then my script has import sound. But then I get an error that says there is no module called pybass. I didn't do any modifications. The sound_lib/external folder does have the pybass.py file.

URL: https://forum.audiogames.net/post/455702/#p455702




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Re: questions about dating and atraction

2019-08-15 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: questions about dating and atraction

JaceK wrote:Oh and one more question from me. Maybe it's the sort of people I hang around with, but I've heard this from other people too, what's up with women bragging about their chest size exactly? Is it like a peacock showing off feathers or something I don't understand? I'm sorry but I'm tired of girls throwing the 'my cup size is so and so' at me. Ityeah it pisses me off. I don't see guys bragging about their dick size, so.what's up with that?Okay, I'm not generalizing *all* women, Gods knows I'd get smacked by several friends of mine, but.seriously..what's up with certain types of women peacocking their tit size to get attention?Edit: @1: You'll know that spark when it happens. That's the only thing I can tell you. Justbe prepared for a lot of heartache and exes before you do find 'the one'https://www.snopes.com/fact-check/spacesuit-envy/

URL: https://forum.audiogames.net/post/455701/#p455701




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Re: fortress kings, a game for ios

2019-08-15 Thread AudioGames . net Forum — New releases room : sightlessgamer via Audiogames-reflector


  


Re: fortress kings, a game for ios

I am not sure because I don't have another phone and I don't really want to reset my account. I'm sorry, I just don't know.

URL: https://forum.audiogames.net/post/455700/#p455700




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

This sounds like some Black Mirror shit to me.

URL: https://forum.audiogames.net/post/455699/#p455699




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Re: Beatstar minigame ideas?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector


  


Re: Beatstar minigame ideas?

So, similar I guess? I've never played one of those games, just heard of playthroughs and documentation about them.

URL: https://forum.audiogames.net/post/455698/#p455698




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

You don't have to, but so far, all methods haven't worked for me. Who knows? Maybe you'll have better luck.Maybe you all could recommend some tools to use for this, assuming there's nothing wrong with the IPAs.

URL: https://forum.audiogames.net/post/455697/#p455697




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Re: Alter Aeon Quest Guides

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector


  


Re: Alter Aeon Quest Guides

Shadowfax,That seems like a better alternative than what is currently available, generating more information on quest pages.

URL: https://forum.audiogames.net/post/455696/#p455696




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

oh holds are disabled? why? there could be an easy way, like indicate the number of beats or something via audio, I don't know.

URL: https://forum.audiogames.net/post/455695/#p455695




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Re: ASP.Net

2019-08-15 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector


  


Re: ASP.Net

I like PHP but I even more love C#? So I don't think what would happen if I would check out ASP.

URL: https://forum.audiogames.net/post/455694/#p455694




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Riad via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

well either way should my IPhone be jailbroken so that I can install IPA files?

URL: https://forum.audiogames.net/post/455693/#p455693




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Ok folks, I just uploaded yet another build where the crash reporting improvements actually seem to be working.  So, if you do get a crash, I would appreciate it if you could continue to send logs to dan...@specialmagicgames.com.  Hopefully one of them will give me insight enough to figure out what has been going on.

URL: https://forum.audiogames.net/post/455692/#p455692




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

The bells indicate where turns and straight-aways are in the track.  So when you hear the chime up in the center, that is a good time to use a speed boost.I may at some point add these sounds to the cues screen so you can get a description of what all of the sounds are.

URL: https://forum.audiogames.net/post/455691/#p455691




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Re: Clipboard Game, paste whatever is on you're clipboard.

2019-08-15 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: Clipboard Game, paste whatever is on you're clipboard.

http://www.ultraviolent4.com/other/fork … TXW0Buh5a8

URL: https://forum.audiogames.net/post/455690/#p455690




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Re: Beatstar minigame ideas?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Beatstar minigame ideas?

In peggle you have to clear the pegs from the board, and landing in the bucket let's you reuse the ball, and scoring enough points from the pegs could get you an extra ball.

URL: https://forum.audiogames.net/post/455689/#p455689




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : angel_diva22 via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

ogomez92 wrote:Guys not sure if this has been asked before, but there are many messages in this post.I have some questions1. What are the different bell sounds that sometimes play left to/right?Hmmm. I also wonder the same thing.ogomez92 wrote:2. what are holds? I saw them mentioned in a bonus objectives (do all the holds right), but I don't know what these are, they have not appeared in any tutorial yet.Thanks!As far as the holds, for right now, @specialmagicgames has disabled them, do to not knowing how to implement them into the audio cues modes.Hope this helps, 

URL: https://forum.audiogames.net/post/455688/#p455688




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Guys not sure if this has been asked before, but there are many messages in this post.I have some questions1. What are the different bell sounds that sometimes play left to/right?2. what are holds? I saw them mentioned in a bonus objectives (do all the holds right), but I don't know what these are, they have not appeared in any tutorial yet.Thanks!

URL: https://forum.audiogames.net/post/455687/#p455687




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Re: questions about dating and atraction

2019-08-15 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector


  


Re: questions about dating and atraction

For me there's no love.But good luck man, maybe you'll end up with less wounds than I have.

URL: https://forum.audiogames.net/post/455686/#p455686




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Re: Sequence Storm Rhythm Racing Game

2019-08-15 Thread AudioGames . net Forum — New releases room : SilverMoon via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

@AaronThank you so much, glad to hear I'm not the only one having this particular issue.As for the question @special magic posed, I would have no earthly clue.However, if you're saying these issues didn't come up till recently, I'd look at your code, and try to figure out what you implemented more recently that might be responsible for it.I'm willing to say that it might just be me and @aaron, and our computers, but still we'd have to figure out what on our pcs specifically would cause the code to break.I'm genuinely wanting to purchase this game, but this issue needs to be resolved, if it can be resolved, before I would do that that.

URL: https://forum.audiogames.net/post/455685/#p455685




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Re: Beatstar minigame ideas?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector


  


Re: Beatstar minigame ideas?

@4Isn't that also similar to Peggle if anyone's heard of that?

URL: https://forum.audiogames.net/post/455684/#p455684




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

Just want to write a funny story. Here we go.I installed the latest version of Itunes to get these games up and running because there was a feature in Itunes that could install IPAs. Anyway, after I installed Itunes, I followed a guide on how to perform the above. I suddenly realised that the guide's Itunes version and my Itunes version was different. I did a quick Google and, yep, low and behold, Apple had removed the feature I needed to use for this procedure from the latest version of Itunes.  After reading some annoyed people's comments with the same issue, I downloaded the last version the feature was still present in. I was just about to open it when I got this haunting message."The file “iTunes Library.itl” cannot be read because it was created by a newer version of iTunes."All that, for nothing.And for this, Apple, I present you with a virtual punch in the face from me.Thanks for reading this useless post. That is, if you actually did of corse.

URL: https://forum.audiogames.net/post/455683/#p455683




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Re: Alt-Frequencies Crashed on me, and now it won't load

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : CrystalD via Audiogames-reflector


  


Re: Alt-Frequencies Crashed on me, and now it won't load

I got it to work.  I did have to delete the folder for the game in local files.  I'm assuming the save file got corrupted, because after that it started working like it was before.

URL: https://forum.audiogames.net/post/455682/#p455682




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Re: My guides for Python

2019-08-15 Thread AudioGames . net Forum — Developers room : cmerry via Audiogames-reflector


  


Re: My guides for Python

Yeah man. I wouldn't know half the stuff I do about python if it weren't for our conversations on TT and these guides. You sure did help a lot.

URL: https://forum.audiogames.net/post/455681/#p455681




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Re: Neurolink: Casual Brain Surgery For All

2019-08-15 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector


  


Re: Neurolink: Casual Brain Surgery For All

So we're getting closer to head cyberware. Alright so where's my data chip storage, my head phone and my datajacks and DNI then Elon?...and if none of that meant anything to youI'm a nerd.

URL: https://forum.audiogames.net/post/455680/#p455680




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Re: Installing Fedora using Orca

2019-08-15 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Installing Fedora using Orca

That doesn't work either. When I use OCR on the virtual machine window, it tells me I'm booted into the live environment and I have the option to try the system or install it. Why doesn't Orca work out of the box? I thought this distro was supposed to be blind accessible.

URL: https://forum.audiogames.net/post/455679/#p455679




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

cat wrote:this jail break/pangu means I can play papas angre  on my windows?No. That was a jb for ios 7

URL: https://forum.audiogames.net/post/455678/#p455678




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

Jb your device then you can install them using filza ipa installer.

URL: https://forum.audiogames.net/post/455677/#p455677




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : cat via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

this jail break/pangu means I can play papas angre  on my windows?

URL: https://forum.audiogames.net/post/455676/#p455676




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : cat via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

this jail break/pangu means I can play papas angre  on my windows

URL: https://forum.audiogames.net/post/455676/#p455676




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

What iOS version are you on? @1

URL: https://forum.audiogames.net/post/455675/#p455675




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

@1http://en.7.pangu.io/

URL: https://forum.audiogames.net/post/455674/#p455674




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

@1http://en.pangu.io

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Re: Beatstar minigame ideas?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : marko via Audiogames-reflector


  


Re: Beatstar minigame ideas?

please make a who wants to be a millionaire game

URL: https://forum.audiogames.net/post/455673/#p455673




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Beeper, a random little program that beeps different frequencies

2019-08-15 Thread AudioGames . net Forum — Off-topic room : cmerry via Audiogames-reflector


  


Beeper, a random little program that beeps different frequencies

Hi.So this was litterilly something I made at 4 in the morning while I couldn't sleep and had nothing better to do. Basically, this program allows you to generate frequencies and adjust their pitch, among other things. More information can be found in the readme. Here's the link.http://cjm-productions.net/beeper.zipEnjoy, and let me know what you think.

URL: https://forum.audiogames.net/post/455672/#p455672




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Re: Is there any way to get Papa sangre?

2019-08-15 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: Is there any way to get Papa sangre?

Thank you @14. Oh how stupid, haven't realized that the direct links of both PS games were taken from an archive  but thanks anyways.

URL: https://forum.audiogames.net/post/455671/#p455671




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