Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

How about Code 7? Unlike most of the other games mentioned so far, it's completely accessible. I think Sequence  Storm is the only other one mentioned so far that was built with accessibility in mind; all the other ones will require some more workarounds.The price of the Full Season Bundle is about 19 euros over here, so I think that would be a dollar or so more than 20. But you can play Episode 0 for free, so you can get a pretty good idea if it would be your thing before you buy it. But if you like more story-driven games, then trust me, you'll like it. https://store.steampowered.com/app/6505 … Adventure/

URL: https://forum.audiogames.net/post/518903/#p518903




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-12 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

@corykad Make sure you are focused on the game's window. Then, once Helper tells you to press control+v to enable blind friendly mode, do so, and you should hear a happy beep sound confirming that it worked. If you don't hear it, try again, maybe with the other control key or alt. Once you do, just wait for a minute or so for the game to load. Enjoy playing!

URL: https://forum.audiogames.net/post/518902/#p518902




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Re: dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: dino-rex, the new kind in audiogaming world

Cool idea Omer!  Kinda reminds me of the rampage maps for tactical battle.thank you for bringing new concepts to the community, cardiology simulator was a neat idea as well.I know that things like this have been done lots of times in the mainstream, but it's much more rare here and there are a lot more people with good ideas than people who can code, so when you can have someone that does both it's really great.

URL: https://forum.audiogames.net/post/518900/#p518900




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Re: dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: dino-rex, the new kind in audiogaming world

Cool idea Omar!  Kinda reminds me of the rampage maps for tactical battle.thank you for bringing new ideas to the community, cardiology simulator was a neat idea as well.

URL: https://forum.audiogames.net/post/518900/#p518900




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

it's weird that he knows what the possible reason could be but could not possibly prevent it...

URL: https://forum.audiogames.net/post/518901/#p518901




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-12 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

when the opening logo plays you'll be told that you can enable the blind friendly mode by pressing CTRL + V. press it and you'll hear your SAPI voice speaking.

URL: https://forum.audiogames.net/post/518899/#p518899




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Re: Hidden gems or iOS games that are off the chart?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Hidden gems or iOS games that are off the chart?

I admit whenever I try bitlife the access always mildly puts me off, especially the various less than friendly overlays I did however have a more recent pleasant surprise, and that was finding that the adventure to fate games are still quite playable. Adventure to fate 2 has the issues reported, namely that the battle text doesn't cover up the nav screen, and you have to get slightly used to the inventory, but where on previous versions of Ios vo would jump around and be a pain, when I last tried it, it worked as well as it ever had, as did 3. I also still think all of jsenta's games are worth a try. Evelyn's farm got lots of love recently, and most people remember nano empire, but a few minutes of glory can be fantastic when you get your head around what is happening, and friends of the prince has quite a kneat, if rather odd premise, as well as down right hilarious text. One other thing I will say, is that often on Ios games that conceptually would be less interesting on the pc are fun to play because of the control scheme. When my lady was in hospital, I spent a surprisingly happy time running through blind gladiator and a few rounds of space encounter, since I found I just really liked the haptic control scheme in both titles.

URL: https://forum.audiogames.net/post/518898/#p518898




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Re: galactic colonies now accessible!

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: galactic colonies now accessible!

There's nothing on the developer's blog, and I don't see any official updates for Ios yet. I've been looking forward to this one for months though, ever since it was first announced, since I've always wanted a none pvp space colonization game where you can build your colony with your world's resources, and judging by the fantastic job on crafting kingdom, it should be pretty awesome.

URL: https://forum.audiogames.net/post/518897/#p518897




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : mohamed via Audiogames-reflector


  


Re: Hello!

yes. stay away from sovster, or he will eat you, he likes to eat vary much, lolany ways, Welcome and as most people said,  be careful from the drama

URL: https://forum.audiogames.net/post/518896/#p518896




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Re: broken link

2020-04-12 Thread AudioGames . net Forum — Site and forum feedback : thetechguy via Audiogames-reflector


  


Re: broken link

same. get 404.

URL: https://forum.audiogames.net/post/518895/#p518895




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Re: dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: dino-rex, the new kind in audiogaming world

This sounds awesome, and all my thoughts can be somed up By the immortal voice of Weerd al.Btw, any plans to have people hiding inside things you can smash open, cars, buildings, portable toilets .It'd also be nice if you could get revenge on those pesky velossa raptors, who historically probably lived on eggs and small rodents . Let us know what sort of voice samples you like, as you might gather from screaming strike, my lady and I are fans of the dramatic, and getting munched by a T rex might be hilarious .I also hope you'll have some stat tracking so you can work out how much you've wrecked and how many people you've eaten .

URL: https://forum.audiogames.net/post/518894/#p518894




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Re: brief avalon question

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector


  


Re: brief avalon question

well, about avalon, the  large problem is it  is not free, cause like student like me can not enjoy it,long command or description not the  problem at all when you get along with the world, like help from others as newbie, or grouping in a job.

URL: https://forum.audiogames.net/post/518893/#p518893




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Re: Monthly chat April 2020

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat April 2020

@Jaiden, hope the transcription does well. I admit, the last few days have been rather crappy for various reasons, from my lady's health (no not corona virus, still radio therapy annoyances), to the fact that game of thrones had no description, to several of the retellings of Edgar Alan poe stories my lady and I   are reading together have turned out to have blatantly silly Sjw biases, to the fact that various things just decided to go rather wrong in general. I have been playing mythic reign which has been surprisingly fun, and game of thrones rocks as usual, although I'm having to watch each episode twice, once on the dvd, and once listening to the described audio track, which is annoying. Heck, even my attempt to help the nhs sort of went pair shaped since it turned out their ap to get in touch and help people is utterly inaccessible, and at this time, the Nhs has much better things to do than deal with access requests. this is partly why last weeks set of updates were a little meagre on my part.On the plus side, whilst we didn't particularly do anything special for easter, my mum did send me a dark chocolate Easter egg and my lady some chocolate bunny lollies, which was nice.So, hopefully this week will be a little better, at least I've also found that Amazon actually stock my favourite brand of chocolate truffles and can deliver at will . Actually, I'm sort of amazed at the amount of stuff Amazon do deliver, from bottles of bleach, to robinson's fruit cordial, even cadbery's fruit and nut chocolate which my lady is a fan of, which the driver amusingly enough stuck right through our letter box . Fortunately, I was able to pick the envelope up with latex gloves, and shake the chocolate out of it before chucking the cardboard away and giving my hands a good scrub.

URL: https://forum.audiogames.net/post/518892/#p518892




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Re: How about a db entry for antimatter dimensions?

2020-04-12 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: How about a db entry for antimatter dimensions?

Hi. I'll give it a try. are the achievements still inaccessible? or do they at least have popups like those in universal paperclips.

URL: https://forum.audiogames.net/post/518891/#p518891




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Re: rory farm first beta is now ready for testing

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: rory farm first beta is now ready for testing

great news, the tests succeeded! now moving on to adding new animals. next is going to be the pig, which is a special animal, because you have to give it extra food manually to fatten it up and then when it is fat enough you can turn it into bacon, ham, or pork, determined by the random number generator.

URL: https://forum.audiogames.net/post/518890/#p518890




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net Forum — New releases room : thetechguy via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

#98. that's worrying...

URL: https://forum.audiogames.net/post/518889/#p518889




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Re: rory farm first beta is now ready for testing

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: rory farm first beta is now ready for testing

I'll check it out when you done.

URL: https://forum.audiogames.net/post/51/#p51




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Re: rory farm first beta is now ready for testing

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: rory farm first beta is now ready for testing

I just have coded in seasons to the game, which I'm testing now.

URL: https://forum.audiogames.net/post/518887/#p518887




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Re: clones are nice

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: clones are nice

@35:I don't see a problem with being a woman hacker, or a woman programmer, or whatever. see haily right here? is  anyone getting offensive with her, as just an example. I don't think they are. Also, I think you're not using the word radicalism correctly. please look up it's correct use or you may be misunderstood.

URL: https://forum.audiogames.net/post/518886/#p518886




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Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

Mortal Kombat 9 no longer on steam. You have to use third party to get it.

URL: https://forum.audiogames.net/post/518885/#p518885




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Re: VIP Lounge: A discord server where VI people can chat about anything!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: VIP Lounge: A discord server where VI people can chat about anything!

@meiffert. link sent. check your pms.@zakc93. link sent. check your PMs. @rwbeardjr. Here is a better guide.

URL: https://forum.audiogames.net/post/518884/#p518884




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Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

I recommend sequence storm and mortal kombat, 9 x and 11, but mk11 is quite pricy, so be prepared to pay a lot if you're getting it on steam (135 australian dolllar for the premium edition)

URL: https://forum.audiogames.net/post/518883/#p518883




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Re: today I met an asshole

2020-04-12 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector


  


Re: today I met an asshole

Moderation:I am closing this topic, as it serves absolutely no purpose whatsoever.

URL: https://forum.audiogames.net/post/518882/#p518882




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Re: clones are nice

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: clones are nice

Moderation:Jaidon, post 36 is a personal attack. Consider this an official warning. You know better. Stop playing with fire. I get that Electro annoys the ever-loving snot out of you, but there are better and non-rulebreaking ways to get your point across.

URL: https://forum.audiogames.net/post/518881/#p518881




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

actually, I talked to simter and he says it wasn't remote access, nor a pass crack, they must have used a security vulnerability to deliberately get in his account.

URL: https://forum.audiogames.net/post/518880/#p518880




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Re: rory farm first beta is now ready for testing

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: rory farm first beta is now ready for testing

also, all the known bugs have been fixed and code optimizations have taken place again for around a 50%improvement, from the already speedy version 0.6x.

URL: https://forum.audiogames.net/post/518879/#p518879




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Re: rory farm first beta is now ready for testing

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: rory farm first beta is now ready for testing

hello, I just wanted to let everyone how the development of the game is going. it's still very active and I've been picking up pace recently, I spent a good couple of hours adding things and intend to spend even more today to  make it better.So far, we have, from after version 0.62:*reverted back to tolk because the speech module from mason we used was not suitable for the game*aded wolves*consiquently, added guard dogs*added cows*added a food system with animals having varying stomach sizes.*updated the quick help, accessed by pressing the question mark button.

URL: https://forum.audiogames.net/post/518878/#p518878




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Re: LION, NVDA universal subtitle reader and more

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Deng via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

@104 Cool that there's a new update but, it's not working for me. It's also not working for a friend of mine either.When we downgrade back to beta 1.0, it reads fine.Sorry to be the barer of bad news.

URL: https://forum.audiogames.net/post/518876/#p518876




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Re: dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: dino-rex, the new kind in audiogaming world

that's so cool! Bring it on! Rar!

URL: https://forum.audiogames.net/post/518877/#p518877




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Re: adding ring tones to Iphone with iTunes

2020-04-12 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


Re: adding ring tones to Iphone with iTunes

just to let everyone know that I have resolved my issue. I found a nice piece of somfware called waltr2 which does almost everything iTunes does.

URL: https://forum.audiogames.net/post/518875/#p518875




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Re: Bk3 save

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : bashue via Audiogames-reflector


  


Re: Bk3 save

I sure do.

URL: https://forum.audiogames.net/post/518874/#p518874




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Re: Hard Times in Hornstown

2020-04-12 Thread AudioGames . net Forum — New releases room : togira ikonoka via Audiogames-reflector


  


Re: Hard Times in Hornstown

the downloadable seem to be not accessible. There is a walkthrough, by the way. It covers almost everything.

URL: https://forum.audiogames.net/post/518873/#p518873




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Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

try to buy mortal combat 11, or injustice 2 if you don't have those games.these are fighting games with grate story lines.

URL: https://forum.audiogames.net/post/518872/#p518872




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Re: shadow rine full voice version released

2020-04-12 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

Your output has to be set to NVDA. And you can find many, many ways to translate games... JGT, q-translate, even the new NVDA translate addon.

URL: https://forum.audiogames.net/post/518871/#p518871




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Re: Bk3 save

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : matthew2004 via Audiogames-reflector


  


Re: Bk3 save

do you use cheet engin?

URL: https://forum.audiogames.net/post/518870/#p518870




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Re: Bk3 save

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : bashue via Audiogames-reflector


  


Re: Bk3 save

I did beat the other modes but for this save, I cheated it. I figured that because I first did it without cheating, I wanted to reward myself. I also found that when the magical ball is in shadow mode, the shadow mode is at value 1 while normal mode is at 0. If you set it to 2 then you can use it as normal and still be in shadow mode. I froze the value to get the desired affect. The psycho injector I find I cannot get it to work nor can I get the money branch, slime summoning card or invisibility potions to work. I still don't know what the mysterious candy does either. I cheated the particle bombs as well because you normally cannot get them with the regular exe, only with the chaos version. As for the spirit sword, blade and fork, I didn't want to grind forever for little reward so I cheated all the monsters to remain at level 0 and kept killing them for 2 hours. I also cheated the item master, gun scope, hell scope, translator and water pot as well as well as the shields that I didn't buy. I put 20 of each so that you can play around with them.

URL: https://forum.audiogames.net/post/518867/#p518867




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Re: bgt, making optional parameters

2020-04-12 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: bgt, making optional parameters

@2 and 4 thanks

URL: https://forum.audiogames.net/post/518869/#p518869




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Re: Grand theft Accessibility Has Arrived!

2020-04-12 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Wish i could play this. Too bad my system doesn't have 70GB free space.

URL: https://forum.audiogames.net/post/518868/#p518868




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Re: Bk3 save

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : bashue via Audiogames-reflector


  


Re: Bk3 save

I did beat the other modes but for this save, I cheated it. I figured that because I first did it without cheating, I wanted to reward myself. I also found that when the magical ball is in shadow mode, the shadow mode is at value 1 while normal mode is at 0. If you set it to 2 then you can use it as normal and still be in shadow mode. I frose the value to get the desired affect. The psycho injector I find I cannot get it to work nor can I get the money branch, slime summoning card or invisibility potions to work. I still don't know what the mystorious candy does either. I cheated the particle bombs as well because you normally cannot get them with the regular exe, only with the chaos version. As for the spirit sword, blade and fork, I didn't want to grind forever for little reward so I cheated all the monsters to remain at level 0 and kept killing them for 2 hours. I also cheated the item master, gun scope, hell scope, translator and water pot as well as well as the shields that I didn't buy. I put 20 of each so that you can play around with them.

URL: https://forum.audiogames.net/post/518867/#p518867




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Re: bgt, making optional parameters

2020-04-12 Thread AudioGames . net Forum — Developers room : tunmi13 via Audiogames-reflector


  


Re: bgt, making optional parameters

class example{sound test;void play_sound(bool loop_sound=false){test.load("test.wav");if(loop_sound==true){test.play_looped();}elsetest.play();}}Now if I were to include this in my original code...#include "example.bgt"void main(){//If I wanted the sound to play normally, I wouldn't need to specify its false, because it already is. So all I'd have to do is this, since the parameter is already default.play_sound();//If I did, however, want the sound to loop, I'd either have to specify it in the class, or, just change it in the original code, like so.play_sound(true);}Hope this helps.

URL: https://forum.audiogames.net/post/518866/#p518866




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Re: adding ring tones to Iphone with iTunes

2020-04-12 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


Re: adding ring tones to Iphone with iTunes

i'm using windows

URL: https://forum.audiogames.net/post/518865/#p518865




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Re: adding ring tones to Iphone with iTunes

2020-04-12 Thread AudioGames . net Forum — Off-topic room : NevEd via Audiogames-reflector


  


Re: adding ring tones to Iphone with iTunes

Why not just import it to Garageband and let it add it to ringtones for you?

URL: https://forum.audiogames.net/post/518864/#p518864




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adding ring tones to Iphone with iTunes

2020-04-12 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


adding ring tones to Iphone with iTunes

Hi everyone.So, I have a ring tone which I want to transfer to my Iphone. This is a tone which I recorded myself. I have made sure it is in the .m4r format by first having iTunes create an aac version and then renaming the .m4a file to .m4r. I did some internet searching and was told that I needed to have a tones folder in my Itunes media folder. One was not there, so I created one and put the .m4r file in the tones folder. Then, I read that I needed to add the tones folder to my library so that I could then get to the tones section of my library. However, upon doing this, I still cannot access the tones section of my iTunes library. Can anyone tell me the process to go through to get tones on my phone? Is there simply an easier way of doing this that does not involve iTunes? I am not interested in jail breaking, so that is out of the question. I did notice that the file was 32 seconds in length, and I heard that ring tones can only be 30 seconds in length. Could this be the problem?

URL: https://forum.audiogames.net/post/518862/#p518862




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adding ring tones to Iphone with iTunes

2020-04-12 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


adding ring tones to Iphone with iTunes

Hi everyone.So, I have a ring tone which I want to transfer to my Iphone. This is a tone which I recorded myself. I have made sure it is in the .m4r format by first having iTunes create an aac version and then renaming the .m4a file to .m4r. I did some internet searching and was told that I needed to have a tones folder in my Itunes media folder. One was not there, so I created one and put the .m43 file in the tones folder. Then, I read that I needed to add the tones folder to my library so that I could then get to the tones section of my library. However, upon doing this, I still cannot access the tones section of my iTunes library. Can anyone tell me the process to go through to get tones on my phone? Is there simply an easier way of doing this that does not involve iTunes? I am not interested in jail breaking, so that is out of the question. Thanks.

URL: https://forum.audiogames.net/post/518862/#p518862




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Re: dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: dino-rex, the new kind in audiogaming world

Lol a lot of us would have loved to have this as a kid.

URL: https://forum.audiogames.net/post/518863/#p518863




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Re: Input needed for planned audio football project

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Input needed for planned audio football project

One thing that would be cool is to be able not just to edit teams and players. But be able to add teams and players the the data base of the game.

URL: https://forum.audiogames.net/post/518860/#p518860




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Re: dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : the blind cupcake via Audiogames-reflector


  


Re: dino-rex, the new kind in audiogaming world

i hope to play this game. dont give up.

URL: https://forum.audiogames.net/post/518861/#p518861




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Re: SoniFight v1.1.5 released and paid user trial starts Monday

2020-04-12 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: SoniFight v1.1.5 released and paid user trial starts Monday

And the solution is indeed to launch the Sonifight config after you launch the game.

URL: https://forum.audiogames.net/post/518859/#p518859




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Re: SoniFight v1.1.5 released and paid user trial starts Monday

2020-04-12 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: SoniFight v1.1.5 released and paid user trial starts Monday

I am having the same problem over here, running NVDA2020.1 betas.

URL: https://forum.audiogames.net/post/518858/#p518858




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Re: Bk3 save

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : matthew2004 via Audiogames-reflector


  


Re: Bk3 save

@bashue, how did you get the psycho injector? water master, and, the other weapons with oute playing the other modes?

URL: https://forum.audiogames.net/post/518857/#p518857




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Re: Ever wanted to be random evil guy? Now you can!

2020-04-12 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Ever wanted to be random evil guy? Now you can!

@95 i agree. and @94 why would you proudly and openly state that you used your knowladge in a coding language to create viruses. Thats like saying i used my skills in manufacturing to make an ak47, and i'm threatening to go shoot up someones entire house because they were rude to a person who stole something from my best friend John's house who's door was wide open and not secured in any way.

URL: https://forum.audiogames.net/post/518856/#p518856




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dino-rex, the new kind in audiogaming world

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


dino-rex, the new kind in audiogaming world

i've been wanting to write this sort of thing in a while and now since kovid19 striked the whole world and evrything is under lockdown, i finally got myself together and coded this thing in 3 days.i've been wanting to say bye bye to bgt with a cool way so here it gos.take control of the tyranasaurus rex  which has been created in the InGen labs. beeing on the top of the foodchain gives you the ability to do what ever you want. Play as a calm or violent, and try to survive or, let others survive from you.things that you can abel to do at the time of this post.drink water: yeah you can die from thirsteat food, currontly only goats (i tolled you it was about jurassic park)destroy fenses of your cage, jurassic park again.what's planned currontly, after destroying your cage, you can walk endlessly, though its gonna change.cars, destroy cars and eat the remaining ones in the wrekege, only sounds missingrunning people, chase people and rip them to peases, sounds missing, you can abel to submit your own voices if you want to be included.more stuff in your cagecurrontly, your cage consists of 25 bye 25 grid wich has a little pond in the frunt for water supply, i'M going to add more trees and so.a recommendation from me, if you havent read and watched the jurassic park sceeries, maybe you should do it during the  lockdown. Personally i like the novels.hre is the demo as well that you can listenhttps://www.dropbox.com/s/izwr2yxiqwv28nm/rexy.mp3?dl=1regards

URL: https://forum.audiogames.net/post/518855/#p518855




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Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : matt1211 via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

Sequence storm is fun, and has access features. It's kind of a rhythm and racing game, combined.

URL: https://forum.audiogames.net/post/518853/#p518853




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Re: bgt, making optional parameters

2020-04-12 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: bgt, making optional parameters

class person{ string name; int age; double gpa; person(string name,int age,double gpa=3.0) {  name=name;  age=age; }}

URL: https://forum.audiogames.net/post/518854/#p518854




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Re: clones are nice

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: clones are nice

If it wasn't hacked by techgirl, this person sure does know how she writes and can immitate it

URL: https://forum.audiogames.net/post/518852/#p518852




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Hello!

Johnny masscracJohnny masscracJohnny masscracJohnny masscracJohnny masscrac! hahah! Its too soon, bra, too soon

URL: https://forum.audiogames.net/post/518851/#p518851




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Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

My recommendation is croixleur sigma. It's a fun indi developed 3d arena geat em up with an auto targeting system that makes it quite playable. Only minor issue is finding the portals to proceed, but the arenas are small, so you can dash accross them lime by line and find the portals easy, so not too big a deal. Also the voice work is all japanese, so you will need some way to read the screen, but if you don't mind something different, then this is my pick. O and the combat is in stereo.

URL: https://forum.audiogames.net/post/518850/#p518850




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Re: Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Just got  $20 on steam, any suggestions?

My recommendation is croixleur sigma. It's a fun indi arena geat em up with an auto targeting system that makes it quite playable. Only minor issue is finding the portals to proceed, but the arenas are small, so you can dash accross them lime by line and find the portals easy, so not too big a deal. Also the voice work is all japanese, so you will need some way to read the screen, but if you don't mind something different, then this is my pick. O and the combat is in stereo.

URL: https://forum.audiogames.net/post/518850/#p518850




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Re: Mac Pyinstaller error with accessible_output2

2020-04-12 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector


  


Re: Mac Pyinstaller error with accessible_output2

Thanks for the response. I actually did see that post you mentioned on pyinstaller. That was just about the only thing I could find that was even close to this error. I would rather not switch compilers if I can avoid it. I have my build scrips written for pyinstaller.Thanks,Timothy Breitenfeldt

URL: https://forum.audiogames.net/post/518849/#p518849




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Looking for an accessible (enough) rack version keyboard synth

2020-04-12 Thread AudioGames . net Forum — Off-topic room : NevEd via Audiogames-reflector


  


Looking for an accessible (enough) rack version keyboard synth

Pretty much the subject line, really. I just don't wanna deal with annoying inaccessible plugins and plugin installers and DRM. I primarily work with samples so I don't need super high sound library requirements, but I would like something with patches that don't sound like wavetable midi. I was looking at a Triton rack, has anyone on here used the Triton before? Or are there better, more easily navigatable menu-wise solutions that fit what I need? I'm not opposed to learning any interfaces, I just don't wanna spend time dealing with over-complicated interfaces to do simple things. I don't think this would necessarily be an issue with the triton, I could midi it up to my Keylab 61 mkii and using ADAT to record the audio into my interface, I would just need to figure out multi-mode and assigning different patches to midi channels.

URL: https://forum.audiogames.net/post/518848/#p518848




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Re: MUDRammer sound triggers

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector


  


Re: MUDRammer sound triggers

* is dead! R.I.P.Should work, I have one with * in the middle.%1 should go in the command like if you want to dance on the corpse or somethingemote performs a jig on %1's corpse

URL: https://forum.audiogames.net/post/518847/#p518847




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Just got $20 on steam, any suggestions?

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : NevEd via Audiogames-reflector


  


Just got  $20 on steam, any suggestions?

Just got a $20 steamcard for easter, am interested in any suggestions that you guys might have. Doesn't have to be limited to $20 and under, either. 

URL: https://forum.audiogames.net/post/518846/#p518846




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Re: Corona Virus: is it the beginning of the end?

2020-04-12 Thread AudioGames . net Forum — Off-topic room : chelsey via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

I'm sure there's validity to that, as previous diseases have died down over the summer months in the US where it is more hot and humid. Sadly they came back just as strong in the fall which I'm also a little worried about. I really hope this peaks and then continually decreases over time.

URL: https://forum.audiogames.net/post/518845/#p518845




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector


  


Re: Hello!

Everyone in the whole world should start eating pineapple pizza  Pineapple pizza rocks!

URL: https://forum.audiogames.net/post/518843/#p518843




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Sovs via Audiogames-reflector


  


Re: Hello!

If you call me Johnny Masscrac again I am gonna uh, gonna, hm. Aha I got it. I am gonna hack your account and get your name changed to I love pineapple pizzas.

URL: https://forum.audiogames.net/post/518844/#p518844




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector


  


Re: Hello!

Everyone in the world should start eating pineapple pizza without anchovies and scorpion pepper! Pineapple pizza rocks!

URL: https://forum.audiogames.net/post/518843/#p518843




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector


  


Re: Hello!

Everyone in the world should start eating pineapple pizza without anjovis and scorpion pepper! Pineapple pizza rocks!

URL: https://forum.audiogames.net/post/518843/#p518843




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Hello!

I also forgot to mention Nocturnous, who hates it when you call him nocturnoons. He's our resident commedian, and moral compass. There's also Dark, whose a pretty funny dude as well

URL: https://forum.audiogames.net/post/518842/#p518842




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Re: Street Chaos, Criminal on the Loose!

2020-04-12 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Street Chaos, Criminal on the Loose!

I've released version 0.3.2, which contains some of the features you guys recommended, such as shuffling. This version also attempts to fix the negative health bug. Please tell me if you experience it again.Edit: As for the dropbox link for those who need it:https://www.dropbox.com/s/u8i53cwl9dscgc5/sc.zip?dl=1

URL: https://forum.audiogames.net/post/518840/#p518840




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Re: Street Chaos, Criminal on the Loose!

2020-04-12 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Street Chaos, Criminal on the Loose!

I've released version 0.3.2, which contains some of the features you guys recommended, such as shuffling. This version also attempts to fix the negative health bug. Please tell me if you experience it again.

URL: https://forum.audiogames.net/post/518840/#p518840




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Hello!

Yes. I highly suggest you stay as far, far away from Sovs, not because he's evil, but because he's secretly named Johnny Masscrac. He's going to kidnap you, and make you eat pineapple pizza, with anchovies, and scorpion pepper on top! Avoid him if you value your life, and your tongue! So, I think you've realised what kind of community this is by now. We're all a fun bunch, however every group must have some conflicts here and there. You can't avoid it, and its human nature. Afterall, this is a discussion forum. But seriously though, stay away from Johnny masscrac, uh-- Sovs.

URL: https://forum.audiogames.net/post/518841/#p518841




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Re: Corona Virus: is it the beginning of the end?

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

The theory is, where I live its not rampant because our climate is to hot for the virus to thrive. I'm not sure if its true though. But the facts to kind of say something. Only 15 national cases, with 70 cases coming from a cruse ship, and people from Switzerland and other places.

URL: https://forum.audiogames.net/post/518839/#p518839




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Re: Death Stranding & Baldur's Gate, narrated

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : NortheasternGorilla via Audiogames-reflector


  


Re: Death Stranding & Baldur's Gate, narrated

Glad you all like it!  Coincidentally part 3 is now up!I'll just post it here so I'm not cluttering up the front page with my other topics:https://youtu.be/aoz-_D1ce1EPodcast:https://anchor.fm/gorillasplaythrough/e … kel-ecn2l5Hard to believe Chapter 1 is now finished.

URL: https://forum.audiogames.net/post/518838/#p518838




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Re: Death Stranding, narrated

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : NortheasternGorilla via Audiogames-reflector


  


Re: Death Stranding, narrated

Glad you all like it!  Coincidentally part 3 is now up!I'll just post it here so I'm not cluttering up the front page with my other topics:https://youtu.be/aoz-_D1ce1EPodcast:https://anchor.fm/gorillasplaythrough/e … kel-ecn2l5

URL: https://forum.audiogames.net/post/518838/#p518838




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Re: how old are you when you register in this forum?

2020-04-12 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: how old are you when you register in this forum?

Hi, I was 13 years old when I registered and now I'm 15.

URL: https://forum.audiogames.net/post/518837/#p518837




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-04-12 Thread AudioGames . net Forum — New releases room : corykad via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

so I can't get accessible mode working on a PC. I've played on my mac before but would like to play on the PC. I've got the latest version of the game. Is there a solution?

URL: https://forum.audiogames.net/post/518836/#p518836




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Re: problem with steam

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : the blind cupcake via Audiogames-reflector


  


Re: problem with steam

@2 thank you! i'll try it. if you dant see me here, it worked. but if i come back in this topic... the russian monster will be back! hahahaha

URL: https://forum.audiogames.net/post/518835/#p518835




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Re: Corona Virus: is it the beginning of the end?

2020-04-12 Thread AudioGames . net Forum — Off-topic room : chelsey via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Wow, almost 500 posts...I have lots of reading to catch up on.It's sad that all of this is happening and having such major effects on so many different groups of people. Where I live, it hasn't quite hit, and I'm not sure if it's expected to mirror that of New York, but I do live with older people and don't want to compromise their health if I can help it. I'm also not one to pay attention to the news, even though I probably should, so I was pretty oblivious to this even when it was making its way over to different parts of the world.I do hope everyone is staying safe and practicing social distancing. I really don't know much about the virus other than what I've heard on the news in passing as my family watches, but even then those numbers are changing so quickly it's hard for me to keep up. I wonder if the countries that haven't been affected as much as places like the states are seeing low numbers because they're sensible about how they are handling it or if it's because far fewer people are traveling. There's probably not enough data to conclude much of anything. That seems to be the case with a lot of things the virus has posed in terms of those who are infected, death rates, whatever.

URL: https://forum.audiogames.net/post/518834/#p518834




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Re: problem with steam

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : vaibhavbhandari via Audiogames-reflector


  


Re: problem with steam

Hi, Don't worry, the same problem happened to me. Now to solve it, go to run dialogue box, type regedit and press enter. Now select, HKEY_CURRENT_USER\Software\Valv\Steam\steamglobalNote: After going to all these sections you need to expand them as they will be collapsed or closed in Jaws's case. Now press tab and then arrow down to language and hit enter. Now, in the dialogue box under value data, you'll see the name of the language. Delete that and type English and hit enter. Now close the registry and your problem should be solved. HTH

URL: https://forum.audiogames.net/post/518833/#p518833




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : chelsey via Audiogames-reflector


  


Re: Hello!

Thank you all for the warm welcome! That was funny post 8 lol.I've been checking out some threads that have peaked my interest. I'll definitely respond to some, hopefully adding to the conversation in a good way.

URL: https://forum.audiogames.net/post/518832/#p518832




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Re: Is it worth getting the Olympus LS-P4?

2020-04-12 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector


  


Re: Is it worth getting the Olympus LS-P4?

Is the battery included? Also, which type of battery is it?

URL: https://forum.audiogames.net/post/518831/#p518831




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector


  


Re: Hello!

Welcome to the forum!

URL: https://forum.audiogames.net/post/518830/#p518830




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Hello!

Welcome to the madhouse. Try not to get caught up in the silly drama most people on here seem to like. I know I avoid it at all costs. Still, there are some interesting discussions on here from time to time, so enjoy.

URL: https://forum.audiogames.net/post/518829/#p518829




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Hello!

I never post, never.  I want to stress this a million times over, that I never post and... But I can't stress it a million times because if I do it will be a lengthy post, and we've already established that I never post.  So, should I hit the post button on this post?  No, because I never post, never!  EVER!But, just in the event that I were to post, and not about ever posting or never posting, I would post about games, which can be a rather post-worthy subjects.  As it happens, if it is playably accessible or accessibly playable, you've come to the right place.  Here you will find games about everything from games where you shoot to games where you sell lemonade.  You'll find games where you fight dragons and games where you fight aliens.  What are you in the mood for?  Let us know and we shall do our absolute best to deliver.

URL: https://forum.audiogames.net/post/518828/#p518828




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problem with steam

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : the blind cupcake via Audiogames-reflector


  


problem with steam

hello! i'm with a little problem and i hope someone here can help me.today i downloaded the steam app. i installed it, checked the option for my language, and finished the instalation.i opened the app, it was updating itself. when the update finished, the app was in russian, and i dont selected this language in the setup.i already tried removing the app and installing again, removing the folders from %appdata%, but nothing worked. someone can help me with this problem?thanks.

URL: https://forum.audiogames.net/post/518827/#p518827




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Re: LION, NVDA universal subtitle reader and more

2020-04-12 Thread AudioGames . net Forum — Off-topic room : vortex1024 via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

Ok, here goes, version 1.1. I was 2 bytes out of getting the addon to a size of 6 kb. Some of your suggestions are in it, changeLog follows. This doesn't necessarily mean that I won't implement the other suggestions in the future.what's newversion 1.21. the crop settings affect the current window mode, too2. implemented a similarity threshold setting, mainlly useful in games. LION always compares the current text with the one which has been spoken previously. If it thinks the text hasn't changed, it doesn't speak. This setting controls how aggressive LION is in comparing texts. 0 means all texts are identical, practically rendering the addon unusable. 1 will read all texts, even if they are the same. The default is 0.5.Donwload lihnk, the same:http://vortex.go.ro/api/download/get/1

URL: https://forum.audiogames.net/post/518826/#p518826




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Re: Disappointed in the state of the record of disciplinary action topic

2020-04-12 Thread AudioGames . net Forum — Site and forum feedback : defender via Audiogames-reflector


  


Re: Disappointed in the state of the record of disciplinary action topic

Warnings are generally handed out more freely here than they are on many forums, who only really care about serious hate speech, consistent cyber bullying, spam, and copyright breakage.  Half of that stuff they wouldn't even moderate if they didn't need to to cover their asses legally.And with the average age range of the forum now?  I mean it's not good, but neither is it shocking, and as you said your self, you didn't do the math, so in my opinion, your conclusions don't mean allot.Unless you've got some comparisons to other similar communities on hand, it's just a feeling you've got, which is fare enough but not really concerning to me personally.Do you have any ideas on how we can improve things?

URL: https://forum.audiogames.net/post/518825/#p518825




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Re: Disappointed in the state of the record of disciplinary action topic

2020-04-12 Thread AudioGames . net Forum — Site and forum feedback : defender via Audiogames-reflector


  


Re: Disappointed in the state of the record of disciplinary action topic

Warnings are generally handed out more freely here than they are on many forums, who only really care about serious hate speech, consistent cyber bullying, spam, and copyright breakage.  Half of that stuff they wouldn't even moderate if they didn't need to to cover their asses legally.And with the average age range of the forum now?  I mean it's not good, but neither is it shocking, and as you said your self, you didn't do the math, so in my opinion, your conclusions don't mean allot.Unless you've got some useful comparisons to other communities on hand, it's just a feeling you've got, which is fare enough but not really concerning to me personally.

URL: https://forum.audiogames.net/post/518825/#p518825




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Re: bgt, making optional parameters

2020-04-12 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector


  


Re: bgt, making optional parameters

class test {string name;string[] options;int age;test(string init_name, int init_age=5) {name=init_name;age=init_age;}}

URL: https://forum.audiogames.net/post/518824/#p518824




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Re: I Have to Use Jaws For a Few Hours, and Here Are My Thoughts

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Munawar via Audiogames-reflector


  


Re: I Have to Use Jaws For a Few Hours, and Here Are My Thoughts

Hi DJEPIC,I've never played around with the formatting options in NVDA since I find them to be annoying without the message voice that JAWS has.The only things I use Notepad++ for are _javascript_ and Python. I rely on the compilers or runtime environments to give me syntax error messages, so I've never had the benefit of syntax highlighting to really say if it's useful.

URL: https://forum.audiogames.net/post/518823/#p518823




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Re: clones are nice

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: clones are nice

Here's another message from simter. Moderators, please read it**edits by simterHi everyone. Even if i am banned, i still read the topic. And personally i think it should be closed or even better, deleted. Yes, that would make even more sense cause this topic was made to get nowhere and we are geting nowhere with it. Regarding that urh probably have hacked my account, or any one else that was wanting to scirt arround a ban. Simply because of the fact that the whole posts this person makes more look like it was a bad attempt at ruining my reputation. Also, if it was truely a ban ewader, how he deld with the account didn't make the least bit of sense. So if i was banned and wanted to get a new account, i would have created a new account with tor and used that, adleast earlier. Hacking an account makes no sense because sooner or later the true account owner would have showed up and declared the account as hacked. Also, i am friends with urh so i don't think he would abuse me like that. Also, simtor is not his writing style. Simtor network.

URL: https://forum.audiogames.net/post/518810/#p518810




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Re: Death Stranding, narrated

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: Death Stranding, narrated

Me too, but baldurs gate is pritty cool! love it so far! And hey, I like for part two of the playthrough, you got a little laugh in. Remember, it's OK to show emotion, lets people understand how you feal in game, and will show them what you think outside of game.

URL: https://forum.audiogames.net/post/518822/#p518822




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Re: Input needed for planned audio football project

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Input needed for planned audio football project

Hi@robjoy this sounds really great and great. so first of all, my congratulations on such an ambitious projectseveral things. Regarding the search for funding, I would suggest that football is probably the most popular sport in the world, if you can add the translation function to other languages, I think it is essential since the audience that would be interested in donating would be much broader.Regarding the gameplay, something that was not clear to me, I imagine that the response of a player will depend on his ability. Example is not the same as the shot of a beginner that of a dedicated footballer.I also ask if there will be climate variations that can influence the field, for example a clean lawn is not the same as one with water, mud or snow.Another question is if the referee's artificial intelligence is also variable, this as a simple curiosity.This has more to do with the game modes, but in addition to the way to control a player that you mentioned, I would like to know if you plan to add an automatic mode to put together the team's strategy and that it plays without us controlling it. I mean manager mode.I ask this because perhaps in a very long season, one does not feel like playing all the complete matches.Finally, I cannot contribute with any programming, although I was also able to play FIFA and PES when I still had vision, and I am a great football fan.without a doubt that when you open your financing campaign I will support financially you and I will spread it throughout the Spanish-speaking community. I can assure you that in the Spanish-speaking community there is an enormous interest in a football game, that's why I mentioned the importance of the possibility of translating the game into other languages.once again my congratulations on this great project, without a doubt that I will support you in any way I can.Greetings and thanks.

URL: https://forum.audiogames.net/post/518821/#p518821




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : Sovs via Audiogames-reflector


  


Re: Hello!

Hi hi and welcome. A little tip. Avoid me at all costs. I am an evil mother fucker.Lol seriously though. Welcome. Enjoy your stay.

URL: https://forum.audiogames.net/post/518820/#p518820




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : Xvordan via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

This Covid 19 lockdown crap has really done its toll on my internal equilibrium. I've been gnawing at the bit, and I swear soon I'm gonna rear up and kick down this stall just so I can get a breath of freedom, even if it's full of airborne viruses. As a consequence, I'll be one of the ones eagerly looking forward to getting my teeth into Sable, so would love being able to test it upon availability.This is, of course, in no way a demand or even request for you guys to hurry up with the project. LOL. I'm just expressing my frustration with the world at large, along with my desire to contribute in some small way to a product I've been very excited for. (yes, I ended a sentence with a preposition! Linch me later, if you must.)Kai

URL: https://forum.audiogames.net/post/518819/#p518819




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : juan reina via Audiogames-reflector


  


Re: Hello!

chelsey, what up! My name is Juan, and welcome to the forrum! have fun playing games, talking to people, and if you have any questions, comments, or anything, please, don't be afraid to ask, as we will all love to help! Have fun, and enjoy your stay!

URL: https://forum.audiogames.net/post/518818/#p518818




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Re: Early Access room

2020-04-12 Thread AudioGames . net Forum — Site and forum feedback : the blind cupcake via Audiogames-reflector


  


Re: Early Access room

this idea is nice.

URL: https://forum.audiogames.net/post/518817/#p518817




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Re: Hello!

2020-04-12 Thread AudioGames . net Forum — Off-topic room : the blind cupcake via Audiogames-reflector


  


Re: Hello!

hello! stay out of the drama!

URL: https://forum.audiogames.net/post/518816/#p518816




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Re: Games with Python

2020-04-12 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Games with Python

Rummaging around in some of my previous posts, [here] is one demonstrating a simple menu with Pygame and sounds:import pygame
from pygame import mixer
import sys

class main(object):
def __init__(self):
#initialize pygame
pygame.init()
#initialize sound mixer
mixer.init()
#create display
self.window = pygame.display.set_mode([640,480])
#current menu state
self.state = 'title'
#list of menu/game classes
self.menus = {'title':titlescreen(), 'game':game()}

#primary update loop
while True:
#check for key press events
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
key = event
else:
key = None

#update and pass key presses and menu state to active menu
self.state = self.menus[self.state].update(key,self.state)

#update window
pygame.display.update()


#titlescreen menu class
class titlescreen(object):
def __init__(self):
#load sound
self.click = mixer.Sound('sound.wav')
#load sound
self.enter = mixer.Sound('enter.wav')
#load music
self.music = mixer.Sound('music.wav')
#menu option
self.option = 0

#select channel's for better playback control
self.channel0 = pygame.mixer.Channel(0)
self.channel1 = pygame.mixer.Channel(1)
#play background music
self.channel0.queue(self.music)

def update(self,event,state):
#if titlescreen is active and not playing, play
if self.channel0.get_busy == False:
self.channel0.play(self.music)
#queue the music to keep it playing
if self.channel0.get_queue() == None:
self.channel0.queue(self.music)

#if a key has been pressed
if event != None:
#move up in the menu and play tone
if event.key == pygame.K_UP:
if self.option > 0:
self.option -= 1
self.channel1.play(self.click)

#move down in the menu and play tone
elif event.key == pygame.K_DOWN:
if self.option < 1:
self.option += 1
self.channel1.play(self.click)

#select a menu option
elif event.key == pygame.K_RETURN:
#if option is 0 return game state and play tone
if self.option == 0:
self.channel1.play(self.enter)
return 'game'
#quit game
elif self.option == 1:
self.channel1.play(self.enter)
pygame.quit()
sys.exit(0)

#return current state if no changes
return state


#main game class
class game(object):
def __init__(self):
pass

#DEMO: return to titlescreen
def update(self,key,state):
return 'title'


a = main()And [here] is one with a basic client/server model in twisted and pyglet:from twisted.internet.endpoints import TCP4ServerEndpoint
from twisted.internet.protocol import Protocol
from twisted.internet.protocol import Factory
from twisted.internet.protocol import ClientFactory
from twisted.internet import reactor
from twisted.internet import task

import pickle
import zlib
import random

pyglet.options['debug_gl'] = False

#primary window/game class
class Prototype(pyglet.window.Window):
def __init__(self):
super(Prototype, self).__init__(640, 480, resizable=False, fullscreen=False, caption="Test")
self.clear()

#server side connected user variable, when someone connects the Echo Class will add itself into it.
#then just call self.user.sendData to transmit to the connected user or check self.user.inbox to get data.
self.user = []

self.server = None
self.client = None

#since the Reactor is in control, to properly run the main game loop you have to manually call the clock.
#this variable is to keep track of the last time the clock was ticked.
self.old_dt = clock.tick()
self.fps_display = pyglet.clock.ClockDisplay()


#shutdown program gracefully
def shutdown(self, result):
reactor.stop()

#system error shutdown
def bailout(self, reason):
reason.printTraceback()
reactor.stop()

#main game loop
def update(self):
while not self.has_exit:
#manually dispatch window events (since twisted reactor is in control)
self.dispatch_events()

#Make sure events are timed properly while coiterating with network layer. That and tick clock events like the fps counter and game pacing.
dt = clock.tick()
self.old_dt = self.old_dt + dt

#if enough time has passed, update game state
if self.old_dt >= 0.025:
self.old_dt = 0

self.clear()

for a in self.user:

Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-04-12 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Hi everyone,Thanks for all the messages of support , I hope everyone is managing to stay well during these difficult times.@Threeblacknoises. Regarding documentation , it’s going to be quite basic for the QA testing team, just covering some basic points, but I will be on hand to help answer any queries or questions the testers have, but also Sable has been specifically built to be fairly intuitive   and make the design process as straight  forward as possible. I appreciate creators will want full documentation come Sables official release, which is something we will  most definitely provide. Full documentation will take a while to write  though and at this stage we want to keep the main focus on Development. Plus, there is a large chance things in Sable could change between now and release with feedback from beta testing, plus additions which may come around from Crimson Eclipse. Due to this though its unlikely we would make the documentation public  since its likely to cover only some of the very basic points. But definitely do keep a watch on the topic for the invite if it’s something you’d be interested in. its only going to be a small group of testers, but its really exciting that Sable is finally almost ready for external testers. As for your comment about keeping on coding, I swear I’ve seen so much code recently that I’m now starting to dream code  Paul Lemm

URL: https://forum.audiogames.net/post/518814/#p518814




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