Re: help.I can not uninstall mathplayer

2020-12-07 Thread AudioGames . net Forum — Off-topic room : star fire via Audiogames-reflector


  


Re: help.I can not uninstall mathplayer

Hi@snow, if the program is giving you errors, you can use third party program to uninstall it. One example here.Also @brad, sent you a pm.

URL: https://forum.audiogames.net/post/596427/#p596427




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: using a dll in c#?

As far as I remember, I believe .NETCore 3.0 was going to introduce support for windowforms, but even then, I am not sure how well it works, because I didn't try it yet.

URL: https://forum.audiogames.net/post/596425/#p596425




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Re: Anyone tried the new Voiceover UI recognition feature?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Anyone tried the new Voiceover UI recognition feature?

In my opinion it is good enough, but Virtual screen on CSR is better, also works on even the cheapest of the android devices, you just, well, need premium, which sucks, but I would rather pay 17 dollars a year, 30 per 2 and 43 per 3 and a cheap phone than to get a newer iPhone since it is better and aparrently clicks on anything and everything.

URL: https://forum.audiogames.net/post/596424/#p596424




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Re: a problem with a hero's call

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : soren via Audiogames-reflector


  


Re: a problem with a hero's call

strange for me redownloading workt.

URL: https://forum.audiogames.net/post/596423/#p596423




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Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector


  


Re: Pokémon access

i found some rom hack that script is supported for example pokemon christmas pokemon bright gold and a few others.not sure how many that support but it seem those rom hack are advance from pokemon red,blue,gold,silver,yellow,crystal.

URL: https://forum.audiogames.net/post/596422/#p596422




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Re: The other side, another Amazon Alexa RPG

2020-12-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: The other side, another Amazon Alexa RPG

Wow. A full online mud? Sounds amazing.

URL: https://forum.audiogames.net/post/596421/#p596421




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Re: Chess Maven

2020-12-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Chess Maven

Hi.Sounds cool. I'm not good at Chess. Can you adjust the difficulty level of the computer?

URL: https://forum.audiogames.net/post/596420/#p596420




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Re: 13 Sentinels guide, feedback and discussion

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: 13 Sentinels guide, feedback and discussion

Hi @assault_freak.Thanks for your comment regarding the menus. Yeah, they don't call the menus anything. I thought a main menu was the very first menu like New game and Load game. I might call that the title screen menu.@smoothgunner: The game has got up to 60 dollars again after a great price during Black Friday. Here in Denmark, games are going cheep again for January sales, but I don't know if you also have those discounts in the US.The game is really worth the price, also without a discount. Especially when I get more time to work on my guide for the game.

URL: https://forum.audiogames.net/post/596419/#p596419




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Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Kenshira Plays: Audio playthroughs and demos  of mainstream games

Hi.Thanks for the great demo. Do you know if those old games also are out for the ps4 or xbox?

URL: https://forum.audiogames.net/post/596418/#p596418




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Re: Any advice on how I can find decent regen items on Alter Eon

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Any advice on how I can find decent regen items on Alter Eon

Vazbol wrote:Also I don't get the annoyance with setting up minions. It used to be a good quick 4-5 mill exp gathering materials and raising up minions to serve me. Unless y ou're going into an area heavy with aoes, ost zones really can't function well against a standard crew of necromancer or druid setups.Thanks for your comment. Okay, so have I just missed some of the basics? It takes very long time for me to get the soul stones. I need around 14 of them for each corpse. Or do you just go with the less powerful minions? How do you quickly get your minions back? I'll gladly learn what I'm doing wrong or what I have missed.

URL: https://forum.audiogames.net/post/596417/#p596417




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Re: Warsim, text based randomly generated stratogy

2020-12-07 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I don't know if I made this suggestion before, but another suggestion would be fests and the like at certain time points of the year or such. I know we have a few events that allready work like this, but more things that change the game world would be cool, like christmas, new year a

URL: https://forum.audiogames.net/post/596416/#p596416




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Re: Menu description requests - Update 11/22 Kingdom Hearts Melody

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zatoichi702 via Audiogames-reflector


  


Re: Menu description requests - Update 11/22 Kingdom Hearts Melody

At North East gorilla, thank you! Thank you! Thank you! Bees guides are like winning lottery tickets!I would like to request a guide for both of the injustice games.Also could I request Power Rangers battle for the grid. It is currently on Xbox game pass.Thank you again for everything that you do!Stay safe

URL: https://forum.audiogames.net/post/596415/#p596415




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Re: Google Assistant Issue

2020-12-07 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: Google Assistant Issue

this is due to the fact that you will need to delete them from the cloud some how...

URL: https://forum.audiogames.net/post/596414/#p596414




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Re: Interest in the Unspoken Addon but with Synthizer?

2020-12-07 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector


  


Re: Interest in the Unspoken Addon but with Synthizer?

so what do you do in the case that nvda does not start propperly?Do you just hit control+alt+n to start it again or what?

URL: https://forum.audiogames.net/post/596413/#p596413




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Re: Any advice on how I can find decent regen items on Alter Eon

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector


  


Re: Any advice on how I can find decent regen items on Alter Eon

Other idea: Get a full set of Clevel gear and just 2-3 shot mobiles with spells doing hundreds of points of damage a cast with the general high mana such stuff has at times. pretty sure it's possible to have a full set of 16 mageclevel or necro clevel gear by the time you leave the second island, or maybe by the time you finish the Seaside stuff.Alternative; Go War/thiEf?cleric, use refresh and Warcry to maintain your mv while ending fights in short order with backstabbing, then groundstriking things into oblivion. by the time you get some mregen stuff or just a lot of mana, you can then add shadowstriking things into oblivion in a full set of thief sklevel gear to really end crap in short order.Also I don't get the annoyance with setting up minions. It used to be a good quick 4-5 mill exp gathering materials and raising up minions to serve me. Unless y ou're going into an area heavy with aoes, ost zones really can't function well against a standard crew of necromancer or druid setups.

URL: https://forum.audiogames.net/post/596412/#p596412




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sequence storm announser tool not working

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


sequence storm announser tool not working

so i wana make a sonic the hedgehog announser but this happends every time ---Fatal error detected---Failed to execute script main---OK   --- any sujestjins

URL: https://forum.audiogames.net/post/596411/#p596411




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : thetechguy via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Hi Zarvox.I got my keys. Thanks for doing this! 

URL: https://forum.audiogames.net/post/596410/#p596410




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Re: cheat values in manamon 2

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : necrozma via Audiogames-reflector


  


Re: cheat values in manamon 2

it may be reasonable but, will you say reasonable about stone spin? you may know, stone spin uses spped stat instead of attac or magic attack.

URL: https://forum.audiogames.net/post/596409/#p596409




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Re: Checking if a script is compiled or not in Python?

2020-12-07 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: Checking if a script is compiled or not in Python?

@11im not talking about loading sounds.i mean, say you made sounds.dat with lucia. and, to load that, we need to know the path of the dat file. to get that, when compiled, it will extract ot temp directory. so, to get that directory, we need to use sys.meipass. to know that, we need to know if script is frozen or not

URL: https://forum.audiogames.net/post/596408/#p596408




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : SkyLord via Audiogames-reflector


  


Re: using a dll in c#?

@mohamed,To use windows forms you need to not only write using System.Windows.Forms, but also add the reference to the windows forms assembly by using reference manager, without it it won't work.If, however, you are using latest .net5.0, you need to edit your project file with UsingWindowsForms property to true, i won't give precise instructions as i've seen it only one time and i just know about it. Microsoft docs is your almost best friend.If you've decided to code without vs, i just can't imagine how much problems you would encounter. No debugger, no intely sense, nothing.

URL: https://forum.audiogames.net/post/596407/#p596407




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

interesting. i am so tempted to add all those songs to my music library but then my mashups wont be as like noticible. also off topic but how can i easaly get them on youtube so all the world can here my mashups of videogame music

URL: https://forum.audiogames.net/post/596406/#p596406




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Re: I dare you to do this... impossible!

2020-12-07 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector


  


Re: I dare you to do this... impossible!

What sucks is as far as I know, you can't create levels or download DLC without the Steam version, which utterly blows.

URL: https://forum.audiogames.net/post/596405/#p596405




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Re: Pokémon access

2020-12-07 Thread AudioGames . net Forum — New releases room : zenothrax via Audiogames-reflector


  


Re: Pokémon access

I think I may have broken the script.I was playing silver, using cheats laboriously, and all of a sudden the map commands stopped working. Everything else (menus, battles, Etc.) was being read, but the map commands would not work whatsoever.I'll try restarting my machine to see if that helps, but I have no idea how to fix it.

URL: https://forum.audiogames.net/post/596404/#p596404




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Re: I dare you to do this... impossible!

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: I dare you to do this... impossible!

you would have your key if you payed attention to things. Also yeah, I stopped the rr level creator mainly because oriol dropped support for the game. I don't blame him. Sequence Storm crushes it.

URL: https://forum.audiogames.net/post/596403/#p596403




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Re: Advent of Code, another way of practicing programming skills.

2020-12-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Advent of Code, another way of practicing programming skills.

Indeed! We are on day 7! My bad for not checking this earlier, but I solved this one myself not too long agoI stored the bag rules by using a dictionary and just parsing the bags to look like something like the following:rules = {
  "bright white bag": ["shiny gold bag", "pink bag", "brown bag"],
  "shiny gold bag", [], # No bags
  "pink bag": ["gray bag", "blue bag", "black bag"],
  #...
}Doing it on 523 lines of input is kind of slow, though. I'm sure that there is a better way of doing this, but I couldn't figure it out... perhaps make the bag colors all integers? But then you would have to keep track of all the seen bags, and I feel like that'd be a mess and generally more trouble than its worth.Another thing you could try is cache the already done bags. You could then just retrieve the results from the dictionary to build your remaining rules (I know for a fact that multiple bags can eventually contain duplicate patterns). Again, seems overkill.I suppose you could build a graph-like structure, where you have nodes leading to other nodes, and that should work, but I don't know. I feel like it's an overkill, even though it was my first solution to the problem.I really enjoyed this one, though, took me a bit to think of how to approach it.Let me know if you need more help.

URL: https://forum.audiogames.net/post/596400/#p596400




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@256 the itch version is different from the steam version. The steam version has a main soundtrack folder and automatically adds the dlcs as sub folders. The itch version it seems puts the soundtrack folder in each dlc separately.@258 bruh. Seriously, look at the posts above.

URL: https://forum.audiogames.net/post/596402/#p596402




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Re: Advent of Code, another way of practicing programming skills.

2020-12-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Advent of Code, another way of practicing programming skills.

Indeed! We are on day 7! My bad for not checking this earlier, but I solved this one myself not too long agoI stored the bag rules by using a dictionary and just parsing the bags to look like something like the following:rules = {
  "bright white bag": ["shiny gold bag", "pink bag", "brown bag"],
  "shiny gold bag", [], # No bags
  "pink bag": ["gray bag", "blue bag", "black bag"],
  #...
}Doing it on 523 lines of input is kind of slow, though. I'm sure that there is a better way of doing this, but I couldn't figure it out... perhaps make the bag colors all integers? But then you would have to keep track of all the seen bags, and I feel like that'd be a mess and generally more trouble than its worth.I suppose you could build a graph-like structure, where you have nodes leading to other nodes, and that should work, but I don't know. I feel like it's an overkill, even though it was my first solution to the problem.I really enjoyed this one, though, took me a bit to think of how to approach it.Let me know if you need more help.

URL: https://forum.audiogames.net/post/596400/#p596400




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-12-07 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Have you tried adding the exclusion in Windows Defender?

URL: https://forum.audiogames.net/post/596401/#p596401




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Re: Advent of Code, another way of practicing programming skills.

2020-12-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Advent of Code, another way of practicing programming skills.

Indeed! We are on day 7! My bad for not checking this earlier, but I solved this one myself not too long agoI stored the bag rules by using a dictionary and just parsing the bags to look like something like the following:rules = {
  "bright white bag": ["shiny gold bag", "pink bag", "brown bag"],
  "shiny gold bag", [], # No bags
  "pink bag": ["gray bag", "blue bag", "black bag"],
  #...
}I suppose you could build a graph-like structure, where you have nodes leading to other nodes, and that should work, but I don't know. I feel like it's an overkill, even though it was my first solution to the problem.I really enjoyed this one, though, took me a bit to think of how to approach it.Let me know if you need more help.

URL: https://forum.audiogames.net/post/596400/#p596400




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

@7 where can I find this program?

URL: https://forum.audiogames.net/post/596399/#p596399




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Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Kenshira Plays: Audio playthroughs and demos  of mainstream games

Hi, everyone! It's a new week, which means that its time for a new game! Today, I party like its 1999 all over again as I play through snk vs capcom, match of the millennium for the neo geo pocket color!Well, seems like I was a year late in my estimation of the time that this game came along and rocked my world. It was the fall of 2000 when someone sold me a neo geo pocket color and 2 games for just 40 bucks. The games in question were metal slug, and snk cs capcom, and both of them kept me and those around me entertained for hours and hours. My junior year in high school was just beginning, and I distinctly remember playing this on bus trips to and from school for months and months, undoubtedly drawing stares and comments from fellow passengers. Before, after,, and even during school if I wasn't busy, you could be certain I had my neo geo pocket color out and cranked as I fought to unlock all that this game had to offer, and boy o boy was it loaded!Snk vs capcom was published by snk and released in 1999 for their very own portable console. The console had a very memorable clicky stick which made it perfect for this and other fighters released for it during its short lifespan. In terms of gameplay, this is a single/team based 2d fighter similar to what we were getting on home consoles at the time. The game was quite flexible in how it allowed you to progress through the tournament, be it alone in 2 round matches, or as a tag team of 2, or a team of 3. There are 18 default characters, with an additional 8 that you unlock simply by beating the game over and over again. In addition, the game has an Olympic mode, where you can compete in survival and time attack modes, as well as various mini games specific to the two companies. You can use the points you earn through gameplay to unlock new moves for each character from within this mode. I am not kidding when i say that this has a ton of lasting value, especially for a portable fighter released in 1999 on an obscure console. Snk vs capcom, match of the millennium is arguably the best pocket fighter of that deckade.This is a good opportunity for me to inform you all that snk has recently begun to rerelease other fighters for the neo geo pocket on the Nintendo switch e-shop for about 7 bucks a piece. There are 4 of them now I think, including samurai shodown 2, king of fighters r2, the last blade, and gal fight, so if you like what you hear in this demo, maybe give one of those a try, and perhapse ask them to rerelease this one also. They are listening.In the demo below, I form a 3 man team with Akuma, Ryu, and Ken as I work my way through the tournament. It does actually have a story that is conveyed through text that does not auto scroll, so you can ocr to your hearts content. Although the ngpc is a 16-bit console, its sound engine is mostly chip tune, and this game is no exception. Still, hits sound like hits, as do blocks, jumps, and the swish of punches, kicks and bodies as they fly through the air or get tossed about. Youll hear plenty of familiar music if you are at all familiar with either capcom or snk games. Speaking of which, when played on official hardware, the music is in stereo when heard through headphones. For this demo, I'm using my psp, and with exception to the mono sound, is very accurate to the real thing. Find the playthrough below.snk bs capcom ngpc audio demoI hope you guys enjoyed this week's game. It was a fantastic trip down memory lane for me. Next week, we will visit one of my dreams come true, right here in this thread. Tune in then to find out what it is. Until next time!

URL: https://forum.audiogames.net/post/596398/#p596398




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: using a dll in c#?

ok, Just managed to let it work, Thanks all.@9, i may search again about my problem, Who knows, It's maybe me not including something inside of the vs or something because i am not that used to vs, So i don't really know how including/excluding librarys work that way, thanks for your tips anyway, I will try again and will see.

URL: https://forum.audiogames.net/post/596397/#p596397




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

um, not to be rushing or in patient or anything like that, but I haven't gotten my key. ware did you send it if you did? thanks. at least I will be getting one Christmas gift.

URL: https://forum.audiogames.net/post/596396/#p596396




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Re: I dare you to do this... impossible!

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: I dare you to do this... impossible!

oo.I would try that, but I don't have a key just yet. and I don't think you can make levels in the demo. I really really want rhm sound fx but can't find them

URL: https://forum.audiogames.net/post/596395/#p596395




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Re: I dare you to do this... impossible!

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: I dare you to do this... impossible!

@2 yes, yes I was going to say try doing that in sequence storm.

URL: https://forum.audiogames.net/post/596394/#p596394




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Re: Our game (Untold RPG) is nominated for best game of 2020

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : mazen via Audiogames-reflector


  


Re: Our game (Untold RPG) is nominated for best game of 2020

I voted for untold

URL: https://forum.audiogames.net/post/596393/#p596393




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Re: Our game (Untold RPG) is nominated for best game of 2020

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Our game (Untold RPG) is nominated for best game of 2020

i’ve cast my vote for this game.

URL: https://forum.audiogames.net/post/596392/#p596392




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector


  


Re: using a dll in c#?

@7 That's just a bad minset to be in when you're going to be programming. Well, I'm perfect and the compiler is broken so fuck it.

URL: https://forum.audiogames.net/post/596391/#p596391




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: using a dll in c#?

@7VS is very old, and by a company that used to be enterprise as fuck.  Their entire business model until at least 2010 was "we get people to use our stuff, then make sure they can't ever leave".  Don't believe me, google embrace, extend, extinguish.  There is a reason a lot of older programmers don't trust them: we were around for when they were evil.  There are literally parts of windows that are specifically designed to be hard for other OSes to implement.  They actually got into a lot of legal trouble for this kind of thing, though in the end it turned into a slap on the wrist, but nonetheless they were the first really big tech company to be hit with a successful antitrust lawsuit, which honestly hasn't been done successfully since because the bar is really just that high.Unfortunately for everyone involved, in that time, they integrated a *ton* into VS.  They've got a thing called msbuild, and my friend who works at Microsoft on the VS team flat out says that even internally almost no one knows how it works.  It's some gigantic XML files.  Want to build xaml or uwp?  Try using some msbuild dlls that only msbuild understands.  Want to add a bunch of default references?  Well, vs is more than happy to edit your msbuild file, so much so that most vs devs don't even know what msbuild is.You've got to remember, until 2012 or so VS cost some ridiculous amount of money for even individuals, they decided to make it free because it was that or start losing devs to other platforms.  But C# is *not* a language that was originally designed with a mindset of being open and all that, it was designed with a mindset of how do we make sure devs never, ever, ever leave.But this is the tech stack you're opting into.  If you want out of VS, either pick a different language or deal with it for at least the next 5 years.  They are admittedly working on transitioning to more friendly/open source stuff, but .net core is only able to do console/server apps at the moment with no support for the Windows-specific desktop stuff in sight so you can't do anything that isn't running in the terminal with it, and as long as you keep trying to use csc you're going to just keep having more and more questions like this one, and god help you if you decide to try UWP or XAML, because we certainly won't be able to.

URL: https://forum.audiogames.net/post/596390/#p596390




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Re: Scarlet Shells, concept demo 1!

2020-12-07 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

@169 i mean if your under the truck. and you half to reload you can't doj the bullets if your under there.

URL: https://forum.audiogames.net/post/596389/#p596389




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Re: Checking if a script is compiled or not in Python?

2020-12-07 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector


  


Re: Checking if a script is compiled or not in Python?

For loading sounds? It sure does.

URL: https://forum.audiogames.net/post/596388/#p596388




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Re: I dare you to do this... impossible!

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Turret via Audiogames-reflector


  


Re: I dare you to do this... impossible!

LMAO if you want that, try Sequence Storm. Rhythm Rage is over rated IMO. Oriol clearly doesn't give two shits about it, even the JS version, plus Sequence Storm is just better IMO.

URL: https://forum.audiogames.net/post/596387/#p596387




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector


  


Re: using a dll in c#?

A) you need to actually, ya know, put the TolkDotNet.dll file in the directory of your project? What, do you think it's going to just search your hole system?B) Camlorn is right on this one. I tried using CSC, and it worked. Except it really didn't.And C) I have never, ever seen that. That sounds like a very you problem, using System.Media; works here, and I have the bare minimum C# stuff installed (actually, I have the bare bones VS installed, as I hate the thing, and the fact that Microsoft can just go, "Accessibility? What the hell is accessibility?"). But it works here, so I really do not know. I would recommend searching that error on Google.

URL: https://forum.audiogames.net/post/596386/#p596386




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

the soundtrack folder in the main directory also has sub folders for all dlc you have

URL: https://forum.audiogames.net/post/596385/#p596385




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

To all who got any of the track pacs or Jelly's raceway DLC.Within each DLC's zip folder is a folder called soundtrack.This contains mp3 versions of the included songs that you can add to the soundtrack; if you have that to.Even if you don't, you can safely extract the soundtrack folder from the zip folder and place it somewhere else, and it won't mess up the DLC.Just letting people know...Later!

URL: https://forum.audiogames.net/post/596384/#p596384




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Charles via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

I've got and activated my keys, thank you so very much for this, it was awesome.

URL: https://forum.audiogames.net/post/596383/#p596383




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

There are probably programs which play a sound when the  microphone gets muted or unmuted, that is if that particular shortcut does it using the standard Windows functions rather than something hardware specific. One I use in particular is called MicMute, and it's primary function is to allow a global hotkey to mute and unmute the microphone, but it does also play a sound when it's muted or unmuted.

URL: https://forum.audiogames.net/post/596382/#p596382




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Re: Anyone tried the new Voiceover UI recognition feature?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: Anyone tried the new Voiceover UI recognition feature?

That's the sad part...It only works on iOS/iPad OS devices with an A12 or later chip.

URL: https://forum.audiogames.net/post/596381/#p596381




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Re: Thinking About Writing A Kommandoh Fan Fiction: Your Thoughts?

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector


  


Re: Thinking About Writing A Kommandoh Fan Fiction: Your Thoughts?

Agreed, that's why I wanted to write a fanfic in the first place.

URL: https://forum.audiogames.net/post/596380/#p596380




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

i get it but it just feels wrong ya know

URL: https://forum.audiogames.net/post/596379/#p596379




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Re: 3 scapes or 3 kingdoms, who's playing?

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: 3 scapes or 3 kingdoms, who's playing?

Ah jaide i just noticed your name. Dropped in with my warder to catch either of you and show you around and asked dailan if he's from the new batch from audiogames forum, then logged off because he seemed well underway and anyway didn't answer, then came here and saw that its you lol. Anyway, that player, kaed, who killed like three darkfriends is doing it because of the sniffer talent, fyi.

URL: https://forum.audiogames.net/post/596378/#p596378




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: using a dll in c#?

yeah, But a thing that can't be smart enough to just pick up something is being used from the whole programing language it self is meh too, I mean how can it doesn't know what windows forms are? Or System.Media? Wtf? Sorry but that's totally stupid, Not sure if something is broken up there, But that's what i get while trying to use stuff in vs, using System; alone is fine, But sometimes with other stuff it gos like weirdo and searching on google doesn't help either.

URL: https://forum.audiogames.net/post/596377/#p596377




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

@5Yeah, you're probably not going to get what you want here.Fn+escape to toggle function lock also only works for your keyboard, it really does vary manufacturer to manufacturer.  At least unless Windows suddenly introduced some way of making it the same everywhere, which would be surprising, given that fn is usually built into the hardware, not the software.

URL: https://forum.audiogames.net/post/596376/#p596376




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: using a dll in c#?

ok, here's what i get after doing what you said @3fatal error CS0009: Metadata file 'c:\Users\mohamed\Downloads\c\Tolk.dll' could not be opened -- 'An attempt was made to        load a program with an incor                                                                                    rect format. '

URL: https://forum.audiogames.net/post/596375/#p596375




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: using a dll in c#?

it doesn't matter what you like, in the end if you are going to use C#, you will end up using VS.

URL: https://forum.audiogames.net/post/596374/#p596374




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector


  


Re: using a dll in c#?

thanks @3, will try out that@2, I don't know... But visual studio doesn't want the code i write, Like if i do using System.Media; that will output a error like it can find it, But with csc, It's fine, And i personally like the terminal much better.

URL: https://forum.audiogames.net/post/596372/#p596372




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : thggamer via Audiogames-reflector


  


Re: using a dll in c#?

For the CSC compiler, you can add a reference using the /reference: command line switch, for example:csc /reference:TolkDotNet.dll program.csWill compile program.cs referencing the TolkDotNet.dll library.

URL: https://forum.audiogames.net/post/596370/#p596370




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@251 thanks but I don't need anything in return.

URL: https://forum.audiogames.net/post/596371/#p596371




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

@4 no that's not my issue. I have already fixed that. Btw you can hold the function and escape keys for 3 seconds to toggle that setting. My problem is, I often hit function f4 instead of control, windows, or alt f4. So I would either like to disable this shortcut entirely, or have NVDA speak the mic's status after the combination is pressed.

URL: https://forum.audiogames.net/post/596369/#p596369




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Google Assistant Issue

2020-12-07 Thread AudioGames . net Forum — Off-topic room : phoenix1991 via Audiogames-reflector


  


Google Assistant Issue

HelloI have a Google Android Smartphone. I have an issue with the Google Assistant. It somehow accesses deleted contacts. For example, I delete a contact, say Hey Google, and say Call contact name. Google Assistant will still access this contact despite it being deleted from my phone and google account. I have tried everything I can think of, but nothing is working. The only way I can think of is to reset the phone to factory settings. That is a bit too extreme. Any help would be appreciated in solving the issue. Thank you!

URL: https://forum.audiogames.net/post/596368/#p596368




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : animal metal via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

got mine! thank you

URL: https://forum.audiogames.net/post/596367/#p596367




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Re: Restricted/new users: introduce yourself!

2020-12-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

@snowblade you are now unrestricted.

URL: https://forum.audiogames.net/post/596366/#p596366




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Re: Jaws or NVDA on a terminal server, somehow doable?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Jaws or NVDA on a terminal server, somehow doable?

@8The ports/etc. for rdp are already open and anything integrating with rdp can use a data channel over the same connection which doesn't require additional configuration by the IT people.  You just need Jaws at both ends and you're done, no "actually so I need udp packets on port bla bla bla yes really I swear" arguments or anything, if you have the normal remote access software working then it's done.

URL: https://forum.audiogames.net/post/596365/#p596365




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Re: Scarlet Shells, concept demo 1!

2020-12-07 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

You can clip them yeah.

URL: https://forum.audiogames.net/post/596364/#p596364




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Re: Scarlet Shells, concept demo 1!

2020-12-07 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

Hi,Can anyone give any hints on mines?spoilerI've heard you can set them off without dying, because I've done it, but I have no idea how it happened.

URL: https://forum.audiogames.net/post/596363/#p596363




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

i wana give you a gift now just as you have us

URL: https://forum.audiogames.net/post/596362/#p596362




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Re: From the creator of the dark citadel comes zookeeper for Amazon Alexa

2020-12-07 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector


  


Re: From the creator of the dark citadel comes zookeeper for Amazon Alexa

i am up to  the part where you hire the vet? i think thats about day 5? unsure because i have had to start a new day so menny times! lol with book ballencing breaking so menny times my account is under ap...@thefudge.ent thanks i am happy to best and break i mean spost things for you! 

URL: https://forum.audiogames.net/post/596361/#p596361




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Re: Jaws or NVDA on a terminal server, somehow doable?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Jaws or NVDA on a terminal server, somehow doable?

What does Unicorn DVC do exactly? It sounds like you still have to install the screen reader on both machines and you use a modified version of NVDA Remote. Why not just create a peer-to-peer connection from the server to your computer with NVDA Remote? Is there something obvious I'm not grasping?

URL: https://forum.audiogames.net/post/596359/#p596359




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Hay Zarvox, I got the keys, and redeemed them!Thanks so vary much!Downloading...Later!

URL: https://forum.audiogames.net/post/596360/#p596360




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises I figured things out. Forum pm is a fucking unreliable son of a bitch btw.So I already sent the person who I thought was you, their keys. Then for your order, I had forum pm written down. Well, I didn't know the name was to your forum account, so I got confused. I only saw 1 pm in my inbox, and my confusion made me think it was your order. This is why email is better.I did send the keys through your email, and don't worry about if the other person used your keys. They can't, because they had steam and you had itch lol.Lesson learned...fuck that outdated piece of shit forum pm!

URL: https://forum.audiogames.net/post/596358/#p596358




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises I figured things out. Forum pm is a fucking unreliable son of a bitch btw.So I already sent the person who I thought was you, their keys. Then for your order, I had forum pm written down. Well, I didn't know the name was to your forum account, so I got confused. I only saw 1 pm in my inbox, and my confusion made me think it was your order. This is why email is better.I did send the keys through your email, and don't worry about if the other person used your keys. They can't, because they had steam and you had itch lol.Lesson learned...fuck that outdated piece of shit called forum pm!

URL: https://forum.audiogames.net/post/596358/#p596358




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises I figured things out. Forum pm is a fucking unreliable son of a bitch btw.So I already sent the person who I thought was you, their keys. Then for your order, I had forum pm written down. Well, I didn't know the name was to your forum account, so I got confused. I only saw 1 pm in my inbox, and my confusion made me think it was your order. This is why email is better.I did send the keys through your email, and don't worry about if the other person used your keys. THey can't, because they had steam and you had itch lol.Lesson learned...fuck forum pm!

URL: https://forum.audiogames.net/post/596358/#p596358




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises I figured things out. Forum pm is a fucking unreliable son of a bitch btw.So I already sent the person who I thought was you, their keys. Then for your order, I had forum pm written down. Well, I didn't know the name was to your form account, so I got confused. THis is why email is better.I did send the keys through your email, and don't worry about if the other person used your keys. THey can't, because they had steam and you had itch lol.Lesson learned...fuck forum pm!

URL: https://forum.audiogames.net/post/596358/#p596358




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises I figured things out. Forum pm is a fucking unreliable son of a bitch btw.So I already sent the person who I was you, their keys. Then for your order, I had forum pm written down. Well, I didn't know the name was to your form account, so I got confused. THis is why email is better.I did send the keys through your email, and don't worry about if the other person used your keys. THey can't, because they had steam and you had itch lol.Lesson learned...fuck forum pm!

URL: https://forum.audiogames.net/post/596358/#p596358




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises son of a bitch, forum pm is fucking unreliable. I sent your keys to someone else. I don't remember that other person's order, so I will have to figure that out.I'll send your keys again through the email you gave me. If any of your keys have already been used, please let me know.I just checked a 2 day old pm and it somehow made me think, let's send the info to this person. I probably already sent their stuff. Yeah, I remember writing their email down. Ok. So I've already sent their stuff. Sorry about that.

URL: https://forum.audiogames.net/post/596355/#p596355




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Re: Jumpy Cat Fitness Coach now with a daily workout reminder and snooze

2020-12-07 Thread AudioGames . net Forum — Off-topic room : jimmy69 via Audiogames-reflector


  


Re: Jumpy Cat Fitness Coach now with a daily workout reminder and snooze

Just subscribed to pro and left you guys a five star review on the App Store. I’m really thrilled with this app

URL: https://forum.audiogames.net/post/596357/#p596357




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Re: Request a name change version 2

2020-12-07 Thread AudioGames . net Forum — Site and forum feedback : jimmy69 via Audiogames-reflector


  


Re: Request a name change version 2

Can You change my name from jimmy69 to gym please?

URL: https://forum.audiogames.net/post/596356/#p596356




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Re: Request a name change version 2

2020-12-07 Thread AudioGames . net Forum — Site and forum feedback : jimmy69 via Audiogames-reflector


  


Re: Request a name change version 2

You change my name from jimmy69 to gym please?Can

URL: https://forum.audiogames.net/post/596356/#p596356




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

@threeblacknoises son of a bitch, forum pm is fucking unreliable. I sent your keys to someone else. I don't remember that other person's order, so I will have to figure that out.I'll send your keys again through the email you gave me. If any of your keys have already been used, please let me know.

URL: https://forum.audiogames.net/post/596355/#p596355




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Re: Scarlet Shells, concept demo 1!

2020-12-07 Thread AudioGames . net Forum — New releases room : sightlessHorseman via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

Why would you need to charge the MG? Just rage through the enemys and take the weapon when it's almost over, well, if you raised your stats before that is.Greetings Moritz.

URL: https://forum.audiogames.net/post/596354/#p596354




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Glein via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Thank you so much @Zarvox! 

URL: https://forum.audiogames.net/post/596353/#p596353




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Re: using a dll in c#?

2020-12-07 Thread AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector


  


Re: using a dll in c#?

If you're using C#, use friggin visual studio. You would add the tolk.net.dll as a reference in the solution explorer, then there's way to get it to copy the tolk.dll as well but I don't know how so I just copy it manually to the debug dir of my project.

URL: https://forum.audiogames.net/post/596352/#p596352




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Re: Anyone tried the new Voiceover UI recognition feature?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Anyone tried the new Voiceover UI recognition feature?

My phone is too old.

URL: https://forum.audiogames.net/post/596351/#p596351




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Hay Zarvox, I sent you my name through PM, if you need it...Later!

URL: https://forum.audiogames.net/post/596350/#p596350




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Re: Scarlet Shells, concept demo 1!

2020-12-07 Thread AudioGames . net Forum — New releases room : titan_of_war via Audiogames-reflector


  


Re: Scarlet Shells, concept demo 1!

Yeah but then you can't really doj bullets so you bettor be carfull wen your loading that mg. takes abit

URL: https://forum.audiogames.net/post/596349/#p596349




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Re: 3 scapes or 3 kingdoms, who's playing?

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector


  


Re: 3 scapes or 3 kingdoms, who's playing?

Oo if that is the case, I might have to check that guild out.  I love flashy combat text.

URL: https://forum.audiogames.net/post/596348/#p596348




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

You're looking to find out if your keyboard has a key or key combination called a function lock, which will turn the f1 through f12 keys into normal f1 through f12 keys without having to hold fn.  Then f4 becomes normal f4, and fn+f4 becomes mute my microphone.Unfortunately how to do this (if you can) is vendor specific so you'll need to get a sighted person, the manual, or potentially both.

URL: https://forum.audiogames.net/post/596347/#p596347




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Re: 3 scapes or 3 kingdoms, who's playing?

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: 3 scapes or 3 kingdoms, who's playing?

Okay, so one further question.I'm guild level 7 and I've trained my blade up a bit. I'm seeing absolutely no difference in attack messages between my various forms. I mean, yes, I'm doing more damage and all, and that's great, but I thought part of the glory of this guild was in all the lovely description in the sword-forms. So far I'm just getting things like "you barely nick monster" or "you slice monster, leaving a wide gash". I'm hoping descs start opening up soon.

URL: https://forum.audiogames.net/post/596346/#p596346




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Hello.I still didn't got my key.You can send me via e-mail if you want, my e-mail is:drg4...@gmail.com

URL: https://forum.audiogames.net/post/596345/#p596345




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

Some offer programs to do the configuration of that, others are only available in the UEFI interface.

URL: https://forum.audiogames.net/post/596344/#p596344




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Also, I've been looking around on itch, and I can't see any way to redeem any kind of key on their.Does anyone know how that's done?Later!

URL: https://forum.audiogames.net/post/596343/#p596343




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Re: is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: is there a way to disable the function f4 mute mic keystroke?

its something to do with your computer manufacturer check their site

URL: https://forum.audiogames.net/post/596342/#p596342




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Re: Chess Maven

2020-12-07 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Chess Maven

Hey,This looks very cool. If I might nitpick slightly, I was struck in your tutorial by the use of the word "ordinals," for the rows on the board. I've always heard them referred to as ranks. I'm just curious where this particular word choice came from?

URL: https://forum.audiogames.net/post/596341/#p596341




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

i checked after seeing the post asking and i have found and redeemed it. i love the jelly anounnser

URL: https://forum.audiogames.net/post/596340/#p596340




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is there a way to disable the function f4 mute mic keystroke?

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


is there a way to disable the function f4 mute mic keystroke?

Hi. I got a new computer, it's great! But... this function f4 is very very annoying. I can't tell you how many times i have been on a discord call and I either start out muted, or I mute several times during the call on accident. Any way to disable this annoying crap? Or at least, any way for NVDA to announce the mic status? If not, someone should make an add-on, or add this to windows 10 essentials.

URL: https://forum.audiogames.net/post/596339/#p596339




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Re: I just got the most awesome keyboard ever!! buckeling spring switches

2020-12-07 Thread AudioGames . net Forum — Off-topic room : Diegogaribay via Audiogames-reflector


  


Re: I just got the most awesome keyboard ever!! buckeling spring switches

which one of you said they had an ergonomic keyboard?What is that like and how is it different than a normal keyboard. Did they change the shape or something. I never used one of those before.

URL: https://forum.audiogames.net/post/596338/#p596338




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Re: a problem with a hero's call

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: a problem with a hero's call

It won't fix anything. You have to figure out what visual c plus plus redistributables you are missing, and install them. That's an error I encountered with an app before, and that's what fixed it. It could also happen due to a corrupt entry in registry, but the first solution is more likely.

URL: https://forum.audiogames.net/post/596337/#p596337




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Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Sequence Storm Giveaway For All Requests Has Ended!

Hay Zarvox, I sent you a PM.Please post here once you've read it so I can check my junk folder, 'cause that's where you response will go.Later!

URL: https://forum.audiogames.net/post/596336/#p596336




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Re: a problem with a hero's call

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : soren via Audiogames-reflector


  


Re: a problem with a hero's call

Delete the game redownload it run the updater and then run the game.

URL: https://forum.audiogames.net/post/596335/#p596335




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Re: a problem with a hero's call

2020-12-07 Thread AudioGames . net Forum — General Game Discussion : soren via Audiogames-reflector


  


Re: a problem with a hero's call

"elete the game redownload it run the updater and then run the game.

URL: https://forum.audiogames.net/post/596335/#p596335




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