Re: error running sunrise waterfall

2020-09-19 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: error running sunrise waterfall

I have same problem.

URL: https://forum.audiogames.net/post/572098/#p572098




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Re: list of places to find sounds and music

2020-07-21 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: list of places to find sounds and music

Blind angel 444 wrote:What’s the difference in the accredited and illegal sites? I mean no disrespect to the mods or rules on this site. I just want to know what to avoid and what happens if you get content from those sites? How do I know if its good or bad? Thank you everyone for all of these awesome resources!!!I am not moderator, but some of sites, which You can download work legally are mostly in Creative commons license, or public domain.Examples are: Free sound, Jamendo, or Free music archive.Illegal sites can be sites, which countains also illegally uploaded works and due to some internet policies will be soon down. Good example is famous swedish Torrent tracker, or famous Swiss file hosting.

URL: https://forum.audiogames.net/post/554331/#p554331




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Re: list of places to find sounds and music

2020-07-19 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: list of places to find sounds and music

Hello.Also, Jamendo is best place to find interresting music.I have also noticed, that many of Jamendo features are back to be accessible.

URL: https://forum.audiogames.net/post/553791/#p553791




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Re: Can blind people uses Github and how to do that?

2020-06-19 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: Can blind people uses Github and how to do that?

Thank You for Your help. I'll look on It as soon, as possible.

URL: https://forum.audiogames.net/post/543022/#p543022




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Can blind people uses Github and how to do that?

2020-06-18 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Can blind people uses Github and how to do that?

Hello.I don't know, where to post It, but Github is place for developers, so I'll post It here.My question is: How blind people can use Github?Or, do I need Linux to use It and is It accessible? I am using only Github site, but I would like to add something to Github and I don't know, how to do that.Thank You.Marco

URL: https://forum.audiogames.net/post/542636/#p542636




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A places, or software to create gamebooks, or something, like this

2020-05-09 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


A places, or software to create gamebooks, or something, like this

Hello.I have a question due to this, that I have problems with running Darkgrue on my operating system.I have a question. Are there some accessible tools to create games with storry, like IF, or gamebooks, or those kinds of games?I would like to create those games, but not only in English language, althought English is not My native language. My native language is Slovak, which is mutually intelligible with Czech and little with some other slavic languages, for example Rusin or Polish.Do You know some software to create some things, like this?Thank You.Best regardsMarco Oros

URL: https://forum.audiogames.net/post/527310/#p527310




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Re: Updates to the python tutorials by Nathan Tech

2020-01-26 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: Updates to the python tutorials by Nathan Tech

I have downloaded It. It is great tutorial, really.

URL: https://forum.audiogames.net/post/496203/#p496203




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Programming an incremental audio game

2020-01-25 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Programming an incremental audio game

Hello.I have a question. Is It possible to create idle (incremental) game in Python and how to do that?Thank You.Marco

URL: https://forum.audiogames.net/post/495701/#p495701




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Re: Programming incremental offline games using Python

2019-05-07 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: Programming incremental offline games using Python

Incremental games are known, as clicker games, or iddle games.

URL: https://forum.audiogames.net/post/431938/#p431938




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Programming incremental offline games using Python

2019-05-07 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Programming incremental offline games using Python

Hi!I have a question. Can We programm an incremental games using Python, or not?How can We do that?Thank You.Marco

URL: https://forum.audiogames.net/post/431931/#p431931




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Re: Tomo in Action - I need some helpers and testers

2019-04-10 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: Tomo in Action - I need some helpers and testers

Thank You for movement to this topic, but really, I couldn't post It here. There are not enough things in this game.

URL: https://forum.audiogames.net/post/426095/#p426095




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Re: Tomo in Action - I need some helpers and testers

2019-04-10 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: Tomo in Action - I need some helpers and testers

OK, please, contact me privately and I'll send this game to You. I don't want to post It here, because It is just concept and My English is not very good.But briefly, It is about one blind fellow and blogger from Slovakia.

URL: https://forum.audiogames.net/post/425970/#p425970




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Tomo in Action - I need some helpers and testers

2019-04-10 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Tomo in Action - I need some helpers and testers

Maybe You remember on Aprone's dynamic card engine.I have created last year some concept of game parody of one strange person and blogger from Slovakia. There are some strange moments and strangenesses of his strange life. Name of this project is Tomo in action. I am not English native speaker and I also need some great sounds.Please, who want to help and test this project with me and also, have some new ideas to this game and can work with me on It, please contact me via Audiogames e-mail link on the bottom of this post.I'll welcomed new ideas, because I don't know, which things I can add for this parody game.Thank You.

URL: https://forum.audiogames.net/post/425949/#p425949




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Programming an incremental games

2018-03-12 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Programming an incremental games

Hi!I have started to love incremental games. Good examples are iddle fisher, or space company ETC.Do You know this principle, but I have one question.What I need to create those games?Thank You.

URL: http://forum.audiogames.net/viewtopic.php?pid=355342#p355342





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Re: To all interested in audio game development - My Proposal, My Question

2017-05-09 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: To all interested in audio game development - My Proposal, My Question

NicklasMCHD wrote:Hi developers of Audio Games.This is a question I've been wondering to get some answers to, from like-minded people (you my fellow developers).Would anyone be interested in a physical audio game console with a ps like store system and a new custom engine that is made to create audio games?I know the part with a physical console have been tried before, but I really believe in the idea myself.What are your opinion on the subject of a ps / xbox like console for audio games.I'll love to get your input I agree with this idea. But please, also include some easy sound effects, if players want It.

URL: http://forum.audiogames.net/viewtopic.php?pid=310246#p310246





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Re: Bio feedback games for the blind suggestion

2016-05-27 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: Bio feedback games for the blind suggestion

Please, remove this topic, It was a suggestion. I am not great to programming, but I don't know realy, what those games are about. I've heard this term. Please, move this topic.

URL: http://forum.audiogames.net/viewtopic.php?pid=261967#p261967





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Creating a games, such as warsim or wastes, text based

2015-12-19 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Creating a games, such as warsim or wastes, text based

Hello!I would like to create some interactive fiction games, or games, like Wastes or Warsim. Where those two games were programmed?Thank You!Marco

URL: http://forum.audiogames.net/viewtopic.php?pid=243456#p243456





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Re: What's the best platform for developing dynamic interactive fiction?

2015-11-29 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: What's the best platform for developing dynamic interactive fiction?

People, I found an NVDA addon to accessing an every IF interpreters for  NVDA.http://jeff.tdrealms.com/Add-Ons/IfInte … nvda-addon

URL: http://forum.audiogames.net/viewtopic.php?pid=240573#p240573





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Re: creating a hierarchy

2015-11-05 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: creating a hierarchy

Hi people!It'll be a great to create such engine, like creating a card storry games, like story nexus games.But, specially for the blind.

URL: http://forum.audiogames.net/viewtopic.php?pid=237455#p237455





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Re: how to use darkgrue

2014-12-08 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: how to use darkgrue

I thought to Darkgrue program for writing summaries and choices. Notepad is ofcourse, OK.

URL: http://forum.audiogames.net/viewtopic.php?pid=196904#p196904




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How to create a great gamebook?

2014-12-08 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


How to create a great gamebook?

I dont know, where to post It. Because Gamebooks are also part of developing games. For those term I understand Gamebooks, as a wrotten storries, when reader is in interaction with it.So, I have a questions, how and why:Firstly, Darkgrue It is a great tool to create a Gamebooks, which is accessible for Us.Next, GMA dice too to rolling a die.Next: Write a status in Notepad It is possible too.And, here are questions:Why and to which purposes some gamebooks uses a dice system?Howmany sides of dice are common in Gamebooks?What will be super to use in Gamebooks?Why I have those questions, stupid for somebody?I would like to create, ofcourse Gamebook. Firstly in My language, nextly in English.Thanks for Your help, Marco Oros.

URL: http://forum.audiogames.net/viewtopic.php?pid=196907#p196907




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Re: how to use darkgrue

2014-12-06 Thread AudioGames . net ForumDevelopers room : Giovani via Audiogames-reflector


  


Re: how to use darkgrue

I dont know, what You thought.If You would like to create output, just press f1 and Output folder countains a HTML files.Also, folks, if this topic is created, I found some mistakes, of Darkgrue. You cant write another books in another languages, only in English keyboard.I know now, how to fix that.Write this thing, what do You want in standard latin alphabet (I think to choices and summary), after dat search it in data.ini and replace It in Your language.I know It, because I am from Slovakia and I tried previously created one Gamebooks in my mother tongue.This is helpful for those people, who use another alphabets, or latin with accute mark, for example Spanish ETC.

URL: http://forum.audiogames.net/viewtopic.php?pid=196755#p196755




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