Re: Mars Vision

2021-03-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Mars Vision

Hello,They previously posted a link in the blind subreddit. I tried that version but it failed and said something like, the program was not set up for the instructions your NVIDIA card required.

URL: https://forum.audiogames.net/post/623175/#p623175




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Re: audiogames that deserve remake?

2021-02-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: audiogames that deserve remake?

I'll say showdown. All the game itself without adding anything new, only with a different programming language. Should be simple enough for any developer who knows his job and is willing to spend some time on it. The only flaw of the game is that when the game gets to intense, I reflexively want to press one of the arrow keys and space bar at the same time, which the game doesn't let me do. I wonder did Philip do this on purpose or was this a limitation of Java.

URL: https://forum.audiogames.net/post/618685/#p618685




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Re: audiogames that deserve remake?

2021-02-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: audiogames that deserve remake?

I'll say showdown. All the game itself without adding anything new, only with a different programming language. Should be simple enough for any developer who knows his job and willing to spend some time on it.

URL: https://forum.audiogames.net/post/618685/#p618685




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Re: Forza7 audio guide discussion

2021-02-20 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Forza7 audio guide discussion

Pc, bought from microsoft store.

URL: https://forum.audiogames.net/post/617094/#p617094




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Forza7 audio guide discussion

2021-02-20 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Forza7 audio guide discussion

Hello,Here you can comment on, and ask questions, about the audio guide I posted at https://forum.audiogames.net/post/617077/#p617077

URL: https://forum.audiogames.net/post/617078/#p617078




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Re: your current favorite games

2021-02-15 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: your current favorite games

Mine is forza motorsport 7 at the moment. And I sometimes play tube sim.

URL: https://forum.audiogames.net/post/615804/#p615804




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How do we do steam family sharing?

2021-02-12 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


How do we do steam family sharing?

Hello,Me and my brother have two separate accounts. We want to link these accounts so we don't have to buy every game twice. We checked out the steam family sharing menu but we cannot see each other's accounts or computers. We added each other as friends. What can we do?Thanks.

URL: https://forum.audiogames.net/post/614976/#p614976




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Re: Question about looping menus

2021-02-09 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Question about looping menus

Hello,I don't think the looping of such menus matter very much in vocalized menus. They can even be practical when you're at the bottom and need to move back up.

URL: https://forum.audiogames.net/post/614020/#p614020




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Re: Revisit Top Speed 3 and my Thoughts for what they are worth

2021-02-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Revisit Top Speed 3 and my Thoughts for what they are worth

https://github.com/PlayingintheDark/TopSpeed

URL: https://forum.audiogames.net/post/613282/#p613282




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Re: Blind Drive demo?

2021-02-03 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Blind Drive demo?

There must be a download demo button. Maybe it appears when you wishlist?

URL: https://forum.audiogames.net/post/612502/#p612502




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Re: Wondering about gta V

2021-02-02 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Wondering about gta V

gta11y.com

URL: https://forum.audiogames.net/post/612097/#p612097




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Re: Really bad issue with crafting kingdom, help needed

2021-01-29 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Really bad issue with crafting kingdom, help needed

There's a 1 button next to the quests. Click each of them.

URL: https://forum.audiogames.net/post/610824/#p610824




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Re: VIP Mud and NVDA

2021-01-29 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: VIP Mud and NVDA

Maybe a redownload and a reinstall would work better? I was having some errors at startup with a soundpack of a mud. None of the developers of the soundpack could figure out the issue. When I looked at the gma games website there was a small release, which when I downloaded fixed the issue I was having.

URL: https://forum.audiogames.net/post/610822/#p610822




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Re: Forza Horizon 4 Demo

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Forza Horizon 4 Demo

A controller has triggers instead of buttons, so you can alter how much you press the throttle. This becomes most important when you turn off traction control and stability assist.As I said, if you just sit and don't stear at least like once or twice, you won't get money or experience. That's how the game works. The game does allow you to take at least little control even when stearing is set to super easy.

URL: https://forum.audiogames.net/post/607320/#p607320




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Re: Forza Horizon 4 Demo

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Forza Horizon 4 Demo

If you do that you won't get any money. And I don't advice keyboard unless you're in a situation where you didn't get your controller with you.

URL: https://forum.audiogames.net/post/607255/#p607255




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Re: Forza Horizon 4 Demo

2021-01-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Forza Horizon 4 Demo

It does.

URL: https://forum.audiogames.net/post/607231/#p607231




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Re: Forza Horizon 4 Demo

2021-01-15 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Forza Horizon 4 Demo

I think it can be somehow playable. I think someone who plays nfs most wantted and hot pursuit can play this.If you call knowing when you turn based on where the car crashes, that is.But don't expect to be more than the last car in the pack.

URL: https://forum.audiogames.net/post/607107/#p607107




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Re: In the midst of rage, we found a place in the cosmos.

2021-01-15 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: In the midst of rage, we found a place in the cosmos.

Salvaging and transfering debris to a high paying factory is the easiest way of making money imo.

URL: https://forum.audiogames.net/post/606988/#p606988




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Re: Rip The blind swordsman?

2021-01-09 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Rip The blind swordsman?

I don't think so, the executable might contain its own Flash player inside.

URL: https://forum.audiogames.net/post/605484/#p605484




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Re: forza motorsport7 playability with racing wheel?

2020-12-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: forza motorsport7 playability with racing wheel?

Look at the microsoft store, there should be something like "trial" in the page of the game.

URL: https://forum.audiogames.net/post/602442/#p602442




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Re: forza motorsport7 playability with racing wheel?

2020-12-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: forza motorsport7 playability with racing wheel?

You can have a go at it with top speed, or maybe even tdv?

URL: https://forum.audiogames.net/post/602412/#p602412




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Re: forza motorsport7 playability with racing wheel?

2020-12-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: forza motorsport7 playability with racing wheel?

Hello,How do  we turn on the tts support for chats?

URL: https://forum.audiogames.net/post/602327/#p602327




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Re: in what games did you try Lion already?

2020-12-18 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: in what games did you try Lion already?

If I want to know in what position I finished the race in forza motorsport 7, immediately after the race ends, I activate lion and it tells me. But I need to be quik and be abel to anticipate when the race finishes. Also I activate sound ducking so I can hear better over the finishing sound.

URL: https://forum.audiogames.net/post/599763/#p599763




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Re: NVDASAPI: convey SAPI speech through NVDA

2020-11-19 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: NVDASAPI: convey SAPI speech through NVDA

Speech recognition in control panel>text reading

URL: https://forum.audiogames.net/post/591080/#p591080




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Re: About a half hour of me ripping around in several cars

2020-11-12 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: About a half hour of me ripping around in several cars

The car in 5:05 sounds awesome...Was there a streight track or something, or do you have enough vision to handle these cars without crashing?

URL: https://forum.audiogames.net/post/589089/#p589089




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Oh shit cheats problem

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Oh shit cheats problem

Hello,It sometimes randomly throws out an error that says failed the execute script the. I just changed the sounds of it, nothing else. Here's what the error log says:Traceback (most recent call last):
  File "the.py", line 7, in 
  File "functions.py", line 152, in mainmenu
  File "functions.py", line 914, in init
  File "functions.py", line 152, in mainmenu
  File "functions.py", line 835, in init
  File "functions.py", line 1260, in pause
  File "sound.py", line 51, in pause
  File "sound_lib\channel.py", line 31, in pause
return bass_call(BASS_ChannelPause, self.handle)
  File "sound_lib\main.py", line 49, in bass_call
raise BassError(code, get_error_description(code))
sound_lib.main.BassError: 24, not playing
Traceback (most recent call last):
  File "the.py", line 7, in 
  File "functions.py", line 152, in mainmenu
  File "functions.py", line 914, in init
  File "functions.py", line 152, in mainmenu
  File "functions.py", line 914, in init
  File "functions.py", line 152, in mainmenu
  File "functions.py", line 622, in init
  File "functions.py", line 1993, in check_cheats
AttributeError: 'player' object has no attribute 'elapsed'

URL: https://forum.audiogames.net/post/586923/#p586923




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Re: things you've done in the bokurano daibouken trilogy

2020-11-01 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: things you've done in the bokurano daibouken trilogy

Hello\I beat all modes of bk3 and in bk2 I came to the last stage but I didn't have enough hp to survive so I jumped, ended the stage before I landed, then entered the stage again so I was stuck at height-1. The final robot killed itself with the small robots it spawned.

URL: https://forum.audiogames.net/post/585379/#p585379




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Re: Any news on Blind Drive?

2020-10-24 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Any news on Blind Drive?

Hello,The blind drive twitter is very active atm, they keep posting screenshots and short clips of the game, to get people hyped up I guess.

URL: https://forum.audiogames.net/post/582873/#p582873




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Re: Problems with the Game "the gate"

2020-10-17 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Problems with the Game "the gate"

Hello,Hold down ctrl+right arrow. That will get you over them.

URL: https://forum.audiogames.net/post/580869/#p580869




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Re: NVDASAPI: convey SAPI speech through NVDA

2020-10-08 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: NVDASAPI: convey SAPI speech through NVDA

Here's that entombed thing you're talking about:https://yadi.sk/d/JzQtMGTp4GnV8g

URL: https://forum.audiogames.net/post/578650/#p578650




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Re: Gamepads/controllers

2020-09-28 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Gamepads/controllers

Either and xbox 360 USB controller or they say the Xbox one controller is good too.

URL: https://forum.audiogames.net/post/575037/#p575037




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Re: Entombed has too many bugs

2020-09-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Entombed has too many bugs

I have been able to deal the most damage with ogre fighter.

URL: https://forum.audiogames.net/post/574905/#p574905




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Re: Perilous Hearts, will it ever be more than a concept demo?

2020-09-25 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Perilous Hearts, will it ever be more than a concept demo?

@Post title:I don't think it will ever be.

URL: https://forum.audiogames.net/post/574038/#p574038




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The battle zone mod I was working on

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


The battle zone mod I was working on

Hello,This mod is not complete and I don't think I will work on it anymore.The enemy voices and cut scenes are not in English so I packed them into a different archive.Main mod is here:https://yadi.sk/d/O67VwurKTofoCAThe non-English content is here:https://yadi.sk/d/5bwqI_v1gb6oqwCopy these to the sounds folder and replace the files.I hope you enjoy.

URL: https://forum.audiogames.net/post/571259/#p571259




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The battle zone mod I was working on

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


The battle zone mod I was working on

Hello,This mod is not complete and I don't think I will work on it anymore.The enemy voices and cut scenes are not in English so I packed them into a different archive.Main mod is here:https://yadi.sk/d/O67VwurKTofoCAThe non-English content is here:https://yadi.sk/d/5bwqI_v1gb6oqwCopy these to your sounds folder and replace the files.I hope you enjoy.

URL: https://forum.audiogames.net/post/571259/#p571259




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The battle zone mod I was working on

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


The battle zone mod I was working on

Hello,This mod is not complete and I don't think I will work on it anymore.The enemy voices and cut scenes are not in English so I packed them into a different archive.Main mod is here:,https://yadi.sk/d/O67VwurKTofoCAThe non-English content is here:https://yadi.sk/d/5bwqI_v1gb6oqwCopy these to your sounds folder and replace the files.I hope you enjoy.

URL: https://forum.audiogames.net/post/571259/#p571259




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Re: useless cards in crazy party

2020-09-15 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: useless cards in crazy party

Idleness. Lol.

URL: https://forum.audiogames.net/post/570906/#p570906




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Re: some questions.

2020-09-13 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: some questions.

Advice: Make a new folder called backup in your mail account, and move the mail you really need there.

URL: https://forum.audiogames.net/post/570438/#p570438




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Re: The Vale (final?) Demo

2020-09-11 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Most players will not be technically minded and will rightfully expect the game to run when they start it for the first time. Having to do this renaming business is failure. They must fix it.

URL: https://forum.audiogames.net/post/569757/#p569757




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Re: The Vale (final?) Demo

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Xbox360 controller would do the job. People recommend the Xbox one controller as well.

URL: https://forum.audiogames.net/post/568636/#p568636




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Re: my microsoft flight simulator 2020 findings and opinion

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: my microsoft flight simulator 2020 findings and opinion

Hello,Guys who are having trouble with xbox, are you using windows 10?Maybe you can go into the xbox  console companion app and try some sort of login from there?

URL: https://forum.audiogames.net/post/568476/#p568476




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Re: Can anybody explain the overview of PS4's TTS and how it works?

2020-09-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Can anybody explain the overview of PS4's TTS and how it works?

Hello,Listen to Liam's the last of us 2 playthrough, the tts is used there.

URL: https://forum.audiogames.net/post/567695/#p567695




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Re: The Vale (final?) Demo

2020-09-03 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Oh, I thought you needed to somehow light the weapon before doing the fire burst. Thanks.

URL: https://forum.audiogames.net/post/566804/#p566804




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Re: A small problem with Chopper Challenge

2020-08-31 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: A small problem with Chopper Challenge

Hello,If you want to get the cheats generated, run game as administrator.

URL: https://forum.audiogames.net/post/565851/#p565851




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Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

I was gonna agree with the idea of blindness taunts more being a part of the game, until #166 pointed out that a blind girl being given a weapon isn't even realistic in the first place. You're definitely right. Lol

URL: https://forum.audiogames.net/post/565521/#p565521




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Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

I was gonna agree with the idea of blindess taunts more being a part of the game, until #166 pointed out that a blind girl being given a weapon isn't even realistic in the first place. You're definitely right. Lol

URL: https://forum.audiogames.net/post/565521/#p565521




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Re: The Vale (final?) Demo

2020-08-27 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

I just managed to light the blade, couldn't make fire burst.

URL: https://forum.audiogames.net/post/564962/#p564962




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Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Hello,To complete the game, press right stick after you open the map. I'm not sure what the keyboard equavelent is.

URL: https://forum.audiogames.net/post/564680/#p564680




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Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

You can maybe press escape to pause the game and select switch game instruction to keyboard? I don't know if that would work in tutorials.Couldn't figure out magic either, left trigger does nothing.

URL: https://forum.audiogames.net/post/564634/#p564634




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Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

You can maybe press escape to pause the game and select switch game instruction to keyboard? I don't know if that would work in tutorials.

URL: https://forum.audiogames.net/post/564634/#p564634




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Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Hello,I have enjoyed the experience. I did not read through all of the topic, but I have a cupple of small bugs to report:Every menu seems to have an empty option when you move up passed the first option.The music in the bow tutorial doesn't end in time, so when the main menu music starts it becomes wierd for a bit.If you cycle through options and consider and give up with purchases quickly in the smith shop, the instructions can overlap sometimes.Thank you for providing this demo. I was just getting into the story and was disappointed that it ended this quick. Also I tried the tutorial first so I can say I played the tutorial one and a half times I wish I would have known in the beginning that the game would provide tips as I continued so I wouldn't look at the tutorial.

URL: https://forum.audiogames.net/post/564604/#p564604




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Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Hello,I have enjoyed the experience. I did not read through all of the topic, but I have a cupple of small bugs to report:Every menu seems to have an empty option when you move up passed the first option.The music in the bow tutorial doesn't end in time, so when the main menu music starts it becomes wierd for a bit.If you cycle through options and consider and give up with purchases quickly in the smith shop, the introductions can overlap sometimes.Thank you for providing this demo. I was just getting into the story and was disappointed that it ended this quick. Also I tried the tutorial first so I can say I played the tutorial one and a half times I wish I would have known in the beginning that the game would provide tips as I continued so I wouldn't look at the tutorial.

URL: https://forum.audiogames.net/post/564604/#p564604




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Re: The Vale (final?) Demo

2020-08-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The Vale (final?) Demo

Hello,I have enjoyed the experience. I did not read through all of the topic, but I have a cupple of small bugs to report:Every menu seems to have an empty option when you move up passed the first option.The music in the bow tutorial doesn't end in time, so when the main menu music starts it becomes wierd for a bit.Thank you for providing this demo. I was just getting into the story and was disappointed that it ended this quick. Also I tried the tutorial first so I can say I played the tutorial one and a half times I wish I would have known in the beginning that the game would provide tips as I continued so I wouldn't look at the tutorial.

URL: https://forum.audiogames.net/post/564604/#p564604




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Re: Audio Racing Games

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Audio Racing Games

We should also be able to ram into apponents, spin them out etc, same for the player, he should be able to spin out when rammed.

URL: https://forum.audiogames.net/post/564087/#p564087




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Re: Audio Racing Games

2020-08-22 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Audio Racing Games

Hello,Opponents would be a very good idea. We have no proper racing games with ooponents except top speed. And they don't know when to brake.

URL: https://forum.audiogames.net/post/563540/#p563540




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Re: Audio Racing Games

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Audio Racing Games

Hello,I play top speed. I would like realistic car sounds if possible, and tracks with tunnels and more stuf than just walls at two sides.

URL: https://forum.audiogames.net/post/563432/#p563432




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Re: Why don't use Undead Assault on NVDA screenreader?

2020-08-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Why don't use Undead Assault on NVDA screenreader?

Press windows+rType %temp%Delete gen_py folder

URL: https://forum.audiogames.net/post/561930/#p561930




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Re: Eurofly and NVDA

2020-07-21 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Eurofly and NVDA

Hello,Maybe turn on sleep mode of NVDA?

URL: https://forum.audiogames.net/post/554344/#p554344




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Re: anew Top Speed 3 server hosted

2020-07-07 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: anew Top Speed 3 server hosted

I'm interested too, a discord server would be nice. I got in, a race was in progress and I was player four. The race has ended, I reconnected and was player 2. The race didn't start for like 20 minutes then I quit.

URL: https://forum.audiogames.net/post/549598/#p549598




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Re: anew Top Speed 3 server hosted

2020-07-07 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: anew Top Speed 3 server hosted

I'm interested too, a discord server would be nice. I got in and was player four. The race has ended, I reconnected and was player 2. The race didn't start for like 20 minutes then I quit.

URL: https://forum.audiogames.net/post/549598/#p549598




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Re: where are the madden 21 beta codes

2020-07-05 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: where are the madden 21 beta codes

I don't think the language people use can be limited, but I do think that there can be a room for developer questions.For this a developer rank should be made and only people with that rank should be allowed to make new topics to that room.Then comes the question, "how do we verify someone is a developer?"They can state the fact in the restriction topic. An advice can be put into the first post of the topic for developers.

URL: https://forum.audiogames.net/post/549027/#p549027




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Re: Programming language of blinded guide by l-works?

2020-06-28 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Programming language of blinded guide by l-works?

I think it's written in bgt.

URL: https://forum.audiogames.net/post/546544/#p546544




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Re: The vail

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: The vail

Some updates here:https://www.facebook.com/FallingSquirre … 11?__xts__[0]=68.ARD8AfWfNz-4jt1zHa0M87Yn-GqBjMzcfSW2kQmym7f0e-_ru6JU6QLKkmci9JA7VZwazZUk9Xtbbien8L25Yt-t2-RP6npMfXm22Pg1-TScND53-Fx-6oF5lEntY1zfvIZe2iAsXWYqO4IqXdZ1uehhr5PlB67PliJPUv3pQm3FITGUO8k0eqbxFig4Itqe3Y6em7aNMfAlBgkVGaphs3bJNg4m8pWiwJ0H2YiKpBMs-8gEoZcnl7IJq-j3qz8xEVC1ElfGkgraZlo4HTNKKhgfmzl7jwUYGZYQoZYd1l1Po0hmBKrfAn3Ey4wdj6FKHJAwJKeaYNyrS5rAaVvJfw

URL: https://forum.audiogames.net/post/543219/#p543219




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Hello,Forza drivers cup menu has been added.

URL: https://forum.audiogames.net/post/543168/#p543168




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-12 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Hello,If you mean the forza drivers cup, I did not add it yet but if you were to do a free play this guide can help.

URL: https://forum.audiogames.net/post/540422/#p540422




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Hello,there is no voice that helps during the race. Basically, when you hear a tire sound to the left, you turn right, when you hear one on the right, you turn left.

URL: https://forum.audiogames.net/post/540134/#p540134




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Hello,The guide is Here.If there is anything missing or you want to help adding new stuf, please tell me in this topic or contact me by email, I don't check pms.

URL: https://forum.audiogames.net/post/539903/#p539903




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Hello,@#10 I tried doing audio explanations but this game is very complex to explain if you get into stuf other than driving, so I gave up. Simba has done such a tutorial. Although very few of some mecanics have changed that demo is still relevant.

URL: https://forum.audiogames.net/post/538647/#p538647




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Hello #7,I just added that menu to the guide.

URL: https://forum.audiogames.net/post/538157/#p538157




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Re: Who is interested in a forza motorsport 7 menu guide?

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Who is  interested in a forza motorsport 7 menu guide?

Thank you #2 for your interest.@#3, when I think I did what I can I will post, and I will ask if anyone knows more, that way you can help.

URL: https://forum.audiogames.net/post/538040/#p538040




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Who is interested in a forza motorsport 7 menu guide?

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Who is  interested in a forza motorsport 7 menu guide?

Hello,I am currently in the process of preparing a menu guide for forza motorsport 7. The guide will be in html table format, so you will be able to use your screen reader table navigation commands to navigate. This is important because the tables I prepared are layed out just like the forza menu.I currently have the main menu, options, audio settings and hud settings, Free play, and race setup (when game type is set to custom) menus prepared. It takes some effort looking through all the menus, writing them down to excel spredsheets and turning them into html tables. I of course cannot give a release date since I'm doing this as volunteer. I won't be able to cover every single menu, but will attempt to cover as much as I can, at least the menus that don't change. I don't want to make all that effort, publish it and see there was already no interest in it. Seeing enough interest will definitely increase my motivation in doing this.Thank you.

URL: https://forum.audiogames.net/post/538021/#p538021




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Who is interested in a forza motorsport 7 menu guide?

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Who is  interested in a forza motorsport 7 menu guide?

Hello,I am currently in the process of preparing a menu guide for forza motorsport 7. The guide will be in html table format, so you will be able to use your screen reader table navigation commands to navigate. This is important because the tables I prepared are layed out just like the forza menu.I currently have the main menu, options, audio settings and hud settings, Free play, and race setup (when game type is set to custom) menus prepared. It takes some effort looking through all the menus, writing them down to excel spredsheets and turning them into html tables. I of course cannot give a release date since I'm doing this as volunteer. I don't want to make all that effort, publish it and see there was already no interest in it. Seeing enough interest will definitely increase my motivation in doing this.Thank you.

URL: https://forum.audiogames.net/post/538021/#p538021




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Re: Tube Sim Update on the way, do you have any bugs you’d like fixed?

2020-06-01 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Tube Sim Update on the way, do you have any bugs you’d like fixed?

Hello,you can quickly switch to shunt, adjust speed and switch to in service. But the issue of brakes annoys me too.

URL: https://forum.audiogames.net/post/535748/#p535748




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Re: Tube Sim Update on the way, do you have any bugs you’d like fixed?

2020-06-01 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Tube Sim Update on the way, do you have any bugs you’d like fixed?

I got a few more:1-When you activate deadman switch the motor sound should fade in very quickly rather than starting abruptly. It should fade out very quickly when you get your hhand off the switch.2-You should be counted as cleared once the operator says so, not whenever you press f8.3-The train sounds should crossfade when switching from over ground to underground or vice versa.4-The station backgrounds should be muffled if doors are closed. When you open/close doors it should crossfade.

URL: https://forum.audiogames.net/post/535653/#p535653




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Re: Tube Sim Update on the way, do you have any bugs you’d like fixed?

2020-06-01 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Tube Sim Update on the way, do you have any bugs you’d like fixed?

Hello,Following announcements seem to have very small leading silences in the beginning:The announcements of Bakerloo line, Jubilee line and Piccadilly line in the main menu Same issues with the announcements of a noticeable number of stations, and with the phrase “air pressure” in the status computer.The phraze “estimated time is” seems to have a trailing silenceWhen you’re in the middle of a deceleration and you suddenly accelerate, the motor sound ends up in some weird pitch.There are weird volume changes in the outside view. I made a recording and only included the parts where the bug happens. Listen to the following:https://we.tl/t-3jR4ZuzLuQThe phrase “simulated platform” should be re-recorded, the s in the beginning cannot be heardWhen there is a platform less than 10 meters, you press f4 and it tells you the distance. When you stop and release deadman switch that distance gets lost for some reason.

URL: https://forum.audiogames.net/post/535646/#p535646




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Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: NVDASAPI: convey SAPI speech through NVDA

You don't need to buy WinRar... Yes it says you need to buy it yourself but it let's you use it without limits.https://youtu.be/fTgZRVVr3_Y

URL: https://forum.audiogames.net/post/533526/#p533526




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Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: NVDASAPI: convey SAPI speech through NVDA

Maybe winrar being out of date was the problem, I didn't think it was very old but upgraded just in case.

URL: https://forum.audiogames.net/post/53/#p53




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Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: NVDASAPI: convey SAPI speech through NVDA

Thanks, Extracting with 7-zip worked. Op should compress it with more standard zip format so it can be extracted with anything.

URL: https://forum.audiogames.net/post/532967/#p532967




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Re: NVDASAPI: convey SAPI speech through NVDA

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: NVDASAPI: convey SAPI speech through NVDA

Hello,I tried extracting zip with WinRar it failed. Failed with explorer too. What do I do?

URL: https://forum.audiogames.net/post/532742/#p532742




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Re: problem with v autodrive in gta v

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: problem with v autodrive in gta v

How do we set waypoints?

URL: https://forum.audiogames.net/post/531890/#p531890




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Re: problem with v autodrive in gta v

2020-05-19 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: problem with v autodrive in gta v

Hello,I'm very sorry for highjacking this topic, but I have asked this question in different topics and couldn't get an answer. How do you teleport to the passenger to pick him up?Pressing d and page down just doesn't work, VAutodrive keeps wandering around instad of going to a gps location.

URL: https://forum.audiogames.net/post/531347/#p531347




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Re: problem with v autodrive in gta v

2020-05-19 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: problem with v autodrive in gta v

Hello,I'm very sorry for hihgjacking this topic, but I have asked this question in different topics and couldn't get an answer. How do you teleport to the passenger to pick him up?Pressing d and page down just doesn't work, VAutodrive keeps wandering around instad of going to a gps location.

URL: https://forum.audiogames.net/post/531347/#p531347




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Re: dragon pong league, idea

2020-05-18 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: dragon pong league, idea

Hello,I cannot forward ports. Can I join? Asking because of post #3

URL: https://forum.audiogames.net/post/530892/#p530892




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Re: SA2NVDA for entombed

2020-05-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: SA2NVDA for entombed

https://we.tl/t-rLK85e9XoG

URL: https://forum.audiogames.net/post/529853/#p529853




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Re: guyde for killing the magical ball in bk 3

2020-05-14 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

I was mistaken by blowing up the first wall. The fight starts when I don't do that.

URL: https://forum.audiogames.net/post/529273/#p529273




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Re: who is playing road to rage?

2020-05-13 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: who is playing road to rage?

Hello,One server I can recommend is christopherw.me 5678The maps are usually big, so we need like 4-5 people to play. We should organize via the group some time.

URL: https://forum.audiogames.net/post/528905/#p528905




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Re: guyde for killing the magical ball in bk 3

2020-05-12 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

So why doesn't it work?

URL: https://forum.audiogames.net/post/528649/#p528649




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Re: guyde for killing the magical ball in bk 3

2020-05-12 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

Hello,I did what you wrote:I go to stage 20.3I go to 39 27. Then I go to 41.I use c4, I jump and I fall to 41 26. Then ı use c4 again, I jump and I fall to 41 25. After that when I go right I fall and end up with the dogs. Nothing special happens.

URL: https://forum.audiogames.net/post/528496/#p528496




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Re: guyde for killing the magical ball in bk 3

2020-05-11 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

When I use c4 in 41 26 battle doesn't start.

URL: https://forum.audiogames.net/post/528307/#p528307




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Re: aim bot for gTA offline can you recomend one?

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: aim bot for gTA offline can you recomend one?

Pause game, 3 right, 2 enter, one down, one right, enter.

URL: https://forum.audiogames.net/post/527776/#p527776




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Re: Let's talk about audio FPS's

2020-05-07 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Let's talk about audio FPS's

Rtr was the best of it all. If servers that are currently available wouldn't run large maps some people can hop in and play.

URL: https://forum.audiogames.net/post/526692/#p526692




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Re: entombed questions

2020-05-06 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: entombed questions

Hello,One guy of your team should focus on keeping drake down. If he is down he spends his turn trying to stand up, every time.

URL: https://forum.audiogames.net/post/526187/#p526187




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Re: contact details for driftwood

2020-05-02 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: contact details for driftwood

Hello,Don't check for a response. Check if the game lets you play or not.

URL: https://forum.audiogames.net/post/525044/#p525044




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GTA V taxi missions

2020-04-25 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


GTA V taxi missions

Hello,I spawn a taxi and I honk the horn. Dispatch sends direction to my gps. I press d and press page down. My pc doesn't have page down key so I use fn+down arrow. I press j to start driving. Does this actually work, or is me being too impatient and giving up the reason why I'm not getting results?

URL: https://forum.audiogames.net/post/522559/#p522559




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Re: auto drive mod for gta 5 question

2020-04-17 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: auto drive mod for gta 5 question

Press j again.

URL: https://forum.audiogames.net/post/520274/#p520274




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Re: auto drive mod for gta 5 question

2020-04-16 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: auto drive mod for gta 5 question

You press j, with left/right arrows you adjust speed, with ctrl+left/right you adjust aggressiveness, I recommend pressing ctrl+right once.You can press j on foot too and he will go randomly.

URL: https://forum.audiogames.net/post/519992/#p519992




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Re: Input needed for planned audio football project

2020-04-13 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Input needed for planned audio football project

Hello,When I saw this topic I was like no, I don't think this will get anywhere. But when I saw Robjoy as the poster I was like yeah, this is gonna be serious. Good luck!

URL: https://forum.audiogames.net/post/519254/#p519254




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Re: Roadsplat 3d is coming along nicely

2020-04-13 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Roadsplat 3d is coming along nicely

Hello,I think the cars in the left or right sides, once they pass, should fade out naturally. It would be even cooler if they'd fade in while aproaching as well.

URL: https://forum.audiogames.net/post/519122/#p519122




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Re: Roadsplat 3d is coming along nicely

2020-04-11 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: Roadsplat 3d is coming along nicely

Hello,The match like thing always seems to explode in the center.

URL: https://forum.audiogames.net/post/518333/#p518333




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Re: can anyone give a link to the l-work patch for supershot

2020-04-09 Thread AudioGames . net ForumGeneral Game Discussion : burak via Audiogames-reflector


  


Re: can anyone give a link to the l-work patch for supershot

Hello,you can find it at agarchive.net

URL: https://forum.audiogames.net/post/517662/#p517662




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