Re: old swamp version needed.

2020-11-01 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: old swamp version needed.

The audiogames archive probably has the one you're looking for.

URL: https://forum.audiogames.net/post/585403/#p585403




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Re: Retroarch is now accessible

2020-04-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Retroarch is now accessible

I just installed the latest version of Retroarch and I'm unable to access tabs other than the main menu. Pressing the right arrow doesn't do anything, and the left arrow causes speech to stop entirely until I restart it.Does anyone have any ideas about how I could fix this? Deleting the Retroarch.cfg and having the program make a new one doesn't change anything.Thanks.

URL: https://forum.audiogames.net/post/516175/#p516175




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Re: Retroarch is now accessible

2020-04-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Retroarch is now accessible

I just installed the latest version of Retroarch and I'm unable to access tabs other than the main menu. Pressing the right arrow doesn't do anything, and the left arrow causes speech to stop entirely until I restart it.Does anyone have any ideas about how I could fix this?Thanks.

URL: https://forum.audiogames.net/post/516175/#p516175




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Re: New Nintendo Switch Accessibility Settings?

2019-07-24 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: New Nintendo Switch Accessibility Settings?

If you're referring to this reddit post, the narration feature is built into Minecraft. The Switch doesn't have any sort of native screen reader.

URL: https://forum.audiogames.net/post/450847/#p450847




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Re: New Nintendo Switch Accessibility Settings?

2019-07-24 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: New Nintendo Switch Accessibility Settings?

If you're referring to this reddit post, the narration feature is built into Minecraft. The switch doesn't have a native screen reader.

URL: https://forum.audiogames.net/post/450847/#p450847




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Re: New Nintendo Switch Accessibility Settings?

2019-07-24 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: New Nintendo Switch Accessibility Settings?

If you're referring to [this reddit post,](https://www.reddit.com/bguywa) the narration feature is built into Minecraft. The switch doesn't have a native screen reader.

URL: https://forum.audiogames.net/post/450847/#p450847




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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-10-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Man, just wait for the game. So many questions about things that will be answered once the game is released.

URL: http://forum.audiogames.net/viewtopic.php?pid=335366#p335366





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Re: Question for Gamers Running Windows XP

2017-03-22 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Question for Gamers Running Windows XP

I'm one of the people who are on modern Windows. Honestly, I like seeing software drop support for XP. People will have to move over eventually, and the longer they wait, the more difficult it's going to be to get familiar with current versions of Windows.If you fire up a virtual machine just to play some old audio games, I see no problem with that. But people who are still running XP as a daily driver are just asking for issues.

URL: http://forum.audiogames.net/viewtopic.php?pid=303427#p303427





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-09 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Nice goals. Hopefully you can meet them. I really like the second one. We don't have many audio games that have decent graphics, and it would be cool to have more.

URL: http://forum.audiogames.net/viewtopic.php?pid=293142#p293142





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-09 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Awesome goals. Hopefully you can meet them. I really like the second one. We don't have many audio games that have decent graphics, and it would be awesome to have more.

URL: http://forum.audiogames.net/viewtopic.php?pid=293142#p293142





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-09 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Awesome goals. Hopefully you can meet them. I really like goal 2. We don't have many audio games that have decent graphics, and it would be awesome to have in this one.

URL: http://forum.audiogames.net/viewtopic.php?pid=293142#p293142





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-09 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I'm really hoping you make it to the second goal. Having decent graphics would be really nice compared to the very basic graphics in other games.

URL: http://forum.audiogames.net/viewtopic.php?pid=293139#p293139





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-09 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

I'm really hoping you make it to the second goal. Having decent graphics would be really nice compared to the very basic graphics found in other audiogames.

URL: http://forum.audiogames.net/viewtopic.php?pid=293139#p293139





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Nice. It just reached the goal.

URL: http://forum.audiogames.net/viewtopic.php?pid=292539#p292539





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Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

Backed the project last night. This sounds awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=292510#p292510





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Re: Sky Heroes - Airik the Cleric Toys

2016-12-30 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Sky Heroes - Airik the Cleric Toys

This isn't my type of game, but I am curious about something.Will this be released before or after Edge of Winter?

URL: http://forum.audiogames.net/viewtopic.php?pid=291490#p291490





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Re: Rastley, the sandbox of audiogames

2016-12-23 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Rastley, the sandbox of audiogames

I've sent a message to Rastley asking if he would consider using some of my binaural ocean sounds in the game. I went on vacation last month and recorded them, and it'd be awesome to see them being used for something. Check out a sample. I think they're very relaxing.On a serious note though, thanks for the laugh. People's reaction to this made it better.

URL: http://forum.audiogames.net/viewtopic.php?pid=290675#p290675





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Re: Rastley, the sandbox of audiogames

2016-12-23 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Rastley, the sandbox of audiogames

I've sent a message to Rastley asking if he would consider using some of my binaural ocean sounds in the game. I went on vacation last month and recorded them, and it'd be awesome to see them being used for something. Check out a sample. I think they're very relaxing.

URL: http://forum.audiogames.net/viewtopic.php?pid=290675#p290675





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Re: are therre other captcha solution methods?

2016-08-14 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: are therre other captcha solution methods?

CaptchaBeGone has worked much better for me than Rumola. Rumola actually got on my nerves because it would get the captcha wrong half the time.

URL: http://forum.audiogames.net/viewtopic.php?pid=274246#p274246





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Re: are therre other captcha solution methods?

2016-08-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: are therre other captcha solution methods?

Solona hasn't been around in years. CaptchaBeGone is another good choice.

URL: http://forum.audiogames.net/viewtopic.php?pid=273713#p273713





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Re: Hosting RTR on Linux server?

2016-08-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Hosting RTR on Linux server?

You can. I've run an RTR on a Linode before. Install Wine, then after you've set up your server as you normally would, use Wine to run the executable.I'd also recommend using Screen so you can log out of SSH while the server is running.

URL: http://forum.audiogames.net/viewtopic.php?pid=272790#p272790





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Re: Hosting RTR on Linux server?

2016-08-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Hosting RTR on Linux server?

You can. I've run an RTR on a Linode before. Install Wine, then after you've set up your server as you normally would, use Wine to run the executable.

URL: http://forum.audiogames.net/viewtopic.php?pid=272790#p272790





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Re: Pokemon GO

2016-07-09 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Pokemon GO

That Reddit post appears to have been removed.

URL: http://forum.audiogames.net/viewtopic.php?pid=267513#p267513





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Re: Recent changes to the forum?

2016-06-01 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Recent changes to the forum?

Try maximizing the window.

URL: http://forum.audiogames.net/viewtopic.php?pid=262593#p262593





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

Hey 34. Allow me to throw another brick in this fire. What does Ivan being an American have to do with this?

URL: http://forum.audiogames.net/viewtopic.php?pid=261175#p261175





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Re: Beyond the Bullet (for those who want to play)

2016-05-21 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Beyond the Bullet (for those who want to play)

34: I love your outbursts. Allow me to throw another brick in your fire though. What does being an American have to do with this?

URL: http://forum.audiogames.net/viewtopic.php?pid=261174#p261174





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Re: What we know about Over Watch?

2016-05-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What we know about Over Watch?

I remember something similar happening with Quantum Break. I'm not sure why though.

URL: http://forum.audiogames.net/viewtopic.php?pid=259895#p259895





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Re: What we know about Over Watch?

2016-05-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What we know about Over Watch?

I'm a bit confused. I keep seeing people talk about this game and how they think it will be accessible. This is taken from Wikipedia. Overwatch currently has four main game modes, including a hybrid of assault and escort:• Assault: The attacking team is tasked with capturing two target points on the map, while the defending team must stop them.• Escort: The attacking team is tasked with escorting a payload to a certain delivery point before time runs out, while the defending team must stop them. The payload vehicle moves along a fixed track when any player on the attacking team is close to it.• Assault/Escort: The attacking team has to capture the payload and escort it to its destination, while the defending team tries to hold them back.• Control: Each team tries to capture and maintain a control point until their capture percentage reaches 100%. This game mode is played in a best-of-three format.It sounds like a fun game, sure. But I see no reason why it would be accessible. Edit: I did some more research. It has some cool audio stuff, but I'd be willing to bet that this isn't going to be accessible like people are hoping. Unless there's something big that I'm missing. Even the best audio design in the world isn't going to help you navigate complex maps and avoid sighted players on the enemy team.

URL: http://forum.audiogames.net/viewtopic.php?pid=259892#p259892





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Re: What we know about Over Watch?

2016-05-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What we know about Over Watch?

I'm a bit confused. I keep seeing people talk about this game and how they think it will be accessible. This is taken from Wikipedia. Overwatch currently has four main game modes, including a hybrid of assault and escort:• Assault: The attacking team is tasked with capturing two target points on the map, while the defending team must stop them.• Escort: The attacking team is tasked with escorting a payload to a certain delivery point before time runs out, while the defending team must stop them. The payload vehicle moves along a fixed track when any player on the attacking team is close to it.• Assault/Escort: The attacking team has to capture the payload and escort it to its destination, while the defending team tries to hold them back.• Control: Each team tries to capture and maintain a control point until their capture percentage reaches 100%. This game mode is played in a best-of-three format.It sounds like a fun game, sure. But I see no reason why it would be accessible. Edit: I did some more research. It has some cool audio stuff, but I'd be willing to bet that this isn't going to be accessible like people are hoping. Unless there's something big that I'm missing. Even with awesome audio, I don't see this type of game being accessible. The best audio in the world isn't going to help you navigate complex maps and avoid sighted players on the enemy team.

URL: http://forum.audiogames.net/viewtopic.php?pid=259892#p259892





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Re: What we know about Over Watch?

2016-05-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What we know about Over Watch?

I'm a bit confused. I keep seeing people talk about this game and how they think it will be accessible. This is taken from Wikipedia. Overwatch currently has four main game modes, including a hybrid of assault and escort:• Assault: The attacking team is tasked with capturing two target points on the map, while the defending team must stop them.• Escort: The attacking team is tasked with escorting a payload to a certain delivery point before time runs out, while the defending team must stop them. The payload vehicle moves along a fixed track when any player on the attacking team is close to it.• Assault/Escort: The attacking team has to capture the payload and escort it to its destination, while the defending team tries to hold them back.• Control: Each team tries to capture and maintain a control point until their capture percentage reaches 100%. This game mode is played in a best-of-three format.It sounds like a fun game, sure. But I see no reason why it would be accessible. Edit: I did some more research. It has some cool audio stuff, but I'd be willing to bet that this isn't going to be accessible like people are hoping. Unless there's something big that I'm missing. Check out some gameplay videos on Youtube or something.

URL: http://forum.audiogames.net/viewtopic.php?pid=259892#p259892





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Re: What we know about Over Watch?

2016-05-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What we know about Over Watch?

I'm a bit confused. I keep seeing people talk about this game and how they think it will be accessible. This is taken from Wikipedia. Overwatch currently has four main game modes, including a hybrid of assault and escort:• Assault: The attacking team is tasked with capturing two target points on the map, while the defending team must stop them.• Escort: The attacking team is tasked with escorting a payload to a certain delivery point before time runs out, while the defending team must stop them. The payload vehicle moves along a fixed track when any player on the attacking team is close to it.• Assault/Escort: The attacking team has to capture the payload and escort it to its destination, while the defending team tries to hold them back.• Control: Each team tries to capture and maintain a control point until their capture percentage reaches 100%. This game mode is played in a best-of-three format.It sounds like a fun game, sure. But I see no reason why it would be accessible.

URL: http://forum.audiogames.net/viewtopic.php?pid=259891#p259891





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Re: Looking for Danger City

2016-05-07 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Looking for Danger City

Here it is.

URL: http://forum.audiogames.net/viewtopic.php?pid=259759#p259759





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Re: racing games any interest

2016-05-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: racing games any interest

Aprone, that was quite amusing. I spent more time than I probably should have playing it.On the topic of Top Speed, I could never really get into it. The cars sound way too unrealistic. If we had a game that supported multi-player that didn't sound as bad, I'd definitely be interested. I know of a few racing games but none other than TS that have multi-player.

URL: http://forum.audiogames.net/viewtopic.php?pid=259369#p259369





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Re: racing games any interest

2016-05-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: racing games any interest

Aprone, that was quite amusing. I spent more time than I probably should have playing it.On the topic of Top Speed, I could never really get into it. The cars sound way too fake. If we had a game that supported multi-player that didn't sound as bad, I'd definitely be interested. I know of a few racing games but none other than TS that have multi-player.

URL: http://forum.audiogames.net/viewtopic.php?pid=259369#p259369





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Re: Undead Assault: Concept Demo release on February 22nd

2016-04-30 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Look in your Undead Assault folder for a folder called Config. If you have that folder, go into it and delete the game.conf file and try launching it again. I actually just came across this problem recently when trying to put UA on my tablet. I don't know if I just got lucky and that fixed it, or if that's actually a fix. Manuel would probably have to clarify that one.

URL: http://forum.audiogames.net/viewtopic.php?pid=258883#p258883





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Re: Undead Assault: Concept Demo release on February 22nd

2016-04-30 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Look in your Undead Assault folder for a folder called Config. If you have that folder, go into it and delete the game.conf file and try launching it again. I actually just came across this problem recently when trying to put UA on my tablet. I don't know if I just got lucky and that fixed it, or if that's actually a fix. Manuel would probably have to shine more light on that one.

URL: http://forum.audiogames.net/viewtopic.php?pid=258883#p258883





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Re: Undead Assault: Concept Demo release on February 22nd

2016-04-30 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

Look in your Undead Assault folder for a folder called Config. if you have that folder, go into it and delete the game.conf file and try launching it again. I actually just came across this problem recently when trying to put UA on my tablet. I don't know if I just got lucky and that fixed it, or if that's actually a fix. manuel would probably have to shine more light on that one.

URL: http://forum.audiogames.net/viewtopic.php?pid=258883#p258883





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Re: Undead Assault: Concept Demo release on February 22nd

2016-04-30 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

@mojsior is right. The link in the first post still works.

URL: http://forum.audiogames.net/viewtopic.php?pid=258782#p258782





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Re: Undead assault streaming for sure happening tonight on KJSC radio.

2016-03-26 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Undead assault streaming for sure happening tonight on KJSC radio.

You've already missed it. It happened yesterday.

URL: http://forum.audiogames.net/viewtopic.php?pid=255122#p255122





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Re: Anyone interested in a Castaways 2 public beta?

2016-03-03 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Anyone interested in a Castaways 2 public beta?

I'd definitely be interested. I've actually just played a little of the original Castaways, so it's cool that you're working on another one.

URL: http://forum.audiogames.net/viewtopic.php?pid=252457#p252457





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Re: hAudiogames IRC Channel

2016-02-21 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: hAudiogames IRC Channel

Just logged on. Doesn't look like the channel is very active yet. Nobody was there.

URL: http://forum.audiogames.net/viewtopic.php?pid=251138#p251138





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-15 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

I believe the version I uploaded already has the patch installed. I don't have the original iso anymore or I would have uploaded that instead of the program files directly. Just open the Grizzly Gulch.exe file and the game should start.

URL: http://forum.audiogames.net/viewtopic.php?pid=250427#p250427





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-15 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

I believe the version I uploaded already has the patch installed. I don't have the original iso anymore or I would have uploaded that instead of the program files directly. Just open Grizzly Gulch.exe file and the game should start.

URL: http://forum.audiogames.net/viewtopic.php?pid=250427#p250427





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Re: how can i download the Grizzly Gulch Western Extravaganza?

2016-02-15 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: how can i download the Grizzly Gulch Western Extravaganza?

ChillinghamGrizzly Gulch

URL: http://forum.audiogames.net/viewtopic.php?pid=250380#p250380





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Re: Escape the Dark Legion purchase still unforfilled

2015-12-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Escape the Dark Legion purchase still unforfilled

If I'm remembering correctly, the person who developed that game is CAEJones. He's on this forum so he might roll by this topic soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=241606#p241606





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Re: Escape the Dark Legion purchase still unforfilled

2015-12-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Escape the Dark Legion purchase still unforfilled

If I'm remembering correctly, the person who developed that game is CAEJones. If that's who made it, he is on this forum so he might roll by this topic soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=241606#p241606





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

Here are some from your list that I have. I might have more so I'll keep looking.Audio RumbleBlind RallyBounty HunterFiremanJumpmanLeap of FaithSorry, that's all I have for now. If I find more, I'll update this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=241305#p241305





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

Here are some from your list that I have. I might have more so I'll keep looking.Audio RumbleBlind RallyBounty HunterDuelling SwordsFiremanJumpmanLeap of FaithSorry, that's all I have for now. If I find more, I'll update this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=241305#p241305





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

I did upload them. Those links go to the files.

URL: http://forum.audiogames.net/viewtopic.php?pid=241323#p241323





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

Here are some from your list that I have. I might have more so I'll keep looking.Audio RumbleBig CahunaBlind RallyBounty HunterDueling SwordsFiremanFlyswatterJumpmanLeap of FaithUnderwaterWindmillSorry, that's all I have 
 for now. If I find more, I'll update this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=241305#p241305





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

Here are some from your list that I have. I might have more so I'll keep looking.Audio RumbleBlind RallyBounty HunterFiremanJumpmanLeap of FaithSorry, that's alll I have for now.

URL: http://forum.audiogames.net/viewtopic.php?pid=241305#p241305





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

Here are some from your list that I have. I might have more so I'll keep looking.Audio RumbleBlind RallyBounty HunterDueling SwordsFiremanJumpmanLeap of FaithSorry, that's all I have for now. If I find more, I'll update this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=241305#p241305





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Re: trying to track down a bunch of games please.

2015-12-05 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: trying to track down a bunch of games please.

Here are some from your list that I have. I might have more so I'll keep looking.Audio RumbleBig CahunaBlind RallyBounty HunterDueling SwordsFiremanFlyswatterLeap of FaithJumpmanUnderwaterWindmillSorry, that's all I have 
 for now. If I find more, I'll update this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=241305#p241305





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Re: What is my Xbox live gold subscription code?

2015-12-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What is my Xbox live gold subscription code?

I'm not sure what you're asking. If you bought a subscription card, the code should be on the back. If you bought it digitally it should have been emailed to you. Finally, if you bought it directly from Microsoft it is automaticaly applied to your account.

URL: http://forum.audiogames.net/viewtopic.php?pid=241121#p241121





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Re: What is my Xbox live gold subscription code?

2015-12-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: What is my Xbox live gold subscription code?

I'm not sure what you're asking. If you bought a subscription card, the code should be on the back. If you bought it digitally it should have been emailed to you. Finally, if you bought it directly from Microsoft it is automatically applied to your account.

URL: http://forum.audiogames.net/viewtopic.php?pid=241121#p241121





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Re: UP, playing on custom server from me

2015-12-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: UP, playing on custom server from me

I can't stress enough how much I wouldn't recommend this. That version of Ultrapower is incredibly insecure.

URL: http://forum.audiogames.net/viewtopic.php?pid=241118#p241118





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Re: Upcoming Stream of a new game called, "Undead Assault"

2015-12-02 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Upcoming Stream of a new game called, "Undead Assault"

Hi there SLJ.I think I can answer some of those questions.  1: The limit is four players because that's how it is in the game that this is based on.  3: As of now, the game runs on a central server. Players create and join games on the same server.  4: I know he plans on adding more maps, as well as adding things to the map that was shown in Deng's demo stream. I have no idea about creating your own maps though.

URL: http://forum.audiogames.net/viewtopic.php?pid=240805#p240805





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Re: Upcoming Stream of a new game called, Call Of Duty Zombies

2015-11-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Upcoming Stream of a new game called, Call Of Duty Zombies

Don't you think you're over reacting, just a bit?

URL: http://forum.audiogames.net/viewtopic.php?pid=240300#p240300





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Re: Upcoming Stream of a new game called, Call Of Duty Zombies

2015-11-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Upcoming Stream of a new game called, Call Of Duty Zombies

Seriously, don't you think you're over reacting, just a bit? Honestly you're blowing this way out of per portion. If the developer isn't making money from the game, what's the big deal? Plenty of other games have done the same thing, with no issue.

URL: http://forum.audiogames.net/viewtopic.php?pid=240300#p240300





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Re: Upcoming Stream of a new game called, Call Of Duty Zombies

2015-11-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Upcoming Stream of a new game called, Call Of Duty Zombies

Seriously, don't you think you're over reacting, just a bit? I really don't feel like going on a rant here, but honestly you're blowing this way out of per portion

URL: http://forum.audiogames.net/viewtopic.php?pid=240300#p240300





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Re: Griff! Fantasy Sidescrolling Platformer

2015-11-20 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Griff! Fantasy Sidescrolling Platformer

You might be waiting a while. I believe people are still waiting on Edge of Winter by this developer.

URL: http://forum.audiogames.net/viewtopic.php?pid=239344#p239344





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Re: Griff! Fantasy Sidescrolling Platformer

2015-11-20 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Griff! Fantasy Sidescrolling Platformer

You might be waiting a while. I think people are still waiting on Edge of Winter by this guy.

URL: http://forum.audiogames.net/viewtopic.php?pid=239344#p239344





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Re: Griff! Fantasy Sidescrolling Platformer

2015-11-20 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Griff! Fantasy Sidescrolling Platformer

You might be waiting a while. I think people are still waiting on Edge of Winter by this developer.

URL: http://forum.audiogames.net/viewtopic.php?pid=239344#p239344





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Re: cheat codes for the gate vg storm

2015-11-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: cheat codes for the gate vg storm

You can also use it to lock your health at a high value. If you lock it high enough, you can just walk right over pits for example.

URL: http://forum.audiogames.net/viewtopic.php?pid=238225#p238225





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Re: new xbox one update coming next week

2015-11-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: new xbox one update coming next week

I've heard Narrator on the Xbox One, and to be honest, it sounds pretty damn cool. I've seen it read menus, the settings menu for sure. I've also seen it read messages, and do a few things in the TV application. It really sounds cool, and I'm definitely waiting for it. I've always wanted to have a gaming console with a screen reader on it, even if it's incredibly basic. I think the PSP is when I really started to want a screen reader. But this doesn't look like it's going to be basic at all. It should be pretty cool.

URL: http://forum.audiogames.net/viewtopic.php?pid=237593#p237593





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Re: new xbox one update coming next week

2015-11-06 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: new xbox one update coming next week

I've heard Narrator on the Xbox One, and to be honest, it sounds pretty damn cool. I've seen it read menus, the settings menu for sure. I've also seen it read messages, and do a few things in the TV application. It really sounds cool, and I'm definitely waiting for it. I've always wanted to have a gaming console with a screen reader on it, even if it's incredibly basic. I think the PSP is when I really started to want a screen reader. But this doesn't look like it's going to be basic at all. It should be pretty cool. I do know that it can't read inside applications like Netflix and such though. At least not yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=237593#p237593





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Re: some disappointing news if no one knows yet.

2015-10-04 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: some disappointing news if no one knows yet.

This saddens me. I've been playing iMobsters for years now and have so much money coming in every hour. I played their other games too but liked iMobsters the best.

URL: http://forum.audiogames.net/viewtopic.php?pid=233814#p233814




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Re: Will we see Swamp Tide again?

2015-08-29 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Will we see Swamp Tide again?

Thanks for the response, Aprone. We certainly havent forgotten. Tide was a really nice game to play with friends and it would be awesome to be able to play again.

URL: http://forum.audiogames.net/viewtopic.php?pid=229614#p229614




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Re: Will we see Swamp Tide again?

2015-08-28 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Will we see Swamp Tide again?

I still have many different versions of tide, including the very first testing version. I dont believe Tide was ever included with Swamp. To add on to what Deng said, I would definitely add more time to my account to play Tide.

URL: http://forum.audiogames.net/viewtopic.php?pid=229593#p229593




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Will we see Swamp Tide again?

2015-08-28 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Will we see Swamp Tide again?

Hello everyone. I suppose this post is aimed more at Aprone than anyone else, but it would be nice to see what everyone else thinks as well. I was wondering if Aprone had any plans to bring Swamp Tide back? I know when it was released, the hope was to eventually include it as an alternate game mode of Swamp. My gamer account ran out of time a while ago but I havent refreshed it since I dont really have a desire to play the main Swamp version. I think bringing back Swamp Tide would be a nice way to refresh the game. It was a nice little game to play for like 30 minutes, take a break and then come back later. Im just curious to see if there are plans for Swamp Tide in the future, or if its something that probably wont return. Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=229580#p229580




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Re: Playing games like Palace Punch-up and Top Speed over the internet

2015-08-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi Chris. Although I really hate making posts like this, I know youre probably not going to read it otherwise. Please check your private messages. I think I can help you, but like I said in the message, conversing of the forum would probably be quite tedious.

URL: http://forum.audiogames.net/viewtopic.php?pid=229390#p229390




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Re: Playing games like Palace Punch-up and Top Speed over the internet

2015-08-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Playing games like Palace Punch-up and Top Speed over the internet

Hi Chris. Although I really hate making posts like this, I know youre probably not going to read it otherwise. Please check your private messages. I think I can help you, but like I said in the message, conversing on the forum would probably be quite tedious.

URL: http://forum.audiogames.net/viewtopic.php?pid=229390#p229390




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Re: DeathMatch, a new beginning

2015-08-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Hi there. I really like the new speed system. The only thing Ive noticed with it is that the engines of ships dont seem to reflect the speed change like they used to. It always sounds like your ship is stationary. While this isnt that big of a deal, I do kind of miss it. Thanks for all the work you put into this game. I see the large number of people firing questions at you in the chat quite often, and I just wanted to say that I appreciate all the work you put into this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=227024#p227024




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Re: DeathMatch, a new beginning

2015-08-08 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

I see. With that in mind, I think the reason I didnt notice it become an annoyance was because I didnt have any of the bigger ships when the game was using the old speed system and just recently began buying the bigger ones. Thanks for the information.

URL: http://forum.audiogames.net/viewtopic.php?pid=227052#p227052




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Re: Rtr server topic, post servers that are up!

2015-08-02 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Rtr server topic, post servers that are up!

Ive thought about putting an RTR server on my Linode so it would always be on, but I dont know what happened to the Linux version of the server that used to be distributed with RTR.I also cant get over how many bugs there still are in that game.

URL: http://forum.audiogames.net/viewtopic.php?pid=226258#p226258




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Re: Rtr server topic, post servers that are up!

2015-08-02 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Rtr server topic, post servers that are up!

Ive thought about putting a server on my Linode so it would always be on, but I dont know what happened to the Linux version of the server that used to be distributed with RTR.I also cant get over how many bugs there still are in that game.

URL: http://forum.audiogames.net/viewtopic.php?pid=226258#p226258




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Re: Become a Beta team tester today!

2015-07-12 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Become a Beta team tester today!

On second glace, I think theres a typo in you link. In the word server, you have two vs.

URL: http://forum.audiogames.net/viewtopic.php?pid=223689#p223689




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Re: Become a Beta team tester today!

2015-07-12 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Become a Beta team tester today!

On second glance, I think theres a typo in your link. In the word server, you have two vs. If you remove one, your site works fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=223689#p223689




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Re: Become a Beta team tester today!

2015-07-12 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Become a Beta team tester today!

Hi. Your DNS doesnt appear to be working correctly. It isnt pointing to your site. I dont think its peoples browser. I just thought Id let you know in case it helps. No matter, Ill do te form via pm

URL: http://forum.audiogames.net/viewtopic.php?pid=223687#p223687




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Re: Become a Beta team tester today!

2015-07-12 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Become a Beta team tester today!

Hi. Your DNS doesnt appear to be working correctly. It isnt pointing to your site.

URL: http://forum.audiogames.net/viewtopic.php?pid=223687#p223687




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Re: Become a Beta team tester today!

2015-07-12 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Become a Beta team tester today!

Hi. Your DNS doesnt appear to be working correctly. It isnt pointing to your site. I dont think its peoples browser. I just thought Id let you know in case it helps. No matter, Ill do the form via pm

URL: http://forum.audiogames.net/viewtopic.php?pid=223687#p223687




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Re: help with soul trapper

2015-02-13 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

Notice that the beat slows down. You have to slow your tapping down as well. Also, try not to miss any beats because when you do, it sets you back a few clicks.

URL: http://forum.audiogames.net/viewtopic.php?pid=204735#p204735




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Re: help with soul trapper

2015-02-12 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

Tap the button in the center of your screen to the beat of his heart. Over time, it will get slower, and you must adapt and continue tapping the button until he is able to relax and go into the soul trapper.

URL: http://forum.audiogames.net/viewtopic.php?pid=204540#p204540




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

Hi SLJ. Yes, this is why I suggested that Hanif turned VoiceOver off completely and learned the location of the buttons. This is necessary if you want to be able to do the battles, especially the last one; since like you said, swiping is much too slow. The thing to remember about the final battle is that the buttons are smaller and not what youre used to. So to work around this, youll have to lose a few times to learn their location, but it will be even more difficult if you relied on VoiceOver to get you through the other battles since you wont have mastered the basic locations beforehand. To any who may be wondering, this game is completely playable without sighted help. It will take a little time to get used to things, but its an interesting experience and fun to learn. VoiceOver isnt required to play, only to select levels. The rest is up to you.

URL: http://forum.audiogames.net/viewtopic.php?pid=204478#p204478




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

Its in portrait. Like I said though, its going to take great practice to get used to the button placement, and some experimenting when things change.

URL: http://forum.audiogames.net/viewtopic.php?pid=204517#p204517




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

It would probably be better if you disabled VoiceOver. Notice that your character says what is to his left, in front of him, to his right, or behind him. You use this information to press the right button. What is to his left will be accessed by touching the botton on the left, behind is the lower middle, etc. Combat works the same way. When they swing at you, you press the location from which the attack came. Its been an extremely long time since Ive played the game, so I apologize if Im not completely clear.

URL: http://forum.audiogames.net/viewtopic.php?pid=204430#p204430




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

It would probably be better if you disabled VoiceOver. Notice that your character says what is to his left, in front of him, to his right, or behind him. You use this information to press the correct button. What is to his left will be accessed by touching the button on the left, behind is the lower middle, etc. Combat works the same way. When they swing at you, you press the location from which the attack came. Combat is a bit more difficult because you must be fast to press the button, so you have to have the exact location of the buttons memorized, but it definitely can be done, and its a fun game. Especially the final battle. In fact, this post makes me want to go replay it. Its been an extremely long time since Ive played the game, so I apologize if Im not completely clear.

URL: http://forum.audiogames.net/viewtopic.php?pid=204430#p204430




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

It would probably be better if you disabled VoiceOver. Notice that your character says what is to his left, in front of him, to his right, or behind him. You use this information to press the correct button. What is to his left will be accessed by touching the button on the left, behind is the lower middle, etc. Combat works the same way. When they swing at you, you press the location from which the attack came. Combat is a bit more difficult because you must be fast to press the button, so you have to have the exact location of the buttons memorized. It definitely can be done though, and its a fun game. Especially the final battle. In fact, this post makes me want to go replay it. Its been an extremely long time since Ive played the game, so I apologize if Im not completely clear.

URL: http://forum.audiogames.net/viewtopic.php?pid=204430#p204430




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

It would probably be better if you disabled VoiceOver. Notice that your character says what is to his left, in front of him, to his right, or behind him. You use this information to press the correct button. What is to his left will be accessed by touching the button on the left, behind is the lower middle, etc. Combat works the same way. When they swing at you, you press the location from which the attack came. Its been an extremely long time since Ive played the game, so I apologize if Im not completely clear.

URL: http://forum.audiogames.net/viewtopic.php?pid=204430#p204430




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Re: help with soul trapper

2015-02-11 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: help with soul trapper

It would probably be better if you disabled VoiceOver. Notice that your character says what is to his left, in front of him, to his right, or behind him. You use this information to press the correct button. What is to his left will be accessed by touching the button on the left, behind is the lower middle, etc. Combat works the same way. When they swing at you, you press the location from which the attack came. Combat is a bit more difficult because you must be fast to press the button, so you have to have the exact location of the buttons memorized. It definitely can be done though, and its a fun game. Especially the final battle. In fact, this post makes me want to go replay it.

URL: http://forum.audiogames.net/viewtopic.php?pid=204430#p204430




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Entombed couldn't take the action...

2014-07-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Entombed couldn't take the action...

Greetings everyone.There have been a few forums posts on Entombed recently, and it made me want to play it again. I got my characters to the 25th floor, and ready to fight the boss.We came in with force so strong that entombed couldnt take it. Or perhaps the game is designed in such a way to make it impssible to win in such a terrible way. If you have a little bit of time on your hands and want to know what Im talking about, give this a listen.http://is.gd/glWxyCI found it extremely frustrating. You cant make a person happy like that, and then just, take it away but I guess Entombed feels differently.

URL: http://forum.audiogames.net/viewtopic.php?pid=182314#p182314




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Entombed couldn't take the action...

2014-07-27 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Entombed couldn't take the action...

Greetings everyone.There have been a few forum posts on Entombed recently, and it made me want to play it again. I got my characters to the 25th floor, and ready to fight the boss.We came in with force so strong that entombed couldnt take it. Or perhaps the game is designed in such a way to make it impossible to win in such a terrible way. If you have a little bit of time on your hands and want to know what Im talking about, give this a listen.http://is.gd/glWxyCI found it extremely frustrating. You cant make a person happy like that, and then just, take it away but I guess Entombed feels differently.

URL: http://forum.audiogames.net/viewtopic.php?pid=182314#p182314




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Re: Torn City Irritation

2014-07-26 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Torn City Irritation

Hello@Nocturnus I agree. Im not a fan at all of their new layout. It took me a while to notice, since I had stopped playing for a while. Ive had my account for about three years or so, and I got m character a job, and just left the account hoping to come back and have good working stats and some money as well. I played so much I needed a break.I logged in this morning and cant get around at all. I offered a free revive on trade, and that was actually quite hard to perform. Whereas in the old layout, it would have been as simple as clicking the persons name and clicking revive. On this layout, I had to click the persons name, find the list of possible actions, switch to the Object Nav curser of NVDA, select revive, rout the mouse, and click.I also cant seem to find a way to get around in the city. The map is, well, just that. Its a map. Complete with zoom and a bunch of other things that arent accessible. I dont ha
 ve a bazaar so unfortunately I cant say my thoughts on that.This is extremely frustrating.

URL: http://forum.audiogames.net/viewtopic.php?pid=182185#p182185




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Re: Torn City Irritation

2014-07-26 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Torn City Irritation

Hello@Nocturnus I agree. Im not a fan at all of their new layout. It took me a while to notice, since I had stopped playing for a while. Ive had my account for about three years or so, and I got my character a job, and just left the account hoping to come back and have good working stats and some money as well. I played so much I needed a break.I logged in this morning and cant get around at all. I offered a free revive on trade, and that was actually quite hard to perform. Whereas in the old layout, it would have been as simple as clicking the persons name and clicking revive. On this layout, I had to click the persons name, find the list of possible actions, switch to the Object Nav curser of NVDA, select revive, rout the mouse, and click.I also cant seem to find a way to get around in the city. The map is, well, just that. Its a map. Complete with zoom and a bunch of other things that arent accessible. I dont h
 ave a bazaar so unfortunately I cant say my thoughts on that.Education is another place of problems from what I can see. Selecting a class is easy, but if youve already completed that class and want to choose a different one, it wont switch and keeps claiming that Ive already completed the previous class.This is extremely frustrating.

URL: http://forum.audiogames.net/viewtopic.php?pid=182185#p182185




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Re: Torn City Irritation

2014-07-26 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Torn City Irritation

Hello@Nocturnus I agree. Im not a fan at all of their new layout. It took me a while to notice, since I had stopped playing for a while. Ive had my account for about three years or so, and I got my character a job, and just left the account hoping to come back and have good working stats and some money as well. I played so much I needed a break.I logged in this morning and cant get around at all. I offered a free revive on trade, and that was actually quite hard to perform. Whereas in the old layout, it would have been as simple as clicking the persons name and clicking revive. On this layout, I had to click the persons name, find the list of possible actions, switch to the Object Nav curser of NVDA, select revive, move the mouseto the cursor, and click.I also cant seem to find a way to get around in the city. The map is, well, just that. Its a map. Complete with zoom and a bunch of other things that arent accessible. I
  dont have a bazaar so unfortunately I cant say my thoughts on that.Education is another place of problems from what I can see. Selecting a class is easy, but if youve already completed that class and want to choose a different one, it wont switch and keeps claiming that Ive already completed the previous class.This is extremely frustrating.

URL: http://forum.audiogames.net/viewtopic.php?pid=182185#p182185




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Re: Torn City Irritation

2014-07-26 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Torn City Irritation

While I realize its unlikely that anything could be done, I attempted to contact the devs of Torn once I saw that it had gotten that bad. The havent responded

URL: http://forum.audiogames.net/viewtopic.php?pid=182244#p182244




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Re: Torn City Irritation

2014-07-26 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


  


Re: Torn City Irritation

While I realize its unlikely that anything could be done, I attempted to contact the devs of Torn once I saw that it had gotten that bad. They havent responded

URL: http://forum.audiogames.net/viewtopic.php?pid=182244#p182244




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Re: Duz anny one have the playthrough of Papa Sangre 2 by Ghorthalon?

2014-06-20 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


Re: Duz anny one have the playthrough of Papa Sangre 2 by Ghorthalon?

Yes, think main link for that splaythrough is broken. However: the podcast link given on that site is not, and will link you to the papa sangre 2 playthrough.Heres the link so you dont have to go find it:http://pg13.tdrealms.com/feed.xmlYou can use that link on a podcast client, or simply access it via your web browser; either way will let you listen to what youre looking for.URL: http://forum.audiogames.net/viewtopic.php?pid=177570#p177570

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Re: Duz anny one have the playthrough of Papa Sangre 2 by Ghorthalon?

2014-06-20 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


Re: Duz anny one have the playthrough of Papa Sangre 2 by Ghorthalon?

Yes, The main link for that playthrough is broken. However: the podcast link given on that site is not, and will link you to the papa sangre 2 playthrough.Heres the link so you dont have to go find it:http://pg13.tdrealms.com/feed.xmlYou can use that link on a podcast client, or simply access it via your web browser; either way will let you listen to what youre looking for.URL: http://forum.audiogames.net/viewtopic.php?pid=177570#p177570

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Re: Duz anny one have the playthrough of Papa Sangre 2 by Ghorthalon?

2014-06-20 Thread AudioGames . net ForumGeneral Game Discussion : livrobo via Audiogames-reflector


Re: Duz anny one have the playthrough of Papa Sangre 2 by Ghorthalon?

Yes, The main link for that playthrough is broken. However: the podcast link given on that site is not, and will link you to the papa sangre 2 playthrough.Heres the link so you dont have to go find it:http://pg13.tdrealms.com/feed.xmlYou can use that link on a podcast client or simply access it via your web browser; either way will let you listen to what youre looking for.URL: http://forum.audiogames.net/viewtopic.php?pid=177570#p177570

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