Re: Story space Shooter
Re: Story space Shooter Hello,sorry for the late response, but I got sick.Toto: For the music of the video, it's Nicolai Heidlas - Queen of the skies, it's free music.Yes the game is quite short and the story is important, in fact I did not have time to develop more the gameplay. It's not always easy to think like "hearing"Philosophy: If you do not mind, I'll call you "Hearing" because why do you define what you do not have, rather than because you have.For translation into English, google translation would be possible, I must see if there is a plugin for love2d, the language I use.The most complicated being that I made a big search for vocabulary, so it would be necessary to translate keeping this wealth.See you soonJérôme PERRET URL: http://forum.audiogames.net/viewtopic.php?pid=356095#p356095 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Story space Shooter
Story space Shooter Hello,As I said in my presentation, I am an independent video game developer.I present here my game made for a game jam that had as theme the creation of a shoot 'em up horizontal scrolling.Of 47 games on offer, Story space shooter finished 10th, knowing that other games had graphics, it's pretty good.Here are my goals for this game:- Tell a story so that people can imagine it, rather than represent it graphically. I thought nothing was as beautiful as the imagination. I also did a lot of work on the text to make it richer thanks to the use of a more elaborate language.- Add and think about interactive elements to simulate a shooting game. I made many tries throughout the development to find the best solutionsFinally, I thought that the game could be playable by the blind, so I translated the texts into audio with Google translation. Then I reworked some passage with audacityThe game is playable online or downloadable, the download version being of better quality.If not concerning technical choices, I chose to indicate by a sound signal the moments where the player can interact, because I found it painful all the time to read the instructions. I have already activated an audio player, and I find it unbearable to read everything, while someone visual could select only the parts he wants to read.But here is the link to the game: https://hieronims.itch.io/story-space-shooterUse the space key to change screens, and the arrow keys to steer your ship.Good gameJérôme PERRET URL: http://forum.audiogames.net/viewtopic.php?pid=355775#p355775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
Story space Shooter
Story space Shooter Hello,As I said in my presentation, I am an independent video game developer.I present here my game made for a game jam that had as theme the creation of a shoot 'em up horizontal scrolling.Of 47 games on offer, Story space shooter finished 10th, knowing that other games had graphics, it's pretty good.Here are my goals for this game:- Tell a story so that people can imagine it, rather than represent it graphically. I thought nothing was as beautiful as the imagination.- Add and think about interactive elements to simulate a shooting game. I made many tries throughout the development to find the best solutionsFinally, I thought that the game could be playable by the blind, so I translated the texts into audio with Google translation. Then I reworked some passage with audacityThe game is playable online or downloadable, the download version being of better quality.If not concerning technical choices, I chose to indicate by a sound signal the moments where the player can interact, because I found it painful all the time to read the instructions. I have already activated an audio player, and I find it unbearable to read everything, while someone visual could select only the parts he wants to read.But here is the link to the game: https://hieronims.itch.io/story-space-shooterUse the space key to change screens, and the arrow keys to steer your ship.Good gameJérôme PERRET URL: http://forum.audiogames.net/viewtopic.php?pid=355775#p355775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector