Re: Bullet Haven, a new shooting game!

2020-11-01 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Bullet Haven, a new shooting game!

IIRC, suliman was the authur of bts in the first place. so it's not a clone, rather a spiritual successor/update/spinoff.

URL: https://forum.audiogames.net/post/585515/#p585515




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Re: rb farm - public beta 3/4, new update, is ready for release

2020-04-29 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: rb farm - public beta 3/4, new update, is ready for release

bugs:1. regarding food, the manual says you need 4-5 cash, but the game says you need 12-15 cash.2. tree 1 can't be purchised even if you have the minimum cash.3. you're supposed to get 20 cash from selling the meet from pigs, but you only get 15.the food and pig glitches combine to artificially increase the difficulty.

URL: https://forum.audiogames.net/post/524214/#p524214




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Re: rb farm - public beta 3/4, new update, is ready for release

2020-04-29 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: rb farm - public beta 3/4, new update, is ready for release

bugs:1. the manual says you need 4-5 cash, but the game says you need 12-15 cash.2. tree 1 can't be purchised even if you have the minimum cash.3. you're supposed to get 20 cash from selling the meet from pigs, but you only get 15.the food and pig glitches combine to artificially increase the difficulty.

URL: https://forum.audiogames.net/post/524214/#p524214




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Re: Dangerous Drive, Ultimate Chase

2020-04-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Dangerous Drive, Ultimate Chase

spikes do make sense. they are traphic spikes, which is something cops totally use in real life. in fact, I think that's their first line of defence against criminals.

URL: https://forum.audiogames.net/post/521124/#p521124




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Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..

2020-04-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..

link is dead.

URL: https://forum.audiogames.net/post/521122/#p521122




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Re: Grand theft Accessibility Has Arrived!

2020-04-08 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

holy shit! my brother was obsessed with this series, GTA4 being one of his favorite single player games.

URL: https://forum.audiogames.net/post/517532/#p517532




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-02-02 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

another weapon suggestion: Tear gas gun!

URL: https://forum.audiogames.net/post/498133/#p498133




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-01-27 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

weapon sudgestions: teddy bear, puppy, baby doll.

URL: https://forum.audiogames.net/post/496414/#p496414




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Re: Cavern Quest compilation

2019-07-31 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Cavern Quest compilation

kind of false advertising, The knight is not included in this compilation, the game included is Classic space invaders, the inspiration for which should be obvious.

URL: https://forum.audiogames.net/post/452284/#p452284




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Re: glass breaker

2019-05-19 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: glass breaker

Haven't heard from that lookas guy since 2004.

URL: https://forum.audiogames.net/post/434780/#p434780




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Re: My first python project!

2019-04-06 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: My first python project!

this sounds fun! Let's see what devious deathtraps people come up with!

URL: https://forum.audiogames.net/post/425317/#p425317




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Re: Shuffle Cars, by Nathan Tech

2019-03-17 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Shuffle Cars, by Nathan Tech

so this game is your version of the board game Rush hour or the homebrew atari2600 game jammed.

URL: https://forum.audiogames.net/post/419858/#p419858




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Re: Oh Shit!

2019-02-11 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Oh Shit!

where to get the 8 bit mod?

URL: https://forum.audiogames.net/post/411170/#p411170




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Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-24 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

new theme sugestion: UK, based on the oficial UK version of the game. it should be level one, just like the default Atlantic City Board.

URL: http://forum.audiogames.net/post/400634/#p400634




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Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-18 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

when will the theme manager and player manager be ready?I was going to create a computer player that is intentionally stupid.

URL: http://forum.audiogames.net/post/399429/#p399429




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Re: New from Nathan Tech: p's and q's

2018-03-26 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New from Nathan Tech: p's and q's

just posted 2 boards. the first is apples VS oranges, the other is basicly Classic adapted with the terms used in the US.

URL: http://forum.audiogames.net/viewtopic.php?pid=356157#p356157





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Re: BeebEM: An Accessible Emulator For The BBC Micro

2018-01-14 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: BeebEM: An Accessible Emulator For The BBC Micro

@blindncool, Superior used their text to speech program in several of their games. you can hear it in the title screens of repton 2 and 3 and also sididel. in fact, repton2 advertises the tts system as being for sail.

URL: http://forum.audiogames.net/viewtopic.php?pid=347669#p347669





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Re: BeebEM: An Accessible Emulator For The BBC Micro

2018-01-12 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: BeebEM: An Accessible Emulator For The BBC Micro

hay Badger, thanks for including superior's tts software!

URL: http://forum.audiogames.net/viewtopic.php?pid=347302#p347302





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Re: BeebEM: An Accessible Emulator For The BBC Micro

2018-01-07 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: BeebEM: An Accessible Emulator For The BBC Micro

nice! Now, recommend me some good text based bbc micro games. if only similar features were available for emulators of other systems (c64, vic20, atari800).

URL: http://forum.audiogames.net/viewtopic.php?pid=346409#p346409





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Re: merry clickmas, save xmas by clicking!

2017-12-08 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: merry clickmas, save xmas by clicking!

I just did a let's play of this that has yet to be pubblished.

URL: http://forum.audiogames.net/viewtopic.php?pid=341479#p341479





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Re: side game

2017-11-27 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: side game

another game that's blocked by my antivirus.

URL: http://forum.audiogames.net/viewtopic.php?pid=340087#p340087





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Re: our LC games site is alive!

2017-11-22 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: our LC games site is alive!

the pack with the old games is blocked by my antivirus.

URL: http://forum.audiogames.net/viewtopic.php?pid=339568#p339568





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Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-10-29 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

funny thing is, there was a game like this in Japanese arcades. but since it never left japan, and there's a 0%chance of the rom getting dumped (and hence no chance of it being in mame), noone in the US got to play that. the only reason I know it exists was Planet Dolin's list of the top 11 wierdest arcade games.

URL: http://forum.audiogames.net/viewtopic.php?pid=335810#p335810





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Re: SoniFight v1.0 now available

2017-10-29 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: SoniFight v1.0 now available

high are3dux!are you going to add support for games played in emulators? I don't have the money to buy any of the currently supported games, and I'd get a torrent except that our internet doesn't like people using them. roms for emulators, on the other hand, are totally free and are available without using torrents, in fact I have just about every snes, nes, and genesis game and most of the arcade ones.

URL: http://forum.audiogames.net/viewtopic.php?pid=335718#p335718





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Re: Light Battles 1: Clash of Lightsabers

2017-10-27 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Light Battles 1: Clash of Lightsabers

high, I have some ideas for future releases:1. multiple playable characters with their own strengths and weeknesses.2. a possible mode where you play as Darth Vader Himself.

URL: http://forum.audiogames.net/viewtopic.php?pid=335417#p335417





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Re: Accessible Craft Accessible based and supportive custom modpack!

2017-07-17 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Accessible Craft Accessible based and supportive custom modpack!

btw, link to accessiblecraft is dead

URL: http://forum.audiogames.net/viewtopic.php?pid=319927#p319927





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Re: Accessible Craft Accessible based and supportive custom modpack!

2017-07-17 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Accessible Craft Accessible based and supportive custom modpack!

hello,Is this a cracked server?

URL: http://forum.audiogames.net/viewtopic.php?pid=319924#p319924





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Re: Return Of The King multilanguage version released

2017-04-21 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

link no longer exists.

URL: http://forum.audiogames.net/viewtopic.php?pid=308109#p308109





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game online! Desafio Mortal

I was starting out and I got an error saying the server is not responding, not sure since that message hasn't been translated in the version I was using (2.0), 3.30 is downloading now. let's see if that fixes it.on a positive note, I recognise the menu songs as all being from capcom's arcade games of the 1990s. I recognise charly and ryu's themes from street fighter alpha in particular.

URL: http://forum.audiogames.net/viewtopic.php?pid=299807#p299807





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Re: fist of fury v1.0 is here!

2017-02-28 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: fist of fury v1.0 is here!

it's almost like a beefed up version of palliss punch up or offensive world?

URL: http://forum.audiogames.net/viewtopic.php?pid=299624#p299624





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Re: new game online! Desafio Mortal

2017-02-28 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game online! Desafio Mortal

awsome! COD meets second life!

URL: http://forum.audiogames.net/viewtopic.php?pid=299622#p299622





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Re: Braillemon status update!

2017-02-17 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Braillemon status update!

I'd love the project files too. you may remember my idea of soundpack support, allowing to choose between the original and fire red/leaf green versions of the soundtrack.

URL: http://forum.audiogames.net/viewtopic.php?pid=297930#p297930





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Re: Bk2

2017-02-14 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Bk2

Hay, this belongs in general game discussion.

URL: http://forum.audiogames.net/viewtopic.php?pid=297509#p297509





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Re: BG Twenty20 Cricket

2017-02-12 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: BG Twenty20 Cricket

game groze after throwing an error at me when I chose to launch it from the installer.

URL: http://forum.audiogames.net/viewtopic.php?pid=297284#p297284





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Re: Nate's word hunt of doom!

2017-02-12 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Nate's word hunt of doom!

this is a nice one. RIght now I am planning to make a "preschool pack" for the game, which will include boards themed on various basic concepts (numbers, months, weekdays etc)

URL: http://forum.audiogames.net/viewtopic.php?pid=297285#p297285





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Re: against the clock version 1 is here

2017-02-12 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: against the clock version 1 is here

high nate!I have a sugestion for a future version. do you think it would be possible to make the music to gradually speed up based on level or time remaining?

URL: http://forum.audiogames.net/viewtopic.php?pid=297227#p297227





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Re: Rastley, the sandbox of audiogames

2016-12-22 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Rastley, the sandbox of audiogames

I've been pranked! specificly, rick roled!

URL: http://forum.audiogames.net/viewtopic.php?pid=290519#p290519





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Re: Rastley, the sandbox of audiogames

2016-12-22 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Rastley, the sandbox of audiogames

will this game be available for mac or only windows? because I currently only have a mac and I'm not allowed to use virtual machines.

URL: http://forum.audiogames.net/viewtopic.php?pid=290515#p290515





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Re: Squaresoft soundpack with working global world!

2016-11-13 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Squaresoft soundpack with working global world!

Ok!

URL: http://forum.audiogames.net/viewtopic.php?pid=285783#p285783





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Re: Squaresoft soundpack with working global world!

2016-11-13 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Squaresoft soundpack with working global world!

started playing this a couple days ago. I'm already a level 2 squire, and have been murdering rabites (the rabbit like monsters from secret of mana). the only gripe I have, though only a nitpick, is the lack of a "whimpy" feature. in most muds, if you are about to get your ass handed to you in battle, you will automaticly flee or be teleported. and speaking of fleeing, I found it helarious that one of the sounds for an enemy running away was a hannah barbera sound effect, rather than a squaresoft one. also, I may have found a bug in the soundpack where the battle theme never triggers, and the newbie school theme only triggers on the first room.

URL: http://forum.audiogames.net/viewtopic.php?pid=285743#p285743





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Re: Squaresoft soundpack with working global world!

2016-09-11 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Squaresoft soundpack with working global world!

update: tspivy's link works.

URL: http://forum.audiogames.net/viewtopic.php?pid=278528#p278528





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Re: Squaresoft soundpack with working global world!

2016-09-11 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Squaresoft soundpack with working global world!

link is dead. I think square enix is the culprit.

URL: http://forum.audiogames.net/viewtopic.php?pid=278527#p278527





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Re: Escape From Cyberdyne

2016-09-11 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Escape From Cyberdyne

please add an option to control by keyboard or joystick. arcade games like this demand a responsive control scheme. IMO the mouse is not Ideal for such games.

URL: http://forum.audiogames.net/viewtopic.php?pid=278526#p278526





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Re: Announcing the audiogames archive

2016-09-11 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Announcing the audiogames archive

nice! Maybe I'll post my anonimous-themed hack of super liam.

URL: http://forum.audiogames.net/viewtopic.php?pid=278525#p278525





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Apart from online functionality, this is almost exactly the same basic idea as pokemon, which is already being made accessible (degonite is doing gen 1, tspivy has scripts to do the same to gen2), so I don't think it would be worth the purchis with those 2 free alternatives, unless of course nintendo comes knocking on their doors for a nice c

URL: http://forum.audiogames.net/viewtopic.php?pid=268964#p268964





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Re: New Online Strategy Board Game From Blastbay Studios

2016-06-23 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New Online Strategy Board Game From Blastbay Studios

Or maybe the dog is a husky and the wolf is a defenceless pup.Btw, I'd love the sounds actually used in the game. You could include a mute switch for them.

URL: http://forum.audiogames.net/viewtopic.php?pid=265584#p265584





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Re: death match project alpha

2016-06-23 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: death match project alpha

Hay sNNY I AM STUCK ON THE PART OF THE FIRST LEVEL WHERE I HAVE TO RUN OUT OF THE SHIP DODGING DARK MATTER.

URL: http://forum.audiogames.net/viewtopic.php?pid=265564#p265564





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Re: Redspot, blood and paril. First public beta released!

2016-06-23 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Some guy was sending random garbage through the chat system and crashed my game.

URL: http://forum.audiogames.net/viewtopic.php?pid=265559#p265559





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Re: New Online Strategy Board Game From Blastbay Studios

2016-06-23 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New Online Strategy Board Game From Blastbay Studios

This is such a fun game. Especially the local mutiplayer so I can play it against my younger brother. He's no chessmaster but he could surely kick my ass.

URL: http://forum.audiogames.net/viewtopic.php?pid=265558#p265558





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-22 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

I think that's a great idea! Do you think it would be possible to add difficulty levels?

URL: http://forum.audiogames.net/viewtopic.php?pid=265455#p265455





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-21 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

How do I unlock other boards? I only have quiet woods.

URL: http://forum.audiogames.net/viewtopic.php?pid=265383#p265383





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-21 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

What changes exist between beta 37 and 39?

URL: http://forum.audiogames.net/viewtopic.php?pid=265359#p265359





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-18 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

Thanks nin!

URL: http://forum.audiogames.net/viewtopic.php?pid=265006#p265006





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-18 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

@avidgamer, yes they do get harder. Almost for the wrong reason though: the princess's garden minigame in the castle the sounds for the good and bad flower pots sound too dam similar to each other which can be a problem when there's a lot of them (I lost 10 coins to this). The forest is where you encounter the hedgehog path minigame which, I stated, is almost unplayble by a rather nasty difficulty spike.

URL: http://forum.audiogames.net/viewtopic.php?pid=264990#p264990





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-18 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

I actually had problems with the hedgehog path, the hedgehog reacted too damn fast causing me to get stung like a thousand times and it cost me my score. Do you think there could be some scoring safeguards to prevent such unfair cases of neggitive scoring since to me, the hedgehog path is unwinnable and I won the cows minigame by the skin of my teath.

URL: http://forum.audiogames.net/viewtopic.php?pid=264973#p264973





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-06-17 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

Really nice game. The randomness in the 2 games really cranks up the replay value to luticriss levels!A few suggestions:1. Make it so that the minigame themes speed up gradually as time passes. A few minigames in gthe mario party series did this (one each in the first 2 games).2. Add the abbility to erase your save file. Some people want to start over at some point, especially if they made some stupid decisions in battle mode.3. Make it so you no longer have to unlock the online mode. Isn't the point of a game like this to play with friends? Then isn't it unfair that the online mode has to be unlocked?4. Add local multiplayer and computer controled opponents. Reason for this is similar to suggestion 3.5. You should be able to add to the random sellection of "how to play" songs (the song that randomly plays on the instructions to each minigame)6. Add yuneque victory, lose, and draw themes for battle mode.

URL: http://forum.audiogames.net/viewtopic.php?pid=264914#p264914





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Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-16 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

how were you guys able to give the options menu voices that "gauntlet dungion master voice" feel? I'm really impressed!

URL: http://forum.audiogames.net/viewtopic.php?pid=260691#p260691





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Re: Villains from Beyond, new collaboration project between me and Oriol G

2016-05-16 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Villains from Beyond, new collaboration project between me and Oriol G

I'm about to start making this game and it's pack system my bitch! *begins creating a Zelda soundpack for the game*

URL: http://forum.audiogames.net/viewtopic.php?pid=260682#p260682





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-05-01 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=258979#p258979





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Re: Camel, new useless annoying text based game

2016-04-29 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Camel, new useless annoying text based game

so you did this from scratch rather than basing it off Louis briant's port?

URL: http://forum.audiogames.net/viewtopic.php?pid=258636#p258636





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Re: A new simple program by Sajad Aliraqi: Voice to wave

2016-04-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: A new simple program by Sajad Aliraqi: Voice to wave

1. the market for these types of programs is already more oversachurated than the 1983 US game console and 1980s UK computer markets combined. How does your's stand out?2. this should be in the off topic room.

URL: http://forum.audiogames.net/viewtopic.php?pid=257613#p257613





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Re: Pokémon Crystal Access

2016-04-05 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

probably because you didn't take enough steps yet. you can check on the egg in the pause menu, though.

URL: http://forum.audiogames.net/viewtopic.php?pid=256105#p256105





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Re: Pokémon Crystal Access

2016-04-02 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

it will hatch automaticly after 2000 steps, and, spoiler alert, it will be a togepi

URL: http://forum.audiogames.net/viewtopic.php?pid=255838#p255838





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Re: Pokémon Crystal Access

2016-04-01 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

where can I get a pokemon randomiser?

URL: http://forum.audiogames.net/viewtopic.php?pid=255720#p255720





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Re: New game from Oriol Gómez, insect therapy

2016-03-31 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New game from Oriol Gómez, insect therapy

for your games, why are the portable versions recommended over the installers?

URL: http://forum.audiogames.net/viewtopic.php?pid=255600#p255600





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Re: Roadsplat is back!

2016-03-24 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Roadsplat is back!

I also hope it gets implemented. It could have some quite helarious results, like smashing someone's bus while a version of there are 7 days blasts from it's speakers.

URL: http://forum.audiogames.net/viewtopic.php?pid=254851#p254851





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Re: Triple Triad - A tile collecting puzzle game, by Aprone

2016-03-05 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Triple Triad - A tile collecting puzzle game, by Aprone

hello aprone.this game is fun!I do have a sugestion. Would it be possible to add custom tiles?

URL: http://forum.audiogames.net/viewtopic.php?pid=252697#p252697





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Re: Castaways 2 public beta

2016-03-05 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Castaways 2 public beta

hay aprone,could you aufer a trial system for the kaldobsky gamer acount system?

URL: http://forum.audiogames.net/viewtopic.php?pid=252696#p252696





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Re: new game from me: lost!

2016-03-03 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=252441#p252441





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Re: new game from me: lost!

2016-03-03 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

harrylst, if you want, I can provide you with original minigame themes for free.

URL: http://forum.audiogames.net/viewtopic.php?pid=252396#p252396





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Re: new game from me: lost!

2016-03-02 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

I'm OKK with that.

URL: http://forum.audiogames.net/viewtopic.php?pid=252238#p252238





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Re: new game from me: lost!

2016-03-01 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=252141#p252141





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Re: new game from me: lost!

2016-03-01 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

hay herolst, 2 sugestions for the minigames.1. could you have a different theme song for eah miigame?2. I think it would be cool if the tempo of the mingame theme increased with each turn.

URL: http://forum.audiogames.net/viewtopic.php?pid=252093#p252093





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Re: new game from me: lost!

2016-02-26 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

does the new version also fix a nasty timer bug that rendered some of the minigames unplayable?

URL: http://forum.audiogames.net/viewtopic.php?pid=251657#p251657





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Re: new game from me: lost!

2016-02-23 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: new game from me: lost!

so it's basicly a souped up version of the great escape. cool!

URL: http://forum.audiogames.net/viewtopic.php?pid=251285#p251285





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Re: BrushTone v1.0 Paint Tool

2016-02-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: BrushTone v1.0 Paint Tool

hold on a minute, isn't new releases strictly for new game/mod releases? Shouldn't non game related releases be in the off topic room?

URL: http://forum.audiogames.net/viewtopic.php?pid=251005#p251005





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Re: all spoonbill software games

2016-02-17 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: all spoonbill software games

and these don't even count as new releases. the last time someone did a ompilation rerelease (which was with the kitchensinc games), it was put in general game discussion for obvious reasons. and it doesn't sound like ian gives a fliing fuck if oter people distribute his games, he didn't object to them being on jake gross's site.

URL: http://forum.audiogames.net/viewtopic.php?pid=250601#p250601





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Re: JGT, the easy way to play Japanese games in English.

2016-02-09 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: JGT, the easy way to play Japanese games in English.

OK then, thanks anyway. I guess I'm locked to shado rine full voice and the bokurano debouken trilogy on my primary computer. my secondary pc runs windows 8.1 so it should run the text games with no problem. for authenticity I might use fm soundfonts to make some of them sound like they are from classic japanese computers, like the pc88.

URL: http://forum.audiogames.net/viewtopic.php?pid=249856#p249856





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Re: JGT, the easy way to play Japanese games in English.

2016-02-08 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: JGT, the easy way to play Japanese games in English.

hello,When I try to instll the jpanese language pack I get this error:insert diskplease insert the windows xp instalation cd or look for cplex.exe.or someting like that.To anyone who still has access to xp and already installed the japanese language pack (which you probably don't), Could you coppy your cplex.exe to your dropbox or whtever you have and hoast it?If you don't, my choice of jgt games will be limmated, as app local requires me to have the japanese language pack, which isn't available for xp by default.

URL: http://forum.audiogames.net/viewtopic.php?pid=249762#p249762





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Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-28 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: JGT, the easy way to play ShadowRine and BK3 in English.

reguarding the translation issue, if you're getting incorrect grammer, that's normal for japanese games. so normal in fact that the word "engrish" was coined.

URL: http://forum.audiogames.net/viewtopic.php?pid=248226#p248226





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Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-27 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: JGT, the easy way to play ShadowRine and BK3 in English.

this is cool! this is just what I needed after problems with me not being able to install the japanese language pack in xp. thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=248112#p248112





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Re: Pokémon Crystal Access

2016-01-26 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

the closest thing I can think of is tppcrpg.Tspivey, do you plan on doing similar scripts for R/B/y or R/S/E? And before anyone tells me to try braillemon for RBY, that doesn't work in xp.

URL: http://forum.audiogames.net/viewtopic.php?pid=247940#p247940





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Re: Pokémon Crystal Access

2016-01-22 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

thanks.by  the way, I am now at ilex forest, and am specificly at the part where I have to return a lost farfeched to it's owner. how do I do that. If I remember correctly, the loor balls (and pokey bals in general) can't be used in the overworld.

URL: http://forum.audiogames.net/viewtopic.php?pid=247556#p247556





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Re: Pokémon Crystal Access

2016-01-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

high, I got to azalia town and there isn't a path to the gym there. does anyone know what to do?as a side note, my belief (evolved form of chickorida) decemated every whild geodude on the way there.

URL: http://forum.audiogames.net/viewtopic.php?pid=247329#p247329





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Re: Pokémon Crystal Access

2016-01-20 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Pokémon Crystal Access

high, I got to azalia town and there isn't a path to the gym there. does anyone know what to do?as a side note, my belief (evolved form of chickorida) decimated every whild geodude on the way there.

URL: http://forum.audiogames.net/viewtopic.php?pid=247329#p247329





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Re: Cleft of Dimensions: Anyone played it?

2016-01-15 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Cleft of Dimensions: Anyone played it?

I have played this game and it was pretty cool! second game I played in vipmud, after valhalla.

URL: http://forum.audiogames.net/viewtopic.php?pid=246838#p246838





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Re: swamp: new soundpack released by OMR soft

2016-01-12 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: swamp: new soundpack released by OMR soft

Game MODS tecnicly count as new releases.

URL: http://forum.audiogames.net/viewtopic.php?pid=246500#p246500





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Re: New game from Oriol Gómez, Thief, is here!

2016-01-04 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New game from Oriol Gómez, Thief, is here!

the problem here is I don't quite have access to my windows 8 computer right now, someone snatched my USB adaptor which is the only way to get sound out of it, and every windwos 7 or 8 vm I ran into gets treated by the OS as being a pirated coppie.

URL: http://forum.audiogames.net/viewtopic.php?pid=245505#p245505





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Re: New game from Oriol Gómez, Thief, is here!

2016-01-03 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New game from Oriol Gómez, Thief, is here!

so elias is the reason it doesn't work in xp? why are you using it then?

URL: http://forum.audiogames.net/viewtopic.php?pid=245350#p245350





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Re: Run from your past is here! Wait... What?

2015-12-30 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Run from your past is here! Wait... What?

If you wanted to make it 8 bit you could use real-votrax.no-ip.info which uses an 8 bit speech synthesiser.

URL: http://forum.audiogames.net/viewtopic.php?pid=244804#p244804





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Re: dmnb server and client released

2015-12-14 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: dmnb server and client released

that would be better, since I couldn't find anyone to play with. I just gave up on the silversmoke games server because of concerns of provoking my mom if I buy a sepparate router.

URL: http://forum.audiogames.net/viewtopic.php?pid=242761#p242761





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Re: dmnb server and client released

2015-12-06 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: dmnb server and client released

by the way, could anyone help me with setting it up under windows? With the default readme, I'd have to use a linux vm, and Vmware probably only alows a single vm instence at once.

URL: http://forum.audiogames.net/viewtopic.php?pid=241487#p241487





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Re: dmnb server and client released

2015-12-06 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: dmnb server and client released

High,My brother and I are planning to create custom servers. my brother's serves will be for his silverSmokeGames youtube channel and Mine will be used to connect alongside him.We're going to be slightly more lenient about herassment. We will only disaplin people if we think they are being dicks.

URL: http://forum.audiogames.net/viewtopic.php?pid=241483#p241483





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Re: Braillemon status update!

2015-11-29 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Braillemon status update!

just coppy the save game.enc file to the braillemon folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=240560#p240560





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Re: Braillemon status update!

2015-11-28 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Braillemon status update!

braillemon crashed on my windows xp virtual machine.

URL: http://forum.audiogames.net/viewtopic.php?pid=240420#p240420





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Re: Environment Sweet

2015-11-26 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Environment Sweet

this is cool! expect me to create a few envirenments myself, starting with a boobytrapped tavern of doom!

URL: http://forum.audiogames.net/viewtopic.php?pid=240170#p240170





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Re: New horror and adventure sidescroller, The gate!

2015-11-02 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: New horror and adventure sidescroller, The gate!

I played this a couple of weeks ago, immediately it reminded me of castlevania for nes. was that the kind of game you were going for?

URL: http://forum.audiogames.net/viewtopic.php?pid=237106#p237106





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Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-26 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

I forgot about that delete link, since I never had any reason to use it before.

URL: http://forum.audiogames.net/viewtopic.php?pid=221560#p221560




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Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-25 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

to all avast! users:for the game to even run, it is required that you disable the file system shield and the web shield.

URL: http://forum.audiogames.net/viewtopic.php?pid=221506#p221506




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Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-25 Thread AudioGames . net ForumNew releases room : ammericandad2005 via Audiogames-reflector


  


Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

please delete that second post, mods. It was a glitch.

URL: http://forum.audiogames.net/viewtopic.php?pid=221508#p221508




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