Re: Alter Aeon August 2020 Update

2020-08-12 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon August 2020 Update

@16Depending on the level of your characters, they may have purged already. If not, I don't think anything keeps you from starting a new account if you can't access to the old one.

URL: https://forum.audiogames.net/post/560843/#p560843




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Re: Alter Aeon August 2020 Update

2020-08-10 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon August 2020 Update

@3If you mean is it possible to progress just by crafting and not by killing, I would say yes, but it will be much, much slower and very repetitive. If you mean is it possible to fully equip yourself with high quality gear just by crafting, I would also say yes, but it will be slower and somewhat repetitive.I would recommend a combination that puts druid and warrior near the top, for rune carving and warrior-specific forging skills.P.S. Weapons are probably the most difficult to get stats that compare to builder weapons due to how weapon power limits are calculated. Your life would probably be easier if you ran loading weapons and crafted the rest of your gear.

URL: https://forum.audiogames.net/post/560152/#p560152




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Re: Alter Aeon August 2020 Update

2020-08-10 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon August 2020 Update

@3If you mean is it possible to progress just by crafting and not by killing, I would say yes, but it will be much, much slower and very repetitive. If you mean is it possible to fully equip yourself with high quality gear just by crafting, I would also say yes, but it will be slower and somewhat repetitive.I would recommend a combination that puts druid and warrior near the top, for rune carving and warrior-specific forging skills.

URL: https://forum.audiogames.net/post/560152/#p560152




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Re: Alter Aeon June 2020 Update

2020-06-21 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon June 2020 Update

@bookrageThe volcano portion of the event is not scheduled to begin until Tuesday, June 23rd. Right now the Starving Rock and Puzzlewood Mire challenges are ongoing.

URL: https://forum.audiogames.net/post/543988/#p543988




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Re: Alter Aeon June 2020 Update

2020-06-07 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon June 2020 Update

@bookrageDefining shorelines and ocean is part of the preparation for upcoming expanded ship content.The Cerulean Shore is still under construction. I've been side-lined with other projects, plus I've been helping my parents move and am neck-deep into landscaping and repairing my new house. The area is unlikely it to be ready until a few weeks after the Summer Solstice event is over.

URL: https://forum.audiogames.net/post/538465/#p538465




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Re: Alter Aeon June 2020 Update

2020-06-06 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon June 2020 Update

Assassins keeping things on the down low. Go figure.

URL: https://forum.audiogames.net/post/538204/#p538204




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Re: Alter Aeon May 2020 Update

2020-05-10 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon May 2020 Update

There are currently three public guilds, the Alchemist's Guild, the Smith's Guild and the Cartographer's Guild. You can join them as long you meet the prerequisites.For the Smith's Guild you have to know how to forge and must have completed at least one mastercraft project. You advance by forging more mastercraft items. Advancing in the guild gives you a discount to smelting and forging costs.For the Alchemist's guild, you join and advance by submitting potion recipes, which require knowing brew potion (a mage class skill). Advancing in the guild gives you access to free brewing components and special shopkeepers.For the Cartographer's Guild, you join and advance by gaining explorer points, which are rewarded to you by traveling through areas. Advancing in the guild gives you access to special guild rooms stocked with basic supplies.

URL: https://forum.audiogames.net/post/527911/#p527911




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Re: Alter Aeon January 2020 Update

2020-01-07 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon January 2020 Update

@Jayde There's been conflicts both ways regarding clients. Mush-z users refusing to group with sighted players over lack of auto-climb was the reason I killed parsing climb and made it passive like swimming, and conflicts with soulsteal triggers prompted Shadowfax to alter how soulsteal works. These sort of issues are fairly petty, honestly, and can often be resolved to put folks on parity.  In the end, I think sighted folks who complain about Mush-z "advantages" need to open up a copy of it, blindfold themselves and try to play.@SLG Alter Aeon is a great way to learn English! We have plenty of ESL players on the game, send your buddy in.I'd like to issue an open invitation for players to approach me (Draak) with quality of life issues. While not everything is feasible to implement in the game's code, server-side solutions are often less brittle than client-side ones, and can benefit all players, sometimes in unexpected ways.While we don't have any recent official videos with the dclient sounds, players have made a few! A few links with descriptions from Youtube are below.This first one is short, a bit shy of 13 minutes, and has no narration, just raw audio and bit of dead air unfortunately. Could use some music, no?https://www.youtube.com/watch?v=GcOa_5m … jFZEHDa2e8This half-hour long video is narrated extensively by a player with limited vision, who uses magnification to read the dclient's output. She added her own music to the video.https://www.youtube.com/watch?v=F31-BrcnilUThis silly video was made years ago by Shadowfax using the dclient sounds to beatbox.https://www.youtube.com/watch?v=R0kjnQc64QcGerman player Gerugon made a whole playlist of videos featuring Alter Aeon. The dclient can be heard sparingly throughout. He narrates it in German. Like a LOT of narration. But his voice is actually kind of gorgeous.https://www.youtube.com/watch?v=NCUFaz-zIYk

URL: https://forum.audiogames.net/post/491169/#p491169




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Re: Alter Aeon January 2020 Update

2020-01-07 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon January 2020 Update

@Jayde There's been conflicts both way regarding clients. Mush-z users refusing to group with sighted players over lack of auto-climb was the reason I killed parsing climb and made it passive like swimming, and conflicts with soulsteal triggers prompted Shadowfax to alter how soulsteal works. These sort of issues are fairly petty, honestly, and can often be resolved to put folks on parity.  In the end, I think sighted folks who complain about Mush-z "advantages" need to open up a copy of it, blindfold themselves and try to play.@SLG Alter Aeon is a great way to learn English! We have plenty of ESL players on the game, send your buddy in.I'd like to issue an open invitation for players to approach me (Draak) with quality of life issues. While not everything is feasible to implement in the game's code, server-side solutions are often less brittle than client-side ones, and can benefit all players, sometimes in unexpected ways.While we don't have any recent official videos with the dclient sounds, players have made a few! A few links with descriptions from Youtube are below.This first one is short, a bit shy of 13 minutes, and has no narration, just raw audio and bit of dead air unfortunately. Could use some music, no?https://www.youtube.com/watch?v=GcOa_5m … jFZEHDa2e8This half-hour long video is narrated extensively by a player with limited vision, who uses magnification to read the dclient's output. She added her own music to the video.https://www.youtube.com/watch?v=F31-BrcnilUThis silly video was made years ago by Shadowfax using the dclient sounds to beatbox.https://www.youtube.com/watch?v=R0kjnQc64QcGerman player Gerugon made a whole playlist of videos featuring the Alter Aeon. The dclient can be heard sparingly throughout. He narrates it in German. Like a LOT of narration. But his voice is actually kind of gorgeous.https://www.youtube.com/watch?v=NCUFaz-zIYk

URL: https://forum.audiogames.net/post/491169/#p491169




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Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon January 2020 Update

That's an excellent question, Nocturnus.  There are no pictures of mobs, rooms, objects or anything you might find in the game. Let's break down the visual features:There's a main text window, where you see the game's output. This is typically the largest screen.There's is a much smaller text input beneath the text window.These two are the bare bones you can have active. Additional information can be displayed by using the menus:Certain in-game events can trigger brief flashes of colors, including spells failing or being cast, or large amounts of damage being taken. This can be toggled on or off.A graphical map that uses lightly textured colored tiles to represent terrain types and a few basic icons to represent places such as waypoints and seaports. The map can be placed in different locations on the screen, or un-docked as a separate window. This window can scale, I've even run it on a secondary monitor, scaled up to fill the whole screen. The map also features clickable direction buttons when you place a cursor over it.Labeled buttons below the main text input that activate function key aliases.Hint buttons that can be displayed on either side of the main text interface. These are a basic things like look and recall, and can also include direction buttons.Popup buttons beneath the main text input. These activate small moveable windows that can display stats, equipment, spells, inventory and quests.Group status bars for showing hitpoints, mana and movement of groupmates, which are generally beneath by the map if it is not undocked.A tabbed channel window that shows channel outputs separate from the main text output. The tabs are for different channels you have active.Status bars above the main text input. These colored bars show hitpoints, mana, movement, experience points and enemy health.A sky bar beneath he main text output. This includes a small display of a sun or moon moving across the day or night sky, respectively, giving you an idea of the time of day. It also includes small icons indicating whether you armed and hands spells such as shocking grasp currently active, a numeric game time output, and a latency indicator (server ping time) in milliseconds.In addition to the graphical features, the client plays MSP sounds, of which have nearly 1600.This is a pretty rough idea of what the dclient offers, as it can be customized quite a bit with various elements in various positions and with any font size and type.  We want to move the sky bar to the top and build weather and temperature indicators into it, and expand the status bar so that it shows stats and saving throws in a more inline manner, as well as adding music.

URL: https://forum.audiogames.net/post/491003/#p491003




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Re: Alter Aeon January 2020 Update

2020-01-06 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon January 2020 Update

The dclient is Alter Aeon's official client for sighted players, with a graphical map, buttons, sounds and more. Mush-Z is a player-created and curated client used by VI players, a labor of love maintained by the community and supported by the game.

URL: https://forum.audiogames.net/post/490959/#p490959




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Re: Alter Aeon September 2019 Update

2019-09-08 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon September 2019 Update

@Simba we don't have any solid plans for adding mounts in the near future.  Naval combat and trading is our next big project.@firefly82 the best way to try out crafting is to train a couple of practices and learn woodcrafting. It is easy to get the raw materials (gather wood) and there are a lot of options.  If you don't care for how it works, you can still whittle cups and plates to gain exp in your downtime.

URL: https://forum.audiogames.net/post/460538/#p460538




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Re: Alter Aeon August 2019 Update

2019-08-13 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon August 2019 Update

Shadowfax made it so jobs from the mainland and up will never direct players back to any objects, mobs or places on the islands, that's all.  We have no plans to level lock areas.

URL: https://forum.audiogames.net/post/455277/#p455277




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Re: Alter Aeon July 2019 Update

2019-07-08 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon July 2019 Update

Jayde - the level of areas around Ralnoth have been recently reorganized to a smoother gradation.  Having finished with the Archais quests, Morpheus is going to be working on the quest linkage in the 29-31 range, chaining and improving the quest lines.

URL: https://forum.audiogames.net/post/447727/#p447727




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Re: Alter Aeon July 2019 Update

2019-07-07 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon July 2019 Update

bookrage - autogroup means the mobs in an area will automatically adjust to the size of your group. Autogroup zones only scale upward, so if you're in an autogroup level 36 group 4 area with a group of 2 players, the mobs will still be as tough as a group 4 area. If you go to the same area with a group of 6, the mobs will adjust to present a challenge to a group of 6 level 36 characters.

URL: https://forum.audiogames.net/post/447370/#p447370




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Re: Alter Aeon May 2019 Update

2019-05-09 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon May 2019 Update

Yes, encounters will work like on many RPGs where you can bump into batches of auto-generated enemies in wilderness areas, and they will carry over into naval encounters. On land, they will be pretty rare.In ships, however, they will be the primary source of enemies. Plans are currently for batches of sea creatures, giant sea monsters to engage with naval weapons and enemy vessels with boarding parties.

URL: https://forum.audiogames.net/post/432570/#p432570




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Re: Alter Aeon April 2019 Update

2019-04-13 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon April 2019 Update

Yes, we plan on adding level 38 mage and cleric skills.

URL: https://forum.audiogames.net/post/426689/#p426689




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Re: Alter Aeon March 2019 Update

2019-03-05 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon March 2019 Update

bryant wrote:Hi shadowfax:Thank you for the update. I just have 1 question: does the hiding change effect arenas as well?The game checks on whether players are legally allowed to kill one another.  In PK, you can still search and unhide people as before.

URL: https://forum.audiogames.net/post/416478/#p416478




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Re: Alter Aeon December 2018 Update

2018-12-17 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon December 2018 Update

I'll pass it along to them. Thank you for your diligence and patience.

URL: http://forum.audiogames.net/post/399261/#p399261




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Re: Alter Aeon December 2018 Update

2018-12-03 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon December 2018 Update

@SLJ I sent a message on zt in the game with a link here, hopefully someone will see it and be able to help you.

URL: http://forum.audiogames.net/post/396574/#p396574




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Re: Alter Aeon November 2018 Update

2018-11-06 Thread AudioGames . net ForumNew releases room : gisco_tn via Audiogames-reflector


  


Re: Alter Aeon November 2018 Update

SLJ - type 'event show' and it will give you more information about the event and how to participate.Kianoosh - try asking on 'zt' channel in game. It's a special channel for just asking questions about mush-z. The folks there are quite knowledgeable on how to make mush-z work under different conditions and they will be able to guide you through any steps you need to take in real time.

URL: http://forum.audiogames.net/post/391356/#p391356




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