Re: Blind Drive

2021-03-12 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Blind Drive

I really hope they add an endless mode to this eventually.

URL: https://forum.audiogames.net/post/622313/#p622313




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Re: Orna.

2021-01-07 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Orna.

I did. It's asking me for email and password. I give it one and click continue and nothing

URL: https://forum.audiogames.net/post/605139/#p605139




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Re: Orna.

2021-01-07 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Orna.

I can't create an account. It doesn't let me continue.

URL: https://forum.audiogames.net/post/605122/#p605122




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Re: Pokémon access

2020-12-16 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Pokémon access

So I finally got the script to work. Is there any advantage to playing Pokemon through this instead of braillemon? Also what's the best rom to get, and I've heard that you can't get certain pokemon unless you'd physically traded for them. Obviously we can't do that on an emulator, so how would we go about getting said pokemon? And finally, is it possible to actually beat any of these using the script?

URL: https://forum.audiogames.net/post/599217/#p599217




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Re: Pokémon access

2020-12-13 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Pokémon access

So, I can't get it to let me load the script. It acts like all the folders are blank even when I se;lect the all files thingy.

URL: https://forum.audiogames.net/post/598280/#p598280




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Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-11-12 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: CrimeHunter version 2.0 for Mac and Windows is now available!

I don't see that file

URL: https://forum.audiogames.net/post/589206/#p589206




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Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-11-12 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: CrimeHunter version 2.0 for Mac and Windows is now available!

failed to execute script CH.

URL: https://forum.audiogames.net/post/589199/#p589199




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Re: [android] Existence: Deep skies

2020-07-10 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: [android] Existence: Deep skies

What is this game? Now that I have a BrailleNote Tiych Plus which treats a web view like how a windows screen reader would, this seems interesting.

URL: https://forum.audiogames.net/post/550839/#p550839




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Re: bloodstorm

2020-06-28 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: bloodstorm

that's why you add the folder as the exclusion...

URL: https://forum.audiogames.net/post/546773/#p546773




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Re: Grand theft Accessibility Has Arrived!

2020-06-19 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

5M doesn't support script.net mods. Only regular script hook or asi files.

URL: https://forum.audiogames.net/post/543225/#p543225




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Re: Grand theft Accessibility Has Arrived!

2020-06-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

@marco, you don't do it through file explorer. I wouldn't reccomend messing with open iv until you've backed up stuff and done some research.

URL: https://forum.audiogames.net/post/539910/#p539910




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Re: Grand theft Accessibility Has Arrived!

2020-06-09 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Hey Liam, look at the reference file for simple native trainer, he has the vehicles all sorted so you can just replicate that. Also, I'd like to see a way to turn off the mod in a way so I can use the trainer because that interfeers with the num pad map you have.

URL: https://forum.audiogames.net/post/538963/#p538963




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Re: Dreamland-official version

2020-06-08 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Dreamland-official version

don't create an account on the website. do it through the app.

URL: https://forum.audiogames.net/post/538865/#p538865




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Re: Dreamland-official version

2020-06-07 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Dreamland-official version

I thought I was supposed to get an aircraft at level 10.

URL: https://forum.audiogames.net/post/538374/#p538374




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Re: Bluesky, an awesome runner game

2020-05-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Bluesky, an awesome runner game

I've noticed that a lot of bgt games that have came out over the past few months like idiotic sandbox, tunmi's games, and this all have error message saying error music volume couldn't be set.

URL: https://forum.audiogames.net/post/530768/#p530768




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Re: idiotic sandbox is out!

2020-05-12 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: idiotic sandbox is out!

your zip file is broken

URL: https://forum.audiogames.net/post/528720/#p528720




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Re: idiotic sandbox is out!

2020-04-28 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: idiotic sandbox is out!

works just fine for me.

URL: https://forum.audiogames.net/post/523831/#p523831




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Re: Little Boss's Lemonade Stand is released!

2020-04-09 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Little Boss's Lemonade Stand is released!

this also happems fo me. Windows 10

URL: https://forum.audiogames.net/post/517576/#p517576




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Re: I discovered several new cool features on blind drive!

2020-02-08 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: I discovered several new cool features on blind drive!

Man this game is amazing. I want to see an endless survival mode, the ability to unlock new cars,  and even a multi player battle mode where you and others can shoot and run into each other and go on different types of road like dirt, mud, etc.

URL: https://forum.audiogames.net/post/499791/#p499791




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Re: Accessible Second Life Client Radegast 2.30 released!

2020-02-03 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Accessible Second Life Client Radegast 2.30 released!

yeah, I know you can pretty much do anything you want, but one place where an audio tutorial would be nice is one where you go to and do every day stuff, because until the virtuals comes out this is as close as we'll get. Back when I played, a lot of stuff was age restricted for me, and most of the places I couldn't figure out what to do, so I'd just go to listen to the sound scape, using SL as a sort of relaxation soundscape machine... LOL. Obviously there are several places that do the same things, for example, fishing, but what I think we need is an audio demo not necessarily showing how to use the client but just showing what you can actually do to supliment the VA staff training. I'd love to be able to sort of treat it like a version of the sims where I have to eat, shower, and what now. One other thing I've been disappointed in is the lack of sound. Especially footsteps, I would've thought that Lindon would have made some basic ones that would trigger for different serfaces to make it more realistic, but nope.  Yes, there is ambient sound and some places have sounds for certain actions like casting a rod, but I guess sense you could create anything, souund design or a lack of is purely up to the creator of what ever world, plot, area, you're at, I don't know what to call them, but you know what I mean, the place you're in, sense they're all on different servers of sorts attached to what ever SL server you're on. I've looked at the new radegast, and don't notice any difference from when I last tried it back in 2015 or 2016 I think. Still, an audio demo of sorts not necessarily explaining how to play but just going through some places that have activities that are accessible and clearly labeled would be nice. Of course, sense it is so open and anyone could create anything, just like any game service or really anything we blind users use,  there will be varying amounts of ease and success with it. Last time I tried it, I  didn't understand how fragmented it was, and thought it was a game where no matter where I went things would be seemless. How wrong I was. Anyway, about that recording, you didn't sound bad. One bit of advice as a sound engineer, in some cases you sounded like you were too close to your mic. If you don't have a pop filter for it, if it's not your laptop mic, if you have an old sock that is missing it's mate, you can use that as a make shift pop filter to reduce the harshness of your plosive sounds, that's the pops of your p,and the hiss of your s.

URL: https://forum.audiogames.net/post/498280/#p498280




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Re: Accessible Second Life Client Radegast 2.30 released!

2020-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Accessible Second Life Client Radegast 2.30 released!

The thing I noticed back when I played it about 4 years ago, is that sound is mostly ambient, and that  most of the sounds you hear of actions are from other people instead of yours.

URL: https://forum.audiogames.net/post/498083/#p498083




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Re: Swamp, zombie FPS by Aprone

2020-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I just started yestweday. It's not bad.

URL: https://forum.audiogames.net/post/497878/#p497878




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Re: Introducing RagePillow - Take out your rage in a game-friendly area

2020-01-23 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Introducing RagePillow - Take out your rage in a game-friendly area

Alright here's some ideas from me. A realistic mode where you would be able to target the rage taker and shoot certain parts of the body. Then depending on where you shoot, and what weapon he'll start to bleed and lose health from the wounds. Then how about some torture devices like hanging, slowly breaking bones, electric shock, etc.

URL: https://forum.audiogames.net/post/495322/#p495322




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Re: AI Dungeon comes to ios and android

2020-01-20 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

so with the remember command, are you supposed to just send it after some story generates or are you supposed to type it before something else?

URL: https://forum.audiogames.net/post/494239/#p494239




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Re: AI Dungeon comes to ios and android

2019-12-19 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

wish I could get text files of my adventures

URL: https://forum.audiogames.net/post/486895/#p486895




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

I just discovered that it's a hit or miss as for the AI getting multi sentence commands. Example, take a shower and go to bed. Or, drive home and eat dinner. Some times it does both but other times it does one or the other.

URL: https://forum.audiogames.net/post/486591/#p486591




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

Watched a few movies, went to LA to basically lounge around in a hotel for a week... What a lost opertunity... Man, this AI can be any type of RP I want!

URL: https://forum.audiogames.net/post/486588/#p486588




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

ehThis adventure I'm on now is starting to sound like alter ego or bit life. Very average aside from the fact that I made it so a programmer living in new york was able to cast a death spell at a cop... LOL.

URL: https://forum.audiogames.net/post/486587/#p486587




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

Are there any commands I should know and use?

URL: https://forum.audiogames.net/post/486581/#p486581




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

I have a few issues with it, but they're not the app's fault. It's the AI. Example, A character asks me what my name is. I say "I am Jack". Then he says Hello. I'm jack, nice to meet you... What the? I also think the AI isn't following it's own story very well. For example, it says I'm in the desert, but when I say Talk to doctor, who I know I grabbed before leaving, it says, he turns away from the desk and says hello. I guess we can't expect perfect, because sense it's an AI with basically limitless possibilities, beggers can't be choosers. I'd like to see possibly an actual party system, so the thing about the doctor turning away from a desk that was in a building while you're supposedly in the desert doesn't happen. It's really fun though. Now I feel like the green lantern because I could make it do what ever, where ever.

URL: https://forum.audiogames.net/post/486554/#p486554




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

I wish we could save our progress on the mobile version. I'm roll playing a deranged soldier in an iraq desert.

URL: https://forum.audiogames.net/post/486542/#p486542




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Re: AI Dungeon comes to ios and android

2019-12-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: AI Dungeon comes to ios and android

I really like this. My questions are, how do you pass time, example, a man walks up to you, opens the door and stares at you?, or, you hear a gunshot in the distance. And Where's the web version

URL: https://forum.audiogames.net/post/486538/#p486538




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Re: Beatstar 7.5.0 released, with a bunch of new stuff.

2019-11-20 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Beatstar 7.5.0 released, with a bunch of new stuff.

Where is the game? It's not on your website...

URL: https://forum.audiogames.net/post/478645/#p478645




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-04 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

Can anyone help me?

URL: https://forum.audiogames.net/post/472871/#p472871




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

It's like I'm trapped and can't seem to get out to go back to the first room...

URL: https://forum.audiogames.net/post/472491/#p472491




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

How do you get out of the room with the fake skeletons? It's like there's a wall that I can't get past to get to the door or something.

URL: https://forum.audiogames.net/post/472487/#p472487




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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

I hope to see the ability to create custom manimon.  That was a feature I would've loved to see in the first one. Also, Hoe does the online fighting work if it's not IP based? A server?, or does it automatically have a list of ip addresses, in case the server goes down. Also, I assume this isn't in BTG... Just wondering.

URL: https://forum.audiogames.net/post/471618/#p471618




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Re: Texas Hold'em by Apple on iOS is accessible

2019-07-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Texas Hold'em by Apple on iOS is accessible

Well, your apponent is supposed to call. Calling a bet simply means tht someone places the same of money  in the pot that you bet. Now that I've gotten a little more used to this I like it for the fact tht it's a little easier to progress through then theda poker. This gives you in game money if you make second or third places which theda doesn't. I don't like the fact that you get face down cards and as far as I know you can't flip them to find out what that card is. I think the sound design for this is pretty cool, although the same claps can be a little annoying. I also wish it would tell you when you put money in the pot for the blinds and when the blinds increase. amount

URL: https://forum.audiogames.net/post/448261/#p448261




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Re: Texas Hold'em by Apple on iOS is accessible

2019-07-09 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Texas Hold'em by Apple on iOS is accessible

how do you check in this game?

URL: https://forum.audiogames.net/post/447929/#p447929




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Re: Endless Runner

2019-05-21 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Endless Runner

Okay, doors are annoying. 99 percent of the reasons why I die is because of the doors. Maybe you should take out having to hit the switch on easy or at least make the switch and door spawn on the same x coardinate and a few steps apart on the y, because this is bad...

URL: https://forum.audiogames.net/post/435356/#p435356




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Re: Endless Runner

2019-05-21 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Endless Runner

Okay, doors are annoying. -- percent of the reasons why I die is because of the doors. Maybe you should take out having to hit the switch on easy or at least make the switch and door spawn on the same x coardinate and a few steps apart on the y, because this is bad...

URL: https://forum.audiogames.net/post/435356/#p435356




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Re: Endless Runner

2019-05-21 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Endless Runner

Maybe the switch and door should be at the same spot, example 15 then they would be seperated by like 5 or 10 steps, because at this point I die from doors more than anything, and on easy!

URL: https://forum.audiogames.net/post/435173/#p435173




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Re: Alt frequencies

2019-05-17 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Alt frequencies

I bought it on iOS and it is accessible. The problem is I can't get past chapter 4 part 2. I must not be doing something right.

URL: https://forum.audiogames.net/post/434345/#p434345




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Re: Shooter Concept Demo (Windows and Mac!)

2019-04-24 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Shooter Concept Demo (Windows and Mac!)

I got the machine gun on windows, so yeah. Also, it would be cool if enemies could shoot at each other. And, how about a random map generation system that would continuously generate a map for you as you went along.

URL: https://forum.audiogames.net/post/429008/#p429008




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Re: Shooter Concept Demo (Windows and Mac!)

2019-04-23 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Shooter Concept Demo (Windows and Mac!)

Just to let you know when you don't have internet the whole game fails for some reason. Probably the run counter not getting a number because of well, not having internet

URL: https://forum.audiogames.net/post/428911/#p428911




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Re: TramSim: A new simulation game

2019-02-19 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: TramSim: A new simulation game

can you zip this up? I don't have one drrive. It would bbe easier if you uploaded this to dropbox. Also, does this support having passengers, and can you create your own vehicles

URL: https://forum.audiogames.net/post/412998/#p412998




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-03 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

How do you switch ships if you bought a second one?

URL: https://forum.audiogames.net/post/409268/#p409268




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-03 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

argon free trade... get meat stakes, trade those with bakeries, and ore is a good idea too.

URL: https://forum.audiogames.net/post/409260/#p409260




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

Could you do an audio demonstration of combat I’m really liking this game and have gotten about 15 million credits so far.

URL: https://forum.audiogames.net/post/409167/#p409167




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I can’t seem to get trading to read me the descriptions of each item.

URL: https://forum.audiogames.net/post/409097/#p409097




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I’d like to try combat using automated systems. How should I go about it.

URL: https://forum.audiogames.net/post/409093/#p409093




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

i have eve3rything working now. Now I have a request. Can you make the log say how much cargo space is left.

URL: https://forum.audiogames.net/post/409090/#p409090




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I managed to change the game to modified but I still can't install the plugins.

URL: https://forum.audiogames.net/post/409080/#p409080




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I am trying to install your scripts.

URL: https://forum.audiogames.net/post/409085/#p409085




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

OK, what do you prefer?

URL: https://forum.audiogames.net/post/409068/#p409068




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

It only shows me  Spk  and I can’t change it.

URL: https://forum.audiogames.net/post/409064/#p409064




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I can’t install the scripts, because the plug-in manager only shows me folders and won’t show me files.  This is really starting to annoy me.

URL: https://forum.audiogames.net/post/409062/#p409062




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-02 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

How do you I switch between what ships are in controlling?

URL: https://forum.audiogames.net/post/409051/#p409051




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

well, I now have my x3 working... Just reinstalled.

URL: https://forum.audiogames.net/post/408893/#p408893




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

Yes, and it says nothing.

URL: https://forum.audiogames.net/post/408857/#p408857




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I can’t really tell if I’m in space or not? Regardless of what I do I can’t ever get the computer to speak.

URL: https://forum.audiogames.net/post/408853/#p408853




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

I’m not getting speech from the computer at all. How do I make the shit computer talk

URL: https://forum.audiogames.net/post/408831/#p408831




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

okay, I fixed it. It wasn't in english so I  had to change the lang.dat. now what should I do. I have no clue what I'm doingso I open the game and click play TC in the launcher and then get a list of things that seem to be a bunch of asterict characters and a check box. I don't know what to do.

URL: https://forum.audiogames.net/post/408823/#p408823




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

so I open the game and click play TC in the launcher and then get a list of things that seem to be a bunch of asterict characters and a check box. I don't know what to do.

URL: https://forum.audiogames.net/post/408823/#p408823




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

yeah, I do... Speaking of that, do I need to use the plugin manager every time I make a new save game? Also, are there any engine sounds in the game so you can actually tell that you're moving, and how do I control multiple ships, and repair a ship if it gets damaged in combagt?  I heard in Zack's stream something about fuel, Do I need fuel to use my ships? finally, does this support controllers as this game would probably find it's self on my win.

URL: https://forum.audiogames.net/post/408773/#p408773




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-02-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

so, um, I just got the game. I want to know how to buy items, and use auto pilot combat, as well as asteroid mining. I assume buying items is on the trade screen?

URL: https://forum.audiogames.net/post/408762/#p408762




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Re: BitLife the closest thing to the Sims we have right now.

2019-01-15 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: BitLife the closest thing to the Sims we have right now.

This isn't necessarily like the sims but more like Alter ego

URL: https://forum.audiogames.net/post/405535/#p405535




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Re: Eurofly Version 2.0 now available

2018-12-08 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

what's new in the update that just came out?

URL: http://forum.audiogames.net/post/397484/#p397484




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Re: Minecraft story mode - Fully Accessible - on Netflix

2018-12-08 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Minecraft story mode - Fully Accessible - on Netflix

Netflix doesn't do games. This has to be a scam.

URL: http://forum.audiogames.net/post/397482/#p397482




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Re: Survive the Wild!

2018-11-14 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Survive the Wild!

Before I got a full windows machine I ran Windows on a mac in VMware fusion, and the fn pluss arrows worked fine for me.

URL: http://forum.audiogames.net/post/393158/#p393158




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Re: Swamp, zombie FPS by Aprone

2018-11-13 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I'm getting an error 52 when I try to run the game.

URL: http://forum.audiogames.net/post/393068/#p393068




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Re: Garrett's Life Emulator, The First Life emulator Ever Made!

2018-04-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Garrett's Life Emulator, The First Life emulator Ever Made!

LOL. best April fools joke ever... Had me fooled... I have to admit, though, I wish developpers would actually attempt to make these jokes into a real game, as Need For Weed would've been a cool game if it existed, and this had me even more tricked as I have been facinated with life sims and want one really bad, and can't code...

URL: http://forum.audiogames.net/viewtopic.php?pid=357798#p357798




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-06 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I'd like to see an auto walk feature, where when you set a beacon, if you pressed a certain key, it would walk to that beacon.

URL: http://forum.audiogames.net/viewtopic.php?pid=351169#p351169





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Re: finaly hunt version 1.0 is released!

2018-01-04 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: finaly hunt version 1.0 is released!

Ashley, I sent you a Pm, and, by the way,  this has potential. Keep it up.

URL: http://forum.audiogames.net/viewtopic.php?pid=345824#p345824





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I just got t he game without any issues. It's downloading now. I'm so excited  to play this...

URL: http://forum.audiogames.net/viewtopic.php?pid=344668#p344668





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Re: Return Of The King multilanguage version released

2017-08-14 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I have the new version of the game. If you ever need sound design, please let me know.

URL: http://forum.audiogames.net/viewtopic.php?pid=324381#p324381





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Re: Return Of The King multilanguage version released

2017-08-13 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I was a master, by the way, if you can get that  account created.

URL: http://forum.audiogames.net/viewtopic.php?pid=324285#p324285





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Re: Return Of The King multilanguage version released

2017-08-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I did create a roll It still says network abnormal\

URL: http://forum.audiogames.net/viewtopic.php?pid=323971#p323971





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Re: Return Of The King multilanguage version released

2017-08-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Okay. It's tylerchambliss1...@gmail.com and the password is tyler111 The roll name is techmaster.

URL: http://forum.audiogames.net/viewtopic.php?pid=323960#p323960





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Re: Return Of The King multilanguage version released

2017-08-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

It still says network  abnormal.

URL: http://forum.audiogames.net/viewtopic.php?pid=323941#p323941





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Re: Return Of The King multilanguage version released

2017-08-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I got a new pc a few weeks ago, and decided to try this game out. I am getting nowhere though. I created an account and roll. I go to bind the roll, and it says Network abnormal after I press okay.

URL: http://forum.audiogames.net/viewtopic.php?pid=323921#p323921





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Re: Humans vs robots, public beta released!

2017-07-24 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

Yeah. I know. I've mentioned this before. I also would like to see an auto drive feature, where you enter a set of coards, then it drives you there. After all, I'm sure this takes place  in the future, so, self driving cars are probably very common? What do you think.

URL: http://forum.audiogames.net/viewtopic.php?pid=320798#p320798





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Re: Humans vs robots, public beta released!

2017-06-30 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Humans vs robots, public beta released!

I have a few sudgestions, and ideas for this game that will add a better feel of co-op warfare and survival to the game, as well as make some things a little easier, more ballenced, and realistic. First, on the subject of cars, I've asked around the player base, and I've come up with 2 opinions. Some like the driving as it is, right now, and some, me included, wish it were a little simpler. I wish you could put a car in move mode 1, soit behaves like walking in move mode 1. I know people will say

URL: http://forum.audiogames.net/viewtopic.php?pid=317458#p317458





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Re: Return Of The King multilanguage version released

2017-04-30 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Why won't the game launch?

URL: http://forum.audiogames.net/viewtopic.php?pid=309175#p309175





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Re: Return Of The King multilanguage version released

2017-04-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

[[wow]]. This is just plain stupid. Am I missing files, because, despite trying to run it on a real pc, I get no success.

URL: http://forum.audiogames.net/viewtopic.php?pid=307635#p307635





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Re: Return Of The King multilanguage version released

2017-04-18 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

What are the system requirements?

URL: http://forum.audiogames.net/viewtopic.php?pid=307631#p307631





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Re: Return Of The King multilanguage version released

2017-04-12 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Yeah. I've tried running as an admin. It just won't start. I checked task manager and it's not even showing up in there.

URL: http://forum.audiogames.net/viewtopic.php?pid=306759#p306759





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Well, it won't run on my windows vm, and it's windows 7

URL: http://forum.audiogames.net/viewtopic.php?pid=306712#p306712





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Yes. A virtual machine runs ontop of an operating system.

URL: http://forum.audiogames.net/viewtopic.php?pid=306709#p306709





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I am... On a vm. I only have one computer... I'm not Trup. I don't have money coming out of my ass!

URL: http://forum.audiogames.net/viewtopic.php?pid=306706#p306706





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

First of all, How can I play the game, if the stupid damn  virtual machines can/t even play it because someone is greedy enough to  push them out. I can't bootcamp my mac because I don't have the  ability to use a cd to install. This crap is unfait.

URL: http://forum.audiogames.net/viewtopic.php?pid=306704#p306704





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

I don't know because this game dev refuses to let me play,  because  I'm on a virtual machine, because that's all I can afford. Unfair segrigation is wrong!

URL: http://forum.audiogames.net/viewtopic.php?pid=306678#p306678





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

That's not true. You're destroying your own game because you don't allow people to play with a virtual machine. I've never seen a game, in my life, video and audio games alike, that blocked people from playing on a virtual machine, because that just sounds stupid. Going back to the bar analogy, If I ban people from drinking beer out of a can, but still allow people to drink that same  beer out of a glass, or bottle, I will look stupid, and  lose sails because people want to drink from whatever they want, and banning the use of cans, because I :can:, just doesn't sound logical. So, since you can't play on a vm, people like SLJ, won't   trust you in the future because you didn't allow people to play a game because they have a vm. What if they can't get a real pc? What if, in my case, you can't bootcamp it.  Please allow  people to play on a vm.

URL: http://forum.audiogames.net/viewtopic.php?pid=306671#p306671





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

Ok... Just some general advice, business wise... Blocking people who use virtual   machines, not only isn't fair, but you're losing players, even if it's not many, but that's still loss of players, none the less. I've never heard of a game dev, in mainstream market blocking virtual machines as a cheating defense, or any reason for that matter, because it's stupid.  That's like saying... I'm going to open a club but if I see you drinking my drinks in a can you're out but if you use a bottle you're ok...

URL: http://forum.audiogames.net/viewtopic.php?pid=306659#p306659





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Re: Return Of The King multilanguage version released

2017-04-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: Return Of The King multilanguage version released

When I try to run the Exe file nothing happens. Why is this?

URL: http://forum.audiogames.net/viewtopic.php?pid=306649#p306649





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: new game online! Desafio Mortal

This game isn't an UltraPower Clone! Please, people, stop sying that it is, because it isn't! If it were, a moderator would have banned it already.  Please, guys, stop this nonsince!

URL: http://forum.audiogames.net/viewtopic.php?pid=299904#p299904





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Re: new game online! Desafio Mortal

2017-03-01 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: new game online! Desafio Mortal

When will the game be back up?

URL: http://forum.audiogames.net/viewtopic.php?pid=299890#p299890





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Re: death match project alpha update public beta

2017-02-21 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: death match project alpha update public beta

I'm still getting that error. It might be because of my OS. I'm running xp in a vm

URL: http://forum.audiogames.net/viewtopic.php?pid=298721#p298721





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Re: death match project alpha update public beta

2017-02-20 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: death match project alpha update public beta

I'm getting an error saying that it's not a valid win32 application... What the hell?

URL: http://forum.audiogames.net/viewtopic.php?pid=298624#p298624





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Re: eurofly a flight audio simulator from slovakia

2017-02-11 Thread AudioGames . net ForumNew releases room : techmaster20 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

I'm still waiting on that category 3 profile.

URL: http://forum.audiogames.net/viewtopic.php?pid=297100#p297100





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