Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-04 Thread AudioGames.net ForumNew releases room: Nick


Re: The blind swordsman - a flash audio only game

does this game have cheats? I try holding down down arrow or S to block, but the blocking doesnt stay up for long.URL: http://forum.audiogames.net/viewtopic.php?pid=174002#p174002

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Re: [Audiogames-reflector] The blind swordsman - a flash audio only game

2014-05-02 Thread AudioGames.net ForumNew releases room: Nick


Re: The blind swordsman - a flash audio only game

how do I restart at level 1?is there a way to start the game over from the very beginning of the game?URL: http://forum.audiogames.net/viewtopic.php?pid=173880#p173880

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Re: [Audiogames-reflector] Macintosh Attack 2 is here

2014-03-29 Thread AudioGames.net ForumNew releases room: Nick


Re: Macintosh Attack 2 is here

I think David is from the Loquendo Voices.maybe Kate the female British Voice from loquendo Voices should be included in the stage.anyways, Im enjoying your Macintosh attack 2 stage.URL: http://forum.audiogames.net/viewtopic.php?pid=170588#p170588

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Re: [Audiogames-reflector] Macintosh Attack 2 is here

2014-03-27 Thread AudioGames.net ForumNew releases room: Nick


Re: Macintosh Attack 2 is here

the delete rays need to be slowed down because if you get to close to them, they attack you.also, I like the Voices for mac and how they can become actors as well.since I dont have windows vista, Id really love to have a new stage for adventure at c:.this time, it will be called microsoft anna vs microsoft sam.I have windows 7 and the screen reader Voice has anna as well.the storyline is as follows.you are microsoft sam, Who needs to put a stop to annas revenge Who takes over your computer in the first place.if microsoft sam doesnt survive, anna would destroy microsoft sam for good.that might be a new stage for adventure at c:.if I have anything else to add to the storyline, I will let you know.URL: http://forum.audiogames.net/viewtopic.php?pid=170411#p170411

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Re: [Audiogames-reflector] Macintosh Attack 2 is here

2014-03-26 Thread AudioGames.net ForumNew releases room: Nick


Re: Macintosh Attack 2 is here

Im enjoying the stage, but I would love to have a stage like windows 7 revenge.I have windows 7 on my laptop, but Id like to see different Voices as well.unlike macintosh attack, the stage would be named windows 7 attack.so hears What I would like it to include.the stage would have TruVoices like peeter or biff.and instead of Alex, which is the Voice that you used for macintosh attack,windows 7 Voices would attack your computer.I know it would sound very hilarious and funny.the stage would be Awsome, and funny.Id really love to see a windows 7 attack, because that would be a good name for me.also, the adventure at C: game is great, and I love custom stages.if TruVoices doesnt work on windows 7, Ill just have to see about them, although it would be nice.however, Please do not include any delete rays in the stage.URL: http://forum.audiogames.net/viewtopic.php?pid=170286#p170286

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-16 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

it worked for me but I had to update the version of the stage after Ive downloaded the new one.I heard that Alex is bringing a new army since I killed him.I cant wait for Alex returns.it would be exciting if their were more cutscenes in Alex returns.it would be great if the Albert Voice was added, as well as more Mac Voices.anyways, Im enjoying the stage and cant wait for more action to be added to this stage.URL: http://forum.audiogames.net/viewtopic.php?pid=165693#p165693

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Re: [Audiogames-reflector] Adventure At C:

2014-02-14 Thread AudioGames.net ForumNew releases room: Nick


Re: Adventure At C:

is there a way I can find out What is on the stage builder?how do I tell what is on the stage builder by using shortcut keys?also, can I delete objects as well?URL: http://forum.audiogames.net/viewtopic.php?pid=165499#p165499

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Re: [Audiogames-reflector] Adventure At C:

2014-02-13 Thread AudioGames.net ForumNew releases room: Nick


Re: Adventure At C:

how do I unlock the cyber star in the post game levels?URL: http://forum.audiogames.net/viewtopic.php?pid=165402#p165402

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-13 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

the password didnt work.I tried entering macbookair2398 and the password wasnt accepted.I think more and more enemies for Macintosh attack 2 like vocalizer would work.When you rebuild Macintosh attack part 2, it will be alex returns.and therefore, alex will be the final boss.URL: http://forum.audiogames.net/viewtopic.php?pid=165428#p165428

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

I would like Macintosh attack 2 for adventure at c:.the stage you made was two short, so I need an extended version of Macintosh attack.put in the following Voices for it.scansoft RealSpeak daniel, more Macintosh Voices like bells and the albert one as well.I dont know how to edit the stage because I dont have the password for it.do you have the password?I would like to edit the stage in the stage builder.URL: http://forum.audiogames.net/viewtopic.php?pid=164952#p164952

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-06 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

yes, it is Macintosh attack 2.that will be a name for the sequel.URL: http://forum.audiogames.net/viewtopic.php?pid=164625#p164625

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-06 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

I like the ending scene after Ive completed the stage, it is a nice scene.but When Macintosh attack 2 comes out, hopefully I will expect to see more scenes to Macintosh attack 2.in the meantime, I will continue to play Macintosh attack stage.URL: http://forum.audiogames.net/viewtopic.php?pid=164635#p164635

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-06 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

maybe you could put in commercials like, lets say you finish the first half of the battle of the enemies for the macintosh Voices.and microsoft sam would say we will be back after this, and the game would pause.perhaps you could put in more items that have to do with earning for bits and such.and then the stage would have more and more levels until you get to the final boss of having to fight alex again.how does that sound?URL: http://forum.audiogames.net/viewtopic.php?pid=164655#p164655

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-05 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

I think there should be a scene such as if alex gets offended especially if Ive killed a lot of his enemies, sam and mike would have a macintosh revenge! lol!but anyway, Im enjoying this stage and hope to see more scenes in the next part of the story.URL: http://forum.audiogames.net/viewtopic.php?pid=164523#p164523

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-05 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

yeah, I think a sequel would be nice.I also prefer RealSpeak daniel to be in the sequel as well.if Alex does return, hed have a new plan, and who knows What would happen.if there were more to the sequel, alex would have something else, such as ok, Ive had enough of you destroying my gards!and then he would come after me.also, RealSpeak daniel is the british Voice I think you would use for the sequel your about to come up with.the sequel will be called Macintosh attack the revenge of Alex.I hope thats a good name for me.What do you think?it would be awsome.URL: http://forum.audiogames.net/viewtopic.php?pid=164538#p164538

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Re: [Audiogames-reflector] Introducing my new stage for Adventure at c:, Macintosh Attack!

2014-02-03 Thread AudioGames.net ForumNew releases room: Nick


Re: Introducing my new stage for Adventure at c:, Macintosh Attack!

I cannot access part 2 of macintosh attack for some reason.When I try, it says this stage is part of a sequence.it cant be accessed unless from a different stage.I dont know What that means.should I replay part 1?URL: http://forum.audiogames.net/viewtopic.php?pid=164234#p164234

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Re: [Audiogames-reflector] Death Match

2013-09-21 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

s taking to long, please hurry up and get mission 2 over and done.I will not wait any longer.URL: http://forum.audiogames.net/viewtopic.php?pid=149263#p149263

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Re: [Audiogames-reflector] Death Match

2013-09-17 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

I think you could buy more bullets for the plasma gun in mission 2.but the feature has not been updated since you have lots more stuff such as swimming throughout the mission.What else does mission 2 contain?URL: http://forum.audiogames.net/viewtopic.php?pid=148940#p148940

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Re: [Audiogames-reflector] Death Match

2013-09-16 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

please hurry up and get mission 2 over with.URL: http://forum.audiogames.net/viewtopic.php?pid=148844#p148844

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Re: [Audiogames-reflector] Audio-Only Game test participants

2013-09-10 Thread AudioGames.net ForumNew releases room: Nick


Re: Audio-Only Game test participants

I did check my private inbox, and it says it is empty.URL: http://forum.audiogames.net/viewtopic.php?pid=147987#p147987

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Re: [Audiogames-reflector] Audio-Only Game test participants

2013-09-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Audio-Only Game test participants

please send the download link my Email address is nicksem...@yahoo.comURL: http://forum.audiogames.net/viewtopic.php?pid=147919#p147919

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Re: [Audiogames-reflector] Audio-Only Game test participants

2013-09-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Audio-Only Game test participants

if you could PM me the download link that would be good.my Email address is nicksem...@yahoo.com.URL: http://forum.audiogames.net/viewtopic.php?pid=147927#p147927

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Re: [Audiogames-reflector] Death Match

2013-09-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

I would like the enemie types to be ones that like walk up to you, making it harder to shoot.if Id rather not run out of ammo, maybe kicking should be possible.also, I wish that you could swim through the tunnel as well.for example, a boss could be chasing you and such.otherwise, youd just have to avoid the enemies.What do you think?URL: http://forum.audiogames.net/viewtopic.php?pid=147947#p147947

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Re: [Audiogames-reflector] Death Match

2013-09-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

I think there should be enemies that chase you while swimming, making it harder to avoid.perhaps maybe robots could spot the player, and therefore you would have to run for your life.plus, you can also put birds in as well.I also want enemies to drop items instead.URL: http://forum.audiogames.net/viewtopic.php?pid=147958#p147958

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Re: [Audiogames-reflector] Death Match

2013-09-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

oh sorry, I dont think birds wouldnt be added to a mining vessel.perhaps maybe a machine gun item should be added instead of a plasma gun.Id also like water sounds when the player swims in the tunnel.how about if the player stays in the tunnel for to long, the player would drown and the players health would slowly decrease.URL: http://forum.audiogames.net/viewtopic.php?pid=147962#p147962

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Re: [Audiogames-reflector] Audio-Only Game test participants

2013-09-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Audio-Only Game test participants

Where can I get the download link for the game?I want to try it.URL: http://forum.audiogames.net/viewtopic.php?pid=147974#p147974

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Re: [Audiogames-reflector] Death Match

2013-09-08 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

since you are changing the layout of the lobby, will I have to retrieve the plasma gun or will I have to escape enemys?without the plasma gun would I have to kick the enemy instead of shooting them?URL: http://forum.audiogames.net/viewtopic.php?pid=147796#p147796

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Re: [Audiogames-reflector] Death Match

2013-09-06 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

Im having trouble with mission 2 in death match.I need a walkthrough for it.I do not know how to track an item like the dialog says.it tells me to move it to the console and release it, but how?URL: http://forum.audiogames.net/viewtopic.php?pid=147527#p147527

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Re: [Audiogames-reflector] Death Match

2013-09-06 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

What about the h2O tank or Whatever its called?I try to retrack the laser, but I dont know What to do after that.I know the location is 5, 5.but I dont know where to go after Ive done that.URL: http://forum.audiogames.net/viewtopic.php?pid=147546#p147546

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Re: [Audiogames-reflector] Bloody school, as close as survival horror as you'll get

2013-09-02 Thread AudioGames.net ForumNew releases room: Nick


Re: Bloody school, as close as survival horror as you'll get

Im having the same problem as well.I load microsoft AppLocale, I follow the prompts in the wizzard, and then when I selected the language that the game is in which is japanese, I click finnish.and the microsoft AppLocale doesnt open the game.I just get error, startup failed and the only button I click on is okay.how can I resolve this issue?do I need to change my keyboard to japanese?URL: http://forum.audiogames.net/viewtopic.php?pid=147035#p147035

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Re: [Audiogames-reflector] anouncing the release of, apocalipse now!

2013-08-31 Thread AudioGames.net ForumNew releases room: Nick


Re: anouncing the release of, apocalipse now!

Where is the link, and What is the game about?URL: http://forum.audiogames.net/viewtopic.php?pid=146808#p146808

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Re: [Audiogames-reflector] Bloody school, as close as survival horror as you'll get

2013-08-30 Thread AudioGames.net ForumNew releases room: Nick


Re: Bloody school, as close as survival horror as you'll get

I do not want to use that instant translate adon for NVDA because its tough for me.plus, I do not know how to play it, install the game, or use sapi5 with bluddy school.can I actually use sapi5 instead?how do I make the game speak?URL: http://forum.audiogames.net/viewtopic.php?pid=146665#p146665

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Re: [Audiogames-reflector] Death Match

2013-08-11 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

so the game has 10 levels and thats it?URL: http://forum.audiogames.net/viewtopic.php?pid=144242#p144242

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Re: [Audiogames-reflector] Death Match

2013-08-09 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

but I want to play the game with Sapi5 but not NVDA at this time.URL: http://forum.audiogames.net/viewtopic.php?pid=143985#p143985

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Re: [Audiogames-reflector] Death Match

2013-08-08 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

is the game settings menu not working?I would try to select it, but it takes me back to the main menu.URL: http://forum.audiogames.net/viewtopic.php?pid=143926#p143926

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Re: [Audiogames-reflector] Death Match

2013-08-07 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

danny, since you are putting in a trap for death match, I think there should be a possibility to lose lives often such as if the player doesnt jump the pit in time.will there be pits in the game so that the player can jump over them?URL: http://forum.audiogames.net/viewtopic.php?pid=143701#p143701

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Re: [Audiogames-reflector] Death Match

2013-08-06 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

danny,I think it should be X 20, Y 30.heres Why.I do not want you to make it way two big, otherwise the game would lag.URL: http://forum.audiogames.net/viewtopic.php?pid=143614#p143614

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Re: [Audiogames-reflector] Death Match

2013-08-05 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

I do not know where the repair bay is.Where can I go to get the cable to repair the fewel pump in death match?URL: http://forum.audiogames.net/viewtopic.php?pid=143496#p143496

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Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

I wish there was another indicator but this time it has to do with aiming your weapon.maybe an indicator sound would increase in pitch if your in range, meaning you can fire your weapon to kill the enemie.and finaly can enemies spawn more often especialy on the later levels?URL: http://forum.audiogames.net/viewtopic.php?pid=142682#p142682

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Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

danny?first of all its challenge, not chalange.and second, if its going to be a challenge, would it be hard to defend yourself especially when the enemies just pop out at random?URL: http://forum.audiogames.net/viewtopic.php?pid=142692#p142692

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Re: [Audiogames-reflector] Death Match

2013-07-29 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

When you do a playthrough of deathmatch, I would like to here the cutscenes without you skipping them especially on the levels until the game is finnished and ready.URL: http://forum.audiogames.net/viewtopic.php?pid=142718#p142718

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Re: [Audiogames-reflector] Death Match

2013-07-28 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

I would like a playthrough as well.when you do a playthrough, would you either use jaws for it?URL: http://forum.audiogames.net/viewtopic.php?pid=142531#p142531

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Re: [Audiogames-reflector] Death Match

2013-07-28 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

good job on the playthrough.did the game have trouble loading especially when you died in that hard level?did the cutscene somehow returned the game to the main menu?is the game lagging on your computer?URL: http://forum.audiogames.net/viewtopic.php?pid=142549#p142549

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Re: [Audiogames-reflector] Death Match

2013-07-27 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

okay, one more thing.are you able to heal yourself in the game?can you do that by buying upgrades at the terminal?URL: http://forum.audiogames.net/viewtopic.php?pid=142466#p142466

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Re: [Audiogames-reflector] Death Match

2013-07-25 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

thanks for the info, Ill download the game when it is done.I have one more idea before its ready.could you perhaps put in any unlockables?like say for example you beat the game, youd get an ending scene plus any rewards that you accomplished?maybe secret items and secret weapons and especially cheat codes.URL: http://forum.audiogames.net/viewtopic.php?pid=142270#p142270

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Re: [Audiogames-reflector] Death Match

2013-07-25 Thread AudioGames.net ForumNew releases room: Nick


Re: Death Match

okay, Ill be on the lookout for the game when its completed.URL: http://forum.audiogames.net/viewtopic.php?pid=142275#p142275

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