Re: [Audiogames-reflector] Alter Aeon Updates

2014-03-12 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

I was finally able to find the page with the recipes for brewing potions on the alter aeon site. So now its just going to take some time to learn them. Dentin just a suggestion, but have you or any of the other creators ever thought a command which would allow someone to post their character stats/achievements/etc. to facebook from the mud? I think it would be cool. If a person were to have a bunch of sited friends on their facebook page, it would give them a glimps into alter aeon and pluss it would just be one more way to bring in new players.URL: http://forum.audiogames.net/viewtopic.php?pid=168534#p168534

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-11 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

blinddangerous I was not bitching at all. I was simply stating the fact as is. Again 24 bucks isnt a lot, but like I said its just something I cant afford right now. I also said that I was disgusted with the hackers and cheaters for forcing Aprone to charge money for this game because of their lack of respect for the time, and effort he has put into this game. If I had the money I wouldve not only paayed for the game I wouldve also donated to his work long before now. Aprone again, I want to express my sincere thanks for creating this awesome game. However this will be the end of swamp for me for a while.URL: http://forum.audiogames.net/viewtopic.php?pid=168365#p168365

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-10 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok so I have a question As you know Aprone I have a character on swamp called wp85 Question is once the new version is available will I have to pay to use that character? And Im assuming Ill have to pay if I want to create another one right?URL: http://forum.audiogames.net/viewtopic.php?pid=168276#p168276

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-10 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok so I have a question As you know Aprone I have a character on swamp called wp85 Question is once the new version is available will I have to pay to use that character? And Im assuming Ill have to pay if I want to create another one right? Deffender I just saw your post. Honestly I have mixed emotions about this whole thing. On one hand I understand why Aprone is doing this. Thanks to all the hackers and cheaters who apparently had nothing better to do than mess up Aprones hard work, forcing us rule obiding players to fork over cash because they are poor excuses for human beings. Im just not sure Im gonna be able to get 24 bucks any time soon. I know its not that much money, but to me its a lot Im on a fixed income. Hopefully things will look up job wise soon. One One suggestion I have which all depends on the answer to my question is Maybe make it so any new characters who are created have to pay but those characters who have been their for a while
  can stay as is? Just a thought again this suggestion being worth looked at all depends on the opening question in this post. Thanks though for all the time and effort youve put into this.URL: http://forum.audiogames.net/viewtopic.php?pid=168276#p168276

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Re: [Audiogames-reflector] Alter Aeon Updates

2014-03-08 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Ok cool I didnt know about that command.URL: http://forum.audiogames.net/viewtopic.php?pid=167989#p167989

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Re: [Audiogames-reflector] Alter Aeon Updates

2014-03-07 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

So I just created a new char named topdog. Ive chosen my main class to be a thief. My question is I know that soon I will be able to learn the poison skills like brew poison, poison handling etc. Where can I find out what ingredience go with what poison? Ive tried looking at the help files in the game with no luck. I dont know if Im looking in the wrong area but some help on this would be great. thanksURL: http://forum.audiogames.net/viewtopic.php?pid=167815#p167815

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-03 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Wiljames I would like some cheese with my wine, maybe a nice chetter or hot pepper cheese or something like that? lolURL: http://forum.audiogames.net/viewtopic.php?pid=167306#p167306

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-22 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Aprone I think the shirts are a really good idea. Also Congradulations on your new born Nefew.URL: http://forum.audiogames.net/viewtopic.php?pid=166263#p166263

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-19 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

To any HC players on here could I get a food lone? I feel bad asking for this a second time, Ive been trying to find food, weapons, armor, etc, but its proving somewhat difficult since I havent been accepted into a clan yet, so I have no way to store stuff incase of death. thanksURL: http://forum.audiogames.net/viewtopic.php?pid=165899#p165899

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok I really need some help. Yesterday I decided to go to Hard Core. Im having a difficult time finding forts to look at on map 2. I have walked arund 2 of the borded up businesses, but I just cant find an enterence. I like exploring but this is becoming frustrating. I remember seeing one of them up for grabs way back when. I want to get a fort so I can store stuff and at least grow a garden. Oh yeah Aprone what happens if my food gets down to 0 does my char die perminetly? cause right now my food level is at 18URL: http://forum.audiogames.net/viewtopic.php?pid=165276#p165276

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Well the character wp85 is dead ran out of food cant find anymore so Ill see you all once I create a new charURL: http://forum.audiogames.net/viewtopic.php?pid=165303#p165303

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Thanks Aprone I tried several times with no luck I didnt even get a response, maybe their werent any HC players online. it just sucks cause I know Ill have to wait for the next version in order to create a new char, cause for some reason character creation is down right?URL: http://forum.audiogames.net/viewtopic.php?pid=165327#p165327

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-12 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Thank you to Wiljames for helping me out. As well as the True Zomby and Pitbull. Im now at a safe map, map 2. My question is I like the second floor of the hospital, because theirs a lot of things to find, not to mention the long bow which I love. Anyways my question is can food be found on the second floor of the hospital? I believe thats called sub 1 also. Also if anyone owns clans on here would you consider me as a member? Having a fort to store stuff in would help, pluss Id share with others. Anyways good night everyone.aURL: http://forum.audiogames.net/viewtopic.php?pid=165338#p165338

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-05 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok I had a dream about Swamp last night. I dont know how many of you have watched the old show Mash. but for those of you who know what the old show Mash was like, The dream was I was in the tent on Ranger Island. We were operating on people who had been hurt by zombies. and I was in charge of the place. The character Major Frank Burns was scolding me cause all the med kits werent organized, and, I kept trying to get Halk eye pierce another person from the show to help me out, but he was too busy hitting on the nurses. I woke up laughing.URL: http://forum.audiogames.net/viewtopic.php?pid=164545#p164545

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-02-04 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Aprone. It sounds like you had a really bad weekend. And falling on the sidewalk and tairing your coat man! that sucks. I know one thing if it were me Id probably poor myself a stiff drink right about now. lol anyways the new mission sounds really awesome! I cant wait to try it!URL: http://forum.audiogames.net/viewtopic.php?pid=164377#p164377

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-21 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Hi Aprone. Im not sure if this is a bug or something on my end, but I ot a connection interrupted bug while I was leading a 35 crate camping. Just thought you should be aware of it. Thanks for all your hard work on SwampURL: http://forum.audiogames.net/viewtopic.php?pid=162637#p162637

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-11 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

I reached level 65 last night. I reset my skill points, and devided them up between three stats. Speed, Handgun, and I made it so that having armor with vary low protection has a vary high deffence. All in all I think I have a pretty good character now.URL: http://forum.audiogames.net/viewtopic.php?pid=161438#p161438

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-06 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Question can fuel be found on map 5?URL: http://forum.audiogames.net/viewtopic.php?pid=160891#p160891

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-06 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

I think you have to be level 40? Im not sure Im a level 64 so Ive forgotten by now. Anyways to get to map 3 from map 2 do the following. Head out of the safezone on map 2. Make your way to green lane. Head north until you come to the intersection of Wilson and green. Then head east until you reach the map border. Press enter, I strongly suggest, that if you dont have a lot of meds or armor that you high tale it across sub 2 keep heading east heading across Wilson bridge. Then keep heading east until you reach the eastern border of sub 2. Then press enter and you should be golden.URL: http://forum.audiogames.net/viewtopic.php?pid=160913#p160913

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-05 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

I am happy to report that Swamp is up and running and I am playing again. See you all their!URL: http://forum.audiogames.net/viewtopic.php?pid=160729#p160729

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

I havent played Swamp since I got my new laptop which was back in October. But it seems we have a new map etc.? Hmmm I think Ill have to redownload Swamp and give this a try.URL: http://forum.audiogames.net/viewtopic.php?pid=160357#p160357

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok I downloaded Swamp. I have windows 8 on this laptop. Do I need to register the files like I did in Windows 7? Im getting this error. ---Swamp---Run-time error 339:Component msinet.ocx or one of its dependencies not correctly registered: a file is missing or invalid---OK ---URL: http://forum.audiogames.net/viewtopic.php?pid=160387#p160387

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok I downloaded Swamp. I have windows 8 on this laptop. Do I need to register the files like I did in Windows 7? Im getting this error. ---Swamp---Run-time error 339:Component msinet.ocx or one of its dependencies not correctly registered: a file is missing or invalid---OK ---oops sorry pasted the first error twice, here is the second one Im seeing when going into the SRW error file ---Swamp---Run-time error 339:Component msinet.ocx or one of its dependencies not correctly registered: a file is missing or invalid---OK ---URL: http://forum.audiogames
 .net/viewtopic.php?pid=160387#p160387

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-01-02 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok So Im doing the following. Keep in mind Ive hardly ever experimented with the command prompt before but I go to the swamp folder,I copy the direct ex file cant remember exactly what its called right now Im tired. Anyway I paste it in the syswow 64 directory. I then open the command prompt as an administrater, and type c:\windows\syswow64 to get to the place where I need to tipe in the Regsvr32 and the dx7vb.dll but it says that c:\windows\syswow64 is not recognized or something. What am I doing wrong? The whole thing is Im trying to get rid of that run time error that is preventing me from playing the game. Ahd oh yeah I went into the system32 directory in windows to send the command prompt to my desktop since Im stil new at this windows 8 machineURL: http://forum.audiogames.net/viewtopic.php?pid=160418#p160418

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Re: [Audiogames-reflector] Alter Aeon druid class is live!

2013-12-01 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon druid class is live!

I like the new druid class on their vary much. I created a new character because I wanted the druid to be my main class. the name is fallenstar so anyone feel free to add me to your friends list if youd like.URL: http://forum.audiogames.net/viewtopic.php?pid=156943#p156943

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-29 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

So I havent visited this topic in a while. Ive been busy with things. Am I understanding this correctly? That the maine swamp server isnt running anymore? So people have to creat their own?URL: http://forum.audiogames.net/viewtopic.php?pid=153605#p153605

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-10-27 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Thats what Im trying to do. but I havent located him.Like I said I can get to the bottom floor, but once I get into the area with the grave stones thats where I get confused.URL: http://forum.audiogames.net/viewtopic.php?pid=153356#p153356

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-10-26 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

On the grave keeper quest on Kordin, I can get to the bottom layor, but once I get to the Mausoleaum, Im stuck, Im able to touch some of the gravestones, so they move, but wher is the grave keeper? I know hes in the bottom level of the cave I just cant find him. The quest is Kurics layerURL: http://forum.audiogames.net/viewtopic.php?pid=153312#p153312

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Re: [Audiogames-reflector] space odyssey a cool fleet managemennt mmorpg

2013-10-25 Thread AudioGames.net ForumNew releases room: wp85


Re: space odyssey a cool fleet managemennt mmorpg

The only thing I find confusing is the ship designing and the perchasing of fleets.URL: http://forum.audiogames.net/viewtopic.php?pid=153170#p153170

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-10-15 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Ive gotten to the red drake but he keeps killing me. I just wanted to make sure I was in the right area. Which apparently I am. lolURL: http://forum.audiogames.net/viewtopic.php?pid=151958#p151958

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-10-14 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Hi: Is their any free software I can install on my computer to make the Mush soundpack download a little faster? When it starts to download, it takes a long time It only moves up a percentage every few minutes Like I said in a previous post, Im now running windows 8 and my machine is 64 bitURL: http://forum.audiogames.net/viewtopic.php?pid=151824#p151824

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-10-13 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

I just got a new laptop. It has windows 8 on it. Im also using NVDA as a screen reader. I am going to download the mush client soundpack. Do I need to download anything else For NVDA to work with the soundpack? Also will the soundpack itself work on windows 8?URL: http://forum.audiogames.net/viewtopic.php?pid=151677#p151677

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-09-19 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

SLJ Im glad you liked my post. I was wondering if people were going to find that to harsh. lolURL: http://forum.audiogames.net/viewtopic.php?pid=149119#p149119

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-09-18 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Barnacles?URL: http://forum.audiogames.net/viewtopic.php?pid=149052#p149052

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-09-18 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

jsymes I agree with you. I do admit I love the game swamp, but I also realize that aprone has a life. The people that constantly ask the questions, when will the server be fixed? etc, obviouslly have nothing else going on in their lives. Its like when your on a trip, and you have a little kid that keeps asking are we their yet? are we their yet? are we their yet?URL: http://forum.audiogames.net/viewtopic.php?pid=149057#p149057

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-09-17 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Dentin I got your second mudmail I have learned Sea navigation. I took a boat ride but got lost so I had to recall my boat. lol Anyways thanks for fixing that. Hey just out of curiosity, How can your boat get damaged when your out at sea? It doesnt seem like you can really crash into anything. Does it just get warn over time?URL: http://forum.audiogames.net/viewtopic.php?pid=148908#p148908

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-09-15 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Hi: Ill be checking out the druid class once it becomes avalible. Im looking forward to that. Also Dentin, I sent you a mud mail. I know I got a responce from you but couldnt make it out. I know my message mustve been confusing, probablly because of the random words at the end of the message. Sorry I couldnt figure out how to exit out of the message once I had written it. Anyways Ill post the question here. I want to learn sea navigation. I go to the dock master on the island of Archais. Every time I type learn sea navigation it says no spell or skill found. Iv also tried putting in the command practice sea navigation and that doesnt seem to work either. Im gonna give it another go to see what happens.URL: http://forum.audiogames.net/viewtopic.php?pid=148703#p148703

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Re: [Audiogames-reflector] Alter Aeon Updates

2013-09-15 Thread AudioGames.net ForumNew releases room: wp85


Re: Alter Aeon Updates

Ok Ill look at that. Do you happen to know which version it was fixed under?URL: http://forum.audiogames.net/viewtopic.php?pid=148711#p148711

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-09-06 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Now that I finally got the file to work, Ill be playing this game alot. I know its Friday, and its during the day and alot of people working or whatever. Still Im surprised their arnt more people on. When I logged on a few minutes ago, I was the only one on the server.URL: http://forum.audiogames.net/viewtopic.php?pid=147476#p147476

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-09-06 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp, zombie fps by Aprone

Ok I realize that times are tough, and people need to make some sort of income whare ever they can. While I dont agree with swamp tide being a payed feature, I do think that maybe HC mode in the regular game could be a payed feature. From what I gather from the manual, in HC mode you can run your own clan, take down rival forts,etc. For HC mode you could charge a monthly subscription or something like that. Or maybe just a flat rate, I dont know why I think that HC mode seems to be a better option for a payed feature to me, it just does.URL: http://forum.audiogames.net/viewtopic.php?pid=147481#p147481

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-09-05 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

I dont know why I didnt think of this earlier. Im still getting the run time error 52 bad file name message Ive tried dleteing my progress file and starting over from that it doesnt seem to work. Here is the information from the debug log. Starting programLoading JAWS ApiVersion is 0.8 betaSapi is set to 0Loading settings/progressCreating DirectSound...Setting Coop levelSound finished.First sayitFirst sound test.Using EnglishScreen resoultion: 1366x768Client resolution: 11850x7905Center point: 0,0Loading receiverStarting us out.Stopping any previous soundsLoading multi1.error in Activate: Invalid procedure call or argumentURL: http://forum.audiogames.net/viewtopic.php?pid=147368#p147368

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-09-05 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Oh [[wow]] it finally wThanks so much!URL: http://forum.audiogames.net/viewtopic.php?pid=147389#p147389

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-31 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Hmm I never thought of the progress.ine file Ill have to see if that fixes my problem as well.URL: http://forum.audiogames.net/viewtopic.php?pid=146716#p146716

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-31 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Hmm I never thought of the progress.ine file Ill have to see if that fixes my problem as well.URL: http://forum.audiogames.net/viewtopic.php?pid=146716#p146716

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-31 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Ok I tried deletingthe SWR.exe file. the game seems to work with that file, accept for that I get a sound error and certain sounds wont play. Why is the SWR file in their anyway?URL: http://forum.audiogames.net/viewtopic.php?pid=146776#p146776

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-29 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Ok I am able to get the minny game to run. I have noticed a few things though. When I start the game it gives me some sort of internal sound error. All that is in the swamp folder, as far as the minny game goes is the exicutablefile it self. I am finding that when I extract the zip files into the swamp folder, it tells me that their is already a folder named sounds, and that their is already a folder named maps etc. The times it asks me if I want to merge those folders anyway, I say yes. After I do all that every time I have started the program and have gotten that run time error that says bad filename. Aprone I saw your post about running swamp before running the minny game. I tried that with no luck. So the only way I have found around this is to extract the minny game into its own folder, then take out the .exe file and put it in the swamp folder. This seems to work ok, accept that now were back to the beginning of this post, where I had said that I get some i
 nternal sound error when starting the game. Then however it seems to connect to the server which I know is down right now. Anyways I tried to be as detailed about this as I could so that either you Aprone or someone else could help. ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=146531#p146531

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-29 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Ok I am able to get the minny game to run. I have noticed a few things though. When I start the game it gives me some sort of internal sound error. All that is in the swamp folder, as far as the minny game goes is the exicutable file it self. I am finding that when I extract the zip files into the swamp folder, it tells me that their is already a folder named sounds, and that their is already a folder named maps etc. The times it asks me if I want to merge those folders anyway, I say yes. After I do all that every time I have started the program and have gotten that run time error that says bad filename. Aprone I saw your post about running swamp before running the minny game. I tried that with no luck. So the only way I have found around this is to extract the minny game into its own folder, then take out the .exe file and put it in the swamp folder. This seems to work ok, accept that now were back to the beginning of this post, where I had said that I get some 
 internal sound error when starting the game. Then however it seems to connect to the server which I know is down right now. Anyways I tried to be as detailed about this as I could so that either you Aprone or someone else could help. ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=146531#p146531

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-25 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

This is the message I get when trying to run the minny game. Ive extracted everything into the swamp folder. ---Swamp---Run-time error 52:Bad file name or number---OK ---Aprone hope this helpsURL: http://forum.audiogames.net/viewtopic.php?pid=146086#p146086

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-23 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

I hit the download link on the first post on page 1 of this topic. I extracted the files in Swamp and when I tried to open the file it said bad file name or something like that.URL: http://forum.audiogames.net/viewtopic.php?pid=145880#p145880

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Re: [Audiogames-reflector] Swamp Tide, PvP mini game set in the Swamp universe

2013-08-23 Thread AudioGames.net ForumNew releases room: wp85


Re: Swamp Tide, PvP mini game set in the Swamp universe

Aprone I went back and double checked that I had extracted the stuff into the right folder. its still giving me the same message.URL: http://forum.audiogames.net/viewtopic.php?pid=145896#p145896

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