Re: Adventure at C: Save Files please.

2018-12-20 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Thanks for the info @threeblacknoises. Guess i won’t be trying that one after all. Haha. I mean i might, but on a clean save just for the lols. Right now the only thing that’s stopping me from doing it properly are those stupid platforming pits, god i hate having a practicly dead right ear.

URL: http://forum.audiogames.net/post/399739/#p399739




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-12-20 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Debug isn't something you want to ever do.It lets you do things like unlock all stages and generate lots of bits, things like that.But it also makes you a cheater and makes the game unplayable.You can't use the stage builder, the shop, or really anything else because you're so rood and disrespectfull to the developer and other players that do things the right way by cheating that the game basically locks you down and you can't ever undo it unless you restart your entire save file.I know it does this because I used it to test an exploit a while back.Later!

URL: http://forum.audiogames.net/post/399725/#p399725




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-12-20 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

So i guess i should just do my homework before posting. Lol. I managed to find a save file by someone called haily. I’m still curious how in the flying fuck they managed to basicly pown everything in the game like that, but heh. Not like i’m complaining or anything.

URL: http://forum.audiogames.net/post/399719/#p399719




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : kashmiri gamer via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

here is my save:https://drive.google.com/file/d/1uBVHv_ … sp=sharing

URL: http://forum.audiogames.net/post/399446/#p399446




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : cmerry via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Hi.@audiogame or anyone else, mind re uploading that file? I sort of meant to get it back in april but forgot due to being on holliday then and life and all that.Btw, does anyone know the password to the debug menu? Kind of curious what that does.

URL: http://forum.audiogames.net/post/399420/#p399420




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-04-14 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

IN program data/VG storm/ Adventure at c:

URL: http://forum.audiogames.net/viewtopic.php?pid=359767#p359767




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-04-14 Thread AudioGames . net Forum — General Game Discussion : trolokXgames via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Hi all. wear poot the save file to this game. cant remember.

URL: http://forum.audiogames.net/viewtopic.php?pid=359752#p359752




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-04-13 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Check this save file out. It is mine but not actually sure how much complete it is, but as far as I remember it does have the whole game completed. If not let me know and if nobody else sends their saves, I will just complete the game as I thought of replaying it anyways: https://www.dropbox.com/s/2nb9xtzntxbzd … 1.sav?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=359566#p359566




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-04-13 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Hi,I don't have a save file, but I kind of have a slight thought process at the moment, it's a bit long winded but there's two points, ideas separated by headings.Maybe call me too modern, but I actually am starting to have two minds about the whole stage builder unlocking thing.I wonder ifidea 1: change accomplishments feature: still promoted discoveryIn view accomplishments could Aaron add a thing that lets you press a key to cycle between locked and unlocked. That way people have goals to strive for all the time, and Microsoft already does this on their games, even the upcoming Brain Station does this. Cyclepath as well. Thing is when you currently unlock something it doesn't tell you if it's stage builder related or not.This will allow people to discover things and come up with ideas on what to do next to achieve their next unlockable.Idea 2: have more unlocked from the start: less discovery, but maybe more stages might get createdI'm wondering if, once the game is beaten, stuff like custom viruses should be unlocked from the start, because stuff like difficulty mod wasn't necessarily a thing I'd think about.conclusionThe more I think about it, I think the first idea would be awesome because it promotes discovery and always gives people a goal to strive for, because the second idea might not make people play as much and discover as much.edit: is there possibly a better way to separate out these ideas apart from headings, as I know people use headings to jump from post to post on the forum, including me, haha.

URL: http://forum.audiogames.net/viewtopic.php?pid=359565#p359565




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Adventure at C: Save Files please.

2018-04-13 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Adventure at C: Save Files please.

Hi,I don't have a save file, but I kind of have a slight thought process at the moment, it's a bit long winded but there's two points, ideas separated by headings.Maybe call me too modern, but I actually am starting to have two minds about the whole stage builder unlocking thing.I wonder ifidea 1: change accomplishments feature: still promoted discoveryIn view accomplishments could Aaron add a thing that lets you press a key to cycle between locked and unlocked. That way people have goals to strive for all the time, and Microsoft already does this on their games, even the upcoming Brain Station does this. Cyclepath as well. Thing is when you currently unlock something it doesn't tell you if it's stage builder related or not.This will allow people to discover things and come up with ideas on what to do next to achieve their next unlockable.Idea 2: have more unlocked from the start: less discovery, but maybe more stages might get createdI'm wondering if, once the game is beaten, stuff like custom viruses should be unlocked from the start, because stuff like difficulty mod wasn't necessarily a thing I'd think about.conclusionThe more I think about it, I think the first idea would be awesome because it promotes discovery and always gives people a goal to strive for, because the second idea might not make people play as much and discover as much.

URL: http://forum.audiogames.net/viewtopic.php?pid=359565#p359565




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Adventure at C: Save Files please.

2018-04-12 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector


  


Adventure at C: Save Files please.

Hello guys. I've been trying to beat Adventure at C:, several years after I first played it. I'm having difficulties, but I'd like to try out the stage builder. Would anyone mind uploading their save files?

URL: http://forum.audiogames.net/viewtopic.php?pid=359531#p359531




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector