Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

Ok, so there is no way of getting the program, right? So I have to find an other game with those capabilities; any suggestions?

URL: https://forum.audiogames.net/post/582324/#p582324




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Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

Unfortunately no. I've requested Google review it, and the results were "OK. We still say it contains a virus, but you can download it, since you uploaded it. ... Just not in Chrome because Chrome also thinks it's a virus."I might just have to open-source it. Then everyone has to have BGT installed.

URL: https://forum.audiogames.net/post/582286/#p582286




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Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

Hi again! I've tryed to download the map maker but google drive tells allways the same false thing: the file is infected! Could you please help me? Thanks

URL: https://forum.audiogames.net/post/582280/#p582280




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Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

The map can be the same. You do not need to create a new map.You could even use the change tile command, if you know the IDs of closed and open door tiles.

URL: https://forum.audiogames.net/post/582232/#p582232




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Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

Ok but can the map be the same? Do I have to  create an other map to use the door?

URL: https://forum.audiogames.net/post/582211/#p582211




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Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

YesEither use  in a zone name to make pressing enter there teleport the player, or use the copy map command in campaigns to swap closed and open doors for location events or location enter events, or whathaveyou.[edit] to elaborate on swapping parts of the map... I'd make a door that cannot be opened, and a door that cannot be closed, and use the copy map command to copy whichever I need to the space where a door is. Though it'd be much easier to just make a zone called <125,48>press enter to try the door, with a corresponding <125,51>Press enter to try the door on the other side.

URL: https://forum.audiogames.net/post/582171/#p582171




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Re: Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector


  


Re: Is this possible in swamp map editor or in the campaign?

YesEither use  in a zone name to make pressing enter there teleport the player, or use the copy map command in campaigns to swap closed and open doors for location events or location enter events, or whathaveyou.

URL: https://forum.audiogames.net/post/582171/#p582171




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Is this possible in swamp map editor or in the campaign?

2020-10-22 Thread AudioGames . net Forum — General Game Discussion : claudiogaranzini via Audiogames-reflector


  


Is this possible in swamp map editor or in the campaign?

Hi guys!Is it possible to open and close doors in swamp?I mean, would it be possible having a map in wich there are doors to open and close as we pass near them?Can it be done using eather the map editor or the campaign scripts?Thanks

URL: https://forum.audiogames.net/post/582169/#p582169




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