Re: Code 7 Episode 1 Looking for testers

2017-12-12 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Well, I thought I would respond to the posts on here.First, I am no near rage quitting just yet, I have simply run out of time to test anything, its 2 weeks to christmas, and there are a lot of other things I really need to finnish, I will probably get back to the game at some point, that camera puzzle is quite interesting.I know how the system should work, but I am not exactly sure where to go after I clear square 42 which unlocks the exit square.All the scenes happen on 11-31, so I need 41 unlocked and d243 unlocked, I know I am really close to unlocking it but I have a lot of extra stuff both on and offline I need to actually sort out before I even think of playing any real game, plus with the new rpg popping up after christmas.From what I saw of c7 its a good game, I ofcause completed the sub quests, I do wander though if you unlock the reactor in the science building, I'd still like the option to well complete the sub quest even if I don't need to.Also after I get the reactor code, I'd like an option to have to put that code in.

URL: http://forum.audiogames.net/viewtopic.php?pid=341858#p341858





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Re: Code 7 Episode 1 Looking for testers

2017-12-11 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

We are currently preparing the launch on Wednesday. We're also going to start a charity sale. 10% of all income until Christmas will be donated to blista - a German organization for blind people.If anybody wants to help us by providing short recorded audio quotes about your experience with the game, that we could share with the world to show that it's possible and worth it to make visually-impaired friendly games and that there are people out there who care about that, we'd be very thankful.

URL: http://forum.audiogames.net/viewtopic.php?pid=341737#p341737





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Re: Code 7 Episode 1 Looking for testers

2017-12-11 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

@crashmasterthanks for the feedback. however, we have heard several times from other players that they don't want us to make the game easier for the sake of the accessibility mode and we think that the current version is a nice mix of difficult, but accessible.

URL: http://forum.audiogames.net/viewtopic.php?pid=341736#p341736





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Re: Code 7 Episode 1 Looking for testers

2017-12-10 Thread AudioGames . net Forum — Developers room : Amine via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

@crashmasterit's that hard? I got past it in about an hour and a half in the unaccessible version, and without any help. It's not as hard as you think, but hey it's rare to see beta testers rage quitting like that. Just kidding heh.

URL: http://forum.audiogames.net/viewtopic.php?pid=341695#p341695





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Re: Code 7 Episode 1 Looking for testers

2017-12-10 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Well, I get that just after I clear square 42 I think.However It would be nice once I cleared that, if we were told the final tile.Its clear that clearing 41 does not clear the exit, but clearing 42 blocks 31 and I suspect I need 31 and 41 cleared to get out.As it is, I have run out of time to test.There are some books I need to get done, some more gamebooks to go througyh, christmas stuff to do, I had a week to run through tests of this game I stayed with the maze for the last 3 days I no longer have the time to actually continue testing for the moment.Its good that in the release I will be told where things are though.Maybe I restart then.

URL: http://forum.audiogames.net/viewtopic.php?pid=341665#p341665





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Re: Code 7 Episode 1 Looking for testers

2017-12-09 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Kevin, can I get the accessibility / labirynth fix link? Thanks. 

URL: http://forum.audiogames.net/viewtopic.php?pid=341619#p341619





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Re: Code 7 Episode 1 Looking for testers

2017-12-09 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

The maze was trial and error, the one clue with the rotations will help, I think. But no issues with that.

URL: http://forum.audiogames.net/viewtopic.php?pid=341590#p341590





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Re: Code 7 Episode 1 Looking for testers

2017-12-09 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Sorry for not answering for a few days.. let me give all of you an answer here in the following lines.Musicfairy .. great to hear that you got through the game without further help. Did you use the new labyrinth version to get through or did it just happen eventually through trial and error?Rtt ... I‘m not sure where you are. There are several spots where you have to disable a light barrier, but none where you have to find a key, I think. The word „it“ seems to be a challenge for the sapi voice. We‘ve been trying around a lot but it just can‘t get it right. Sorry, but we weren‘t able to fix that. Thanks for all the reports. We‘ll try to fix these in the next version.Sam is voiced by Jessica Carol and Zoya is voiced by Dianna Conley .crashmaster .. after you get that message about the pathway being almost clear you only need one more rotation, but you have to walk to a specific position first. The sapi voice will say that in the release version.

URL: http://forum.audiogames.net/viewtopic.php?pid=341545#p341545





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Re: Code 7 Episode 1 Looking for testers

2017-12-08 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

That ending was epic in so many ways. well done and i'm anxiously awaiting moreThe only accessibility bugs I found were the map not always reading. I will tell absolutely everyone I can about this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=341488#p341488





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Re: Code 7 Episode 1 Looking for testers

2017-12-08 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, I don’t know how to complete the part where you have to find the key and disable the light barrier. Please can someone help me with this? Sometimes when the word “it” is spoken, voice will not see it as if it is one word, but will see it as they are 2 individual letters. Also, in the chair control near the beginning of the game, sometimes, when setting a chair to open, and then navigating the cursor between the options, it will still announce that the chair is set to closed. When relocating to the Head Lens in the beginning of the game, Head Lens will not speak when “Head Lens” is highlighted. P.S. Who voiced Sam and Zoya?

URL: http://forum.audiogames.net/viewtopic.php?pid=341477#p341477





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Re: Code 7 Episode 1 Looking for testers

2017-12-08 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

security? that's on the other side of the dome.. and i don't see a way to get there, either. I'm probably missing something blindingly obvious

URL: http://forum.audiogames.net/viewtopic.php?pid=341472#p341472





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Re: Code 7 Episode 1 Looking for testers

2017-12-07 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I have answered your message.While steam can be used kevin its not really accessible at all as a client.As for the message I did at one point get a message about 1 single location.All sinimatic scenes happened on path 1, but while I can manage to get to 41 easily enough I can't from 31 which is where I need to go.In answer to the person having issues, my guess is either alex has no wish to retrace his steps to the maze or simply its sealed from you.At any case on path 31 there is obviously an extra security system and its been going higher and higher in alert level, one assumes once exits open its going to go full bore on you and if you get out its unlikely it will let you back else it entirely fails.And all hell breaks loose.

URL: http://forum.audiogames.net/viewtopic.php?pid=341386#p341386





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Re: Code 7 Episode 1 Looking for testers

2017-12-07 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi. I am going to test the game some more. Please can you send me a text walkthrough of the game? It would make life a lot easier. Are there any updates I need to download?

URL: http://forum.audiogames.net/viewtopic.php?pid=341375#p341375





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Re: Code 7 Episode 1 Looking for testers

2017-12-07 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

call me crazy, but I can't find the exit into the first part of the science dome. d243 is the tile i entered through, but now there's nothing that goes back to c, and i can't find any other d slots except 26, 31, and 35, all of which lead me in circles. I'm terrible with maps though, so this is probably me just being obtuse. Can someon tell me if there's actually a puzzle here or if I'm just being stupid? I promise I won't be offended.

URL: http://forum.audiogames.net/viewtopic.php?pid=341369#p341369





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Re: Code 7 Episode 1 Looking for testers

2017-12-07 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I have now completed episode 1.[[wow]], again good job guys for the grate work and for making this accessible to us.Personally, I believe this episode is totally accessible for us now.I never faced a problem that is accessibility related.Although, you hope you can take a look at the things I've said before.Like changing the tts voice, and tts voice not saying the available places I can go to sometimes.About changing the tts voice, I know you said that you can't add it, but if you can make it use a surten voice, then I have an idea.Make the tts voice configurable in a settings file or something, so we can open the file and change the voice name string to an other voice.If for what ever reason the string doesn't apply to any voice, then the game would default back to Zira.This is just an idea I came up with.

URL: http://forum.audiogames.net/viewtopic.php?pid=341363#p341363





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Re: Code 7 Episode 1 Looking for testers

2017-12-07 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

crashmaster .. i send you a message about what we‘re changing about this puzzle.just imagine the voice saying „only one more rotation needed. positioning is key.“ as soon as you hear Zoya say that the path is almost clear

URL: http://forum.audiogames.net/viewtopic.php?pid=341330#p341330





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hmmm.I will mess with the maze again.I havn't got in a state where I can rotate 51 itself, if I rotate 52 to blocked I should get 51, but I can't go straight to it ofcause.As for the reactor.Turn nrgs 3 4 5 6 8 11 21 22 23 every nrg which is not 1.Then you will have power to rotate the panel in the number to do that put 100 and it will rotateOr do it in 20 at a time I think its degrees.Once thats done turn off one of the nrgs and you will have power.

URL: http://forum.audiogames.net/viewtopic.php?pid=341324#p341324





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

crashmaster wrote:Hmmm well finally something I have completed.1. turn the solarpanel to 100 as the number.You will have about 120 watts if round 102 just -10 till it is.Turn everything on first.Once the panel is at 120, find a power point and turn it off and you are done.That was the easiest of it all.Exactly what did you do to the cams.I know you managed to do it.You didn't know how but maybe we can both work this out together.spoi\lerspaceOk with that warning out the way.go cf 11then cf12.I think this is how it works pritty sure.Any number with 3 in it modifys centreany number 2 modifies left and any number 1 modifies right at least I have found that out.Rotation places change on each movement.Your goal is to get to 31.So path so farcf11 then 13222333somewhere here you need to try to go 21 and 31.At cf 13 or there abouts you will be notified about the people.21, they become active you have triggered some sort of motion security system you can't detect.31, you put that system into overload mode, but the system aint to acurate without the cams so it doesn't do to much to you yet.Make it to 33,43, 53, is a dead end.Then make it through moving cames about to 42 this gets harder and harder, as you travel around some paths you use will block.After you unlock 51, you get a point where you can enter 41, but d243 is locked.If you unlock 42 then 52 you then get a message saying the path is almost clear which means the exit is unlocked but you can't navigate to 41 from there.Open paths are 13 22 33 53 in fact most paths with 3 are unblocked and most paths with 2 to a certain point are unblocked.Certain paths on 1 are by default unblocked or easy to get to.Its the last 2 rows in the grid which are the tricky ones.You can get to 53 easily enough and 42 with a few doodles but you can't get that cake steal it without paying and walk out the door.You can get to 41 which is where you need to be, but then you have to unblock the barrior airlock.I don't know if people would concidder it to simple, but just like the beginning of the map, I do wander if once you can get into 41 if it wouldn't be to much of a easing up to then have the 243 exit open.You have basically finnished the maze, there are 4 or 5 directions, so one assumes you can get into 41 and out.However I tried to block on cf11 the d241 and it wouldn't so I do think the same should apply.It would be good if there was a set path of cams you had to get through, right now, I am really stuck.I have got close but well.If you can redo the cam part again from another device, or another save can you explain your path to me and what you did so at least I have a chance.When I unlocked 52, I obviously unblocked 243, but I can't get to 41, if I get to 41 I can't unlock d243.I am missing something but there are squares all over the place at least 5 different ones and I end up blocking things behind me and left and right and have to go to 33 to unblock.Another thing if the course is reset if we exit if its unsolved then we wouldn't get totally stuck I am not sure.One thing though I do hope that if we solve it once we know so maybe can get through easily enough I don't want to have to repeat things all the time just to get past the cams all day long.I admit half of the path is quite easy but the last bit.I am totally stumped.I remember when she told me that the path is allmost clear, I thought I should mess with the last row, that's cf51 to cf53.I admit maybe it was my luck, but that's what I remember, I was trying to solve it for the longest time.About the reactor:What do you mean I should put the solar panel to 100 by the number.I first went to the solar panel, but it's already on of course, and it's at 0, I entered and tried to rotate it to 100 but it says solar panel is producing 0 energy.I went and turned on  Everything on, nrg6, 11, 15, 19, 20, 23, 3, 4, 8.and after then I went to the solar panel and tried with it and didn't know how to put it at 100, rotating I mean, still says producing 0 energy.

URL: http://forum.audiogames.net/viewtopic.php?pid=341319#p341319





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : daniel via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi,I'm not sure if it is too late to test this, but I'm just seeing this post now. I didn't support the kickstarter, however I did buy the game on itch.io.Cheers,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=341312#p341312





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi.Still having issues with the cameras, I get to 1 location then get stuck.If I fiddle round with the squares I can unlock 42 41 but the exit is blocked.If I block 42 I can unlock the exit get to 31 which must be the way to 41 but can never get to 41.This puzzle is getting tiring.I have been on it for 3 days straight, this game is not much good if I can't get past it, I don't know about missing this out but I am ready to give up, is there a path and directions to handle this, 53 is a dead end I can't unblock each square there I mean  I know the general layout of the path.left most square with 1 effects number 3 on the right, 2 effects 1 and 3 effects 2.But I just can't get the combinations right.Its sure a challenging game.

URL: http://forum.audiogames.net/viewtopic.php?pid=341255#p341255





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

As long as you don't have to go back via the cf rout, then thats fine.I would tab about and look for places, and not type I have never done that.I still can't get by the camera field maze which is what cf must stand for.

URL: http://forum.audiogames.net/viewtopic.php?pid=341250#p341250





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hello. I'm not sure what to classify this, and it could also be my mistake. Spoilers ahead: I've gotten the data I need from the scientist's office, and am now trying to get back into the IT room to write the card. I'm on map square d243. The first option on the list of possible places reads as d two twenty six, which I'm fairly sure is the square I need to move to to go forward  into the game. However, the last option, which is a dead end square, is reading as d two two six. so when I try and type for the first one, the autocorrect feature is trying to input the second one, and because I can't figure out how they're written differently, I'm not sure what to type in order to get the square I need. Not sure if this problem makes sense, and it could just be silly user error. Also, half the time in this area the map refuses to read the first time, so I have to hit a letter that i know leads to no where. then it will say that the place isn't found and read the place list. this looks to be random, so it's not tied to any particular square this time.

URL: http://forum.audiogames.net/viewtopic.php?pid=341215#p341215





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Re: Code 7 Episode 1 Looking for testers

2017-12-06 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hmmm well finally something I have completed.1. turn the solarpanel to 100 as the number.You will have about 120 watts if round 102 just -10 till it is.Turn everything on first.Once the panel is at 120, find a power point and turn it off and you are done.That was the easiest of it all.Exactly what did you do to the cams.I know you managed to do it.You didn't know how but maybe we can both work this out together.spoi\lerspaceOk with that warning out the way.go cf 11then cf12.I think this is how it works pritty sure.Any number with 3 in it modifys centreany number 2 modifies left and any number 1 modifies right at least I have found that out.Rotation places change on each movement.Your goal is to get to 31.So path so farcf11 then 13222333somewhere here you need to try to go 21 and 31.At cf 13 or there abouts you will be notified about the people.21, they become active you have triggered some sort of motion security system you can't detect.31, you put that system into overload mode, but the system aint to acurate without the cams so it doesn't do to much to you yet.Make it to 33,43, 53, is a dead end.Then make it through moving cames about to 42 this gets harder and harder, as you travel around some paths you use will block.After you unlock 51, you get a point where you can enter 41, but d243 is locked.If you unlock 42 then 52 you then get a message saying the path is almost clear which means the exit is unlocked but you can't navigate to 41 from there.Open paths are 13 22 33 53 in fact most paths with 3 are unblocked and most paths with 2 to a certain point are unblocked.Certain paths on 1 are by default unblocked or easy to get to.Its the last 2 rows in the grid which are the tricky ones.You can get to 53 easily enough and 42 with a few doodles but you can't get that cake steal it without paying and walk out the door.You can get to 41 which is where you need to be, but then you have to unblock the barrior airlock.I don't know if people would concidder it to simple, but just like the beginning of the map, I do wander if once you can get into 41 if it wouldn't be to much of a easing up to then have the 243 exit open.You have basically finnished the maze, there are 4 or 5 directions, so one assumes you can get into 41 and out.However I tried to block on cf11 the d241 and it wouldn't so I do think the same should apply.It would be good if there was a set path of cams you had to get through, right now, I am really stuck.I have got close but well.If you can redo the cam part again from another device, or another save can you explain your path to me and what you did so at least I have a chance.When I unlocked 52, I obviously unblocked 243, but I can't get to 41, if I get to 41 I can't unlock d243.I am missing something but there are squares all over the place at least 5 different ones and I end up blocking things behind me and left and right and have to go to 33 to unblock.Another thing if the course is reset if we exit if its unsolved then we wouldn't get totally stuck I am not sure.One thing though I do hope that if we solve it once we know so maybe can get through easily enough I don't want to have to repeat things all the time just to get past the cams all day long.I admit half of the path is quite easy but the last bit.I am totally stumped.

URL: http://forum.audiogames.net/viewtopic.php?pid=341210#p341210





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I am now messing with the reacter.I guess I need to make the solar panel produce 22 WATS.The thing is, When I turn on some of them some others goes back to 0.I am trying to do my best to make nrg4 to have 22 because it seems connected to the solar panel, but it didn't work.I am messing with this stupid reacter for a while right now and I didn't get anywhere.I even got to it before I go back to the science department and go through the lab.Can someone help?

URL: http://forum.audiogames.net/viewtopic.php?pid=341196#p341196





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Well scratch that.Somehow after a bunch of blocking and unblocking tiles I managed to get to cf41.There right slap dab in the middle was well the airlook d243.However you can not block or unblock exits aparently.I got the message after I unblocked 52 or was it 42, saying the path was almost clear but I can't get into 41 from that side.Its a pitty your char can't run to the end and just exit.Then again, I really wish I could get this  last part sorted.I have tried to and managed to get some things sorted.Any number with 1 will stop any tile with 3 on it, any number with 3 will stop 2 and any number with 2 will stop 3 well sort of.I have noticed that cf11 is spoken at cf11 but nothing else  Sometimes the rotations don't voice to unless I escape out and well.I am ready for a spoiler though on what the sequence is.I know that all paths ending in 3 and 2 are dead ends

URL: http://forum.audiogames.net/viewtopic.php?pid=341193#p341193





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Ok.Somehow I managed to unblock up to 52.However squares 41 and 51 are where I appear to have to go,  and I just can't find what to turn to unblock those.I just hope I don't have to retrace my steps through the path once I have completed it.

URL: http://forum.audiogames.net/viewtopic.php?pid=341173#p341173





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I am stuck in the maze.I almost need a spoiler guide to it.I rotate cams to get to things but to be honest, I still have no idea what the actual blart I am sctually doing.I know I am progressing as the security sees me and it switches to higher and higher levels of horror.In fact I am pritty sure that I am at a point where I either die or get to a point I leg it out of there, however, I get blocked and bambooseled a lot.Yes, please send me another link.Is it the entire game or just a small fix.Probably better to use the mega way or something your server just doesn't like me.

URL: http://forum.audiogames.net/viewtopic.php?pid=341156#p341156





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I got through, but I don't know how I did it.

URL: http://forum.audiogames.net/viewtopic.php?pid=341141#p341141





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

whoever is stuck in the labyrinth please tell me so I can send you a new download link

URL: http://forum.audiogames.net/viewtopic.php?pid=341123#p341123





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

musicfairy .. don't worry. it is an accesibility fix. you can download it now. you got a link.

URL: http://forum.audiogames.net/viewtopic.php?pid=341085#p341085





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I can get to the tile with the exit, I'm just now trying to reach out how to get out, as the exit's always blocked, or I can't get to the tile I need to access it. Please, please don't mess with  this unless it's an accessibility fix, we need more challenge in games.

URL: http://forum.audiogames.net/viewtopic.php?pid=341084#p341084





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : wightfall via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

hi kevin and all of you their. the game sound cool.kevin if you still need a tester i can be one of those.i'm using window 7 64 bit i can test how the game is whether it good or bad on my pc.so if you need more tester for testing how accessibility is for your game just let me know. thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=341050#p341050





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Re: Code 7 Episode 1 Looking for testers

2017-12-05 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Well unless I am doing it the wrong way.I first start going up to 31, at which point I get a cutscene 2 we see the people and they become active.I jump after doodling round to 3343 53 at which point they get more active.32 is blocked, and I am pritty sure since I can't get there that 32 42 and 52 are my 3 cards I need to check to get the last scenes and finnish, there is 41 and 51 which are also blocked off.Its obvious that controling the cameras aint all, as during the run about the various offices I got a password to a terminal I have yet to encounter.So there is probably a secondary security system active and aware of me, but since that terminal is probably on its other side there isn't much I can do about it.I am unsure, but in ep0 there were 2 ways to kill the bot.I chose the easier way of sucking the air out of the room.Now if I knew what did what here and what to rotate and where as there are places I can and can't rotate, and its never the places I want to go to.Its a good maze and I can solve the first bit in fact I can easily get to 53 no trouble and almost to 41-51 but not quite, 341 and 51 may be a dead end but there is enough blocking me that there is probably something there I should look at maybe a jump to 52.but all blocks 32 42 and 52 are blocked so the exit must be in that reageon.I have spent 2 days on this.It was why I restarted today in fact in order to get at least half of the airlock mission completed which involved a lot of snooping about and getting information.I'd liken this camera maze to a mini boss.I wouldn't say it was impossible, there are 3 paths and it lets me complete the one that goes to a dead end and almost the other 1 to a point so it could be dead, however the middle path is the hard one.Its clear while playing this though and with the ease I can find things, me now an ai in my own right is used to controling devices and processing data rather than guiding people round a grid you can almost sence the aukwardness of a machine trying to guide a non machine about.Maybe its just me though.

URL: http://forum.audiogames.net/viewtopic.php?pid=341048#p341048





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : Amine via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

kevin.glaap wrote:Masterchief ok so the labyrinth is one of the two puzzles I was worried about. So I can‘t give you a hint sadly. Otherwise I wouldn‘t be able to learn from your experience.I did get past it in the inicial release on steam, but I don't remember how lol, unless nothing has changed, it's just by remembering witch cameras you have to rotate on some specific tiles to cleare the path, but knowing what cameras of those you have to rotate is, well, hard cause from what I sau in there you gotta keep trying it tile by tile. rofl.

URL: http://forum.audiogames.net/viewtopic.php?pid=341047#p341047





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Well.I restarted the ep this morning, I managed to fix the reacter issue.However the cams are doing my head in, there are different places to go, but even though I do have control, I did make it to 153 but a dead end.I tried to go so far with the 1's and 2's but even though I managed to get most of the way through, well.There was obviously some motion sensors because I have in fact triggered an alarm.The puzzle got tedius, I knew I was close but even so.Maybe there could be another way where you hacked into things.I did manage to get access to more passwords, so maybe I will try to loginto some terminals I havn't seen, however point is, thats had me stumped.Its clear I am getting towards the end but it would be almost easier to shut down the entire security cams and system, walk through and do it that way.Or bypass that entirely.I like the idea but its a problem after a while.

URL: http://forum.audiogames.net/viewtopic.php?pid=341044#p341044





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

@kevin.glaap Yeah, I checked it but maybe not enough. I'll try to check it again and see if I missed something there.

URL: http://forum.audiogames.net/viewtopic.php?pid=341020#p341020





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

masterchief  .. hmm that's weird. but good to hear that you automatically knew how to solve it

URL: http://forum.audiogames.net/viewtopic.php?pid=341017#p341017





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

kevin.glaap wrote:masterchief. great to hear. I'm not fully convinced yet, but thanks. Maybe if other people make it.I agree.One thing though, the tts  doesn't seem to say the available places I can move to when I move between places, some times it does say, and some times it doesn't.I solve this by pressing escape and opening the communication mode and pressing m, this way it will say the available places again.

URL: http://forum.audiogames.net/viewtopic.php?pid=341015#p341015





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

masterchief. great to hear. I'm not fully convinced yet, but thanks. Maybe if other people make it.

URL: http://forum.audiogames.net/viewtopic.php?pid=341009#p341009





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

kevin.glaap wrote:Masterchief ok so the labyrinth is one of the two puzzles I was worried about. So I can‘t give you a hint sadly. Otherwise I wouldn‘t be able to learn from your experience.Hi,finally I have managed to pass it.I confess I didn't have an idea how, but I think I understood a small thing.It was fun playing with the cams though.But from an accessibility point of view, I don't think there is anything you should worry about.

URL: http://forum.audiogames.net/viewtopic.php?pid=341008#p341008





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

rtt thanks .. glad you like it. the soundtrack for episode 0 is actually the same, just the voice for bradley has changed.i can't tell you why, because of spoilers.we are planning to have several endings. but we can't say more right now. sorry.as for your youtube question. we did contact all the big youtube people, but they get hundreds of requests like that every day.so I think they listen to other people more than developers sending them keys.

URL: http://forum.audiogames.net/viewtopic.php?pid=341007#p341007





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi,  this game is very  sexy.  When I say that I mean it is  very well developed.  Off topic, why not contact  jacksepticeye and ask him to play this game on his YouTube channel. That would probably boost the games popularity as Jack is very well known in the YouTube community. Also, will the game have different endings? I remember hearing somewhere that you guys will make the ending is based on what the majority of the people chose. Please do not do this? If the game is meant to have different endings that would be very cool but if not that’s also fine . And what happened to the old soundtrack from episode zero? This one is very good, but I’m just wondering why it changed. And in the introduction of episodes zero when the guy start speaking, his tone has changed. He said the words differently in the demo of episodes zero then in the version that is on sale.

URL: http://forum.audiogames.net/viewtopic.php?pid=341006#p341006





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Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Toto can you try pressing the left and right arrow keys after pressing en

URL: http://forum.audiogames.net/viewtopic.php?pid=341002#p341002





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Masterchief ok so the labyrinth is one of the two puzzles I was worried about. So I can‘t give you a hint sadly. Otherwise I wouldn‘t be able to learn from your experience.

URL: http://forum.audiogames.net/viewtopic.php?pid=341001#p341001





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Lirin SpoilerOk. Well.. there‘s a new network access point called credcube

URL: http://forum.audiogames.net/viewtopic.php?pid=341000#p341000





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi,Spoilers ahead.Can someone please explane to me about rotating the cameras?I know it is done by pressing the space bar, but I can't seem to be able to pass the lab.I just don't understand how they work.I tried to pass the lab but I didn't find a way.I've been to cf11, cf12, cf13, cf21, cf22, cf23, cf31, cf32, cf33, cf41, cf42, cf43, cf51, cf52, cf53.I couldn't go farther than cf53, unless I am missing something.Edit:I am mohammad///obid, I just asked the admin to change my name to MasterChief.

URL: http://forum.audiogames.net/viewtopic.php?pid=340968#p340968





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi,Spoilers ahead.Can someone please explane to me about rotating the cameras?I know it is done by pressing the space bar, but I can't seem to be able to pass the lab.I just don't understand how they work.I tried to pass the lab but I didn't find a way.I've been to cf11, cf12, cf13, cf21, cf22, cf23, cf31, cf32, cf33, cf41, cf42, cf43, cf51, cf52, cf53.I couldn't go farther than cf53, unless I am missing something.

URL: http://forum.audiogames.net/viewtopic.php?pid=340968#p340968





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

SPOILERI am in the location with D3terminal and I need to find someone called Villy? if I am spelling it correctly.

URL: http://forum.audiogames.net/viewtopic.php?pid=340966#p340966





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Lirin Spoiler the security guard?

URL: http://forum.audiogames.net/viewtopic.php?pid=340963#p340963





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I have two missions: Find more about hmm, someone, no idea how to spell it and to do something with light barrier. I am in the attraction place as I started there instead of scientist one.

URL: http://forum.audiogames.net/viewtopic.php?pid=340960#p340960





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

lirin spoilerthe blood is just a side quest so you need to tell me more about what you are searching for right now

URL: http://forum.audiogames.net/viewtopic.php?pid=340957#p340957





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

One questionSPOILERSKevin, I am trying to find info about someone. Sorry, I can't speel his / her name as Zira is hard to understand at times. It's after I found the blood ino and delivered it to Carla.I've searched everywhere and probablly I am missing something.

URL: http://forum.audiogames.net/viewtopic.php?pid=340956#p340956





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, I have downloaded the game, thank you. I will post information on the topic, will this be okay? Just a recommendation. When playing this game I like the robotic voice, but sometimes it gets to a level where you can’t understand a lot of what is being said. Spoilers ahead! Near the end of episode zero win the AI asks what to do with code 7,  or you ask the AI about code 7, I thought you guys would make the AI reply with, play the game and enjoy it or something like that. This isn’t necessary, but it would be very hilarious. Please don’t take offence. This game is very good.

URL: http://forum.audiogames.net/viewtopic.php?pid=340942#p340942





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

toto .. I can't understand what the problem is. rtt .. well the plan is to release it next weekend

URL: http://forum.audiogames.net/viewtopic.php?pid=340940#p340940





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

What day will the game be released? How long will I have to test the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=340919#p340919





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : toto via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

kevinyes i m press n

URL: http://forum.audiogames.net/viewtopic.php?pid=340915#p340915





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I, too, am getting time outs, i've tried three times with three different browsers. I'm sure with patients it will be worked out, and i know you've got a lot to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=340908#p340908





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, can I please get another link? This link doesn’t work as it should. My Wi-Fi connection is fine, but it gets to 25% and then says failed. Please can you help? It’s done this about 20 times already.

URL: http://forum.audiogames.net/viewtopic.php?pid=340907#p340907





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

toto ... are you pressing  n .. en ?

URL: http://forum.audiogames.net/viewtopic.php?pid=340903#p340903





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : toto via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

hi kevinwhen i m press start new game tts stop talking

URL: http://forum.audiogames.net/viewtopic.php?pid=340902#p340902





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : mohammad///obid via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

crashmaster wrote:Hi mohamed, you got the download to work.How long did it take to get the entire file, I have tried several times and I still can not get the file.The closest I have got to is 91% but then it crashes out and resets.yes I got it to work normally and with out problems the first time I tried it.I can't remember how long it took to download the file at the top of my head though to be honest.

URL: http://forum.audiogames.net/viewtopic.php?pid=340899#p340899





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

rtt entertainment .. i have to go right now but when I‘m back I can send you a MEGA link

URL: http://forum.audiogames.net/viewtopic.php?pid=340897#p340897





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

musicfairy. you have a download link in the private messages

URL: http://forum.audiogames.net/viewtopic.php?pid=340896#p340896





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : musicfairy via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

If you don't need any more testers on windows 10, I eagerly await your release. If you do need more people, I'm Jessica Hodges, or musicfairy, on KS. Great job you guys and I can't wait to play the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=340891#p340891





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

crashmaster. first of all great to hear that it is working now.there are no lists of shortcuts. the game will always tell you your options. I can tell you more about the inspiration later.The voice is nothing else then a command that tells the system tts voice to talk, but the command always needs a field where the name of the voice it should use has to be defined. Sadly I can only use other peoples code in that regard and there is no other implementation for Unity.Problably the downlaod problem was that most big websites have servers on all contintents and ours is only in Europe so it‘s a long way to you.

URL: http://forum.audiogames.net/viewtopic.php?pid=340889#p340889





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi kevin.Ok, well I had to fiddle about but ok, code7 is on my computer.You can clear all those links the mega link worked for me.Now, where is documentation, ie where is there a list of shortcuts in the game ie keyboard control v is voice but the rest.As for things, finding codes, doodling with systems and mucking about yeah I like it.Now where did your inspiration for the game come from?Parts of this sound like systemshock 1 and 2 all of which I liked and played with friends.There are some elements and scenes from half life 1 in there to.The story of system shock 1 was similar, to this in a way.Humans make ai.Another one wants to fiddle about for his own ends so fiddles about where he shouldn't.The fiddler breaks the ai.The broken ai goes mad.Parts of ep0 remind me of a soap opera.No idea why your link you gave never worked I got up to 96-97% before you gave me that mega link but the download always reset it was downloading just fine.I've never had this happen on itch or humblebundle.Then again maybe its congestion on the net as a whole.With everyone off school, etc here in new zealand and christmas coming up well its really busy in town.I had to fight the traffic yesterday just to restock my nespresso machine.THe net is the same.For anyone interested I am going to try to do a podcast of this for probable release when the beta becomes full blown next week.Bar the keys it looks easy enough or rather close enough to release even now.Congratulations on making things run with unity like you have.As for tts voices, can't you have the system run the default voice in the windows at the moment.I have mine as a 32 bit voice right now.Sometimes it switches back to another voice.

URL: http://forum.audiogames.net/viewtopic.php?pid=340888#p340888





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

crashmaster .. episode 0 is part of this. i send you a PM with a new download link.

URL: http://forum.audiogames.net/viewtopic.php?pid=340878#p340878





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

rtt entertainment. the private message was for crashmaster. do you also have problems downloading?the accesible version will be integrated into the normal steam version.

URL: http://forum.audiogames.net/viewtopic.php?pid=340887#p340887





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, when you said, I sent you a private message, will you talking about me or someone else? Also, will the accessible version be integrated into the normal version of the game, I got the full season pass on steam and from the humble store. Will I be able to update the game on steam and still get the accessible version?

URL: http://forum.audiogames.net/viewtopic.php?pid=340886#p340886





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hey Lirin. Yes, you are right. Some mini games are still being skipped. They are just too much based on visuals. However, we did add two puzzles that we were almost certain we‘d have to skip as well. I think you haven‘t found them yet, though.SPOILERYou are in the cantine right?

URL: http://forum.audiogames.net/viewtopic.php?pid=340882#p340882





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Regarding the voice. I could tell the game to use another specific voice, but then there would be no voice output for people who didn‘t install it. Which voices are you using?

URL: http://forum.audiogames.net/viewtopic.php?pid=340884#p340884





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi Kevin,As always great! It's so sad you can't change the voice as it is annoying a bit.SPOILERS AHEADActually I need to deactivate the light barrier and I love the game a lot! What Inoticed is, probably there are mini games and they were skipped, am I right or not really?I know making mini games for us is a pain especially, if these are visual based but in adventure games those are most difficult and fun when you're stuck for long time. It's still okay if there's no option to do it for us, the game is still amazing!

URL: http://forum.audiogames.net/viewtopic.php?pid=340880#p340880





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

episode 0 is part of this. i send you a PM with a new download link.

URL: http://forum.audiogames.net/viewtopic.php?pid=340876#p340876





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, may I please get a private message with a dropbox link? I have been trying to download the game for about 10 hours, that’s an estimate. It keeps on saying that the download has failed. I have the space, my connection is about 200 to 300 kB per second. That shouldn’t be a problem. I have downloaded it about 10 times and it has never worked.  I have also used two different webbrowsers onmultiple occasions.

URL: http://forum.audiogames.net/viewtopic.php?pid=340877#p340877





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

episode 0 is part of this. i send you a PM with a new download link.

URL: http://forum.audiogames.net/viewtopic.php?pid=340878#p340878





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

is the epesode0 part of this or do I need to get that to to recap

URL: http://forum.audiogames.net/viewtopic.php?pid=340874#p340874





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

crashmaster I send you another PM with a new link.

URL: http://forum.audiogames.net/viewtopic.php?pid=340872#p340872





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hmmm.Tried it on another system with a different browser and still got the issue, I have the space, and the connection.Its weird I can't do it, but I am trying again this time with straight ie.In case this doesn't work can someone that has the file dropbox it and give me a link thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=340873#p340873





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

by the way mohamad. can you tell me your current story progress? At what point of the game are you?Depending on your choices 22% can mean that you‘re on different positions in the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=340869#p340869





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

hi mohamad, we did have the discussion about choosing the voice in the original episode 0 thread and it is possible on Mac OS X. However, the system I am using for Windows doesn‘t allow me to read out the available voices sadly.So right now we are stuck with Zira. I know it‘s not the best option, but I have no idea how to access the list of voices.Sorry.But I‘m glad you like the overall game.

URL: http://forum.audiogames.net/viewtopic.php?pid=340868#p340868





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

sorry that you‘re having problems, but other people don‘t have these problems. I already got messages from other testers that they have successfully downloaded the file. This is just a regular file download, nothing fancy and I also tried it just now.You may ask the other testers if they can send you the file. Did you check your disk space or memory? The file is rather large at over 500 megabytes.

URL: http://forum.audiogames.net/viewtopic.php?pid=340866#p340866





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi mohamed, you got the download to work.How long did it take to get the entire file, I have tried several times and I still can not get the file.The closest I have got to is 91% but then it crashes out and resets.

URL: http://forum.audiogames.net/viewtopic.php?pid=340867#p340867





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Re: Code 7 Episode 1 Looking for testers

2017-12-03 Thread AudioGames . net Forum — Developers room : mohammad///obid via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi,Thanks so much kevin for the link.I have downloaded the game and now I already completed 22% of the game.Everything is working grate so far.How ever, there is a bit of a problem, a small one, not a one that breaks the game or something, and that's why I said that everything is working fine.It is just that sometimes I find that shortcut keys don't work from the first try.Like ctrl+i or ctrl+m. Or even the ctrl+v for turning on the blind friendly mode.You see, they work yes, but sometimes it take me 2 tries or some times 3 to get it working.An other thing is that I really would like you guys to add the ability to change the tts voice.It will be really awesome, now I am stuck with Microsoft Zira.The thing is, it seems that the speed of the tts voice is effected by the speed I have set in the text to speech options in the control panel, how ever, it doesn't take the voice I have set into account.I mean that no matter what default voice I have set in the text to speech options in the control panel, it still picks Microsoft Zira.Keep up the work guys, I honestly so much enjoyed what I have played so far, can't express this enough.Thanks for the grate work.

URL: http://forum.audiogames.net/viewtopic.php?pid=340864#p340864





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Kevin.Sorry to say this, but I can't get your file.It runs to between 35-87% then crashes out and simply quits trying.I tried ie, the file downloaded and stopped.My other brouser waterfox which started the download got to 35% then simply quit trying to download and every time I tried download a 0 byte file there after.I resorted to getright, a program that while I own I havn't used in ages and ages.The file gets to round 90% and then just crashes out for some reason.And this is with nothing else being online as soon as I try to do something else the file simply stops all together.I have a vdsl connection with a 16-20mbps download speed, and I was getting between 200 and 600kbps download speed.Is there any way you could dropbox or give me a cloud or direct file link.If you can't then I will have to ask another tester for the file.Sorry but I have been online for an hour trying to get this.Every time it stops it restarts from the start.In desperation I remoted into a business i5 quadcore server I maintain for someone that has chrome on it.The file downloaded quite fast but round77% it crashed out even though the program tried to resume.Kevin, unless you can get your box to work for me and other testers or find another way for a stable download, then this aint worth our time.Its certainly not worth mine.I have now spent over 1.5 hours trying to get this game from your servers!I have now run out of time to even think of getting your file today.Tomorrow is monday, the only day where I devote fully to tests, hacks and any experimentation I will try what you have sent however if you can email me with a dropbox link or something which will not fail and that I can resume that will be fine.Has any other tester managed to get this file, I have tried on wireless and wired, the connection I have usually is fast, bar my box no other system bar the phone and printer are running and neither are being used right now.Its almost like the server just resets or times out as I have the speed.

URL: http://forum.audiogames.net/viewtopic.php?pid=340850#p340850





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Kevin.Sorry to say this, but I can't get your file.It runs to between 35-87% then crashes out and simply quits trying.I tried ie, the file downloaded and stopped.My other brouser waterfox which started the download got to 35% then simply quit trying to download and every time I tried download a 0 byte file there after.I resorted to getright, a program that while I own I havn't used in ages and ages.The file gets to round 90% and then just crashes out for some reason.And this is with nothing else being online as soon as I try to do something else the file simply stops all together.I have a vdsl connection with a 16-20mbps download speed, and I was getting between 200 and 600kbps download speed.Is there any way you could dropbox or give me a cloud or direct file link.If you can't then I will have to ask another tester for the file.Sorry but I have been online for an hour trying to get this.Every time it stops it restarts from the start.

URL: http://forum.audiogames.net/viewtopic.php?pid=340850#p340850





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Thanks I'll check those now.Its a real shame there are no notifications one can have on the website about pms, you either have to email people outside forum which is usually what I prefur or tell them you have sent a pm, I'll check out the pm.Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=340846#p340846





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

made another code. you got a PM

URL: http://forum.audiogames.net/viewtopic.php?pid=340826#p340826





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi kevin.I have played ep0 before but I may play it again just to refresh myself.When you can though I'd like to get in the test team if I can.If not then it doesn't matter, I own the game on itch, in fact I own the entire trilogy so I will eventually get them when they go anyway.But all the same if you get time to make another code for me I'd like that muchly.Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=340819#p340819





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, Kevin, please don’t remove the link yet. I’m having difficulties downloading the game. Can you please look into it? My Wi-Fi connectivity seems to be pretty low, 200 kB per second at least. I promise I am not giving the game to anybody.

URL: http://forum.audiogames.net/viewtopic.php?pid=340808#p340808





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

I can‘t make more codes right now, sorry. Maybe I‘ll have time later.However, you can play episode 0 right away. You could have already played it when you first bought it.

URL: http://forum.audiogames.net/viewtopic.php?pid=340803#p340803





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi.Well I think I brought your bundle the entire set of epesodes on sale when it first came out, on itch.io at least it says I have it.my name is shaun everiss, username is crashmaster on itch same as here.I use win7 64 bit right at the moment.Am I to late to get in on the action.also do I need to get ep0 or does ep0 come with 1.

URL: http://forum.audiogames.net/viewtopic.php?pid=340800#p340800





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, I am downloading it now. Thanks. I will give you feedback. I will stay logged in and I will post here when finished. This is an honour to test this wonderful game.

URL: http://forum.audiogames.net/viewtopic.php?pid=340794#p340794





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Great. You all got download codes. The next codes are for Mac users.

URL: http://forum.audiogames.net/viewtopic.php?pid=340787#p340787





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi, I didn’t back  The game, but I’ve pre-ordered it a day before release. My operating system is Windows 10

URL: http://forum.audiogames.net/viewtopic.php?pid=340786#p340786





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : mohammad///obid via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

kevin.glaap wrote:sure. just tell me your operating system.I use windows 10.

URL: http://forum.audiogames.net/viewtopic.php?pid=340784#p340784





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : toto via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

hi my windows is 10

URL: http://forum.audiogames.net/viewtopic.php?pid=340783#p340783





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : mohammad///obid via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

Hi,I didn't back the game on kick starter honestly.How ever, I bought ep1 from humble store when it is released.Am I still able to test the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=340773#p340773





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Re: Code 7 Episode 1 Looking for testers

2017-12-02 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector


  


Re: Code 7 Episode 1 Looking for testers

sure. just tell me your operating system.

URL: http://forum.audiogames.net/viewtopic.php?pid=340774#p340774





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