Re: Yet another question regarding instruments

2019-12-09 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Hmm, a seperate drum machine would be easier then I think. I started to read in the Manuals for the Alesis drum Computers. Wich is great is that they seem to have lots of direct Buttons and where menus are, you can Access them via a button directly. The Buttons are textualy labeled in the Manual and it is possible to work with numbers, wich means you can type in numbers for values and such direkctly via number keys. That Looks good so far.

URL: https://forum.audiogames.net/post/484159/#p484159




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

That's basically possible as long as midi mapping of the notes on the drum machine/sequencer corresponds to that of the kit on the keyboard. While editing those mappings on drum machines might be possible, I don't think there's an easy way to do it the sightless way. For example DrumBrute allows remapping of the notes it sends out via it's sequencer, but it can only be done in that horrible midi control center, which is completely non-accessible.

URL: https://forum.audiogames.net/post/483902/#p483902




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

That was coming to my mind because in keyboards, there are a large amount of drum kits and so maybe they could be of use as well.

URL: https://forum.audiogames.net/post/483872/#p483872




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Hmm, what I am thinking about as well is using the various drum kits on my keyboards, since there are even very nice ones build into them. Would it be possible to trigger those Kits with an external sequencer as well or other outboard equipment to make beats? I ask this because there are even lots of drums and some drum loops in there i can play on the keyboard, but would like to arrange the drums of own beats and maybe loop it without using fixed styles or the internal style composer.

URL: https://forum.audiogames.net/post/483854/#p483854




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Hmm, what I am thinking about as well is using the various drum kits on my keyboards, since there are even very nice ones build into them. Would it be possible to trigger those Kits with an external sequencer as well or other outboard equipment to make beats? I ask this because there are even lots of drums and some drum loops in there i can play on the keyboard, but would like to build the drums of own beats and maybe loop it without using fixed styles.

URL: https://forum.audiogames.net/post/483854/#p483854




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

Well, the market is quite crouded these days, so there's quite a selection of them out there, but the main point of you as the selector would of course be, what kind of sound you want from a drum machine. Besides Volca Beats I personally also have Roland Tr-08 and Arturia DrumBrute Impact; also Korg Monotribe has a little bit of a drum machine built in and - heck, P.O-20 pocket operator also does some chip drums.Regarding live usage, the winner is the DrumBrute, but it also has quite a specific sound not suitable for every task. The Tr-08 Boutique is quite nice for a digitally modelled 808, but it's not good for programming live, only using patterns premade in advance, while on the Impact it's quite possible to get freaky and even just record stuff on the fly. Regarding other Roland modelled stuff, I would may-be even suggest looking at the Tr-8, but not the newer Tr-8s, as while having more options, it's also more menu-based. Again, I don't have any personal experience, just gather information from various reviews and manuals.Ah yeah - how could I forget: our german friends at naughty Behringer have also quite nice 808 clone out there called the Rd-8 rhythm designer if you're still after that 808 kind of vibe. This one also is pure analog and not a dsp model if that's an important factor.

URL: https://forum.audiogames.net/post/483851/#p483851




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

Well, the market is quite crouded these days, so there's quite a selection of them out there, but the main point of you as the selector would of course be, what kind of sound you want from a drum machine. Besides Volca Beats I personally also have Roland Tr-08 and Arturia DrumBrute Impact; also Korg Monotribe has a little bit of a drum machine built in and - heck, P.O-20 pocket operator also does some chip drums.Regarding live usage, the winner is the DrumBrute, but it also has quite a specific sound not suitable for every task. The Tr-08 Boutique is quite nice for a digitally modelled 808, but it's not good for programming live, only using patterns premade in advance, while on the Impact it's quite possible to get freaky and even just record stuff on the fly. Regarding other Roland modelled stuff, I would may-be even suggest looking at the Tr-8, but not the newer Tr-8s, as while having more options, it's also more menu-based. Again, I don't have any personal experience, just gather information from various reviews and manuals.

URL: https://forum.audiogames.net/post/483851/#p483851




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Re: Yet another question regarding instruments

2019-12-08 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

That's okay to me as well. Are there drum machines you can recommend besides the volcas?

URL: https://forum.audiogames.net/post/483808/#p483808




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Re: Yet another question regarding instruments

2019-12-07 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

To be correct, I wouldn't call volcas necessarily grooveboxes just because they have sequencers built in. Electribes are more of that kind. Overall, this whole groovebox mess is invented by Roland to describe a keyboardless instrument for making patterns. So a groovebox is basically nothing more than a simplified workstation for making mainly EDM patterns and stringing them together into songs or jamming live. The main point of a groovebox is to have a bunch of tools all in one box; and so they are usually capable of sampling/synthesis, sequencing and processing the final output all within that darn box. I again don't have any personal experience with that breed of instruments, but it's quite easy to gather, that they definitely contain alot of menus and are probably not the best kind to use. Of course anyone is free to prove me wrong. So, in my book, for making beats it's way better to use dedicated drum machines.

URL: https://forum.audiogames.net/post/483749/#p483749




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Re: Yet another question regarding instruments

2019-12-07 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Oh yeah, that's right. Luckily I have someone around who can maybe help with theier manuals, but textual labels would be better. Does anyone of you, since we are already three people discussing here, know any groove boxes other than the volca groove boxes wich are good to use? I am interested in such as well for simply building beats and such.

URL: https://forum.audiogames.net/post/483677/#p483677




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Re: Yet another question regarding instruments

2019-12-06 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

Oh yeah, that's the consequence of not having accessibility standards for manuals. I can only confirm, that Korg writes generally good manuals and Roland really knows, how to mess things up.

URL: https://forum.audiogames.net/post/483105/#p483105




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Re: Yet another question regarding instruments

2019-12-05 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

That sounds all very good. That the documentations from korg can help is great. I bought a Roland BK-5 Keyboard a while ago and it is good to use. But in the manual, the buttons are not named, wich means that the screen reader says to do this, press the button and the button. After that press the button. You get what I mean? It seems that the buttons are just pictured without text which says what buttons are meant. That's the only thing I don't liked about it.

URL: https://forum.audiogames.net/post/482956/#p482956




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Re: Yet another question regarding instruments

2019-12-05 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Yet another question regarding instruments

mm, not really, I am afraid. But I find the manuals to be very helpful. Korg has organized them into an operation guide which basically tells you procedure after procedure, so that its easy to sort of memorize those or transfer them to whatever device you use, then read along with someone who has no idea of how to use the thing, and just have them read the screen to you. In almost all cases you will succeeded when editing anything.If something seems just too confusing, you have a parameter guide, which explains exactly what a  menu option does, even them most obvious ones, such as delete preset. And in the case of having values, it specifies a range, like transpose works from minus 24 to plus 24, and so on. There is also a complete listing of every preset, so just counting and auditioning sounds and reading this will be a good supplement and give you all of the information. Sadly, there is no quick way to dial in numbers, but that makes this 61 key version even more lightweight (a bit less than 10 pounds) portable and practical. Given that you have 8 banks of 16 favorites available to be assigned to one pad per favorite, this is almost a trivial thing anyway. So manuals alone are just a big help because things are documented extensively. Given this, you could probably memorize the menus (they are non wrapping)so what I could do is create a menu guide, though in most cases the parameter guide lists items accurately in the order they are presented anyway.what I like about workstations is that in many cases they can help you save big on libraries, and are much more manipulable than vsts. Korg claims they have done almost everything also controllable via midi, so I guess if you develop a deep understanding of their midi implementation charts (at the end of parameter guide) you could be well on your way to experiment almost exclusively from the midi DAW you use, and then record just the audio from the workstation. Saving those programs is a different story though because editing has to be done from the device itself or using the inaccessible editor. Fortunately at least on the kross, saving favorites is really easy and I can do it without asking for any kind of help. You hold the exit button and press the favorites button, and then press a corresponding pad . Then you can switch to the favorites to double check. Once you are really sure your favorites are there the way you want them, then and if you want that to persist when you reboot the instrument, you hit the function button, and then the menu or OK button twice because the first option almost always is, write preset, or write program, or write favorite and so on. Pressing it a second time confirms and saves.More than a menu guide, probably a thorough physical description of the device would work.

URL: https://forum.audiogames.net/post/482874/#p482874




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Re: Yet another question regarding instruments

2019-12-05 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Yet another question regarding instruments

mm, not really, I am afraid. But I find the manuals to be very helpful. Korg has organized them into an operation guide which basically tells you procedure after procedure, so that its easy to sort of memorize those or transfer them to whatever device you use, then read along with someone who has no idea of how to use the thing, and just have them read the screen to you. In almost all cases you will succeeded when editing anything.If something seems just too confusing, you have a parameter guide, which explains exactly what a  menu option does, even them most obvious ones, such as delete preset. And in the case of having values, it specifies a range, like transpose works from minus 24 to plus 24, and so on. There is also a complete listing of every preset, so just counting and auditioning sounds will give you all of the information. Sadly, there is no quick way to dial in numbers, but that makes this little 61 key version even more portable and practical. Given that you have 8 banks of 16 favorites assigned to one pad per favorite, this is almost a trivial thing anyway. So manuals alone are just a big help because things are documented extensively. Given this, you could probably memorize the menus (I believe they are non wrapping anyway)so what I could do is create a menu guide, though in most cases the parameter guide lists items accurately in the order they are presented anyway.what I like about workstations is that in many cases they can help you save big on libraries, and are much more manipulable than vsts. Korg claims they have done almost everything also controllable via midi, so I guess if you develop a deep understanding of their midi implementation charts (at the end of parameter guide) you could be well on your way to experiment almost exclusively from the midi DAW you use. Saving those programs is a different story though because editing has to be done from the device itself or using the inaccessible editor. Fortunately at least on the kross, saving favorites is really easy and I can do it without asking for any kind of help. You hold the exit button and press the favorites button, and then press a corresponding pad . Then you can switch to the favorites to double check. Once you are really sure your favorites are there the way you want them, then and if you want that to persist when you reboot the instrument, you hit the function button, and then the menu or OK button twice because the first option almost always is, write preset, or write program, or write favorite and so on. Pressing it a second time confirms and saves.More than a menu guide, probably a thorough physical description of the device would work.

URL: https://forum.audiogames.net/post/482874/#p482874




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Re: Yet another question regarding instruments

2019-12-05 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Yet another question regarding instruments

mm, not really, I am afraid. But I find the manuals to be very helpful. Korg has organized them into an operation guide which basically tells you procedure after procedure, so that its easy to sort of memorize those or transfer them to whatever device you use, then read along with someone who has no idea of how to use the thing, and just have them read the screen to you. In almost all cases you will succeeded when editing anything.If something seems just too confusing, you have a parameter guide, which explains exactly what a  menu option does, even them most obvious ones, such as delete preset. And in the case of having values, it specifies a range, like transpose works from minus 24 to plus 24, and so on. So manuals alone are just a big help. Given this, you could probably memorize the menus (I believe they are non wrapping anyway)so what I could do is create a menu guide, though in most cases the parameter guide lists items accurately in the order they are presented anyway.what I like about workstations is that in many cases they can help you save big on libraries, and are much more manipulable than vsts. Korg claims they have done almost everything also controllable via midi, so I guess if you develop a deep understanding of their midi implementation charts (at the end of parameter guide) you could be well on your way to experiment almost exclusively from the midi DAW you use. Saving those programs is a different story though because editing has to be done from the device itself or using the inaccessible editor. Fortunately at least on the kross, saving favorites is really easy and I can do it without asking for any kind of help. You hold the exit button and press the favorites button, and then press a corresponding pad . Then you can switch to the favorites to double check. Once you are really sure your favorites are there the way you want them, then and if you want that to persist when you reboot the instrument, you hit the function button, and then the menu or OK button twice because the first option almost always is, write preset, or write program, or write favorite and so on. Pressing it a second time confirms and saves.More than a menu guide, probably a thorough physical description of the device would work.

URL: https://forum.audiogames.net/post/482874/#p482874




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Re: Yet another question regarding instruments

2019-12-05 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

ah okay, cool, so it is one of the instruments where the answer is relatively clear. Thanks for that.@UltraleetJ: Interesting. Do you have made documentation material or any helpful material wich can make the use easier for us? Or do you had the methods on how to use it completely in your head? I am not lazy, but if someone has tipps or made notes and such for blind use, I would appreciate if I could use this help materials as well, so the work hasn't to be done twice.

URL: https://forum.audiogames.net/post/482831/#p482831




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

Well, if you really want that MMT "multiple modelling technology" sound engine, go for the R3, as it's basically almost the same with a couple of differences. It doesn't have those lifeless sampled waveforms, but also has  two things, that the Xl does not: namely the modulation sequencer and a comb filter type on the second filter. There are also differences in the fx department, where R3 again has more stuff. We mustn't forget, that the R3 itself is a little brother to the Radias, which has four part multitimbrality with 24 voices to share among, a sample based drum machine, two step sequencers, a 49-key keyboard and a plenty of knobs.

URL: https://forum.audiogames.net/post/482768/#p482768




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Regarding Workstations: Not even a sighted Person uses all theier functions often. So I think we can use what is possible. The rest can be gotten from other devices if needed. But thanks for the warning on the Korg XL and XL+, cause I am looking for Hardware wich we have a Chance to use and with it's controls with no haptic Feedback, I can imagine that it is realy difficult, especially if the changes can't be heared in any situations. So if there are no other experiences or help with that, I'll leave that out i think. I thought about a closer look because it is fully controllable via midi, but in this case, it seems to frustrate more than it helps. I thought that midi could help here in Terms of external Controllers and such.

URL: https://forum.audiogames.net/post/482764/#p482764




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Regarding Workstations: Not even a sighted Person uses all theier functions often. So I think we can use what is possible. The rest can be gotten from other devices if needed. But thanks for the warning on the Korg XL and XL+, cause I am looking for Hardware wich we have a Chance to use and with it's controls with no haptic Feedback, I can imagine that it is realy difficult, especially if the changes can't be heared in any situations. So if there are no other experiences or help with that, I'll leave that out i think. I thought about a closer look because it is fully controllable via midi, but in this case, it seems to frustrate more than it helps.

URL: https://forum.audiogames.net/post/482764/#p482764




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

Regarding this new golden age of analog synths: yes, Korg started it and others came on; Arturia started making them, Novation came back to them, Akai had a go but fell badly on it's face rather unfortunately. In parallel to all this, with a loud blast and thousand leds - guess who, the eurorack revolution happened, but nowadays modular isn't soly an analog thing any more as cheep and efficiant dsp has turned it into quite a hybrid where difference between analog and digital isn't that important any longer.At this very moment there's a nice comedy going on, where Roland stubbornly refuses to get back into analog and calls it "chasing the ghost" and Behringer - that nauty Behringer is cloning other manufacturer's stuff like crazy, including Korg's and Roland's.So yeah, Behringer are the next revolutioneers who wish to bring more synths into the hands of the people. I'm just currently waiting for my Td-3 to arrive, which is Behringer's take on the famous, scandalous and still very acidic Roland Tb-303. It will be a nice test between this and Roland's digital attempt with the Tb-03 Boutique version.So yeah, poorly Roland has missed way too many opportunities not listening to what synth players really want and instead try to make an impression, that only they are at the cutting edge of technology and everything that came before it can be only inferiour and likens to "chasing the ghost", while at the same time their new stuff is actually doing nothing but chasing that same darn ghost, as we don't see anything really innovative from Roland in terms of synthesis types and really a new kind of sound.I might be rambling a little, but only with good vibes and not really trying to be sour about anything. Yep, a couple years back, when Behringer began talking about making synths and causing too much noise really, I was quite angry and in deep disbelief, but now, as I see stuff really happening, products coming out and becoming available, I threw away my anger  and instead decided to take an observer's point, not treeting Behringer as something of a lower class. Yes, they have obviously had quite a bad rep in the past, but times are changing and so does Behringer.For now I shall stop this train of thoughts, but previous poster's comments on Korg gear simply gave me a nice boost and a little zap for the brain so thanks for that. Actually it makes me somewhat sad, that here on audiogames.net, having obviously many musicians, we don't have a steady discussion on things, only in really small fragments. I'm sure there are more synth nerds up here, no matter if they are tinkering with synths once in a while or use them on a dayly basis.

URL: https://forum.audiogames.net/post/482758/#p482758




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

In fact there's one more big aspect, where Korg should be lauded and that's basically bringing the analog synthesis back to the masses. When they came out with the Monotron in 2010, I emediately saw it as some kind of a test, whether people want analog synths or not  and that's exactly how it went. Also in 2016, when the MiniLogue came out I was just thinking, that it's about time for Korg to go poly and that's what they did.So yeah, my only experience with Korg products being something other than synths is a Microsampler. I have gigged with it quite alot in the past, but for now focus has shifted and new gear acquired, but this little fellow won't go anywhere from my place even despite not the best user interface and somewhat strange design.So yeah, I better not talk about workstations just because I don't work with those things, but my comment about Microstation having a labyrinth of menus came from watching an instructional video and reading some reviews of it. I don't remember reading it's manual, as there's not that much interest in this particular instrument from my side.Anyway, finally there might be something like a discussion up here on the vast topic of synths and electronic instruments in general.

URL: https://forum.audiogames.net/post/482755/#p482755




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Yet another question regarding instruments

i hate to say this but as a performer, korg has fulfilled my wishes. Yes, editing is a pain in most of their stuff but sonically I get hired because of it. Also, the practical aspect of so many things they have as performance capabilities.. you can assign knobs to control whatever stuff you need, there is just too many presets available for quick recall of anything, and they are not as heavy as other workstations out there which means healthier carrying around and less hassle regarding transportation, setup, and more.But this is from someone who lives on playing music regularly, recording for others, and recording his own stuff at times and not for a hobby, every once in a while, what does this button do, or how do you add reverb, type of person.Which means that if I am going to edit a sound or design my own, i have researched what is ADSR, how is it controlled, how can it alter various aspects of a sample so that when I get help to do this sort of stuff I know exactly what needs to change. Also what delays are there and so on. And then, once all editing is done, I save those as personal sounds I will use in favorites, organized, for quick recall and back all of this up regularly. You can even share those with others and korg has plenty of groups on social networks that do this sort of thing. I have had success asking for help on those, and formed a few nice relationships with people who have been kind enough to design or help me with a sound that must be done in a pinch.as for which ones i have and use? kross and had a micro station for a while. None of these have touchscreens. They do have real time controls in forms of knobs and sometimes buttons that toggle things, that once assigned will let you do all sort of stuff. Korg has actually assigned most of them sensibly as default presets depending on instrument, so that the most common parameters are changed. So, for example, on pads you will normally have a resonance filter mapped on one knob, and a sweep in the other one. Others have delay speed and chorus intensity sound. Organs have rotary speeds set in. This is why i find korg to be so practical.

URL: https://forum.audiogames.net/post/482728/#p482728




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Yet another question regarding instruments

i hate to say this but as a performer, korg has fulfilled my wishes. Yes, editing is a pain in most of their stuff but sonically I get hired because of it. Also, the practical aspect of so many things they have as performance capabilities.. you can assign knobs to control whatever stuff you need, there is just too many presets available for quick recall of anything, and they are not as heavy as other workstations out there which means healthier carrying around and less hassle regarding transportation, setup, and more.But this is from someone who lives on playing music regularly, recording for others, and recording his own stuff at times and not for a hobby, every once in a while, what does this button do, or how do you add reverb, type of person.Which means that if I am going to edit a sound or design my own, i have researched what is ADSR, how is it controlled, how can it alter various aspects of a sample so that when I get help to do this sort of stuff I know exactly what needs to change. Also what delays are there and so on. And then, once all editing is done, I save those as personal sounds I will use in favorites, organized, for quick recall and back all of this up regularly. You can even share those with others and korg has plenty of groups on social networks that do this sort of thing. I have had success asking for help on those, and formed a few nice relationships with people who have been kind enough to design or help me with a sound that must be done in a pinch.

URL: https://forum.audiogames.net/post/482728/#p482728




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

I have no experience with any of those, as all that sample based stuff isn't really my bag, but what's for sure, is that Microstation would be a bastard to use, because it definitely has that horrible workstation workflow with cursors and a labyrinth of menus.

URL: https://forum.audiogames.net/post/482721/#p482721




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : Niklas via Audiogames-reflector


  


Re: Yet another question regarding instruments

Ah okay, thank you. I imagine the micrro piano isn't a problem for us, but what about the micro arranger, micro X and micro station? Can you say something about those? I could imagine that the micro arrangers do even work for us but am not sure on micro station and micro x.

URL: https://forum.audiogames.net/post/482713/#p482713




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Re: Yet another question regarding instruments

2019-12-04 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector


  


Re: Yet another question regarding instruments

Regarding the Xl and Xl+, they're really not a good choice. Soundwise they basically are the same as the R3, but with some dry and cold sample waveforms added, but the user interface on those is much worse. If you go to full edit mode, where you can access all the parameters of the instrument, it's nearly impossible to work it without any sight. You would use three smoothly turning knobs to operate: first knob to select a page, second to select parameters on that page and third to edit values. There is a software editor for these instruments, but as with all more modern Korg software editors, it's completely inaccessible.I haven't any experience with the Alesis drum machines so can't comment on those.

URL: https://forum.audiogames.net/post/482650/#p482650




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