Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

@12 there is something called etiquette. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouth. So no, the problem is not the clones or stolen code, it is about people not being able to have proper etiquette and control their mouth. We have all seen it first hand on here. Whether it is your first day, or you have been here for 10 years, you see it often. Sharing a desire and an opinion is one thing, but blurting something out without thinking, is this a good idea, are 2 different things. Being able to think before you speak, asking yourself, is saying this really a good idea? Is crucial etiquette Especially when that issue has died in the main topic and it is back on course again. People open their mouth without thinking and start round 2. It is about the etiquette not the clones themselves. This is a community, everyone has the responsibility of having good etiquette.

URL: https://forum.audiogames.net/post/421518/#p421518




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

@12 there is something called etiquette. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouth. So no, the problem is not the clones or stolen code, it is about people not being able to have proper etiquette and control their mouth. We have all seen it first hand on here. Whether it is your first day, or you have been here for 10 years, you see it often. Sharing a desire and an opinion is one thing, but blurting something out without thinking, is this a good idea, are 2 different things. Being able to think before you speak, asking yourself, is saying this really a good idea? Is crucial etiquette Especially when that issue has died in the main topic and it is back on course again. People open their mouth without thinking and start round 2. It is about the etiquette not the clones themselves. This is a community, everyone is expected to have etiquette for.

URL: https://forum.audiogames.net/post/421518/#p421518




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

@12 there is something called etiquette. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouth. So no, the problem is not the clones or stolen code, it is about people not being able to have proper etiquette and control their mouth. We have all seen it first hand on here. Whether it is your first day, or you have been here for 10 years, you see it often. Sharing a desire and an opinion is one thing, but blurting something out without thinking, is this a good idea, are 2 different things. Being able to think before you speak, asking yourself, is saying this really a good idea? Is crucial etiquette Especially when that issue has died in the main topic and it is back on course again. People open their mouth without thinking and start round 2. It is about the etiquette not the clones themselves.

URL: https://forum.audiogames.net/post/421518/#p421518




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

@12 there is something called edicate. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouths. So no, the problem is not the clones or stolen code, it is about people not being able to have proper edicate and control their mouth. We have all seen it first hand on here. Whether it is your first day, or you have been here for 10 years, you see it often. Sharing a desire and an opinion is one thing, but not blurting something out without thinking, is this a good idea, are 2 different things. Being able to think before you speak, asking yourself, is saying this really a good idea? Is crucial edicate. Especially when that issue has died in the main topic and it is back on course again. People open their mouth without thinking and start round 2. It is about the edicate, not the clones themselves.

URL: https://forum.audiogames.net/post/421518/#p421518




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

@11 Well I can't do anything about it no, that's why I am hoping a moderator might consider taking some action to limit it. I see what you mean about freedom of speech though. I guess no one is actually insulting anyone in particular, but it has become a hot topic in many topics. However, the rules do talk about steeling code a little bit, so this problem could be violating the rules to some degree.It is up to the mods if they want to do anything, I respect their decision, I just was a little surprised that no one had made a topic about limiting this yet, If the mods decide not to take action I will delete this topic so at least one thread about it will be gone.

URL: https://forum.audiogames.net/post/421517/#p421517




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

Well I can't do anything about it no, that's why I am hoping a moderator might consider taking some action to limit it. I see what you mean about freedom of speech though. I guess no one is actually insulting anyone in particular, but it has become a hot topic in many topics. However, the rules do talk about steeling code a little bit, so this problem could be violating the rules to some degree.It is up to the mods if they want to do anything, I respect their decision, I just was a little surprised that no one had made a topic about limiting this yet, If the mods decide not to take action I will delete this topic so at least one thread about it will be gone.

URL: https://forum.audiogames.net/post/421517/#p421517




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: can we end clone conversations?

So, just to clarify, you believe, that the answer is, to ignore the problem of cloning by not talking about it?  WE write up some sort of rule that states we should not discuss cloning and if you discuss cloning you're banned?The real problem here is cloning, not the conversations.  Conversations about cloning are the effect of the cause, the end result of the actual catalyst, the aftermath of the problem itself.  You can't get rid of people's desire to talk about something by writing up wordy rules and hoping they'll just up and follow them when clones are still being distributed.  Someone opened the box, unleashed the beast, and now it runs rampant through the audiogaming community, and it will until people decide not to show interest in it, not because someone imposes that idea on them.Besides, there's a bigger problem here; we need to determine what exactly a clone is?  What are we going to use as the reference point?  Supposing we said anything produced with Ultrapower sourcecode is a clone, who actually, legally, owns the rights to this stuff?  Before Mason said it should be a bannable offense to use it to produce anything with the stuff it was up for grabs, entirely downloadable to anyone and everyone... I couldn't tell you why he eventually took issue with that, but there it is.  For the longest time there was no solid decision on what could or could not be done with it, then he wanted the moderation panel of ag net to police it for him as much as possible, so we did our best.  IN case you haven't noticed, this action hasn't, to this day, worked out, and it never will for two reasons:1.  The stuff is not in the moderation panel's hands.  Even if it were, it would be impractical to expect them to comb through it, line by line, to see if anything sticks out in other suspected clone-like games to see if in fact they are clones.  To my knowledge, there are 2, possibly 3 people in the panel at present who actually know about development and who could make heads or tails of the stuff, but that doesn't make it any more practical, really.2.  No matter how you slice and dice it, people want, to play, those clones!  They want to!  I played Ultrapower close to the beginning and didn't care much for it, but there are people who enjoy it!  The clones must be close enough to the original that they're likeable as is, or they're so different from the original that they're that much more likeable because of it.If you want the clones to go away, the real solution is to simply release the stuff and let the script kitties be script kitties!  The more you try and clamp down the more people will wonder why and just keep stirring the controversy to the foreground.  Someone let pandora out of the box and wanted to reclaim pandora and the box and found it didn't work.  It's time to let go of pandora and the box, but whether that'll ever be done is beyond me, and since I can't force anyone to do it we'll just have to wait for the actual outcome.

URL: https://forum.audiogames.net/post/421511/#p421511




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : pauliyobo via Audiogames-reflector


  


Re: can we end clone conversations?

I don't think that raising this topic will solve anything even because you can't limit this. You can punish people who post link to clones, but you can't forcefully limit or prevent people from opening these topics their selves, unless there's a rule stating so, which if done, I don't know if it would stop freedom of speech.

URL: https://forum.audiogames.net/post/421509/#p421509




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

@8 no you did not offend me. But think of it this way, I am not talking about the problem, I am talking about solutions for this problem. Ironicly, I did have to talk about the problem in post 1 so I could address what the problem is and why it is a problem. But I do admit, I can't just sit here and knock away people's opinions and say I want solutions, and sit here waiting for a moderator to fix it. I need to think of some solutions or else this thread will become exactly what you pointed it out to be, just talking about the problem. So I must contribute to helping since I am the one bringing it up in the first place.

URL: https://forum.audiogames.net/post/421505/#p421505




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: can we end clone conversations?

Ugh, I can't even respond to this, I just keep writing and then clearing the edit box and so on... I just... what the actual... I can't come up with a response for this.

URL: https://forum.audiogames.net/post/421498/#p421498




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: can we end clone conversations?

From a past moderator: at the risk of coming across as offensive which I am honestly not trying to be, don't you find it just a tad interesting that what you're doing is precisely what you're wanting to end?  If you find clone conversations so bad and you think we shouldn't talk about them, why on earth are you talking about them?  It'd be like me going into a kitchen to try to kill a fire with heat.

URL: https://forum.audiogames.net/post/421492/#p421492




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

Nope, but we can limit it.

URL: https://forum.audiogames.net/post/421487/#p421487




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: can we end clone conversations?

This sort of thing unfortunately runs rampant on this forum. You can’t wipe it away instantly.

URL: https://forum.audiogames.net/post/421483/#p421483




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

I am going to say it again, this topic is for solving this problem, not continuing it. Can I please have a response from a moderator, or at least from a great soul who will not contribute to the problem and is interested in fixing it.

URL: https://forum.audiogames.net/post/421480/#p421480




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector


  


Re: can we end clone conversations?

Devs think if someone steals their code it's the fault of the one who steals them. Well, if they don't give it to anyone nobody will steal it. I agree this but this is true when know abuser is in developers frendship

URL: https://forum.audiogames.net/post/421478/#p421478




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector


  


Re: can we end clone conversations?

Devs think if someone steals their code it's the fault of the one who steals them. Well, if they don't give it to anyone nobody will steal it. I agree this but this is true when know abuser is in developers frend team

URL: https://forum.audiogames.net/post/421478/#p421478




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

Thank you for proving my point by giving me your opinion when this discussion wasn’t meant for that.  It is meant to solve this issue, not ask for Wopinions.  As for developers posting this type of topic more often, I do not know much about it. But that is information that may be useful if it is true

URL: https://forum.audiogames.net/post/421473/#p421473




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: can we end clone conversations?

Thank you for proving my point by giving me your opinion when this discussion wasn’t meant for that.  It is meant to solve this issue, not ask for opinions.

URL: https://forum.audiogames.net/post/421473/#p421473




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Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector


  


Re: can we end clone conversations?

Devs think if someone steals their code it's the fault of the one who steals them. Well, if they don't give it to anyone nobody will steal it. And sadly, this kind of developers generate these topics the most, that's why users react.

URL: https://forum.audiogames.net/post/421471/#p421471




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can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


can we end clone conversations?

Several topics have gone off topic, which is perfectly fine. However there is one subject that keeps coming up when people want to go off topic. Code clones and steeling code!Yes, steeling code happens. But bringing it up in topics is not going to solve anything, because it is one of those topics that doesn't have a silver lining. So, to all the moderators, peacekeepers, and great souls of this website, are there any measures we can take to stop this subject from becoming a secondary topic within the original topic? Can it be added to the rules list to not publicize about it on the forum? Because once one person puts their opinion, everyone else wants to put theirs. And that's ok, if not for the fact that it starts a war.And the really annoying problem with this is, the original subject finally gets back on course, and then someone sees those previous posts about it and starts it up again for round 2. Round 2 ends and the discussion continues. And then round 3 happens, etc.

URL: https://forum.audiogames.net/post/421468/#p421468




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can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


can we end clone conversations?

Several topics have gone off topic, which is perfectly fine. However there is one subject that keeps coming up when people want to go off topic. Code clones and steeling code!Yes, steeling code happens. But bringing it up in topics is not going to solve anything, because it is one of those topics that doesn't have a silver lining. So, to all the moderators, peacekeepers, and great souls of this website, are there any measures we can take to stop this subject from becoming a secondary topic within the original topic? Can it be added to the rules list to not publicize about it on the forum? Because once one person puts their opinion, everyone else wants to put theirs. And that's ok, if not for the fact that it starts a war.And the really annoying problem with this is, the original subject finnaly gets back on course, and then someone sees those previous posts about it and starts it up again for round 2. Round 2 ends and the discussion continues. And then round 3 happens, etc.

URL: https://forum.audiogames.net/post/421468/#p421468




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can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


can we end clone conversations?

Several topics have gone off topic, which is perfectly fine. However there is one subject that keeps coming up when people want to go off topic. Code clones and steeling code!Yes, steeling code happens. But bringing it up in topics is not going to solve anything, because it is one of those topics that doesn't have a silver lining. So, to all the moderators, peacekeepers, and great soles of this website, are there any measures we can take to stop this subject from becoming a secondary topic within the original topic? Can it be asdded to the rules list to not publicize about it on the forum? Because once one person puts their opinion, everyone else wants to put theirs. And that's ok, if not for the fact that it starts a war.And the really annoying problem with this is, the original subject finnaly gets back on course, and then someone sees those previous posts about it and starts it up again for round 2. Round 2 ends and the discussion continues. And then round 3 happens, etc.

URL: https://forum.audiogames.net/post/421468/#p421468




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