Re: file packer other than lucia's file packer

2020-08-25 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: file packer other than lucia's file packer

@11that's not what we're talking about.  I don't have copies of the language on hand, but typically they use the word synchronized.  The idea is "they better not be able to get our sounds out as originals".  This is, obviously, entirely incompatible with writing a game, and yes, I have seen it on sound libraries specifically aimed at games in the past.  It's like the sound library/music industry equivalent of "we will have cryptography backdoors and also be safe from all the evil thieves": you can't explain why it's impossible, no one is willing to trust experts these days, so everyone thinks it's a great idea.  I'm not sure if there's specific legal guidance and/or precedence as to just how much is good enough here.  I haven't looked.  But I suspect it's like the GPL, in the sense of never having been seriously tested in court.

URL: https://forum.audiogames.net/post/564483/#p564483




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Re: file packer other than lucia's file packer

2020-08-25 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: file packer other than lucia's file packer

@10, actually, no, it applies to any assets, packed or not. If I send you a program with a packed set of assets, and the license says that you may not distribute the assets, then distributing the packed assets is still classified as distribution of assets, thereby violating the license.

URL: https://forum.audiogames.net/post/564479/#p564479




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Re: file packer other than lucia's file packer

2020-08-25 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Re: file packer other than lucia's file packer

And becides, I haven't yet seen a license that puts a hard floor on your encryption of assets. Sure, they say don't redistribute them or whatever, but that falls under an unencrypted pack, just as long as they aren't entirely open for the user to just grab.

URL: https://forum.audiogames.net/post/564470/#p564470




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: file packer other than lucia's file packer

Inaudible watermarking will probably get thrown out by most lossy encoders.

URL: https://forum.audiogames.net/post/564264/#p564264




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: file packer other than lucia's file packer

IMHO you'd be better off hiding hard to detect audio watermarks in your audio files so that you can at least prove it if they get stolen.But unless your actually buying the sounds or doing allot of custom work on them, I just don't see the point much in trying so hard to protect them.

URL: https://forum.audiogames.net/post/564262/#p564262




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: file packer other than lucia's file packer

Except that even if you do the cryptography right this is dead in the water for reasons that have been hashed out tons and tons of times on this forum.I've put thought into this because for better or worse a lot of art EULAs demand it, and the best I've come up with short of doing something entirely closed source and commercial that can only ever work with a C/C++ game would reliably hide the contents, until the hacker extracted the file names from something else (you can use the filename itself plus a salt to build the keys, and then at least the attacker can't beak it just by getting one key from your exe, but it's still beatable).  The only reason i'm even considering writing it is the aforementioned EULAs, and also because if you have an archive like that you can do incremental updating that (for instance) can handle appends to files without redownloading the whole thing.It won't be enough to scan the file start to finish on every access.  You'll need to maintain some sort of indexing structure that can quickly find files.  Otherwise it will be too slow for larger games.  Objectively this project isn't hard, but subjectively you're not at a point where I think you can pull it off, and the value here is just so minimal.

URL: https://forum.audiogames.net/post/564175/#p564175




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: file packer other than lucia's file packer

ok friends i got the point. to pack files i will do like take all the filenames in to one list and all files's contents in to other list. after that, i convert both of them to a list or tuple again.. and finally i will convert them to bytes and save it in a syngle file. as for loading the file, as i saved both the filenames and file contents at same order so if user enter a file name i will search for that name in my filenames list and get it's index. and the same index i will use it for getting the contents of a specifyed file. as for the encription, i will a string for encription key and put it at the top of my tuple which i created finally. so, how is the idea?hahai think it's very silli idea.

URL: https://forum.audiogames.net/post/564169/#p564169




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: file packer other than lucia's file packer

@4, it is difficult. If you don't use the cryptography correctly it can nullify the benefit completely.

URL: https://forum.audiogames.net/post/564163/#p564163




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector


  


Re: file packer other than lucia's file packer

There's lot's of crypto librarys for Python, pycrypttotemx, zip, etc. As 2 said, there's not a lot of point in actually incrypting them, but if you need to pack them for legal reasons or just cause it makes you feel better, you can always just write one up real quick. I've never done it, but it doesn't seem to difficult.

URL: https://forum.audiogames.net/post/564139/#p564139




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: file packer other than lucia's file packer

ok. i forgot to say, i wan't it for python any way. and @2 i need a module which incripts the pack.

URL: https://forum.audiogames.net/post/564125/#p564125




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: file packer other than lucia's file packer

ok. i forgot to way, i wan't it for python any way. and @2 i need a module which incripts the pack.

URL: https://forum.audiogames.net/post/564125/#p564125




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Re: file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector


  


Re: file packer other than lucia's file packer

Personally I use zip for my current project. It's simple but does the job well enough. There's also 7z, but I haven't spent the time to learn the pros and cons of each. There is a zip module in more or less every mainstream language out there, however, so you should have an easy time setting it up. I am assuming that you are packaging your sounds and other assets in order to avoid having lots of little files on disk. if you are doing it in an attempt to try to hide your files, please understand that you cannot. Your assets will always be stolen by someone who is determined enough, and packaging your sounds won't help with that. You can make it a little harder by using some sort of obfuscation so that users can't just open the files and play them right away, but don't spend too much time on it.Good luck!Kind regards,Philip Bennefall

URL: https://forum.audiogames.net/post/564123/#p564123




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file packer other than lucia's file packer

2020-08-24 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


file packer other than lucia's file packer

hey all, i wan't some file packing modules other than lucia's file packer. because i can't use it on every where, outside of games due to my personal reasons. so, are there any file packers? i don't mind if they are very basic or very advanced. thanks in advance

URL: https://forum.audiogames.net/post/564107/#p564107




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