Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : electro via Audiogames-reflector


  


Re: undead-assault is back!

For me also. Maybe some technical reparations or something? I eaven cannot connect my twitter account.

URL: https://forum.audiogames.net/post/510075/#p510075




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Mohammed-mufleh via Audiogames-reflector


  


Re: undead-assault is back!

HelloI think I know a temprary fix for the freez error.If you have the original non-extracted file just delete the extracted folder and extract the ZIP folder again.On another note, you guys know that the fixed version with new fetures should be in our hands in 2 weeks or so?

URL: https://forum.audiogames.net/post/510077/#p510077




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Re: good bgt updater

2020-03-19 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector


  


Re: good bgt updater

Uh bro, post 2... you started that. So I don't know what you're agreeing on here but you were the one who was getting winy about getting banned from a clone even though you always talk a huge deal about not playing them.

URL: https://forum.audiogames.net/post/510076/#p510076




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Re: Corona Virus: is it the beginning of the end?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

Ethin, by weapon I  did mean something that can do harm, not something made to do harm. There is a difference. And the virus is a weapon to many people as it could seriously sicken or kill them. Disclosing medical relevent information is a violation of privacy yes, but your privacy is not more important than the safety and the lives of all.  Your idea of fredom for the sake of fredom and resisting the government when they actually have a point is absolutely silly.

URL: https://forum.audiogames.net/post/510078/#p510078




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Re: Looking for manjaro based sonar images

2020-03-19 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: Looking for manjaro based sonar images

Well, since no one has replied back I tried this.Both parabola and hyperbola are arch.You will have to install them as such and run them as such.I did get them loaded but not booting and they did talk.The rest forget it.I tried each distro in order, but the windows alt s on all of them didn't work or hitting alt f2 and typing orca in also didn't work.Not even the namib mate worked.This is one reason I just don't do vm casts anymore, bar vanilla ubuntu mate its about the only system that will accept the right commands to get it working

URL: https://forum.audiogames.net/post/510079/#p510079




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector


  


Re: undead-assault is back!

hi all, i have a 64-bit system of windows 10, the chat messages read fine, but when i start a public server or join a game, it hangs and just freezes. Is this normal? what can i do? i am connected to the US server.

URL: https://forum.audiogames.net/post/510113/#p510113




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Re: Looking for manjaro based sonar images

2020-03-19 Thread AudioGames . net Forum — Off-topic room : stasp via Audiogames-reflector


  


Re: Looking for manjaro based sonar images

yeah, i also tried some of these, and yeah, they didn't work.Looks like devs are not actually dooing stuff for accessibility all that much.Also i made a manjaro accessibility thread, where me and a couple of other people, including one of manjaro forum mods, are talking about stuff.https://forum.manjaro.org/t/manjaro-and … y/130002/6

URL: https://forum.audiogames.net/post/510119/#p510119




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Re: Some android questions from a newbie.

2020-03-19 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector


  


Re: Some android questions from a newbie.

Ah, so you don't actually have access to android itself, only what they install for you? That's kinda fucky, but, yeah. I'd have thought you'd have play store at least, I'm sure I remember a friend showing me how they'd installed facebook and stuff on there.

URL: https://forum.audiogames.net/post/510118/#p510118




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Re: NVDA fun little issues

2020-03-19 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: NVDA fun little issues

Hi.Well I|m still anoyed with the bug that eloquence crashes randomly with the new NVDA. I know that there is a fix for it, but I can't remember it right now and forgot where I found it.Greetings Moritz.

URL: https://forum.audiogames.net/post/510123/#p510123




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Re: What is going on with nathantech?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: What is going on with nathantech?

since the ferst poste, and i'm checking the link over and over, man, its working properly since the ferst poste date, its just the normil one, I got never in error mesage or anything like that, I wonder why...

URL: https://forum.audiogames.net/post/510122/#p510122




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Re: Update from breaker box studios.

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: Update from breaker box studios.

20If it were just a one time occurance, I would actually agree with you. However, he has demonstrated this behavior for literal years now. He has lost all the good faith he had.

URL: https://forum.audiogames.net/post/510125/#p510125




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Re: Update from breaker box studios.

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Update from breaker box studios.

I never bought anything from them because I have never heard of this company until just a few months ago

URL: https://forum.audiogames.net/post/510127/#p510127




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Re: The difference between accessible and usable

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: The difference between accessible and usable

@Aaron, sadly?  No.  The only version I've played was the n64 version.

URL: https://forum.audiogames.net/post/510121/#p510121




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Re: NVDA fun little issues

2020-03-19 Thread AudioGames . net Forum — Off-topic room : MasterChief via Audiogames-reflector


  


Re: NVDA fun little issues

Here is a little weird one:I'm using latest nvda with chrome. When I click a link in a page, sometimes I have to alt+tab away from the chrome window and alt+tab to it again to get the page to update with the page of the new link I just clicked on.I am not sure how to fix this.When I click a link and don't alt+tab away, it would seem that I never did, the page title stays the same and also the page content.However, when I alt+tab away from chrome and alt+tab to it again it updates the window with the new page.

URL: https://forum.audiogames.net/post/510124/#p510124




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Re: Warsim, text based randomly generated stratogy

2020-03-19 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

sometimes if you have more than 1 unzipping system, you have to go in with a virtual right mouse button click on the files to use another program other than the one your computer thinks should be default.

URL: https://forum.audiogames.net/post/510130/#p510130




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: undead-assault is back!

Deleting and re-extracting doesn't work, I still get the error.

URL: https://forum.audiogames.net/post/510131/#p510131




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Re: Looking for keyword to text conversion tools

2020-03-19 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Looking for keyword to text conversion tools

Lol I started manually translating one of my documents from keyword to txt once and never finished because it's such a pain. I know somewhere in my head what braille sign is what text sign, for example dots 16 is * dots 34 is / and dots 456 is _. If you have a feel of these symbol and have a grasp on their text equivalent then you have part of the puzzle piece for a strictly pc program that no one has publicly made available before.@John I'll send it through the contact form.I might be able to remember some more of the songs and post a list of what I know if anyone is interested.

URL: https://forum.audiogames.net/post/510133/#p510133




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Re: Light Battles 1: Clash of Lightsabers

2020-03-19 Thread AudioGames . net Forum — New releases room : konsta via Audiogames-reflector


  


Re: Light Battles 1: Clash of Lightsabers

Hello all,V2.9 is out! It contains the game saving the volume used in-battle and in ambience.Also updated the in-game updater to work better, so please download the new version separately:https://prometheus-enterprises.com/games/CoL.exe

URL: https://forum.audiogames.net/post/510114/#p510114




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Re: making microsoft sam movies

2020-03-19 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector


  


Re: making microsoft sam movies

Ok so here's how I personally do it. I already have all required voices installed, then I use ballabolka to record the voices, then use gold wave to edit the files together, plus add sound effects where required. You can find a few examples of my work by searching for Haily Merry on youtube, though admittedly I haven't done TTS skits in quite a while, should really get back into it.

URL: https://forum.audiogames.net/post/510116/#p510116




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Re: SP Repo - Go deep into Files!

2020-03-19 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: SP Repo - Go deep into Files!

i learnt his correct name spellingafter countless convos throughout the manamon2 thread lol

URL: https://forum.audiogames.net/post/510117/#p510117




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Re: Looking for keyword to text conversion tools

2020-03-19 Thread AudioGames . net Forum — Off-topic room : john via Audiogames-reflector


  


Re: Looking for keyword to text conversion tools

@KenshiraTheTrinity:I did not get your message; please do try the contact form.@Dardar:If you're going to try translating them, start with text files, not braille (and more power to you).You will probably need a hex editor, since traditional text editors can't (or don't) see the first 600 bytes or so of the files. When working in braille, you'd have the additional complication of translating the representation back into text, before attempting to reverse engineer the actual file format itself.If you really want to work with braille, get some brf files to translate first, since they're the braille equivalent of plain text (with the only complication being determining what braille grade they're written in).It's possible to rip most of the meaningful content out of the files with care, but that's really not a method suitable for anything other than desperation on a personal level, since (in my experience) you'll get a fairly raw and unformatted text stream.

URL: https://forum.audiogames.net/post/510128/#p510128




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making websites, is it really that easy?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


making websites, is it really that easy?

ok, so today I grabbd sun rise waterfall, and its cool, I know that's not the only thing neaded to make a website, but from what I understand, you nead only a vps, and a domane, you link the domain somehow with the vps, put the html files in the vps and you're set to go, is it really that easy or i'm too stupidalso, a bonis question, can I make pages in sunrise waterfall and put them in a wordpress site? if yes, how, thanks for your ansers

URL: https://forum.audiogames.net/post/510129/#p510129




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Re: The difference between accessible and usable

2020-03-19 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: The difference between accessible and usable

Ooo, @Nocturnus you've peaked my interest, I'll get onto Perfect Dark a sec, but first I'll answer the question..I agree with the definitions for the most part. I odn't seem to use usability, just accessibility or 100% accessible if something has, well, full accessibility. So this is an interesting topic and interesting definitions.@Nocturnus do you know if the rare replay version of perfect dark has these 3d audio cues and aiming and such, I have an xbox one so will be able to pick this up.

URL: https://forum.audiogames.net/post/510115/#p510115




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Re: Undead Assault Tutorial (audio) by tunmi13

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector


  


Re: Undead Assault Tutorial (audio) by tunmi13

Hello!So i have a questionI kill zombies i get some points what i do with thoose points?And how i increase my rank i mean in the view ranking how do i go up the ladder?Thanks

URL: https://forum.audiogames.net/post/510120/#p510120




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Re: The Vale: Shadow of the Crown - coming to Xbox One

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ryok via Audiogames-reflector


  


Re: The Vale: Shadow of the Crown - coming to Xbox One

I cant wait for this!Good luck guys and I wish you all the best!Thanks and stay safe.Best regards.

URL: https://forum.audiogames.net/post/510126/#p510126




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Re: The Cursed Painting progress info

2020-03-19 Thread AudioGames . net Forum — Developers room : mongoo_4044 via Audiogames-reflector


  


Re: The Cursed Painting progress info

best of luck to you wonderword: I hope you make it a very good game; +I playd the demmo and it looks to be ausom

URL: https://forum.audiogames.net/post/510132/#p510132




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Logging into Quentin C's Playroom

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Robert via Audiogames-reflector


  


Logging into Quentin C's Playroom

Hi. I am trying to log into the Playroom to play games, but I can't seem to log in. I type my username and password, but I get an error message that my credentials are not correct. Is there any English moderators of the Playroom that would be able to help me? Thanks.

URL: https://forum.audiogames.net/post/510080/#p510080




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: undead-assault is back!

Hmmm in the portable world addition where is the readme?It was never included.I need things like a list of the items, firstly I think the rifle is at 40 50 I think and the sord is 0 50, but I forgot where the power is.

URL: https://forum.audiogames.net/post/510081/#p510081




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Re: Light Battles 1: Clash of Lightsabers

2020-03-19 Thread AudioGames . net Forum — New releases room : Maranatà via Audiogames-reflector


  


Re: Light Battles 1: Clash of Lightsabers

Good morning!  Sorry, I did not understand well how to attack and how to defend myself, I tried the trainee mode but I always lose.  Am I wrong?

URL: https://forum.audiogames.net/post/510086/#p510086




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Okay, I just had a truly godly game on hardd. i began at scene 85 at level 30, and finished at scene 504 (yes 504), at level 40! By the end a normal enemy was doing over 1100 a hit, it took judicious use of potions, and judicious use of ubatranks and firebombs for the bosses, indeed when I eat humble pie these days tends to be dictated by how many ubatranks I have.Only one thing though. By the finish potions were doing sort of 50 points of healing each, and yet I'd have to be healing over 1000 health which was a bit bonkers. I know we've discussed extra ideas for healing potions, but in the mean time, any chance of setting so that using the "potion" button automatically uses enough potions to get you back to full health without you having to hammer away?Also, the potion related achievements sort of got a bit crazy towards the end there too.

URL: https://forum.audiogames.net/post/510087/#p510087




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The strategy for undead assault that will * almost always* work

2020-03-19 Thread AudioGames . net Forum — Articles Room : connor142 via Audiogames-reflector


  


The strategy for undead assault that will * almost always* work

Look, we've all been there before. Maybe you're in a shitty team with people that can't be bothered to coordinate and revive each other, because they're all out for themselves. maybe your trusted team members aren't online and so you have to play public games with people you don't know. Or maybe you just want to solo the hell out of this thing and see how much you can inflate your score. This short guide describes how you do this. It doesn't have to be just you, in fact, if a bunch of people do it at the same time, you all get kills and score, and there's less risk of the game ending if one of you fucks up.Ok, so you've created your game and you've launched. The first thing you do is go to 0 50 and grab your sword. This gives you less points overall, but is far more reliable as a melee weapon than the knife is. Turn on the power, or let someone else do it if you've got people with you.Now you must survive till round 5. You can pretty much do this just by walking close to a zombie, then attacking with the sword until its close enough for you to slice it. It's best to get the doors open during this time. All doors must be opened by round 5, or this strategy will not work. If you have any time at all before round 5, try to hit the box and start working on getting a cz and AK combo. You'll want both weapons for what comes next.Right then, round 5 has just started. Make your way as quickly as you can to 200, 0. The zombies will all go to the very bottom edge of the map, then just walk to you in a straight line and will all come from the left.***The following can be skipped if you managed to obtain a Cz and AK before***Assuming you couldn't get the box enough times before, you'll try to get your weapons now. But using the box is too risky at the moment. Stand at 200 0 and wait for the zombies to come to you. They will each take two hits to kill now, so once you start hitting them, also start backing up to the right. Make sure to advance back to the left any time you think you have some breathing room so you don't get trapped. You want to stay close to your original start position.What we're waiting for is a fire sale. It may even take a round or two, but sooner or later, you will get one. When you do, spam the hell out of it until your have your CZ/AK combo, if you didn't get it before.Finally, the fun can begin. The rest of the game now just amounts to you waiting for the swarm at 200 0, then mowing it down. The rules are simple. If no power ups are active, use the AK, because it does by far the most damage. When instakill is active, switch to the CZ. Firstly, this helps you save ammo in both weapons, but also, the CZ is a very quiet gun so you can easily hear what's going on around you. While you're killing zombies, feel free to move to the left every now and again to get closer to the swarm and finish the rounds faster. At this point, you're almost unstoppable anyway so you shouldn't have problems if you take it slow enough (Running out of ammo also shouldn't be an issue because max ammo drops are plentiful). Do not overdo it though, because you don't want to be caught in the main swarm at any time. You most likely will die even with instakill on. When the current round ends, start running to the right again and return to 200 0. This is because you do not want to be in the spawning area once the next round begins.This strategy will work pretty much all the time. It can be done solo or in a group, if you're in a group and you die, the others can hold the swarm at 200 0 while you go abuse the almost constantly running fire sales to get your weapons back.A note about reviving when using this strategy. If a team mate of yours dies and they are in the spawning area somewhere, going back to get them is a bit risky. It's best to just divert the zombies to you by waiting for them, then killing until the next round starts. If they are near the killing position you have though, it is advantagious to revive them because they can use the crappy starter weapon to help you get some kills while they go use the fire sale to get the AK/CZ combo back.

URL: https://forum.audiogames.net/post/510088/#p510088




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Re: Logging into Quentin C's Playroom

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector


  


Re: Logging into Quentin C's Playroom

When you create your account on their website you have to verify the email first then you can log in

URL: https://forum.audiogames.net/post/510091/#p510091




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: undead-assault is back!

to anyone who has problems surviving, read this.https://forum.audiogames.net/post/510088/#p510088

URL: https://forum.audiogames.net/post/510092/#p510092




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector


  


Re: undead-assault is back!

i was using it form the startthanks anyway though

URL: https://forum.audiogames.net/post/510095/#p510095




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Re: Corona Virus: is it the beginning of the end?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

@Jayde, 186, absolutely.  Safety first, and freedom, true freedom, anyway, does not come without virtuous responsibility, so in that sense I can agree with you.  If you're deliberately going out of your way to do things you know aren't safe just because freedom you're pretty bad.

URL: https://forum.audiogames.net/post/510096/#p510096




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Re: Stay at home and shoot some zombies!

2020-03-19 Thread AudioGames . net Forum — AudioGames - News room : pitermach via Audiogames-reflector


  


Re: Stay at home and shoot some zombies!

I'm not sure. I can access it both on my computer and phone. Maybe something didn't refresh correctly somewhere - the site is running through cloudflare which is supposed to cache some content.

URL: https://forum.audiogames.net/post/510106/#p510106




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Re: making microsoft sam movies

2020-03-19 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: making microsoft sam movies

What is Speakonia?Also, I'm on win7, so what would be the best way to start doing stuff like this? Maybe this is what I'll need during isolation.

URL: https://forum.audiogames.net/post/510112/#p510112




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Re: Update from breaker box studios.

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Update from breaker box studios.

let's see if his updates are true or not. I'm not surprised if he mett all the release schedule for all the upcoming titles. even more important, if the gameplay is good enough will buy it.

URL: https://forum.audiogames.net/post/510111/#p510111




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Text spaced

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Quentin via Audiogames-reflector


  


Text spaced

Hi!I wanted to let you know that, Text spaced is now fully playable with the messenger app on Ios.

URL: https://forum.audiogames.net/post/510085/#p510085




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector


  


Re: undead-assault is back!

Yeah only the us and canada servers work.I have created an account on each.You can't change the chat language and you get a non english message when you log in to the servers.Also where do I turn the power on.

URL: https://forum.audiogames.net/post/510102/#p510102




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Sovs via Audiogames-reflector


  


Re: undead-assault is back!

Lol if you stay in the room with the quick revive thingy, you can survive for quite a while. I got to round 33 with a couple of friends. It got so bad I were starting to wonder if something bugged out in that room.

URL: https://forum.audiogames.net/post/510101/#p510101




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Re: Update from breaker box studios.

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Update from breaker box studios.

Hi.I'll start to care when I have got the games I preordered long time ago. I wander if he still have a list of us who preordered games from him that many years ago. Maybe I can log into my Paypal account to confirm what I bought.

URL: https://forum.audiogames.net/post/510082/#p510082




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The strategy for undead assault that will * almost always* work

2020-03-19 Thread AudioGames . net Forum — Articles Room : connor142 via Audiogames-reflector


  


The strategy for undead assault that will * almost always* work

Look, we've all been there before. Maybe you're in a shitty team with people that can't be bothered to coordinate and revive each other, because they're all out for themselves. maybe your trusted team members aren't online and so you have to play public games with people you don't know. Or maybe you just want to solo the hell out of this thing and see how much you can inflate your score. This short guide describes how you do this. It doesn't have to be just you, in fact, if a bunch of people do it at the same time, you all get kills and score, and there's less risk of the game ending if one of you fucks up.Ok, so you've created your game and you've launched. The first thing you do is go to 0 50 and grab your sword. This gives you less points overall, but is far more reliable as a melee weapon than the knife is. Turn on the power, or let someone else do it if you've got people with you.Now you must survive till round 5. You can pretty much do this just by walking close to a zombie, then attacking with the sword until its close enough for you to slice it. It's best to get the doors open during this time. All doors must be opened by round 5, or this strategy will not work. If you have any time at all before round 5, try to hit the box and start working on getting a cz and AK combo. You'll want both weapons for what comes next.Right then, round 5 has just started. Make your way as quickly as you can to 200, 0, depending on how much time you want to have.***The following can be skipped if you managed to obtain a Cz and AK before***Assuming you couldn't get the box enough times before, you'll try to get your weapons now. But using the box is too risky at the moment. Stand at 200 0 and wait for the zombies to come to you. They will each take two hits to kill now, so once you start hitting them, also start backing up to the right. Make sure to advance back to the left any time you think you have some breathing room so you don't get trapped. You want to stay close to your original start position.What we're waiting for is a fire sale. It may even take a round or two, but sooner or later, you will get one. When you do, spame the hell out of it until your have your CZ/AK combo, if you didn't get it before.Finally, the fun can begin. The rest of the game now just amounts to you waiting for the swarm at 200 0, then mowing it down. The rules are simple. If no power ups are active, use the AK, because it does by far the most damage. When instakill is active, switch to the CZ. Firstly, this helps you save ammo in both weapons, but also, the CZ is a very quiet gun so you can easily hear what's going on around you. While you're killing zombies, feel free to move to the left every now and again to get closer to the swarm and finish the rounds faster. At this point, you're almost unstoppable anyway so you shouldn't have problems if you take it slow enough (Running out of ammo also shouldn't be an issue because max ammo drops are plentiful). Do not overdo it though, because you don't want to be cought in the main swarm at any time. You most likely will die even with instakill on. When the current round ends, start running to the right again and return to 200 0. This is because you do not want to be in the spawning area once the next round begins.This strategy will work pretty much all the time. It can be done solo or in a group, if you're in a group and you die, the others can hold the swarm at 200 0 while you go abuse the almost constantly running fire sales to get your weapons back.A note about reviving when using this strategy. If a team mate of yours dies and they are in the spawning area somewhere, going back to get them is a bit risky. It's best to just divert the zombies to you by waiting for them, then killing until the next round starts. If they are near the killing position you have though, it is advantagious to revive them because they can use the crappy starter weapon to help you get some kills while they go use the fire sale to get the AK/CZ combo back.

URL: https://forum.audiogames.net/post/510088/#p510088




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The strategy for undead assault that will * almost always* work

2020-03-19 Thread AudioGames . net Forum — Articles Room : connor142 via Audiogames-reflector


  


The strategy for undead assault that will * almost always* work

Look, we've all been there before. Maybe you're in a shitty team with people that can't be bothered to coordinate and revive each other, because they're all out for themselves. maybe your trusted team members aren't online and so you have to play public games with people you don't know. Or maybe you just want to solo the hell out of this thing and see how much you can inflate your score. This short guide describes how you do this. It doesn't have to be just you, in fact, if a bunch of people do it at the same time, you all get kills and score, and there's less risk of the game ending if one of you fucks up.Ok, so you've created your game and you've launched. The first thing you do is go to 0 50 and grab your sword. This gives you less points overall, but is far more reliable as a melee weapon than the knife is. Turn on the power, or let someone else do it if you've got people with you.Now you must survive till round 5. You can pretty much do this just by walking close to a zombie, then attacking with the sword until its close enough for you to slice it. It's best to get the doors open during this time. All doors must be opened by round 5, or this strategy will not work. If you have any time at all before round 5, try to hit the box and start working on getting a cz and AK combo. You'll want both weapons for what comes next.Right then, round 5 has just started. Make your way as quickly as you can to 150, 0, or 200, 0, depending on how much time you want to have.***The following can be skipped if you managed to obtain a Cz and AK before***Assuming you couldn't get the box enough times before, you'll try to get your weapons now. But using the box is too risky at the moment. Stand at 200 0 and wait for the zombies to come to you. They will each take two hits to kill now, so once you start hitting them, also start backing up to the right. Make sure to advance back to the left any time you think you have some breathing room so you don't get trapped. You want to stay close to your original start position.What we're waiting for is a fire sale. It may even take a round or two, but sooner or later, you will get one. When you do, spame the hell out of it until your have your CZ/AK combo, if you didn't get it before.Finally, the fun can begin. The rest of the game now just amounts to you waiting for the swarm at 200 0, then mowing it down. The rules are simple. If no power ups are active, use the AK, because it does by far the most damage. When instakill is active, switch to the CZ. Firstly, this helps you save ammo in both weapons, but also, the CZ is a very quiet gun so you can easily hear what's going on around you. While you're killing zombies, feel free to move to the left every now and again to get closer to the swarm and finish the rounds faster. At this point, you're almost unstoppable anyway so you shouldn't have problems if you take it slow enough (Running out of ammo also shouldn't be an issue because max ammo drops are plentiful). Do not overdo it though, because you don't want to be cought in the main swarm at any time. You most likely will die even with instakill on. When the current round ends, start running to the right again and return to 200 0. This is because you do not want to be in the spawning area once the next round begins.This strategy will work pretty much all the time. It can be done solo or in a group, if you're in a group and you die, the others can hold the swarm at 200 0 while you go abuse the almost constantly running fire sales to get your weapons back.A note about reviving when using this strategy. If a team mate of yours dies and they are in the spawning area somewhere, going back to get them is a bit risky. It's best to just divert the zombies to you by waiting for them, then killing until the next round starts. If they are near the killing position you have though, it is advantagious to revive them because they can use the crappy starter weapon to help you get some kills while they go use the fire sale to get the AK/CZ combo back.

URL: https://forum.audiogames.net/post/510088/#p510088




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Re: today is my birthday

2020-03-19 Thread AudioGames . net Forum — Off-topic room : ManiaCs via Audiogames-reflector


  


Re: today is my birthday

Hello!its a day late but sorryHappy Birthday!May your wishes come true!

URL: https://forum.audiogames.net/post/510093/#p510093




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector


  


Re: undead-assault is back!

Hi, got the portable version from the database entry of this game, however can't seem to get it to work. Connecting to the public server gives server unavailable message, if I try connecting to the US server I am able to,however creating a game and starting it makes the application crash. Is there something I am missing here?Grryf

URL: https://forum.audiogames.net/post/510097/#p510097




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Re: Text spaced

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Quentin via Audiogames-reflector


  


Re: Text spaced

Sorry, I don't have an android device.

URL: https://forum.audiogames.net/post/510099/#p510099




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Re: buying the audio wizards soundtrack

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector


  


Re: buying the audio wizards soundtrack

helloi think that this game allready include it, try to find it in the game directory

URL: https://forum.audiogames.net/post/510103/#p510103




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Re: buying the audio wizards soundtrack

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: buying the audio wizards soundtrack

it's not there. also do you know how to unlock the music box?

URL: https://forum.audiogames.net/post/510104/#p510104




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Re: Web Development: Node JS, C# or PHP?

2020-03-19 Thread AudioGames . net Forum — Developers room : Nuno via Audiogames-reflector


  


Re: Web Development: Node JS, C# or PHP?

Well, it seems interesting. I will look into it. I am just a hoobyist but I want to make money from all of this someday, hence my questions. If I had a job, a house and a secure living, I'd go for C# as I love the language lol. But from my research it seems like Node is in high demand now. Thank you for all your valuable feedback. With Heroku I do not understand, as you said that it has a free tier, but later on it was  said they charge for requests. So how is it?

URL: https://forum.audiogames.net/post/510107/#p510107




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Re: Update from breaker box studios.

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


Re: Update from breaker box studios.

I also preordered edge of winter, or is it age of winter? And I never got it. I don't know if I have a receipt anymore though. after so many years I doubt it.

URL: https://forum.audiogames.net/post/510083/#p510083




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The strategy for undead assault that will * almost always* work

2020-03-19 Thread AudioGames . net Forum — Articles Room : connor142 via Audiogames-reflector


  


The strategy for undead assault that will * almost always* work

Look, we've all been there before. Maybe you're in a shitty team with people that can't be bothered to coordinate and revive each other, because they're all out for themselves. maybe your trusted team members aren't online and so you have to play public games with people you don't know. Or maybe you just want to solo the hell out of this thing and see how much you can inflate your score. This short guide describes how you do this. It doesn't have to be just you, in fact, if a bunch of people do it at the same time, you all get kills and score, and there's less risk of the game ending if one of you fucks up.Ok, so you've created your game and you've launched. The first thing you do is go to 0 50 and grab your sword. This gives you less points overall, but is far more reliable as a melee weapon than the knife is. Turn on the power, or let someone else do it if you've got people with you.Now you must survive till round 5. You can pretty much do this just by walking close to a zombie, then attacking with the sword until its close enough for you to slice it. It's best to get the doors open during this time. All doors must be opened by round 5, or this strategy will not work. If you have any time at all before round 5, try to hit the box and start working on getting a cz and AK combo. You'll want both weapons for what comes next.Right then, round 5 has just started. Make your way as quickly as you can to 200, 0, depending on how much time you want to have.***The following can be skipped if you managed to obtain a Cz and AK before***Assuming you couldn't get the box enough times before, you'll try to get your weapons now. But using the box is too risky at the moment. Stand at 200 0 and wait for the zombies to come to you. They will each take two hits to kill now, so once you start hitting them, also start backing up to the right. Make sure to advance back to the left any time you think you have some breathing room so you don't get trapped. You want to stay close to your original start position.What we're waiting for is a fire sale. It may even take a round or two, but sooner or later, you will get one. When you do, spam the hell out of it until your have your CZ/AK combo, if you didn't get it before.Finally, the fun can begin. The rest of the game now just amounts to you waiting for the swarm at 200 0, then mowing it down. The rules are simple. If no power ups are active, use the AK, because it does by far the most damage. When instakill is active, switch to the CZ. Firstly, this helps you save ammo in both weapons, but also, the CZ is a very quiet gun so you can easily hear what's going on around you. While you're killing zombies, feel free to move to the left every now and again to get closer to the swarm and finish the rounds faster. At this point, you're almost unstoppable anyway so you shouldn't have problems if you take it slow enough (Running out of ammo also shouldn't be an issue because max ammo drops are plentiful). Do not overdo it though, because you don't want to be caught in the main swarm at any time. You most likely will die even with instakill on. When the current round ends, start running to the right again and return to 200 0. This is because you do not want to be in the spawning area once the next round begins.This strategy will work pretty much all the time. It can be done solo or in a group, if you're in a group and you die, the others can hold the swarm at 200 0 while you go abuse the almost constantly running fire sales to get your weapons back.A note about reviving when using this strategy. If a team mate of yours dies and they are in the spawning area somewhere, going back to get them is a bit risky. It's best to just divert the zombies to you by waiting for them, then killing until the next round starts. If they are near the killing position you have though, it is advantagious to revive them because they can use the crappy starter weapon to help you get some kills while they go use the fire sale to get the AK/CZ combo back.

URL: https://forum.audiogames.net/post/510088/#p510088




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : austingrace via Audiogames-reflector


  


Re: undead-assault is back!

I can't wait until tomorrow to create my account and binj on this game. LOL  Thanks for bringing this one back. This is one of my fav audio games for sure.

URL: https://forum.audiogames.net/post/510089/#p510089




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-19 Thread AudioGames . net Forum — New releases room : Wanderword via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

dalen lewin wrote:OK, so you wish to keep the weekly thing going. That’s fine, but maybe half of the dungeon is a little too much to ask for. Perhaps, the first or second boss then? At least let us grind for loot and experience in part of the dungeon for people who can’t or won’t subscribe. As I have said before, I am buying this game, no question, but if you want others to buy it, you might want to give them a little more room to explore and fight. Thanks for creating such an awesome game and responding so well to feedback. I look forward to it.We will increase both the numbers of monsters as well as how often they respawn. No definitive answer to the question just yet, but depending on how many are playing the game we'll reset them a few times a week./CorneliaWanderword

URL: https://forum.audiogames.net/post/510090/#p510090




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buying the audio wizards soundtrack

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


buying the audio wizards soundtrack

hi. I got audio wizards, completed it but I want to get the soundtrack. I went in the steam store, found the soundtrack but I don't know how to get it.

URL: https://forum.audiogames.net/post/510100/#p510100




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

Thank you. I look forward to hear from you again. Keep up the great job.

URL: https://forum.audiogames.net/post/510084/#p510084




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Re: Text spaced

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Text spaced

has anyone tried this on android?

URL: https://forum.audiogames.net/post/510094/#p510094




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Re: problum with undead asult

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: problum with undead asult

so, I baisikly can not play undead asult? is the dev in the forim so I can beg 32 bit access? or is there anyway for me to contact him

URL: https://forum.audiogames.net/post/510105/#p510105




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making microsoft sam movies

2020-03-19 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector


  


making microsoft sam movies

Hello, I've gotten into making microsoft sam movies. do you have any tips on software that I should have? I have all sapi4 and sapi5 microsoft sam, mike and mary, and truvoice in all languages, so yes that means bacon, gold, sugar and new, for any samjoe fans, and all sapi4 and sapi5 eloquence voices including telephone voices. I would give them here but I forgot where I got them. Anyway, what software should I have? I have speakonia and rory microsoft sam skit gen, a comprehensive program that I wrote specifically. anything else I should need?

URL: https://forum.audiogames.net/post/510108/#p510108




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Re: Update from breaker box studios.

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : EternalGamer via Audiogames-reflector


  


Re: Update from breaker box studios.

Some people here seem to operate based on the idea that just because someone disappointed them in the past, this gives them the right to hit him over the head as soon as an inch of said head appears anywhere on the net. Grow up, kids.

URL: https://forum.audiogames.net/post/510109/#p510109




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-19 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

something else is not right around here.I'm at the fighting arena, then all of a sudden a robot named slicer and other robots are fighting against each other. I check the wardrobe log to see all the weapons that the fighters have picked up, however on the database search field there are only ID's for fighter names, weapon ID's are not in the auto complete list. same goes for slicer too, in the wardrobe there's no battle ID for it. any idea on how to solve this?

URL: https://forum.audiogames.net/post/510110/#p510110




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Re: Maxiaids, and some of the products

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Mishko via Audiogames-reflector


  


Re: Maxiaids, and some of the products

I did have contact with them in the past, but they are not shipping anymore to non-anglophone countries. They did a few exceptions because I am their old custommer. Besides, they don't have these products. They do have chess sets and watches, but those are not the ones I wanted.Thanks though.

URL: https://forum.audiogames.net/post/510137/#p510137




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an update to multi extra

2020-03-19 Thread AudioGames . net Forum — Off-topic room : mongoo_4044 via Audiogames-reflector


  


an update to multi extra

Hi guys!So ahmed sater posted on his new website softjewel.net this post:Why I Made The MultiExtra To Work Only In InternetPosted by: softjewel  on December 13, 2019 in Projects Leave a comment 332 views 0 hello allmany people accused me. and the arab did all that . they think i could do something bad to them or harm them computer. and of course they always trying to destroy the successful personso. why i made the MultiExtra works only on the internet1. you remember that. when MultiExtra was offline. the windows defender says it’s a virus. that’s because i don’t have a certificate for itso i forced to upload the script on the internet and i got rid of the windows defender message2. when i found a bug . i can fix it without need to update MultiExtra again and again3. i can add new features. without need to update MultiExtra again and againthat’s all. and hope anyone can understand.

URL: https://forum.audiogames.net/post/510138/#p510138




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Re: Looking for keyword to text conversion tools

2020-03-19 Thread AudioGames . net Forum — Off-topic room : john via Audiogames-reflector


  


Re: Looking for keyword to text conversion tools

It's definitely an ugly process. Whoever sits down and spends the weeks needed to both figure out braille conversion and then reverse engineer the keyword formats will have done the community a big interoperability favor.In the meantime though I've got an apex available, and am happy to convert documents until the cows come home. I'd also be able to pull info out of databases if folks want (excel can do the planner by the way), but you'll have to be alright with me looking at the filenames at least, since each database has to be exported individually.

URL: https://forum.audiogames.net/post/510140/#p510140




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Re: Web Development: Node JS, C# or PHP?

2020-03-19 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Web Development: Node JS, C# or PHP?

@11Just look at their pricing page.  It will answer all your questions.The short version is you'll be able to use the free tier and the limitations it comes with until your project is ready for release, then you pay a flat rate of $7/month.  You'll maybe also need an additional $9/month for the database.  If you need bigger plans than these, you're in a good lace to be.Now someone's going to say "but that's expensive! I don't have $20/month" and my answer to you is that if you don't have $20/month, this is going to be a massive headache and you aren't going to have any real reliability.  You can bargain shop if all you're doing is storing some static assets like a blog, but if your project is even slightly popular then $20/month is a very, very reasonable price to run it.  You don't even want to know what's involved in backing up Postgres reliably.  I've done it.  It's not fun.

URL: https://forum.audiogames.net/post/510150/#p510150




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Re: Undead Assault Tutorial (audio) by tunmi13

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Nepali gamer via Audiogames-reflector


  


Re: Undead Assault Tutorial (audio) by tunmi13

good tutorial thanks

URL: https://forum.audiogames.net/post/510141/#p510141




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Re: NVDA fun little issues

2020-03-19 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: NVDA fun little issues

Hello,Turning on focus mode and clicking that problematic link usually fixes problem#2

URL: https://forum.audiogames.net/post/510142/#p510142




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector


  


Re: undead-assault is back!

is their a way to reset my undead assault password? I did a password reset, and I didn't get a email yet. I'm trying to reset my password for the US server

URL: https://forum.audiogames.net/post/510146/#p510146




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Re: Is Instagram accessible for the blind

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Blind angel 444 via Audiogames-reflector


  


Re: Is Instagram accessible for the blind

Two questions,1. Will my name and email address be visible in my profile?2. Do I have to use my personal picture or can I use one without my face instead?Also if anyone know of any websites where I can get some pictures for free to use? Windows had them built in but I don’t know how to get them on my iPad. I forgot the name of them but you can use them for a profile picture.

URL: https://forum.audiogames.net/post/510147/#p510147




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Re: an update to multi extra

2020-03-19 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: an update to multi extra

The problem with examining the code now is that even if it is safe today, the fact this is on the internet could mean that he could change it tomorrow, or a week from now, you name it. Even if he personally doesn't, someone could hack into his server and do just that.

URL: https://forum.audiogames.net/post/510149/#p510149




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Re: The difference between accessible and usable

2020-03-19 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: The difference between accessible and usable

I think the xbox version might use the N64 stuff, as it was part of Rare Replay which is a huge anniversary collection, so it might sort of use emulation.

URL: https://forum.audiogames.net/post/510148/#p510148




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Re: Join me in this very special moment later today!

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Join me in this very special moment later today!

If this is in english, which I assume it is, I look forward to it.Not today though, since it is already 4:24 pm here, same as in your country.

URL: https://forum.audiogames.net/post/510153/#p510153




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Re: making websites, is it really that easy?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: making websites, is it really that easy?

no, is it all that hard if i use a hosteing servis and a paid VPS?

URL: https://forum.audiogames.net/post/510154/#p510154




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Re: Some android questions from a newbie.

2020-03-19 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Some android questions from a newbie.

Wow do they have games even?

URL: https://forum.audiogames.net/post/510155/#p510155




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Re: Dungeon Roll - Alexa version of the board game

2020-03-19 Thread AudioGames . net Forum — Developers room : ertay via Audiogames-reflector


  


Re: Dungeon Roll - Alexa version of the board game

A new version of the beta is now live with two new heroes, the Knight and the Minstrel. There are some bug fixes and also an improvements for the hero selection.

URL: https://forum.audiogames.net/post/510134/#p510134




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Re: I'm completely stuck. Please help me

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


Re: I'm completely stuck. Please help me

You guys have no idea how to beat this game. All I did was go through the road of life, past the German chopper challenge and through the edge of winter until I got to eric the cleric's hideout. Once I got there, there was none other than Homer on a Harley waiting to spank me. But I killed him instead, so now I'm the dungeon master. Wahaha!

URL: https://forum.audiogames.net/post/510136/#p510136




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Re: Undead Assault Tutorial (audio) by tunmi13

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : secret_land via Audiogames-reflector


  


Re: Undead Assault Tutorial (audio) by tunmi13

yes I cante understand the ranking system propery

URL: https://forum.audiogames.net/post/510144/#p510144




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Re: Undead Assault Tutorial (audio) by tunmi13

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: Undead Assault Tutorial (audio) by tunmi13

Hello. When you kill zombies, you get points. Wit these points you can use different things on the map. For example, you can open a box to get a new weapon, and you can check where it is with the B key. You can also open doors provided you have switched on the power before, you can use a quick revive, and so on. To check the list of all objects on the map and where they are, use the D key. As for ranking, essentially your ranking points go up with each kill.

URL: https://forum.audiogames.net/post/510145/#p510145




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Re: Corona Virus: is it the beginning of the end?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

@188, um, I have no idea where you get the notion that the privacy of one individual should be discarded because the safety of everyone else is more important. That isn't how this works at all. Privacy is important, irrespective of the scope. If you start eliminating rights to privacy for simple reasons like "the safety of people is more important" you set a dangerous precedent that lets people start eliminating privacy for everything else for that same reason, even if their aims are entirely different. Privacy advocates, like the EFF, have been trying to shoot down this BS for years because its just not correct and makes absolutely no sense. Lawmakers have been wanting to get rid of cryptography outright for this same reason (or other reasons that they catapult from, like "child sex trafficking" or "child exploitation"), and we've had to do our best to stop them because the laws they introduce are vague, are entirely useless, and try to get rid of cryptography and privacy on an absolutely massive scale to deal with the problem, instead of coming up with something that deals with the problem but keeps everything else in tact. If you want an example of this, check out acts like the EARN IT Act. Acts like this one (and others that try to undermine security and privacy) are platforms which governments can use the very same reasoning that your using to undermine everything else.

URL: https://forum.audiogames.net/post/510156/#p510156




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Re: I'm completely stuck. Please help me

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: I'm completely stuck. Please help me

I am now in a futuristic version of midgard. instead of the norse gods and goddesses, the peace organisation appears out of nowhere, deploying bio energy to kill everyone, including the blind swordsmen and cloud. but it's even more worse, cause cloud reunites himself with his arch nemesis, sefiroth.he wants to absorb the bio energy, in which if his plan succeeds, he will turn in to a god who's goal is to destroy the planet with a meteor spell. any suggestions on how to stop this chaos?

URL: https://forum.audiogames.net/post/510135/#p510135




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an update to multi extra

2020-03-19 Thread AudioGames . net Forum — Off-topic room : mongoo_4044 via Audiogames-reflector


  


an update to multi extra

Hi guys!So ahmed sater posted on his new website softjewel.net this post:Why I Made The MultiExtra To Work Only In InternetPosted by: softjewel  on December 13, 2019 in Projects Leave a comment 332 views 0 hello allmany people accused me. and the arab did all that . they think i could do something bad to them or harm them computer. and of course they always trying to destroy the successful personso. why i made the MultiExtra works only on the internet1. you remember that. when MultiExtra was offline. the windows defender says it’s a virus. that’s because i don’t have a certificate for itso i forced to upload the script on the internet and i got rid of the windows defender message2. when i found a bug . i can fix it without need to update MultiExtra again and again3. i can add new features. without need to update MultiExtra again and againthat’s all. and hope anyone can understand. Guys, what do you think of this, do you think that it's a virus? can someone examine the code again?.

URL: https://forum.audiogames.net/post/510138/#p510138




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Re: NVDA fun little issues

2020-03-19 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector


  


Re: NVDA fun little issues

@6... I have that issue as well.It's like although the page is there, NVDA just decides to freeze until you either restart or alt tab a few times.I've also experienced an issue with the start menu where it won't read the results and just makes the noise it makes when you type.I don't know whether it's to do with win10 1909 or something, but I know people like to stay away from it

URL: https://forum.audiogames.net/post/510139/#p510139




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Re: undead-assault is back!

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: undead-assault is back!

Hello,There should be a feature to turn off connect/disconnect announcements.Typing /radio off turns off radio but it's not mentioned in /help

URL: https://forum.audiogames.net/post/510143/#p510143




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Re: Some android questions from a newbie.

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Some android questions from a newbie.

You have some apps, I believe they have their own store or just web apps, but no playstore, no aditional voices other than the Google one and that screen reader, isn't talk back, for sure.

URL: https://forum.audiogames.net/post/510152/#p510152




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Re: making websites, is it really that easy?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: making websites, is it really that easy?

No, it's not really that easy.  It's extra not really that easy if you're hoping to run your own WordPress.  You will need some Linux knowledge for starters.The easiest path is to pick a static site generator: to name a couple, Nikola or Jekyll.  Then you just have to get as far as figuring out how to get your VPS to host static assets.  This will require learning to configure Apache or Nginx.Unfortunately WordPress also requires running PHP and frankly it isn't as accessible as a static site generator when all is said and done, so if you really decide to go that route enjoy figuring out how to configure PHP and run your own database as well.

URL: https://forum.audiogames.net/post/510151/#p510151




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Re: NVDA fun little issues

2020-03-19 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: NVDA fun little issues

That Chrome problem is sadly a Chrome bug and not NVDA. It is already fixed, but I say sadly because Chrome releases were recently stopped and they are focusing on the security issues until all this Corona virus stuff gets better. For now, you could download Chrome beta and use it and you won't have that issue.

URL: https://forum.audiogames.net/post/510157/#p510157




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Re: Corona Virus: is it the beginning of the end?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

@188, um, I have no idea where you get the notion that the privacy of one individual should be discarded because the safety of everyone else is more important. That isn't how this works at all. Privacy is important, irrespective of the scope. If you start eliminating rights to privacy for simple reasons like "the safety of people is more important" you set a dangerous precedent that lets people start eliminating privacy for everything else for that same reason, even if their aims are entirely different. Privacy advocates, like the EFF, have been trying to shoot down this BS for years because its just not correct and makes absolutely no sense. Lawmakers have been wanting to get rid of cryptography outright for this same reason (or other reasons that they catapult from, like "child sex trafficking" or "child exploitation"), and we've had to do our best to stop them because the laws they introduce are vague, are entirely useless, and try to get rid of cryptography and privacy on an absolutely massive scale to deal with the problem, instead of coming up with something that deals with the problem but keeps everything else in tact. If you want an example of this, check out acts like the EARN IT Act. This kind of attitude is just not a good one to have. Do your research on this issue, as well as reading the article I linked to, and perhaps you'll understand exactly why.

URL: https://forum.audiogames.net/post/510156/#p510156




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Re: I'm completely stuck. Please help me

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: I'm completely stuck. Please help me

@ogomez92, that’s too easy.What I did is go out in space and join the death match against invading aliens while researching 2 pieces of data, which is about project alpha and the UAC, or the union aerospace corporation. Then I land on mars with the GMA lander rocket, then I go deeper to see if the shades of doom is there. Lucky that the BFG 9000 is under my control, all I did is blast those demons away, sending them back to hell. But wait, the gate suddenly opens and I’ve been teleported to hades place. Since what he did is cursing every living things, then summoning ghosts to aid him. Luckily, edward blake, the legendary blind knight, comes in to my rescue, slaying the ghost and hades until both of them are dead.Going back to crystal city, something is wrong on the way. There’s a death on the road, because of so many peoples run in to cars and those cars always moves on a very high speed. Because of that, I shoot down all the passing cars then I go back to yamijin’s house.

URL: https://forum.audiogames.net/post/510158/#p510158




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-19 Thread AudioGames . net Forum — New releases room : Wanderword via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

A new version of the beta has been sent out to all testers. Remember to answer "yes" when asked about the subscription; no money will be drawn from your account.The email is still open for any feedback, as well as here on the forum./CorneliaWanderword

URL: https://forum.audiogames.net/post/510161/#p510161




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Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-03-19 Thread AudioGames . net Forum — New releases room : Wanderword via Audiogames-reflector


  


Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

A new version of the beta has been sent out to all testers, with the new trigger word being "open Cursed Painting Beta". Remember to answer "yes" when asked about the subscription; no money will be drawn from your account.The email is still open for any feedback, as well as here on the forum./CorneliaWanderword

URL: https://forum.audiogames.net/post/510161/#p510161




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Re: Corona Virus: is it the beginning of the end?

2020-03-19 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

@191, Cryptography isn't what's at play here, but my point still stands. I was using cryptography as a very good example to illustrate my point.You mention giving medical information to the authorities. That clarifies things. I'm fine with that; the way it was phrased in previous posts, the implication was to provide medical information to everyone, irrespective of whether they held authority or not. That, I am not fine with. I think, however, that irrespective of the situation privacy should always be considered and acknowledged. If your asked to provide information, it should be relevant to a particular circumstance and not all-encompassing. My reference to cryptography was an example of what I'm talking about; a trend I've seen is that when privacy/security gets involved lawmakers will make wide, sweeping legislation that breaks open everything at once, or they'll ask for things that are obviously impossible.

URL: https://forum.audiogames.net/post/510174/#p510174




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Re: problum with undead asult

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: problum with undead asult

windos7 32 bit, because my CPU wont handil 64, and before you tell me to upgrade, I tell you I cant get a new computer do to a personel reasons

URL: https://forum.audiogames.net/post/510178/#p510178




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Re: Online chess apps

2020-03-19 Thread AudioGames . net Forum — General Game Discussion : MasterChief via Audiogames-reflector


  


Re: Online chess apps

My friend can read yes, but for a game like chess, sighted people need to see the actual board.

URL: https://forum.audiogames.net/post/510181/#p510181




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Re: my personel thots about the admins we have here

2020-03-19 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: my personel thots about the admins we have here

You all are a bunch of nuts lol

URL: https://forum.audiogames.net/post/510180/#p510180




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Re: Light Battles 1: Clash of Lightsabers

2020-03-19 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Light Battles 1: Clash of Lightsabers

Yay! Going to download it now!

URL: https://forum.audiogames.net/post/510183/#p510183




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Re: Light Battles 1: Clash of Lightsabers

2020-03-19 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Light Battles 1: Clash of Lightsabers

Also, about attacking and defending, once you block, you can either attack in the same direction where you’ve blocked. I think it is also random were you hit. You could also attack in different directions, so you could block with your left arrow and attack with the right arrow, something along the lines of that. same goes for toilet as well. Control left arrow, or control right arrow.As for excluding files for Windows defender, go to your settings in windows. Once you get there, go to the virus protection. Then, go to exclusions and add exclusion, and then select the game you want to exclude in the folder, or folder you want to exclude. I hope all of this information helped you.

URL: https://forum.audiogames.net/post/510185/#p510185




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Re: my personel thots about the admins we have here

2020-03-19 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: my personel thots about the admins we have here

I am so tired of this topic being so off topic I have a demand to make. So what is the demand you ask? Simple really. Take me to your lizord. It is time to shut down this forem to replace all of the mods with lizards.EDITNow where did I place my guide? there has to be something in the guide on changing out the mods... Oh well, at least I know where my towel is. As for what I really think of the mods, I think I will keep that to myself, and yes, I can be completely nutty if I desire at times. rofl.

URL: https://forum.audiogames.net/post/510184/#p510184




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Re: an update to multi extra

2020-03-19 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: an update to multi extra

Hi.At 4 well, cracked software for the little ones.Greetings Moritz.

URL: https://forum.audiogames.net/post/510186/#p510186




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Re: an update to multi extra

2020-03-19 Thread AudioGames . net Forum — Off-topic room : SkyLord via Audiogames-reflector


  


Re: an update to multi extra

meh to multi extra

URL: https://forum.audiogames.net/post/510160/#p510160




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Re: The Cursed Painting progress info

2020-03-19 Thread AudioGames . net Forum — Developers room : Wanderword via Audiogames-reflector


  


Re: The Cursed Painting progress info

A new version of the beta has been sent out to all testers. Remember to answer "yes" when asked about the subscription; no money will be drawn from your account.The email is still open for any feedback, as well as here on the forum./CorneliaWanderword

URL: https://forum.audiogames.net/post/510162/#p510162




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