Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread marcio via Groups.Io
Actually I don't have anything in mind, just was wanting to learn, at 
least for now, so that I can be prepared for when creativity knocks the 
door :)
What is the link for Dark Grue? Will I understand the idea just playing 
it without looking the code?


Cheers,
Marcio
AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 14:55, john disse:
Try checking out Aprone's darkgrue. That should definitely be enough 
to get you started. If you want more than it can do, can you give me 
some more details on what you want to build?

*From:* marcio via Groups.Io <mailto:marcinhorj21=yahoo.com...@groups.io>
*Sent:* Tuesday, April 02, 2019 7:56
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

Can you talk more about it or refer us to a manual or something like 
that? :)


Cheers,
Marcio AKA /Starboy/
Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 08:47, john disse:
You can make a game like this just fine with super basic html (all 
you need is links!). That's how darkgrue works.


*From:* marcio via Groups.Io 
<mailto:marcinhorj21=yahoo.com...@groups.io>

*Sent:* Tuesday, April 02, 2019 6:46
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

Shaun,
As always, good points raised here. I like your sense of seeing ahead 
of your time, considering future possibilities, mostly bad ones.
Well, I myself wouldn't have any problem with trolls. The key is, 
they stop trolling if you ignore them. It may not happen at the exact 
moment, but eventualy, they just don't see the point on bothering you 
anymore if you aren't gonna care about it.

The server question is another problem to be considered, of course.

Re programming, LOL you're better than me. I don't know anything 
about Pascal, and it's perfectly possible to create a game based on 
this language I'd believe.
All I know about is a bit of HTML, MS-DOS and a few Python commands 
with their syntaxes.
Well, someday we can swap stickers and, who knows, we can even be 
making a game together!

You seem to be such a nice guy I'd like to work together with :)

Cheers,
Marcio AKA /Starboy/
Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 06:36, Shaun Everiss disse:


Hmmm, I havn't really thought about doing it as such, tried 
programming, and managed to mangle things some at university.


If I did this it would be hmmm not sure.

I tried to write the twine package offline but I couldn't get it 
done in any accessible manner.


But yeah, from time to time I think of random things like this.

From time to time I thought about programming in something but never 
got round that much.


I know basic pascal at least I did and basic html and maybe a little 
javascript but crap all to speak about, I always forgot bits of code.


I have been thinking of doing something, in twine or something 
though, the advantage of text games done in the web is no 
interpreter either choicescript or twine but to be honest I like 
both, twine seems  straight forward if done online, but I have never 
really invested much more in anything but fiddling.


My chief issue is that I think of random things, then get a form of 
writers block.


I found this in school and university, where I needed essays of 
certain lengths and durations.


I'd either manage to write something crappy and loose track of 
things or completely blank out.


Usually this is what happens when I try to actually write something 
for real and well I havn't bothered to try again.


However, I do wander now sincelife and job prospects are pritty much 
dead right now, if I should try again.


I do wander how hard it is to write twine and sugarcube.

Could I do it freehand or could I do it with some menu system where 
I entered things into boxes.


I know adrift is an option but v5 and up just are not accessible.

With the addon interpreter addon from nvda not yet compatible with 
the newerversions as of yet, I probably should aim for a web 
language anyway.


I don't feel confident enough with code and a story at the same time.

However maybe I should look at twine again.

The web service is easy to write in, so if I can install a twine 
server on my machine somehow could I write in twine like that I wander.


Saying that I really do want to expand superliam2, I guess I will 
have to name it something a bit different, fact is, I really 
shouldn't clone this if I want to expand it, but before I did this 
to make it that way either liam would have to give me permition to 
hack things or put it at github or something as opensource for 
others to write.


Fact is, with all the issues with clones and code stealing going on 
I want to do this properly if I do it at all.


Finally, with all the trolls about on the audiogames forum, an

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread Shaun Everiss
 x1.

And x1 wins, and well other things.

Finally we could have randomness of everything which has no reason 
to it all but well who knows.


Right now this feels like liam is in some holodeck/ matrix/ dream 
sequence and is about to smack into the ground and break both his 
legs and start another suckfull day somewhere.


This is an interesting joke but it hints of more coming, there is a 
lot open here if you look at it.




On 2/04/2019 2:44 PM, Brandon wrote:

i know it's a joke but wonder how it would continue if more chapters
were complete?

On 4/1/19, lori duncan  wrote:

Yes it's a really unfunny winde-up.

On 02/04/2019 01:01, Shaun Everiss wrote:

Well, get it drunk and food poisoned and you won't.



On 2/04/2019 5:34 AM, Lenron wrote:

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:

Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text 
adventure

hooked
up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  
wrote:


Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the 
blind was

released to much aclaim, and now a public alpha version of the
sequel is
here.
Find out what happens to Liam after he collects that crystal. The
alpha will
let you play through the first chapter of the game. Many 
questions

will be
answered, and new ones will be asked. But the most important
question is,.
Can you handle it?

Enjoy the time of day system where the environment changes as 
time

passes.
Make decisions that will effect the outcome of the game. Get
immersed in the
Super LIam universe like never before.

Tired of reading? Then go play at http://l-works.net/sl2.php




















.













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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread john
Try checking out Aprone's darkgrue. That should definitely be enough to get you 
started. If you want more than it can do, can you give me some more details on 
what you want to build?

From: marcio via Groups.Io 
Sent: Tuesday, April 02, 2019 7:56
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!


Can you talk more about it or refer us to a manual or something like that? :)


Cheers, 
Marcio 
AKA Starboy

Follow or add me on Facebook 


Em 02/04/2019 08:47, john disse:

  You can make a game like this just fine with super basic html (all you need 
is links!). That's how darkgrue works.


  From: marcio via Groups.Io 
  Sent: Tuesday, April 02, 2019 6:46
  To: blind-gamers@groups.io 
  Subject: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!


  Shaun,
  As always, good points raised here. I like your sense of seeing ahead of your 
time, considering future possibilities, mostly bad ones.
  Well, I myself wouldn't have any problem with trolls. The key is, they stop 
trolling if you ignore them. It may not happen at the exact moment, but 
eventualy, they just don't see the point on bothering you anymore if you aren't 
gonna care about it.

  The server question is another problem to be considered, of course.

  Re programming, LOL you're better than me. I don't know anything about 
Pascal, and it's perfectly possible to create a game based on this language I'd 
believe.
  All I know about is a bit of HTML, MS-DOS and a few Python commands with 
their syntaxes.
  Well, someday we can swap stickers and, who knows, we can even be making a 
game together!
  You seem to be such a nice guy I'd like to work together with :)

  Cheers,
  Marcio AKA Starboy
  Follow or add me on Facebook 


  Em 02/04/2019 06:36, Shaun Everiss disse:

Hmmm, I havn't really thought about doing it as such, tried programming, 
and managed to mangle things some at university.

If I did this it would be hmmm not sure.

I tried to write the twine package offline but I couldn't get it done in 
any accessible manner.

But yeah, from time to time I think of random things like this.

From time to time I thought about programming in something but never got 
round that much.

I know basic pascal at least I did and basic html and maybe a little 
javascript but crap all to speak about, I always forgot bits of code.

I have been thinking of doing something, in twine or something though, the 
advantage of text games done in the web is no interpreter either choicescript 
or twine but to be honest I like both, twine seems  straight forward if done 
online, but I have never really invested much more in anything but fiddling.

My chief issue is that I think of random things, then get a form of writers 
block.

I found this in school and university, where I needed essays of certain 
lengths and durations.

I'd either manage to write something crappy and loose track of things or 
completely blank out.

Usually this is what happens when I try to actually write something for 
real and well I havn't bothered to try again.

However, I do wander now sincelife and job prospects are pritty much dead 
right now, if I should try again.

I do wander how hard it is to write twine and sugarcube.

Could I do it freehand or could I do it with some menu system where I 
entered things into boxes.

I know adrift is an option but v5 and up just are not accessible.

With the addon interpreter addon from nvda not yet compatible with the 
newerversions as of yet, I probably should aim for a web language anyway.

I don't feel confident enough with code and a story at the same time.

However maybe I should look at twine again.

The web service is easy to write in, so if I can install a twine server on 
my machine somehow could I write in twine like that I wander.

Saying that I really do want to expand superliam2, I guess I will have to 
name it something a bit different, fact is, I really shouldn't clone this if I 
want to expand it, but before I did this to make it that way either liam would 
have to give me permition to hack things or put it at github or something as 
opensource for others to write.

Fact is, with all the issues with clones and code stealing going on I want 
to do this properly if I do it at all.

Finally, with all the trolls about on the audiogames forum, and people with 
their own agendas to become a developer you need to face the trials of doom and 
win, dodging flames, spikes and every other hell that comes your way and then 
continue to slay beasts all day long.

Only the best survive, and anyone that tries that is new is doomed unless 
he stands up for his own life.

Right now, for me, it makes it a bit harder to just jump in, with the legit 
isues and all the drama and troling going about on the agnet forums, I want to 
come out strong against that lot and just handle myself.

That may eventually happen

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread marcio via Groups.Io
Can you talk more about it or refer us to a manual or something like 
that? :)


Cheers,
Marcio
AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 08:47, john disse:
You can make a game like this just fine with super basic html (all you 
need is links!). That's how darkgrue works.


*From:* marcio via Groups.Io <mailto:marcinhorj21=yahoo.com...@groups.io>
*Sent:* Tuesday, April 02, 2019 6:46
*To:* blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject:* Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

Shaun,
As always, good points raised here. I like your sense of seeing ahead 
of your time, considering future possibilities, mostly bad ones.
Well, I myself wouldn't have any problem with trolls. The key is, they 
stop trolling if you ignore them. It may not happen at the exact 
moment, but eventualy, they just don't see the point on bothering you 
anymore if you aren't gonna care about it.

The server question is another problem to be considered, of course.

Re programming, LOL you're better than me. I don't know anything about 
Pascal, and it's perfectly possible to create a game based on this 
language I'd believe.
All I know about is a bit of HTML, MS-DOS and a few Python commands 
with their syntaxes.
Well, someday we can swap stickers and, who knows, we can even be 
making a game together!

You seem to be such a nice guy I'd like to work together with :)

Cheers,
Marcio AKA /Starboy/
Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 06:36, Shaun Everiss disse:


Hmmm, I havn't really thought about doing it as such, tried 
programming, and managed to mangle things some at university.


If I did this it would be hmmm not sure.

I tried to write the twine package offline but I couldn't get it done 
in any accessible manner.


But yeah, from time to time I think of random things like this.

From time to time I thought about programming in something but never 
got round that much.


I know basic pascal at least I did and basic html and maybe a little 
javascript but crap all to speak about, I always forgot bits of code.


I have been thinking of doing something, in twine or something 
though, the advantage of text games done in the web is no interpreter 
either choicescript or twine but to be honest I like both, twine 
seems  straight forward if done online, but I have never really 
invested much more in anything but fiddling.


My chief issue is that I think of random things, then get a form of 
writers block.


I found this in school and university, where I needed essays of 
certain lengths and durations.


I'd either manage to write something crappy and loose track of things 
or completely blank out.


Usually this is what happens when I try to actually write something 
for real and well I havn't bothered to try again.


However, I do wander now sincelife and job prospects are pritty much 
dead right now, if I should try again.


I do wander how hard it is to write twine and sugarcube.

Could I do it freehand or could I do it with some menu system where I 
entered things into boxes.


I know adrift is an option but v5 and up just are not accessible.

With the addon interpreter addon from nvda not yet compatible with 
the newerversions as of yet, I probably should aim for a web language 
anyway.


I don't feel confident enough with code and a story at the same time.

However maybe I should look at twine again.

The web service is easy to write in, so if I can install a twine 
server on my machine somehow could I write in twine like that I wander.


Saying that I really do want to expand superliam2, I guess I will 
have to name it something a bit different, fact is, I really 
shouldn't clone this if I want to expand it, but before I did this to 
make it that way either liam would have to give me permition to hack 
things or put it at github or something as opensource for others to 
write.


Fact is, with all the issues with clones and code stealing going on I 
want to do this properly if I do it at all.


Finally, with all the trolls about on the audiogames forum, and 
people with their own agendas to become a developer you need to face 
the trials of doom and win, dodging flames, spikes and every other 
hell that comes your way and then continue to slay beasts all day long.


Only the best survive, and anyone that tries that is new is doomed 
unless he stands up for his own life.


Right now, for me, it makes it a bit harder to just jump in, with the 
legit isues and all the drama and troling going about on the agnet 
forums, I want to come out strong against that lot and just handle 
myself.


That may eventually happen, but certainly if I did this as a newby 
dev, it would make me think twice about bothering at all.


Sadly agnet has the biggest concentration and even if I hid and 
didn't like do much publically eventually I'd have to show my face 
and then get it punched.


I don't have

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread john
You can make a game like this just fine with super basic html (all you need is 
links!). That's how darkgrue works.


From: marcio via Groups.Io 
Sent: Tuesday, April 02, 2019 6:46
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!


Shaun,
As always, good points raised here. I like your sense of seeing ahead of your 
time, considering future possibilities, mostly bad ones.
Well, I myself wouldn't have any problem with trolls. The key is, they stop 
trolling if you ignore them. It may not happen at the exact moment, but 
eventualy, they just don't see the point on bothering you anymore if you aren't 
gonna care about it.

The server question is another problem to be considered, of course.

Re programming, LOL you're better than me. I don't know anything about Pascal, 
and it's perfectly possible to create a game based on this language I'd believe.
All I know about is a bit of HTML, MS-DOS and a few Python commands with their 
syntaxes.
Well, someday we can swap stickers and, who knows, we can even be making a game 
together!
You seem to be such a nice guy I'd like to work together with :)

Cheers,
Marcio 
AKA Starboy

Follow or add me on Facebook 


Em 02/04/2019 06:36, Shaun Everiss disse:

  Hmmm, I havn't really thought about doing it as such, tried programming, and 
managed to mangle things some at university.

  If I did this it would be hmmm not sure.

  I tried to write the twine package offline but I couldn't get it done in any 
accessible manner.

  But yeah, from time to time I think of random things like this.

  From time to time I thought about programming in something but never got 
round that much.

  I know basic pascal at least I did and basic html and maybe a little 
javascript but crap all to speak about, I always forgot bits of code.

  I have been thinking of doing something, in twine or something though, the 
advantage of text games done in the web is no interpreter either choicescript 
or twine but to be honest I like both, twine seems  straight forward if done 
online, but I have never really invested much more in anything but fiddling.

  My chief issue is that I think of random things, then get a form of writers 
block.

  I found this in school and university, where I needed essays of certain 
lengths and durations.

  I'd either manage to write something crappy and loose track of things or 
completely blank out.

  Usually this is what happens when I try to actually write something for real 
and well I havn't bothered to try again.

  However, I do wander now sincelife and job prospects are pritty much dead 
right now, if I should try again.

  I do wander how hard it is to write twine and sugarcube.

  Could I do it freehand or could I do it with some menu system where I entered 
things into boxes.

  I know adrift is an option but v5 and up just are not accessible.

  With the addon interpreter addon from nvda not yet compatible with the 
newerversions as of yet, I probably should aim for a web language anyway.

  I don't feel confident enough with code and a story at the same time.

  However maybe I should look at twine again.

  The web service is easy to write in, so if I can install a twine server on my 
machine somehow could I write in twine like that I wander.

  Saying that I really do want to expand superliam2, I guess I will have to 
name it something a bit different, fact is, I really shouldn't clone this if I 
want to expand it, but before I did this to make it that way either liam would 
have to give me permition to hack things or put it at github or something as 
opensource for others to write.

  Fact is, with all the issues with clones and code stealing going on I want to 
do this properly if I do it at all.

  Finally, with all the trolls about on the audiogames forum, and people with 
their own agendas to become a developer you need to face the trials of doom and 
win, dodging flames, spikes and every other hell that comes your way and then 
continue to slay beasts all day long.

  Only the best survive, and anyone that tries that is new is doomed unless he 
stands up for his own life.

  Right now, for me, it makes it a bit harder to just jump in, with the legit 
isues and all the drama and troling going about on the agnet forums, I want to 
come out strong against that lot and just handle myself.

  That may eventually happen, but certainly if I did this as a newby dev, it 
would make me think twice about bothering at all.

  Sadly agnet has the biggest concentration and even if I hid and didn't like 
do much publically eventually I'd have to show my face and then get it punched.

  I don't have the temper to be honest that allows to much abuse before I start 
flaming at everyone in range.

  Now that doesn't mean we won't get new devs but it really does make things 
harder than it used to be or needs to be right now unless you are ready to put 
up with hell, some of this is warrented but there are hangers

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread marcio via Groups.Io
nd you won't.



On 2/04/2019 5:34 AM, Lenron wrote:

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:

Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text 
adventure

hooked
up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  
wrote:


Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the 
blind was

released to much aclaim, and now a public alpha version of the
sequel is
here.
Find out what happens to Liam after he collects that crystal. The
alpha will
let you play through the first chapter of the game. Many questions
will be
answered, and new ones will be asked. But the most important
question is,.
Can you handle it?

Enjoy the time of day system where the environment changes as time
passes.
Make decisions that will effect the outcome of the game. Get
immersed in the
Super LIam universe like never before.

Tired of reading? Then go play at http://l-works.net/sl2.php




















.













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Groups.io Links: You receive all messages sent to this group.

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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread Shaun Everiss
% a 
serious suggestion, nothing sarcastic here at all :)


I don't have this creativity level, even so I think about it all the 
time. What stops me, of course, is that I don't have the enough 
knowledge to code something playable.


Cheers,
Marcio
AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 02:14, Shaun Everiss disse:
Well it would have to depend on  the way you would complete the first 
chapter.


Liam could have a boring day and a boring life and it would be fine.

This game leaves a lot of unanswered questions to it and possibilities.

1.  the movie which clearly has an x1 like guy being defeated by 
another person while not refferenced could actually be real.


2.  why is the city so empty, smells like something bad has happened.

3.  there isn't anything to watch on tv, in fact bar the first movie, 
there actually isn't much except for a couple random programs and 
news which could be construde as badness going on.


The net is offline, and liam isn't doing anything about it.

He strangely can order dinner.

Finally the fact liam is having a boring life could actually be the 
dream here so in chapter2 the story could continue from where 
superliam 1 left off.


There are several other ways the story could actually go.

The two obvious ones.

1.  liam could have been drink the night before and or high or both, 
after some party which would mean he woke up with a hangover, and 
fead his pet beer and other things.


He could randomly find his suit and tie was his costume, and find his 
laser and communicator, they could be toys, they could be real.


He could find that with the internet offline his phone wouldn't work.

This is quite possible since most of the older phone systems are on 
the way out and its all online.


He could have a dead cellphone.

He could get an emergency message in the middle of the movie, and 
realise that the dream he had which was superliam1 was actually real 
except he actually had to be the heroe in real life for some strange 
reason.


Then again it could be a complete other disaster.

Why is liam not going shopping, he can't be that much of a slacker 
that he just sits on his rump all day long.


The first thing I'd be doing would to yell at my isp to fix my damn 
net before I switch previders or something legal.


Why is clamber the online offline game on his laptop.

I have a lot of games and programs on the laptop that don't need the 
net though my system is quite limited without it, at least I am not 
as limited as the systems with just small ssd units and not much else 
but still I could function without the net for a little while mostly.


What about if the power went out for no reason.

Several other things like that.

Next, x1 is dead, but roots could be x1 is for real and liam was just 
having a dream, or well judgement day, zompocolipse, yeah if we use 
the other 2 games from lworks round the time of sl1 well.


While its mentioned liam has a rec room he doesn't seem to use it at 
all.


It is clear that liam can't cook, what about if he has to eat last 
nights disgusting left overs.


Finally liam decides to make the dream a reality, by programming it.

While doing it he by mistake makes it real, except he is x1.

And x1 wins, and well other things.

Finally we could have randomness of everything which has no reason to 
it all but well who knows.


Right now this feels like liam is in some holodeck/ matrix/ dream 
sequence and is about to smack into the ground and break both his 
legs and start another suckfull day somewhere.


This is an interesting joke but it hints of more coming, there is a 
lot open here if you look at it.




On 2/04/2019 2:44 PM, Brandon wrote:

i know it's a joke but wonder how it would continue if more chapters
were complete?

On 4/1/19, lori duncan  wrote:

Yes it's a really unfunny winde-up.

On 02/04/2019 01:01, Shaun Everiss wrote:

Well, get it drunk and food poisoned and you won't.



On 2/04/2019 5:34 AM, Lenron wrote:

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:

Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text 
adventure

hooked
up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  
wrote:


Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the 
blind was

released to much aclaim, and now a public alpha version of the
sequel is
here.
Find out what happens to Liam after he collects that crystal. The
alpha will
let you play through the first chapter of the game. Many questions
will be
answered, and ne

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-02 Thread marcio via Groups.Io

WOW! What a creative mind, man!
Have you ever thought about making your own games? And this is 100% a 
serious suggestion, nothing sarcastic here at all :)


I don't have this creativity level, even so I think about it all the 
time. What stops me, of course, is that I don't have the enough 
knowledge to code something playable.


Cheers,
Marcio
AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 02/04/2019 02:14, Shaun Everiss disse:
Well it would have to depend on  the way you would complete the first 
chapter.


Liam could have a boring day and a boring life and it would be fine.

This game leaves a lot of unanswered questions to it and possibilities.

1.  the movie which clearly has an x1 like guy being defeated by 
another person while not refferenced could actually be real.


2.  why is the city so empty, smells like something bad has happened.

3.  there isn't anything to watch on tv, in fact bar the first movie, 
there actually isn't much except for a couple random programs and news 
which could be construde as badness going on.


The net is offline, and liam isn't doing anything about it.

He strangely can order dinner.

Finally the fact liam is having a boring life could actually be the 
dream here so in chapter2 the story could continue from where 
superliam 1 left off.


There are several other ways the story could actually go.

The two obvious ones.

1.  liam could have been drink the night before and or high or both, 
after some party which would mean he woke up with a hangover, and fead 
his pet beer and other things.


He could randomly find his suit and tie was his costume, and find his 
laser and communicator, they could be toys, they could be real.


He could find that with the internet offline his phone wouldn't work.

This is quite possible since most of the older phone systems are on 
the way out and its all online.


He could have a dead cellphone.

He could get an emergency message in the middle of the movie, and 
realise that the dream he had which was superliam1 was actually real 
except he actually had to be the heroe in real life for some strange 
reason.


Then again it could be a complete other disaster.

Why is liam not going shopping, he can't be that much of a slacker 
that he just sits on his rump all day long.


The first thing I'd be doing would to yell at my isp to fix my damn 
net before I switch previders or something legal.


Why is clamber the online offline game on his laptop.

I have a lot of games and programs on the laptop that don't need the 
net though my system is quite limited without it, at least I am not as 
limited as the systems with just small ssd units and not much else but 
still I could function without the net for a little while mostly.


What about if the power went out for no reason.

Several other things like that.

Next, x1 is dead, but roots could be x1 is for real and liam was just 
having a dream, or well judgement day, zompocolipse, yeah if we use 
the other 2 games from lworks round the time of sl1 well.


While its mentioned liam has a rec room he doesn't seem to use it at all.

It is clear that liam can't cook, what about if he has to eat last 
nights disgusting left overs.


Finally liam decides to make the dream a reality, by programming it.

While doing it he by mistake makes it real, except he is x1.

And x1 wins, and well other things.

Finally we could have randomness of everything which has no reason to 
it all but well who knows.


Right now this feels like liam is in some holodeck/ matrix/ dream 
sequence and is about to smack into the ground and break both his legs 
and start another suckfull day somewhere.


This is an interesting joke but it hints of more coming, there is a 
lot open here if you look at it.




On 2/04/2019 2:44 PM, Brandon wrote:

i know it's a joke but wonder how it would continue if more chapters
were complete?

On 4/1/19, lori duncan  wrote:

Yes it's a really unfunny winde-up.

On 02/04/2019 01:01, Shaun Everiss wrote:

Well, get it drunk and food poisoned and you won't.



On 2/04/2019 5:34 AM, Lenron wrote:

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:

Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text adventure
hooked
up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  wrote:

Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the 
blind was

released to much aclaim, and now a public alpha version of the
sequel is
here.
Find out what happens to Liam after he collects that crystal. The

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Shaun Everiss
Well it would have to depend on  the way you would complete the first 
chapter.


Liam could have a boring day and a boring life and it would be fine.

This game leaves a lot of unanswered questions to it and possibilities.

1.  the movie which clearly has an x1 like guy being defeated by another 
person while not refferenced could actually be real.


2.  why is the city so empty, smells like something bad has happened.

3.  there isn't anything to watch on tv, in fact bar the first movie, 
there actually isn't much except for a couple random programs and news 
which could be construde as badness going on.


The net is offline, and liam isn't doing anything about it.

He strangely can order dinner.

Finally the fact liam is having a boring life could actually be the 
dream here so in chapter2 the story could continue from where superliam 
1 left off.


There are several other ways the story could actually go.

The two obvious ones.

1.  liam could have been drink the night before and or high or both, 
after some party which would mean he woke up with a hangover, and fead 
his pet beer and other things.


He could randomly find his suit and tie was his costume, and find his 
laser and communicator, they could be toys, they could be real.


He could find that with the internet offline his phone wouldn't work.

This is quite possible since most of the older phone systems are on the 
way out and its all online.


He could have a dead cellphone.

He could get an emergency message in the middle of the movie, and 
realise that the dream he had which was superliam1 was actually real 
except he actually had to be the heroe in real life for some strange reason.


Then again it could be a complete other disaster.

Why is liam not going shopping, he can't be that much of a slacker that 
he just sits on his rump all day long.


The first thing I'd be doing would to yell at my isp to fix my damn net 
before I switch previders or something legal.


Why is clamber the online offline game on his laptop.

I have a lot of games and programs on the laptop that don't need the net 
though my system is quite limited without it, at least I am not as 
limited as the systems with just small ssd units and not much else but 
still I could function without the net for a little while mostly.


What about if the power went out for no reason.

Several other things like that.

Next, x1 is dead, but roots could be x1 is for real and liam was just 
having a dream, or well judgement day, zompocolipse, yeah if we use the 
other 2 games from lworks round the time of sl1 well.


While its mentioned liam has a rec room he doesn't seem to use it at all.

It is clear that liam can't cook, what about if he has to eat last 
nights disgusting left overs.


Finally liam decides to make the dream a reality, by programming it.

While doing it he by mistake makes it real, except he is x1.

And x1 wins, and well other things.

Finally we could have randomness of everything which has no reason to it 
all but well who knows.


Right now this feels like liam is in some holodeck/ matrix/ dream 
sequence and is about to smack into the ground and break both his legs 
and start another suckfull day somewhere.


This is an interesting joke but it hints of more coming, there is a lot 
open here if you look at it.




On 2/04/2019 2:44 PM, Brandon wrote:

i know it's a joke but wonder how it would continue if more chapters
were complete?

On 4/1/19, lori duncan  wrote:

Yes it's a really unfunny winde-up.

On 02/04/2019 01:01, Shaun Everiss wrote:

Well, get it drunk and food poisoned and you won't.



On 2/04/2019 5:34 AM, Lenron wrote:

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:

Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text adventure
hooked
up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  wrote:

Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the blind was
released to much aclaim, and now a public alpha version of the
sequel is
here.
Find out what happens to Liam after he collects that crystal. The
alpha will
let you play through the first chapter of the game. Many questions
will be
answered, and new ones will be asked. But the most important
question is,.
Can you handle it?

Enjoy the time of day system where the environment changes as time
passes.
Make decisions that will effect the outcome of the game. Get
immersed in the
Super LIam universe like never before.

Tired of reading? Then go play at http://l-works.net/sl2.php

Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread marcio via Groups.Io

Nothing new here.
Honestly, these trolls need to get a life. URGENTLY! :)

Cheers,
Marcio
AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 01/04/2019 21:01, Shaun Everiss disse:


Yeah, go to the audiogames forum and while a lot found it funny all 
the usual trolls on there started getting angry.




On 2/04/2019 5:42 AM, Liam Erven wrote:


Yep. It was built on an engine that people use to make elaborate text 
games.


*From: *marcio via Groups.Io <mailto:marcinhorj21=yahoo.com...@groups.io>
*Sent: *Monday, April 1, 2019 11:41 AM
*To: *blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject: *Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

What a beautiful job. LOL
The most elaborated april fool I've ever seen. That is, if it's 
really what we're thinking it to be.
I'm in a doubt here because once I played an entire text-based 
adventure game via browser and it looked like this one, with 
decisions taking you to different pages and such.



Congrats, Liam :)

Cheers,
Marcio

AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 01/04/2019 13:22, Devin Prater disse:

It seems to be, but is really elaborate, with a whole text
adventure hooked up to a “download” link and such.



On Apr 1, 2019, at 11:18 AM, mattias mailto:mjonsson1...@gmail.com>> wrote:

Is this a april joke?

Skickades frånE-post
<https://go.microsoft.com/fwlink/?LinkId=550986>för Windows 10

*Från:*Liam Erven <mailto:liamer...@gmail.com>
*Skickat:*den 1 april 2019 17:35
*Till:*blind-gamers@groups.io <mailto:blind-gamers@groups.io>
    *Ämne:*[blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the
blind was released to much aclaim, and now a public alpha
version of the sequel is here.

Find out what happens to Liam after he collects that crystal.
The alpha will let you play through the first chapter of the
game. Many questions will be answered, and new ones will be
asked. But the most important question is,. Can you handle it?

Enjoy the time of day system where the environment changes as
time passes. Make decisions that will effect the outcome of
the game. Get immersed in the Super LIam universe like never
before.

Tired of reading? Then go play athttp://l-works.net/sl2.php






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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Brandon
i know it's a joke but wonder how it would continue if more chapters
were complete?

On 4/1/19, lori duncan  wrote:
> Yes it's a really unfunny winde-up.
>
> On 02/04/2019 01:01, Shaun Everiss wrote:
>> Well, get it drunk and food poisoned and you won't.
>>
>>
>>
>> On 2/04/2019 5:34 AM, Lenron wrote:
>>> I want a hoppy now. Lol it was an amusing play through for sure.
>>>
>>> On 4/1/19, mattias  wrote:
>>>> Just what i meen
>>>>
>>>> Skickades från E-post för Windows 10
>>>>
>>>> Från: Devin Prater
>>>> Skickat: den 1 april 2019 18:22
>>>> Till: blind-gamers@groups.io
>>>> Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!
>>>>
>>>> It seems to be, but is really elaborate, with a whole text adventure
>>>> hooked
>>>> up to a “download” link and such.
>>>>
>>>>
>>>> On Apr 1, 2019, at 11:18 AM, mattias  wrote:
>>>>
>>>> Is this a april joke?
>>>>
>>>>
>>>> Skickades från E-post för Windows 10
>>>>
>>>> Från: Liam Erven
>>>> Skickat: den 1 april 2019 17:35
>>>> Till: blind-gamers@groups.io
>>>> Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
>>>>
>>>> In 2004, Super Liam the first platforming audio game for the blind was
>>>> released to much aclaim, and now a public alpha version of the
>>>> sequel is
>>>> here.
>>>> Find out what happens to Liam after he collects that crystal. The
>>>> alpha will
>>>> let you play through the first chapter of the game. Many questions
>>>> will be
>>>> answered, and new ones will be asked. But the most important
>>>> question is,.
>>>> Can you handle it?
>>>>
>>>> Enjoy the time of day system where the environment changes as time
>>>> passes.
>>>> Make decisions that will effect the outcome of the game. Get
>>>> immersed in the
>>>> Super LIam universe like never before.
>>>>
>>>> Tired of reading? Then go play at http://l-works.net/sl2.php
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>
>>
>>
>
> 
>
>

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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread lori duncan

Yes it's a really unfunny winde-up.

On 02/04/2019 01:01, Shaun Everiss wrote:

Well, get it drunk and food poisoned and you won't.



On 2/04/2019 5:34 AM, Lenron wrote:

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:

Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text adventure 
hooked

up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  wrote:

Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the blind was
released to much aclaim, and now a public alpha version of the 
sequel is

here.
Find out what happens to Liam after he collects that crystal. The 
alpha will
let you play through the first chapter of the game. Many questions 
will be
answered, and new ones will be asked. But the most important 
question is,.

Can you handle it?

Enjoy the time of day system where the environment changes as time 
passes.
Make decisions that will effect the outcome of the game. Get 
immersed in the

Super LIam universe like never before.

Tired of reading? Then go play at http://l-works.net/sl2.php


















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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Shaun Everiss

Well its twine definately.



On 2/04/2019 5:46 AM, Tyler Zahnke wrote:

That's so nifty! I bet it was built using Twine or something! I've
coded text adventure games by hand, four of them to be exact, three
were in competitions and they all scored badly, but they looked
exactly, and I mean exactly, like something made in Dark Grue! Didn't
learn about Dark Grue until I stopped doing that, though.

On 4/1/19, Liam Erven  wrote:

Yep. It was built on an engine that people use to make elaborate text games.



From: marcio via Groups.Io
Sent: Monday, April 1, 2019 11:41 AM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

What a beautiful job. LOL
The most elaborated april fool I've ever seen. That is, if it's really what
we're thinking it to be.
I'm in a doubt here because once I played an entire text-based adventure
game via browser and it looked like this one, with decisions taking you to
different pages and such.

Congrats, Liam :)

Cheers,
Marcio
AKA Starboy

Follow or add me on Facebook
Em 01/04/2019 13:22, Devin Prater disse:
It seems to be, but is really elaborate, with a whole text adventure hooked
up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  wrote:

Is this a april joke?


Skickades från E-post för Windows 10

Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the blind was
released to much aclaim, and now a public alpha version of the sequel is
here.
Find out what happens to Liam after he collects that crystal. The alpha will
let you play through the first chapter of the game. Many questions will be
answered, and new ones will be asked. But the most important question is,.
Can you handle it?

Enjoy the time of day system where the environment changes as time passes.
Make decisions that will effect the outcome of the game. Get immersed in the
Super LIam universe like never before.

Tired of reading? Then go play at http://l-works.net/sl2.php














.



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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Shaun Everiss
Yeah, go to the audiogames forum and while a lot found it funny all the 
usual trolls on there started getting angry.




On 2/04/2019 5:42 AM, Liam Erven wrote:


Yep. It was built on an engine that people use to make elaborate text 
games.


*From: *marcio via Groups.Io <mailto:marcinhorj21=yahoo.com...@groups.io>
*Sent: *Monday, April 1, 2019 11:41 AM
*To: *blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject: *Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

What a beautiful job. LOL
The most elaborated april fool I've ever seen. That is, if it's really 
what we're thinking it to be.
I'm in a doubt here because once I played an entire text-based 
adventure game via browser and it looked like this one, with decisions 
taking you to different pages and such.



Congrats, Liam :)

Cheers,
Marcio

AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 01/04/2019 13:22, Devin Prater disse:

It seems to be, but is really elaborate, with a whole text
adventure hooked up to a “download” link and such.



On Apr 1, 2019, at 11:18 AM, mattias mailto:mjonsson1...@gmail.com>> wrote:

Is this a april joke?

Skickades frånE-post
<https://go.microsoft.com/fwlink/?LinkId=550986>för Windows 10

*Från:*Liam Erven <mailto:liamer...@gmail.com>
*Skickat:*den 1 april 2019 17:35
*Till:*blind-gamers@groups.io <mailto:blind-gamers@groups.io>
        *Ämne:*[blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the
blind was released to much aclaim, and now a public alpha
version of the sequel is here.

Find out what happens to Liam after he collects that crystal.
The alpha will let you play through the first chapter of the
game. Many questions will be answered, and new ones will be
asked. But the most important question is,. Can you handle it?

Enjoy the time of day system where the environment changes as
time passes. Make decisions that will effect the outcome of
the game. Get immersed in the Super LIam universe like never
before.

Tired of reading? Then go play athttp://l-works.net/sl2.php




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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Tyler Zahnke
Yes, that is right. It is a browser text adventure game, so there is no sound.

On 4/1/19, lori duncan  wrote:
> The version I'm getting is just text spoken with no sound, is this
> right?  It starts with the platform crumbling away and liam falling then
> the browser asks me to pick the wake up option? There's no audio at all
> wierdly...
>
> On 01/04/2019 17:42, Liam Erven wrote:
>>
>> Yep. It was built on an engine that people use to make elaborate text
>> games.
>>
>> *From: *marcio via Groups.Io <mailto:marcinhorj21=yahoo.com...@groups.io>
>> *Sent: *Monday, April 1, 2019 11:41 AM
>> *To: *blind-gamers@groups.io <mailto:blind-gamers@groups.io>
>> *Subject: *Re: [blind-gamers] The super Liam 2 Alpha has Arrived!
>>
>> What a beautiful job. LOL
>> The most elaborated april fool I've ever seen. That is, if it's really
>> what we're thinking it to be.
>> I'm in a doubt here because once I played an entire text-based
>> adventure game via browser and it looked like this one, with decisions
>> taking you to different pages and such.
>>
>>
>> Congrats, Liam :)
>>
>> Cheers,
>> Marcio
>>
>> AKA /Starboy/
>>
>>
>> Follow or add me on Facebook <https://facebook.com/firirinfonfon>
>>
>> Em 01/04/2019 13:22, Devin Prater disse:
>>
>> It seems to be, but is really elaborate, with a whole text
>> adventure hooked up to a “download” link and such.
>>
>>
>>
>> On Apr 1, 2019, at 11:18 AM, mattias > <mailto:mjonsson1...@gmail.com>> wrote:
>>
>> Is this a april joke?
>>
>> Skickades frånE-post
>> <https://go.microsoft.com/fwlink/?LinkId=550986>för Windows 10
>>
>> *Från:*Liam Erven <mailto:liamer...@gmail.com>
>> *Skickat:*den 1 april 2019 17:35
>> *Till:*blind-gamers@groups.io <mailto:blind-gamers@groups.io>
>> *Ämne:*[blind-gamers] The super Liam 2 Alpha has Arrived!
>>
>> In 2004, Super Liam the first platforming audio game for the
>> blind was released to much aclaim, and now a public alpha
>> version of the sequel is here.
>>
>> Find out what happens to Liam after he collects that crystal.
>> The alpha will let you play through the first chapter of the
>> game. Many questions will be answered, and new ones will be
>> asked. But the most important question is,. Can you handle it?
>>
>> Enjoy the time of day system where the environment changes as
>> time passes. Make decisions that will effect the outcome of
>> the game. Get immersed in the Super LIam universe like never
>> before.
>>
>> Tired of reading? Then go play athttp://l-works.net/sl2.php
>>
>>
>
> 
>
>

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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread lori duncan
The version I'm getting is just text spoken with no sound, is this 
right?  It starts with the platform crumbling away and liam falling then 
the browser asks me to pick the wake up option? There's no audio at all 
wierdly...


On 01/04/2019 17:42, Liam Erven wrote:


Yep. It was built on an engine that people use to make elaborate text 
games.


*From: *marcio via Groups.Io <mailto:marcinhorj21=yahoo.com...@groups.io>
*Sent: *Monday, April 1, 2019 11:41 AM
*To: *blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Subject: *Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

What a beautiful job. LOL
The most elaborated april fool I've ever seen. That is, if it's really 
what we're thinking it to be.
I'm in a doubt here because once I played an entire text-based 
adventure game via browser and it looked like this one, with decisions 
taking you to different pages and such.



Congrats, Liam :)

Cheers,
Marcio

AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 01/04/2019 13:22, Devin Prater disse:

It seems to be, but is really elaborate, with a whole text
adventure hooked up to a “download” link and such.



On Apr 1, 2019, at 11:18 AM, mattias mailto:mjonsson1...@gmail.com>> wrote:

Is this a april joke?

Skickades frånE-post
<https://go.microsoft.com/fwlink/?LinkId=550986>för Windows 10

*Från:*Liam Erven <mailto:liamer...@gmail.com>
*Skickat:*den 1 april 2019 17:35
*Till:*blind-gamers@groups.io <mailto:blind-gamers@groups.io>
        *Ämne:*[blind-gamers] The super Liam 2 Alpha has Arrived!

In 2004, Super Liam the first platforming audio game for the
blind was released to much aclaim, and now a public alpha
version of the sequel is here.

Find out what happens to Liam after he collects that crystal.
The alpha will let you play through the first chapter of the
game. Many questions will be answered, and new ones will be
asked. But the most important question is,. Can you handle it?

Enjoy the time of day system where the environment changes as
time passes. Make decisions that will effect the outcome of
the game. Get immersed in the Super LIam universe like never
before.

Tired of reading? Then go play athttp://l-works.net/sl2.php




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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Tyler Zahnke
That's so nifty! I bet it was built using Twine or something! I've
coded text adventure games by hand, four of them to be exact, three
were in competitions and they all scored badly, but they looked
exactly, and I mean exactly, like something made in Dark Grue! Didn't
learn about Dark Grue until I stopped doing that, though.

On 4/1/19, Liam Erven  wrote:
> Yep. It was built on an engine that people use to make elaborate text games.
>
>
>
> From: marcio via Groups.Io
> Sent: Monday, April 1, 2019 11:41 AM
> To: blind-gamers@groups.io
> Subject: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> What a beautiful job. LOL
> The most elaborated april fool I've ever seen. That is, if it's really what
> we're thinking it to be.
> I'm in a doubt here because once I played an entire text-based adventure
> game via browser and it looked like this one, with decisions taking you to
> different pages and such.
>
> Congrats, Liam :)
>
> Cheers,
> Marcio
> AKA Starboy
>
> Follow or add me on Facebook
> Em 01/04/2019 13:22, Devin Prater disse:
> It seems to be, but is really elaborate, with a whole text adventure hooked
> up to a “download” link and such.
>
>
> On Apr 1, 2019, at 11:18 AM, mattias  wrote:
>
> Is this a april joke?
>
>
> Skickades från E-post för Windows 10
>
> Från: Liam Erven
> Skickat: den 1 april 2019 17:35
> Till: blind-gamers@groups.io
> Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> In 2004, Super Liam the first platforming audio game for the blind was
> released to much aclaim, and now a public alpha version of the sequel is
> here.
> Find out what happens to Liam after he collects that crystal. The alpha will
> let you play through the first chapter of the game. Many questions will be
> answered, and new ones will be asked. But the most important question is,.
> Can you handle it?
>
> Enjoy the time of day system where the environment changes as time passes.
> Make decisions that will effect the outcome of the game. Get immersed in the
> Super LIam universe like never before.
>
> Tired of reading? Then go play at http://l-works.net/sl2.php
>
>
>
>
>
>
>
>
> 
>
>

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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread marcio via Groups.Io

What a beautiful job. LOL
The most elaborated april fool I've ever seen. That is, if it's really 
what we're thinking it to be.
I'm in a doubt here because once I played an entire text-based adventure 
game via browser and it looked like this one, with decisions taking you 
to different pages and such.


Congrats, Liam :)

Cheers,
Marcio
AKA /Starboy/


Follow or add me on Facebook <https://facebook.com/firirinfonfon>

Em 01/04/2019 13:22, Devin Prater disse:
It seems to be, but is really elaborate, with a whole text adventure 
hooked up to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias <mailto:mjonsson1...@gmail.com>> wrote:


Is this a april joke?
Skickades frånE-post 
<https://go.microsoft.com/fwlink/?LinkId=550986>för Windows 10

*Från:*Liam Erven <mailto:liamer...@gmail.com>
*Skickat:*den 1 april 2019 17:35
*Till:*blind-gamers@groups.io <mailto:blind-gamers@groups.io>
*Ämne:*[blind-gamers] The super Liam 2 Alpha has Arrived!
In 2004, Super Liam the first platforming audio game for the blind 
was released to much aclaim, and now a public alpha version of the 
sequel is here.
Find out what happens to Liam after he collects that crystal. The 
alpha will let you play through the first chapter of the game. Many 
questions will be answered, and new ones will be asked. But the most 
important question is,. Can you handle it?
Enjoy the time of day system where the environment changes as time 
passes. Make decisions that will effect the outcome of the game. Get 
immersed in the Super LIam universe like never before.

Tired of reading? Then go play athttp://l-works.net/sl2.php






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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Liam Erven
I want a hoppy too. I don’t have a tall enough fence sadly.


From: Lenron
Sent: Monday, April 1, 2019 11:34 AM
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:
> Just what i meen
>
> Skickades från E-post för Windows 10
>
> Från: Devin Prater
> Skickat: den 1 april 2019 18:22
> Till: blind-gamers@groups.io
> Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> It seems to be, but is really elaborate, with a whole text adventure hooked
> up to a “download” link and such.
>
>
> On Apr 1, 2019, at 11:18 AM, mattias  wrote:
>
> Is this a april joke?
>
>
> Skickades från E-post för Windows 10
>
> Från: Liam Erven
> Skickat: den 1 april 2019 17:35
> Till: blind-gamers@groups.io
> Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> In 2004, Super Liam the first platforming audio game for the blind was
> released to much aclaim, and now a public alpha version of the sequel is
> here.
> Find out what happens to Liam after he collects that crystal. The alpha will
> let you play through the first chapter of the game. Many questions will be
> answered, and new ones will be asked. But the most important question is,.
> Can you handle it?
>
> Enjoy the time of day system where the environment changes as time passes.
> Make decisions that will effect the outcome of the game. Get immersed in the
> Super LIam universe like never before.
>
> Tired of reading? Then go play at http://l-works.net/sl2.php
>
>
>
>
>
>
>
> 
>
>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762





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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Lenron
I want a hoppy now. Lol it was an amusing play through for sure.

On 4/1/19, mattias  wrote:
> Just what i meen
>
> Skickades från E-post för Windows 10
>
> Från: Devin Prater
> Skickat: den 1 april 2019 18:22
> Till: blind-gamers@groups.io
> Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> It seems to be, but is really elaborate, with a whole text adventure hooked
> up to a “download” link and such.
>
>
> On Apr 1, 2019, at 11:18 AM, mattias  wrote:
>
> Is this a april joke?
>
>
> Skickades från E-post för Windows 10
>
> Från: Liam Erven
> Skickat: den 1 april 2019 17:35
> Till: blind-gamers@groups.io
> Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> In 2004, Super Liam the first platforming audio game for the blind was
> released to much aclaim, and now a public alpha version of the sequel is
> here.
> Find out what happens to Liam after he collects that crystal. The alpha will
> let you play through the first chapter of the game. Many questions will be
> answered, and new ones will be asked. But the most important question is,.
> Can you handle it?
>
> Enjoy the time of day system where the environment changes as time passes.
> Make decisions that will effect the outcome of the game. Get immersed in the
> Super LIam universe like never before.
>
> Tired of reading? Then go play at http://l-works.net/sl2.php
>
>
>
>
>
>
>
> 
>
>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread mattias
Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text adventure hooked up 
to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  wrote:

Is this a april joke?
 
 
Skickades från E-post för Windows 10
 
Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
 
In 2004, Super Liam the first platforming audio game for the blind was released 
to much aclaim, and now a public alpha version of the sequel is here.
Find out what happens to Liam after he collects that crystal. The alpha will 
let you play through the first chapter of the game. Many questions will be 
answered, and new ones will be asked. But the most important question is,. Can 
you handle it?
 
Enjoy the time of day system where the environment changes as time passes. Make 
decisions that will effect the outcome of the game. Get immersed in the Super 
LIam universe like never before. 
 
Tired of reading? Then go play at http://l-works.net/sl2.php
 
 
 




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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread mattias
Just what i meen

Skickades från E-post för Windows 10

Från: Devin Prater
Skickat: den 1 april 2019 18:22
Till: blind-gamers@groups.io
Ämne: Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

It seems to be, but is really elaborate, with a whole text adventure hooked up 
to a “download” link and such.


On Apr 1, 2019, at 11:18 AM, mattias  wrote:

Is this a april joke?
 
 
Skickades från E-post för Windows 10
 
Från: Liam Erven
Skickat: den 1 april 2019 17:35
Till: blind-gamers@groups.io
Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
 
In 2004, Super Liam the first platforming audio game for the blind was released 
to much aclaim, and now a public alpha version of the sequel is here.
Find out what happens to Liam after he collects that crystal. The alpha will 
let you play through the first chapter of the game. Many questions will be 
answered, and new ones will be asked. But the most important question is,. Can 
you handle it?
 
Enjoy the time of day system where the environment changes as time passes. Make 
decisions that will effect the outcome of the game. Get immersed in the Super 
LIam universe like never before. 
 
Tired of reading? Then go play at http://l-works.net/sl2.php
 
 
 




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Re: [blind-gamers] The super Liam 2 Alpha has Arrived!

2019-04-01 Thread Devin Prater
It seems to be, but is really elaborate, with a whole text adventure hooked up 
to a “download” link and such.

> On Apr 1, 2019, at 11:18 AM, mattias  wrote:
> 
> Is this a april joke?
>
>
> Skickades från E-post <https://go.microsoft.com/fwlink/?LinkId=550986> för 
> Windows 10
>
> Från: Liam Erven <mailto:liamer...@gmail.com>
> Skickat: den 1 april 2019 17:35
> Till: blind-gamers@groups.io <mailto:blind-gamers@groups.io>
> Ämne: [blind-gamers] The super Liam 2 Alpha has Arrived!
>
> In 2004, Super Liam the first platforming audio game for the blind was 
> released to much aclaim, and now a public alpha version of the sequel is here.
> Find out what happens to Liam after he collects that crystal. The alpha will 
> let you play through the first chapter of the game. Many questions will be 
> answered, and new ones will be asked. But the most important question is,. 
> Can you handle it?
>
> Enjoy the time of day system where the environment changes as time passes. 
> Make decisions that will effect the outcome of the game. Get immersed in the 
> Super LIam universe like never before. 
>
> Tired of reading? Then go play at http://l-works.net/sl2.php 
> <http://l-works.net/sl2.php>
>
>
>
> 


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