Re: [Cluster-devel] [PATCH 4/6] dlm: use sctp 1-to-1 API
Hi, On 12/08/15 17:42, Marcelo Ricardo Leitner wrote: Em 12-08-2015 12:33, David Laight escreveu: From: Marcelo Ricardo Leitner Sent: 12 August 2015 14:16 Em 12-08-2015 07:23, David Laight escreveu: From: Marcelo Ricardo Leitner Sent: 11 August 2015 23:22 DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not needed but this causes it to use sctp_do_peeloff() to mimic an kernel_accept() and this causes a symbol dependency on sctp module. By switching it to 1-to-1 API we can avoid this dependency and also reduce quite a lot of SCTP-specific code in lowcomms.c. ... You still need to enable sctp notifications (I think the patch deleted that code). Otherwise you don't get any kind of indication if the remote system 'resets' (ie sends an new INIT chunk) on an existing connection. Right, it would miss the restart event and could generate a corrupted tx/rx buffers by glueing parts of old messages with new ones. Except that it is SCTP so you'd expect DATA chunks to contain entire messages and so get unexpected message sequences rather than corrupt messages. I was thinking on cases where the buf for recvmsg is not enough to hold the chunk, so that the remaining is left for another attempt (sctp_recvmsg, around line 2130), but sounds like we won't purge rx buffer when the reset happens so that doesn't matter. The association is replaced, but the buffers are kept. Out of order messages aren't a problem for dlm. It can recover from that just fine, as it doesn't have a specific handshake at beginning or something like that and upper layers are agnostic to that state transition (disconnect/reconnect/...), this should be fine. I'm not sure thats true - DLM does rely on message ordering in some cases in order to ensure correct functioning. So depending on how SCTP is interfaced to DLM, it might potentially be an issue, Steve.
Re: [Cluster-devel] [PATCH 4/6] dlm: use sctp 1-to-1 API
Em 13-08-2015 06:37, Steven Whitehouse escreveu: Hi, On 12/08/15 17:42, Marcelo Ricardo Leitner wrote: Em 12-08-2015 12:33, David Laight escreveu: From: Marcelo Ricardo Leitner Sent: 12 August 2015 14:16 Em 12-08-2015 07:23, David Laight escreveu: From: Marcelo Ricardo Leitner Sent: 11 August 2015 23:22 DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not needed but this causes it to use sctp_do_peeloff() to mimic an kernel_accept() and this causes a symbol dependency on sctp module. By switching it to 1-to-1 API we can avoid this dependency and also reduce quite a lot of SCTP-specific code in lowcomms.c. ... You still need to enable sctp notifications (I think the patch deleted that code). Otherwise you don't get any kind of indication if the remote system 'resets' (ie sends an new INIT chunk) on an existing connection. Right, it would miss the restart event and could generate a corrupted tx/rx buffers by glueing parts of old messages with new ones. Except that it is SCTP so you'd expect DATA chunks to contain entire messages and so get unexpected message sequences rather than corrupt messages. I was thinking on cases where the buf for recvmsg is not enough to hold the chunk, so that the remaining is left for another attempt (sctp_recvmsg, around line 2130), but sounds like we won't purge rx buffer when the reset happens so that doesn't matter. The association is replaced, but the buffers are kept. Out of order messages aren't a problem for dlm. It can recover from that just fine, as it doesn't have a specific handshake at beginning or something like that and upper layers are agnostic to that state transition (disconnect/reconnect/...), this should be fine. I'm not sure thats true - DLM does rely on message ordering in some cases in order to ensure correct functioning. So depending on how SCTP is interfaced to DLM, it might potentially be an issue, Yes, that ordering is still kept. Like, it won't flip a newer message to a first position. It's just that if DLM had its own handshake exposing its version and features, one peer (the old one) would get it out of the blue and the other (the new one) would never get it. Or if its messages would depend on a previous state, meaning LockMsgC is only acceptable if LockMsgA was already performed on that connection. That is my understanding from what David pointed out and what I checked here. Then as lowcomms previously allowed connection closing without telling anyone above it that it happened, it should be fine, right? It will just finish processing the old messages and then start on the new ones, just like before. Thanks, Marcelo
Re: [Cluster-devel] [PATCH 4/6] dlm: use sctp 1-to-1 API
From: Marcelo Ricardo Leitner Sent: 12 August 2015 14:16 Em 12-08-2015 07:23, David Laight escreveu: From: Marcelo Ricardo Leitner Sent: 11 August 2015 23:22 DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not needed but this causes it to use sctp_do_peeloff() to mimic an kernel_accept() and this causes a symbol dependency on sctp module. By switching it to 1-to-1 API we can avoid this dependency and also reduce quite a lot of SCTP-specific code in lowcomms.c. ... You still need to enable sctp notifications (I think the patch deleted that code). Otherwise you don't get any kind of indication if the remote system 'resets' (ie sends an new INIT chunk) on an existing connection. Right, it would miss the restart event and could generate a corrupted tx/rx buffers by glueing parts of old messages with new ones. Except that it is SCTP so you'd expect DATA chunks to contain entire messages and so get unexpected message sequences rather than corrupt messages. The problem is that the recovery is likely to be another reset. (Particularly with M3UA where the source and destination port numbers are likely to be the same and fixed.) It is probably enough to treat the MSG_NOTIFICATION as a fatal error and close the socket. Just so we are on the same page, you mean that after accepting the new association and enabling notifications on it, any further notification on it can be treated as fatal errors, right? Seems reasonable to me. That's what I had to do. The far end will probably see an additional disconnect, but it shouldn't matter. This is probably a bug in the sctp stack - if a connection is reset but the user hasn't requested notifications then it should be converted to a disconnect indication and a new incoming connection. Maybe in such case resets shouldn't be allowed at all? Because unless it happens on a moment of silence it will always lead to application buffer corruption. Checked the RFCs now but couldn't find anything restricting them to some condition. I certainly expected the 'reset' to cause an inwards abortive disconnect on the old socket and a new indication on the listening socket. I think (hope) that is what you get for a TCP SYN that matches an existing connection. In our case I think they were happening when the remote system was power cycled. David
Re: [Cluster-devel] [PATCH 4/6] dlm: use sctp 1-to-1 API
From: Marcelo Ricardo Leitner Sent: 11 August 2015 23:22 DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not needed but this causes it to use sctp_do_peeloff() to mimic an kernel_accept() and this causes a symbol dependency on sctp module. By switching it to 1-to-1 API we can avoid this dependency and also reduce quite a lot of SCTP-specific code in lowcomms.c. ... You still need to enable sctp notifications (I think the patch deleted that code). Otherwise you don't get any kind of indication if the remote system 'resets' (ie sends an new INIT chunk) on an existing connection. It is probably enough to treat the MSG_NOTIFICATION as a fatal error and close the socket. This is probably a bug in the sctp stack - if a connection is reset but the user hasn't requested notifications then it should be converted to a disconnect indication and a new incoming connection. David
Re: [Cluster-devel] [PATCH 4/6] dlm: use sctp 1-to-1 API
Em 12-08-2015 07:23, David Laight escreveu: From: Marcelo Ricardo Leitner Sent: 11 August 2015 23:22 DLM is using 1-to-many API but in a 1-to-1 fashion. That is, it's not needed but this causes it to use sctp_do_peeloff() to mimic an kernel_accept() and this causes a symbol dependency on sctp module. By switching it to 1-to-1 API we can avoid this dependency and also reduce quite a lot of SCTP-specific code in lowcomms.c. ... You still need to enable sctp notifications (I think the patch deleted that code). Otherwise you don't get any kind of indication if the remote system 'resets' (ie sends an new INIT chunk) on an existing connection. Right, it would miss the restart event and could generate a corrupted tx/rx buffers by glueing parts of old messages with new ones. It is probably enough to treat the MSG_NOTIFICATION as a fatal error and close the socket. Just so we are on the same page, you mean that after accepting the new association and enabling notifications on it, any further notification on it can be treated as fatal errors, right? Seems reasonable to me. This is probably a bug in the sctp stack - if a connection is reset but the user hasn't requested notifications then it should be converted to a disconnect indication and a new incoming connection. Maybe in such case resets shouldn't be allowed at all? Because unless it happens on a moment of silence it will always lead to application buffer corruption. Checked the RFCs now but couldn't find anything restricting them to some condition. Thanks, Marcelo