Re: GTA02 Board only option in October?

2007-07-29 Thread Harald Welte
On Mon, Jul 09, 2007 at 10:12:47AM +0100, Cass, John P wrote:
 I have a question before I go ahead and order my Neo - there was an
 earlier discussion about the possibility of getting a GTA02 board in
 October so we can upgrade our Neos to 02 without having to buy a whole
 new phone (call it the Philosopher's Neo).  

The issue is a bit more difficult.  As of now, the 'board kit' would
have to be:

1) the mainboard, including the stacked wifi PCB and the bluetooth FPC
2) the translucent buttons (otherwise you won't see the new much-
   requested LED's)
3) adhesive rubber between LCM and PCB
4) new plastic inset (speaker assembly)
5) adhesive shielding tape for LCM-PCB cable

Even then, the assembly steps are not exactly trivial, since you
* need to remove the LCM from the PCB.  This is glued, and it is quite
  hard to remove without damaging the LCM, especially the very fragile
  FPC cable between LCM and PCB
* need to remove the current white plastic stereo speaker compartment
  and replace it with the new mono speaker compartment (we had to find
  space for the wifi somewhere...)

Yes, you could keep the GPS antenna, the plastic case and the LCM.  But
seriously, if you consider the amount of effort that we have to spend on
creating a detailed step-by-step guide with photographs on the assembly
process, plus the inevitable amount of customer support with people who
think they'd get it done but now can't manage (or actually broke one or
both of the devices now), I'm not really sure if it makes all that much
sense.

In the end, all you keep is the LCM.  Yes, it is an expensive LCM.  But
in the overall picture, that 'mainboard kit' would only be
insignificantly cheaper than the full GTA02 device.   Oh yes, the case.
Which costs close to nothing, and your old case might already have some
scratches at GTA02 release time ;)

So you probably wouldn't save more than USD 50 (maximum) that way.  And
for that, you have all the risk of some assembly problem?

Thus, my personal conclusion: Isn't it much better to keep the old GTA01
and sell it to somebody who can't afford a GTA02? 

So I don't think we'll have an official upgrade kit.

We will start selling spare parts at some point, though.  The schedule
is still somewhat unclear.  Maybe there is a chance you can combine your
kit out of spare parts.  But still, I don't think it makes much sense.

Sorry,
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Software for the world's first truly open Free Software mobile phone

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Re: another GPS idea - speed-sensitive voicemail

2007-07-29 Thread Michael Welter
You're confusing GSM (Global Systems Mobile) with the gsm codec in 
Asterisk.  They have different meanings.  The codecs used by your mobile 
phone are not the same as the gsm codec in Asterisk.


Shachar Shemesh wrote:

Ian Stirling wrote:

There are 2 D/A, 2 A/D flexibly routed, and one D/A that is dedicated
to the earpiece.

About the only limitation is that you can't do things that would
require more IO sources than are available.
For example, playing stereo MP3, and acting as voicemail/answerphone
may not be possible.
(It'd have to drop to mono).

Lost you there. You seem to suggest the following route for recording
voice calls:
1. Call arrives compressed with a GSM codec
2. Phone decompresses codec
3. Phone moves uncompressed stream through D2A
4. Phone further moves stream through A2D
5. Phone compresses the resulting stream
6. Phone saves compressed stream, presumably to the flash

Why not just do:
1. Call arrives compressed with a GSM codec
2. Phone saves compressed stream to flash

I really don't see why the A/D infrastructure needs to be involved in
voice recording at all. In fact, it seems that it should be easier for
the phone to save the call than to play it to the speaker.

Shachar

P.S.
Asterisk, for example, saves most of its recordings (pick up greeting,
extension selection, voice mail greeting etc.) saved while compressed
with GSM codec. As far as I understand things, if OpenMoko did that,
playing a recording would involve getting it off the flash and dump it
into the GSM line. Extremely light on CPU, and thus unintrusive.

Sh.

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Re: another GPS idea - speed-sensitive voicemail

2007-07-29 Thread Shachar Shemesh
Michael Welter wrote:
 You're confusing GSM (Global Systems Mobile) with the gsm codec in
 Asterisk.
I find that highly likely. I'm pretty new to Asterisk.
   They have different meanings.  The codecs used by your mobile phone
 are not the same as the gsm codec in Asterisk.
But it does use some codec. Even if it's not the same one, there is a
piece of software that can decompress it, and you can (probably) store
pre-compressed message you just want to dump on the line.

I realize this cannot be done due to licensing and other considerations.
I'm just saying that the details may be wrong, but the principle stands.

Shachar

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Re: Back up of the Factory Bad Block Table BBT, needed or a waste of time?

2007-07-29 Thread Visti Andresen
On Sun, 29 Jul 2007 14:41:41 +0800
Harald Welte [EMAIL PROTECTED] wrote:

 On Sat, Jul 28, 2007 at 02:46:24PM +0200, Visti Andresen wrote:
  I'm probably going to receive my Neo next Monday (the joy).
 
 good luck.
 
  The gpsd should be backed up by the procedure in:
  http://wiki.openmoko.org/wiki/Getting_Started_with_your_Neo1973#Initial_backup
 
 this is not present on phase-1 handsets and only accidentially ended up
 on the GTA01Bv4 that were sent to phase-0 developers before.  I've
 updated the wiki accordingly.

Ahh yes the GLLIN driver will be available at some point in time:
http://lists.openmoko.org/pipermail/community/2007-July/008466.html
So there is no need to back up anything as I have the source :)

I wish Nokia was this open about there hardware/software for the
N770 and N800,  oh well

 
  and inside the bad block table (BBT), I guess that the BBT isn't located 
  inside the 4. partition and therefor not backed up?
  http://wiki.openmoko.org/wiki/NAND_bad_blocks#Bad_Block_Table_.28BBT.29
 
 well, technically it is in the rootfs partition... but in blocks that
 are marked as bad blocks ;) so depending on the method of your backup,
 you will either have it or not.

I suppose it is marked as a bad block inside JFS2?

Should I go look for the OOB special markers (BBT0/BBT1)?
or can I simply look for 
the last two good blocks at the end of NAND as suggested by:
http://wiki.openmoko.org/wiki/NAND_bad_blocks#Bad_Block_Table_.28BBT.29



 
  QUESTIONS:
  ==
  Is it necessary to back up the BBT alt all?
 
 Depends on what you want to do.  It makes sense.  In fact, I have asked
 our production software team multiple times to store the bad-block
 information at the factory for each device, so we can theoretically
 restore that information for any given device.  I don't know the status
 of it, though.

I'm currently experimenting with creating a program that reads the Bad Block 
Table.
It also seams I can get a list of bad nand blocks using the nand bad u-boot 
command

 
  Can the factory BBT be recreated using JTAG?
 
 not if you erase all inline and OOB data by something like 'nand scrub'
 of u-boot.  This will erase everything!
 
  or has the factory used a special kind of magic when
  establishing the BBT?

I was thinking more along the lines of, if they were writing it with bit 
patterns
like memtest86 to detect the bad blocks.
(which we might also do in an attempt to find bad blocks) 

or
If they were probing the values of the ones and zeros to determine a 
statistical probability that the cell is faulty.
Consulted the Oracle of Delphi, or used other means unavailable to us.

The data sheet don't tell how they do it, so I'm assuming you don't
know either...

Anyway thank you for your time and answer, I think I will try to backup
the bad block info using u-boot nand bad and my C program 
(given that I get to work)

 
 no.  it just scans the nand flash for factory bad block markers (see
 nand data sheet) and creates its own table (for faster access and as a
 backup copy).

Ah yes nothing like sitting with a cup of coffee reading a good data sheet a 
Sunday afternoon.

It seems that the factory bad block info is located in the sixth OOB byte
in the first or second page of a nand block.
Any non 0xff values marks the block as bad.

I'm updating the bad block wiki to include this info...
Please correct me if I'm wrong.

 
 -- 
 - Harald Welte [EMAIL PROTECTED]http://openmoko.org/
 
 Software for the world's first truly open Free Software mobile phone
 
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Re: Back up of the Factory Bad Block Table BBT, needed or a waste of time?

2007-07-29 Thread Harald Welte
On Sun, Jul 29, 2007 at 05:26:06PM +0200, Visti Andresen wrote:

   and inside the bad block table (BBT), I guess that the BBT isn't located 
   inside the 4. partition and therefor not backed up?
   http://wiki.openmoko.org/wiki/NAND_bad_blocks#Bad_Block_Table_.28BBT.29
  
  well, technically it is in the rootfs partition... but in blocks that
  are marked as bad blocks ;) so depending on the method of your backup,
  you will either have it or not.
 
 I suppose it is marked as a bad block inside JFS2?

jffs2 uses mtd, which in turn uses the bbt

 Should I go look for the OOB special markers (BBT0/BBT1)?
 or can I simply look for 
 the last two good blocks at the end of NAND as suggested by:
 http://wiki.openmoko.org/wiki/NAND_bad_blocks#Bad_Block_Table_.28BBT.29

the OOB special markers are definitely the way more reliable method.
the last two blocks of NAND is misleading, since those last two could be
_real_ bad blocks, and the BBT thus in the previous blocks.

using the same algorithm like the mtd code makes sense:  Start from the
end of the device backwards and look for the OOB special markers.

 I'm currently experimenting with creating a program that reads the
 Bad Block Table.  It also seams I can get a list of bad nand blocks
 using the nand bad u-boot command

yes, you can get the list from 'nand bad'.  However, that list will only
provide 1 bit information (bad/non-bad) whereas the actual BBT uses 2
bit per block (good/factory bad/wear-out bad).

 I was thinking more along the lines of, if they were writing it with bit 
 patterns
 like memtest86 to detect the bad blocks.

unfortunately this is not a reliable method to detect factory-marked bad
blocks.  Those blocks might work just fine, but e.g. lose their
information later on.  Or only work for way less erase cycles than other
blocks. 

I'd recommend googling for some general information on NAND before
implementing such algorithms (based on wrong assumptions).
 
 If they were probing the values of the ones and zeros to determine a 
 statistical probability that the cell is faulty.

there really is no method, sorry.

 The data sheet don't tell how they do it, so I'm assuming you don't
 know either...

you cannot do it by software. you have to do actualy (I guess even
analogue) measurements on the cells.

 It seems that the factory bad block info is located in the sixth OOB byte
 in the first or second page of a nand block.
 Any non 0xff values marks the block as bad.
 
 I'm updating the bad block wiki to include this info...
 Please correct me if I'm wrong.

that's correct.  however, you can easily erase the OOB area of a bad
block, resulting with that byte becoming 0xff ;)
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Re: GTA02 Board only option in October?

2007-07-29 Thread Wolfgang S. Rupprecht

Harald Welte [EMAIL PROTECTED] writes:
 So you probably wouldn't save more than USD 50 (maximum) that way.  And
 for that, you have all the risk of some assembly problem?

Not that I think it is a good expenditure of FIC's limited employee's
time at this point, but one thing to think about for the long run is
fostering a feeling of openness in all respects.  Even thought it
makes little sense for someone to upgrade individual parts for their
phone, the mere fact that such an upgrade *exists* will create a
different feeling in peoples minds.  It is just another way for FIC to
convince folks that they are the good guys and
Apple/Nokia/Motorola/etc are all closed systems in every respect.

-wolfgang
-- 
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IPv6 on Fedora 7 http://www.wsrcc.com/wolfgang/fedora/ipv6-tunnel.html


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Re: another GPS idea - speed-sensitive voicemail

2007-07-29 Thread Ian Stirling

Shachar Shemesh wrote:

Michael Welter wrote:


You're confusing GSM (Global Systems Mobile) with the gsm codec in
Asterisk.


I find that highly likely. I'm pretty new to Asterisk.


 They have different meanings.  The codecs used by your mobile phone
are not the same as the gsm codec in Asterisk.


But it does use some codec. Even if it's not the same one, there is a
piece of software that can decompress it, and you can (probably) store
pre-compressed message you just want to dump on the line.

I realize this cannot be done due to licensing and other considerations.
I'm just saying that the details may be wrong, but the principle stands.



No, you can't.
Because the modem does not give you the compressed data.
It gives you an analog output.
There is no way (published) to make it send out compressed data.

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Re: 3G sim cards

2007-07-29 Thread Michael Welter

So does this mean Cingualr is moving to proprietary SIMS?

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Re: Shippped!

2007-07-29 Thread Thomas Gstädtner
The same here, should be the same way.
26. picked up, 28. arrived in cologne, 30. arrival at dest.

2007/7/28, Alex Riesen [EMAIL PROTECTED]:

 #2001: shipped to Germany (and according to UPS is awaiting customs
 clearance)! Seem to have taken only 2 days: 27 left US, 28 july was in
 Germany, Cologne, waiting for customs. Waiting for the local post
 office now...


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Re: Shippped!

2007-07-29 Thread Stefano Sanna

Thomas Gstädtner wrote:

The same here, should be the same way.
26. picked up, 28. arrived in cologne, 30. arrival at dest.


The same for Italy: waiting for clearance, expected in Rome by 
tuesday... ;-)


Keeping fingers crossed...




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AIM: gerdavax - Skype: gerdavax - Callsign: IS0DZE

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Re: Shippped!

2007-07-29 Thread Krzysztof Kajkowski
Ugh! Mine is stopped for two days now in Louisville, KY and it waits
for something (don't know what)... I'm in Poland.

cayco

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Re: GTA02 Board only option in October?

2007-07-29 Thread Kyle Bassett
Harald,

I am curious, what do you estimate the cost (as a percentage or dollar
amount) that the GTA02 board kit would run compared to the expected $450
base price?  I do prefer your idea about selling the GTA01Bv4 instead of
upgrading...some people would just rather do it themselves...bragging
rights?  ;)

Thanks

Kyle


On 7/29/07, Harald Welte [EMAIL PROTECTED] wrote:

 On Mon, Jul 09, 2007 at 10:12:47AM +0100, Cass, John P wrote:
  I have a question before I go ahead and order my Neo - there was an
  earlier discussion about the possibility of getting a GTA02 board in
  October so we can upgrade our Neos to 02 without having to buy a whole
  new phone (call it the Philosopher's Neo).

 The issue is a bit more difficult.  As of now, the 'board kit' would
 have to be:

 1) the mainboard, including the stacked wifi PCB and the bluetooth FPC
 2) the translucent buttons (otherwise you won't see the new much-
requested LED's)
 3) adhesive rubber between LCM and PCB
 4) new plastic inset (speaker assembly)
 5) adhesive shielding tape for LCM-PCB cable

 Even then, the assembly steps are not exactly trivial, since you
 * need to remove the LCM from the PCB.  This is glued, and it is quite
   hard to remove without damaging the LCM, especially the very fragile
   FPC cable between LCM and PCB
 * need to remove the current white plastic stereo speaker compartment
   and replace it with the new mono speaker compartment (we had to find
   space for the wifi somewhere...)

 Yes, you could keep the GPS antenna, the plastic case and the LCM.  But
 seriously, if you consider the amount of effort that we have to spend on
 creating a detailed step-by-step guide with photographs on the assembly
 process, plus the inevitable amount of customer support with people who
 think they'd get it done but now can't manage (or actually broke one or
 both of the devices now), I'm not really sure if it makes all that much
 sense.

 In the end, all you keep is the LCM.  Yes, it is an expensive LCM.  But
 in the overall picture, that 'mainboard kit' would only be
 insignificantly cheaper than the full GTA02 device.   Oh yes, the case.
 Which costs close to nothing, and your old case might already have some
 scratches at GTA02 release time ;)

 So you probably wouldn't save more than USD 50 (maximum) that way.  And
 for that, you have all the risk of some assembly problem?

 Thus, my personal conclusion: Isn't it much better to keep the old GTA01
 and sell it to somebody who can't afford a GTA02?

 So I don't think we'll have an official upgrade kit.

 We will start selling spare parts at some point, though.  The schedule
 is still somewhat unclear.  Maybe there is a chance you can combine your
 kit out of spare parts.  But still, I don't think it makes much sense.

 Sorry,
 --
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 http://openmoko.org/

 
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Re: GTA02 Board only option in October?

2007-07-29 Thread Dr. H. Nikolaus Schaller

Harald wrote:

So you probably wouldn't save more than USD 50 (maximum) that way.   
And

for that, you have all the risk of some assembly problem?


So, 450 - 50 USD = 400 USD for a kit...

Am 29.07.2007 um 21:07 schrieb Kyle Bassett:

I am curious, what do you estimate the cost (as a percentage or  
dollar amount) that the GTA02 board kit would run compared to the  
expected $450 base price?  I do prefer your idea about selling the  
GTA01Bv4 instead of upgrading...some people would just rather do it  
themselves...bragging rights?  ;)



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Re: another GPS idea - speed-sensitive voicemail

2007-07-29 Thread Kyle Bassett
Mark,

I love the idea!  And maybe a feature like dumping the call to a BT headset
device if present.  I am curious, I assume there would be a config option or
something, because how would it tell if you are the driver?  A preference
per contact could be used as well.  ie.  I don't mind if my family calls me
while driving, but not Joe, Bob, or Steve.

*I hate the fact that I cannot download or save my voicemail messages...  I
cannot with Verizon anyways.  Developing a voicemail utility to save a
voicemail locally when service is available but you are just ignoring calls
would be quite nice.The ability to start recording at any time during a
conversation could be useful as well.

-Kyle


On 7/28/07, Mark Eichin [EMAIL PROTECTED] wrote:

 Use case:

   When I'm walking around, I'll answer the phone.  When I'm driving, I
   won't (one phonecall == two beers worth of distraction)... but am
   willing to pull over if the caller thinks it's important enough.

   I shouldn't have to *tell* the phone what mode I'm in: GPS can
   provide velocity information.  If my speed is over 10mph, the phone
   should pick up, dump a pre-recorded explanation to the caller, and
   let them press 1 to interrupt the driver, or just wait a few
   seconds and leave voicemail.

 http://wiki.openmoko.org/wiki/Neo1973_Audio_Subsystem implies that
 call recording is possible, so the audio paths are there, right?  If
 so, a lot of local voice-robot stuff is possible...

 (And if your thought is what if I'm a passenger - the answer is
 this feature is not for you, it's for me :-)  (Also, if you're not
 an American, this feature probably isn't for you either :-) :-)

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Re: GTA02 Board only option in October?

2007-07-29 Thread Kyle Bassett
I read what Harald wrote, I wanted to know a few more details than just the
base price minus the cost of the screen...

thanks

On 7/29/07, Dr. H. Nikolaus Schaller [EMAIL PROTECTED] wrote:

 Harald wrote:

  So you probably wouldn't save more than USD 50 (maximum) that way.
  And
  for that, you have all the risk of some assembly problem?

 So, 450 - 50 USD = 400 USD for a kit...

 Am 29.07.2007 um 21:07 schrieb Kyle Bassett:

  I am curious, what do you estimate the cost (as a percentage or
  dollar amount) that the GTA02 board kit would run compared to the
  expected $450 base price?  I do prefer your idea about selling the
  GTA01Bv4 instead of upgrading...some people would just rather do it
  themselves...bragging rights?  ;)


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Idea for future product...

2007-07-29 Thread Derek Pressnall
I was thinking of an idea for those who only have the option to use a
non-gsm phone (i.e., US-based Sprint/Verizon customers).  These
carriers will only activate devices they sell, but there is a way
around it.  Most of them market a compact-flash data card which also
has voice capabilitie, intended for use with a PDA.  So, what if a
future Neo had a CF slot instead of a gsm module?  Then you can get
the carrier's CF data/voice card, and plug it in similar to how you
would use a sim card.

Any thoughts?

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Re: Idea for future product...

2007-07-29 Thread Giles Jones


On 29 Jul 2007, at 20:50, Derek Pressnall wrote:


I was thinking of an idea for those who only have the option to use a
non-gsm phone (i.e., US-based Sprint/Verizon customers).  These
carriers will only activate devices they sell, but there is a way
around it.  Most of them market a compact-flash data card which also
has voice capabilitie, intended for use with a PDA.  So, what if a
future Neo had a CF slot instead of a gsm module?  Then you can get
the carrier's CF data/voice card, and plug it in similar to how you
would use a sim card.

Any thoughts?


It all depends if drivers exist or can be written for it.

Compactflash is quite a big card format. I like it since my SLR  
cameras use it, but it's not common on PDAs anymore for size reasons.


Maybe you would be better with a Linux PDA with CF slot? since you  
could get one now and start using it.




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Re: Shippped!

2007-07-29 Thread Krzysztof Kajkowski
2007/7/29, Joe Pfeiffer [EMAIL PROTECTED]:
 Krzysztof Kajkowski writes:
 Ugh! Mine is stopped for two days now in Louisville, KY and it waits
 for something (don't know what)... I'm in Poland.

 Actually stopped in Louisville, or in transit to Louisville?

LOUISVILLE,
KY,  US  07/27/2007  12:48 P.M.  ARRIVAL SCAN

So I guess it's like Nikolaus says - packages are not sent or moved at
the end of the week.

cayco

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Re: Idea for future product...

2007-07-29 Thread Derek Pressnall
On 7/29/07, Giles Jones [EMAIL PROTECTED] wrote:
 Maybe you would be better with a Linux PDA with CF slot? since you
 could get one now and start using it.

Actually this idea wasn't for me (I've got a GSM account -- t-mobile),
just thinking of ways to make a neo available to more users.

Also, the main problem with using a PDA with a CF phone card is form
factor and power management -- they usually don't provide a method of
keeping the CF card powered on and ready to accept incomming calls
while the PDA itself is in sleep mode.  And it's hard to get a pda
into a belt clip like a phone (plus no viberate alert mode, etc).  If
these issues can be resolved with a phone device that uses the CF card
for its cell module, then it may be a good solution.

BTW, According to Sprint's info page on their CF card, it works with
the Sharp Zaurus so apparently it is already Linux friendly.

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Re: 3G plans

2007-07-29 Thread Brad Midgley
fwiw

there's an item in the wishlist for 3g

http://wiki.openmoko.org/wiki/Wish_List_-_Hardware#Faster.2Fbetter_mobile_connectivity.

I doubt it has been edited by anyone with any inside info though. EDGE
really should be a no-brainer but UMTS/HSDPA will likely have to be
pulled off in two or three models.

That's too bad since the neo could probably deliver decent data rates
as a bluetooth modem (certainly better than pocketpc does).

Brad

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Re: OpenMoko future.

2007-07-29 Thread Lars Hallberg

Sébastien Lorquet skrev:

(This is a suite to laforge's message on gsmd-devel)

hello,

I'm a little disappointed about laforge's message :(


Made me happy... I'm been a little worried by the expectation to sell 
100 of thousand or even millions of units from the start. If they happy 
with geek sail then we geeks will get the time... whether it takes a 
half year or tree years... to make the OpenMoko platform and apps realy 
rock! That increase the likelihood of eventual word domination :-)


While OpenMoko core team have to make a UI and framework good enough for 
geeks, that's the main aria where experimentation is needed so it can 
evolve into something that really rocks.



Targetting geeks only will never help to make OpenMoko known.


No, not outside the (pretty big) geek scene... but it makes it ready for 
being known :-)


One important point is reputation. If openmoko is known to be a geek 
phone no one else will get interested in it.


And exactly that will happen if it is pushed to the masses while not 
really good enough for the masses. Personally I think we will have 
something autumn 2008 or possibly even spring 2008...


/LaH


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Re: Real Time Audio (SCHED_FIFO)

2007-07-29 Thread Esben Stien
Jeff Rush [EMAIL PROTECTED] writes:

 Actually it depends on how much mixing you're doing.

How?. As long as you only transport audio from the microphone to the
gsmd, you're screwed without real time transport.

  At the hardware interface they are using ALSA.

Yeah, same as pulseaudio, but it doesn't mean much when the pipe from
one place to another is not running with proper scheduling and
priority.

 Above ALSA, the default sound server for OpenMoko is PulseAudio, a
 very good audio server.  It has features to support low-latency and
 realtime response.

Yeah, but there is no support for low latency and real time transport
of audio between applications, so it doesn't help much that pulseaudio
does this.

If there is no reliable way to transport audio, then you will have
drop outs of audio under system load. Heavy buffering is also not an
option.

-- 
Esben Stien is [EMAIL PROTECTED] s  a 
 http://www. s tn m
  irc://irc.  b  -  i  .   e/%23contact
   sip:b0ef@   e e 
   jid:b0ef@n n

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Finger Graffiti

2007-07-29 Thread Nkoli
So, there I was pretending my phone has a touchscreen while I wait for GTA02
when this idea popped into my head for a keyboard alternative. I would very
much like to hear thoughts. The design would remove the onscreen keyboard
completely and replace it with a Graffiti-like interface that can recognize
something as wide as a finger or as tiny as a stylus. A couple of icons for
a symbols list and other essentials that the user may not want to write out
(ex www., .com or greek letters) will be all that's left of the keyboard.
For the sake of minimalism, the entire screen, excluding the very top or
bottom where the icons are, will be used as the input area. The app should
be activated or deactivated with one touch just like the current keyboard.
It would have to have some excellent text recognition as well as a built in
dictionary to suggest words, which should make up for any holes in the text
recognition. Also, a find as you write feature will be handy for finding
folders in the main menu, names in the contact list or numbers in the logs,
basically reducing scrolling through areas that aren't primarily text based.
The benefits of this finger graffiti are that it has a learning curve of
zero, eliminates hunting and pecking so anyone can write quickly without
needing to get used to the onscreen keyboard. Oh yeah, it's as fast as you
can move your fingers and it can easily be done one handed. I have little
experience with programming and I hardly do more than write little time
saving scripts nowadays, so I honestly have no concept of what such an app
would take. What d'you guys think?
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Re: Finger Graffiti

2007-07-29 Thread Joe Pfeiffer
David \Lefty\ Schlesinger writes:
Graffiti (as it pertains to handwriting systems) is a registered
trademark of ACCESS Systems Americas, not a generic term; you want to
find some alternate terminology.

Sorry, gotta point it out, it's part of my job...

Much as I've liked Graffiti on my Palm...  The technology I'm
interested in pursuing on this device is Quikwriting.  Really looks
like a best-of-both-worlds to me.

http://mrl.nyu.edu/projects/quikwriting/

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Re: Finger Graffiti

2007-07-29 Thread Giles Jones


On 30 Jul 2007, at 01:38, David Lefty Schlesinger wrote:

Graffiti (as it pertains to handwriting systems) is a registered  
trademark of ACCESS Systems Americas, not a generic term; you want  
to find some alternate terminology.


Sorry, gotta point it out, it's part of my job...



It's a dictionary word and if used in lowercase (without a capital G)  
then it isn't being referred to as a trademark.


We have referred to many brand names in discussions and nobody else  
has popped up to remind us that it's a trademark of theirs.


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Re: Finger Graffiti

2007-07-29 Thread Joe Pfeiffer
Michael Welter writes:
So, who are they going to sue???

Who said anything about a lawsuit?  It is their trademark; stepping on
it would be really rude, no matter who they decided to go after as a
result.

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Re: Real Time Audio (SCHED_FIFO)

2007-07-29 Thread Brad Midgley
Esben

 How?. As long as you only transport audio from the microphone to the
 gsmd, you're screwed without real time transport

that isn't the best example since the gsm module is hardwired to the
codec which is wired to the mic. This audio path doesn't touch the
cpu.

There are still be some needs for low latency, like recording a gsm
call but even that isn't between two audio clients... the recorder
would probably be talking to the pulse daemon which is going right to
the kernel alsa interface for the codec.

Brad

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Re: Finger Graffiti

2007-07-29 Thread Jay Vaughan

Michael Welter writes:

So, who are they going to sue???

Who said anything about a lawsuit?  It is their trademark; stepping on
it would be really rude, no matter who they decided to go after as a
result.



Ah cripes, who freaking *CARES* about the Graffiti trademark .. can't  
you just overlook this highly dubious legal issue for now and try to  
understand the nature of the point the guy is trying to make - that  
he would like developers to consider adding a symbol-based  
recognition system that would be based on finger movements - and  
leave all the high-falutin' {annoyin'} lawyerin' for the birds ..


Honest, you lawyer types are a pain in the ass.  Nobody needs your  
advice until there's actually something tangible going on.  Right  
now, this is just a *technical* discussion, and its getting killed by  
non-sequitur snipes from highly irrelevant positions.  Leave it out.   
Lets try to allow a little creativity, still, in the world, okay?


;

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Re: OpenMoko future.

2007-07-29 Thread Jay Vaughan


On Jul 30, 2007, at 4:28 AM, Mark Arvidson wrote:


Freeing the phone to be a platform, not just a crude, limited tool  
is where this project needs to go.  It may seem like a slow couple  
of years before this really infects our entire culture, but I think  
it's inevitable now.


For example, I'm getting an OpenMoko *solely* for the purposes of  
putting music-creativity applications on it and using it as a  
portable music machine.  The cell phone angle is only going to be  
interesting to me if its a means of doing a remix, which based on the  
technical discussions so far, seems quite feasible.


;

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Re: Finger Graffiti

2007-07-29 Thread Kyle Bassett
I think David went about it as well as he could.. although I feel by using
Graffiti-like Nkoli did not breach trademark rights, just used it as an
example.  We do need to come up with another name in the near future,
because we cannot release software called Graffiti.

I know most of us are completely against trademarks and patents, but no need
to shoot the messenger.  As Jay said, let's focus on the ideas, and just
watch the terminology...

Kyle


On 7/30/07, Jay Vaughan [EMAIL PROTECTED] wrote:

  Michael Welter writes:
  So, who are they going to sue???
  Who said anything about a lawsuit?  It is their trademark; stepping on
  it would be really rude, no matter who they decided to go after as a
  result.
 

 Ah cripes, who freaking *CARES* about the Graffiti trademark .. can't
 you just overlook this highly dubious legal issue for now and try to
 understand the nature of the point the guy is trying to make - that
 he would like developers to consider adding a symbol-based
 recognition system that would be based on finger movements - and
 leave all the high-falutin' {annoyin'} lawyerin' for the birds ..

 Honest, you lawyer types are a pain in the ass.  Nobody needs your
 advice until there's actually something tangible going on.  Right
 now, this is just a *technical* discussion, and its getting killed by
 non-sequitur snipes from highly irrelevant positions.  Leave it out.
 Lets try to allow a little creativity, still, in the world, okay?

 ;

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