Re: resolution preferences??

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn [EMAIL PROTECTED]
babbled:

 This question is probably just because I misunderstood something you said
 before, but I'll ask anyway :)
 
 If it is acceptable to use QVGA, couldn't that basically be done without any
 hardware changes?  I believe I remember you saying the glamo does scaling,
 so couldn't you let SW treat the display as qvga, and just have the glamo
 scale it up?
 
 Or, is the question more about having qvga instead of the glamo (which
 leaves you back with the SDIO interface shortage)?

we can just drive the vga screen at qvga. no need for scaling - just change the
output at the lcd controller level. but it is a waste to pay for a vga screen
when we won't use it. also it does look blocky. it isn't about glamo or not -
it's separate to glamo entirely. simply - how important is a vga screen...
really? how many people out there can really see the difference? be really
honest. stop thinking my specs are bigger than your specs. scan u REALLY see
all the pixels on a vga screen of that size. i bet to most people its all a
blur - a qvga screen looks identical to them. only to a minority who have very
good eyesight does it really make a difference, but this is just my bet. i'm
asking the question - and hoping for real honest answers.

 --Steve
 
 On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten Haitzler 
 [EMAIL PROTECTED] wrote:
 
  On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle [EMAIL PROTECTED] babbled:
 
 
quick question - would you prefer a qvga lcd (save a bit of cost) since
  we'e
going to need to software-drive all graphics - the fewer pixels you
  have to
fill, the better for speed. i'm really tossing up if the speed of qvga
  is
worth the loss of resolution. i'm just not sure.
   
   
   Would that be 320x240 (QVGA [1]) or 480x320?
 
  qvga is 320x240. wqvga... that's a whole world of resolutions (400x240,
  432x240, 480x272, 480x320). :)
 
   I think the latter would be acceptable in terms of usability.
   OTOH it would also
 
  but it's not a drop-in replacement as its widescreen. we c ould go for 2.8
  vga
  or 2.8 qvga. drop-in replacement. anything else mans new case/design etc.
  etc.
 
  also remember just getting supply of a screen is hard. you also need it at
  a
  decent physical size.
 
  i'm asking the question if going down to a (relatively) low resolution
  screen
  would be an ok compromise.
 
   - create extra maintenance cost for system and app themes
 
  one way or another we will need to be able to do multiple resolutions in
  the
  long-run.
 
   - narrow on-screen information for people with good eye-sight
   (granny won't be affected ;-)
  
   Sofar I haven't suffered from lacking graphic speed on my
   GTA01. It seemed that waiting for UI feedback was mainly
   cause by other background processes (e.g. SD-read or such)
   My interest are standard smartphone and geo apps and for
   those I'd rather go for resolution.
 
  again - it depends what you want to do. :) gta01 actually performance
  better in
  many ways graphically :)
 
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Re: Yummy new CPU/GPU combo

2008-06-06 Thread Federico Lorenzi
Boo, the Glamo seems to kill everything :(

On 6/6/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
 On Thu, 05 Jun 2008 13:04:27 -0700 Robert Taylor [EMAIL PROTECTED]
 babbled:

 at vga.. forget mame and games - they will be doing fullscreen updates. at
 vga... no chance (of any decent framerate). if you don't believe me... try
 it
 when you get one! :)

 at qvga though - maybe. also a lot of arcade games are for qvga res... or
 older
 ones are at least...

 You know, you are jokingly commenting about this ...

 ... but i'm fully setting mine up as a mame emulator.

 I think that while initially moko is positioned for the technically
 experienced, I believe we have a device here that can trully do
 something unique - become a portable general computing and gaming device.

 Why not?  Why can't we have a moko with a fold out keyboard that can be
 pulled out and replaced with a game pad?

 This could seriously set the device apart and interest a lot of homebrew
 and small game shop developers because the playing field is so fair and
 level on this platform.

 I think gaming on the moko should be considered a VERY serious
 proposition indeed.

 - Robert

 Markus Bossert wrote:
  Somehow I just remember how nice Tie Fighter looked on my computer
  back in 1994 - or 1996? With a full fledged VGA resolution. And
  gouraud shading.
 
  Mhmmm.
 
  If wine happens to run on the om? :-D
 
 


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Re: resolution preferences??

2008-06-06 Thread rakshat hooja
The difference between the VGA screen of the Neo and the QVGA screens I have
are very clear to me (with the VGA being clearly superior) when kept side by
side. But for most of my activities including reading long emails the QVGA
resolution is enough. So unless we have the processing power to run at least
25 FPS VGA video, I would be happy with a QVGA as there is bound to be a
price and performance improvement.

Rakshat

On Fri, Jun 6, 2008 at 11:09 AM, The Rasterman Carsten Haitzler 
[EMAIL PROTECTED] wrote:

 On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn 
 [EMAIL PROTECTED]
 babbled:

  This question is probably just because I misunderstood something you said
  before, but I'll ask anyway :)
 
  If it is acceptable to use QVGA, couldn't that basically be done without
 any
  hardware changes?  I believe I remember you saying the glamo does
 scaling,
  so couldn't you let SW treat the display as qvga, and just have the glamo
  scale it up?
 
  Or, is the question more about having qvga instead of the glamo (which
  leaves you back with the SDIO interface shortage)?

 we can just drive the vga screen at qvga. no need for scaling - just change
 the
 output at the lcd controller level. but it is a waste to pay for a vga
 screen
 when we won't use it. also it does look blocky. it isn't about glamo or
 not -
 it's separate to glamo entirely. simply - how important is a vga screen...
 really? how many people out there can really see the difference? be really
 honest. stop thinking my specs are bigger than your specs. scan u REALLY
 see
 all the pixels on a vga screen of that size. i bet to most people its all a
 blur - a qvga screen looks identical to them. only to a minority who have
 very
 good eyesight does it really make a difference, but this is just my bet.
 i'm
 asking the question - and hoping for real honest answers.

  --Steve
 
  On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten Haitzler 
  [EMAIL PROTECTED] wrote:
 
   On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle [EMAIL PROTECTED]
 babbled:
  
  
 quick question - would you prefer a qvga lcd (save a bit of cost)
 since
   we'e
 going to need to software-drive all graphics - the fewer pixels you
   have to
 fill, the better for speed. i'm really tossing up if the speed of
 qvga
   is
 worth the loss of resolution. i'm just not sure.


Would that be 320x240 (QVGA [1]) or 480x320?
  
   qvga is 320x240. wqvga... that's a whole world of resolutions (400x240,
   432x240, 480x272, 480x320). :)
  
I think the latter would be acceptable in terms of usability.
OTOH it would also
  
   but it's not a drop-in replacement as its widescreen. we c ould go for
 2.8
   vga
   or 2.8 qvga. drop-in replacement. anything else mans new case/design
 etc.
   etc.
  
   also remember just getting supply of a screen is hard. you also need it
 at
   a
   decent physical size.
  
   i'm asking the question if going down to a (relatively) low resolution
   screen
   would be an ok compromise.
  
- create extra maintenance cost for system and app themes
  
   one way or another we will need to be able to do multiple resolutions
 in
   the
   long-run.
  
- narrow on-screen information for people with good eye-sight
(granny won't be affected ;-)
   
Sofar I haven't suffered from lacking graphic speed on my
GTA01. It seemed that waiting for UI feedback was mainly
cause by other background processes (e.g. SD-read or such)
My interest are standard smartphone and geo apps and for
those I'd rather go for resolution.
  
   again - it depends what you want to do. :) gta01 actually performance
   better in
   many ways graphically :)
  
   --
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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread thomasg
Well, it isn't that slow (on GTA01).
In fact it feels really responsive, just the launcher shows some laggs. I
guess it should be able to fix this by more agressive caching, as the
problem seems to be, that the neo loads the images/icons pretty slow.
The other problem is the starting of other apps - but I hope this also can
be improved a bit.

At least the new GUI is way more responsive as the old GTK one and more
fancy.

On Fri, Jun 6, 2008 at 4:44 AM, The Rasterman Carsten Haitzler 
[EMAIL PROTECTED] wrote:

 On Thu, 5 Jun 2008 15:40:01 +0530 Rahul Joshi [EMAIL PROTECTED]
 babbled:

Good job for the video and hey openmoko people, GOOD JOB for the ASU,
   it's really nice, quite slow on the neo 1973 but it can be optimized i
   think and the FreeRunner should be faster.
 
  don't be so sure about that! :)
 
  Any reason why you have doubts? To a common person, the performance b/w
 1973
   FreeRunner should be BIG if not HUGE. (i'm only asking)

 i have both - and have run it on both. :) don't assume it will be faster on
 a
 gta02. unfortunate facts :( it isn't.

  Rahul J
 
 
  On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler 
  [EMAIL PROTECTED] wrote:
 
   On Thu, 05 Jun 2008 07:35:23 +0200 Pietro \m0nt0\ Montorfano
   [EMAIL PROTECTED] babbled:
  
thomasg ha scritto:
 Hi list,

 there are still many people who don't know about ASU, and about the
 change in the Openmoko distribution - and there are not many
 videos,
   too.
 So I decided to do a small video to show what it looks like, what
 it
 behaves like and some of the next-generation apps.

 I took my Neo (still gta01), flashed one of the qtopia-x11
 images[1]
 (that's what ASU is at moment!) and played around.
 It's far away from being complete, it's not perfect and it surely
 doesn't show what will come, but I hope it will show you what the
 softwareguys at openmoko are working on and what the future will
 look
   alike.
 Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv(16
 MB, ~3.5 min)
 I hope you don't mind getting no crappy flashvideo this time, but a
 500
 kbps h264 with vorbis sound.
 Feel free to download, share, and whatever you want.

 P.S. Excuse my bad english, I'm not a native speaker :(
   
Good job for the video and hey openmoko people, GOOD JOB for the ASU,
it's really nice, quite slow on the neo 1973 but it can be optimized
 i
think and the FreeRunner should be faster.
  
   don't be so sure about that! :)
  
I'm s happy, please turn the mass production switch on and let us
keep the freerunner in our hands :D
   
Cya!!
   
Pietro
   
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Re: Cleared to start Mass production

2008-06-06 Thread Lucas Bonnet
steve [EMAIL PROTECTED] writes:

  The latest update I have from the factory indicates that mass Production (
 that means running the SMT line without stopping to check stuff every two
 seconds) has been CLEARED TO START.

*pops the Champagne*


Thanks Openmoko!


Regards,
-- 
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Bearstech - http://bearstech.com


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Re: Yummy new CPU/GPU combo

2008-06-06 Thread David Samblas Martinez
Carsten,
There is any posibility to change the screen resolution without reboot?
If we can do so we can dinamically change it to got the best of two worlds, a 
high resolution for almost statical screens to webbrowsing, doc editing, 
picture viewing, an a low resolution to mame, video playback(?), and anything 
else doesn't fit on high res. It can be done?

Regards


--- El vie, 6/6/08, Carsten Haitzler [EMAIL PROTECTED] escribió:

 De: Carsten Haitzler [EMAIL PROTECTED]
 Asunto: Re: Yummy new CPU/GPU combo
 Para: List for Openmoko community discussion community@lists.openmoko.org
 CC: Tom Cooksey [EMAIL PROTECTED]
 Fecha: viernes, 6 junio, 2008 4:36
 On Thu, 5 Jun 2008 12:56:00 +0200 Tom Cooksey
 [EMAIL PROTECTED]
 babbled:
 
  Well... yeah, that's kindof the reason for the
 initial post! I must have
  misunderstood previous posts as I was convinced the
 glamo was itself attached
  to the CPU's SDIO interface. You can understand
 where I was coming from now!
 
 :)
 
  Right. Shame the cpu doesn't have more cache so it
 has a better change of
  getting on with something else while the DMA occurs.
  
  Thanks for clearing things up. It's good to hear
 that the problem isn't
  because of any particularly bad decision on
 OpenMoko's part. Renews my faith
  a little. :-)
 
 glamo is a fairly old graphics cpu and design. frankly it
 was designed for qvga
 - at best. it CAN do vga, but that is beyond its intended
 use. we have pushed
 it much farther than smedia intended it to be - even smedia
 is amazed at the
 bus speeds we get to the glamo - they have never seen it so
 fast.
 
 glamo turned up primarily for 2 reasons.
 
 1. we added wifi - and we just didn't have any other
 (good) interfaces (we can
 sit and discuss spi all u like right now - but lets hold
 that thought). so we
 needed to use up our sdio port for... wifi - but where will
 we stick the actual
 sd card? glamo came with its own sd interface - bonus, so
 we get that back
 again.
 
 2. refresh. we run a vga screen. 640x480x70x2 - 41mb/sec
 ... JUST to refresh
 the screen. we lost 41mb/sec of memory bandwidth just to
 keep the screen
 displaying on the gta01. vga was by far pushing what the
 soc can do. literally
 that is a huge amount of the bandwidth we had left (as its
 reads only and we
 clock @ 100mhz for the bus clock on the gta02, it's be
 about 20% of memory
 bandwidth gone). the glamo removes that drain and gives u
 back bandwidth... but
 at another cost - the glamo's own bus and the extra
 work to write acceleration
 to keep as much on the glamo as possible. we definitely
 don't do everything we
 can on the glamo - but there is only so much time and
 development effort to go
 around. as such we only really knew what the glamo was like
 once we had it
 going reasonably, and by then - it's too late. glamo is
 in. it's not going away
 as there just is no alternative.
 
 so solutions could be: ditch vga, go to qvga, thus dropping
 mem bandwidth loss
 to 10mb/sec (1/4 of what it was), and now have to drive
 only 1/2 the pixels in
 software. end result would be much lower dpi, but much
 smoother and nicer
 performance. but then go all the cries of i must have
 vga!!! (though i wonder
 just how many people have good enough eyesight to really
 tell the difference).
 
 if we want to live in the realms of such high resolution,
 imho, we need to look
 very carefully at a high-end soc with good on-board
 graphics acceleration, but
 that would have put the freerunner on hold as a product for
 a looong time. so
 you would all still be waiting and waiting. no one would be
 talking of
 production runs right now! :)
 
 -- 
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 [EMAIL PROTECTED]
 
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread rakshat hooja
I agree with you that the VGA screen is very important for marketing the
Freerunner - other comparable smartphones dont have that feature and are
certainly no where near in terms of DPI. I am also assuming that OM wont
discontinue the GTA02 (Freerunner) when GTA03 comes out. So mass market
customers will have the choice of the VGA screen and at a cheaper price the
QVGA screeen+camera. It helps OM as they have two distinct phones available
on the same platform, consumers have choice and resellers have two models at
two different price points.

But one question that needs to be answered is - what is the cost saving of
using a QVGA screen. It has to be significant to consider this option.

Rakshat

On Fri, Jun 6, 2008 at 12:39 PM, Dr. H. Nikolaus Schaller [EMAIL PROTECTED]
wrote:

 IMHO, reducing any Openmoko device to QVGA will be the end of the Openmoko
 project. And I have business reasons to wish that OM survives...

 There are plenty of QVGA designs out there and I even have an offer and a
 sample of a Linux smartphone at half the price of the OM. It works, has 90g,
 Quadband, and an integrated stylus. But QVGA. This makes the difference.

 I have shown a QVGA Acer n30 and the VGA Neo on FOSDEM and LinuxTag to the
 public. Everybody considered the VGA as better although the Acer is approx.
 30% faster (because it has less rendering to do).

 So, where would be the uniqueness of OM devices? The average mass market
 customer doesn't care about full openness.

 Please consider basic rules of marketing. And, consider purchasing a Device
 Feature Roadmap from Strategy Analytics (they are really good) and ask what
 the percentage prediction for VGA vs. QVGA is for 2009. They are good in
 predictions because they look into the roadmaps of the component
 manufacturers.

 http://www.strategyanalytics.com/default.aspx?mod=NavigationHeadera0=42


- *Tracking 30+ enabling technologies *in the mobile devices market and
provides analytical views on the major issues likely to drive or hinder
diffusion of these technologies into the global wireless devices markets.
The WDS service was first to market with a quarterly camera phone analysis
and market share, and has extended that leadership position on technologies
including WLAN, digital TV, CMOS and CCD cameras, Operating Systems and
software, removable storage media, GPS, and other wireless connectivity
technologies like Zigbee, NFC, and USB.
- *Device Feature Roadmaps and evolution *across key global markets.
Research in this area includes analysis of feature phone evolution with
forecasts by device type; device vendor share by device type; device
segmentation analysis by ASP tier, with forecasts; extended analysis of
ultra-low handset diffusion drivers and forecasts; and in-depth analysis of
key device types, i.e. TV enabled handsets and MP3/music enabled devices.



 http://www.strategyanalytics.com/default.aspx?mod=ReportAbstractViewera0=3736

 http://www.strategyanalytics.com/default.aspx?mod=ReportAbstractViewera0=3899

 Nikolaus



 Am 05.06.2008 um 14:32 schrieb rakshat hooja:


  quick question - would you prefer a qvga lcd (save a bit of cost) since
 we'e
 going to need to software-drive all graphics - the fewer pixels you have
 to
 fill, the better for speed. i'm really tossing up if the speed of qvga is
 worth
 the loss of resolution. i'm just not sure.




 I have a Sharp 903 with qvga, 2.4 inch, Nokia N95 with qvga, 2.4 inch and
 the Neo 1973 with VGA, 2.8 inch. By far the best screen for reading is the
 Sharp one. On closer examination you can see pixels which you dont on the
 Neo but the display just feels better, crisper and better on the eyes. When
 you view higher res photos the Neo display seems better but not by much. The
 N95 is also good when you look at it on its own and one has no problems
 reading anything but when kept next to the Neo 1973 and Sharp 903 one can
 tell the display is not in the same league. (the Sharp is also visible in
 the sun though I dont think its trans-reflective)

 The point I am trying to make is that the quality of LCM being used matters
 as much as qvga or vga. Qvga is sufficient for almost all needs on a mobile
 phone size device and would be great if it provides cost and speed
 improvements. But it has to be a really good quality QVGA.

 Personally I love the resolution and form factor of the PSP Slim LCM and
 would love to see something similar on GTA0X.

 Rakshat
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 09:09:55 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED]
babbled:

 IMHO, reducing any Openmoko device to QVGA will be the end of the  
 Openmoko project. And I have business reasons to wish that OM  
 survives...

why would it be the end? the majority of phones in the non-japan world are
qvga. it'd be no worse than most things out there.

 There are plenty of QVGA designs out there and I even have an offer  
 and a sample of a Linux smartphone at half the price of the OM. It  
 works, has 90g, Quadband, and an integrated stylus. But QVGA. This  
 makes the difference.
 
 I have shown a QVGA Acer n30 and the VGA Neo on FOSDEM and LinuxTag to  
 the public. Everybody considered the VGA as better although the Acer  
 is approx. 30% faster (because it has less rendering to do).

for us qvga would be give or take 3 times faster. thats a massie difference to
30%.

 So, where would be the uniqueness of OM devices? The average mass  
 market customer doesn't care about full openness.

the problem is - if you have a nice screen but the engine to power it is
underpowered, you will suffer from complaints of it just being slow then
instead.

 Please consider basic rules of marketing. And, consider purchasing a  
 Device Feature Roadmap from Strategy Analytics (they are really good)  
 and ask what the percentage prediction for VGA vs. QVGA is for 2009.  
 They are good in predictions because they look into the roadmaps of  
 the component manufacturers.
 
 http://www.strategyanalytics.com/default.aspx?mod=NavigationHeadera0=42

don't need them. just go to tokyo and look what's there on sale now. what's
there will be what the rest of the world gets to doing 2 years later.
[EMAIL PROTECTED] is now the top of the line display. but again - you 
need/want the
graphics back end to fill that many pixels smoothly. right now we are pushing
that at best. :)

but even so - in the ultra-high-tech of japan's mobile phone telco's qvga is
still VERY COMMON. if we want to play the my specs are better than your specs
game right now, we will lose. we do not have the sourcing power of the
competing vendors. we often can't even get the better components at all, let
alone for a good price. we get what we can get. sure - we have a vga screen,
but really, how good is that if the rest of the device can't smoothly handle
the screen? it isn't just dpi. if all you measure a device on is dpi and pixel
count, you are being silly. how it looks matters even more. dpi helps there,
but so does compositing, translucency, smooth animation etc. in fact these
probably have a much greater buy me effect. by far more. i'll put money on
that bet actually (this is just speaking from having done eyecandy for over a
decade - on linux, and having seen what it can do to attract people). to make
things like compositing fast, smooth and nice, you must lower resolution to do
it, or increase graphics power grunt. so given that graphicws grunt is not
changing, cpu is not, the only 2 things that can change are screen resolution
or the eyecandy has to remain toned down. so does vga buy you more sales for
the average joe than a sexy bit of eyecandy at qvga? i'm leaning to qvga +
eyecandy myself.

 Tracking 30+ enabling technologies in the mobile devices market and  
 provides analytical views on the major issues likely to drive or  
 hinder diffusion of these technologies into the global wireless  
 devices markets. The WDS service was first to market with a quarterly  
 camera phone analysis and market share, and has extended that  
 leadership position on technologies including WLAN, digital TV, CMOS  
 and CCD cameras, Operating Systems and software, removable storage  
 media, GPS, and other wireless connectivity technologies like Zigbee,  
 NFC, and USB.
 Device Feature Roadmaps and evolution across key global markets.  
 Research in this area includes analysis of feature phone evolution  
 with forecasts by device type; device vendor share by device type;  
 device segmentation analysis by ASP tier, with forecasts; extended  
 analysis of ultra-low handset diffusion drivers and forecasts; and in- 
 depth analysis of key device types, i.e. TV enabled handsets and MP3/ 
 music enabled devices.
 
 http://www.strategyanalytics.com/default.aspx?mod=ReportAbstractViewera0=3736
 http://www.strategyanalytics.com/default.aspx?mod=ReportAbstractViewera0=3899
 
 Nikolaus
 
 
 
 Am 05.06.2008 um 14:32 schrieb rakshat hooja:
 
 
  quick question - would you prefer a qvga lcd (save a bit of cost)  
  since we'e
  going to need to software-drive all graphics - the fewer pixels you  
  have to
  fill, the better for speed. i'm really tossing up if the speed of  
  qvga is worth
  the loss of resolution. i'm just not sure.
 
 
 
  I have a Sharp 903 with qvga, 2.4 inch, Nokia N95 with qvga, 2.4  
  inch and the Neo 1973 with VGA, 2.8 inch. By far the best screen for  
  reading is the Sharp one. On closer examination you can see pixels  
  which you dont on 

Re: Yummy new CPU/GPU combo

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 07:58:08 +0200 Federico Lorenzi [EMAIL PROTECTED]
babbled:

you can just drive it at qvga...

 Boo, the Glamo seems to kill everything :(
 
 On 6/6/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote:
  On Thu, 05 Jun 2008 13:04:27 -0700 Robert Taylor [EMAIL PROTECTED]
  babbled:
 
  at vga.. forget mame and games - they will be doing fullscreen updates. at
  vga... no chance (of any decent framerate). if you don't believe me... try
  it
  when you get one! :)
 
  at qvga though - maybe. also a lot of arcade games are for qvga res... or
  older
  ones are at least...
 
  You know, you are jokingly commenting about this ...
 
  ... but i'm fully setting mine up as a mame emulator.
 
  I think that while initially moko is positioned for the technically
  experienced, I believe we have a device here that can trully do
  something unique - become a portable general computing and gaming device.
 
  Why not?  Why can't we have a moko with a fold out keyboard that can be
  pulled out and replaced with a game pad?
 
  This could seriously set the device apart and interest a lot of homebrew
  and small game shop developers because the playing field is so fair and
  level on this platform.
 
  I think gaming on the moko should be considered a VERY serious
  proposition indeed.
 
  - Robert
 
  Markus Bossert wrote:
   Somehow I just remember how nice Tie Fighter looked on my computer
   back in 1994 - or 1996? With a full fledged VGA resolution. And
   gouraud shading.
  
   Mhmmm.
  
   If wine happens to run on the om? :-D
  
  
 
 
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Re: GTA03 case should incorporate stylus holder

2008-06-06 Thread Andy Powell
On Friday 06 June 2008 00:34, Feydreva wrote:
 a stylus is a another thing to loose... I do NOT want to be Dependant on a
 stylus...


perhaps you could tie yours to a piece of string and then attach it to the 
loop. I'd also recommend this for your mittens.

-- 

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Re: resolution preferences??

2008-06-06 Thread David Samblas Martinez
Carsten, 
What app/situation you have in mind when you affirm than nobody can detect a 
the difference at half resolution?
I have in mind a web browser a half resolution means double the scroll bars, I 
have in mind a pdf doc viewer, half resolution means I have to zoom in  more 
the document to be readable, also a let you more useful surface to develop any 
app(more buttons, menu items)

I'm wrong with all that thoughts?


--- El vie, 6/6/08, Carsten Haitzler [EMAIL PROTECTED] escribió:

 De: Carsten Haitzler [EMAIL PROTECTED]
 Asunto: Re: resolution preferences??
 Para: List for Openmoko community discussion community@lists.openmoko.org
 CC: Steven Milburn [EMAIL PROTECTED]
 Fecha: viernes, 6 junio, 2008 7:39
 On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn
 [EMAIL PROTECTED]
 babbled:
 
  This question is probably just because I misunderstood
 something you said
  before, but I'll ask anyway :)
  
  If it is acceptable to use QVGA, couldn't that
 basically be done without any
  hardware changes?  I believe I remember you saying the
 glamo does scaling,
  so couldn't you let SW treat the display as qvga,
 and just have the glamo
  scale it up?
  
  Or, is the question more about having qvga instead of
 the glamo (which
  leaves you back with the SDIO interface shortage)?
 
 we can just drive the vga screen at qvga. no need for
 scaling - just change the
 output at the lcd controller level. but it is a waste to
 pay for a vga screen
 when we won't use it. also it does look
 blocky. it isn't about glamo or not -
 it's separate to glamo entirely. simply - how important
 is a vga screen...
 really? how many people out there can really see the
 difference? be really
 honest. stop thinking my specs are bigger than your
 specs. scan u REALLY see
 all the pixels on a vga screen of that size. i bet to most
 people its all a
 blur - a qvga screen looks identical to them. only to a
 minority who have very
 good eyesight does it really make a difference, but this is
 just my bet. i'm
 asking the question - and hoping for real honest answers.
 
  --Steve
  
  On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten
 Haitzler 
  [EMAIL PROTECTED] wrote:
  
   On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle
 [EMAIL PROTECTED] babbled:
  
  
 quick question - would you prefer a
 qvga lcd (save a bit of cost) since
   we'e
 going to need to software-drive all
 graphics - the fewer pixels you
   have to
 fill, the better for speed. i'm
 really tossing up if the speed of qvga
   is
 worth the loss of resolution. i'm
 just not sure.


Would that be 320x240 (QVGA [1]) or 480x320?
  
   qvga is 320x240. wqvga... that's a whole
 world of resolutions (400x240,
   432x240, 480x272, 480x320). :)
  
I think the latter would be acceptable in
 terms of usability.
OTOH it would also
  
   but it's not a drop-in replacement as its
 widescreen. we c ould go for 2.8
   vga
   or 2.8 qvga. drop-in replacement. anything
 else mans new case/design etc.
   etc.
  
   also remember just getting supply of a screen is
 hard. you also need it at
   a
   decent physical size.
  
   i'm asking the question if going down to a
 (relatively) low resolution
   screen
   would be an ok compromise.
  
- create extra maintenance cost for system
 and app themes
  
   one way or another we will need to be able to do
 multiple resolutions in
   the
   long-run.
  
- narrow on-screen information for people
 with good eye-sight
(granny won't be affected ;-)
   
Sofar I haven't suffered from lacking
 graphic speed on my
GTA01. It seemed that waiting for UI
 feedback was mainly
cause by other background processes (e.g.
 SD-read or such)
My interest are standard smartphone and geo
 apps and for
those I'd rather go for resolution.
  
   again - it depends what you want to do. :) gta01
 actually performance
   better in
   many ways graphically :)
  
   --
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 [EMAIL PROTECTED]
  
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Dr. H. Nikolaus Schaller

Am 06.06.2008 um 09:45 schrieb Carsten Haitzler (The Rasterman):

 On Fri, 6 Jun 2008 09:09:55 +0200 Dr. H. Nikolaus Schaller [EMAIL 
 PROTECTED] 
 
 babbled:

 IMHO, reducing any Openmoko device to QVGA will be the end of the
 Openmoko project. And I have business reasons to wish that OM
 survives...

 why would it be the end? the majority of phones in the non-japan  
 world are
 qvga. it'd be no worse than most things out there.

Yes, the majority is. And has been brought out last year. So, is this  
the scale for the
2009 market?

There was some shift with high end PDA displays. In approx. 2006 most  
QVGA
models were dropped and only VGA remained. E.g. Acer n30 - n310.

Another point from my discussions at LinuxTag: people want to have a  
successor for the Sharp Zaurus.
The C750 introduced VGA in 2005 (or so). So, we don't get anyone who  
wanted to have a Zaurus successor!

 There are plenty of QVGA designs out there and I even have an offer
 and a sample of a Linux smartphone at half the price of the OM. It
 works, has 90g, Quadband, and an integrated stylus. But QVGA. This
 makes the difference.

This is my core argument: I can buy a GTA03 / QVGA today. I don't  
have to wait for OM to develop such
a reduced device. Therefore I want OM to stay with VGA because it is  
leading and unique...

 I have shown a QVGA Acer n30 and the VGA Neo on FOSDEM and LinuxTag  
 to
 the public. Everybody considered the VGA as better although the Acer
 is approx. 30% faster (because it has less rendering to do).

 for us qvga would be give or take 3 times faster. thats a massie  
 difference to
 30%.


The Acer n30 has a 266 MHz Samsung S3C2410, QVGA
The Neo1973 has a S3C2410AL-26 with 266 MHz, VGA

Rendering a quarter of pixels appears to be not all the tasks the  
processor has to do.

I have not done a FPS comparison between both.

 So, where would be the uniqueness of OM devices? The average mass
 market customer doesn't care about full openness.

 the problem is - if you have a nice screen but the engine to power  
 it is
 underpowered, you will suffer from complaints of it just being slow  
 then
 instead.

Yes, slowness is the most critical complaint. But how should I  
convince anyone
to buy an OM if I also have a QVGA device which feels fast (based on  
OMAP 730
and some Qt 2.x)?

 Please consider basic rules of marketing. And, consider purchasing a
 Device Feature Roadmap from Strategy Analytics (they are really good)
 and ask what the percentage prediction for VGA vs. QVGA is for 2009.
 They are good in predictions because they look into the roadmaps of
 the component manufacturers.

 http://www.strategyanalytics.com/default.aspx?mod=NavigationHeadera0=42

 don't need them. just go to tokyo and look what's there on sale now.  
 what's
 there will be what the rest of the world gets to doing 2 years later.

Not necessarily. The iPhone wasn't there 3 years ago. And i-mode never  
became
popular. But I agree that you can see some technology there already  
built into
devices.

 [EMAIL PROTECTED] is now the top of the line display. but again - you  
 need/want the
 graphics back end to fill that many pixels smoothly. right now we  
 are pushing
 that at best. :)

How is the iPhone doing it? It has Half-VGA resolution and feels  
very smooth.

 but even so - in the ultra-high-tech of japan's mobile phone telco's  
 qvga is
 still VERY COMMON. if we want to play the my specs are better than  
 your specs
 game right now, we will lose. we do not have the sourcing power of the

Unfortuntely, I have to play that game if I want to sell OM devices...

 competing vendors. we often can't even get the better components at  
 all, let
 alone for a good price. we get what we can get. sure - we have a vga  
 screen,
 but really, how good is that if the rest of the device can't  
 smoothly handle
 the screen? it isn't just dpi. if all you measure a device on is dpi  
 and pixel

There is one strategic aspect to consider: If you keep the same  
display model and vendor,
it saves engineering time and you can drive down cost by getting
more and more volume from a single vendor. This may outweight any  
better price
of a different vendor.

 count, you are being silly. how it looks matters even more. dpi  
 helps there,
 but so does compositing, translucency, smooth animation etc. in fact  
 these
 probably have a much greater buy me effect. by far more. i'll put  
 money on
 that bet actually (this is just speaking from having done eyecandy  
 for over a
 decade - on linux, and having seen what it can do to attract  
 people). to make

Yes. But this is in some conflict with providing an open platform that  
others
can adapt to their user's needs. If it has QVGA it rules out many  
commercial
projects where eye-candy and video speed is not that important but high
information density.

 things like compositing fast, smooth and nice, you must lower  
 resolution to do
 it, or increase graphics power grunt. so given that graphicws 

Re: resolution preferences??

2008-06-06 Thread NeoSleg

Honestly, if the freerunner did not have VGA screen but QVGA, I would not

buy it !



For me, VGA is a must have feature. As other said, there are plenty of QVGA

devices. I don't want one of them because of the resolution.

I have a Dell Axim X5 and I'm really sad about the QVGA resolution (in

addition of the windows OS :( )



Please, please ... keep the VGA screen !



On Fri, 6 Jun 2008 15:39:05 +1000, Carsten Haitzler (The Rasterman)

[EMAIL PROTECTED] wrote:

 On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn

 [EMAIL PROTECTED]

 babbled:

 

 This question is probably just because I misunderstood something you

 said

 before, but I'll ask anyway :)



 If it is acceptable to use QVGA, couldn't that basically be done without

 any

 hardware changes?  I believe I remember you saying the glamo does

 scaling,

 so couldn't you let SW treat the display as qvga, and just have the

 glamo

 scale it up?



 Or, is the question more about having qvga instead of the glamo (which

 leaves you back with the SDIO interface shortage)?

 

 we can just drive the vga screen at qvga. no need for scaling - just

 change the

 output at the lcd controller level. but it is a waste to pay for a vga

 screen

 when we won't use it. also it does look blocky. it isn't about glamo or

 not -

 it's separate to glamo entirely. simply - how important is a vga

screen...

 really? how many people out there can really see the difference? be

really

 honest. stop thinking my specs are bigger than your specs. scan u

REALLY

 see

 all the pixels on a vga screen of that size. i bet to most people its all

 a

 blur - a qvga screen looks identical to them. only to a minority who have

 very

 good eyesight does it really make a difference, but this is just my

bet.

 i'm

 asking the question - and hoping for real honest answers.

 


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Re: Yummy new CPU/GPU combo

2008-06-06 Thread Stefano Cavallari
X certainly can do that, but AFAIK without specs you can't do hardware 
scaling, so using anything different than the screen resolution would be slow 
and/or use too much cpu thus drain the battery.

On Friday 06 June 2008 09:08:41 David Samblas Martinez wrote:
 Carsten,
 There is any posibility to change the screen resolution without reboot?
 If we can do so we can dinamically change it to got the best of two worlds,
 a high resolution for almost statical screens to webbrowsing, doc editing,
 picture viewing, an a low resolution to mame, video playback(?), and
 anything else doesn't fit on high res. It can be done?

 Regards



-- 



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Re: GPS -- AGPS

2008-06-06 Thread Joseph Reeves
 Aaaaha, I seen it being used for all sorts of archeology and buildings
  construction purposes.

That's what I, as an archaeologist, want D-GPS for :)

With AGPS for quicker acquisition time (I'm thinking this will be
particularly useful when your phone's in your pocket in suspend mode -
turn it on and it starts working quicker).

Marcus Bauer had previously sent me this link:

http://www.u-blox.com/customersupport/docs/GPS_Compendium(GPS-X-02007).pdf

Chapter 6 deals nicely with improving GPS performance.

Joseph




On 06/06/2008, Joerg Reisenweber [EMAIL PROTECTED] wrote:
 Am Fr  6. Juni 2008 schrieb Flyin_bbb8:

  just wanted to add, Differential GPS is mainly for aircraft GPS systems to
   get better guidance on the ILS (Instrument Landing System).
  


 Aaaaha, I seen it being used for all sorts of archeology and buildings
  construction purposes.
  And from the info in the uBlox-paper, regarding the protocol options it
  doesn't seem to me like there is much chance for better precision by the way
  they do A-GPS.
  Better precision would mean info on meteorological interference (like exact
  amount clouds on the way to sat) at the very location of the receiver. To get
  this, you need... a reference receiver, so we are at D-GPS again.


  /j

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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Jens Fursund
So it actually slower? Why can that be?

Carsten Haitzler (The Rasterman) wrote:
 On Thu, 5 Jun 2008 15:40:01 +0530 Rahul Joshi[EMAIL PROTECTED]  babbled:


 Good job for the video and hey openmoko people, GOOD JOB for the ASU,
  
 it's really nice, quite slow on the neo 1973 but it can be optimized i
 think and the FreeRunner should be faster.

 don't be so sure about that! :)

 Any reason why you have doubts? To a common person, the performance b/w 1973
   FreeRunner should be BIG if not HUGE. (i'm only asking)
  

 i have both - and have run it on both. :) don't assume it will be faster on a
 gta02. unfortunate facts :( it isn't.


 Rahul J


 On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler
 [EMAIL PROTECTED]  wrote:

  
 On Thu, 05 Jun 2008 07:35:23 +0200 Pietro \m0nt0\ Montorfano
 [EMAIL PROTECTED]  babbled:


 thomasg ha scritto:
  
 Hi list,

 there are still many people who don't know about ASU, and about the
 change in the Openmoko distribution - and there are not many videos,

 too.

 So I decided to do a small video to show what it looks like, what it
 behaves like and some of the next-generation apps.

 I took my Neo (still gta01), flashed one of the qtopia-x11 images[1]
 (that's what ASU is at moment!) and played around.
 It's far away from being complete, it's not perfect and it surely
 doesn't show what will come, but I hope it will show you what the
 softwareguys at openmoko are working on and what the future will look

 alike.

 Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv (16
 MB, ~3.5 min)
 I hope you don't mind getting no crappy flashvideo this time, but a 500
 kbps h264 with vorbis sound.
 Feel free to download, share, and whatever you want.

 P.S. Excuse my bad english, I'm not a native speaker :(

 Good job for the video and hey openmoko people, GOOD JOB for the ASU,
 it's really nice, quite slow on the neo 1973 but it can be optimized i
 think and the FreeRunner should be faster.
  
 don't be so sure about that! :)


 I'm s happy, please turn the mass production switch on and let us
 keep the freerunner in our hands :D

 Cya!!

 Pietro

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Re: Yummy new CPU/GPU combo

2008-06-06 Thread rakshat hooja
From what I remember of the of the discussions of video playback on the
freerunner on the list, plans are there to offer default video playback in
QVGA mode in the polished software as it is more practical on the current
hardware. Also I may be wrong on this but it should not be impossible for an
application to change resolutions to its preset values when it is launched
or even offer a resolution configuration option.

Rakshat


Carsten,
 There is any posibility to change the screen resolution without reboot?
 If we can do so we can dinamically change it to got the best of two worlds,
 a high resolution for almost statical screens to webbrowsing, doc editing,
 picture viewing, an a low resolution to mame, video playback(?), and
 anything else doesn't fit on high res. It can be done?


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Re: resolution preferences??

2008-06-06 Thread Raphael Wimmer
Hi Carsten,
I'd argue for a VGA screen for three reasons:

On Fri, 06 Jun 2008 07:39:05 +0200, Carsten Haitzler [EMAIL PROTECTED]  
wrote:

 we can just drive the vga screen at qvga. no need for scaling - just  
 change the output at the lcd controller level.

1. Greater flexibility. I can use QVGA apps, I can use VGA apps, and I can  
use apps which are written for a fixed screen size in between.

 but it is a waste to pay for a vga screen when we won't use it.

2. The additional price for the better display is not such a huge problem.  
I don't think that a (marginally?) lower price would mean that many new  
customers. You even might lose potential customers who can't live with  
QVGA. When I get my Freerunner, I probably won't replace it with a newer  
phone soon. As the Freerunner is entirely open-source, it will stay  
compatible with new apps or services for a long time. Thus its life-time  
is probably longer than that of closed phones. The additional price for a  
better display is therefore not such a big issue, I think. With VGA the  
Freerunner has at least one great hardware feature that you won't find in  
every other smart phone. For me this is an important reason for wanting to  
buy one.

 how many people out there can really see the difference? be really
 honest. stop thinking my specs are bigger than your specs.

Me.
3. Having used a Sharp Zaurus for ~5 years I am absolutely convinced of  
VGA resolution (though the Z's screen might be bigger than Freerunner's).  
You can see the difference in UI crispness, when displaying photos, when  
drawing. Due to the higher resolution, anti-aliasing is less important.  
Some of the applications I use most often (e.g. TextMaker (word  
processing), KO/Pi (calendar)) would suffer greatly if you had to scale  
the UI down to QVGA.

So, please keep VGA - and offer smooth, fast switching to QVGA.


Cheers,
Raphael







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Research Assistant
LFE Media Informatics  E-Mail:  
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Re: resolution preferences??

2008-06-06 Thread NeilBrown
On Fri, June 6, 2008 3:39 pm, Carsten Haitzler wrote:

 we can just drive the vga screen at qvga. no need for scaling - just
 change the
 output at the lcd controller level. but it is a waste to pay for a vga
 screen
 when we won't use it. also it does look blocky. it isn't about glamo or
 not -
 it's separate to glamo entirely. simply - how important is a vga screen...
 really? how many people out there can really see the difference? be really
 honest. stop thinking my specs are bigger than your specs. scan u REALLY
 see
 all the pixels on a vga screen of that size. i bet to most people its all
 a
 blur - a qvga screen looks identical to them. only to a minority who have
 very
 good eyesight does it really make a difference, but this is just my bet.
 i'm
 asking the question - and hoping for real honest answers.

Well, it's hard to know without having an actual device to look at, but
I'll try

My notebook has a 15 inch 1920x1200 monitor which comes to 147dpi.
The Freerunner is 285dpi, the pixels are very close to half the width/
height of my pixels.

So at first I thought wow, that's tiny.  I don't think I need them *that*
small - and I have better than average eye sight.

Then I resized my browser to 640x480 and found I could read it quite
well, though lots of web pages don't quite fit.
I took a screenshot of the window and displayed it at 50% in the GIMP.
So presumably that is how the image could look on the Freerunner.

If I hold this image at the same distance from my eye that I usually
use a notebook (say 55cm) the text looks like it would be too small
to comfortably read, though the reduction of resolution has made it
blurry and I cannot be sure.
If I hold it at the distance that I would typically read a book, which
is closer to 35cm, the text is still a bit small, but I think I would
be quite happy reading it - except that the low resolution has made
it quite blurry. If it were still 640x480, but the same size I think I
could read it quite happily.

So my conclusion is that for reading textual content, the higher resolution
probably is worth it for me.  I doubt it would be of much value for
photo for videos.  I just tried watching a video at [EMAIL PROTECTED],
and it was quite acceptable for the physical size.

The question then becomes - how often will I be reading pages of text
on my Freerunner.  I really don't know.

However maps are very similar to textual content - sharp contrast and
the potential for lots of information in a small space.

I tried a similar experiment comparing a google-maps image
320x240*147dpi and simulated [EMAIL PROTECTED], and the 320x240 felt
very constrained - not enough information on the display.
The 640x480 felt more comfortable and - I think - would have been
readable if I had the real resolution.

Maybe you could ask again we have all had our Freerunners for
a couple of months.

What was the story with 320x240x25fps video again?  Is it possible
with the available memory bandwidth?

NeilBrown


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Re: Yummy new CPU/GPU combo

2008-06-06 Thread David Samblas Martinez
But we are able to do to hardware scaling, isn't it? afaik in the long video 
play resolution thread this were mentioned (maybe there are differents scale 
concepts)

--- El vie, 6/6/08, Stefano Cavallari [EMAIL PROTECTED] escribió:

 De: Stefano Cavallari [EMAIL PROTECTED]
 Asunto: Re: Yummy new CPU/GPU combo
 Para: community@lists.openmoko.org
 Fecha: viernes, 6 junio, 2008 10:53
 X certainly can do that, but AFAIK without specs you
 can't do hardware 
 scaling, so using anything different than the screen
 resolution would be slow 
 and/or use too much cpu thus drain the battery.
 
 On Friday 06 June 2008 09:08:41 David Samblas Martinez
 wrote:
  Carsten,
  There is any posibility to change the screen
 resolution without reboot?
  If we can do so we can dinamically change it to got
 the best of two worlds,
  a high resolution for almost statical screens to
 webbrowsing, doc editing,
  picture viewing, an a low resolution to mame, video
 playback(?), and
  anything else doesn't fit on high res. It can be
 done?
 
  Regards
 
 
 
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Re: resolution preferences??

2008-06-06 Thread rakshat hooja
On Fri, Jun 6, 2008 at 2:07 PM, NeoSleg [EMAIL PROTECTED] wrote:


 Honestly, if the freerunner did not have VGA screen but QVGA, I would not

 buy it !


But the  freerunner does have a VGA screen and as per information in Steve's
email mass production is about to start/ has started.

The debate is for the GTA03 device that, I believe, will be sold along with
the freerunner and not as its replacement/ next generation (thats GTA04 -
where I wish for WVGA if not SVGA!)

People who want VGA can buy the Freerunner (GTA02) and who wish to pay less
can get GTA03 with QVGA with faster performance. This is good as it will
provide more choices on the OM phone stack and lead to the creation of a
QVGA gui (along with a VGA gui) that will make it easier for OM to be ported
to a number of existing devices also.

Remember Openmoko is not just about having a cool device to show off to
peers but also about opening up the mobile computing world and more the OM
phone stack is used the better.

Rakshat
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Re: resolution preferences??

2008-06-06 Thread Sander van Grieken

 Honestly, if the freerunner did not have VGA screen but QVGA, I would not

 buy it !



 For me, VGA is a must have feature. As other said, there are plenty of QVGA

 devices. I don't want one of them because of the resolution.

 I have a Dell Axim X5 and I'm really sad about the QVGA resolution (in

 addition of the windows OS :( )



 Please, please ... keep the VGA screen !


Yeah, same here.

Besides, OM was really advertising the DPI for a long time back in 2006/2007



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Re: Cleared to start Mass production

2008-06-06 Thread Marcel
YAY!
Finally, we are arriving...

-Marcel

Am Donnerstag 05 Juni 2008 17:12:42 schrieb steve:
  The latest update I have from the factory indicates that mass Production (
 that means running the SMT line without stopping to check stuff every two
 seconds) has been CLEARED TO START.






 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dennis
 Wollersheim
 Sent: Monday, June 02, 2008 9:16 PM
 To: List for Openmoko community discussion
 Subject: Re: OpenMOKO availbility

 It will be available soon (within one month would be my guess).  Does
 anyone else have a better guess?

 You cannot book an order at present.  I reckon they will be able to ship to
 Pakistan.

 Cheers
 Dennis

 Masoom Alam wrote:
  Hi every one,
 
  I wanted to ask, that when the latest version of the openmoko will be
  available (seems a stupid question, as we can see a lot of posts on
  the mailing list :)).
  Actually, I dont want to wait for one year this time, therefore asking
  this question.
 
  Plus, is there is any possiblity at the moment to book an order for me
  in advance now?
 
  Plus, I want to ship the latest version to Pakistan, any
  recommendation in this regard?
 
  Regards,
  MM Alam
 
 
 
 
  --
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Justyn Butler
All of the geeks that I have shown my GTA01 to have been in awe of
it's high-res VGA screen.
Whatever direction OpenMoko wants to go in, I'm sure geeks will always
be a large part of their target demographic.

To touch on Gabriel's comment, WVGA would be the same resolution as
the Nokia N800 series but in a more compact screen.
With that resolution perhaps the GTA03 would start tapping into other
unexpected markets - for example some of the people who like the
internet tablets and also eee-PC type devices. It would contribute to
an incredible portable web-browsing experience (which is what those
other devices are designed for, and why they sell) but in the GTA03 it
would be built into your phone (which makes it the most portable of
all).

Justyn.


2008/6/5 rakshat hooja [EMAIL PROTECTED]:

 quick question - would you prefer a qvga lcd (save a bit of cost) since
 we'e
 going to need to software-drive all graphics - the fewer pixels you have
 to
 fill, the better for speed. i'm really tossing up if the speed of qvga is
 worth
 the loss of resolution. i'm just not sure.



 I have a Sharp 903 with qvga, 2.4 inch, Nokia N95 with qvga, 2.4 inch and
 the Neo 1973 with VGA, 2.8 inch. By far the best screen for reading is the
 Sharp one. On closer examination you can see pixels which you dont on the
 Neo but the display just feels better, crisper and better on the eyes. When
 you view higher res photos the Neo display seems better but not by much. The
 N95 is also good when you look at it on its own and one has no problems
 reading anything but when kept next to the Neo 1973 and Sharp 903 one can
 tell the display is not in the same league. (the Sharp is also visible in
 the sun though I dont think its trans-reflective)

 The point I am trying to make is that the quality of LCM being used matters
 as much as qvga or vga. Qvga is sufficient for almost all needs on a mobile
 phone size device and would be great if it provides cost and speed
 improvements. But it has to be a really good quality QVGA.

 Personally I love the resolution and form factor of the PSP Slim LCM and
 would love to see something similar on GTA0X.

 Rakshat

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Tom Cooksey
On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote:
 the problem is - if you have a nice screen but the engine to power it is
 underpowered, you will suffer from complaints of it just being slow then
 instead.

I'd like to wave the little please can we have a decent SoC flag again. Yes, 
the CPU
is too slow to drive VGA... but don't fix the problem by putting a lower-spec 
LCD in,
fix the _real_ issue - The CPU is too slooow!

I assume you're concidering a new LCD for the GTA03? Fine, but if you're going 
for a 
revamp on the GTA04, stick the VGA display back in and give us (well, sell us) 
a SoC with 
some real graphics grunt. And I'm not talking about the Samsung s3c6400 - it is 
still 
way too underpowered. Maybe s3c6410 which seems to have a programmable 3D 
pipeline Go on, you know you want to... Pixel shaders...  Compiz on a 
phone...
windows which cast real, pixel-perfect soft shadows... Think what we could do 
with it! 
An entirely clutter (http://www.clutter-project.org/blog/) based UI! It's 
_worth_ a binary
blob driver. Who knows, maybe samsung will even let you write an open source 
driver?
(Don't think the s3c6410's 3D core is a PowerVR, seems to be something 
different?)


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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Justyn Butler
I forgot to mention that not only is WVGA (800 x 480) the resolution
of Nokia's N800 series internet tablets but also the Asus Eee PC
(original), which is a tiny laptop for web browsing and has surprised
the world by selling so well.

Drool over this engadget post from 2006 about a 2.9 inch WVGA display:
http://www.engadget.com/2006/12/27/hitachi-does-800-x-480-display-for-phones/


2008/6/6 Justyn Butler [EMAIL PROTECTED]:
 All of the geeks that I have shown my GTA01 to have been in awe of
 it's high-res VGA screen.
 Whatever direction OpenMoko wants to go in, I'm sure geeks will always
 be a large part of their target demographic.

 To touch on Gabriel's comment, WVGA would be the same resolution as
 the Nokia N800 series but in a more compact screen.
 With that resolution perhaps the GTA03 would start tapping into other
 unexpected markets - for example some of the people who like the
 internet tablets and also eee-PC type devices. It would contribute to
 an incredible portable web-browsing experience (which is what those
 other devices are designed for, and why they sell) but in the GTA03 it
 would be built into your phone (which makes it the most portable of
 all).

 Justyn.


 2008/6/5 rakshat hooja [EMAIL PROTECTED]:

 quick question - would you prefer a qvga lcd (save a bit of cost) since
 we'e
 going to need to software-drive all graphics - the fewer pixels you have
 to
 fill, the better for speed. i'm really tossing up if the speed of qvga is
 worth
 the loss of resolution. i'm just not sure.



 I have a Sharp 903 with qvga, 2.4 inch, Nokia N95 with qvga, 2.4 inch and
 the Neo 1973 with VGA, 2.8 inch. By far the best screen for reading is the
 Sharp one. On closer examination you can see pixels which you dont on the
 Neo but the display just feels better, crisper and better on the eyes. When
 you view higher res photos the Neo display seems better but not by much. The
 N95 is also good when you look at it on its own and one has no problems
 reading anything but when kept next to the Neo 1973 and Sharp 903 one can
 tell the display is not in the same league. (the Sharp is also visible in
 the sun though I dont think its trans-reflective)

 The point I am trying to make is that the quality of LCM being used matters
 as much as qvga or vga. Qvga is sufficient for almost all needs on a mobile
 phone size device and would be great if it provides cost and speed
 improvements. But it has to be a really good quality QVGA.

 Personally I love the resolution and form factor of the PSP Slim LCM and
 would love to see something similar on GTA0X.

 Rakshat

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Re: Cleared to start Mass production

2008-06-06 Thread Dotan Cohen
2008/6/5 steffen [EMAIL PROTECTED]:
   The latest update I have from the factory indicates that mass
   Production (that means running the SMT line without stopping to
   check stuff every two seconds) has been CLEARED TO START.

 hmm...so where is GNU/Hurd? ... :D


Ask RMS, but it appears that DNF has been GNU/Hurd to market:
http://games.slashdot.org/article.pl?sid=08/06/05/2155230

Dotan Cohen

http://what-is-what.com
http://gibberish.co.il
א-ב-ג-ד-ה-ו-ז-ח-ט-י-ך-כ-ל-ם-מ-ן-נ-ס-ע-ף-פ-ץ-צ-ק-ר-ש-ת

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
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Ublox AGPS On-line impelementation

2008-06-06 Thread matt_hsu
Hi all,

According to previous mail in community list, there is a perl version of
AGPS on-line implementation. But it requires to install many packages.
The following is the C implementation.

http://svn.openmoko.org/developers/matt_hsu/agps-online/

Here is a brief script to run this application:
=

#!/bin/sh

echo 1 /sys/bus/platform/drivers/neo1973-pm-gps/neo1973-pm-gps.0/pwron

./agps-onlinec -c full -u youraccount -k yourpasswd -la 25.073270 -lo
121.574805 -p 99.00

cat /dev/ttySAC1


Please make sure you have either WiFi connection or GPRS connection
before running this.
The TTFF should be about 15 seconds after applying this program, if you
are in a good environment such as open sky.

Cheers,

Matt


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Re: Debug Board v3 (GTA02) now available

2008-06-06 Thread Ilja O.
On Fri, Jun 6, 2008 at 1:52 PM, Christoph Pulster [EMAIL PROTECTED]
wrote:

 Hello community,

 may I add that I have the debug board now in my shop:
 http://www.pulster.de/engl/
 index.html?d__omdebug__Openmoko_Debug_Board_Version_v3747.htm

 It's version 3 belonging to GTA02 Freerunner...


EUR 149.00

Are you sure that that's not misprint?
(Just a bit bigger extra charge when comparing with Freerunner, afaicu)
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Re: Cleared to start Mass production

2008-06-06 Thread André Gaul
steffen wrote:
   The latest update I have from the factory indicates that mass
   Production (that means running the SMT line without stopping to
   check stuff every two seconds) has been CLEARED TO START.
 
 hmm...so where is GNU/Hurd? ... :D


As far as I know GNU/Hurd will be released as a bundle together with
Duke Nukem Forever. ;)

@steve: awesome news!

adios amigos,
André




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Re: Ublox AGPS On-line impelementation

2008-06-06 Thread Joseph Reeves
Matt, that's great, thanks, will compile now.

I've just emailed u-blox support requesting a username and password;
hopefully I'll be able to test this soon enough (just need to find a
reasonable way of getting GPRS to work now...)

Cheers,

Joseph



On 06/06/2008, matt_hsu [EMAIL PROTECTED] wrote:
 Hi all,

  According to previous mail in community list, there is a perl version of
  AGPS on-line implementation. But it requires to install many packages.
  The following is the C implementation.

  http://svn.openmoko.org/developers/matt_hsu/agps-online/

  Here is a brief script to run this application:
  =

  #!/bin/sh

  echo 1 /sys/bus/platform/drivers/neo1973-pm-gps/neo1973-pm-gps.0/pwron

  ./agps-onlinec -c full -u youraccount -k yourpasswd -la 25.073270 -lo
  121.574805 -p 99.00

  cat /dev/ttySAC1


  Please make sure you have either WiFi connection or GPRS connection
  before running this.
  The TTFF should be about 15 seconds after applying this program, if you
  are in a good environment such as open sky.

  Cheers,

  Matt


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Re: GPS -- AGPS

2008-06-06 Thread Brad Midgley
Joseph

 That's what I, as an archaeologist, want D-GPS for :)

gpsd has a mode where it listens to both the gps and an online dgps
source and produces corrected output. See the manpage for gpsd. I
think you have to have the unit online continuously.

-- 
Brad

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Re: GTA03 case should incorporate stylus holder

2008-06-06 Thread Gabriel Ambuehl
On Thursday 05 June 2008 16:38:46 Ron K. Jeffries wrote:
 Can the revised case for GTA03 *please* be designed
 to hold a stylus?

+1

Just having one does not mean OM has to use it. Frankly, I'm not really 
convinced by the whole finger keyboard stuff.


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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Gabriel Ambuehl
On Friday 06 June 2008 13:11:32 Justyn Butler wrote:

 To touch on Gabriel's comment, WVGA would be the same resolution as
 the Nokia N800 series but in a more compact screen.
 With that resolution perhaps the GTA03 would start tapping into other
 unexpected markets - for example some of the people who like the
 internet tablets and also eee-PC type devices. It would contribute to
 an incredible portable web-browsing experience (which is what those
 other devices are designed for, and why they sell) but in the GTA03 it
 would be built into your phone (which makes it the most portable of
 all).

Amen to that. And while we're at it, lets not forget QWERTY :P



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Re: GTA03 case should incorporate stylus holder

2008-06-06 Thread thomasg
I still think that the Cowon iAudio D2 has the best solution:
guitar-pick-like stylus, attached by a short cord at a loop in the housing.

On Fri, Jun 6, 2008 at 9:47 AM, Andy Powell [EMAIL PROTECTED] wrote:

 On Friday 06 June 2008 00:34, Feydreva wrote:
  a stylus is a another thing to loose... I do NOT want to be Dependant on
 a
  stylus...
 

 perhaps you could tie yours to a piece of string and then attach it to the
 loop. I'd also recommend this for your mittens.

 --

 Andy / ScaredyCat


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Re: USA, East coast groupe order

2008-06-06 Thread Feydreva
I register myself on the NY list, and we will see what happens when we get
the final count and the moko is out :)

On Thu, Jun 5, 2008 at 10:45 PM, Gilbert Hartmann [EMAIL PROTECTED]
wrote:

 Sounds like a good plan to me

 Paul Buede wrote:
  Count me in.
 
  Feydreva wrote:
  It seems we will never have 10 people in VA, nor in Maryland, nor in
  New york.
 
  New york group is already 5.  Why not all go in the NY group then ?
 
  I was thinking joining the NY group, and get someone to send me the
  phone in VA.
 
  Philippe
 
 
  
 
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Re: Debug Board v3 (GTA02) now available

2008-06-06 Thread Michele Renda
Hi,
I don't think that is an error: also if Openmoko sell it at 99$, it must 
to arrive in europe, than you must to add VAT (20% ?) that you have to 
add environmental taxes, and to add warranty (1 year at least).

So is very possible it cost so. And in every case it cost less that all 
the debug board I never saw :)

Ilja O. wrote:
 On Fri, Jun 6, 2008 at 1:52 PM, Christoph Pulster [EMAIL PROTECTED] 
 mailto:[EMAIL PROTECTED] wrote:

 Hello community,

 may I add that I have the debug board now in my shop:
 http://www.pulster.de/engl/
 index.html?d__omdebug__Openmoko_Debug_Board_Version_v3747.htm

 It's version 3 belonging to GTA02 Freerunner...


 EUR 149.00

 Are you sure that that's not misprint?
 (Just a bit bigger extra charge when comparing with Freerunner, afaicu)
 

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Re: Cleared to start Mass production

2008-06-06 Thread Benedikt Schindler
lol

@steve : thx for the good news

André Gaul schrieb:
 steffen wrote:
   
   The latest update I have from the factory indicates that mass
   Production (that means running the SMT line without stopping to
   check stuff every two seconds) has been CLEARED TO START.

 hmm...so where is GNU/Hurd? ... :D
 


 As far as I know GNU/Hurd will be released as a bundle together with
 Duke Nukem Forever. ;)

 @steve: awesome news!

 adios amigos,
 André


   
 

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Re: resolution preferences??

2008-06-06 Thread Flemming Richter Mikkelsen
On 6/6/08, NeilBrown [EMAIL PROTECTED] wrote:
 On Fri, June 6, 2008 3:39 pm, Carsten Haitzler wrote:

  we can just drive the vga screen at qvga. no need for scaling - just
  change the
  output at the lcd controller level. but it is a waste to pay for a vga
  screen
  when we won't use it. also it does look blocky. it isn't about glamo or
  not -
  it's separate to glamo entirely. simply - how important is a vga screen...
  really? how many people out there can really see the difference? be really
  honest. stop thinking my specs are bigger than your specs. scan u REALLY
  see
  all the pixels on a vga screen of that size. i bet to most people its all
  a
  blur - a qvga screen looks identical to them. only to a minority who have
  very
  good eyesight does it really make a difference, but this is just my bet.
  i'm
  asking the question - and hoping for real honest answers.

 Well, it's hard to know without having an actual device to look at, but
 I'll try

 My notebook has a 15 inch 1920x1200 monitor which comes to 147dpi.
 The Freerunner is 285dpi, the pixels are very close to half the width/
 height of my pixels.

 So at first I thought wow, that's tiny.  I don't think I need them *that*
 small - and I have better than average eye sight.

 Then I resized my browser to 640x480 and found I could read it quite
 well, though lots of web pages don't quite fit.
 I took a screenshot of the window and displayed it at 50% in the GIMP.
 So presumably that is how the image could look on the Freerunner.

No. Now you need to zoom 2x. Then compare the original with this.
They should occupy the same amount of space on your screen, but
the QVGA should only have half the pixels.

-- 
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Q: Why is top-posting such a bad thing?


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Re: Debug Board v3 (GTA02) now available

2008-06-06 Thread Flemming Richter Mikkelsen
On 6/6/08, Michele Renda [EMAIL PROTECTED] wrote:
 Ilja O. wrote:
  On Fri, Jun 6, 2008 at 1:52 PM, Christoph Pulster [EMAIL PROTECTED]
  mailto:[EMAIL PROTECTED] wrote:
 
  Hello community,
 
  may I add that I have the debug board now in my shop:
  http://www.pulster.de/engl/
  index.html?d__omdebug__Openmoko_Debug_Board_Version_v3747.htm
 
  It's version 3 belonging to GTA02 Freerunner...
 
 
  EUR 149.00
 
  Are you sure that that's not misprint?
  (Just a bit bigger extra charge when comparing with Freerunner, afaicu)

 Hi,
 I don't think that is an error: also if Openmoko sell it at 99$, it must
 to arrive in europe, than you must to add VAT (20% ?) that you have to
 add environmental taxes, and to add warranty (1 year at least).

 So is very possible it cost so. And in every case it cost less that all
 the debug board I never saw :)

Do not confuse USD with EUR.
 $99 ==  €61
€149 == $238

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Re: Yummy new CPU/GPU combo

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 07:08:41 + (GMT) David Samblas Martinez
[EMAIL PROTECTED] babbled:

 Carsten,
 There is any posibility to change the screen resolution without reboot?
 If we can do so we can dinamically change it to got the best of two worlds, a
 high resolution for almost statical screens to webbrowsing, doc editing,
 picture viewing, an a low resolution to mame, video playback(?), and anything
 else doesn't fit on high res. It can be done?

you can change screen res any time. assuming the drivers don't get it wrong, it
will work just fine even runtime while x11 is up (xrandr will manage it). your
transition from qvga to vga won't be smooth - you'll see flicker and things
move/redraw/adjust, and right now xglamo seems to be doing a wonderful job of
not switching properly, but as such it is perfectly possible to do it runtime
without even finishing your x session.

note - qvga really does look blocky on the 2.8 vga

 Regards
 
 
 --- El vie, 6/6/08, Carsten Haitzler [EMAIL PROTECTED] escribió:
 
  De: Carsten Haitzler [EMAIL PROTECTED]
  Asunto: Re: Yummy new CPU/GPU combo
  Para: List for Openmoko community discussion
  community@lists.openmoko.org CC: Tom Cooksey
  [EMAIL PROTECTED] Fecha: viernes, 6 junio, 2008 4:36
  On Thu, 5 Jun 2008 12:56:00 +0200 Tom Cooksey
  [EMAIL PROTECTED]
  babbled:
  
   Well... yeah, that's kindof the reason for the
  initial post! I must have
   misunderstood previous posts as I was convinced the
  glamo was itself attached
   to the CPU's SDIO interface. You can understand
  where I was coming from now!
  
  :)
  
   Right. Shame the cpu doesn't have more cache so it
  has a better change of
   getting on with something else while the DMA occurs.
   
   Thanks for clearing things up. It's good to hear
  that the problem isn't
   because of any particularly bad decision on
  OpenMoko's part. Renews my faith
   a little. :-)
  
  glamo is a fairly old graphics cpu and design. frankly it
  was designed for qvga
  - at best. it CAN do vga, but that is beyond its intended
  use. we have pushed
  it much farther than smedia intended it to be - even smedia
  is amazed at the
  bus speeds we get to the glamo - they have never seen it so
  fast.
  
  glamo turned up primarily for 2 reasons.
  
  1. we added wifi - and we just didn't have any other
  (good) interfaces (we can
  sit and discuss spi all u like right now - but lets hold
  that thought). so we
  needed to use up our sdio port for... wifi - but where will
  we stick the actual
  sd card? glamo came with its own sd interface - bonus, so
  we get that back
  again.
  
  2. refresh. we run a vga screen. 640x480x70x2 - 41mb/sec
  ... JUST to refresh
  the screen. we lost 41mb/sec of memory bandwidth just to
  keep the screen
  displaying on the gta01. vga was by far pushing what the
  soc can do. literally
  that is a huge amount of the bandwidth we had left (as its
  reads only and we
  clock @ 100mhz for the bus clock on the gta02, it's be
  about 20% of memory
  bandwidth gone). the glamo removes that drain and gives u
  back bandwidth... but
  at another cost - the glamo's own bus and the extra
  work to write acceleration
  to keep as much on the glamo as possible. we definitely
  don't do everything we
  can on the glamo - but there is only so much time and
  development effort to go
  around. as such we only really knew what the glamo was like
  once we had it
  going reasonably, and by then - it's too late. glamo is
  in. it's not going away
  as there just is no alternative.
  
  so solutions could be: ditch vga, go to qvga, thus dropping
  mem bandwidth loss
  to 10mb/sec (1/4 of what it was), and now have to drive
  only 1/2 the pixels in
  software. end result would be much lower dpi, but much
  smoother and nicer
  performance. but then go all the cries of i must have
  vga!!! (though i wonder
  just how many people have good enough eyesight to really
  tell the difference).
  
  if we want to live in the realms of such high resolution,
  imho, we need to look
  very carefully at a high-end soc with good on-board
  graphics acceleration, but
  that would have put the freerunner on hold as a product for
  a looong time. so
  you would all still be waiting and waiting. no one would be
  talking of
  production runs right now! :)
  
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  [EMAIL PROTECTED]
  
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Re: resolution preferences??

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 07:54:34 + (GMT) David Samblas Martinez
[EMAIL PROTECTED] babbled:

 Carsten, 
 What app/situation you have in mind when you affirm than nobody can detect a
 the difference at half resolution? I have in mind a web browser a half
 resolution means double the scroll bars, I have in mind a pdf doc viewer,
 half resolution means I have to zoom in  more the document to be readable,
 also a let you more useful surface to develop any app(more buttons, menu
 items)
 
 I'm wrong with all that thoughts?

yes. :) wrong. :) you assume that you have to render 1:1, rendering a web page
or pdf - you can render to an intermediate buffer than it higher res THEN scale
down to screen res (be it vga, qvga or whatever it is) much like you scale any
image the difference would be how sharp or blurry it is. and the vga screen
will look blurry to anyone without excellent eyesight anyway (or someone
with their eye about 3cm from the screen)... thus my point :)

 
 --- El vie, 6/6/08, Carsten Haitzler [EMAIL PROTECTED] escribió:
 
  De: Carsten Haitzler [EMAIL PROTECTED]
  Asunto: Re: resolution preferences??
  Para: List for Openmoko community discussion
  community@lists.openmoko.org CC: Steven Milburn
  [EMAIL PROTECTED] Fecha: viernes, 6 junio, 2008 7:39
  On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn
  [EMAIL PROTECTED]
  babbled:
  
   This question is probably just because I misunderstood
  something you said
   before, but I'll ask anyway :)
   
   If it is acceptable to use QVGA, couldn't that
  basically be done without any
   hardware changes?  I believe I remember you saying the
  glamo does scaling,
   so couldn't you let SW treat the display as qvga,
  and just have the glamo
   scale it up?
   
   Or, is the question more about having qvga instead of
  the glamo (which
   leaves you back with the SDIO interface shortage)?
  
  we can just drive the vga screen at qvga. no need for
  scaling - just change the
  output at the lcd controller level. but it is a waste to
  pay for a vga screen
  when we won't use it. also it does look
  blocky. it isn't about glamo or not -
  it's separate to glamo entirely. simply - how important
  is a vga screen...
  really? how many people out there can really see the
  difference? be really
  honest. stop thinking my specs are bigger than your
  specs. scan u REALLY see
  all the pixels on a vga screen of that size. i bet to most
  people its all a
  blur - a qvga screen looks identical to them. only to a
  minority who have very
  good eyesight does it really make a difference, but this is
  just my bet. i'm
  asking the question - and hoping for real honest answers.
  
   --Steve
   
   On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten
  Haitzler 
   [EMAIL PROTECTED] wrote:
   
On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle
  [EMAIL PROTECTED] babbled:
   
   
  quick question - would you prefer a
  qvga lcd (save a bit of cost) since
we'e
  going to need to software-drive all
  graphics - the fewer pixels you
have to
  fill, the better for speed. i'm
  really tossing up if the speed of qvga
is
  worth the loss of resolution. i'm
  just not sure.
 
 
 Would that be 320x240 (QVGA [1]) or 480x320?
   
qvga is 320x240. wqvga... that's a whole
  world of resolutions (400x240,
432x240, 480x272, 480x320). :)
   
 I think the latter would be acceptable in
  terms of usability.
 OTOH it would also
   
but it's not a drop-in replacement as its
  widescreen. we c ould go for 2.8
vga
or 2.8 qvga. drop-in replacement. anything
  else mans new case/design etc.
etc.
   
also remember just getting supply of a screen is
  hard. you also need it at
a
decent physical size.
   
i'm asking the question if going down to a
  (relatively) low resolution
screen
would be an ok compromise.
   
 - create extra maintenance cost for system
  and app themes
   
one way or another we will need to be able to do
  multiple resolutions in
the
long-run.
   
 - narrow on-screen information for people
  with good eye-sight
 (granny won't be affected ;-)

 Sofar I haven't suffered from lacking
  graphic speed on my
 GTA01. It seemed that waiting for UI
  feedback was mainly
 cause by other background processes (e.g.
  SD-read or such)
 My interest are standard smartphone and geo
  apps and for
 those I'd rather go for resolution.
   
again - it depends what you want to do. :) gta01
  actually performance
better in
many ways graphically :)
   
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Re: resolution preferences??

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 16:17:40 +0530 rakshat hooja [EMAIL PROTECTED] babbled:

 On Fri, Jun 6, 2008 at 2:07 PM, NeoSleg [EMAIL PROTECTED] wrote:
 
 
  Honestly, if the freerunner did not have VGA screen but QVGA, I would not
 
  buy it !
 
 
 But the  freerunner does have a VGA screen and as per information in Steve's
 email mass production is about to start/ has started.

no one ever said the freerunner would have anything but vga. i'm asking in
general as we will make decisions of vga vs qvga vs god knows what other
resolutions, screen sizes etc. over time in future devices. i want to know what
people think! :)

 The debate is for the GTA03 device that, I believe, will be sold along with
 the freerunner and not as its replacement/ next generation (thats GTA04 -
 where I wish for WVGA if not SVGA!)

yup! much more like it - maybe not even gta03, maybe gta04/5/6 etc. but i want
to know. convince me vga is incredibly more useful than qvga. convince me you
all have amazing eyesight! :) i am doing this because i am trying to listen to
the community and if given a choice - choose the right way based on what you
guys think, but PLEASE, be practical, and honest. be honest with yourselves.
this is not a my screen is higher dpi than your screen competition. it's
about making a nice and usable device you want.

if you ask for vga, but you really can't see the difference between qvga and
vga, you're not being honest. you're just playing the spec numbers game.

 People who want VGA can buy the Freerunner (GTA02) and who wish to pay less
 can get GTA03 with QVGA with faster performance. This is good as it will
 provide more choices on the OM phone stack and lead to the creation of a
 QVGA gui (along with a VGA gui) that will make it easier for OM to be ported
 to a number of existing devices also.
 
 Remember Openmoko is not just about having a cool device to show off to
 peers but also about opening up the mobile computing world and more the OM
 phone stack is used the better.

yup. and one day we may have a miniature phone that is the size of a coin and
have a qvga screen on it. we will need to work with it, so a qvga phone at any
time is not a bad idea.

but as i said - i'm just looking to see what people think. and why. i'm very
interested in why. why is a vga screen so important? can you REALLY see all
the pixels? can you REALLY read an 8-point font on that screen at that size?
(be honest!). from what i notice of people such a font is just a blurry mess to
them and they are always increasing font sizes to be able to read anything,
thus why spend so many pixels on it? but if you really can see that well - it
does make sense. at least if u are always looking at static content. i content
moves/animates, it's useless again.



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Re: resolution preferences??

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 20:16:15 +1000 (EST) NeilBrown [EMAIL PROTECTED] babbled:

 On Fri, June 6, 2008 3:39 pm, Carsten Haitzler wrote:
 
  we can just drive the vga screen at qvga. no need for scaling - just
  change the
  output at the lcd controller level. but it is a waste to pay for a vga
  screen
  when we won't use it. also it does look blocky. it isn't about glamo or
  not -
  it's separate to glamo entirely. simply - how important is a vga screen...
  really? how many people out there can really see the difference? be really
  honest. stop thinking my specs are bigger than your specs. scan u REALLY
  see
  all the pixels on a vga screen of that size. i bet to most people its all
  a
  blur - a qvga screen looks identical to them. only to a minority who have
  very
  good eyesight does it really make a difference, but this is just my bet.
  i'm
  asking the question - and hoping for real honest answers.
 
 Well, it's hard to know without having an actual device to look at, but
 I'll try
 
 My notebook has a 15 inch 1920x1200 monitor which comes to 147dpi.
 The Freerunner is 285dpi, the pixels are very close to half the width/
 height of my pixels.
 
 So at first I thought wow, that's tiny.  I don't think I need them *that*
 small - and I have better than average eye sight.
 
 Then I resized my browser to 640x480 and found I could read it quite
 well, though lots of web pages don't quite fit.
 I took a screenshot of the window and displayed it at 50% in the GIMP.
 So presumably that is how the image could look on the Freerunner.
 
 If I hold this image at the same distance from my eye that I usually
 use a notebook (say 55cm) the text looks like it would be too small
 to comfortably read, though the reduction of resolution has made it
 blurry and I cannot be sure.
 If I hold it at the distance that I would typically read a book, which
 is closer to 35cm, the text is still a bit small, but I think I would
 be quite happy reading it - except that the low resolution has made
 it quite blurry. If it were still 640x480, but the same size I think I
 could read it quite happily.
 
 So my conclusion is that for reading textual content, the higher resolution
 probably is worth it for me.  I doubt it would be of much value for
 photo for videos.  I just tried watching a video at [EMAIL PROTECTED],
 and it was quite acceptable for the physical size.
 
 The question then becomes - how often will I be reading pages of text
 on my Freerunner.  I really don't know.
 
 However maps are very similar to textual content - sharp contrast and
 the potential for lots of information in a small space.
 
 I tried a similar experiment comparing a google-maps image
 320x240*147dpi and simulated [EMAIL PROTECTED], and the 320x240 felt
 very constrained - not enough information on the display.
 The 640x480 felt more comfortable and - I think - would have been
 readable if I had the real resolution.

cool. someone actually has done a did some experiments on themselves! well done!
this is just the kind of stuff i was hoping for. this is one of the best
responses. it's subjective, but using objective measurements as best possible
with the equipment you have. good!

so yes - the blurry scaled down in gimp @ qvga would be a qvga screen on a
freerunner. vga would be sharper. then again - until u have a 285dpi screen
it's hard to really compare! :) but this is the best you can do! nice! :)
opinion noted for the future! :)

 Maybe you could ask again we have all had our Freerunners for
 a couple of months.
 
 What was the story with 320x240x25fps video again?  Is it possible
 with the available memory bandwidth?

argh! :)

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 12:17:46 +0100 Justyn Butler justynbutler
[EMAIL PROTECTED] babbled:

 I forgot to mention that not only is WVGA (800 x 480) the resolution
 of Nokia's N800 series internet tablets but also the Asus Eee PC
 (original), which is a tiny laptop for web browsing and has surprised
 the world by selling so well.
 
 Drool over this engadget post from 2006 about a 2.9 inch WVGA display:
 http://www.engadget.com/2006/12/27/hitachi-does-800-x-480-display-for-phones/

go to tokyo and play with the phones that already are on the shelf and use
it... i did today... :)

 
 2008/6/6 Justyn Butler [EMAIL PROTECTED]:
  All of the geeks that I have shown my GTA01 to have been in awe of
  it's high-res VGA screen.
  Whatever direction OpenMoko wants to go in, I'm sure geeks will always
  be a large part of their target demographic.
 
  To touch on Gabriel's comment, WVGA would be the same resolution as
  the Nokia N800 series but in a more compact screen.
  With that resolution perhaps the GTA03 would start tapping into other
  unexpected markets - for example some of the people who like the
  internet tablets and also eee-PC type devices. It would contribute to
  an incredible portable web-browsing experience (which is what those
  other devices are designed for, and why they sell) but in the GTA03 it
  would be built into your phone (which makes it the most portable of
  all).
 
  Justyn.
 
 
  2008/6/5 rakshat hooja [EMAIL PROTECTED]:
 
  quick question - would you prefer a qvga lcd (save a bit of cost) since
  we'e
  going to need to software-drive all graphics - the fewer pixels you have
  to
  fill, the better for speed. i'm really tossing up if the speed of qvga is
  worth
  the loss of resolution. i'm just not sure.
 
 
 
  I have a Sharp 903 with qvga, 2.4 inch, Nokia N95 with qvga, 2.4 inch and
  the Neo 1973 with VGA, 2.8 inch. By far the best screen for reading is the
  Sharp one. On closer examination you can see pixels which you dont on the
  Neo but the display just feels better, crisper and better on the eyes. When
  you view higher res photos the Neo display seems better but not by much.
  The N95 is also good when you look at it on its own and one has no problems
  reading anything but when kept next to the Neo 1973 and Sharp 903 one can
  tell the display is not in the same league. (the Sharp is also visible in
  the sun though I dont think its trans-reflective)
 
  The point I am trying to make is that the quality of LCM being used matters
  as much as qvga or vga. Qvga is sufficient for almost all needs on a mobile
  phone size device and would be great if it provides cost and speed
  improvements. But it has to be a really good quality QVGA.
 
  Personally I love the resolution and form factor of the PSP Slim LCM and
  would love to see something similar on GTA0X.
 
  Rakshat
 
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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread The Rasterman
On Fri, 06 Jun 2008 11:08:17 +0200 Jens Fursund [EMAIL PROTECTED]
babbled:

 So it actually slower? Why can that be?

i can go into details... but basically - glamo. the bus bandwidth. :/

 Carsten Haitzler (The Rasterman) wrote:
  On Thu, 5 Jun 2008 15:40:01 +0530 Rahul Joshi[EMAIL PROTECTED]
  babbled:
 
 
  Good job for the video and hey openmoko people, GOOD JOB for the ASU,
   
  it's really nice, quite slow on the neo 1973 but it can be optimized i
  think and the FreeRunner should be faster.
 
  don't be so sure about that! :)
 
  Any reason why you have doubts? To a common person, the performance b/w
  1973   FreeRunner should be BIG if not HUGE. (i'm only asking)
   
 
  i have both - and have run it on both. :) don't assume it will be faster on
  a gta02. unfortunate facts :( it isn't.
 
 
  Rahul J
 
 
  On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler
  [EMAIL PROTECTED]  wrote:
 
   
  On Thu, 05 Jun 2008 07:35:23 +0200 Pietro \m0nt0\ Montorfano
  [EMAIL PROTECTED]  babbled:
 
 
  thomasg ha scritto:
   
  Hi list,
 
  there are still many people who don't know about ASU, and about the
  change in the Openmoko distribution - and there are not many videos,
 
  too.
 
  So I decided to do a small video to show what it looks like, what it
  behaves like and some of the next-generation apps.
 
  I took my Neo (still gta01), flashed one of the qtopia-x11 images[1]
  (that's what ASU is at moment!) and played around.
  It's far away from being complete, it's not perfect and it surely
  doesn't show what will come, but I hope it will show you what the
  softwareguys at openmoko are working on and what the future will look
 
  alike.
 
  Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv (16
  MB, ~3.5 min)
  I hope you don't mind getting no crappy flashvideo this time, but a 500
  kbps h264 with vorbis sound.
  Feel free to download, share, and whatever you want.
 
  P.S. Excuse my bad english, I'm not a native speaker :(
 
  Good job for the video and hey openmoko people, GOOD JOB for the ASU,
  it's really nice, quite slow on the neo 1973 but it can be optimized i
  think and the FreeRunner should be faster.
   
  don't be so sure about that! :)
 
 
  I'm s happy, please turn the mass production switch on and let us
  keep the freerunner in our hands :D
 
  Cya!!
 
  Pietro
 
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 10:34:30 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED]
babbled:

 Am 06.06.2008 um 09:45 schrieb Carsten Haitzler (The Rasterman):

 Yes, slowness is the most critical complaint. But how should I  
 convince anyone
 to buy an OM if I also have a QVGA device which feels fast (based on  
 OMAP 730
 and some Qt 2.x)?

this is my dilemma. win with dpi and sharpness, but then lose in
smoothness/speed. i lean a bit to- smoothness myself, but i want to hear the
peanut gallery so to speak :) (please don't take offence! i'm seriously about
listening that's why i ask!)

  don't need them. just go to tokyo and look what's there on sale now.  
  what's
  there will be what the rest of the world gets to doing 2 years later.
 
 Not necessarily. The iPhone wasn't there 3 years ago. And i-mode never  
 became
 popular. But I agree that you can see some technology there already  
 built into
 devices.

hmm. i lived in japan for 4 years. my experience is that japan introduces into
their phones what the rest of the world does 2 years later. years ago
multi-megapixel phones were out. 5 years ago the default was 2mpixel and qvga.
the ipone really is not amazing in terms of tech specs. it's fairly far behind.

  [EMAIL PROTECTED] is now the top of the line display. but again - you  
  need/want the
  graphics back end to fill that many pixels smoothly. right now we  
  are pushing
  that at best. :)
 
 How is the iPhone doing it? It has Half-VGA resolution and feels  
 very smooth.

it has a hardware-accelerated 3d chipset with full opengl drivers. and a very
good chipset at that. that is why. as for half-vga. that's still HALF the
pixels the freerunner/neo1973 have. *IF* we shipped the same screen - we'd have
better performance. i find it interesting how so many peole rave about how
great the iphone screen is - but its tech specs are not so hot. it's dpi is
pretty bad compared to the standard these days. but that sure as hell has not
stopped it selling. :) this is why i ask - actual products and reality seem to
show that dpi is not a major factor. at least as best i can tell.

  but even so - in the ultra-high-tech of japan's mobile phone telco's  
  qvga is
  still VERY COMMON. if we want to play the my specs are better than  
  your specs
  game right now, we will lose. we do not have the sourcing power of the
 
 Unfortuntely, I have to play that game if I want to sell OM devices...

apple aren't! :)

  competing vendors. we often can't even get the better components at  
  all, let
  alone for a good price. we get what we can get. sure - we have a vga  
  screen,
  but really, how good is that if the rest of the device can't  
  smoothly handle
  the screen? it isn't just dpi. if all you measure a device on is dpi  
  and pixel
 
 There is one strategic aspect to consider: If you keep the same  
 display model and vendor,
 it saves engineering time and you can drive down cost by getting
 more and more volume from a single vendor. This may outweight any  
 better price
 of a different vendor.

might - if you guys buy a few million phones. but in reality - we are such
small volume it is hard enough even buying a screen at all! :) let alone being
able to influence price by volume! :) 

  count, you are being silly. how it looks matters even more. dpi  
  helps there,
  but so does compositing, translucency, smooth animation etc. in fact  
  these
  probably have a much greater buy me effect. by far more. i'll put  
  money on
  that bet actually (this is just speaking from having done eyecandy  
  for over a
  decade - on linux, and having seen what it can do to attract  
  people). to make
 
 Yes. But this is in some conflict with providing an open platform that  
 others
 can adapt to their user's needs. If it has QVGA it rules out many  
 commercial
 projects where eye-candy and video speed is not that important but high
 information density.

but then we have the reverse too. the question is - which is more important? in
the world of phones the mass market is as it is higher volume, but again - it
depends. i am wondering what projects would not be possible at qvga? seriously?
ones you can actually read and use? this is my point. try and actual 2.8
screen at qvga for a while - try apps on it. they are still quite usable and
visible. you may need to just deal with coarser fonts etc. but - it's still all
there. :) i'm serious! if you have examples of projects that would ONLY work if
we shipped a 2.8 285dpi screen but would not work on the same screen at all
at 143dpi... i want to know! i suspect the reason would just be bad
programming is why it won't work. and then the next would be it may display -
but no one will be able to read it... :) but again - i want to know.

  things like compositing fast, smooth and nice, you must lower  
  resolution to do
  it, or increase graphics power grunt. so given that graphicws grunt  
  is not
  changing, cpu is not, the only 2 things that can change are screen  
  

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 13:15:10 +0200 Tom Cooksey [EMAIL PROTECTED]
babbled:

 On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote:
  the problem is - if you have a nice screen but the engine to power it is
  underpowered, you will suffer from complaints of it just being slow then
  instead.
 
 I'd like to wave the little please can we have a decent SoC flag again.
 Yes, the CPU is too slow to drive VGA... but don't fix the problem by putting
 a lower-spec LCD in, fix the _real_ issue - The CPU is too slooow!

i know. i know! :) preacher - converted.

 I assume you're concidering a new LCD for the GTA03? Fine, but if you're
 going for a revamp on the GTA04, stick the VGA display back in and give us
 (well, sell us) a SoC with some real graphics grunt. And I'm not talking
 about the Samsung s3c6400 - it is still way too underpowered. Maybe s3c6410

actually the 6400 would be fine imho. the 6410 isn't even available - so that's
totally out of the picture. it's a scribble on someones product plan. until
it's available in mass production - it doesn't exist. the 6410's 3d engine is
also entirely undocumented. i can only find scant hints at its featureset.

 which seems to have a programmable 3D pipeline Go on, you know you want
 to... Pixel shaders...  Compiz on a phone... windows which cast real,
 pixel-perfect soft shadows... Think what we could do with it! An entirely
 clutter (http://www.clutter-project.org/blog/) based UI! It's _worth_ a
 binary blob driver. Who knows, maybe samsung will even let you write an open
 source driver? (Don't think the s3c6410's 3D core is a PowerVR, seems to be
 something different?)

it's not worth a binary blob and won't happen with a binary blob. we have made
it clear that we are about things being open. we will stick to that. until we
tell you otherwise :)

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Flemming Richter Mikkelsen
On 6/6/08, Tom Cooksey [EMAIL PROTECTED] wrote:
 On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote:
  the problem is - if you have a nice screen but the engine to power it is
  underpowered, you will suffer from complaints of it just being slow then
  instead.

 I'd like to wave the little please can we have a decent SoC flag again. 
 Yes, the CPU
 is too slow to drive VGA... but don't fix the problem by putting a lower-spec 
 LCD in,
 fix the _real_ issue - The CPU is too slooow!

 I assume you're concidering a new LCD for the GTA03? Fine, but if you're 
 going for a
 revamp on the GTA04, stick the VGA display back in and give us (well, sell 
 us) a SoC with
 some real graphics grunt. And I'm not talking about the Samsung s3c6400 - it 
 is still
 way too underpowered. Maybe s3c6410 which seems to have a programmable 3D
 pipeline Go on, you know you want to... Pixel shaders...  Compiz on a 
 phone...
 windows which cast real, pixel-perfect soft shadows... Think what we could do 
 with it!
 An entirely clutter (http://www.clutter-project.org/blog/) based UI! It's 
 _worth_ a binary
 blob driver. Who knows, maybe samsung will even let you write an open source 
 driver?
 (Don't think the s3c6410's 3D core is a PowerVR, seems to be something 
 different?)

That was what I hoped for when I desided to not buy GTA01 and wait for
GTA02.

If it was me, I would:

Create an amazing phone (GTA04) - price is less important. People would
still buy if the hardware is good enough, and people spend increasingly
amounts of money on their phones. Add 3g and make sure it can do quad
band GSM. Also make sure it can play videos fast. Maybe integrate a
low MEMS camera and a little flash light. Consider a transflective VGA
LCM.

Also create a low price phone. One with only the basic HW and a QVGA,
but no wifi, but with an inexpensive MEMS camera.

When it comes to GTA03, I will not buy one (because I buy the GTA02),
so I will not be the target. Maybe QVGA is a good solution, or maybe it
should be an option when you buy

-- 
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Q: Why is top-posting such a bad thing?


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Linux PDA with wifi?

2008-06-06 Thread Mark
Ian Stephen ian at tradeswest.ca wrote Sun Jun 1 05:54:23 CEST 2008
On May 31, 2008, Mike wrote:
 If I wanted a PDA the runs linux and has wifi, and gets good battery
 life, any suggestions?

I've got a Nokia N800.  Much less expensive than the N810, but 810 has some
things 800 doesn't.

Battery life is from 1 day to 1 week or so depending on how I'm using it.
Wifi reception is the best of any device I've used.
2 SD slots that are SDHC compatible so plenty of storage.
Fits a jacket or shirt pocket just fine.

I use GPE calendar, todo, timesheet; camera, gnumeric and Maemopad+ daily.
PDF viewer occasionally.  Am very happy with it.  Look forward to getting a
bluetooth keyboard (perhaps iFrog).

One regret is that I didn't put a screen protector on right away.  Now has a
scratchy feeling place on screen where I write the most.  Oh, and the
hand-writing recognition works much better for me than Palm's Grafitti 2
does.

One gotcha to watch for is that Maemopad+ db main table data is lost if the
device battery runs out with the application open.  In my case I was able to
recover the db with data from its backup table using a cli sqlite3 client.

IanS

Actually, I believe the N800 to be far superior to the N810. The N800
has two full-size SD card slots compared with the single mini-SD slot
the N810 has. From what I hear the built-in GPS of the N810 isn't very
sensitive, but even if it were it would be dependent on where you hold
the unit, as opposed to the inexpensive bluetooth GPS receiver that I
have for my N800 that is *extremely* sensitive and can be placed for
optimum reception regardless of where the tablet is. The camera on the
N800 swivels 270 degrees, whereas the N810's is fixed. The only real
advantage the N810 has is the built-in keyboard, but a bluetooth
keyboard (or small USB keyboard) solves that issue (and may be better
because of easier typing and more keys). The only other thing the N810
has that the N800 doesn't (aside from more than double the price) is
an ambient light sensor, which is not a big deal to me.

I can't recommend the InvisibleShield screen protectors enough. I have
never before seen a product so completely fulfill its hype. In
addition to being inexpensive, they are also permanent, in the sense
that they don't wear out and have to be replaced. Mine looks exactly
the same as the day I installed it.

Mark

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InvisibleShield screen protectors

2008-06-06 Thread Yorick Matthys

Hi,

I only heard of them today, but they look very promissing:
- life long warranty
- free shipping worldwide

You can find more info on http://www.zagg.com/
If you search the internet it seems almost nobody regrets having bought one.

Are there other persons interested in buying one? 
(I already know of one)
We could ask them to make one for the Freerunner.


y

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Re: Ublox AGPS On-line impelementation

2008-06-06 Thread jluis
 Hi all,

 According to previous mail in community list, there is a perl version of
 AGPS on-line implementation. But it requires to install many packages.
 The following is the C implementation.


Could you give me a pointer to the message or a link to the perl one. I
did not find neither the message nor the implementation

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Dr. H. Nikolaus Schaller
Hi,
(I try to cut out some citations).

 this is my dilemma. win with dpi and sharpness, but then lose in
 smoothness/speed. i lean a bit to- smoothness myself, but i want to  
 hear the
 peanut gallery so to speak :) (please don't take offence! i'm  
 seriously about
 listening that's why i ask!)

Someone has already pointed out that the dilemma is more on the  
processor.
I.e. the problem should be solved by a faster processor with better  
GPU rather
than challenging and and trying to redue user's expectations. Can you  
build
container trucks smaller because then they need much less parking space?

 don't need them. just go to tokyo and look what's there on sale now.
 what's
 there will be what the rest of the world gets to doing 2 years  
 later.

 Not necessarily. The iPhone wasn't there 3 years ago. And i-mode  
 never
 became
 popular. But I agree that you can see some technology there already
 built into
 devices.

 hmm. i lived in japan for 4 years. my experience is that japan  
 introduces into
 their phones what the rest of the world does 2 years later. years ago
 multi-megapixel phones were out. 5 years ago the default was 2mpixel  
 and qvga.
 the ipone really is not amazing in terms of tech specs. it's fairly  
 far behind.

This can be reversed: if Japan already has WVGA mobile phones,
probably since beginning of 2008, they will become available in 2009  
in the rest
of the world.

What I mean with the iPhone is that although it has only half the  
number of pixels it
feels dramatically faster than a Neo. I believe it would still feel  
fast on full VGA and I could
read web pages better. Maybe we will even have some news on that on  
Monday...

BTW, even the Apple Netwon did have more than QVGA (= 336 × 320) but  
that is
not really comparable.

 it has a hardware-accelerated 3d chipset with full opengl drivers.  
 and a very
 good chipset at that. that is why. as for half-vga. that's still  
 HALF the

Yes. This should be IMHO the future for GTA03 - use a better chipset  
rather than a worse
display resolution.

 pixels the freerunner/neo1973 have. *IF* we shipped the same screen  
 - we'd have
 better performance. i find it interesting how so many peole rave  
 about how
 great the iphone screen is - but its tech specs are not so hot. it's  
 dpi is
 pretty bad compared to the standard these days. but that sure as  
 hell has not
 stopped it selling. :) this is why i ask - actual products and  
 reality seem to
 show that dpi is not a major factor. at least as best i can tell.

I have now done some test with the mySTEP GUI stack which sits on X11.  
The
one I have shown during LinuxTag.

Some application I have choosen makes regular screen updates:

Neo 1973every 0.5 seconds (due to more work for the higher 
number of  
pixels)
Acer n30every 0.3 seconds (same CPU but QVGA)
Zaurus C3100every 0.3 secons (with X/Qt on VGA)

So, the difference is not that large by different architectures and  
display resolutions.
The astonishing thing is that the C3100 is faster than the Neo with  
the same display.
I.e. Display resolution by itself can not be the main issue with speed.

Well, this is not transferrable to games or video players, but it  
indicates the direction.

 Yes. But this is in some conflict with providing an open platform  
 that
 others
 can adapt to their user's needs. If it has QVGA it rules out many
 commercial
 projects where eye-candy and video speed is not that important but  
 high
 information density.

 but then we have the reverse too. the question is - which is more  
 important? in
 the world of phones the mass market is as it is higher volume, but  
 again - it
 depends. i am wondering what projects would not be possible at qvga?  
 seriously?
 ones you can actually read and use? this is my point. try and actual  
 2.8
 screen at qvga for a while - try apps on it. they are still quite  
 usable and
 visible. you may need to just deal with coarser fonts etc. but -  
 it's still all

Yes, they are. But just Quite. Not excellent. More difficult to  
read. It is like
Porsche could reduce one or two gear levels. Can still be used as a  
car :-)

mySTEP has resolution independence so that the identical app binaries  
work
on both resolutions and try to show the same size. So it is easy to  
have both
(Acer n30 / Neo 1973) sitting next to each other. There are large  
differences in
how the same application looks. It is much more crisp on the Neo VGA.

Let's reverse the question - would you reduce the resolution of your  
desktop system?
What do you currently have? 1024*1280 or more?
You can still do everything like writing software, e-mail, web  
browsing, gaming.
Probably even faster. But how would it appear? Future oriented or old  
fashioned?

 there. :) i'm serious! if you have examples of projects that would  
 ONLY work if
 we shipped a 2.8 285dpi screen but would not work on the same  
 screen at all
 at 143dpi... i want to know! i 

Re: Yummy new CPU/GPU combo

2008-06-06 Thread thomasg
On Fri, Jun 6, 2008 at 5:18 PM, The Rasterman Carsten Haitzler 
[EMAIL PROTECTED] wrote:

 note - qvga really does look blocky on the 2.8 vga


It's looking blocky starting at 2...
Take a look at the newer Nokia phones (E- and N-Series), and you'll even
notice it on _pictures_ of their displays.
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Re: resolution preferences??

2008-06-06 Thread Federico Lorenzi
How about keeping VGA, and making the screen bigger then 2.8?

Just an idea,
Federico

On Fri, Jun 6, 2008 at 5:34 PM, The Rasterman Carsten Haitzler
[EMAIL PROTECTED] wrote:
 On Fri, 6 Jun 2008 20:16:15 +1000 (EST) NeilBrown [EMAIL PROTECTED] 
 babbled:

 On Fri, June 6, 2008 3:39 pm, Carsten Haitzler wrote:

  we can just drive the vga screen at qvga. no need for scaling - just
  change the
  output at the lcd controller level. but it is a waste to pay for a vga
  screen
  when we won't use it. also it does look blocky. it isn't about glamo or
  not -
  it's separate to glamo entirely. simply - how important is a vga screen...
  really? how many people out there can really see the difference? be really
  honest. stop thinking my specs are bigger than your specs. scan u REALLY
  see
  all the pixels on a vga screen of that size. i bet to most people its all
  a
  blur - a qvga screen looks identical to them. only to a minority who have
  very
  good eyesight does it really make a difference, but this is just my bet.
  i'm
  asking the question - and hoping for real honest answers.

 Well, it's hard to know without having an actual device to look at, but
 I'll try

 My notebook has a 15 inch 1920x1200 monitor which comes to 147dpi.
 The Freerunner is 285dpi, the pixels are very close to half the width/
 height of my pixels.

 So at first I thought wow, that's tiny.  I don't think I need them *that*
 small - and I have better than average eye sight.

 Then I resized my browser to 640x480 and found I could read it quite
 well, though lots of web pages don't quite fit.
 I took a screenshot of the window and displayed it at 50% in the GIMP.
 So presumably that is how the image could look on the Freerunner.

 If I hold this image at the same distance from my eye that I usually
 use a notebook (say 55cm) the text looks like it would be too small
 to comfortably read, though the reduction of resolution has made it
 blurry and I cannot be sure.
 If I hold it at the distance that I would typically read a book, which
 is closer to 35cm, the text is still a bit small, but I think I would
 be quite happy reading it - except that the low resolution has made
 it quite blurry. If it were still 640x480, but the same size I think I
 could read it quite happily.

 So my conclusion is that for reading textual content, the higher resolution
 probably is worth it for me.  I doubt it would be of much value for
 photo for videos.  I just tried watching a video at [EMAIL PROTECTED],
 and it was quite acceptable for the physical size.

 The question then becomes - how often will I be reading pages of text
 on my Freerunner.  I really don't know.

 However maps are very similar to textual content - sharp contrast and
 the potential for lots of information in a small space.

 I tried a similar experiment comparing a google-maps image
 320x240*147dpi and simulated [EMAIL PROTECTED], and the 320x240 felt
 very constrained - not enough information on the display.
 The 640x480 felt more comfortable and - I think - would have been
 readable if I had the real resolution.

 cool. someone actually has done a did some experiments on themselves! well 
 done!
 this is just the kind of stuff i was hoping for. this is one of the best
 responses. it's subjective, but using objective measurements as best possible
 with the equipment you have. good!

 so yes - the blurry scaled down in gimp @ qvga would be a qvga screen on a
 freerunner. vga would be sharper. then again - until u have a 285dpi screen
 it's hard to really compare! :) but this is the best you can do! nice! :)
 opinion noted for the future! :)

 Maybe you could ask again we have all had our Freerunners for
 a couple of months.

 What was the story with 320x240x25fps video again?  Is it possible
 with the available memory bandwidth?

 argh! :)

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Re: resolution preferences??

2008-06-06 Thread Kalle Happonen
Flemming Richter Mikkelsen wrote:
 On 6/6/08, NeilBrown [EMAIL PROTECTED] wrote:
   
 On Fri, June 6, 2008 3:39 pm, Carsten Haitzler wrote:

 
 we can just drive the vga screen at qvga. no need for scaling - just
 change the
 output at the lcd controller level. but it is a waste to pay for a vga
 screen
 when we won't use it. also it does look blocky. it isn't about glamo or
 not -
 it's separate to glamo entirely. simply - how important is a vga screen...
 really? how many people out there can really see the difference? be really
 honest. stop thinking my specs are bigger than your specs. scan u REALLY
 see
 all the pixels on a vga screen of that size. i bet to most people its all
 a
 blur - a qvga screen looks identical to them. only to a minority who have
 very
 good eyesight does it really make a difference, but this is just my bet.
 i'm
 asking the question - and hoping for real honest answers.
   
 Well, it's hard to know without having an actual device to look at, but
 I'll try

 My notebook has a 15 inch 1920x1200 monitor which comes to 147dpi.
 The Freerunner is 285dpi, the pixels are very close to half the width/
 height of my pixels.

 So at first I thought wow, that's tiny.  I don't think I need them *that*
 small - and I have better than average eye sight.

 Then I resized my browser to 640x480 and found I could read it quite
 well, though lots of web pages don't quite fit.
 I took a screenshot of the window and displayed it at 50% in the GIMP.
 So presumably that is how the image could look on the Freerunner.
 

 No. Now you need to zoom 2x. Then compare the original with this.
 They should occupy the same amount of space on your screen, but
 the QVGA should only have half the pixels.

   
No again :). Someone has mentioned this before, but I thought I'd clear 
this up since it's come up a few times. QVGA stands for Quarter VGA 
(320*240 = 75kpix), so it's 1/4 of the pixels of real VGA (640*480 = 
300kpix). Half the height and you have half the pixels, after that half 
the width and 1/4 remains.


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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Rahul Joshi
On Fri, Jun 6, 2008 at 9:05 PM, The Rasterman Carsten Haitzler 
[EMAIL PROTECTED] wrote:
 So it actually slower? Why can that be?
i can go into details... but basically - glamo. the bus bandwidth. :/

Hmm, so we have product here which limits itself to be run at a speed only
at which it would actually be useful/makeSense !? Interesting.

Rahul J



On Fri, Jun 6, 2008 at 9:05 PM, The Rasterman Carsten Haitzler 
[EMAIL PROTECTED] wrote:

 On Fri, 06 Jun 2008 11:08:17 +0200 Jens Fursund [EMAIL PROTECTED]
 babbled:

  So it actually slower? Why can that be?

 i can go into details... but basically - glamo. the bus bandwidth. :/

  Carsten Haitzler (The Rasterman) wrote:
   On Thu, 5 Jun 2008 15:40:01 +0530 Rahul Joshi[EMAIL PROTECTED]
   babbled:
  
  
   Good job for the video and hey openmoko people, GOOD JOB for the
 ASU,
  
   it's really nice, quite slow on the neo 1973 but it can be optimized
 i
   think and the FreeRunner should be faster.
  
   don't be so sure about that! :)
  
   Any reason why you have doubts? To a common person, the performance
 b/w
   1973   FreeRunner should be BIG if not HUGE. (i'm only asking)
  
  
   i have both - and have run it on both. :) don't assume it will be
 faster on
   a gta02. unfortunate facts :( it isn't.
  
  
   Rahul J
  
  
   On Thu, Jun 5, 2008 at 2:24 PM, The Rasterman Carsten Haitzler
   [EMAIL PROTECTED]  wrote:
  
  
   On Thu, 05 Jun 2008 07:35:23 +0200 Pietro \m0nt0\ Montorfano
   [EMAIL PROTECTED]  babbled:
  
  
   thomasg ha scritto:
  
   Hi list,
  
   there are still many people who don't know about ASU, and about the
   change in the Openmoko distribution - and there are not many
 videos,
  
   too.
  
   So I decided to do a small video to show what it looks like, what
 it
   behaves like and some of the next-generation apps.
  
   I took my Neo (still gta01), flashed one of the qtopia-x11
 images[1]
   (that's what ASU is at moment!) and played around.
   It's far away from being complete, it's not perfect and it surely
   doesn't show what will come, but I hope it will show you what the
   softwareguys at openmoko are working on and what the future will
 look
  
   alike.
  
   Here it is: http://videos.gstaedtner.net/openmoko/illume_intro.mkv(16
   MB, ~3.5 min)
   I hope you don't mind getting no crappy flashvideo this time, but a
 500
   kbps h264 with vorbis sound.
   Feel free to download, share, and whatever you want.
  
   P.S. Excuse my bad english, I'm not a native speaker :(
  
   Good job for the video and hey openmoko people, GOOD JOB for the
 ASU,
   it's really nice, quite slow on the neo 1973 but it can be optimized
 i
   think and the FreeRunner should be faster.
  
   don't be so sure about that! :)
  
  
   I'm s happy, please turn the mass production switch on and let
 us
   keep the freerunner in our hands :D
  
   Cya!!
  
   Pietro
  
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Re: resolution preferences??

2008-06-06 Thread Adam Johansson
Carsten Haitzler (The Rasterman) wrote:
 On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn [EMAIL PROTECTED]
 babbled:

   
 This question is probably just because I misunderstood something you said
 before, but I'll ask anyway :)

 If it is acceptable to use QVGA, couldn't that basically be done without any
 hardware changes?  I believe I remember you saying the glamo does scaling,
 so couldn't you let SW treat the display as qvga, and just have the glamo
 scale it up?

 Or, is the question more about having qvga instead of the glamo (which
 leaves you back with the SDIO interface shortage)?
 

 we can just drive the vga screen at qvga. no need for scaling - just change 
 the
 output at the lcd controller level. but it is a waste to pay for a vga screen
 when we won't use it. also it does look blocky. it isn't about glamo or not 
 -
 it's separate to glamo entirely. simply - how important is a vga screen...
 really? how many people out there can really see the difference? be really
 honest. stop thinking my specs are bigger than your specs. scan u REALLY see
 all the pixels on a vga screen of that size. i bet to most people its all a
 blur - a qvga screen looks identical to them. only to a minority who have very
 good eyesight does it really make a difference, but this is just my bet. i'm
 asking the question - and hoping for real honest answers.

   
 --Steve

 On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten Haitzler 
 [EMAIL PROTECTED] wrote:

 
 On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle [EMAIL PROTECTED] babbled:


   
 quick question - would you prefer a qvga lcd (save a bit of cost) since
   
 we'e
   
 going to need to software-drive all graphics - the fewer pixels you
   
 have to
   
 fill, the better for speed. i'm really tossing up if the speed of qvga
   
 is
   
 worth the loss of resolution. i'm just not sure.


   
 Would that be 320x240 (QVGA [1]) or 480x320?
 
 qvga is 320x240. wqvga... that's a whole world of resolutions (400x240,
 432x240, 480x272, 480x320). :)

   
 I think the latter would be acceptable in terms of usability.
 OTOH it would also
 
 but it's not a drop-in replacement as its widescreen. we c ould go for 2.8
 vga
 or 2.8 qvga. drop-in replacement. anything else mans new case/design etc.
 etc.

 also remember just getting supply of a screen is hard. you also need it at
 a
 decent physical size.

 i'm asking the question if going down to a (relatively) low resolution
 screen
 would be an ok compromise.

   
 - create extra maintenance cost for system and app themes
 
 one way or another we will need to be able to do multiple resolutions in
 the
 long-run.

   
 - narrow on-screen information for people with good eye-sight
 (granny won't be affected ;-)

 Sofar I haven't suffered from lacking graphic speed on my
 GTA01. It seemed that waiting for UI feedback was mainly
 cause by other background processes (e.g. SD-read or such)
 My interest are standard smartphone and geo apps and for
 those I'd rather go for resolution.
 
 again - it depends what you want to do. :) gta01 actually performance
 better in
 many ways graphically :)

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Having an edge in the my spec is bigger than yours-world wide
championship is indeed good for marketing. Which sells more phones and
spreads the open concept.

Personally, i'd like VGA with the option to switch to QVGA for
power-saving. (You DID save power on QVGA, no?).

But then, I live in the west and the difference in price isn't a
showstopper for me.

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Re: Yummy new CPU/GPU combo

2008-06-06 Thread Michael
On 06/06/08 03:49:22, Carsten Haitzler wrote:
 On Thu, 05 Jun 2008 13:04:27 -0700 Robert Taylor
 [EMAIL PROTECTED]
 babbled:
 
 at vga.. forget mame and games - they will be doing fullscreen
 updates. at vga... no chance (of any decent framerate). if you don't 
 believe me... try it when you get one! :) at qvga though - maybe. 
 also a lot of arcade games are for qvga res... or older
 ones are at least...
CPS1 and CPS2 games are 384x224 so no Capcom fighting games etc. and 
you can forget downscaling.

Michael.

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QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Ken Young
 Carsten Haitzler [EMAIL PROTECTED] writes:

 but as i said - i'm just looking to see what people think. and why.
 i'm very interested in why. why is a vga screen so important? can
 you REALLY see all the pixels? can you REALLY read an 8-point font on
 that screen at that size? (be honest!). from what i notice of people
 such a font is just a blurry mess
 to them and they are always increasing font sizes to be able to read
 anything, thus why spend so many pixels on it? but if you really can see
 that well - it does make sense. at least if u are always looking at
 static content. i content moves/animates, it's useless again.

Personally, I could care less if the OM phones never have the capability
to play video at all.   I must use my smart phone to provide remote
assistance for an astronomical observatory after normal working hours.
I need to be able to run applications that show 80 column text displays.
Believe it or not, pssh on a Treo with a 320x320 display can actually
display 80 columns of text without scrolling, but the font is challenging
to read, to say the least.   What I can't do on my Treo is display the
output of our spectrometer.   There just aren't enough pixels.   But it is
possible to observe the spectrometer output on the neo1973.   It's
extremely cool - the neo1973 is all you need to successfully control and
monitor a 360 ton telescope thousands of miles away.

My ancient eyes barely have the ability to focus at all, but my eyesight
is nearly perfect for an object 15 cm in front of my face.   I can
definitely see a big difference in image quality between photos
displayed on my 320x320 pixel Treo, and the neo1973.   The neo's display
is far superior.   I can see pixelation on my Treo very clearly, but
not on the neo.   I really, honest-to-god, can see the difference
when I put them down in front of me, side by side.   I'd be happy to pay
$300 more for a phone just to have VGA instead of QVGA.

If QVGA is to be offered on a low-end OM phone, that's great, as long as
OM still offers higher resolution on their more expensive products.   But
I'd be very sad to see OM's flagship phone, which already has some
pretty outdated features such as USB 1.1 and a rather old ARM core, drop
its resolution below that found on many (most?) modern smart phones.
I'm happy to trade off some degree of hardware obsolescence for openness,
but surely the hardware platform shouldn't be moving *backwards*.
Otherwise, why not just restart the production line for the Greenphone?

Ken Young


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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Michael 'Mickey' Lauer
On Friday 06 June 2008 18:21:07 Rahul Joshi wrote:
 I cannot really argue now that you say you have both and see it upfront :(
 It would be really nice if you can briefly educate as to why this is
 happening. The question is: What is making it 'not possible' to use the
 extra CPU speed in 02. Is it a bus limitation? Is it a software bottleneck?

Please... this topic has been beaten to death on the lists during the last 
couple of weeks.

Briefly: If it's just about putting pixels on the screen, then what we win 
with the faster rendering speed is lost due to the smaller bus bandwith to 
the GPU. Plus, SD transfers go the same path, hence sharing bandwith with 
transferring pixel commands to the GPU.

Number crunching though is almost twice as fast on the 02.

Can we talk about something else now?

:M:

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread thomasg
Samsung also seems to have no more ((partially) useful) docs about the s3c
series online.
Why not switch to freescale, and get solid arm11 SoCs with more power then
even the samsung pedants and million times used in smartphones of all
vendors? They even have hundreds of sites in documents freely available on
most of the products.
I still think that a arm-core from this century (not from the last like the
s3c2xxx) would be able to have enough power to forget about the graphics
accelerator for the most usecases.

On Fri, Jun 6, 2008 at 6:29 PM, Gabriel Ambuehl [EMAIL PROTECTED]
wrote:

 On Friday 06 June 2008 13:15:10 Tom Cooksey wrote:
  binary blob driver. Who knows, maybe samsung will even let you write an
  open source driver? (Don't think the s3c6410's 3D core is a PowerVR,
 seems
  to be something different?)

 I doubt it; IIRC they just removed a lot of specs from their site  a few
 months ago. So they are going towards more CLOSED if anything.

 Agreed on the CPU being too slow. I would like to see something a lot
 closer
 to what Pandora is doing (except for the stupid form factor) for GTA04, IOW
 WVGA driven by a OMAP34XX or possibly MSM7201A.

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Re: InvisibleShield screen protectors

2008-06-06 Thread Alexander Frøyseth

COOL
I want one on my neo :D

Alexander Frøyseth

Yorick Matthys skrev:

Hi,

I only heard of them today, but they look very promissing:
- life long warranty
- free shipping worldwide

You can find more info on http://www.zagg.com/
If you search the internet it seems almost nobody regrets having 
bought one.


Are there other persons interested in buying one?
(I already know of one)
We could ask them to make one for the Freerunner.


y


Plan je evenement, nodig mensen uit en deel je foto's met Windows Live 
Events http://events.live.com



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Re: resolution preferences??

2008-06-06 Thread Scott Petersen

 i'm asking the question if going down to a (relatively) low resolution screen
 would be an ok compromise.
   
I would not be remotely as interested in a device which is not, at 
least, VGA. As another person mentioned qvga is too small to do any type 
of web browsing effectively. I currently use a Palm TX as my PDA and 
find that the 320 x 480 screen still does not have the resolution to 
make the browsing experience anything but painful.

Cheers
Scott Petersen

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Joerg Reisenweber
Am Fr  6. Juni 2008 schrieb Flemming Richter Mikkelsen:
 When it comes to GTA03, I will not buy one (because I buy the GTA02),
 so I will not be the target. Maybe QVGA is a good solution, or maybe it
 should be an option when you buy

If I got that right, we just need to tune some of the LCD-driver settings, to 
get QVGA performance on a VGA screen(OWTTE). So the ONLY argument for a QVGA 
screen is the marginal lower price (and it allegedly looks better than a VGA 
in QVGA mode which I don't understand) - but this would clearly be no bargain 
at all if we go for more expensive offer of QVGA *OR* VGA option. Absolute 
nonsense, it costs 100 somecoin to replace the screen with a 30 somecoin 
cheaper one 'on customer order'.

I opt for VGA and give us a way to drive it QVGA whenever speed is a main 
concern (think someone said this before?). For GTA03 I'd prefer to have the 
SAME LCM as GTA02, just to reduce design risk. NO capacitive ts, NO QVGA LCD 
screen! :-/ Just my 2 cents from HW-dev
/jOERG


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Re: InvisibleShield screen protectors

2008-06-06 Thread Travis Tabbal
I've used them on other devices. Very durable, and easy to install if you're
careful.


On Fri, Jun 6, 2008 at 10:48 AM, Yorick Matthys [EMAIL PROTECTED]
wrote:

  Hi,

 I only heard of them today, but they look very promissing:
 - life long warranty
 - free shipping worldwide

 You can find more info on http://www.zagg.com/
 If you search the internet it seems almost nobody regrets having bought
 one.

 Are there other persons interested in buying one?
 (I already know of one)
 We could ask them to make one for the Freerunner.


 y

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 Events http://events.live.com

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Re: InvisibleShield screen protectors

2008-06-06 Thread Roland Häder
Hi,


On Friday, 6. June 2008, Yorick Matthys wrote:
 Hi,

 I only heard of them today, but they look very promissing:
 - life long warranty
 - free shipping worldwide
Looks like scratch protection. :) But yet another $25 to think about. Okay, I 
order one for my FreeRunner.


 You can find more info on http://www.zagg.com/
 If you search the internet it seems almost nobody regrets having bought
 one.

 Are there other persons interested in buying one?
 (I already know of one)
 We could ask them to make one for the Freerunner.
In general it is always a good idea to put your cellphone or smartphone behind 
some cover. The cover costs mostly lesser than the smart phone so you may 
think about it. :)

Roland


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Re: InvisibleShield screen protectors

2008-06-06 Thread Ilja O.
I couldn't find predefined protector[s] for neo (not really a surprise,
really).

So, how to obtain one of these for Freerunner? We have CAD files, so I don't
see problems with measuring case or screen.

What should I (or we) do to obtain screen protector (or better -- full body
one)?
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RE: Cleared to start Mass production

2008-06-06 Thread steve
It's way better than a triple Lindy

http://www.youtube.com/watch?v=2FUxUiMyt70feature=related

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dan Leinir
Turthra Jensen
Sent: Thursday, June 05, 2008 12:35 PM
To: List for Openmoko community discussion
Subject: Re: Cleared to start Mass production

Thursday 05 June 2008 steve wrote:
  The latest update I have from the factory indicates that mass 
 Production ( that means running the SMT line without stopping to check 
 stuff every two
 seconds) has been CLEARED TO START.


  This is roughly the best news since hmm... i'm not entirely sure, since
some really good news ;)

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dennis 
 Wollersheim
 Sent: Monday, June 02, 2008 9:16 PM
 To: List for Openmoko community discussion
 Subject: Re: OpenMOKO availbility

 It will be available soon (within one month would be my guess).  Does 
 anyone else have a better guess?

 You cannot book an order at present.  I reckon they will be able to 
 ship to Pakistan.

 Cheers
 Dennis

 Masoom Alam wrote:
  Hi every one,
 
  I wanted to ask, that when the latest version of the openmoko will 
  be available (seems a stupid question, as we can see a lot of posts 
  on the mailing list :)).
  Actually, I dont want to wait for one year this time, therefore 
  asking this question.
 
  Plus, is there is any possiblity at the moment to book an order for 
  me in advance now?
 
  Plus, I want to ship the latest version to Pakistan, any 
  recommendation in this regard?
 
  Regards,
  MM Alam
 
 
 
 
  
  --
  --
 
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RE: Cleared to start Mass production

2008-06-06 Thread steve
Ya.

You and me both. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Roland Häder
Sent: Thursday, June 05, 2008 9:48 AM
To: List for Openmoko community discussion
Subject: Re: Cleared to start Mass production

Hi,

On Thursday, 5. June 2008, steve wrote:
  The latest update I have from the factory indicates that mass 
 Production ( that means running the SMT line without stopping to check 
 stuff every two
 seconds) has been CLEARED TO START.

Is this the mail I have waited for? :D

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RE: Cleared to start Mass production

2008-06-06 Thread steve
I'm trying to get the fremont thing figured out. It isnt Frys. It's a
wharehouse. So I will
Be asking a very patient and very very nice person to do me favor. You're
lucky, I'm charming, so we have a shot
At getting it done. 

Ship date will depend on when I get a slot. We passed preMP. That means I
get to run full bore 24/7. Other
Projects are on the lines, so maybe next week  we will get a line (SMT)
dedicated to us.


Then its build boards, assemble phones, test and ship.

It's kinda like Xmas in June! 


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Federico Lorenzi
Sent: Thursday, June 05, 2008 9:22 AM
To: List for Openmoko community discussion
Subject: Re: Cleared to start Mass production

Yay at last! So when does your psuedorandom date generator say they will be
ready for shipping :)

Also, in a previous email you mentioned pickups, I assume this means we
would be able to go Fremont, CA, and actually fetch a FreeRunner, or is it
only for larger orders?

Cheers,
Federico

On Thu, Jun 5, 2008 at 5:12 PM, steve [EMAIL PROTECTED] wrote:
  The latest update I have from the factory indicates that mass 
 Production ( that means running the SMT line without stopping to check 
 stuff every two
 seconds) has been CLEARED TO START.






 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Dennis 
 Wollersheim
 Sent: Monday, June 02, 2008 9:16 PM
 To: List for Openmoko community discussion
 Subject: Re: OpenMOKO availbility

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 It will be available soon (within one month would be my guess).  Does 
 anyone else have a better guess?

 You cannot book an order at present.  I reckon they will be able to 
 ship to Pakistan.

 Cheers
 Dennis

 Masoom Alam wrote:
 Hi every one,

 I wanted to ask, that when the latest version of the openmoko will be 
 available (seems a stupid question, as we can see a lot of posts on 
 the mailing list :)).
 Actually, I dont want to wait for one year this time, therefore 
 asking this question.

 Plus, is there is any possiblity at the moment to book an order for 
 me in advance now?

 Plus, I want to ship the latest version to Pakistan, any 
 recommendation in this regard?

 Regards,
 MM Alam




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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread Rahul Joshi
The question may have been beaten to death but the answers surely haven't
been satisfactory. (except for this and Rasterman's.)
The only conclusion one can derives from all previous posts is:-
1. Everybody needs a VGA
2. VGA wont perform as smooth as it should on this CPU
3. We should have faster CPU (which in turn still would not matter since the
bus speed is limited)

I have my doubts cleared now. Thanks.

Next.

Rahul J

On Fri, Jun 6, 2008 at 11:26 PM, Michael 'Mickey' Lauer [EMAIL PROTECTED]
wrote:

 On Friday 06 June 2008 18:21:07 Rahul Joshi wrote:
  I cannot really argue now that you say you have both and see it upfront
 :(
  It would be really nice if you can briefly educate as to why this is
  happening. The question is: What is making it 'not possible' to use the
  extra CPU speed in 02. Is it a bus limitation? Is it a software
 bottleneck?

 Please... this topic has been beaten to death on the lists during the last
 couple of weeks.

 Briefly: If it's just about putting pixels on the screen, then what we win
 with the faster rendering speed is lost due to the smaller bus bandwith to
 the GPU. Plus, SD transfers go the same path, hence sharing bandwith with
 transferring pixel commands to the GPU.

 Number crunching though is almost twice as fast on the 02.

 Can we talk about something else now?

 :M:

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 19:18:43 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED]
babbled:

 Hi,
 (I try to cut out some citations).
 
  this is my dilemma. win with dpi and sharpness, but then lose in
  smoothness/speed. i lean a bit to- smoothness myself, but i want to  
  hear the
  peanut gallery so to speak :) (please don't take offence! i'm  
  seriously about
  listening that's why i ask!)
 
 Someone has already pointed out that the dilemma is more on the  
 processor.
 I.e. the problem should be solved by a faster processor with better  
 GPU rather
 than challenging and and trying to redue user's expectations. Can you  
 build
 container trucks smaller because then they need much less parking space?

but when it has been determined that your cpu is not changing - and there are
no other gpu options to improve things... you only can change resolution or
speed. which is more important?

  pixels the freerunner/neo1973 have. *IF* we shipped the same screen  
  - we'd have
  better performance. i find it interesting how so many peole rave  
  about how
  great the iphone screen is - but its tech specs are not so hot. it's  
  dpi is
  pretty bad compared to the standard these days. but that sure as  
  hell has not
  stopped it selling. :) this is why i ask - actual products and  
  reality seem to
  show that dpi is not a major factor. at least as best i can tell.
 
 I have now done some test with the mySTEP GUI stack which sits on X11.  
 The
 one I have shown during LinuxTag.
 
 Some application I have choosen makes regular screen updates:
 
 Neo 1973  every 0.5 seconds (due to more work for the higher
 number of pixels)
 Acer n30  every 0.3 seconds (same CPU but QVGA)
 Zaurus C3100  every 0.3 secons (with X/Qt on VGA)
 
 So, the difference is not that large by different architectures and  
 display resolutions.
 The astonishing thing is that the C3100 is faster than the Neo with  
 the same display.
 I.e. Display resolution by itself can not be the main issue with speed.
 
 Well, this is not transferrable to games or video players, but it  
 indicates the direction.

yup. true. these will vary based on what you do. are you mostly memory bus
bound or calculation bound, setup bound etc. if you're memory bound - which a
lot of graphics is (blits, fills etc.) you'e going to see a big difference
based just on pixel count. i.e - closer to 4x for qvga vs vga.

  but then we have the reverse too. the question is - which is more  
  important? in
  the world of phones the mass market is as it is higher volume, but  
  again - it
  depends. i am wondering what projects would not be possible at qvga?  
  seriously?
  ones you can actually read and use? this is my point. try and actual  
  2.8
  screen at qvga for a while - try apps on it. they are still quite  
  usable and
  visible. you may need to just deal with coarser fonts etc. but -  
  it's still all
 
 Yes, they are. But just Quite. Not excellent. More difficult to  
 read. It is like
 Porsche could reduce one or two gear levels. Can still be used as a  
 car :-)

aah - but openmoko isn't porsche :) well not yet.

 mySTEP has resolution independence so that the identical app binaries  
 work
 on both resolutions and try to show the same size. So it is easy to  
 have both
 (Acer n30 / Neo 1973) sitting next to each other. There are large  
 differences in
 how the same application looks. It is much more crisp on the Neo VGA.
 
 Let's reverse the question - would you reduce the resolution of your  
 desktop system?
 What do you currently have? 1024*1280 or more?
 You can still do everything like writing software, e-mail, web  
 browsing, gaming.
 Probably even faster. But how would it appear? Future oriented or old  
 fashioned?

this is different - because it's me - my eyesight is better than 20/20 and i
use the highest res i can get, when i can get it as i know i can read my
miniscule 8pt or less fonts. but no one else can read my screen - they all
complain that it's too hard and i am forever upping font sizes if i want anyone
to read something on it. i know *I* am fine with it, but the vast majority of
other people can't read my screen. this is why i am cutting myself out of this
- trying to not be personal about it as i know already i'm an exception to the
rule.

  there. :) i'm serious! if you have examples of projects that would  
  ONLY work if
  we shipped a 2.8 285dpi screen but would not work on the same  
  screen at all
  at 143dpi... i want to know! i suspect the reason would just be bad
  programming is why it won't work. and then the next would be it  
  may display -
  but no one will be able to read it... :) but again - i want to know.
 
 Some have already been mentioned. What I immediately see (which is not  
 at all exhaustive):
 
 * viewing pictures (320x240 has just room for a thumbnail but not a  
 viewer)
 * rendering web pages
 * maps / satellite pictures
 * Terminal (QVGA just gives a 40*30 text display 

Re: GTA03 case should incorporate stylus holder

2008-06-06 Thread Flemming Richter Mikkelsen
On 6/6/08, steve [EMAIL PROTECTED] wrote:
 Stroller you crack me up. (vi rules.)

 We need a religious war between the Digitii, the Stylii, and Quertii.

 Or three products?

 Rant away.  Your views are always welcome.
Stylus:) I hate those big keypads and I need to use the terminal a lot

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Re: Cleared to start Mass production

2008-06-06 Thread Mohamed Hazem
Aren't we getting the videos of the device crash tests ?

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Re: GTA03 case should incorporate stylus holder

2008-06-06 Thread ian douglas
I see the whole 'stylus holder' as a simple manufacturing choice.

Just like we choose the Freerunner based on 850/1800/1900 frequencies or 
900/1800/1900 frequencies, having a choice of I want a case with a 
stylus holder or not, could be a simple case choice when ordering.

So design a case with and without a stylus holder, and away you go. You 
don't want it, don't order it. You want it, you'd have the option to 
request it.

Just my $0.02.

-id

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Re: Cleared to start Mass production

2008-06-06 Thread sumstultussedesquoque
If I beg and plead, would you post these on youtube or some such thing?  :-)

On Fri, Jun 6, 2008 at 4:15 PM, Mohamed Hazem [EMAIL PROTECTED] wrote:

 Aren't we getting the videos of the device crash tests ?

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Re: Yummy new CPU/GPU combo

2008-06-06 Thread Ortwin Regel
On 6/5/08, Ken Young [EMAIL PROTECTED] wrote:
 Carsten Haitzler (The Rasterman) wrote:

 quick question - would you prefer a qvga lcd (save a bit of cost)
 since we'e going to need to software-drive all graphics - the fewer
 pixels you have to fill, the better for speed. i'm really tossing up if
 the speed of qvga is worth the loss of resolution. i'm just not sure.

 Please, please, please, please, please don't drop to a QVGA LCD on
 future OM phones.   The beautiful full VGA screens on the neo and
 Freerunner are just about the only piece of hardware they have which
 is better than what you find on a typical smart phone.

 Ken Young


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I couldn't stand going back on resolution after having seen this
screen. 640*480 is beautiful. Decreasing the resolution to increase
speed is not worth it.

Ortwin

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RE: GTA03 case should incorporate stylus holder

2008-06-06 Thread clare
Just give thanks that the GTA01 and 02 cases have a hole in them.
It is better to tie the stylus to the phone than have to remember
to always park it rather than put it down.
And with good resolution you can make really good use of the screen and
stylus if you dont make everything on the screen big enough for fingers.

clare
(who is both Stylii and Quertii)



On Fri, 6 Jun 2008, steve wrote:

 Stroller you crack me up. (vi rules.)

 We need a religious war between the Digitii, the Stylii, and Quertii.

 On 5 Jun 2008, at 15:38, Ron K. Jeffries wrote:

 Can the revised case for GTA03 *please* be designed to hold a stylus?


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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Stroller

On 6 Jun 2008, at 23:19, Carsten Haitzler (The Rasterman) wrote:
 ...
 Let's reverse the question - would you reduce the resolution of your
 desktop system?
 What do you currently have? 1024*1280 or more?
 You can still do everything like writing software, e-mail, web
 browsing, gaming.
 Probably even faster. But how would it appear? Future oriented or old
 fashioned?

 this is different - because it's me - my eyesight is better than  
 20/20 and i
 use the highest res i can get, when i can get it as i know i can  
 read my
 miniscule 8pt or less fonts. but no one else can read my screen -  
 they all
 complain that it's too hard and i am forever upping font sizes if i  
 want anyone
 to read something on it. i know *I* am fine with it, but the vast  
 majority of
 other people can't read my screen. this is why i am cutting myself  
 out of this
 - trying to not be personal about it as i know already i'm an  
 exception to the
 rule.

Hi there,

I haven't posted on this topic before because I'm not able to  
personally compare VGA  QVGA 2 phone screens.

However my eyesight is also better than 20/20, and display quality is  
generally quite visible to me.

Your statements have seemed to say that QVGA is just as good as VGA  
for most people, and I have been sceptical of this - I find that my  
current phone (P990i) is QVGA, and that is rubbish for viewing  
webpages. Since you have 20/20 eyesight and can view tiny fonts at  
high resolutions I'm inclined to believe that a VGA screen will, for  
me, be better for displaying webpages  PDFs - I'll be able to fit  
more on the screen and my eyesight will allow me to read the smaller  
text.

So my vote is for VGA (or even widescreen VGA, like the PSP?).

Stroller.

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Re: resolution preferences??

2008-06-06 Thread Dale Schumacher
When printer technology went from dot-matrix to laser-print (and later,
ink-jet) there was a substantial qualitative difference in the visual
appearance and quality of the output.  One of the most attractive features
of the Neo, for me, is the corresponding jump in display resolution.  I've
been waiting for this ever since laser-printing arrived!

BTW, I would be perfectly happy driving VIDEO at lower resolution, but
graphics, and especially text, really benefits from resolutions nearing the
300dpi range.

-- Forwarded message --
 From: rakshat hooja [EMAIL PROTECTED]
 To: List for Openmoko community discussion community@lists.openmoko.org
 
 Date: Fri, 6 Jun 2008 12:12:24 +0530
 Subject: Re: resolution preferences??
 The difference between the VGA screen of the Neo and the QVGA screens I
 have are very clear to me (with the VGA being clearly superior) when kept
 side by side. But for most of my activities including reading long emails
 the QVGA resolution is enough. So unless we have the processing power to run
 at least 25 FPS VGA video, I would be happy with a QVGA as there is bound to
 be a price and performance improvement.

 Rakshat

 On Fri, Jun 6, 2008 at 11:09 AM, The Rasterman Carsten Haitzler 
 [EMAIL PROTECTED] wrote:

 On Fri, 6 Jun 2008 00:02:14 -0400 Steven Milburn 
 [EMAIL PROTECTED]
 babbled:

  This question is probably just because I misunderstood something you
 said
  before, but I'll ask anyway :)
 
  If it is acceptable to use QVGA, couldn't that basically be done without
 any
  hardware changes?  I believe I remember you saying the glamo does
 scaling,
  so couldn't you let SW treat the display as qvga, and just have the
 glamo
  scale it up?
 
  Or, is the question more about having qvga instead of the glamo (which
  leaves you back with the SDIO interface shortage)?

 we can just drive the vga screen at qvga. no need for scaling - just
 change the
 output at the lcd controller level. but it is a waste to pay for a vga
 screen
 when we won't use it. also it does look blocky. it isn't about glamo or
 not -
 it's separate to glamo entirely. simply - how important is a vga screen...
 really? how many people out there can really see the difference? be really
 honest. stop thinking my specs are bigger than your specs. scan u REALLY
 see
 all the pixels on a vga screen of that size. i bet to most people its all
 a
 blur - a qvga screen looks identical to them. only to a minority who have
 very
 good eyesight does it really make a difference, but this is just my bet.
 i'm
 asking the question - and hoping for real honest answers.

  --Steve
 
  On Thu, Jun 5, 2008 at 10:42 PM, The Rasterman Carsten Haitzler 
  [EMAIL PROTECTED] wrote:
 
   On Thu, 05 Jun 2008 11:50:43 +0200 Marc Bantle [EMAIL PROTECTED]
 babbled:
  
  
 quick question - would you prefer a qvga lcd (save a bit of cost)
 since
   we'e
 going to need to software-drive all graphics - the fewer pixels
 you
   have to
 fill, the better for speed. i'm really tossing up if the speed of
 qvga
   is
 worth the loss of resolution. i'm just not sure.



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Re: Illume / ASU on GTA01 - Video

2008-06-06 Thread The Rasterman
On Sat, 7 Jun 2008 03:36:10 +0530 Rahul Joshi [EMAIL PROTECTED] babbled:

 The question may have been beaten to death but the answers surely haven't
 been satisfactory. (except for this and Rasterman's.)
 The only conclusion one can derives from all previous posts is:-
 1. Everybody needs a VGA
 2. VGA wont perform as smooth as it should on this CPU
 3. We should have faster CPU (which in turn still would not matter since the
 bus speed is limited)
 
 I have my doubts cleared now. Thanks.

if you want the :beaten to death threads - search the archives for anything i
have mailed - u'll see ones about video playback performance and others - i go
into lots of details. that is what mickey is talking about. not the immediate
last few mails this week... :)

 Next.
 
 Rahul J
 
 On Fri, Jun 6, 2008 at 11:26 PM, Michael 'Mickey' Lauer [EMAIL PROTECTED]
 wrote:
 
  On Friday 06 June 2008 18:21:07 Rahul Joshi wrote:
   I cannot really argue now that you say you have both and see it upfront
  :(
   It would be really nice if you can briefly educate as to why this is
   happening. The question is: What is making it 'not possible' to use the
   extra CPU speed in 02. Is it a bus limitation? Is it a software
  bottleneck?
 
  Please... this topic has been beaten to death on the lists during the last
  couple of weeks.
 
  Briefly: If it's just about putting pixels on the screen, then what we win
  with the faster rendering speed is lost due to the smaller bus bandwith to
  the GPU. Plus, SD transfers go the same path, hence sharing bandwith with
  transferring pixel commands to the GPU.
 
  Number crunching though is almost twice as fast on the 02.
 
  Can we talk about something else now?
 
  :M:
 
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-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

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Re: GTA03 case should incorporate stylus holder

2008-06-06 Thread Vinc Duran
*In theory*, a manufacturer could make replacement, er... *upgrade*, cases,
built to take some off the shelf stylus such as those found in some other
device, like a Palm for instance.

On Fri, Jun 6, 2008 at 5:32 PM, ian douglas [EMAIL PROTECTED]
wrote:

 I see the whole 'stylus holder' as a simple manufacturing choice.

 Just like we choose the Freerunner based on 850/1800/1900 frequencies or
 900/1800/1900 frequencies, having a choice of I want a case with a
 stylus holder or not, could be a simple case choice when ordering.

 So design a case with and without a stylus holder, and away you go. You
 don't want it, don't order it. You want it, you'd have the option to
 request it.

 Just my $0.02.

 -id

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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Sat, 7 Jun 2008 01:30:43 +0100 Stroller [EMAIL PROTECTED] babbled:

 
 On 6 Jun 2008, at 23:19, Carsten Haitzler (The Rasterman) wrote:
  ...
  Let's reverse the question - would you reduce the resolution of your
  desktop system?
  What do you currently have? 1024*1280 or more?
  You can still do everything like writing software, e-mail, web
  browsing, gaming.
  Probably even faster. But how would it appear? Future oriented or old
  fashioned?
 
  this is different - because it's me - my eyesight is better than  
  20/20 and i
  use the highest res i can get, when i can get it as i know i can  
  read my
  miniscule 8pt or less fonts. but no one else can read my screen -  
  they all
  complain that it's too hard and i am forever upping font sizes if i  
  want anyone
  to read something on it. i know *I* am fine with it, but the vast  
  majority of
  other people can't read my screen. this is why i am cutting myself  
  out of this
  - trying to not be personal about it as i know already i'm an  
  exception to the
  rule.
 
 Hi there,
 
 I haven't posted on this topic before because I'm not able to  
 personally compare VGA  QVGA 2 phone screens.
 
 However my eyesight is also better than 20/20, and display quality is  
 generally quite visible to me.
 
 Your statements have seemed to say that QVGA is just as good as VGA  
 for most people, and I have been sceptical of this - I find that my  
 current phone (P990i) is QVGA, and that is rubbish for viewing  
 webpages. Since you have 20/20 eyesight and can view tiny fonts at  
 high resolutions I'm inclined to believe that a VGA screen will, for  
 me, be better for displaying webpages  PDFs - I'll be able to fit  
 more on the screen and my eyesight will allow me to read the smaller  
 text.
 
 So my vote is for VGA (or even widescreen VGA, like the PSP?).
 
 Stroller.

it will be better - of course. what' i'm baffled about is why all of a sudden
here a lot of excellent vision gifted people turn up, whereas in real life i
never see them... :)

-- 
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]

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Re: GSoC project status: Speech Recognition facility in open moko

2008-06-06 Thread saurabh gupta
Hello Esben Stien

Although I had a look at sphinx but at this moment I am not very sure that
how much will i reuse it since with their very little documentation, the
source code is not so comprehensible. However, I am trying to get a hand on
it and use its libraries wherever possible.


On Fri, Jun 6, 2008 at 12:20 AM, Esben Stien [EMAIL PROTECTED] wrote:

 saurabh gupta [EMAIL PROTECTED] writes:

  I am saurabh gupta, working on speech recognition facility in open
  moko

 All fine and dandy, but are you also looking at sphinx?

 --
 Esben Stien is [EMAIL PROTECTED] s  a
 http://www. s tn m
  irc://irc.  b  -  i  .   e/%23contact
   sip:b0ef@   e e
   jid:b0ef@n n

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-- 
Saurabh Gupta
Electronics and Communication Engg.
NSIT,New Delhi
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Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread rakshat hooja



 it will be better - of course. what' i'm baffled about is why all of a
 sudden
 here a lot of excellent vision gifted people turn up, whereas in real
 life i
 never see them... :)

 --
 Carsten Haitzler (The Rasterman) [EMAIL PROTECTED]


Its just that the excellent vision gifted people are very vocal about VGA
because the improvement is very clear to them (including me - and is this
not the question you had asked). I would also like to change my vote to VGA
if it is easy enough switch between QVGA and VGA resolutions. I was earlier
willing to sacrifice resolution for speedy performance but I am ok if I can
have the QVGA GUI for speed when I want it and the higher resolution rest of
the time.

rakshat
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Re: GSoC project status: Speech Recognition facility in open moko

2008-06-06 Thread saurabh gupta
Hello

I exactly didn't get your point. Do you want to say about the final
application interface or something else.

Thanks...

On Fri, Jun 6, 2008 at 3:00 AM, Flyin_bbb8 [EMAIL PROTECTED] wrote:

 So wouldn't it be a main problem if we change the main applications like
 the Dialer, the contacts etc? for example from GTK to Qtopia? other way
 round or anything else?

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-- 
Saurabh Gupta
Electronics and Communication Engg.
NSIT,New Delhi
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