Re: Bi-weekly OpenMoko community update

2007-10-16 Thread Robin Paulson
On 15/10/2007, Jay Vaughan [EMAIL PROTECTED] wrote:
 
  so no, we do want and require the source code to everything
 

 Change your government then.  In the US for example, there are strict
 FCC-imposed regulations on how open certain portions of the carrier
 network can be, and this extends to the chip-level in consumer
 handsets.  These regulations are enforced in the States, but also
 imposed internationally as well.. and yes, before you don the tin-
 foil hat, they're designed to protect the ability for law enforcement
 to protect the network, as well as intrude on it.  A fully open
 carrier layer would impede this, and there is doctrine in many
 western governments to protect the sandbox.  This carries down all
 the way to the individual implementors (chip mfr's), and at some
 point, you can expect a brick wall.  Naivity is no excuse; government
 also.

unfortunately, you chopped out the bit of my reply that said '(where
legal)', which was specifically put in for the case you mention, i.e.
the firmware for the gsm unit.

on the other hand, we were specifically talking about the driver for
the gps hardware, which is a receive only radio, and hence not covered
by the same regulations as the gsm radio

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Re: Bi-weekly OpenMoko community update

2007-10-16 Thread Lars Hallberg

Robin Paulson skrev:

on the other hand, we were specifically talking about the driver for
the gps hardware, which is a receive only radio, and hence not covered
by the same regulations as the gsm radio


Yes. And I'm fully in suport for OpenMoko picking a new GPS unit with 
full os support.


Butt... For the old GTA01, that have the old chip, and that will not be 
used in the future, it is completely sufficient with a binary driver 
accessible thru the same interface as the GTA02 phones (even if it needs 
to be some function limitations). That's what originally stated anyway.


Not getting GPS functionality at all on GTA01 will make me a bit sad thou.

/LaH


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Re: Bi-weekly OpenMoko community update

2007-10-16 Thread Derek Pressnall
On 10/14/07, Robin Paulson [EMAIL PROTECTED] wrote:

 hmm. this an open phone with open hardware and (where legal) open
 drivers. not having the source code to something would defeat the
 whole purpose of what sean et al are doing, and not attract any of the
 community that's here - the neo would be just another smartphone/pda
 and we'd be back to square one.

I've got a personal system of prioritizing the items that I want
source for, based on what the result of source availability /
unavailability is.
The primary purpose (for me) to have source to something is to make it
more functional (either by me modifying the code, or someone else
modifying it).  To go along with that, source availability under a
freedom license allows others to share their modifications with others
(including me) which makes the code more functional to me.
So from there I can make a determination on what I really want source for:
1) Binary blobs -- since thes are alternatives to having firmware
already on an external chip, it makes no difference in functionality
wheather a chip is used with a rom chip already loaded with the binary
blob (which I can't modify), vs. pushing the unmodifyable binary blob
to the chip at initialation time.  If I don't have source for that
binary blob, it doesn't bother me because it is something that runs
outside of the main processor.
2) Kernel modules -- These are more important to have source for,
since lack of source means that I loose the functionality of that
device when I upgrade to a newer kernel.  If I can be guaranteed that
updated versions of the driver are provided in a timely manner for
newer kernel versions, AND if the driver is already perfect enough
that it won't need any functionality added, then I can almost accept
using binary drivers.  Of course, these two conditions are almost
never met.
3) Binary apps / daemons -- If a binary app runs completely in user
space (so that there is little chance of it destabilizing the system),
AND if it has a well defined and fully implemented functionality (so
that it is not likely that I would need to have improved versions of
it), then I can accept it.

If the gpsd falls into catagory 3 (and not 2), then for me that is ok,
as long as it is bug free, will work with updated kernels, and has a
defined api for talking to it from other apps.  In that case, I can
treat it as if I'm using a gps chip that spits out the protocal that
the daemon is spitting out. (I assume that is what the daemon is for,
to take the propriarity api on the chip and convert it to a
standards-based api).

Now a secondary purpose of having source availability is to study the
code to improve my programming techniques.  So having a closed gpsd
doesn't help there.  But it doesn't affect the primary purpose. (Of
course, other people have different primary purposes than me, so this
won't apply to them).

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Re: Bi-weekly OpenMoko community update

2007-10-16 Thread Joshua Layne

Derek Pressnall wrote:

If the gpsd falls into catagory 3 (and not 2), then for me that is ok,
as long as it is bug free, will work with updated kernels, and has a
defined api for talking to it from other apps.  In that case, I can
treat it as if I'm using a gps chip that spits out the protocal that
the daemon is spitting out. (I assume that is what the daemon is for,
to take the propriarity api on the chip and convert it to a
standards-based api).
  
gpsd does a bit more and a bit less than that - most chips already spit 
out NMEA 0183 sentences.  gpsd wraps these and provides a shared 
interface to the gps, so that apps don't need to bind to a comm port and 
multiple apps can leverage gps data.  gpsd will also run in some binary 
modes (SiRF and garmin, perhaps others) and will signal to switch 
between binary and NMEA modes.  Otherwise, diagnostics , gpsfake, etc...


more info (if you are interested) at http://gpsd.berlios.de

The 'bug free' is the part that I would be most worried about - often 
the bugs are only discovered after extended use, because real users are 
capable of getting machines into states that testers couldn't dream of 
:) although not so much with gpsd, which seems to be pretty robust - I 
have had problems with older versions where it did not suspend properly 
(and was extremely difficult to kill), but I never really sorted whether 
that was gpsd or something else.

Now a secondary purpose of having source availability is to study the
code to improve my programming techniques.  So having a closed gpsd
doesn't help there.  But it doesn't affect the primary purpose. (Of
course, other people have different primary purposes than me, so this
won't apply to them).
  
The core of gpsd is totally open for code review, I think the closed 
binary only applies to the gllin piece, but I could be mistaken.


Rgds,
Joshua

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Re: Bi-weekly OpenMoko community update

2007-10-16 Thread Michael Shiloh





Butt... For the old GTA01, that have the old chip, and that will not be 
used in the future, it is completely sufficient with a binary driver 
accessible thru the same interface as the GTA02 phones (even if it needs 
to be some function limitations). That's what originally stated anyway.


Not getting GPS functionality at all on GTA01 will make me a bit sad thou.



As I think Harald mentioned, we are working on this. We do not intend to 
 abandon GPS functionality for GTA01 owners. I will update you as I get 
news.


Michael

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Re: Bi-weekly OpenMoko community update

2007-10-15 Thread Jay Vaughan

Absolutely agrree. GPS was one of my main points for buying the phone.
I dont really care about the source for the driver as long as I can
get the co-ordinates.


Count me in the 'me too' crowd .. I'm really looking forward to  
having working GPS functionality on my GTA01, from the perspective of  
a user as well as that of a developer, who would like to integrate  
GPS into the game currently being worked on exclusively for OpenMoko ..


j.


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Re: Bi-weekly OpenMoko community update

2007-10-15 Thread Richard Bennett

On Mon, 15 Oct 2007 11:18:55 +0200, Jay Vaughan [EMAIL PROTECTED] wrote:

so no, we do want and require the source code to everything

Change your government then.


Of course. This is but a small first step on the road to world domination

;o)

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Re: Bi-weekly OpenMoko community update

2007-10-15 Thread Pranav Desai
On 10/14/07, Robin Paulson [EMAIL PROTECTED] wrote:
 On 15/10/2007, Pranav Desai [EMAIL PROTECTED] wrote:
  Absolutely agrree. GPS was one of my main points for buying the phone.
  I dont really care about the source for the driver as long as I can
  get the co-ordinates.

 hmm. this an open phone with open hardware and (where legal) open
 drivers. not having the source code to something would defeat the
 whole purpose of what sean et al are doing, and not attract any of the
 community that's here - the neo would be just another smartphone/pda
 and we'd be back to square one.

 so no, we do want and require the source code to everything


Even I would love to get the source, but if not getting the src is
causing the device to be non-functional, then I would prefer to get it
without the source as long as I can get the device to work, since I
have paid for it.

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Re: Bi-weekly OpenMoko community update

2007-10-14 Thread Thomas Wood
On Sat, 2007-10-13 at 12:02 +0200, Pedro Aguilar wrote:
 Hi,
 
 It would be nice that the software development your're doing at the
 moment would be backwards compatible with GTA01 (at least the parts that
 are not hw dependent and are different between GTA01 and GTA02),
 otherwise the users of GTA01 would risk to remain without support for
 upgrades. This would be important for all the doc too.
 
 BTW, will the debug board and wires of GTA01 be compatible with GTA02?
 I would like to buy GTA02 and use the debug board and wires that I
 already have for GTA01.

Yes, the debug board is generic. I have used my v2 debug board with
GTA01 and GTA02.

Regards,

Thomas

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Re: Bi-weekly OpenMoko community update

2007-10-14 Thread Thomas Wood
On Sat, 2007-10-13 at 18:17 +0200, Jan Dittmer wrote:
 Hello Michael,
 
 it would be nice to have some info about this white screen of death
 plus vibrator which is affecting some people. Especially if that
 is a hardware or software problem. It's pretty annoying and generally
 happens if you want to show someone the phone :-( I cannot remember
 any official statement on this issue - which is kind of sad

I believe a white screen at boot normally means that the CPU is on, but
the boot loader has not run. Where have other people mentioned this
problem?

Regards,

Thomas


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Re: Bi-weekly OpenMoko community update

2007-10-14 Thread Pranav Desai
On 10/13/07, Shawn Rutledge [EMAIL PROTECTED] wrote:
 On 10/12/07, Michael Shiloh [EMAIL PROTECTED] wrote:
  We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
  have made the decision to use this chip.

 That sounds like good news.  It's not open-source but sounds like it
 should be easier to interface with.

 However, FIC still needs to get us the gllin binaries for our GTA01's!
  I hope this isn't being forgotten just because you chose a new chip.
 It was advertised as a GPS phone and that was probably a big factor
 for many of us to purchase it.  Personally I was looking forward very
 much to having this working, and the last update I remember seeing was
 a couple months ago when Sean said the license would all be worked out
 in a few more days!  What's up with that?  How many hundreds of
 phones are sitting around with idle GPS chips, hampering the
 development because of this licensing red tape!  It's ridiculous that
 it has taken this long.


Absolutely agrree. GPS was one of my main points for buying the phone.
I dont really care about the source for the driver as long as I can
get the co-ordinates.

-- Pranav
 If the chip co. wants to charge a small fee I'd even pay it.

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Re: Bi-weekly OpenMoko community update

2007-10-14 Thread Robin Paulson
On 15/10/2007, Pranav Desai [EMAIL PROTECTED] wrote:
 Absolutely agrree. GPS was one of my main points for buying the phone.
 I dont really care about the source for the driver as long as I can
 get the co-ordinates.

hmm. this an open phone with open hardware and (where legal) open
drivers. not having the source code to something would defeat the
whole purpose of what sean et al are doing, and not attract any of the
community that's here - the neo would be just another smartphone/pda
and we'd be back to square one.

so no, we do want and require the source code to everything

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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Ryan Prior
I'd like to see a package of simply, fully working, high-quality example
applications, including tutorials on cross-compiling and linking against
different versions of the various OpenMoko libraries. It would provide an
excellent starting point for developers such as myself who want to dive in
but usually get bogged down in code that is written to do work, not to look
pretty and demonstrate the principals of how the system is put together.

Documentation is great, but if it's dense it will only benefit the more
hardcore hackers. I hope to eventually become one of those more hardcore
hackers, but I feel like I need an entry point. :-)

On 10/13/07, Michael Shiloh [EMAIL PROTECTED] wrote:

 Hello everyone,

 I have some updates for you, and a question.

 First the updates:

 The GTA01 units that were shipped in the past two weeks have satisfied
 the back orders for GTA01. There continues to be demand for GTA01 so we
 are building some more.

 GTA02 Wifi hardware has been working for about a week, so work can
 proceed on the driver, which is currently in a pretty minimal state.

 We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
 have made the decision to use this chip.

 GTA02v3, the third revision of GTA02, is still being verified and
 tested. This will take another couple of weeks, at which point we'll
 make GTA02v4.

 Now the question:

 We want to make it easier for developers to work with OpenMoko. We
 realize that many of our resources (e.g. wiki, website, development
 tools) are decidedly not user friendly at the moment and that other
 resources (e.g. documentation) are missing. I'm going to start putting a
 lot more energy into this, and I'd like to hear your thoughts in general
 and in particular what should be tackled first. You may reply either to
 the list or to me personally, as you wish.

 Sincerely,
 Michael

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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Michael Shiloh

Hi Ryan,

That's a great idea. I too learn best from examples.

I'll add this to the list.

Thanks,
Michael

Ryan Prior wrote:
I'd like to see a package of simply, fully working, high-quality example 
applications, including tutorials on cross-compiling and linking against 
different versions of the various OpenMoko libraries. It would provide 
an excellent starting point for developers such as myself who want to 
dive in but usually get bogged down in code that is written to do work, 
not to look pretty and demonstrate the principals of how the system is 
put together.


Documentation is great, but if it's dense it will only benefit the more 
hardcore hackers. I hope to eventually become one of those more hardcore 
hackers, but I feel like I need an entry point. :-)


On 10/13/07, *Michael Shiloh* [EMAIL PROTECTED] 
mailto:[EMAIL PROTECTED] wrote:


Hello everyone,

I have some updates for you, and a question.

First the updates:

The GTA01 units that were shipped in the past two weeks have satisfied
the back orders for GTA01. There continues to be demand for GTA01 so we
are building some more.

GTA02 Wifi hardware has been working for about a week, so work can
proceed on the driver, which is currently in a pretty minimal state.

We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
have made the decision to use this chip.

GTA02v3, the third revision of GTA02, is still being verified and
tested. This will take another couple of weeks, at which point we'll
make GTA02v4.

Now the question:

We want to make it easier for developers to work with OpenMoko. We
realize that many of our resources (e.g. wiki, website, development
tools) are decidedly not user friendly at the moment and that other
resources ( e.g. documentation) are missing. I'm going to start
putting a
lot more energy into this, and I'd like to hear your thoughts in general
and in particular what should be tackled first. You may reply either to
the list or to me personally, as you wish.

Sincerely,
Michael

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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Shawn Rutledge
On 10/12/07, Michael Shiloh [EMAIL PROTECTED] wrote:
 We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
 have made the decision to use this chip.

That sounds like good news.  It's not open-source but sounds like it
should be easier to interface with.

However, FIC still needs to get us the gllin binaries for our GTA01's!
 I hope this isn't being forgotten just because you chose a new chip.
It was advertised as a GPS phone and that was probably a big factor
for many of us to purchase it.  Personally I was looking forward very
much to having this working, and the last update I remember seeing was
a couple months ago when Sean said the license would all be worked out
in a few more days!  What's up with that?  How many hundreds of
phones are sitting around with idle GPS chips, hampering the
development because of this licensing red tape!  It's ridiculous that
it has taken this long.

If the chip co. wants to charge a small fee I'd even pay it.

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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Michael Shiloh

Shawn Rutledge wrote:

On 10/12/07, Michael Shiloh [EMAIL PROTECTED] wrote:

We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
have made the decision to use this chip.


That sounds like good news.  It's not open-source but sounds like it
should be easier to interface with.

However, FIC still needs to get us the gllin binaries for our GTA01's!
 I hope this isn't being forgotten just because you chose a new chip.
It was advertised as a GPS phone and that was probably a big factor
for many of us to purchase it.  Personally I was looking forward very
much to having this working, and the last update I remember seeing was
a couple months ago when Sean said the license would all be worked out
in a few more days!  What's up with that?  How many hundreds of
phones are sitting around with idle GPS chips, hampering the
development because of this licensing red tape!  It's ridiculous that
it has taken this long.


I'll look into this.

Michael

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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Gabriel Ambuehl
On Saturday 13 October 2007 07:05:19 Michael Shiloh wrote:

 We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
 have made the decision to use this chip.

So does this mean we now have GPS hardware that outputs NMEA on a serial port 
(or something similar) without having to run a closed source daemon?


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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Joachim Steiger
Gabriel Ambuehl wrote:
 On Saturday 13 October 2007 07:05:19 Michael Shiloh wrote:
 
 We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
 have made the decision to use this chip.
 
 So does this mean we now have GPS hardware that outputs NMEA on a serial port 
 (or something similar) without having to run a closed source daemon?

yes. it can also be switched to UBX protocol, but in default it speak
NMEA and the regular gpsd can (and will be) used.
so the last closed source component on the app-cpu is gone for gta02


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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Jay Vaughan
We want to make it easier for developers to work with OpenMoko. We  
realize that many of our resources (e.g. wiki, website, development  
tools) are decidedly not user friendly at the moment and that other  
resources (e.g. documentation) are missing. I'm going to start  
putting a lot more energy into this, and I'd like to hear your  
thoughts in general and in particular what should be tackled first.  
You may reply either to the list or to me personally, as you wish.




I would like to see a more 'official' or at least well-promoted  
weekly build of the distribution that we (developers) can all be  
testing our stuff against .. maybe with some of the more interesting  
stuff thats being done included.  There is very little cohesion, it  
seems, with the different people working on different aspects of the  
OpenMoko distribution; if there was an 'official' maintainer who  
could gather the stuff together and provide regular 'official',  
working builds, this would be very helpful ..



j.


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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Jan Dittmer
Hello Michael,

it would be nice to have some info about this white screen of death
plus vibrator which is affecting some people. Especially if that
is a hardware or software problem. It's pretty annoying and generally
happens if you want to show someone the phone :-( I cannot remember
any official statement on this issue - which is kind of sad.

Thanks,

Jan

Michael Shiloh wrote:
 Hello everyone,
 
 I have some updates for you, and a question.
 
 First the updates:
 
 The GTA01 units that were shipped in the past two weeks have satisfied 
 the back orders for GTA01. There continues to be demand for GTA01 so we 
 are building some more.
 
 GTA02 Wifi hardware has been working for about a week, so work can
 proceed on the driver, which is currently in a pretty minimal state.
 
 We're very happy with the u-blox/Atmel ATR0635 GPS Receiver, and thus
 have made the decision to use this chip.
 
 GTA02v3, the third revision of GTA02, is still being verified and
 tested. This will take another couple of weeks, at which point we'll
 make GTA02v4.
 
 Now the question:
 
 We want to make it easier for developers to work with OpenMoko. We 
 realize that many of our resources (e.g. wiki, website, development 
 tools) are decidedly not user friendly at the moment and that other 
 resources (e.g. documentation) are missing. I'm going to start putting a 
 lot more energy into this, and I'd like to hear your thoughts in general 
 and in particular what should be tackled first. You may reply either to 
 the list or to me personally, as you wish.
 
 Sincerely,
 Michael
 
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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Patrick Beck
Hello,

this means that gta02v3 has bugs?

Greets

Patrick Beck

Am Freitag, den 12.10.2007, 22:05 -0700 schrieb Michael Shiloh:

 GTA02v3, the third revision of GTA02, is still being verified and
 tested. This will take another couple of weeks, at which point we'll
 make GTA02v4.



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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Jay Vaughan


this means that gta02v3 has bugs?



 .. it means that the hardware is going through rigorous testing  
before it gets reproduced in large numbers.  Certainly, hardware can  
have bugs .. the difference is that its very hard to fix these bugs  
'at the user' once the hardware is shipped.


I'm quite happy to hear that there are revisions of the GTA02 design  
already going through the validation and testing process.  I've  
worked recently for a hardware manufacturer who believed they didn't  
need to make such stages (too expensive, too much hassle) and believe  
me: it was a nightmare.  I'll be quite happy to wait an extra month  
for my GTA02 (for sure getting one) if its been through this much  
quality control and design review ..


j.




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Re: Bi-weekly OpenMoko community update

2007-10-13 Thread Patrick Beck
Hello,

ok, than i am right = v3 has bugs and they musst be fix with v4. I dont
think that this problem would be solved in one month. v4 has the same
process like v3 = solve the bug problems = testing and validation.

According to the wiki = they hoped that v3 is bug-free

Greets

Patrick Beck 

Am Samstag, den 13.10.2007, 19:46 +0200 schrieb Jay Vaughan:
 
  this means that gta02v3 has bugs?
 
 
   .. it means that the hardware is going through rigorous testing  
 before it gets reproduced in large numbers.  Certainly, hardware can  
 have bugs .. the difference is that its very hard to fix these bugs  
 'at the user' once the hardware is shipped.
 
 I'm quite happy to hear that there are revisions of the GTA02 design  
 already going through the validation and testing process.  I've  
 worked recently for a hardware manufacturer who believed they didn't  
 need to make such stages (too expensive, too much hassle) and believe  
 me: it was a nightmare.  I'll be quite happy to wait an extra month  
 for my GTA02 (for sure getting one) if its been through this much  
 quality control and design review ..
 
 j.
 
 
 
 
 ;
 --
 Jay Vaughan


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