Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Andrew Turner

Hi Ryan, I understand where you're coming from. Right now the process
of getting up and running developing for the Neo1973 isn't
straight-forward - especially for a new coder.

This is for a bunch of reasons, one of which is that the actual
software isn't released yet, but will be in the near future. Once the
software is released, I imagine very quickly someone can put together
a VMWare or Qemu image that you could boot on your computer into a
development environment.

So, my suggestion would be to go ahead and grab a free copy of VMWare
player and grab the Ubuntu image (google for it) and get that running
(should be very straightforward).

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now. You can probably start by
just doing Photoshop mockups at the nominal resolution on what you
think they'll look like.

Hope that helps get you started in a couple of directions. :)
Andrew

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

I have looked at numerous websites and I am still very confused about
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,
and I don't have a whole lot of prior coding experience. I learn
pretty quickly, though. Does anyone know of tutorials, etc. that will
get me on the right track. I especially want to make themes for the
phone. I have Photoshop, so I would probably use that for the actual
tweaking, but I would have no idea how to make it run on the phone.
Any help is appreciated.

-ryan

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Flemming Richter Mikkelsen

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now.


GTK+ is in pure C, not C++ (GTK-- is for C++).
Better to learn C

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
Ryan - Someone suggested getting VMWare  setting up a Ubuntu VM ...  
this is a -great- suggestion since you're running OSX, -if- you have  
an Intel-Mac.  If you have a PPC-Mac, then this is not an option  
(AFAIK), and you'll need to either (1) install Linux on another hard  
drive / partition and direct boot into it (which might require  
hacking the firmware), or (2) use OE/BB directly on OSX.  While one - 
can- get OE/BB running under OSX, at least theoretically, it's not as  
simple as doing it under Linux; Apple provides some GNU tools, but  
some are Apple-specific (e.g. libtool is Apple-specific on OSX, and  
thus with using GNU libtool many folks rename it glibtool etc).   
For the second option, I'd recommend using MacPorts to install the  
background stuff for OE/BB.  I'm actually trying to get OE/BB working  
on OSX in parallel with doing it on a VM running Ubuntu (the VM  
already won this competition, but I'm still working on the OSX side).


Ubuntu provides a nice and simple setup / configuration that  
doesn't require a lot of in-depth knowledge of Linux (unless you want  
to go there).  Setting up OE/BB inside the VM is as simple as  
following the instructions on the Wiki  http://www.linuxtogo.org/ 
gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu  ... really, I  
just did it last night running Ubuntu 6.10 on a VM on an Intel-iMac.   
I created 'nano', and can copy it to my local ARM-based TS-7300, and  
it runs just fine ... very cool!


Being an OSX user myself, both at home and school, I'm happy to  
provide whatever reasonable assistance I can to other OSX users.   
While I don't have a lot of experience under Linux, I do have plenty  
of experience on various Unix flavors and MacOS from 5 to current -  
both as programmer and user (from setting up the MMU to device  
drivers to CLI applications to GUIs).


Good luck! - MLD

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Ryan Kline

VMWare does not support OS X.

Can you be more specific about Ubuntu, what I am supposed to get  
exactly.


I've heard of C++, what is the best way to get started?

What is Python?

For my mockups, should I just use the example pics from the press  
release?


Thanks,
ryan
On Feb 12, 2007, at 8:55 AM, Andrew Turner wrote:


Hi Ryan, I understand where you're coming from. Right now the process
of getting up and running developing for the Neo1973 isn't
straight-forward - especially for a new coder.

This is for a bunch of reasons, one of which is that the actual
software isn't released yet, but will be in the near future. Once the
software is released, I imagine very quickly someone can put together
a VMWare or Qemu image that you could boot on your computer into a
development environment.

So, my suggestion would be to go ahead and grab a free copy of VMWare
player and grab the Ubuntu image (google for it) and get that running
(should be very straightforward).

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now. You can probably start by
just doing Photoshop mockups at the nominal resolution on what you
think they'll look like.

Hope that helps get you started in a couple of directions. :)
Andrew

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

I have looked at numerous websites and I am still very confused about
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,
and I don't have a whole lot of prior coding experience. I learn
pretty quickly, though. Does anyone know of tutorials, etc. that will
get me on the right track. I especially want to make themes for the
phone. I have Photoshop, so I would probably use that for the actual
tweaking, but I would have no idea how to make it run on the phone.
Any help is appreciated.

-ryan

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens

VMWare does not support OS X.


They have a beta for Intel-Mac OSX.  Nothing for PPC Mac though.   
Expect a full release this summer, with all the great features of  
their other VM players.


Can you be more specific about Ubuntu, what I am supposed to get  
exactly.


Ubuntu is a Linux distribution.  You download an ISO or CDR of it ...  
like a DMG on OSX except that this contains an image of the CD-ROM.   
You can't use it directly on your OSX Mac, but you can burn a CD with  
it.  Get 6.10.



I've heard of C++, what is the best way to get started?


Start with 'C' if you don't do C++ yet.  If you can learn on your  
own, A First Book of C might be a starting point; I'm sure there's  
online tutorials as well.



What is Python?


A scripting language.  Much like perl, or bash/sh/csh/tcsh scripts -  
or AppleScipt if you've done that.  Or MATLAB.


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Ryan Kline

Woah! That's a lot of information. Let me try to peice it together:

I have both a PPC and an Intel-Mac, Do I just download the Linux  
VMWare? It doesn't seem to have support for Os X.


What is OE/BB?

Are you saying i need to program in a Linux environment?

Thanks,
ryan
On Feb 12, 2007, at 9:21 AM, Michael Dickens wrote:

Ryan - Someone suggested getting VMWare  setting up a Ubuntu  
VM ... this is a -great- suggestion since you're running OSX, -if-  
you have an Intel-Mac.  If you have a PPC-Mac, then this is not an  
option (AFAIK), and you'll need to either (1) install Linux on  
another hard drive / partition and direct boot into it (which might  
require hacking the firmware), or (2) use OE/BB directly on OSX.   
While one -can- get OE/BB running under OSX, at least  
theoretically, it's not as simple as doing it under Linux; Apple  
provides some GNU tools, but some are Apple-specific (e.g.  
libtool is Apple-specific on OSX, and thus with using GNU  
libtool many folks rename it glibtool etc).  For the second  
option, I'd recommend using MacPorts to install the background  
stuff for OE/BB.  I'm actually trying to get OE/BB working on OSX  
in parallel with doing it on a VM running Ubuntu (the VM already  
won this competition, but I'm still working on the OSX side).


Ubuntu provides a nice and simple setup / configuration that  
doesn't require a lot of in-depth knowledge of Linux (unless you  
want to go there).  Setting up OE/BB inside the VM is as simple as  
following the instructions on the Wiki  http://www.linuxtogo.org/ 
gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu  ... really, I  
just did it last night running Ubuntu 6.10 on a VM on an Intel- 
iMac.  I created 'nano', and can copy it to my local ARM-based  
TS-7300, and it runs just fine ... very cool!


Being an OSX user myself, both at home and school, I'm happy to  
provide whatever reasonable assistance I can to other OSX users.   
While I don't have a lot of experience under Linux, I do have  
plenty of experience on various Unix flavors and MacOS from 5 to  
current - both as programmer and user (from setting up the MMU to  
device drivers to CLI applications to GUIs).


Good luck! - MLD



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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
I have both a PPC and an Intel-Mac, Do I just download the Linux  
VMWare? It doesn't seem to have support for Os X.


You download a VMWare beta fusion for Intel-Mac:
 http://www.vmware.com/products/beta/fusion/ 

Then you download an Ubuntu ISO or a VMWare Ubuntu application:
 http://www.ubuntu.com/products/GetUbuntu/download? 
action=showredirect=download 

or
 http://www.vmware.com/vmtn/appliances/directory/   then search for  
ubuntu .



What is OE/BB?


OpenEmbedded / BitBake; while they don't go together necessarily,  
they seem to in this case.



Are you saying i need to program in a Linux environment?


No.  What I'm saying is that you can get up to speed much more  
quickly and reliably in a VM running Ubuntu Linux than you can under  
OSX.


Since it sounds like you're a noob to most programming, you might as  
well get going with Linux.


Hope this helps! - MLD

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens

You didn't have to call me a noobjk (im not a fan of nerd speak).


Get used to it ;)

Thanks so much, that is really what I was looking for. By running  
Linux, I will be prepared when someone releases an OpenMoko  
programming suite, right?


In theory, yes, by running Linux you'll be prepared.  If nothing  
more, you'll be on your way towards understanding how to program  
under Linux - which seems like a valuable ability for any future work.


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Florent THIERY


 What is Python?

A scripting language.  Much like perl, or bash/sh/csh/tcsh scripts -
or AppleScipt if you've done that.  Or MATLAB.



That's great ! I didn't know there was python involved in openmoko... What
parts? The networking one? (twisted?)
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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.

-- Terrence

Michael Dickens wrote:

VMWare does not support OS X.


They have a beta for Intel-Mac OSX.  Nothing for PPC Mac though.  Expect 
a full release this summer, with all the great features of their other 
VM players.



Can you be more specific about Ubuntu, what I am supposed to get exactly.


Ubuntu is a Linux distribution.  You download an ISO or CDR of it ... 
like a DMG on OSX except that this contains an image of the CD-ROM.  You 
can't use it directly on your OSX Mac, but you can burn a CD with it.  
Get 6.10.



I've heard of C++, what is the best way to get started?


Start with 'C' if you don't do C++ yet.  If you can learn on your own, 
A First Book of C might be a starting point; I'm sure there's online 
tutorials as well.



What is Python?


A scripting language.  Much like perl, or bash/sh/csh/tcsh scripts - or 
AppleScipt if you've done that.  Or MATLAB.


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
Parallels isn't free, yes?  The VMware fusion beta currently is ...  
of course, it's beta so its utility might not be that great; should  
be $99 once it's released (maybe beta testers can get a discount? I  
don't know).  I actually use Parallels right now, though I need to  
try out the VMware beta to see how it compares; Parallels is very  
slick running Win/XP ;) .  Needless to say, their virtual hard drives  
aren't directly compatible ... though in theory they could be made so  
(I see a fun project in the future ;). - MLD


On Feb 12, 2007, at 11:27 AM, Terrence Barr - Evangelist, Java Mobile  
 Embedded wrote:

You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

Parallels is $79, sometimes they run offers at $49. Money well spent
IMO. It runs very well and increases my productivity greatly because
I can run multiple OSes quickly and reliably.

I believe they will shortly release a tool to convert with VMware images.

I assume VMware will be a good option too when it it released.

-- Terrence

Michael Dickens wrote:
Parallels isn't free, yes?  The VMware fusion beta currently is ... of 
course, it's beta so its utility might not be that great; should be $99 
once it's released (maybe beta testers can get a discount? I don't 
know).  I actually use Parallels right now, though I need to try out the 
VMware beta to see how it compares; Parallels is very slick running 
Win/XP ;) .  Needless to say, their virtual hard drives aren't directly 
compatible ... though in theory they could be made so (I see a fun 
project in the future ;). - MLD


On Feb 12, 2007, at 11:27 AM, Terrence Barr - Evangelist, Java Mobile  
Embedded wrote:

You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.
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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread michael




On Mon, 12 Feb 2007, Ryan Kline wrote:

I have looked at numerous websites and I am still very confused about what I 
need to write stuff for OpenMoko (Mostly UI). I use Mac OS X, and I don't 
have a whole lot of prior coding experience. I learn pretty quickly, though. 
Does anyone know of tutorials, etc. that will get me on the right track. I 
especially want to make themes for the phone. I have Photoshop, so I would 
probably use that for the actual tweaking, but I would have no idea how to 
make it run on the phone. Any help is appreciated.



Ryan, have you looked at my two recipes? One is for setting up the
OpenEmbedded development environment, one is for writing your first trivial
application. Both are fairly detailed step-by-step instructions, including code
and commands you can cut and paste into your shell.

  http://www.linuxtogo.org/gowiki/OpenMoko/OpenEmbedded/SettingUpOEForUbuntu
  http://www.linuxtogo.org/gowiki/OpenMoko/OpenEmbedded/OETrivialApplication

I spent a fair bit of time on these and really hope they are useful.

Now I recognize that you are on Mac OS X, and things are a bit different. At
some point I hope to add recipes for doing this on OS X, but that's not at the
top of my todo list, Meanwhile, I recommend you get access to a Linux account
somehow. For your first lessons, this should be a simple shell account, as
there is a fair bit you have to learn before you get to the graphic stuff.

There are a number of inexpensive ways to do this:

(1) Install Linux on an old computer you or your friends have lying around.
Linux is very good with old hardware, hardware that is no longer suitable for
modern versions of Windows. A friend of mine found an old, discarded computer
out on the street one day. Within 15 minutes he had it running Linux.

(1.5) Need help doing this? Where are you located? There are local Linux user
groups almost everywhere in the world, and they help people like you get
started.

(2) Get a shell account somewhere. Some ISPs and hosting companies provide
this as part of their service. Many schools provide them - see if a local
community college offers any Unix/Linux classes. Perhaps for the price of
registering for the class you can get an account.

(3) Have any friends in the Linux/Unix world? Ask one of them for a shell
account. Your local Linux user group may help you here as well.

(4) I will gladly give you a shell account on my computer. Write me offline if
you are interested. I've taught both Linux and programming and can help you
get started. I'm sure many others on this list can help too, although it's not
our primary focus.

I know that you are mostly interested in graphics, but I think you need to
take these baby steps first. Pretty soon I'll have a recipe for setting up the
GTK environment (you can help me test it) and then you can start working with
graphics.


Please let me know what you think of these suggestions. I'm happy to take your
response offline if you prefer.

Michael

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Michael Dickens
Thanks for bringing this to my attention. I'd like to check it out,  
and

possibly write a recipe for setting up in this.


Simplest: Setup the VM with Ubuntu 6.10; follow instructions on  
OpenMoko wiki.  I don't think a special script will be very useful  
here since there isn't much (if anything) to do beyond what's in the  
Wiki.


NB: Make sure your VM's hard drive is big enough.  8 GB isn't.  40 GB  
should be;)  Mine is currently at 8.09 GB (on OSX; 7.981 MB in 'df - 
k') ... get it right the first time so that you don't have to deal  
with creating a new virtual HD  getting the data copied, the HD  
partitioned correctly, etc...


Can you install any environment of your choice inside, or is it  
whatever it

is?


Win/XP, Vista (Ultimate, but that's M$'s deal)
pretty much any Linux flavor
hacked OSX (OSX checks for real hardware)

Have you set up OE under this? If you send me any rough notes you  
have (or

post to the list) I'll test and write up a recipe.


Yes, I've successfully compiled 'nano' under OE/BB on an Ubuntu 6.10  
VM running in Parallels on an Intel-iMac (c2d @ 2.16 GHz).  As I said  
before, there really isn't much to it - just make sure the VM hard  
drive is big enough ;)  I guess you can do screen shots if you want  
to. - MLD


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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

Parallels is a virtualization environment. Once installed it gives
you an black DOS screen in a OS X window, saying Please insert boot disk.
From there on it behaves like any PC so you can install any x86 OS
you like.

I have not yet tried to set up OE, but since you'll probably install
Linux on Parallels the OE setup will be exactly like on Linux.

-- Terrence

[EMAIL PROTECTED] wrote:




On Mon, 12 Feb 2007, Terrence Barr - Evangelist, Java Mobile  Embedded 
wrote:



You can also use Parallels Desktop for OS X at www.parallels.com.

Works like a charm for me.

-- Terrence


Thanks for bringing this to my attention. I'd like to check it out, and
possibly write a recipe for setting up in this.

Can you install any environment of your choice inside, or is it whatever it
is?

Have you set up OE under this? If you send me any rough notes you have (or
post to the list) I'll test and write up a recipe.

Michael

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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Terrence Barr - Evangelist, Java Mobile Embedded

Absolutely. There have been several discussions on this, and there
are efforts underway to create appropriate projects. I believe there
will be Java ME as well as Java SE ports. I personally will be
involved in seeing the Java ME port along. Stay tuned.

-- Terrence

Martin Lefkowitz wrote:

We are going to be able to use java too right?

Marty



Hi Ryan, I understand where you're coming from. Right now the process
of getting up and running developing for the Neo1973 isn't
straight-forward - especially for a new coder.

This is for a bunch of reasons, one of which is that the actual
software isn't released yet, but will be in the near future. Once the
software is released, I imagine very quickly someone can put together
a VMWare or Qemu image that you could boot on your computer into a
development environment.

So, my suggestion would be to go ahead and grab a free copy of VMWare
player and grab the Ubuntu image (google for it) and get that running
(should be very straightforward).

For programming, you'll need to start to get up and running with C++.
That's a fairly daunting task, but if you want to do real programming
for the Neo, you'll need to know how to program in C++, or possibly
Python.

With regards to themes - not sure how they'll be configured, though
probably using similar theming in GTK+ now. You can probably start by
just doing Photoshop mockups at the nominal resolution on what you
think they'll look like.

Hope that helps get you started in a couple of directions. :)
Andrew

On 2/12/07, Ryan Kline [EMAIL PROTECTED] wrote:

I have looked at numerous websites and I am still very confused about
what I need to write stuff for OpenMoko (Mostly UI). I use Mac OS X,
and I don't have a whole lot of prior coding experience. I learn
pretty quickly, though. Does anyone know of tutorials, etc. that will
get me on the right track. I especially want to make themes for the
phone. I have Photoshop, so I would probably use that for the actual
tweaking, but I would have no idea how to make it run on the phone.
Any help is appreciated.

-ryan

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[EMAIL PROTECTED]42.4266N x 83.4931W
http://highearthorbit.com  Northville, Michigan, USA



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Re: Still not getting it...(was: New Topic: Learning how to write for OpenMoko)

2007-02-12 Thread Christopher Heiny
On Monday 12 February 2007 14:26, picked up the following transmission 
from Terrence Barr - Evangelist, Java Mobile  Embedded:
 Absolutely. There have been several discussions on this, and there
 are efforts underway to create appropriate projects. I believe there
 will be Java ME as well as Java SE ports. I personally will be
 involved in seeing the Java ME port along. Stay tuned.

After overcoming a major case of brain flatulence, I've set up a 
java-pkg project, which is now available on the projects page.  Visit 
here:
 https://projects.openmoko.org/projects/java-pkg/

There's not much there yet, but I figured it was good to get a central 
place set up early.


 -- Terrence

 Martin Lefkowitz wrote:
  We are going to be able to use java too right?
 
  Marty

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