Re: Video decoding in GTA-02

2007-09-08 Thread Ted Lemon

On Sep 8, 2007, at 11:22 AM, Ian Stirling wrote:

It's not _quite_ that bad.
You get >> 1 hour, even playing h.263 very loudly while on a phone  
call.


That's cool for demo purposes.   Unfortunately H.263 is really only  
of interest to people with patience - the average end-user will  
consider H.263 support to be equivalent to no video support, since  
there's no media available in that format, and e.g. Handbrake doesn't  
support it.   H.263 requires a bit less CPU for playback than H.264,  
but unfortunately requires more bits for the same quality, which I  
think is why it's been almost completely replaced by H.264.


I don't mean to make this out to be a crisis, but in order to sell in  
quantity to non-geeks, the phone will have to support H.264, or else  
we'll need something like Handbrake that supports H.263.   If it had  
H.264 support in hardware with that screen, it would be *really* sweet!



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Re: Video decoding in GTA-02

2007-09-08 Thread Gabriel Ambuehl
On Saturday 08 September 2007 19:31:30 Ted Lemon wrote:
> > What about encoding features of the smedia chips ? The day there will
> > be a camera on the neo...
> Unless you're encoding a long run of video, I don't think this is a
> major issue.   If you are, yeah, hardware encoding for H.264 sounds
> like a great idea.

If you got a decent camera on it, you WILL be encoding long videos at times. 
Just look at the videos coming out of the Nokia N93 for an example of it done 
right...


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Re: Video decoding in GTA-02

2007-09-08 Thread Ian Stirling

Ted Lemon wrote:

On Sep 8, 2007, at 7:00 AM, Mikko Rauhala wrote:


Software playing will probably take a bit more power, sure, but
that aside, the Neo's youtube capabilities already partially exceed
(*sigh* at the obligatory comparison) the iPhone's.



A lot more power, not a little.   Flash is even worse - that's why  
Apple refused to support it.   Figure you might get an hour of  battery 
life if you decode H.264 in hardware, if your CPU can even  keep up.   
Because that's how long the battery lasts with no power  management on 
the Neo right now.   The Neo's CPU is roughly  equivalent to the Nokia 


It's not _quite_ that bad.
You get >> 1 hour, even playing h.263 very loudly while on a phone call.

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Re: Video decoding in GTA-02

2007-09-08 Thread Ted Lemon

On Sep 8, 2007, at 7:00 AM, Mikko Rauhala wrote:

Software playing will probably take a bit more power, sure, but
that aside, the Neo's youtube capabilities already partially exceed
(*sigh* at the obligatory comparison) the iPhone's.


A lot more power, not a little.   Flash is even worse - that's why  
Apple refused to support it.   Figure you might get an hour of  
battery life if you decode H.264 in hardware, if your CPU can even  
keep up.   Because that's how long the battery lasts with no power  
management on the Neo right now.   The Neo's CPU is roughly  
equivalent to the Nokia 770, which can't play H.264 video in real time.



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Re: Video decoding in GTA-02

2007-09-08 Thread Ted Lemon

On Sep 8, 2007, at 3:28 AM, Florent THIERY wrote:

But who really wants to check out youtube
videos in the subway ? Marketing, marketing...


My wife uses the video feature on her iPod quite a bit when we're  
traveling.   And video podcasts are a great idea for the subway -  
just as good as reading a magazine, only the pictures move!   So  
don't be too attached to the idea that this is just marketing  
fluff.   The lack of H.264 support is a definite weakness.



What about encoding features of the smedia chips ? The day there will
be a camera on the neo...


Unless you're encoding a long run of video, I don't think this is a  
major issue.   If you are, yeah, hardware encoding for H.264 sounds  
like a great idea.



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Re: Video decoding in GTA-02

2007-09-08 Thread Mikko Rauhala
la, 2007-09-08 kello 13:00 +0100, Ian Stirling kirjoitti:
> At least on trivial tests I did - it seemed to play youtube videos just 
> fine on mplayer at 320*240.

Indeed. Software playing will probably take a bit more power, sure, but
that aside, the Neo's youtube capabilities already partially exceed
(*sigh* at the obligatory comparison) the iPhone's. (At least from what
I've heard the latter has access to a limited subset of videos
transcoded to H.264 spesifically for Apple.) There are some scaling and
rotation issues (what with them requiring CPU power), but those can
presumably be hw-assisted on the GTA-02 GPU anyway.

'course, a simple GUI for youtube playing will be required (prior to
gnash being workable on the Neo, and perhaps preferrable phone-UI-wise
afterwards too). Using youtube-dl and mplayer, shouldn't be a big
project. Not that interested in youtube myself, though.

-- 
Mikko Rauhala   - [EMAIL PROTECTED] - http://www.iki.fi/mjr/>
Transhumanist   - WTA member - http://www.transhumanism.org/>
Singularitarian - SIAI supporter - http://www.singinst.org/>


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Re: Video decoding in GTA-02

2007-09-08 Thread Ian Stirling

Florent THIERY wrote:

It doesn't. It does one of the simpler MPEG-4 profiles, don't recall the
details. (One of the S-Media models does H.264, but no VGA.)

Can't really feel much pain for that, personally.



Personally i do a bit, since online video is moving towards ubiquitous
h264 (in Flash player for desktops, or with dedicated chips in f.e.
appleTV or mobile phones). But who really wants to check out youtube
videos in the subway ? Marketing, marketing...



At least on trivial tests I did - it seemed to play youtube videos just 
fine on mplayer at 320*240.


This will presumably mean that it needs 50%ish of CPU at 400Mhz. Which 
isn't utterly horrible battery life, just horrible. 4-5 hours?


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Re: Video decoding in GTA-02

2007-09-08 Thread Rod Whitby
Florent THIERY wrote:
> Personally i do a bit, since online video is moving towards ubiquitous
> h264 (in Flash player for desktops, or with dedicated chips in f.e.
> appleTV or mobile phones). But who really wants to check out youtube
> videos in the subway ? Marketing, marketing...

Not youtube, but I often watch Google Eng.EDU videos on the bus to work
on my Nokia N800, and would do so on my Neo in the future.

With earplugs of course ...

-- Rod

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Re: Video decoding in GTA-02

2007-09-08 Thread Florent THIERY
> It doesn't. It does one of the simpler MPEG-4 profiles, don't recall the
> details. (One of the S-Media models does H.264, but no VGA.)
>
> Can't really feel much pain for that, personally.

Personally i do a bit, since online video is moving towards ubiquitous
h264 (in Flash player for desktops, or with dedicated chips in f.e.
appleTV or mobile phones). But who really wants to check out youtube
videos in the subway ? Marketing, marketing...

What about encoding features of the smedia chips ? The day there will
be a camera on the neo...

Who knows if the next neo won't use something like
http://3dlabs.com/content/productOverview.asp ;)

Flo

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Video decoding in GTA-02

2007-09-07 Thread Mikko Rauhala
There, remembered to change the subject line...

pe, 2007-09-07 kello 14:33 -0700, Ted Lemon kirjoitti:
> On Sep 7, 2007, at 1:19 PM, Raphael Jacquot wrote:
> >> - At least several hours of H.264 playback.
> > possibly doable but I don't believe the current hardware can handle it
> 
> The point here is that for the GTA02, if the video hardware supports  
> hardware playback of H.264, we need a driver that allows us to take  
> advantage of that.   You're right that it's a nonstarted on the  
> GTA01, but that's okay.

It doesn't. It does one of the simpler MPEG-4 profiles, don't recall the
details. (One of the S-Media models does H.264, but no VGA.)

Can't really feel much pain for that, personally.

-- 
Mikko Rauhala   - [EMAIL PROTECTED] - http://www.iki.fi/mjr/>
Transhumanist   - WTA member - http://www.transhumanism.org/>
Singularitarian - SIAI supporter - http://www.singinst.org/>


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