Re: headset with qtopia
Lorn Potter [EMAIL PROTECTED] writes: Now question would be, how to make qtopia to recognize the headset has been plugged in and change mixer settings accordingly. The .state files in /usr/share/openmoko/scenarios are in place but don't seem to be used. Ok, I fixed headphone insertions today, and will make an image update soon at qtopia.net Thanks much for taking a look at this, Lorn. I have flashed the new kernel/rootfs from qtopia qtopia-4.3.2-gta02-flash-07221045.tgz, but I am still having difficulties. On initiation of a call, state switches to gsmhandset.state, regardless of whether the headset is plugged in before or during the call. If I manually apply alsactl -f gsmheadset.state, I get working sound. In the options popup tab during the call, only Handset and Speakerphone are given, with Handset highlighted. When I start a call with the headset, Headphones is in the Options menu, but as soon as I plug the headset in, it disappears. working on a GTA02v5 ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
thewtex [EMAIL PROTECTED] writes: When I start a call with the headset, Headphones is in the Options menu, but as s/with/without soon as I plug the headset in, it disappears. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
thewtex wrote: Lorn Potter [EMAIL PROTECTED] writes: Now question would be, how to make qtopia to recognize the headset has been plugged in and change mixer settings accordingly. The .state files in /usr/share/openmoko/scenarios are in place but don't seem to be used. Ok, I fixed headphone insertions today, and will make an image update soon at qtopia.net Thanks much for taking a look at this, Lorn. I have flashed the new kernel/rootfs from qtopia qtopia-4.3.2-gta02-flash-07221045.tgz, but I am still having difficulties. On initiation of a call, state switches to gsmhandset.state, regardless of whether the headset is plugged in before or during the call. If I manually apply alsactl -f gsmheadset.state, I get working sound. hmmm, ok. I will have to look into this. :) In the options popup tab during the call, only Handset and Speakerphone are given, with Handset highlighted. When I start a call with the headset, Headphones is in the Options menu, but as soon as I plug the headset in, it disappears. yes, something is hooked up backwards. -- Lorn 'ljp' Potter Software Engineer, Systems Group, Trolltech, a Nokia company ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
Ole Kliemann wrote: On Mon, Jul 21, 2008 at 05:34:47AM +, thewtex wrote: Has anyone got the headset that comes with the Freerunner group purchase working with the qtopia.net images? There seems to be a small amount of sound coming out somewhere. And speakerphone goes wacky. Maybe alsamixer settings? I am using this version: qtopia-4.3.2-gta02-flash-07172049.tgz When I plug in the headset while playing something with mediaplayer, I only get sound on one channel on the headset, speaker still sounds normal. There is a alsamixer control `Amp Spk'; if you turn it off, speaker goes off and headset has both channels. Now question would be, how to make qtopia to recognize the headset has been plugged in and change mixer settings accordingly. The .state files in /usr/share/openmoko/scenarios are in place but don't seem to be used. Ok, I fixed headphone insertions today, and will make an image update soon at qtopia.net -- Lorn 'ljp' Potter Software Engineer, Systems Group, Trolltech, a Nokia company ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
On Tue, Jul 22, 2008 at 09:14, Lorn Potter [EMAIL PROTECTED] wrote: Ok, I fixed headphone insertions today, and will make an image update soon at qtopia.net Thanks... But it is still not clear to me : are all qtopia modifications updatable via an opkg upgrade ? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
Cédric Berger wrote: On Tue, Jul 22, 2008 at 09:14, Lorn Potter [EMAIL PROTECTED] wrote: Ok, I fixed headphone insertions today, and will make an image update soon at qtopia.net Thanks... But it is still not clear to me : are all qtopia modifications updatable via an opkg upgrade ? Not at this time, at least from Trolltech. -- Lorn 'ljp' Potter Software Engineer, Systems Group, Trolltech, a Nokia company ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
I tried but it indeed didn't work at all. But I have not yet tried to play with alsamixer. (on qtopia too). - no sound in headset and only big bep with speaker. I installed the version of qalsamixer from qtopia via the feed http://qtopia.net/packages/feed/4.3.2/ But it is not adapted to the screen in portrait orientation ! Not easy to use... Does anyone know if it can be configured for different resolution ? On Mon, Jul 21, 2008 at 07:34, thewtex [EMAIL PROTECTED] wrote: Has anyone got the headset that comes with the Freerunner group purchase working with the qtopia.net images? There seems to be a small amount of sound coming out somewhere. And speakerphone goes wacky. Maybe alsamixer settings? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
On Mon, Jul 21, 2008 at 05:34:47AM +, thewtex wrote: Has anyone got the headset that comes with the Freerunner group purchase working with the qtopia.net images? There seems to be a small amount of sound coming out somewhere. And speakerphone goes wacky. Maybe alsamixer settings? I am using this version: qtopia-4.3.2-gta02-flash-07172049.tgz When I plug in the headset while playing something with mediaplayer, I only get sound on one channel on the headset, speaker still sounds normal. There is a alsamixer control `Amp Spk'; if you turn it off, speaker goes off and headset has both channels. Now question would be, how to make qtopia to recognize the headset has been plugged in and change mixer settings accordingly. The .state files in /usr/share/openmoko/scenarios are in place but don't seem to be used. Ole pgpZR83fArJD1.pgp Description: PGP signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: headset with qtopia
Ole Kliemann wrote: On Mon, Jul 21, 2008 at 05:34:47AM +, thewtex wrote: Has anyone got the headset that comes with the Freerunner group purchase working with the qtopia.net images? There seems to be a small amount of sound coming out somewhere. And speakerphone goes wacky. Maybe alsamixer settings? I am using this version: qtopia-4.3.2-gta02-flash-07172049.tgz When I plug in the headset while playing something with mediaplayer, I only get sound on one channel on the headset, speaker still sounds normal. There is a alsamixer control `Amp Spk'; if you turn it off, speaker goes off and headset has both channels. Now question would be, how to make qtopia to recognize the headset has been plugged in and change mixer settings accordingly. The .state files in /usr/share/openmoko/scenarios are in place but don't seem to be used. Yes, they are used by Qtopia. You would not have sound on a phone call, if these were not used to change the mixer settings. Qtopia might have stopped seeing the headphone insert. Will look at this. -- Lorn 'ljp' Potter Software Engineer, Systems Group, Trolltech, a Nokia company ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
headset with qtopia
Has anyone got the headset that comes with the Freerunner group purchase working with the qtopia.net images? There seems to be a small amount of sound coming out somewhere. And speakerphone goes wacky. Maybe alsamixer settings? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community