Re: structure of the disks themselves

2005-02-24 Thread Marcin Wichary
Because of this a high density disk which is
theoratically two megabytes comes up as merely 1.44
megabytes. There is a certain amount of material
wasted.
Hmmm? Isn't this because of data redundancy that prevents data loss in 
case of trouble? (think stuff like parity control, checksums, etc.)

 Marcin Wichary
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Re: structure of the disks themselves

2005-02-24 Thread Peter da Silva
  Because of this a high density disk which is
  theoratically two megabytes comes up as merely 1.44
  megabytes. There is a certain amount of material
  wasted.

 Hmmm? Isn't this because of data redundancy that prevents data loss in 
 case of trouble? (think stuff like parity control, checksums, etc.)

It's because of sector formatting.

Here's a section of track, full of 1s and 0s:


10101010101010101010101010101010101010101010101010101010101010101010


Here's the end of a sector and the beginning of the next:


010101010101011101010110


First, part of that data is the sector header, which uses up a bit of
space. Second, part of that data is not data...

Those Xes are unused potential bits. Why? because the next time you
write a sector the timing may be slightly different and it may end up
looking like this:


10101010010101010101011101010110


If the previous sector had started right after it, you'd have just
overwritten the sector header and destroyed the sector.

On the Amiga, they wrote the entire track in one pass, so you only
had to put the inter-sector gap at the end of the track. That gave you
1760K on a 2Mo flippy. You could also drop most of the sector headers
by modifying AmigaDOS and get 1920K in a 2Mo floppy, so long as you
didn't care that you could only read it on a similarly modified AmigaDOS.


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Re: structure of the disks themselves

2005-02-24 Thread Celso K. Webber
Hi all,
Excellent explanation, Peter!
Please let me add on more bit of information: since many concepts from 
Apple's MacOS came from Apple II's ProDOS,  I'd recommend reading 
chapter 3 of the Beneath Apple ProDOS book, available at:

ftp://ftp.a2central.com/pub/documents/beneathprodos.pdf
If you take the time to read Chapter 3, you'll get a very good 
explanation of concepts like soft sectoring and physical formatting. 
Please consider that this book was written on a time where the common 
Apple format was the 140KB 5,25 floppy diskettes, but ProDOS itself was 
the first Apple OS to support the 400KB and 800KB 3,5 floppies.

Although this is not Mac specific, I believe it's not too much off-topic 
because it applies to the concepts discussed herein. There is probably 
some good resources specific for the MacOS, also, which I'm not aware of.

Regards,
Celso.
Peter da Silva escreveu:
It's because of sector formatting.
Here's a section of track, full of 1s and 0s:

10101010101010101010101010101010101010101010101010101010101010101010

Here's the end of a sector and the beginning of the next:

010101010101011101010110

First, part of that data is the sector header, which uses up a bit of
space. Second, part of that data is not data...
Those Xes are unused potential bits. Why? because the next time you
write a sector the timing may be slightly different and it may end up
looking like this:

10101010010101010101011101010110

If the previous sector had started right after it, you'd have just
overwritten the sector header and destroyed the sector.
On the Amiga, they wrote the entire track in one pass, so you only
had to put the inter-sector gap at the end of the track. That gave you
1760K on a 2Mo flippy. You could also drop most of the sector headers
by modifying AmigaDOS and get 1920K in a 2Mo floppy, so long as you
didn't care that you could only read it on a similarly modified AmigaDOS.
 

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Re: structure of the disks themselves

2005-02-24 Thread Darren
Peter da Silva wrote:
It's because of sector formatting.
Here's a section of track, full of 1s and 0s:

10101010101010101010101010101010101010101010101010101010101010101010

Here's the end of a sector and the beginning of the next:

010101010101011101010110

First, part of that data is the sector header, which uses up a bit of
space. Second, part of that data is not data...
Those Xes are unused potential bits. Why? because the next time you
write a sector the timing may be slightly different and it may end up
looking like this:

10101010010101010101011101010110

If the previous sector had started right after it, you'd have just
overwritten the sector header and destroyed the sector.
On the Amiga, they wrote the entire track in one pass, so you only
had to put the inter-sector gap at the end of the track. That gave you
1760K on a 2Mo flippy. You could also drop most of the sector headers
by modifying AmigaDOS and get 1920K in a 2Mo floppy, so long as you
didn't care that you could only read it on a similarly modified AmigaDOS.
Ahh, a Amiga user, maybe well should tell them how the Amiga uses a 
880k disk format with its standard internel drive, how you can use 
custom drivers to increase this to 960k all on the same DD floppy that 
you could format as a MacOS 400 or 800k or a pc's 720k. The bulk of my 
disks for Amiga are formatted HD floppies with a 0.3% failure rate 
after 9 years not 9 minutes. Its a DD drive. My 1200 is a tad older 
than yours?

The Macs drive is the problem not the media, they just weren't made 
for HD disks. While the auto inject/eject is a novel feature for mac 
removable media it can be a pain if you want that media inserted and 
available for manipulation as the wonderful OS insists on spitting out 
anything it doesnt understand unless you format.

Sharing pc disks on a mac is also marvalous as the mac insists on 
adding is system file rubbish (invisable) to any non write protected 
media, marvelous for shares dished out from a non macos machine. Just 
alittle off the point. ;) BeOS possibly has the best/easiest selection 
of formats available for use with FD or HDD, Nix does also but what a 
pain in comparision.

http://home.earthlink.net/~gamba2/system6.html#800 you may still find 
a usable link here for 800k disks and you live in the US

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Re: structure of the disks themselves

2005-02-24 Thread Peter da Silva
  On the Amiga, they wrote the entire track in one pass, so you only
  had to put the inter-sector gap at the end of the track. That gave you
  1760K on a 2Mo flippy. You could also drop most of the sector headers
  by modifying AmigaDOS and get 1920K in a 2Mo floppy, so long as you
  didn't care that you could only read it on a similarly modified AmigaDOS.

 Ahh, a Amiga user, maybe well should tell them how the Amiga uses a 
 880k disk format with its standard internel drive,

I thought I just did. :) 880 n 1Mo gives you 1760 in 2 Mo, and 960 in 1 Mo
gets you 1920 in 2 Mo.

 My 1200 is a tad older than yours?

I don't have one any more, but I had a low-serial-number A1000, not the first
production run (it had EHB mode) but pretty early.

My 2 Mo drive was an external.


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Re: structure of the disks themselves

2005-02-24 Thread Darren
Peter da Silva wrote:
On the Amiga, they wrote the entire track in one pass, so you only
had to put the inter-sector gap at the end of the track. That gave you
1760K on a 2Mo flippy. You could also drop most of the sector headers
by modifying AmigaDOS and get 1920K in a 2Mo floppy, so long as you
didn't care that you could only read it on a similarly modified AmigaDOS.

Ahh, a Amiga user, maybe well should tell them how the Amiga uses a 
880k disk format with its standard internel drive,

I thought I just did. :) 880 n 1Mo gives you 1760 in 2 Mo, and 960 in 1 Mo
gets you 1920 in 2 Mo.
My math is as poor as my spelling, I thought as my Amigas have no 
(lets call them 1.44) HD drives that breaking it down to something 
close to 800k would help with this thread.

My 1200 is a tad older than yours?
I don't have one any more, but I had a low-serial-number A1000, not the 
first
production run (it had EHB mode) but pretty early.
My 2 Mo drive was an external.
Catweasle? I've never owned a1000 but believe the a4000 (they sold the 
toaster new up to a couple of years ago) has a 1.44 as its internal.

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