Re: [Computer-go] Update Odin Zero 9x9 Komi 7.

2017-11-12 Thread valkyria
I think might be extra interesting since I train networks for 5.5 and 
7.0 komi on 9x9, I have a theory that the 7.0 komi network can become 
much stronger because
most jigo games has to played perfectly but with a move ordering the 
puts maximum pressure on the opponent. With 5.5 komi most games end with 
resignation after playing desperate moves.


A sign that this matter when trained on self play games would be that 
the 7.0 network beats the 5.5 network playing with 5.5 komi.


Cheers
Magnus

On 2017-11-11 07:36, Ingo Althöfer wrote:

Hi Magnus,

thanks also to you for your experiments.
In particular, I like you setting with integral komi.

Cheers, Ingo.



Gesendet: Samstag, 11. November 2017 um 00:48 Uhr
Von: valky...@phmp.se
An: Computer-go@computer-go.org
Betreff: [Computer-go] Update Odin Zero 9x9 Komi 7.

Odin has now generated 5 games with 100 simulation and 90% prior 
for
a random move, and 1 games with 5000 simulations and 15% prior for 
a

random move, with temperature 1.
...

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Re: [Computer-go] Update Odin Zero 9x9 Komi 7.

2017-11-10 Thread Ingo Althöfer
Hi Magnus,

thanks also to you for your experiments.
In particular, I like you setting with integral komi.

Cheers, Ingo.


> Gesendet: Samstag, 11. November 2017 um 00:48 Uhr
> Von: valky...@phmp.se
> An: Computer-go@computer-go.org
> Betreff: [Computer-go] Update Odin Zero 9x9 Komi 7.
>
> Odin has now generated 5 games with 100 simulation and 90% prior for 
> a random move, and 1 games with 5000 simulations and 15% prior for a 
> random move, with temperature 1.
> ...
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[Computer-go] Update Odin Zero 9x9 Komi 7.

2017-11-10 Thread valkyria
Odin has now generated 5 games with 100 simulation and 90% prior for 
a random move, and 1 games with 5000 simulations and 15% prior for a 
random move, with temperature 1.


The network has been trained all the time and the loss function is now 
dropping about 0.02 units every 10 hours or so.


I loaded all the self generated games in in Drago and compared the 
distribution of moves several opening positions and compared to the 
priors generated by latest save network. I was expecting chaos and 
randomness but it already looks really ordered. It is clear that this 
network is not memorizing positions because the network is predicting 
much stronger moves than the statistics from a given position in the 
training games would do. I guess this also happens when the training set 
is less random but in this case it is really striking.


I just added add some 3 versions of Odin to CGOS 9x9 all playing with 
5000 simulations, Odin_1.1.8_5K without network, Odin_1.1.8_5K_N1 with 
the first network, and Odin_1.1.8_5K_N22 with the latest network.


Magnus Persson
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