RE: [computer-go] FW: Microsoft Research Lectures: Akihiro Kishimoto, Future University-Hakodate

2007-11-06 Thread David Stern
Akihiro has kindly agreed for us to film his talk and make it available.  I
should be able to put it online somewhere - I will let you know when this is
done.

 

Best,

David

 

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian Petrescu
Sent: 05 November 2007 18:14
To: [EMAIL PROTECTED]; computer-go
Subject: Re: [computer-go] FW: Microsoft Research Lectures: Akihiro
Kishimoto, Future University-Hakodate

 

As a public lectures, do these things get recorded and posted online
anywhere, Google Techtalk-style? This looks like a really interesting talk,
but I live nowhere near where this is being held. Is there any way at all?

Thanks for bringing this to our attention at any rate :)

On 11/5/07, Jack [EMAIL PROTECTED] wrote:

This may be of interest
JL


-Original Message-
From: Sarah Nightingale (Interaction Recruitment PLC)
[mailto:[EMAIL PROTECTED]
Sent: 05 November 2007 17:25 
To: Jack Lang
Subject: Microsoft Research Lectures: Akihiro Kishimoto, Future
University-Hakodate

MICROSOFT RESEARCH LECTURE
This is a PUBLIC lecture

TITLE: Developing the Best Life and Death Solver in Go 
SPEAKER: Akihiro Kishimoto
INSTITUTION: Future University-Hakodate
HOST: David Stern
DATE: 13 November 2007
TIME: 15:00 - 16:00
MEETING ROOM: Lecture-room small(50 seats)
ADDRESS: Microsoft Research Ltd, 7 J J Thomson Avenue (Off Madingley Road), 
Cambridge
Computer Go is one of the ultimate challenges for games research. Despite of
a lot of efforts for building state of the art programs, Go is still
resistant to current AI techniques, even for solving subproblems such as 
Life and Death, or tsume-Go. This talk presents the techniques behind
TsumeGo Explorer, a high-performance tsume-Go solver. TsumeGo Explorer uses
df-pn(r), a new search algorithm that improves the depth-first proof-number 
search algorithm. The program also contains domain-dependent enhancements.
In empirical tests, TsumeGo Explorer out performs GoTools, which has been
the undisputedly best tsume-Go solver for the last 15 years.





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Re: [computer-go] FW: Microsoft Research Lectures: Akihiro Kishimoto, Future University-Hakodate

2007-11-06 Thread Joshua Shriver
Great work Dave! Look forward to seeing it.

-Josh

On 11/6/07, David Stern [EMAIL PROTECTED] wrote:




 Akihiro has kindly agreed for us to film his talk and make it available.  I
 should be able to put it online somewhere – I will let you know when this is
 done.



 Best,

 David




 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Adrian Petrescu
  Sent: 05 November 2007 18:14
  To: [EMAIL PROTECTED]; computer-go
  Subject: Re: [computer-go] FW: Microsoft Research Lectures: Akihiro
 Kishimoto, Future University-Hakodate




 As a public lectures, do these things get recorded and posted online
 anywhere, Google Techtalk-style? This looks like a really interesting talk,
 but I live nowhere near where this is being held. Is there any way at all?

  Thanks for bringing this to our attention at any rate :)


 On 11/5/07, Jack [EMAIL PROTECTED] wrote:

 This may be of interest
  JL


  -Original Message-
  From: Sarah Nightingale (Interaction Recruitment PLC)
  [mailto:[EMAIL PROTECTED]
  Sent: 05 November 2007 17:25
  To: Jack Lang
  Subject: Microsoft Research Lectures: Akihiro Kishimoto, Future
  University-Hakodate

  MICROSOFT RESEARCH LECTURE
  This is a PUBLIC lecture
  
  TITLE: Developing the Best Life and Death Solver in Go
  SPEAKER: Akihiro Kishimoto
  INSTITUTION: Future University-Hakodate
  HOST: David Stern
  DATE: 13 November 2007
  TIME: 15:00 - 16:00
  MEETING ROOM: Lecture-room small(50 seats)
  ADDRESS: Microsoft Research Ltd, 7 J J Thomson Avenue (Off Madingley Road),
  Cambridge
  Computer Go is one of the ultimate challenges for games research. Despite
 of
  a lot of efforts for building state of the art programs, Go is still
  resistant to current AI techniques, even for solving subproblems such as
  Life and Death, or tsume-Go. This talk presents the techniques behind
  TsumeGo Explorer, a high-performance tsume-Go solver. TsumeGo Explorer uses
  df-pn(r), a new search algorithm that improves the depth-first proof-number
  search algorithm. The program also contains domain-dependent enhancements.
  In empirical tests, TsumeGo Explorer out performs GoTools, which has been
  the undisputedly best tsume-Go solver for the last 15 years.





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  To unsubscribe send a blank email to
 [EMAIL PROTECTED]
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[computer-go] FW: Microsoft Research Lectures: Akihiro Kishimoto, Future University-Hakodate

2007-11-05 Thread Jack
This may be of interest
JL


-Original Message-
From: Sarah Nightingale (Interaction Recruitment PLC)
[mailto:[EMAIL PROTECTED] 
Sent: 05 November 2007 17:25
To: Jack Lang
Subject: Microsoft Research Lectures: Akihiro Kishimoto, Future
University-Hakodate

MICROSOFT RESEARCH LECTURE
This is a PUBLIC lecture

TITLE: Developing the Best Life and Death Solver in Go
SPEAKER: Akihiro Kishimoto
INSTITUTION: Future University-Hakodate
HOST: David Stern
DATE: 13 November 2007
TIME: 15:00 - 16:00
MEETING ROOM: Lecture-room small(50 seats)
ADDRESS: Microsoft Research Ltd, 7 J J Thomson Avenue (Off Madingley Road),
Cambridge
Computer Go is one of the ultimate challenges for games research. Despite of
a lot of efforts for building state of the art programs, Go is still
resistant to current AI techniques, even for solving subproblems such as
Life and Death, or tsume-Go. This talk presents the techniques behind
TsumeGo Explorer, a high-performance tsume-Go solver. TsumeGo Explorer uses
df-pn(r), a new search algorithm that improves the depth-first proof-number
search algorithm. The program also contains domain-dependent enhancements.
In empirical tests, TsumeGo Explorer out performs GoTools, which has been
the undisputedly best tsume-Go solver for the last 15 years.





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To unsubscribe send a blank email to
[EMAIL PROTECTED]
m
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Re: [computer-go] FW: Microsoft Research Lectures: Akihiro Kishimoto, Future University-Hakodate

2007-11-05 Thread Lars Nilsson
On 11/5/07, Adrian Petrescu [EMAIL PROTECTED] wrote:
 As a public lectures, do these things get recorded and posted online
 anywhere, Google Techtalk-style? This looks like a really interesting talk,
 but I live nowhere near where this is being held. Is there any way at all?

Perhaps it'll be available here,
http://www.researchchannel.org/prog/displayinst.aspx?fID=880.

Lars Nilsson


 Thanks for bringing this to our attention at any rate :)


 On 11/5/07, Jack [EMAIL PROTECTED] wrote:
  This may be of interest
  JL
 
 
  -Original Message-
  From: Sarah Nightingale (Interaction Recruitment PLC)
  [mailto:[EMAIL PROTECTED]
  Sent: 05 November 2007 17:25
  To: Jack Lang
  Subject: Microsoft Research Lectures: Akihiro Kishimoto, Future
  University-Hakodate
 
  MICROSOFT RESEARCH LECTURE
  This is a PUBLIC lecture
  
  TITLE: Developing the Best Life and Death Solver in Go
  SPEAKER: Akihiro Kishimoto
  INSTITUTION: Future University-Hakodate
  HOST: David Stern
  DATE: 13 November 2007
  TIME: 15:00 - 16:00
  MEETING ROOM: Lecture-room small(50 seats)
  ADDRESS: Microsoft Research Ltd, 7 J J Thomson Avenue (Off Madingley
 Road),
  Cambridge
  Computer Go is one of the ultimate challenges for games research. Despite
 of
  a lot of efforts for building state of the art programs, Go is still
  resistant to current AI techniques, even for solving subproblems such as
  Life and Death, or tsume-Go. This talk presents the techniques behind
  TsumeGo Explorer, a high-performance tsume-Go solver. TsumeGo Explorer
 uses
  df-pn(r), a new search algorithm that improves the depth-first
 proof-number
  search algorithm. The program also contains domain-dependent enhancements.
  In empirical tests, TsumeGo Explorer out performs GoTools, which has been
  the undisputedly best tsume-Go solver for the last 15 years.
 
 
 
 
 
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  To unsubscribe send a blank email to
 
 [EMAIL PROTECTED]
  m
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  http://research.microsoft.com/msrsupp/privacy.htm
 
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