Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Rémi Coulom

Sylvain Gelly wrote:


2008/1/10, [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 
[EMAIL PROTECTED] mailto:[EMAIL PROTECTED]:


Hi Sylvain,
  Have you finished your thesis? We are eager to read it:-)


Hi,

Yes I did! :).It is not on my website, but will (soon?).
However, you should not be so eager to read it :)

Cheers,
Sylvain


Google finds it:
http://tao.lri.fr/Papers/thesesTAO/SylvainGellyThesis.pdf

Rémi
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Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Michael Williams

Sylvain Gelly wrote:

It looks like MoGo does respect the time_left commands from GTP, so I
don't think the totalTime parameter is required in this case.

What do you mean? If you don't put --totalTime, then MoGo indeed ignores 
time_left. If you put --totalTime, then it respect the time_left.




The reason I said that was this behavior from mogo.  If I start it without that switch and as for a move, it allocates 20 seconds.  If I then issue a small 
time_left command and ask for another move, it allocates a much smaller amount of time.  Here is the output:




[EMAIL PROTECTED]:~/go$ ./mogo --19
initiateNodeUrgencyForShisho at root node!
Load opening database openingValues_19 succeed (nbEntries=60629) 
(nbIllegalMoves removed 0)
tried to open openingValues_19, success 1
genmove b
time left: 12 secs
time given for this move: 20.0 sec time
shishoCheck is called. Now we have 0 shishoLocations: and 0 attackShishoLocation

initiateNodeUrgencyForShisho at root node!
Self train initiation time: 0.00
0.450253(81%) ||   1186/ 1(12%)(72%)(54%/0.59) ||44 |12 || G4 E5 F5 E4 
E6 D6 D7 E7 F6||SSP:G4 C2 H1 J9 J4 ||PSP:G4 C2 H1 J9 J4
0.436817(80%) ||   4487/ 2(22%)(31%)(72%/0.59) ||89 |13 || F6 D5 E4 F5 
G5 E6 F7 E7 E8 F8 ||SSP:F6 G4 C2 H1 J3 ||PSP:F6 G4 C2 H1 J3
0.476407(90%) ||   5277/ 3(18%)(91%)(59%/0.54) ||   190 |13 || E5 E4 F4 D4 
E3 F5 D5 G4 F3 D3 ||SSP:E5 F6 D5 G4 C2 ||PSP:E5 F6 D5 G4 C2
0.454793(91%) ||  11005/ 4(28%)(44%)(80%/0.56) ||   275 |14 || E5 E4 D5 F4 
D4 D3 C3 F5 F6 C2 ||SSP:E5 F6 D5 F5 E4 ||PSP:E5 F6 D5 F5 E4
0.47(94%) ||  12436/ 5(25%)(88%)(93%/0.53) ||   323 |15 || F5 H5 E2 D7 
F7 G7 G6 H7 G8 H8 ||SSP:F5 E5 F6 D5 E4 ||PSP:F5 E5 F6 D5 E4
0.481018(97%) ||  22284/ 6(37%)(49%)(94%/0.52) ||   374 |15 || F5 H5 E2 F7 
C6 D6 D5 D7 E6 C7 ||SSP:F5 E5 F6 D5 E4 ||PSP:F5 E5 F6 D5 E4
0.477984(94%) ||  32022/ 7(46%)(34%)(75%/0.52) ||   428 |17 || F5 H5 E2 F7 
C6 D6 D5 D7 E6 C7 ||SSP:F5 E5 F6 D5 E4 ||PSP:F5 E5 F6 D5 E4
0.470916(86%) ||  39111/ 8(49%)(28%)(61%/0.52) ||   483 |17 || F5 H5 E2 F7 
C6 D6 D5 D7 E6 C7 ||SSP:F5 E5 F6 D5 E4 ||PSP:F5 E5 F6 D5 E4
earlyCut : max1 42505; max2 11005; sum 84807  max1/sum 0.501191 ; max1/max2 
3.861984 (hard 0)
0.467192(41%) ||  42505/ 84807(50%)(26%)(56%/0.52) ||   513 |17 || F5 H5 E2 F7 
C6 D6 D5 D7 E6 C7 ||SSP:F5 E5 F6 D5 E4 ||PSP:F5 E5 F6 D5 E4
84807 simulations(average length:0) done, time used:  14.63 seconds.( 5796.8 
games/sec)

   A  B  C  D  E  F  G  H  JABCD
EFGHJ
 +---+ 
+-+
 9   | .  .  .  .  .  .  .  .  . | |  0.3568   0.4000   2.4650   0.4468   
0.3739   0.2987   0.3438   0.3775   0.3531 |
 8   | .  .  .  .  .  .  .  .  . | |  2.4638   0.4384   2.4519   2.4556   
2.4667   2.4589   2.4645   0.3612   0.3939 |
 7   | .  .  .  .  .  .  .  .  . | |  0.4314   0.5714   2.4512   2.4637   
2.4521   0.4403   0.4340   0.4259   0.3842 |
 6   | .  .  .  .  .  .  .  .  . | |  0.3411   2.4606   2.4569   2.4634   
2.4618   0.4322   0.5333   2.4670   0.3783 |
 5   | .  .  .  .  .  .  .  .  . | |  0.3688   0.4433   2.4625   0.4450   
0.4548   0.4672   0.4218   0.3996   0.3436 |  Black to play
 4   | .  .  .  .  .  .  .  .  . | |  0.3558   0.4111   2.4648   0.0001   
0.4474   2.4652   0.4343   0.4400   0.4055 |  Black eaten stone(s): 0
 3   | .  .  .  .  .  .  .  .  . | |  0.3318   0.4500   0.4452   0.4113   
2.4602   0.4554   0.3784   0.4123   0.4050 |  White eaten stone(s): 0
 2   | .  .  .  .  .  .  .  .  . | |  0.3658   0.3900   0.4232   0.4286   
0.3070   0.4504   0.4053   0.3831   0.3723 |
 1   | .  .  .  .  .  .  .  .  . | |  0.3201   0.3807   0.3238   0.3694   
0.3747   0.3673   0.4036   0.3938   0.3508 |
 +---+ 
+-+

   A  B  C  D  E  F  G  H  J A  B  C  D  E  F  G  H  J
 +---+ +---+
 9   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 8   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 7   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 6   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  Move 1: F5
 5   | .  .  .  .  . (@) .  .  . | | 0  0  0  0  0  1  0  0  0 |  White to 
play
 4   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  Black 
eaten stone(s): 0
 3   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  White 
eaten stone(s): 0
 2   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 1   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |time_left w 
1 0
=

genmove w
time left: 1 secs
time given for this move:  0.0 sec time
fast end mode gives one move:D8

   A  B  C  D  E 

Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread terry mcintyre
From: Rémi Coulom [EMAIL PROTECTED]


Sylvain Gelly wrote:

 Yes I did! :).It is not on my website, but will (soon?).
 However, you should not be so eager to read it :)

 Cheers,
 Sylvain

Google finds it:
http://tao.lri.fr/Papers/thesesTAO/SylvainGellyThesis.pdf

Thanks, Rémi!

Now eagerly awaiting the English translation!







  

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Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Michael Williams

There is lots of English in it.  Just scroll down.


terry mcintyre wrote:

From: Rémi Coulom [EMAIL PROTECTED]

 Sylvain Gelly wrote:

  Yes I did! :).It is not on my website, but will (soon?).
  However, you should not be so eager to read it :)

  Cheers,
  Sylvain

 Google finds it:
 http://tao.lri.fr/Papers/thesesTAO/SylvainGellyThesis.pdf

Thanks, Rémi!

Now eagerly awaiting the English translation!



Never miss a thing. Make Yahoo your homepage. 
http://us.rd.yahoo.com/evt=51438/*http://www.yahoo.com/r/hs





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Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Sylvain Gelly
 The reason I said that was this behavior from mogo.  If I start it without
 that switch and as for a move, it allocates 20 seconds.  If I then issue a
 small
 time_left command and ask for another move, it allocates a much smaller
 amount of time.  Here is the output:

 Because you give a time_left  20, so MoGo is in fast end mode, just
playing randomly to avoid loosing by time.

Sylvain
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Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Michael Williams

Sylvain Gelly wrote:


The reason I said that was this behavior from mogo.  If I start it
without that switch and as for a move, it allocates 20 seconds.  If
I then issue a small
time_left command and ask for another move, it allocates a much
smaller amount of time.  Here is the output:

Because you give a time_left  20, so MoGo is in fast end mode, just 
playing randomly to avoid loosing by time.


OK, here it is with 60 seconds (still no command-line switch):


[EMAIL PROTECTED]:~/go$ ./mogo --19
initiateNodeUrgencyForShisho at root node!
Load opening database openingValues_19 succeed (nbEntries=60629) 
(nbIllegalMoves removed 0)
tried to open openingValues_19, success 1
time_left b 60 0
=

genmove b
time left: 60 secs
time given for this move:  1.0 sec time
shishoCheck is called. Now we have 0 shishoLocations: and 0 attackShishoLocation

initiateNodeUrgencyForShisho at root node!
Self train initiation time: 0.00
0.443380(83%) ||   1148/ 1(11%)(93%)(58%/0.60) ||47 |12 || B2 C3 D3 D4 
E4 E3 D2 F4 E5||SSP:B2 C3 A1 H8 J1 ||PSP:B2 C3 A1 H8 J1
earlyCut : max1 1364; max2 1120; sum 12061  max1/sum 0.113082 ; max1/max2 
1.216771 (hard 0)
0.435484(16%) ||   1364/ 12061(11%)(82%)(65%/0.60) ||53 |12 || B2 C3 D3 D4 
E4 E3 D2 F4 E5||SSP:B2 C3 A1 H8 A6 ||PSP:B2 C3 A1 H8 A6
12061 simulations(average length:0) done, time used:   0.96 seconds.(12563.5 
games/sec)

   A  B  C  D  E  F  G  H  JABCD
EFGHJ
 +---+ 
+-+
 9   | .  .  .  .  .  .  .  .  . | |  0.0001   2.4427   2.4315   0.0001   
0.2353   0.3509   0.3750   0.3204   0.3867 |
 8   | .  .  .  .  .  .  .  .  . | |  2.4245   0.4698   2.4267   0.0001   
2.4426   0.5111   2.4430   0.4303   0.3468 |
 7   | .  .  .  .  .  .  .  .  . | |  0.5000   2.4244   2.4167   2.4193   
0.5317   2.4296   2.4360   0.4259   2.4463 |
 6   | .  .  .  .  .  .  .  .  . | |  0.4343   2.4323   2.4267   0.5000   
2.4398   2.4261   0.0001   0.3043   0.3857 |
 5   | .  .  .  .  .  .  .  .  . | |  0.3961   2.4463   2.4310   2.4306   
0.4898   0.5248   2.4324   0.4249   0.3109 |  Black to play
 4   | .  .  .  .  .  .  .  .  . | |  0.3663   0.0001   2.4404   2.4231   
2.4280   2.4326   2.4394   0.4268   0.3033 |  Black eaten stone(s): 0
 3   | .  .  .  .  .  .  .  .  . | |  0.3582   0.3846   0.4429   0.5417   
2.4329   2.4407   2.4381   2.4381   0.3387 |  White eaten stone(s): 0
 2   | .  .  .  .  .  .  .  .  . | |  0.2000   0.4355   0.5000   0.4000   
0.3438   2.4395   2.4387   0.3760   0.3895 |
 1   | .  .  .  .  .  .  .  .  . | |  0.4284   0.4000   0.3867   0.3780   
0.4011   0.3805   0.3782   0.4040   0.4129 |
 +---+ 
+-+

   A  B  C  D  E  F  G  H  J A  B  C  D  E  F  G  H  J
 +---+ +---+
 9   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 8   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 7   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 6   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  Move 1: B2
 5   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  White to 
play
 4   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  Black 
eaten stone(s): 0
 3   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |  White 
eaten stone(s): 0
 2   | . (@) .  .  .  .  .  .  . | | 0  1  0  0  0  0  0  0  0 |
 1   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
 +---+ +---+
B2
= B2

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Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Sylvain Gelly
Hi,

Nothing strange here. You tell MoGo to play 19x19 and you tell him that
there is only 60 s left. It can be understood that it takes only 1s for this
move...
BTW, if you see him play in 9x9, it is because while you told him to set his
parameters for a 19x19, by default the boardsize is 9x9 and MoGo expects a
gtp command to override it.

Cheers,
Sylvain

2008/1/13, Michael Williams [EMAIL PROTECTED]:

 Sylvain Gelly wrote:
 
  The reason I said that was this behavior from mogo.  If I start it
  without that switch and as for a move, it allocates 20 seconds.  If
  I then issue a small
  time_left command and ask for another move, it allocates a much
  smaller amount of time.  Here is the output:
 
  Because you give a time_left  20, so MoGo is in fast end mode, just
  playing randomly to avoid loosing by time.

 OK, here it is with 60 seconds (still no command-line switch):


 [EMAIL PROTECTED]:~/go$ ./mogo --19
 initiateNodeUrgencyForShisho at root node!
 Load opening database openingValues_19 succeed (nbEntries=60629)
 (nbIllegalMoves removed 0)
 tried to open openingValues_19, success 1
 time_left b 60 0
 =

 genmove b
 time left: 60 secs
 time given for this move:  1.0 sec time
 shishoCheck is called. Now we have 0 shishoLocations: and 0
 attackShishoLocation

 initiateNodeUrgencyForShisho at root node!
 Self train initiation time: 0.00
 0.443380(83%) ||   1148/ 1(11%)(93%)(58%/0.60) ||47 |12 || B2 C3
 D3 D4 E4 E3 D2 F4 E5||SSP:B2 C3 A1 H8 J1 ||PSP:B2 C3 A1 H8 J1
 earlyCut : max1 1364; max2 1120; sum 12061  max1/sum 0.113082 ; max1/max2
 1.216771 (hard 0)
 0.435484(16%) ||   1364/ 12061(11%)(82%)(65%/0.60) ||53 |12 || B2 C3
 D3 D4 E4 E3 D2 F4 E5||SSP:B2 C3 A1 H8 A6 ||PSP:B2 C3 A1 H8 A6
 12061 simulations(average length:0) done, time used:   0.96 seconds.(
 12563.5 games/sec)


 A  B  C  D  E  F  G  H  JABCD 
EFGHJ
   +---+
 +-+
   9   | .  .  .  .  .  .  .  .  . | |  0.0001   2.4427   2.4315
 0.0001   0.2353   0.3509   0.3750   0.3204   0.3867 |
   8   | .  .  .  .  .  .  .  .  . | |  2.4245   0.4698   2.4267
 0.0001   2.4426   0.5111   2.4430   0.4303   0.3468 |
   7   | .  .  .  .  .  .  .  .  . | |  0.5000   2.4244   2.4167
 2.4193   0.5317   2.4296   2.4360   0.4259   2.4463 |
   6   | .  .  .  .  .  .  .  .  . | |  0.4343   2.4323   2.4267
 0.5000   2.4398   2.4261   0.0001   0.3043   0.3857 |
   5   | .  .  .  .  .  .  .  .  . | |  0.3961   2.4463   2.4310
 2.4306   0.4898   0.5248   2.4324   0.4249   0.3109 |  Black to play
   4   | .  .  .  .  .  .  .  .  . | |  0.3663   0.0001   2.4404
 2.4231   2.4280   2.4326   2.4394   0.4268   0.3033 |  Black eaten
 stone(s): 0
   3   | .  .  .  .  .  .  .  .  . | |  0.3582   0.3846   0.4429
 0.5417   2.4329   2.4407   2.4381   2.4381   0.3387 |  White eaten
 stone(s): 0
   2   | .  .  .  .  .  .  .  .  . | |  0.2000   0.4355   0.5000
 0.4000   0.3438   2.4395   2.4387   0.3760   0.3895 |
   1   | .  .  .  .  .  .  .  .  . | |  0.4284   0.4000   0.3867
 0.3780   0.4011   0.3805   0.3782   0.4040   0.4129 |
   +---+
 +-+

 A  B  C  D  E  F  G  H  J A  B  C  D  E  F  G  H  J
   +---+ +---+
   9   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
   8   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
   7   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
   6   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
 |  Move 1: B2
   5   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
 |  White to play
   4   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
 |  Black eaten stone(s): 0
   3   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
 |  White eaten stone(s): 0
   2   | . (@) .  .  .  .  .  .  . | | 0  1  0  0  0  0  0  0  0 |
   1   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
   +---+ +---+
 B2
 = B2

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Re: [computer-go] MoGoRel3_3550pps

2008-01-13 Thread Michael Williams
I'm not saying that it's anything strange.  I was just pointing out that it does seem to heed the time_left number, even without specifying totalTime on the 
command line.  Yes, I started mogo with the --19 switch so that it would have to think about the first move on 9x9 instead of using the opening book.  It's 
easier to type than --useOpeningBook 0.




Sylvain Gelly wrote:

Hi,

Nothing strange here. You tell MoGo to play 19x19 and you tell him that 
there is only 60 s left. It can be understood that it takes only 1s for 
this move...
BTW, if you see him play in 9x9, it is because while you told him to set 
his parameters for a 19x19, by default the boardsize is 9x9 and MoGo 
expects a gtp command to override it.


Cheers,
Sylvain

2008/1/13, Michael Williams [EMAIL PROTECTED] 
mailto:[EMAIL PROTECTED]:


Sylvain Gelly wrote:
 
  The reason I said that was this behavior from mogo.  If I
start it
  without that switch and as for a move, it allocates 20
seconds.  If
  I then issue a small
  time_left command and ask for another move, it allocates a much
  smaller amount of time.  Here is the output:
 
  Because you give a time_left  20, so MoGo is in fast end mode,
just
  playing randomly to avoid loosing by time.

OK, here it is with 60 seconds (still no command-line switch):


[EMAIL PROTECTED]:~/go$ ./mogo --19
initiateNodeUrgencyForShisho at root node!
Load opening database openingValues_19 succeed (nbEntries=60629)
(nbIllegalMoves removed 0)
tried to open openingValues_19, success 1
time_left b 60 0
=

genmove b
time left: 60 secs
time given for this move:  1.0 sec time
shishoCheck is called. Now we have 0 shishoLocations: and 0
attackShishoLocation

initiateNodeUrgencyForShisho at root node!
Self train initiation time: 0.00
0.443380(83%) ||   1148/ 1(11%)(93%)(58%/0.60) ||47 |12 ||
B2 C3 D3 D4 E4 E3 D2 F4 E5||SSP:B2 C3 A1 H8 J1 ||PSP:B2 C3 A1 H8 J1
earlyCut : max1 1364; max2 1120; sum 12061  max1/sum 0.113082 ;
max1/max2 1.216771 (hard 0)
0.435484(16%) ||   1364/ 12061(11%)(82%)(65%/0.60) ||53 |12 ||
B2 C3 D3 D4 E4 E3 D2 F4 E5||SSP:B2 C3 A1 H8 A6 ||PSP:B2 C3 A1 H8 A6
12061 simulations(average length:0) done, time used:   0.96
seconds.(12563.5 games/sec)

A  B  C  D  E  F  G  H  JABCD   
 EFGHJ
  +---+
+-+
  9   | .  .  .  .  .  .  .  .  . | |  0.0001   2.4427  
2.4315   0.0001   0.2353   0.35090.3750   0.3204   0.3867 |
  8   | .  .  .  .  .  .  .  .  . | |  2.4245   0.4698  
2.4267   0.0001   2.4426   0.5111   2.4430   0.4303   0.3468 |
  7   | .  .  .  .  .  .  .  .  . | |  0.5000   2.4244  
2.4167   2.4193   0.5317   2.4296   2.4360   0.4259   2.4463 |
  6   | .  .  .  .  .  .  .  .  . | |  0.4343   2.4323  
2.4267   0.5000   2.4398   2.4261   0.0001   0.3043   0.3857 |
  5   | .  .  .  .  .  .  .  .  . | |   0.3961   2.4463  
2.4310   2.4306   0.4898   0.5248   2.4324   0.4249   0.3109

|  Black to play
  4   | .  .  .  .  .  .  .  .  . | |  0.3663   0.0001  
2.4404   2.4231   2.4280   2.4326   2.4394   0.4268   0.3033

|  Black eaten stone(s): 0
  3   | .  .  .  .  .  .  .  .  . | |  0.3582   0.3846  
0.4429   0.5417   2.4329   2.4407   2.4381   2.4381   0.3387

|  White eaten stone(s): 0
  2   | .  .  .  .  .  .  .  .  . | |  0.2000   0.4355   0.5000
   0.4000   0.3438   2.4395   2.4387   0.3760   0.3895 |
  1   | .  .  .  .  .  .  .  .  . | |  0.4284   0.4000  
0.3867   0.3780   0.4011   0.3805   0.3782   0.4040   0.4129 |
  +---+
+-+



A  B  C  D  E  F  G  H  J A  B  C  D  E  F  G  H  J
  +---+ +---+
  9   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
  8   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
  7   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
  6   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
|  Move 1: B2
  5   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
|  White to play
  4   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
|  Black eaten stone(s): 0
  3   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0
|  White eaten stone(s): 0
  2   | . (@) .  .  .  .  .  .  . | | 0  1  0  0  0  0  0  0  0 |
  1   | .  .  .  .  .  .  .  .  . | | 0  0  0  0  0  0  0  0  0 |
  +---+

Re: [computer-go] MoGoRel3_3550pps

2008-01-11 Thread Sylvain Gelly

 It looks like MoGo does respect the time_left commands from GTP, so I
 don't think the totalTime parameter is required in this case.

What do you mean? If you don't put --totalTime, then MoGo indeed ignores
time_left. If you put --totalTime, then it respect the time_left.

Cheers,
Sylvain
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Re: [computer-go] MoGoRel3_3550pps

2008-01-11 Thread Sylvain Gelly
2008/1/10, [EMAIL PROTECTED] [EMAIL PROTECTED]:

 Hi Sylvain,
   Have you finished your thesis? We are eager to read it:-)


Hi,

Yes I did! :).It is not on my website, but will (soon?).
However, you should not be so eager to read it :)

Cheers,
Sylvain


On 1/10/08, Sylvain Gelly [EMAIL PROTECTED] wrote:
  Hi,
 
  I guess the public version of MoGo was designed with a
   focus on 9x9 and not 19x19.
 
  It was not more on 9x9 that 19x19, it was more or less the best settings
 of
  MoGo against gnugo at the moment I left the developpement (early
 september)
  for both 9x9 and 19x19.
 
 
  Or is there something else I should be
   including on the command line?
 
  As other said, but just to confirm:
  --playsAgainstHuman 0
  Also you have to specify
  --totalTime 300
 
  if 300 is the number of seconds of the games. If not, MoGo does not care
  about the time left, and will just play a constant time per move,
 loosing by
  time with no other worry :).
 
  The release is designed to play against human on a server/client which
  supports a scoring taking into account the dead stones. On cgos you have
 to
  capture all dead stones.
  As for the rating, I don't know all the changes that has been done on
 CGOS
  since then, but on the old 19x19 one, the rating should be more than
 2100 or
  2200.
 
  Hoping this helps,
  Sylvain
 
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Re: [computer-go] MoGoRel3_3550pps

2008-01-10 Thread Sylvain Gelly
Hi,

I guess the public version of MoGo was designed with a
 focus on 9x9 and not 19x19.

It was not more on 9x9 that 19x19, it was more or less the best settings of
MoGo against gnugo at the moment I left the developpement (early september)
for both 9x9 and 19x19.


Or is there something else I should be
 including on the command line?

As other said, but just to confirm:
--playsAgainstHuman 0
Also you have to specify
--totalTime 300

if 300 is the number of seconds of the games. If not, MoGo does not care
about the time left, and will just play a constant time per move, loosing by
time with no other worry :).

The release is designed to play against human on a server/client which
supports a scoring taking into account the dead stones. On cgos you have to
capture all dead stones.
As for the rating, I don't know all the changes that has been done on CGOS
since then, but on the old 19x19 one, the rating should be more than 2100 or
2200.

Hoping this helps,
Sylvain
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Re: [computer-go] MoGoRel3_3550pps

2008-01-10 Thread elife2008
Hi Sylvain,
  Have you finished your thesis? We are eager to read it:-)

On 1/10/08, Sylvain Gelly [EMAIL PROTECTED] wrote:
 Hi,

 I guess the public version of MoGo was designed with a
  focus on 9x9 and not 19x19.

 It was not more on 9x9 that 19x19, it was more or less the best settings of
 MoGo against gnugo at the moment I left the developpement (early september)
 for both 9x9 and 19x19.


 Or is there something else I should be
  including on the command line?

 As other said, but just to confirm:
 --playsAgainstHuman 0
 Also you have to specify
 --totalTime 300

 if 300 is the number of seconds of the games. If not, MoGo does not care
 about the time left, and will just play a constant time per move, loosing by
 time with no other worry :).

 The release is designed to play against human on a server/client which
 supports a scoring taking into account the dead stones. On cgos you have to
 capture all dead stones.
 As for the rating, I don't know all the changes that has been done on CGOS
 since then, but on the old 19x19 one, the rating should be more than 2100 or
 2200.

 Hoping this helps,
 Sylvain

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Re: [computer-go] MoGoRel3_3550pps

2008-01-09 Thread Hiroshi Yamashita

MoGoRel3_3550pps lost its winning game for not removing dead stones.
http://www.lri.fr/~teytaud/SGF/2008/01/10/8590.sgf

Maybe Mogo will pass when opponent pass in 19x19.
Is there no option to remove dead stones?

Hiroshi Yamashita

- Original Message - 
From: Michael Williams [EMAIL PROTECTED]

To: computer-go computer-go@computer-go.org
Sent: Thursday, January 10, 2008 12:35 PM
Subject: [computer-go] MoGoRel3_3550pps


MoGoRel3_3550pps is MoGo started like this: ./mogo --19 on a core2 
duo, which is yielding about 3550 playouts per second from an empty 
19x19 board.  Does the current rating of 1143 seem lower than expected 
to anyone else?  I guess the public version of MoGo was designed with a 
focus on 9x9 and not 19x19.  Or is there something else I should be 
including on the command line?  I know I could add pondering, but that 
is not going to matter much.  I could add another thread, but I need 
that other core for other things :)



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