Re: [Csgo_servers] https Server Banners

2015-06-18 Thread Nomaan Ahmad
Gametracker ones work for me over HTTPS. You can add HTTPS to the URL and
it should work.
On 18 Jun 2015 08:33, Louis Crossing louisccross...@gmail.com wrote:

 Hi there,

 Does anyone know of any server banner providers that offer https URLs?


 http://www.game-state.com/112.140.181.201:28019/560x95_FF_FF9900_00_00.png

 http://cache.www.gametracker.com/server_info/112.140.181.201:28019/banner_560x95.png?random=801447

 Like those but they don't work over https.

 Many thanks.

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Re: [Csgo_servers] https Server Banners

2015-06-18 Thread Sebastian Nicolas Medina Sepulveda
Try with this page: www.game-monitor.com

2015-06-18 4:31 GMT-03:00 Louis Crossing louisccross...@gmail.com:

 Hi there,

 Does anyone know of any server banner providers that offer https URLs?


 http://www.game-state.com/112.140.181.201:28019/560x95_FF_FF9900_00_00.png

 http://cache.www.gametracker.com/server_info/112.140.181.201:28019/banner_560x95.png?random=801447

 Like those but they don't work over https.

 Many thanks.

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Re: [Csgo_servers] update 18/06 new vars

2015-06-18 Thread Absurd Minds
http://blog.counter-strike.net/index.php/2015/06/12101/

On Thu, Jun 18, 2015 at 12:00 PM, Левинчук Федор fedot-da-ne-...@ya.ru
wrote:

 Hi

 there are new vars for casual
 occlusion_test_async = 1 ( def. 0 )

 sv_maxusrcmdprocessticks_holdaim = 1 game
- Hold client aim for multiple
 sv_occlude_players = 1 game
 have a description what for they?

 --
 With regards
 Levinchuk F.


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[Csgo_servers] update 18/06 new vars

2015-06-18 Thread Левинчук Федор
Hi there are new vars for casual"occlusion_test_async" = "1" ( def. "0" )                                       "sv_maxusrcmdprocessticks_holdaim" = "1" game                                    - Hold client aim for multiple "sv_occlude_players" = "1" game   have a description what for they? --With regardsLevinchuk F. 

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Re: [Csgo_servers] Players getting banned for dying

2015-06-18 Thread faustoFF
My clients also reports about this issue after update.



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Re: [Csgo_servers] update 18/06 new vars

2015-06-18 Thread Левинчук Федор
rephrase any benefits from occlusion_test_async 0/1? and how this var work sv_maxusrcmdprocessticks_holdaim? --With regardsLevinchuk F.   19.06.2015, 02:08, "Absurd Minds" goabs...@absurdminds.net:http://blog.counter-strike.net/index.php/2015/06/12101/On Thu, Jun 18, 2015 at 12:00 PM, Левинчук Федор fedot-da-ne-...@ya.ru wrote:Hi there are new vars for casual"occlusion_test_async" = "1" ( def. "0" )                                       "sv_maxusrcmdprocessticks_holdaim" = "1" game                                    - Hold client aim for multiple "sv_occlude_players" = "1" game   have a description what for they? --With regardsLevinchuk F. ___ Csgo_servers mailing list Csgo_servers@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers,___Csgo_servers mailing listCsgo_servers@list.valvesoftware.comhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers___
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Re: [Csgo_servers] CS:GO was updated to version 1.34.9.0

2015-06-18 Thread Marcin Paterek
– On Valve servers, GOTV demos will now reliably broadcast and record
players’ viewangles on the ticks when weapons were fired.

Could we please get it working at Community servers, too?

2015-06-18 4:44 GMT+02:00 wickedplayer494 wickedplayer...@gmail.com:

  I miss his presence here...


 On 6/17/2015 9:42 PM, Michael Loveless wrote:

 Thanks Ido!

 On Wed, Jun 17, 2015 at 10:38 PM, wickedplayer494 
 wickedplayer...@gmail.com wrote:

  Here are the notes from the CS:GO blog
 http://blog.counter-strike.net/index.php/2015/06/12101/:

 [SPECTATING]
 – Added a server convar sv_maxusrcmdprocessticks_holdaim which determines
 how long (number of ticks) a server holds client aim data while processing
 a backlog of user commands.
 – On Valve servers, GOTV demos will now reliably broadcast and record
 players’ viewangles on the ticks when weapons were fired.
 [MISC]
 – Controllers will now reliably be recognized if plugged in mid-session.
 – Fixed a handful of bugs in the options menu in regards to navigating.
 – Fixed the keybind page being in a bad state when you navigate to it via
 the Audio “EDIT USE MIC KEY” button.
 – Threaded occlusion query to help with server performance in casual
 games with many players. occlusion_test_async turns it on or off.
 – Added OSX convar, mat_osx_force_csm_enabled which forces dynamic
 shadows on.
 [MAPS]
 -de_zoo
 –Made one of the windows in CT sniper hut (facing long A) solid
 –Made the tower in the lemur enclosure partially climbable (disabled
 hiding spot just below the platform
 –Blocked LOS when standing on the signpole near T spawn looking into
 “Truck” and the aquarium
 –Fixed some fishes leaving their aquarium
 –Fixed several (self)boost spots that weren’t supposed to be reachable
 –Fixed the gaps in one of the wooden fences at CT spawn
 –Fixed several pixelwalks (including the one at mid above the spiral
 staircase)
 –Fixed possibility to throw grenades onto the false ceiling at mid
 connector
 –Fixed a wallbang spot at Upper T

 Client size on Windows systems is ~40 MB, and ~50 MB on Linux systems.

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[Csgo_servers] anyone tried the new occlusion_test_async command?

2015-06-18 Thread Mambo
does it affect your servers performance?
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[Csgo_servers] anyone tried the new occlusion_test_async command?

2015-06-18 Thread Mambo
does it affect your servers performance?



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[Csgo_servers] https Server Banners

2015-06-18 Thread Louis Crossing
Hi there,

Does anyone know of any server banner providers that offer https URLs?

http://www.game-state.com/112.140.181.201:28019/560x95_FF_FF9900_00_00.png
http://cache.www.gametracker.com/server_info/112.140.181.201:28019/banner_560x95.png?random=801447

Like those but they don't work over https.

Many thanks.
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