Re: weird nvidia problem in unstable

2001-11-11 Thread Mental
On Sat, Nov 10, 2001 at 10:03:02PM +0100, Victor Julien wrote:
 Hmmm, weird, tried your suggestion, and now it works fine. Even with 
 libc6-2.2.4-5. I thought that 'make install' in the nvidia_glx directory 
 removed all conflicting files...
 
 Well, everything is fine now.
 Thanx
 

Sorry for not following this up sooner. I'd also posted this on
debian-devel before I realized I'd faild to RTFM. So I followed up there
with an apology. You're not crazy though. make install did indeed seem to
take care of that before. Its why I thought theproblem was somewhere else.
A kind soul sent me this script which checks your nvidia configuration. It
doesnt need special privleges to run, it just checks things. It doesnt fix
them. Anyways, the url to my copy is here:
http://hades.neverlight.com/nv_check.sh 

Its quite handy.


--
Mental ([EMAIL PROTECTED])


GPG public key: http://www.neverlight.com/Mental.asc




Re: weird nvidia problem in unstable

2001-11-10 Thread Victor Julien
Hi Dominique,

Since yesterday i had the same problem, i run debian-testing. Going back to 
libc6-2.2.4-3 solved my problem! So nvidia in combination with libc6 seems to 
be the problem.

Good luck,
Victor

On Friday 09 November 2001 20:25, Dominique Deleris wrote:
 On Mon, 5 Nov 2001 09:46:13 -0500, Mental [EMAIL PROTECTED] said:

  Mental Hello, I've run accross an odd condition on my debian (unstable)
 box. It Mental seems that Quake3 is no longer textured properly on my
 geforce card. The Mental game starts fine. Menu's look ok. Startup screen
 loads fine, but in game, Mental textures are completely wrong. I've
 reinstalled my GLX and kernel drivers. Mental I've checked for conflicting
 libs. Unreal Tournament works fine. Prboom Mental works fine in GL mode.
 Quakeforge is fine also. Rune (ported by loki) has Mental the same problem
 as quake3.

  Mental I rebooted, quake3 is fine in windows. I thought maybe it was a
 card issue Mental and swapped in a brand new card. Same problem.

  Mental Is this related (or could it be) to the libsdl re-arangement? I'm
 kind of Mental at wits end with it. My next step is to reinstall suse 7.2
 and see if I Mental get the same probelem. I know I had everything with
 SuSE, so its my 'last Mental known good' configuration.

  Mental I believe this weird behavior happened with my last apt-get
 upgrade, but Mental I'm not %100 sure and I dont even remember what got
 upgraded. Anyone have Mental any advice?

 I have the same problem today in Woody (testing).

 Any idea? Was the problem solved?

 Kind regards,



Re: weird nvidia problem in unstable

2001-11-10 Thread Dominique Deleris
On Sat, 10 Nov 2001 20:40:24 +0100, Victor Julien [EMAIL PROTECTED] said:

 Victor Hi Dominique,
 Victor Since yesterday i had the same problem, i run debian-testing. Going 
back to 
 Victor libc6-2.2.4-3 solved my problem! So nvidia in combination with libc6 
seems to 
 Victor be the problem.

 Victor Good luck,
 Victor Victor

Here is what Mental replied to me:
---
I had some conflicting libGL.so* files in /usr/X11R6/lib
Check if you do. If you do, rm /usr/X11R6/lib/libGL.so* and run
ldconfig.
---

It solved my problem.

So I wonder what is the relation with libc6 version?

Cheers,
-- 
Dominique Deleris
http://potatoworld.tuxfamily.org



Re: weird nvidia problem in unstable

2001-11-10 Thread Victor Julien
Hmmm, weird, tried your suggestion, and now it works fine. Even with 
libc6-2.2.4-5. I thought that 'make install' in the nvidia_glx directory 
removed all conflicting files...

Well, everything is fine now.
Thanx


On Saturday 10 November 2001 20:54, Dominique Deleris wrote:
 On Sat, 10 Nov 2001 20:40:24 +0100, Victor Julien [EMAIL PROTECTED]
 said:

  Victor Hi Dominique,
  Victor Since yesterday i had the same problem, i run debian-testing.
 Going back to Victor libc6-2.2.4-3 solved my problem! So nvidia in
 combination with libc6 seems to Victor be the problem.

  Victor Good luck,
  Victor Victor

 Here is what Mental replied to me:
 ---
 I had some conflicting libGL.so* files in /usr/X11R6/lib
 Check if you do. If you do, rm /usr/X11R6/lib/libGL.so* and run
 ldconfig.
 ---

 It solved my problem.

 So I wonder what is the relation with libc6 version?

 Cheers,



Re: weird nvidia problem in unstable

2001-11-09 Thread Dominique Deleris
On Mon, 5 Nov 2001 09:46:13 -0500, Mental [EMAIL PROTECTED] said:

 Mental Hello, I've run accross an odd condition on my debian (unstable) box. 
It
 Mental seems that Quake3 is no longer textured properly on my geforce card. 
The
 Mental game starts fine. Menu's look ok. Startup screen loads fine, but in 
game,
 Mental textures are completely wrong. I've reinstalled my GLX and kernel 
drivers.
 Mental I've checked for conflicting libs. Unreal Tournament works fine. Prboom
 Mental works fine in GL mode. Quakeforge is fine also. Rune (ported by loki) 
has
 Mental the same problem as quake3. 

 Mental I rebooted, quake3 is fine in windows. I thought maybe it was a card 
issue
 Mental and swapped in a brand new card. Same problem. 

 Mental Is this related (or could it be) to the libsdl re-arangement? I'm kind 
of
 Mental at wits end with it. My next step is to reinstall suse 7.2 and see if I
 Mental get the same probelem. I know I had everything with SuSE, so its my 
'last
 Mental known good' configuration. 

 Mental I believe this weird behavior happened with my last apt-get upgrade, 
but
 Mental I'm not %100 sure and I dont even remember what got upgraded. Anyone 
have
 Mental any advice?

I have the same problem today in Woody (testing).

Any idea? Was the problem solved?

Kind regards,

-- 
Dominique Deleris
http://potatoworld.tuxfamily.org



Re: weird nvidia problem in unstable

2001-11-07 Thread Shriram Shrikumar

does your XFree86 config file refer to the right driver - i.e. nvidia, not nv ?

just a though


Shri


--- Mental [EMAIL PROTECTED] wrote:
 Hello, I've run accross an odd condition on my debian (unstable) box. It
 seems that Quake3 is no longer textured properly on my geforce card. The
 game starts fine. Menu's look ok. Startup screen loads fine, but in game,
 textures are completely wrong. I've reinstalled my GLX and kernel drivers.
 I've checked for conflicting libs. Unreal Tournament works fine. Prboom
 works fine in GL mode. Quakeforge is fine also. Rune (ported by loki) has
 the same problem as quake3. 
 
 I rebooted, quake3 is fine in windows. I thought maybe it was a card issue
 and swapped in a brand new card. Same problem. 
 
 Is this related (or could it be) to the libsdl re-arangement? I'm kind of
 at wits end with it. My next step is to reinstall suse 7.2 and see if I
 get the same probelem. I know I had everything with SuSE, so its my 'last
 known good' configuration. 
 
 I believe this weird behavior happened with my last apt-get upgrade, but
 I'm not %100 sure and I dont even remember what got upgraded. Anyone have
 any advice?
 
 
 
 --
 Mental ([EMAIL PROTECTED])
 
 Fighting for peace is like fucking for virginity 
 
 GPG public key: http://www.neverlight.com/Mental.asc
 
 
 
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weird nvidia problem in unstable

2001-11-05 Thread Mental
Hello, I've run accross an odd condition on my debian (unstable) box. It
seems that Quake3 is no longer textured properly on my geforce card. The
game starts fine. Menu's look ok. Startup screen loads fine, but in game,
textures are completely wrong. I've reinstalled my GLX and kernel drivers.
I've checked for conflicting libs. Unreal Tournament works fine. Prboom
works fine in GL mode. Quakeforge is fine also. Rune (ported by loki) has
the same problem as quake3. 

I rebooted, quake3 is fine in windows. I thought maybe it was a card issue
and swapped in a brand new card. Same problem. 

Is this related (or could it be) to the libsdl re-arangement? I'm kind of
at wits end with it. My next step is to reinstall suse 7.2 and see if I
get the same probelem. I know I had everything with SuSE, so its my 'last
known good' configuration. 

I believe this weird behavior happened with my last apt-get upgrade, but
I'm not %100 sure and I dont even remember what got upgraded. Anyone have
any advice?



--
Mental ([EMAIL PROTECTED])

Fighting for peace is like fucking for virginity 

GPG public key: http://www.neverlight.com/Mental.asc