[Desktop-packages] [Bug 971018] Re: Auto-hide Unity Launcher will not reveal when mouse pushed to left side in VirtualBox or VMware

2013-02-05 Thread Jonathan Haxton
Hate to just add another comment confirming the above.

I have just constructed a new 12.04.1 LTS 64 bit machine, mainly because
my attempts to upgrade from my much loved 10.04 LTS were so buggy.

The details of my system are as follows

Ubuntu 12.04.01 guest
Vmware Player 5.0.1 build-894247
Vista Service Pack 2 host
Dell Studio XPS 435MT

The new 12.04.1 machine works well and responds quicker than 10.04 which
is good.

However when I switch on autohide for the Launcher, I cannot reveal it
again with the mouse.  I should add that I have no shadows, just no
response at all.

The keyboard shortcuts all work perfectly and it will reveal when alt
F1 is pressed (or alt for search and the super key for the whole
menu).

I have installed the CompizConfig Settings Manager and changed all the
sensitivity settings with no result.

My assumption is that this is a 12.04.1 issue as I had no similar issues
with autohide of toolbars or any other mouse behaviour at with edge of
the desktop with Vmware in any previous version of Ubuntu.

As this bug seems to have affected a number of users for over 8 months,
I was just wondering whether anyone was trying to address it.

Thanks

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https://bugs.launchpad.net/bugs/971018

Title:
  Auto-hide Unity Launcher will not reveal when mouse pushed to left
  side in VirtualBox or VMware

Status in Unity:
  Incomplete
Status in “libxfixes” package in Ubuntu:
  Confirmed
Status in “xorg” package in Ubuntu:
  Confirmed

Bug description:
  Ubuntu Precise 12.04 Beta 2 AMD64 DVD:
   
   
  I am running Ubuntu Precise 12.04 Beta 2 in a VirtualBox 4.1.8 session.  
VirtualBox Guest Additions have been installed via jockey-gtk from the Ubuntu 
Precise repository, and Unity is running in 3D mode with Compiz.
   
   
  When the Unity Launcher is set to autohide, the Launcher will never reveal 
when the mouse pointer is moved to the left edge of the screen.  It does not 
matter how much pressure is applied; the Launcher never appears.
   
   
  I have tried the following VirtualBox window form-factors, all with the 
same result (the Launcher never appears):
   
  -- VirtualBox session running in a non-maximized window
  -- VirtualBox session running in a maximized window
  -- VirtualBox session running full-screen
   
   
  I have attached a screen capture (OGV) with Ubuntu Precise running in a 
maximized VirtualBox window.
   
   
  Note:  This Bug may be related to the following other Bugs reported on 
LaunchPad:
   
  -- Bug 965643:  Unity 5.8: auto-hide using mouse reveals launcher 
inconsistently
  -- -- https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/965643

  -- Bug 923749:  New push mouse offscreen feature really difficult to get
  -- -- https://bugs.launchpad.net/unity/+bug/923749

  -- Bug 937792:  Left launcher does not revel when in autohide mode on 
multi-monitor setups
  -- -- https://bugs.launchpad.net/ubuntu/+source/xorg-server/+bug/937792

  ProblemType: Bug
  DistroRelease: Ubuntu 12.04
  Package: unity 5.8.0-0ubuntu2
  ProcVersionSignature: Ubuntu 3.2.0-21.34-generic 3.2.13
  Uname: Linux 3.2.0-21-generic x86_64
  ApportVersion: 2.0-0ubuntu2
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Sun Apr  1 14:46:23 2012
  InstallationMedia: Ubuntu 12.04 LTS Precise Pangolin - Beta amd64 (20120328)
  ProcEnviron:
   TERM=xterm
   LANG=en_US.UTF-8
   SHELL=/bin/bash
  SourcePackage: unity
  UpgradeStatus: No upgrade log present (probably fresh install)

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[Desktop-packages] [Bug 1057000] Re: [Ubuntu 12.04.1/12.10] nVidia drivers 304.51 prevent autohidden Unity launcher from revealing

2013-02-05 Thread Jonathan Haxton
I'm aware that I'm probably missing something and/or posting in the
wrong place.

I am trying to find an active bug addressing the non reveal on autohide
issue with 12.04.1 LTS.  I don't have the nvidia driver package
installed but am still suffering from the same bug.

There are a number of confirmed and incomplete bugs related to this -
Bug #971018, #923749, this one #1057000 and many more.  It is therefore
impossible to unpick what problems are actually being addressed.

The bugs seem to suggest that the problem has been narrowed down to

1 incorrect settings, 
2 lack of user skill, or
3 nvidia driver problems.


However there seems is a separate problem for people who

1 cannot make the toolbar appear even with CompizConfig adjustments,
2 have fully followed the instructions on how to push to get the launcher to 
appear, and
3 don't use nvidia drivers, or have tried the nvidia fix and it did not work.


I have already posted (probably incorrectly) on 
https://bugs.launchpad.net/unity/+bug/971018.

Any advice on what bug to post on (to avoid further forum pollution from
yet another new bug report) would be welcome.

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https://bugs.launchpad.net/bugs/1057000

Title:
  [Ubuntu 12.04.1/12.10] nVidia drivers 304.51 prevent autohidden Unity
  launcher from revealing

Status in NVIDIA Drivers Ubuntu:
  Fix Released
Status in Unity:
  Invalid
Status in “nvidia-graphics-drivers” package in Ubuntu:
  Fix Released
Status in “nvidia-graphics-drivers-updates” package in Ubuntu:
  Triaged
Status in “xorg-server” package in Ubuntu:
  Triaged
Status in “nvidia-graphics-drivers” source package in Precise:
  Fix Released
Status in “nvidia-graphics-drivers-updates” source package in Precise:
  Invalid
Status in “xorg-server” source package in Precise:
  Won't Fix
Status in “nvidia-graphics-drivers” source package in Quantal:
  Fix Released
Status in “nvidia-graphics-drivers-updates” source package in Quantal:
  Triaged
Status in “xorg-server” source package in Quantal:
  Won't Fix

Bug description:
  The bug is as described in the title. Reverting to drivers 304.43
  solves the problem.

  This report is intended primarily for those suffering from this bug
  and not knowing how to solve it. Today I also reported it to nVidia,
  but it will take time for them to respond and fix it.

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