[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2015-09-04 Thread Olga Kemmet
** Changed in: ubuntu-ux
   Status: Fix Committed => Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Ubuntu UX:
  Fix Released
Status in Unity:
  Invalid
Status in unity-notifications:
  Confirmed
Status in indicator-network package in Ubuntu:
  Fix Released
Status in telephony-service package in Ubuntu:
  Triaged
Status in unity package in Ubuntu:
  Invalid
Status in unity-notifications package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2015-04-29 Thread Sebastien Bacher
** No longer affects: telephony-service (Ubuntu)

** Project changed: telephony-service = telephony-service (Ubuntu)

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in indicator-network package in Ubuntu:
  Fix Released
Status in telephony-service package in Ubuntu:
  Triaged
Status in unity package in Ubuntu:
  Invalid
Status in unity-notifications package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-10 Thread Antti Kaijanmäki
** Changed in: indicator-network (Ubuntu)
   Status: Confirmed = Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-05 Thread Lars Uebernickel
Reopening, because adding the x-canonical-snap-decisions-timeout hint
was a bad idea. The notification spec already has a timeout parameter on
org.freedesktop.Notifications.Notify(). We can just use that one for
snap decisions and ignore it for all other notification types.

I've attached branches for unity-notifications and indicator-network.

** Changed in: unity-notifications
   Status: Fix Released = Confirmed

** Changed in: indicator-network (Ubuntu)
   Status: Fix Released = Confirmed

** Branch linked: lp:~larsu/unity-notifications/revert-timeout

** Branch linked: lp:~larsu/indicator-network/use-standard-timeout

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Confirmed
Status in “indicator-network” package in Ubuntu:
  Confirmed
Status in “telephony-service” package in Ubuntu:
  New
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Launchpad Bug Tracker
This bug was fixed in the package indicator-network -
0.5.1+14.10.20140602-0ubuntu1

---
indicator-network (0.5.1+14.10.20140602-0ubuntu1) utopic; urgency=low

  [ CI bot ]
  * Resync trunk

  [ Antti Kaijanmäki ]
  * Use x-canonical-snap-decisions-timeout on the wifi password and sim
unlock dialogs to prevent them from expiring automatically. (LP:
#1295762)
 -- Ubuntu daily release ps-jenk...@lists.canonical.com   Mon, 02 Jun 2014 
11:03:06 +

** Changed in: indicator-network (Ubuntu)
   Status: New = Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Launchpad Bug Tracker
This bug was fixed in the package unity-notifications -
0.1.1+14.10.20140602-0ubuntu1

---
unity-notifications (0.1.1+14.10.20140602-0ubuntu1) utopic; urgency=low

  [ Mirco Müller ]
  * Added a snap-decisions-specific hint to allow control over the
timeout of a notification. (LP: #1295762)
 -- Ubuntu daily release ps-jenk...@lists.canonical.com   Mon, 02 Jun 2014 
10:58:29 +

** Changed in: unity-notifications (Ubuntu)
   Status: Confirmed = Fix Released

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-06-03 Thread Antti Kaijanmäki
added telephony-service to affected projects as we still need the
incoming call snap decision and some of the messaging snap decisions to
use this hint.

** Also affects: telephony-service
   Importance: Undecided
   Status: New

** Changed in: telephony-service
 Assignee: (unassigned) = Gustavo Pichorim Boiko (boiko)

** Changed in: indicator-network
   Status: New = Fix Released

** Changed in: unity-notifications
   Status: In Progress = Fix Released

** Changed in: unity
   Status: Triaged = Invalid

** Changed in: unity (Ubuntu)
   Status: Confirmed = Invalid

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  Fix Released
Status in Telephony Service:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Invalid
Status in Server and client library for desktop notifications in Unity:
  Fix Released
Status in “indicator-network” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Invalid
Status in “unity-notifications” package in Ubuntu:
  Fix Released

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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[Desktop-packages] [Bug 1295762] Re: snap decision timeout needs to be determined by the requesting app

2014-05-27 Thread Antti Kaijanmäki
** Also affects: indicator-network
   Importance: Undecided
   Status: New

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Title:
  snap decision timeout needs to be determined by the requesting app

Status in Network Menu:
  New
Status in Ubuntu UX bugs:
  Fix Committed
Status in Unity:
  Triaged
Status in Server and client library for desktop notifications in Unity:
  In Progress
Status in “unity” package in Ubuntu:
  Confirmed
Status in “unity-notifications” package in Ubuntu:
  Confirmed

Bug description:
  Problem:
  If user receives an SMS/call, snap decision for incoming SMS/call stays on 
screen for always only 60sec. and then disappears from screen (by default). 
There was no interaction from user. 

  Possible solution:
  The snap decision should stay on screen for the amount of time the app asks 
it to, being always app dependant. 
  A 60sec. time-out is too short due to use cases where an action from user is 
mandatory. 

  Use case example: A class 1/2 SMS arrives after user triggered a USSD
  command from dialer. These type of SMS always requires a response from
  user (CANCEL or a further COMMAND). Thus a timeout of only 60 sec is
  too short because it can be missed and these type of SMS is NOT saved
  into the usual messages thread.

To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-network/+bug/1295762/+subscriptions

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