[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2014-02-24 Thread Norbert
I recently installed 12.04.4 from latest CD-image. The bug is still here
(tested in GNOME Fallback session). Please fix it.

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Released
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Invalid
Status in “gtk+3.0” package in Ubuntu:
  Invalid
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2013-06-20 Thread John Lea
** Changed in: ayatana-design
   Status: Fix Committed = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Released
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Invalid
Status in “gtk+3.0” package in Ubuntu:
  Invalid
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2013-04-23 Thread Treviño
Unity code is fixed, probably we only need to change gtk-settings not to
use F10 to open menus.

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Invalid
Status in “gtk+3.0” package in Ubuntu:
  Invalid
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2013-04-23 Thread Treviño
Unity code is fixed, probably we only need to change gtk-settings not to
use F10 to open menus.

** Changed in: unity
   Status: Triaged = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Invalid
Status in “gtk+3.0” package in Ubuntu:
  Invalid
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-11-29 Thread Timothy Arceri
** Also affects: gtk via
   https://bugzilla.gnome.org/show_bug.cgi?id=661973
   Importance: Unknown
   Status: Unknown

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Triaged
Status in “gtk+3.0” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-11-29 Thread Timothy Arceri
Marking GTK packages as invalid for this bug. As this bug is about
changing the default shortcut in Unity.

See bug #937822 for the related GTK bug.

** No longer affects: gtk

** Changed in: ubuntu
   Status: Triaged = Invalid

** Changed in: gtk+3.0 (Ubuntu)
   Status: Triaged = Invalid

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Invalid
Status in “gtk+3.0” package in Ubuntu:
  Invalid
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-10-12 Thread John Lea
** No longer affects: unity-2d (Ubuntu)

** Changed in: gtk+3.0 (Ubuntu)
   Status: Confirmed = Triaged

** Changed in: unity (Ubuntu)
   Importance: Medium = High

** Changed in: gtk+3.0 (Ubuntu)
   Importance: Undecided = High

** Changed in: gtk+2.0 (Ubuntu)
   Importance: Undecided = High

** Changed in: gtk+2.0 (Ubuntu)
   Status: Confirmed = Triaged

** Changed in: unity
   Importance: Medium = High

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to gtk+2.0 in Ubuntu.
https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Triaged
Status in “gtk+3.0” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-10-12 Thread Didier Roche
Please do not reopen the unity task. The issue remaining issue is on gtk
only.

** Changed in: unity (Ubuntu)
   Status: Triaged = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Triaged
Status in “gtk+3.0” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  New

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-10-12 Thread John Lea
** Changed in: unity (Ubuntu)
   Status: Fix Released = Triaged

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Triaged
Status in “gtk+3.0” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  New

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-10-12 Thread Didier Roche
@John: please read the comment #63 before reopening it :/

** Changed in: unity-2d (Ubuntu)
   Status: New = Fix Released

** Changed in: unity (Ubuntu)
   Status: Triaged = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Triaged
Status in “gtk+3.0” package in Ubuntu:
  Triaged
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-07-13 Thread Beowulf
I experience the bug with Ubuntu 12.04, it is so annoying!

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Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Confirmed
Status in “gtk+3.0” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-06-27 Thread brewmanz
I am running Ubuntu 11.10 AMD-64, applied all fixes, tried various 
work-arounds, rebooted a few times, and pressing F10 still displays first menu 
list. As something of a newbie with Ubuntu, I'll be honest and say that I can't 
understand quite a bit of the jargon that goes on - what's gtk? unity? 2D vs 
3D? 
At the end of the day, all I want is for Ubunut to allow me to press F10 and 
have it passed through to the app - in my case VirtualBox running Windows with 
Visual Studio debugging step being F10.
Please can someone tell me how to achieve that. Thanks.

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Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Confirmed
Status in “gtk+3.0” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-06-27 Thread Markelov Anton
#32 Thanks for solution! It works fo me/

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Confirmed
Status in “gtk+3.0” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-06-20 Thread Didier Roche
** Changed in: unity
   Status: Fix Released = Triaged

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Confirmed
Status in “gtk+3.0” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-05-02 Thread unwrecker
With workaround from Michał Sawicz, I have another bug.

1. Open some Terminals
2. Press «F10» (tilda typed, delete it)
3. Press Ctrl-D or type «exit»
4. All terminals will crash.

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You received this bug notification because you are a member of Desktop
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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Confirmed
Status in “gtk+3.0” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-04-27 Thread John Lea
Reverting to 'Triaged' as this bug does not appear to be fixed in the
release version of 12.04

** Changed in: unity
   Status: Fix Released = Triaged

** Changed in: unity (Ubuntu)
   Status: Fix Released = Triaged

** Changed in: unity
Milestone: 5.8.0 = backlog

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-04-27 Thread Treviño
John, the bug has been fixed in unity (code), the problem is related to
gtk apps only. We must fix them, not unity.

** Also affects: gtk+3.0 (Ubuntu)
   Importance: Undecided
   Status: New

** Also affects: gtk+2.0 (Ubuntu)
   Importance: Undecided
   Status: New

** Changed in: unity
   Status: Triaged = Fix Released

** Changed in: unity
Milestone: backlog = None

** Changed in: gtk+2.0 (Ubuntu)
   Status: New = Confirmed

** Changed in: gtk+3.0 (Ubuntu)
   Status: New = Confirmed

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “gtk+2.0” package in Ubuntu:
  Confirmed
Status in “gtk+3.0” package in Ubuntu:
  Confirmed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-04-17 Thread Didier Roche
** Changed in: unity-distro-priority
   Status: Fix Committed = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-04-16 Thread Albert Astals Cid
Fix for unity-2d was released as part of Unity-2d 5.2.1

** Changed in: unity-2d
 Assignee: Lohith D Shivamurthy (dyams) = (unassigned)

** Changed in: unity-2d (Ubuntu)
 Assignee: Lohith D Shivamurthy (dyams) = (unassigned)

** Changed in: unity-2d
   Status: Confirmed = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-04-02 Thread Michał Sawicz
I can confirm this is still an issue for GTK apps, pressing F10 invokes
the menu, initially with a wrong placement.

** Changed in: unity-2d
   Status: Fix Released = Confirmed

** Changed in: unity-2d
Milestone: 5.4 = 5.10.0

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Confirmed
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-03-23 Thread Didier Roche
** Changed in: unity
   Status: Fix Committed = Fix Released

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-03-23 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 5.8.0-0ubuntu1

---
unity (5.8.0-0ubuntu1) precise-proposed; urgency=low

  * New upstream release.
- New push mouse offscreen feature really difficult to get (LP: #923749)
- unity-2d-panel crashed with SIGSEGV in
  unity::indicator::DBusIndicators::Impl::RequestSyncAll() (LP: #864737)
- Pressing Alt+Enter causes compiz to crash in CompOption::value() from
  unity::UnityScreen::showLauncherKeyTerminate (LP: #960957)
- SEGSIGV after unplugging external monitor (LP: #962693)
- Background colorization should use a different heuristic (LP: #865239)
- compiz+unity3d generates  50 wakeups a second on idle system
  (LP: #917210)
- [FFe, UIFe] HUD - The HUD does not respect launcher autohide or icon
  size settings (LP: #921506)
- clicking on folders in the file lens does not open nautilus
  (LP: #921665)
- No text inside multirange filters (LP: #927710)
- can't alt-tab restore minimized uis which have an instance on another
  workspace (LP: #933397)
- Ubuntu Software Center Unity launcher integration is not working
  (LP: #932280)
- The line separator between the launcher and the dash is cleared when
  selecting a category (LP: #941082)
- unity-panel-service crashed with SIGSEGV in g_hash_table_foreach()
  (LP: #937119)
- Alt-F10 locks up Unity (LP: #948522)
- multimonitor, launcher: Provide an option to display either a single
  launcher or a launcher on each display in a multi-monitor environment
  (LP: #950136)
- multimonitor: Please give me a way to turn off sticky monitor edges
  (LP: #946104)
- Unity 5.6: key bindings (such as Super) don't work on empty workspace or
  on slow/loaded systems (LP: #953089)
- Alt+arrows keyboard shortcuts don't invoke Back and Forward navigation
  (LP: #953783)
- HUD is sending 2 menu signals instead of 1 (LP: #956878)
- 6th item of HUD not fully visible (LP: #957229)
- HUD: seems to trigger operations more than once (LP: #960503)
- Launcher gets always desaturated when using HUD on secondary monitor
  (LP: #961169)
- [5.8 pre staging] launcher is displayed on the left screen, not the
  primary one (LP: #961281)
- launcher icons do not re-saturate after dash is closed (LP: #961844)
- Launcher shows arrows for applications on all workspaces (LP: #961977)
- Dash - Implement overlay scrollbars in Dash (LP: #608124)
- [UIFe] Dash - No message displayed when no results are returned in the
  Dash (LP: #711199)
- Dash - See more... line should be base-aligned with section header
  (LP: #748101)
- Dash - Missing category separator line in dash (LP: #850984)
- Dash and Launcher - As soon as a user starts dragging a file from the
  Dash, there is a 'flicker' before the Launcher icons that are valid drop
  receptacles re-saturate (LP: #863230)
- Dash - When multiple results have equal string match relevancy ranking,
  those with equal ranking should be then sorted by frequency of use.
  (LP: #871900)
- Keyboard shortcut - F10 shortcut is used to show menu and this is wrong
  (LP: #878492)
- Frozen double icon after launching and dragging at once (LP: #918753)
- HUD is over gtk-menu (LP: #921305)
- Files missing from Unity's POTFILES.in (LP: #923762)
- Hidden menus are not really hidden (LP: #926330)
- Need to bring back a reveal border option (LP: #927523)
- Unity Panel lose shadow on changing the wallpaper (LP: #930271)
- Incorrect item count in See x more results (LP: #934944)
- Coverity PW.PARAMETER_HIDDEN - CID 10671 (LP: #938890)
- Coverity PW.CAST_TO_QUALIFIED_TYPE - CID 10670 (LP: #938895)
- [Shortcut overlay] Hardcoded value for switching ws (LP: #939517)
- Dash - Font metrics and colors are wrong (LP: #942508)
- Alt-tab switcher view should be pre-loaded to improve the startup time
  (LP: #942634)
- Shortcut hint overlay should be hidden by Escape key (LP: #943422)
- Dash/HUD - Spinner off-centre, looks drunk (LP: #943656)
- Unable to restart lens which doesn't do global search (LP: #947301)
- Launcher Switcher (Super+Tab) selection could be changed by arrow keys
  too (LP: #950404)
- you have to release alt for alt + F10 working (LP: #943223)
- magnifying glass is being overdrawn by text in searchbar  (LP: #955160)
- hud searches don't update properly (LP: #956480)
- Filters not working (LP: #961338)
- Panel goes solid if switching from hud to dash or vice versa
  (LP: #962720)
- compiz configuration options for unity are fixme (LP: #877382)
- Launcher - When Launcher already has keyboard focus, Alt-F1 doesn't exit
  focus (LP: #885304)
- Dash - dash is not closed with alt+f4 (LP: #891818)
- Dash Home tooltip should use header capitalization (LP: #924354)
- Typo in string 149: stoped (LP: 

[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-03-13 Thread Didier Roche
Something made it regressed in 3d

** Changed in: unity
 Assignee: Didier Roche (didrocks) = (unassigned)

** Changed in: unity
Milestone: 5.6.0 = 5.8.0

** Changed in: unity
   Status: Fix Released = Triaged

** Changed in: unity (Ubuntu)
   Status: Fix Released = Triaged

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https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Triaged
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Triaged
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-03-12 Thread Didier Roche
** Changed in: unity
   Status: Fix Committed = Fix Released

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You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity in Ubuntu.
Matching subscriptions: dp-unity, dp-unity2d
https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Committed
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google Chrome debugger does it
  text editor Kate use F10 to toogle word wraping
  I think there are more app uses it

  May be unity2d should use different shotcut for mainmenu?

  ---
  Desired resolution:

  - The F10 shortcut should be changed to Alt + F10.  No F keys
  should ever be used for shell shortcuts without an additional modifier
  key.  This change brings the shortcut into line with the Alt +F1
  Launcher keyboard navigation shortcut.

  - The menu key should perform the same function as Alt + F10 (display
  menus).  A nice to have gold plating feature would be to detect if a
  menu key is present on the keyboard, and if it is display the 'menu'
  key shortcut in the shortcuts overlay in place of Alt + F10

  - The Alt + F5 becomes a toggle, shifting the window between
  restored and maximised states (replacing the previous windox maximise
  Alt + F10 shortcut)

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/878492/+subscriptions

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[Desktop-packages] [Bug 878492] Re: Keyboard shortcut - F10 shortcut is used to show menu and this is wrong

2012-03-12 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 5.6.0-0ubuntu1

---
unity (5.6.0-0ubuntu1) precise; urgency=low

  * New upstream release.
- compiz crashed with SIGSEGV in g_type_check_instance_cast()
  (LP: #862972)
- compiz crashed with SIGABRT in __gnu_cxx::__verbose_terminate_handler()
  (LP: #926793)
- compiz crashed with SIGSEGV in gdk_pixbuf_get_width() (LP: #937421)
- Unity causes ibus to not work correctly (spaces incorrectly placed)
  (LP: #880876)
- Dash - update Dash keyboard shortcuts so the 'CTRL + TAB' switches
  between Lenses and 'TAB' by itself moves the focus between categories
  (LP: #891648)
- HUD - closing a window with Alt+F4 opens the hud (LP: #923410)
- unity-applications-daemon crashed with SIGSEGV in
  dee_sequence_model_free_row() (LP: #916356)
- Launcher, Window Management - Launcher reveal should not be triggered
  when dragging a window (LP: #928805)
- lenses are loaded on start, should be lazy loaded (LP: #929506)
- Trash icon jumps about when trying to drag an icon onto it (LP: #932365)
- HUD loses keypresses for the first second after opening (LP: #932906)
- HUD doesn't give the focus back to the active application after dash/hud
  use (LP: #934061)
- Launcher - unpinned apps show with empty pips in the launcher as if they
  exist on another workspace (LP: #937898)
- Unity Dash should support Keywords parameter in .desktop (formerly X
  -GNOME-Keywords or X-AppInstall-Keywords) (LP: #941231)
- Support FD.o Desktop Actions spec (LP: #942042)
- Unity hangs when touching my touchpad/trackpad (LP: #942625)
- [regression] Pressing alt doesn't show the menu title bar in top panel
  (LP: #943194)
- Alt + F (or other mnemonic) doesn't work in gnome-terminal (LP: #943239)
- [unity 5.6] Using Alt+F1 or Alt+F2 sends a ;3P or ;3Q to the active
  windows (LP: #943456)
- [unity 5.6] holding alt and pressing a direction opens the alt-tab list
  in a buggy way (LP: #943902)
- [unity-5.6] can't enter accents (^o-) in the dash since recent updates
  (LP: #944674)
- Dash - Keyboard navigation for search filters is broken (LP: #844033)
- Dash - If mouse highlights one icon in grid, keyboard navigation
  highlights another, so there are 2 highlighted icons (LP: #817436)
- Alt+Tab default delay of 150ms is too long (LP: #888636)
- Keyboard shortcut - F10 shortcut is used to show menu and this is wrong
  (LP: #878492)
- Dash - Currently the app lens doesn't show applications that are
  available for purchase (LP: #916121)
- Chromium is running, but not showing in launcher or alt-tab.
  (LP: #918474)
- Dash - Different states of rating stars, and dimensions (LP: #924884)
- alt-tab confused by a multiple instances of an application on different
  workspaces (LP: #925484)
- Launcher - Icons are not colorized properly (LP: #930949)
- Remove glow from Alt-tab edge and Search Field image assets
  (LP: #933578)
- Left Mouse Drag and Middle Mouse Drag should be translatable
  (LP: #930510)
- Launcher switcher should be terminated if a launcher icon keybinding is
  pressed (LP: #943377)
- dash home lens does not include recent files... (LP: #946980)
- Alt-tab switcher can't be terminated by Escape key (LP: #948227)
- Overlay should refer to Menu Bar not Top Bar (LP: #926213)
- alt-tab is showing preview even if you have just one instance
  (LP: #933406)
- When Bias alt-tab (...) is switched on, alt+tab and ctrl+alt+tab are
  swapped  (LP: #942677)
- Numbers on Launcher icons sticking (LP: #942359)
- The launcher icons shortcuts can be shown during the Super Tab Launcher
  switcher. (LP: #943372)
- Use title case capitalization Lock to Launcher  Unlock from
  Launcher (LP: #949636)
  * debian/control:
- bump compiz-dev and libcompizconfig0-dev build-dep for ABI break
- bump libnux-2.0-dev build-dep for ABI break
- bump libbamf req. for new API
 -- Didier Roche didro...@ubuntu.com   Mon, 12 Mar 2012 12:14:28 +0100

** Changed in: unity (Ubuntu)
   Status: Fix Committed = Fix Released

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity in Ubuntu.
Matching subscriptions: dp-unity, dp-unity2d
https://bugs.launchpad.net/bugs/878492

Title:
  Keyboard shortcut - F10 shortcut is used to show menu and this is
  wrong

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity 2D:
  Fix Released
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  Fix Released

Bug description:
  Unity 2d uses F10 shotcut to show menu,
  but many applications use this key too

  a lot of IDE's bind to F10 debug function Step over... FireFox Firebug and 
Google