Re: [OSM-dev] iD editor damaging landuse polygons
Pieren wrote We get more and more feedbacks on the French community about landuse polygons damaged by iD editor. They can be partially orthogonalized (squared ?) or tags replaced by fancy new values, e.g. landuse=residential by building=yes.. It seems that this problem is already reported here https://github.com/systemed/iD/issues/542 since 8 months... Same Trouble in Germany: dozens of damages landuse-polygons. have a look at the german thread: http://forum.openstreetmap.org/viewtopic.php?pid=361270#p361270 Every link to osmi is/was a serious problem! Same with links to changesets! Have a look even if you don't speak german - just count and read the links to damages areas. Most of them are fixed and you can't see them in OSMI any more (erledigt means done) still open: http://tools.geofabrik.de/osmi/?view=geometrylon=4.99490lat=43.43292zoom=12opacity=0.50overlays=self_intersection_ways,self_intersection_points,duplicate_node_in_way http://tools.geofabrik.de/osmi/?view=geometrylon=5.76428lat=49.81079zoom=16opacity=0.50overlays=self_intersection_ways,self_intersection_points,duplicate_node_in_way Regards walter - [url=http://osm.wno-edv-service.de/residentials] Missing Residentials Map 1.17[/url] [url=http://osm.wno-edv-service.de/plz] Postcode Map 2.0.2[/url] -- View this message in context: http://gis.19327.n5.nabble.com/iD-editor-damaging-landuse-polygons-tp5777499p5779032.html Sent from the Developer Discussion mailing list archive at Nabble.com. ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] iD editor damaging landuse polygons
In addition to issue #542, the problem of damage to large areas was exacerbated by another issue: https://github.com/systemed/iD/issues/1693. The effect of #1693 was that small areas (buildings, parks, etc.) would sometimes be rendered below larger areas, meaning that when a user tried to select the smaller area, the landuse would be selected instead. This has been fixed in iD 1.2.0 -- please keep an eye on this issue and see if this fix reduces the frequency of damage. I'm hopeful that it will make a significant improvement. Implementing a fix for #542 is a more complex affair, but among the top priorities for iD. Thanks for your patience and understanding that no editor is perfect. ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] iD editor damaging landuse polygons
John, thanks for the update, even if we tend to sound a bit negative, we all appreciate the work you are doing on iD. Simon Am 26.09.2013 22:12, schrieb John Firebaugh: In addition to issue #542, the problem of damage to large areas was exacerbated by another issue: https://github.com/systemed/iD/issues/1693. The effect of #1693 was that small areas (buildings, parks, etc.) would sometimes be rendered below larger areas, meaning that when a user tried to select the smaller area, the landuse would be selected instead. This has been fixed in iD 1.2.0 -- please keep an eye on this issue and see if this fix reduces the frequency of damage. I'm hopeful that it will make a significant improvement. Implementing a fix for #542 is a more complex affair, but among the top priorities for iD. Thanks for your patience and understanding that no editor is perfect. ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev