Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
On 10/12/12 19:57, Dane Springmeyer wrote: On Dec 6, 2012, at 7:54 AM, Tom Hughes wrote: There is already a plan to do a major update on the tile server with an update of the OS, a reload of the database and a mapnik update and my suggestion was that we should aim to switch to the Carto generated style at the same time. We just need to work out the detailed plan and schedule the work. Let me know how I can help here. On the Mapnik side, we've got a 2.1.x branch (which is a stable series) coming together nicely (current Mapnik master is targeting 2.2). A 2.1.1 release is planned within the next month - the only real work remaining is carefully choosing which additional bugfixes to back-port from Mapnik master. Well one thing that would be really nice (to follow up on Andy's enquiry on the mapnik list just now) would be to have a version with the harfbuzz work merged, which should allow us to close a load of tickets I think... Tom -- Tom Hughes (t...@compton.nu) http://compton.nu/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
This is fantastic work. Just as a heads up, I've forked the project, focusing on improving documentation and making the project easier to install/set up for users less acquainted with tilemill and the osm tool chain. That being said, it's already pretty easy to get set up. :D https://github.com/ian29/openstreetmap-carto/ -- ian villeda mapbox | developmentseed https://twitter.com/ian_villeda On Monday, December 10, 2012 at 2:57 PM, Dane Springmeyer wrote: On Dec 6, 2012, at 7:54 AM, Tom Hughes wrote: There is already a plan to do a major update on the tile server with an update of the OS, a reload of the database and a mapnik update and my suggestion was that we should aim to switch to the Carto generated style at the same time. We just need to work out the detailed plan and schedule the work. Let me know how I can help here. On the Mapnik side, we've got a 2.1.x branch (which is a stable series) coming together nicely (current Mapnik master is targeting 2.2). A 2.1.1 release is planned within the next month - the only real work remaining is carefully choosing which additional bugfixes to back-port from Mapnik master. Dane ___ dev mailing list dev@openstreetmap.org (mailto:dev@openstreetmap.org) http://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
On 6 December 2012 15:54, Tom Hughes t...@compton.nu wrote: One thing Andy did say was that he'd like other people to review what he's done to make sure he hasn't introduced regressions - he is probably best placed to explain how he envisions that working. There's two main things I'd like other people to review: 1) Performance. I'm interested to know how the generated XML compares with the original in terms of tiles per second. Yevaud has plenty of overhead, so long as there's not a substantial performance degradation. Anyone who can test performance of the two stylesheets, even only approximately using nik2img.py, would be doing a great service. 2) Visual changes. I've spotted a few typos in the conversion as I went along, but only for the places that I looked at (primarily London and Spaghetti Junction in Birmingham). If we can set up the style and get other people to check and compare against the current style, that would be great. I expect in some of the less-common features (e.g. highway construction, abandoned canals in tunnels) there could well be one or two typos in the stylesheet, e.g. a casing is 1 pixel too wide or a zoom level is off by one. Of course, neither of them are blockers for deploying on the tileserver, it's just more professional if we can fix them first, rather than dealing with things later! Cheers, Andy ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
Hi Andy, openstreetmap-carto is a project to re-implement the standard OpenStreetMap mapnik style, in CartoCSS[1]. At the OpenStreetMap Hack Weekend in London last Sunday I released v1.0 of project, and went to the pub before telling anyone! This is an amazing effort. For a couple of weeks now I've been wanting to set up a local environment to see this new style and then maybe set something up on the dev server so you can show it off to a larger audience. Hopefully I will finally get some time soon for this. Keep up the great work! Paweł ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
Hey Andy, This is really awesome - the Carto looks super-clean and hackable for new coders. Can't wait to see this be used to tackle a lot of the ongoing requests as well as just subtle design improvements. Nice work! On Thu, Dec 6, 2012 at 6:21 AM, Paweł Paprota ppa...@fastmail.fm wrote: Hi Andy, openstreetmap-carto is a project to re-implement the standard OpenStreetMap mapnik style, in CartoCSS[1]. At the OpenStreetMap Hack Weekend in London last Sunday I released v1.0 of project, and went to the pub before telling anyone! This is an amazing effort. For a couple of weeks now I've been wanting to set up a local environment to see this new style and then maybe set something up on the dev server so you can show it off to a larger audience. Hopefully I will finally get some time soon for this. Keep up the great work! Paweł __**_ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.**org/listinfo/devhttp://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
On Dec 4, 2012, at 7:43 AM, Andy Allan gravityst...@gmail.com wrote: Version 1.0 is the complete re-implementation of the entire style in CartoCSS, including all the features of the original layer. It is pretty much pixel-for-pixel identical to the original style This is *amazing*. Can't wait to take this for a spin. This is a huge step for opening up the development process around the mapnik style. Have you thought about what is needed to get this deployed on OSM.org? Alex Barth http://twitter.com/lxbarth tel (+1) 202 250 3633 ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
On 06/12/12 15:39, Alex Barth wrote: On Dec 4, 2012, at 7:43 AM, Andy Allan gravityst...@gmail.com wrote: Version 1.0 is the complete re-implementation of the entire style in CartoCSS, including all the features of the original layer. It is pretty much pixel-for-pixel identical to the original style This is *amazing*. Can't wait to take this for a spin. This is a huge step for opening up the development process around the mapnik style. Have you thought about what is needed to get this deployed on OSM.org? We discussed how to move this forward in the pub after the hacking on Sunday and I think it's safe to say that everybody there was committed to making it happen. There is already a plan to do a major update on the tile server with an update of the OS, a reload of the database and a mapnik update and my suggestion was that we should aim to switch to the Carto generated style at the same time. We just need to work out the detailed plan and schedule the work. One thing Andy did say was that he'd like other people to review what he's done to make sure he hasn't introduced regressions - he is probably best placed to explain how he envisions that working. Tom -- Tom Hughes (t...@compton.nu) http://compton.nu/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
[OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)
Hi all, openstreetmap-carto is a project to re-implement the standard OpenStreetMap mapnik style, in CartoCSS[1]. At the OpenStreetMap Hack Weekend in London last Sunday I released v1.0 of project, and went to the pub before telling anyone! Version 1.0 is the complete re-implementation of the entire style in CartoCSS, including all the features of the original layer. It is pretty much pixel-for-pixel identical to the original style, with only a couple of noticeable differences around vertical text spacing and stacking of overlapping landcover polygons. I've spent a long time comparing the output with that of the current mapnik stylesheets and tracking down mistakes in the conversion, which you can see in the run-up to the release. There might be some more mistakes that are found later, in which case I'll release more versions in the v1.x series. It's been a huge amount of effort, but it's entirely worth it to see it all working in TileMill! Playing around with the style is now much easier, and much more fun. As per the roadmap, the next stage is to simplify the stylesheets to make them easier to wrangle. I've already started this, with converting a couple of key colours into variables (so now you can change the colour of all the water features with a one-liner) and refactoring the style rules to make compilation times much faster (and the output XML around 23% of the size of v1.0). So today marks the release of v2.0, the first release of the refactoring work. I intend to continue work on the refactoring, and I've started make notes (in the form of github issues) to give you an idea of what the upcoming work is likely to involve. I want to be cautious about making the stylesheet too clever, so if you've got an ideas for major refactoring, lets discuss them! If you have any questions, or if you have any successes or problems trying to use the stylesheets, let me know! Cheers, Andy [1] https://github.com/gravitystorm/openstreetmap-carto ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev