Re: [OSM-dev] Tile Rendering Queue
On 18/11/17 16:55, Daniel Koć wrote: W dniu 15.11.2017 o 16:20, Darafei "Komяpa" Praliaskouski pisze: Tile CDN is highly loaded during daytime and not loaded on night. There is a peak after each stylesheet update. Monitoring: https://munin.openstreetmap.org/openstreetmap/render.openstreetmap/index.html#renderd Is there something wrong with Munin lately? Thanks for the the report - this should be fixed now. Tom -- Tom Hughes (t...@compton.nu) http://compton.nu/ ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile Rendering Queue
W dniu 15.11.2017 o 16:20, Darafei "Komяpa" Praliaskouski pisze: Tile CDN is highly loaded during daytime and not loaded on night. There is a peak after each stylesheet update. Monitoring: https://munin.openstreetmap.org/openstreetmap/render.openstreetmap/index.html#renderd Is there something wrong with Munin lately? The newest osm-carto release has been deployed yesterday and I wanted to follow current changes on the OSMF servers, but I can see only network traffic charts on this page - the rest is just not filled with any data. -- "My method is uncertain/ It's a mess but it's working" [F. Apple] ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
[OSM-dev] Tile Rendering Queue
Hi, Tile CDN is highly loaded during daytime and not loaded on night. There is a peak after each stylesheet update. Monitoring: https://munin.openstreetmap.org/openstreetmap/render.openstreetmap/index.html#renderd I propose to enlarge rendering queue. This will let to use night CPU time to render tiles that will likely be requested again tomorrow. Real time usage should not be affected, as tiles are going to top of the queue on request. Pull request is here: https://github.com/openstreetmap/mod_tile/pull/152 please review, comment and help to make it happen :) ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev