Re: [OSM-dev] Tile Rendering Queue

2017-11-19 Thread Tom Hughes

On 18/11/17 16:55, Daniel Koć wrote:

W dniu 15.11.2017 o 16:20, Darafei "Komяpa" Praliaskouski pisze:

Tile CDN is highly loaded during daytime and not loaded on night.
There is a peak after each stylesheet update. Monitoring:
https://munin.openstreetmap.org/openstreetmap/render.openstreetmap/index.html#renderd 



Is there something wrong with Munin lately?


Thanks for the the report - this should be fixed now.

Tom

--
Tom Hughes (t...@compton.nu)
http://compton.nu/

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Re: [OSM-dev] Tile Rendering Queue

2017-11-18 Thread Daniel Koć

W dniu 15.11.2017 o 16:20, Darafei "Komяpa" Praliaskouski pisze:

Tile CDN is highly loaded during daytime and not loaded on night.
There is a peak after each stylesheet update. Monitoring:
https://munin.openstreetmap.org/openstreetmap/render.openstreetmap/index.html#renderd 



Is there something wrong with Munin lately?

The newest osm-carto release has been deployed yesterday and I wanted to 
follow current changes on the OSMF servers, but I can see only network 
traffic charts on this page - the rest is just not filled with any data.


--
"My method is uncertain/ It's a mess but it's working" [F. Apple]

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[OSM-dev] Tile Rendering Queue

2017-11-15 Thread Komяpa
Hi,

Tile CDN is highly loaded during daytime and not loaded on night.
There is a peak after each stylesheet update. Monitoring:
https://munin.openstreetmap.org/openstreetmap/render.openstreetmap/index.html#renderd


I propose to enlarge rendering queue. This will let to use night CPU time
to render tiles that will likely be requested again tomorrow. Real time
usage should not be affected, as tiles are going to top of the queue on
request.

Pull request is here:
https://github.com/openstreetmap/mod_tile/pull/152
please review, comment and help to make it happen :)
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