Re: [OSM-dev] Tile server and Nominatim setup @ Openstreetmap.org
On 21 October 2015 at 15:39, Stadin, Benjaminwrote: > Do you have some details how to accomplish installing the complete stack, > close to how it works at openstreetmap.org? The production servers are configured using Chef, and all the chef cookbooks used are available at https://github.com/openstreetmap/chef So this will let you find out the actual configurations used! Of course, the cookbooks are customised for the OSM production environment so they aren't designed for easy re-use in other situations, and in many cases it's tricky to figure out what they are actually doing. But I just wanted to make sure everyone is aware that the information is available if you are curious! Thanks, Andy ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server and Nominatim setup @ Openstreetmap.org
On 10/21/2015 7:39 AM, Stadin, Benjamin wrote: Hi list, I’ve installed the rails port and imported a small map via osmosis. Next thing is to install a tile server, and change the default settings of the rails port to use it. I’m interested in production configurations. There are several tutorials for installing Mapnik, but so far I found none that covers in detail the dependencies and configuration for installing a complete and scalable Openstreetmap stack on your own (rails port + tile service + minutely updates + Nominatim). Do you have some details how to accomplish installing the complete stack, close to how it works at openstreetmap.org? Your best bet might be to look at presentations by OpenHistoricalMap. They've done something similar, though I'm not sure exactly how much of the stack they have set up. The two least documented parts of the stack may be the most difficult. These are: - Planet dumps from https://github.com/zerebubuth/planet-dump-ng - A replication feed from osmosis ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
Hey Paul Thanks for the response. I've been reading a bunch of different tutorials and they all indicate what you have mentioned, which is that Amazon is not an ideal environment for running tile server- like workloads. The challenge I've run into is that I have a requirement to set up a server like that; I don't have access to lots of capex to build a purpose-built server with, and I don't have a data center to run it in. Later, if I can get through a proof of concept stage, that may all come, but for now I need a lower cost and immediately available prototyping environment, and my options seem limited to public clouds like AMZ, Azure, Heroku, and similiar offerings. I understand the performance will be problematic, but I see that essentially as getting what I am able to pay for at this stage of my project. I'd be interested in your thoughts on two things: a) given the constraints I have, is there a better 'pay as you go' prototyping environment you are aware of that I could leverage? b) either for that environment, or for AMZ if that is no better or worse than any other available option, how would you set up a prototyping environment capable of delivering query results against a world database and serving tiles accordingly? I'm sure there are a lot of people like me that need low cost prototyping environments; rather than saying 'Amazon is inappropriate', perhaps we need to collectively develop a guide that says 'here is how you configure one'. I'm happy to help with that by documenting my own experience if that is useful. The alternative seems to be a future filled with admonishment and that seems like it would be less fun for all concerned. interested in your thoughts... _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Fri, Jun 21, 2013 at 7:31 PM, Paul Norman penor...@mac.com wrote: Amazon EBS is extremely slow. Adding more space won’t help. An EBS volume is about 100 iops, which is about the same as a single 7200 RPM drive. Within EBS your options for better performance are multiple EBS in RAID (complicated), provisioned iops EBS (expensive), ephemeral storage (reasonable speed, but lost on instance termination). ** ** EC2 is designed for intermittent load compute-heavy tasks, and is not well suited for always on services which require disk speed like tileservers.** ** ** ** *From:* malcolm stanley [mailto:a.malcolm.stan...@gmail.com] *Sent:* Friday, June 21, 2013 7:24 AM *To:* Lynn W. Deffenbaugh (Mr) *Cc:* dev@openstreetmap.org *Subject:* Re: [OSM-dev] Tile server ** ** I'm doing this on Amazon, so unsure of the physical architecture underneath it. but can easily add more space if I need to. ** ** which it sounds like I might once I start rendering tiles. ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
On Sat, Jun 22, 2013 at 11:58 AM, malcolm stanley a.malcolm.stan...@gmail.com wrote: I'm sure there are a lot of people like me that need low cost prototyping environments; rather than saying 'Amazon is inappropriate', perhaps we need to collectively develop a guide that says 'here is how you configure one'. I'm happy to help with that by documenting my own experience if that is useful. Rackspace and Digital Ocean offer SSD-based storage options. Not sure if it qualifies as low cost but it's available. -- Jeff Ollie ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
If you look here http://www.rackspace.com/cloud/block-storage/pricing/ you will see pricing for Rackspace SSD is $0.70 cents per GB per month. Its hard to compare apples to apples as they include IO in the price. Having said that, it looks like at that price a 500G volume for a world database would run about $350 per month. a comparable Amazon volume would be far less @12.5 cents as opposed to $0.70, but then you have to pay IO AND you can only use them on larger instances, so you are going to cost up on that side. Its almost like you need a case study comparing the offerings based on specific usage profiles. for instance, a dev instance on amazon is going to cost less (I **think**) because you would have low IO and low disk costs. as you ramp the IO up and start to add performance to AMZ, that would probably change pretty quickly _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Sat, Jun 22, 2013 at 1:20 PM, Jeffrey Ollie j...@ocjtech.us wrote: On Sat, Jun 22, 2013 at 11:58 AM, malcolm stanley a.malcolm.stan...@gmail.com wrote: I'm sure there are a lot of people like me that need low cost prototyping environments; rather than saying 'Amazon is inappropriate', perhaps we need to collectively develop a guide that says 'here is how you configure one'. I'm happy to help with that by documenting my own experience if that is useful. Rackspace and Digital Ocean offer SSD-based storage options. Not sure if it qualifies as low cost but it's available. -- Jeff Ollie ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
to get a ~500Gb volume on Digital Ocean you need to sign up for a $480 per month server. doesn't look like you can resize the volumes independently of processor and other resources. _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Sat, Jun 22, 2013 at 1:20 PM, Jeffrey Ollie j...@ocjtech.us wrote: On Sat, Jun 22, 2013 at 11:58 AM, malcolm stanley a.malcolm.stan...@gmail.com wrote: I'm sure there are a lot of people like me that need low cost prototyping environments; rather than saying 'Amazon is inappropriate', perhaps we need to collectively develop a guide that says 'here is how you configure one'. I'm happy to help with that by documenting my own experience if that is useful. Rackspace and Digital Ocean offer SSD-based storage options. Not sure if it qualifies as low cost but it's available. -- Jeff Ollie ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
For testing/proof of concept most people start with something smaller than a world database. E.g. a country or a state extract. http://blog.geofabrik.de/?p=241 On 06/22/2013 11:19 PM, malcolm stanley wrote: If you look here http://www.rackspace.com/cloud/block-storage/pricing/ you will see pricing for Rackspace SSD is $0.70 cents per GB per month. Its hard to compare apples to apples as they include IO in the price. Having said that, it looks like at that price a 500G volume for a world database would run about $350 per month. a comparable Amazon volume would be far less @12.5 cents as opposed to $0.70, but then you have to pay IO AND you can only use them on larger instances, so you are going to cost up on that side. Its almost like you need a case study comparing the offerings based on specific usage profiles. for instance, a dev instance on amazon is going to cost less (I **think**) because you would have low IO and low disk costs. as you ramp the IO up and start to add performance to AMZ, that would probably change pretty quickly _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Sat, Jun 22, 2013 at 1:20 PM, Jeffrey Ollie j...@ocjtech.us wrote: On Sat, Jun 22, 2013 at 11:58 AM, malcolm stanley a.malcolm.stan...@gmail.com wrote: I'm sure there are a lot of people like me that need low cost prototyping environments; rather than saying 'Amazon is inappropriate', perhaps we need to collectively develop a guide that says 'here is how you configure one'. I'm happy to help with that by documenting my own experience if that is useful. Rackspace and Digital Ocean offer SSD-based storage options. Not sure if it qualifies as low cost but it's available. -- Jeff Ollie ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev -- --- m.v.g., Cartinus ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
If you’re going to compare the SSD volumes to EBS, you need to compare it to provisioned iops volumes, which would be $400 a month for 4000 iops, and a minimum size of 400GB, for a total of $450/month. EC2 is more expensive for an osm2pgsql DB, which you’d want about 300GB currently and more in the future. Just for comparison, Hetzner will rent you a 64GB RAM 6-core server with a 600GB SSD for 210 €/month, 100 € setup, or 32GB RAM, 4-core server with 2x 240GB SSD for 140 €/month, 150 € setup. OVH has a 64GB 4-core server with 2x 300GB SSD for 170€/month with no setup. Of course, all of these options should have far faster IO than a 4k iops volume. If you’re doing dev work the OVH option is cheaper than EC2 if you’d need more than about a week of instance time in a month. The conclusion you can draw from all of this is that if you’re doing prototyping or dev work, use an extract, have enough RAM and tune your postgresql for your use case. If you’re doing benchmarking this does not apply, but that’s a special case where you really need to give careful consideration to the workload and specifications of the machineyou’re using. From: malcolm stanley [mailto:a.malcolm.stan...@gmail.com] Sent: Saturday, June 22, 2013 2:20 PM To: Jeffrey Ollie Cc: Paul Norman; OSM-Dev Openstreetmap Subject: Re: [OSM-dev] Tile server If you look here http://www.rackspace.com/cloud/block-storage/pricing/ you will see pricing for Rackspace SSD is $0.70 cents per GB per month. Its hard to compare apples to apples as they include IO in the price. Having said that, it looks like at that price a 500G volume for a world database would run about $350 per month. a comparable Amazon volume would be far less @12.5 cents as opposed to $0.70, but then you have to pay IO AND you can only use them on larger instances, so you are going to cost up on that side. Its almost like you need a case study comparing the offerings based on specific usage profiles. for instance, a dev instance on amazon is going to cost less (I **think**) because you would have low IO and low disk costs. as you ramp the IO up and start to add performance to AMZ, that would probably change pretty quickly ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
Paul, thats really helpful data. are there other examples like those for server rental that you can think of? This is exactly the sort of thing that needs to be wiki'd somewhere so its discoverable when you are looking for bootstrapping information. _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Sat, Jun 22, 2013 at 8:02 PM, Paul Norman penor...@mac.com wrote: If you’re going to compare the SSD volumes to EBS, you need to compare it to provisioned iops volumes, which would be $400 a month for 4000 iops, and a minimum size of 400GB, for a total of $450/month. EC2 is more expensive for an osm2pgsql DB, which you’d want about 300GB currently and more in the future. Just for comparison, Hetzner will rent you a 64GB RAM 6-core server with a 600GB SSD for 210 €/month, 100 € setup, or 32GB RAM, 4-core server with 2x 240GB SSD for 140 €/month, 150 € setup. OVH has a 64GB 4-core server with 2x 300GB SSD for 170€/month with no setup. Of course, all of these options should have far faster IO than a 4k iops volume. ** ** If you’re doing dev work the OVH option is cheaper than EC2 if you’d need more than about a week of instance time in a month. ** ** The conclusion you can draw from all of this is that if you’re doing prototyping or dev work, use an extract, have enough RAM and tune your postgresql for your use case. ** ** If you’re doing benchmarking this does not apply, but that’s a special case where you really need to give careful consideration to the workload and specifications of the machineyou’re using. ** ** *From:* malcolm stanley [mailto:a.malcolm.stan...@gmail.com] *Sent:* Saturday, June 22, 2013 2:20 PM *To:* Jeffrey Ollie *Cc:* Paul Norman; OSM-Dev Openstreetmap *Subject:* Re: [OSM-dev] Tile server ** ** If you look here http://www.rackspace.com/cloud/block-storage/pricing/you will see pricing for Rackspace SSD is $0.70 cents per GB per month. Its hard to compare apples to apples as they include IO in the price. Having said that, it looks like at that price a 500G volume for a world database would run about $350 per month. a comparable Amazon volume would be far less @12.5 cents as opposed to $0.70, but then you have to pay IO AND you can only use them on larger instances, so you are going to cost up on that side. ** ** Its almost like you need a case study comparing the offerings based on specific usage profiles. ** ** for instance, a dev instance on amazon is going to cost less (I **think**) because you would have low IO and low disk costs. as you ramp the IO up and start to add performance to AMZ, that would probably change pretty quickly ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
Am 21.06.2013 06:13, schrieb Kaur gill: Thank you for your help. Yesterday I was able to set the exact path for accessing the tiles. With that I got very small image of my map. When I tried to zoom it out, it disappears and again shows the pink square boxes. Is it the problem of tiles or something else? Did you try again later (at least some minutes) to view the same area? Is it still not showing tiles then? Depending on your systems specs it may take really long to render a tile, and if you didn't prerender anything, especially low-zoom tiles may take longer than a HTTP Request will wait, so your browser get's a timeout error and shows these pink squares therefore. But: 1) you should see the corresponding render request be enqueued to the mod_tiles render queue, and 2) if you come back later the tiles should be shown, as now the corresponding meta tiles should be cashed on your disk. regards Peter ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
On vendredi 21 juin 2013, Lynn W. Deffenbaugh (Mr) wrote: 18GB for the planet and my postgresql database is about 260GB after importing the planet into it. Add space for rendered tiles, and it's pretty demanding. If you've only got a single magnetic spindle for the 500GB, you might find it hard to keep up with the updates. I ended up migrating from a 3 spindle magnetic RAID to a pair of SSDs, one for the rendering tables and the other for the import tables. I'm looking into which tables to put on which to try to make both busy instead of just one when rendering. You should consider a RAID0 array at OS level, that should help improve speed while still beeing simple software side. -- sly, DWG member since 11/2012 Coordinateur du groupe [ga] http://wiki.openstreetmap.org/wiki/User:Sletuffe ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
I'm doing this on Amazon, so unsure of the physical architecture underneath it. but can easily add more space if I need to. which it sounds like I might once I start rendering tiles. Thanks for your help Lynn. _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Fri, Jun 21, 2013 at 12:33 AM, Lynn W. Deffenbaugh (Mr) ldeff...@homeside.to wrote: 18GB for the planet and my postgresql database is about 260GB after importing the planet into it. Add space for rendered tiles, and it's pretty demanding. If you've only got a single magnetic spindle for the 500GB, you might find it hard to keep up with the updates. I ended up migrating from a 3 spindle magnetic RAID to a pair of SSDs, one for the rendering tables and the other for the import tables. I'm looking into which tables to put on which to try to make both busy instead of just one when rendering. Lynn (D) - KJ4ERJ On 6/21/2013 12:19 AM, Kaur gill wrote: On Thu, Jun 20, 2013 at 8:42 PM, malcolm stanley a.malcolm.stan...@gmail.com wrote: out of curiosity, how much disk space are you consuming? I am setting up a tile server right now and about to ingest the planet file. I have 500 Gb of storage connected to the server: will that be enough, or will I run out of space during ingest? Any metrics on the size of a fully ingested system would be appreciated... The whole planet is at least 18GB when compressed. I think its enough. You can refer this link: http://switch2osm.org/serving-**tiles/manually-building-a-** tile-server-12-04/http://switch2osm.org/serving-tiles/manually-building-a-tile-server-12-04/ . -- Kamaljot Kaur Blog: http://kamal125130.wordpress.**com/http://kamal125130.wordpress.com/ __**_ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.**org/listinfo/devhttp://lists.openstreetmap.org/listinfo/dev __**_ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.**org/listinfo/devhttp://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
Amazon EBS is extremely slow. Adding more space won't help. An EBS volume is about 100 iops, which is about the same as a single 7200 RPM drive. Within EBS your options for better performance are multiple EBS in RAID (complicated), provisioned iops EBS (expensive), ephemeral storage (reasonable speed, but lost on instance termination). EC2 is designed for intermittent load compute-heavy tasks, and is not well suited for always on services which require disk speed like tileservers. From: malcolm stanley [mailto:a.malcolm.stan...@gmail.com] Sent: Friday, June 21, 2013 7:24 AM To: Lynn W. Deffenbaugh (Mr) Cc: dev@openstreetmap.org Subject: Re: [OSM-dev] Tile server I'm doing this on Amazon, so unsure of the physical architecture underneath it. but can easily add more space if I need to. which it sounds like I might once I start rendering tiles. ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
On 20.06.2013 07:03, Kaur gill wrote: I have /var/lib/mod_tile/default/0/0/0/0/0.meta. But I don't know how to access it, through which file I should try to access it. Usually you'll use the apache module mod_tile. It will handle path requests like /1/1/0.png and serve the matching tile from the metatile you already have. more details here and in the wiki, read mod_tile. http://switch2osm.org/serving-tiles/manually-building-a-tile-server/ Stephan ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
out of curiosity, how much disk space are you consuming? I am setting up a tile server right now and about to ingest the planet file. I have 500 Gb of storage connected to the server: will that be enough, or will I run out of space during ingest? Any metrics on the size of a fully ingested system would be appreciated... _ malcolm stanley google.voice: 215.821.6252 Cell: 267.251.9479 - new email: a.malcolm.stan...@gmail.com twitter / linkedin: amstanley Read my blog at http://soaringhorse.blogspot.com _ On Wed, Jun 19, 2013 at 12:49 PM, Kaur gill jasra...@gmail.com wrote: Hi all I am Kamaljot Kaur. I am from khanna. I am currently pursuing my Bachelors Degree in Computer Science and Engineering. My schooling is from Sacred Heart Convent School, Khanna. I am working on OpenStreetMap. I need a small help from you all. I manually built my own tile server by following the steps mentioned on: http://switch2osm.org/serving-tiles/manually-building-a-tile-server-12-04/ . I followed it step by step and was successful in building Tile server. After doing so when I tried to access my locally stored tiles I came to know that I don't know the exact location of the locally stored tiles. I tried a lot to find that but nothing worked. Please suggest me something what to do? How I can find the location? Without knowing the location I will not be able to view my map. I will be very thankful to you all. -- Kamaljot Kaur Blog: http://kamal125130.wordpress.com/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
On Thu, Jun 20, 2013 at 12:22 PM, Stephan Knauss o...@stephans-server.de wrote: On 20.06.2013 07:03, Kaur gill wrote: Usually you'll use the apache module mod_tile. It will handle path requests like /1/1/0.png and serve the matching tile from the metatile you already have. more details here and in the wiki, read mod_tile. http://switch2osm.org/serving-tiles/manually-building-a-tile-server/ Thank you for your help. Yesterday I was able to set the exact path for accessing the tiles. With that I got very small image of my map. When I tried to zoom it out, it disappears and again shows the pink square boxes. Is it the problem of tiles or something else? -- Kamaljot Kaur Blog: http://kamal125130.wordpress.com/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
On Thu, Jun 20, 2013 at 8:42 PM, malcolm stanley a.malcolm.stan...@gmail.com wrote: out of curiosity, how much disk space are you consuming? I am setting up a tile server right now and about to ingest the planet file. I have 500 Gb of storage connected to the server: will that be enough, or will I run out of space during ingest? Any metrics on the size of a fully ingested system would be appreciated... The whole planet is at least 18GB when compressed. I think its enough. You can refer this link: http://switch2osm.org/serving-tiles/manually-building-a-tile-server-12-04/. -- Kamaljot Kaur Blog: http://kamal125130.wordpress.com/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
18GB for the planet and my postgresql database is about 260GB after importing the planet into it. Add space for rendered tiles, and it's pretty demanding. If you've only got a single magnetic spindle for the 500GB, you might find it hard to keep up with the updates. I ended up migrating from a 3 spindle magnetic RAID to a pair of SSDs, one for the rendering tables and the other for the import tables. I'm looking into which tables to put on which to try to make both busy instead of just one when rendering. Lynn (D) - KJ4ERJ On 6/21/2013 12:19 AM, Kaur gill wrote: On Thu, Jun 20, 2013 at 8:42 PM, malcolm stanley a.malcolm.stan...@gmail.com wrote: out of curiosity, how much disk space are you consuming? I am setting up a tile server right now and about to ingest the planet file. I have 500 Gb of storage connected to the server: will that be enough, or will I run out of space during ingest? Any metrics on the size of a fully ingested system would be appreciated... The whole planet is at least 18GB when compressed. I think its enough. You can refer this link: http://switch2osm.org/serving-tiles/manually-building-a-tile-server-12-04/. -- Kamaljot Kaur Blog: http://kamal125130.wordpress.com/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile server
On Wed, Jun 19, 2013 at 10:32 PM, SomeoneElse li...@mail.atownsend.org.uk wrote: Kaur gill wrote: You should see metatiles being generated below /var/lib/mod_tile/ , like for example: /var/lib/mod_tile/default/15/0/50/249/122/8.meta If you want to generate static tiles, you can do so by editing the settings in ~/src/mapnik-style/generate_tiles.py and running that. I have /var/lib/mod_tile/default/0/0/0/0/0.meta. But I don't know how to access it, through which file I should try to access it. I don't have any file in /var/www/ I have slippymap.html file in /home/kamal/src/mod_tile. I think there I need to set the path for accessing the tiles but don't know how to do so. I tried a lot but didn't got anything. When I run slippymap.html file on browser it shows pink square boxes. Please help me. And thank you very much for replying. -- Kamaljot Kaur Blog: http://kamal125130.wordpress.com/ ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Tile Server
On 31 May 2012, at 11:47, Anton Nel wrote: Hi Guys, There use to be a nice guide on how to install everything on Ubuntu somewhere, but I can’t find it right now, does someone have the link for me? It’s the one for Python/Postgres/PostGis/Mapnik takes you through everything. http://switch2osm.org/ Thanks Tom Davie ___ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev