Re: [SailfishDevel] Creating a patch using patchmanager

2014-11-06 Thread Alex
Thank you verry much, now it works =) 

Am Mi. Nov. 5 23:49:59 2014 GMT+0100 schrieb Andrey Kozhevnikov:
> as expected - you have wrong patch root. compare with: 
> https://github.com/sailfishos-patches/sailfishos-patches-base/blob/master/maintained/better-calllog/unified_diff.patch
> 
> 06.11.2014 03:46, Alex пишет:
> > My patch is uploaded on github:
> > https://github.com/Alex-jj/SailfishOS-Calendar-WeekPage
> >
> >
> > Am Mi. Nov. 5 23:08:02 2014 GMT+0100 schrieb Andrey Kozhevnikov:
> >> I can't help you without seeing your patch
> >>
> >> 06.11.2014 03:06, Alex пишет:
> >>> Thanks Andrey, i looked there and used the SDK to create the rpm.
> >>> It installs now correctly but i can't install it with the patchmanager.
> >>> Usong patch -p 1 < 
> >>> /usr/share/patchmanager/patch/jolla-calendar-WeekPage/unified_diff.patch 
> >>> works fine.
> >>> Can you tell me what i am missing?
> >>>
> >>> Cheers,
> >>> Alex
> >>>
> >>> Am Mi. Nov. 5 16:46:55 2014 GMT+0100 schrieb Andrey Kozhevnikov:
>  you can check https://github.com/sailfishos-patches for templates
> 
>  05.11.2014 20:19, Alex пишет:
> > Hi together ;)
> > 
> > I started writing a patch for the jolla-calendar app:
> > https://together.jolla.com/users/4474/Alex-jj/
> > To make it easier accesable i would like to create an rpm package which 
> > can be installed so that the patch can be aplied by the patchmanager.
> > How can i pack the .json and the .diff into a rpm file?
> > 
> > Cheers,
> > Alex
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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Joona Petrell
> Will it be possible to use the same mechanism to scale also application 
> artwork, in addition to "desktop" icons?

Yes. Talking about icons is a bit misleading, sorry. :) The scaling is not 
limited to icon-style graphics but can also be used with any scalable graphical 
assets, like billboard-style artworks, backgrounds, and so on.

Br,

Joona


From: devel-boun...@lists.sailfishos.org [devel-boun...@lists.sailfishos.org] 
on behalf of Luciano Montanaro [mikel...@gmail.com]
Sent: 06 November 2014 16:16
To: Sailfish OS Developers
Subject: Re: [SailfishDevel] Jolla release plan for high level features -   
update10

On Thu, Nov 6, 2014 at 2:17 PM, Joona Petrell  wrote:

> 3rd party apps will use similar tooling for deploying scalable icons as the
> platform apps. We will provide instructions how to make you icons scalable
> as part of future Silica UI toolkit documentation. The source icon format
> will be a variant of SVG.

Perfect, that was just what I wanted to hear, I am already using SVG
to design the icon, and have it rendered by Inkscape. I think I will
need few changes then.

> The current plan is to render the icons to the
> physical dimensions and resolution of the target display as a
> post-installation step to avoid costly runtime scaling.

That is good. Will it be possible to use the same mechanism to scale
also application artwork, in addition to "desktop" icons? In KDEGames,
artwork is provided as an svg file, which is rendered to a cache at
runtime, for every size that is required. But for SailfishOS, the size
would not need to change, since windows cannot change size.

Also, I suppose that using the SailfisOS theme object will be even
more important to get the right sizes for each element, as they will
be no longer guaranteed to be the same across the board.

I look forward to test this out on my Nexus 7 :)

Best regards,
Luciano

--
Luciano Montanaro

Anyone who is capable of getting themselves made President should on
no account be allowed to do the job. -- Douglas Adams
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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Luciano Montanaro
On Thu, Nov 6, 2014 at 2:17 PM, Joona Petrell  wrote:

> 3rd party apps will use similar tooling for deploying scalable icons as the
> platform apps. We will provide instructions how to make you icons scalable
> as part of future Silica UI toolkit documentation. The source icon format
> will be a variant of SVG.

Perfect, that was just what I wanted to hear, I am already using SVG
to design the icon, and have it rendered by Inkscape. I think I will
need few changes then.

> The current plan is to render the icons to the
> physical dimensions and resolution of the target display as a
> post-installation step to avoid costly runtime scaling.

That is good. Will it be possible to use the same mechanism to scale
also application artwork, in addition to "desktop" icons? In KDEGames,
artwork is provided as an svg file, which is rendered to a cache at
runtime, for every size that is required. But for SailfishOS, the size
would not need to change, since windows cannot change size.

Also, I suppose that using the SailfisOS theme object will be even
more important to get the right sizes for each element, as they will
be no longer guaranteed to be the same across the board.

I look forward to test this out on my Nexus 7 :)

Best regards,
Luciano

-- 
Luciano Montanaro

Anyone who is capable of getting themselves made President should on
no account be allowed to do the job. -- Douglas Adams
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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Joona Petrell
Hi Luciano,

3rd party apps will use similar tooling for deploying scalable icons as the 
platform apps. We will provide instructions how to make you icons scalable as 
part of future Silica UI toolkit documentation. The source icon format will be 
a variant of SVG. The current plan is to render the icons to the physical 
dimensions and resolution of the target display as a post-installation step to 
avoid costly runtime scaling.

Cheers,

Joona


From: devel-boun...@lists.sailfishos.org [devel-boun...@lists.sailfishos.org] 
on behalf of Luciano Montanaro [mikel...@gmail.com]
Sent: 06 November 2014 11:59
To: Sailfish OS Developers
Subject: Re: [SailfishDevel] Jolla release plan for high level features - 
update10

The current batch of improvements will be welcome for sure, as well as the 
gstreamer upgrade.

The platform UI scalability, while welcome, will probably affect us as 
developers the most.
Can you be a bit more specific about it? Are you planning to use svg icons, for 
example? What should we be aware of, when designing our apps?

Thank you,

Luciano

On Thu, Nov 6, 2014 at 9:38 AM, Soumya Bijjal 
mailto:soumya.bij...@jollamobile.com>> wrote:
Hi all,

Here is a quick summary of our plans for this month.

Our current focus is towards enabling update10 to be a stable OS update, 
therefore ironing out issues related to memory handling is the utmost priority 
right now.

In addition to that, we expect to release the following improvements:
* Alphanumeric support in device lock
https://together.jolla.com/question/19890/alphabetic-device-lock/

* Option to keep display on while charging
https://together.jolla.com/question/37616/keep-display-on-while-charging/
* Silence an incoming call by flipping the phone or by pressing the power key
https://together.jolla.com/question/371/silence-incoming-calls-by-turning-the-phone-face-down/

* Snooze alarm by flipping the phone or by pressing power key
https://together.jolla.com/question/8559/alarm-clock-alarm-unintuitive/
https://together.jolla.com/question/3/bug-power-button-not-active-during-clock-alarm/

* Enable zram in kernel
https://together.jolla.com/question/45055/suggestion-zram-swappiness-tweaks-more-performance/

* Edit a single occurence of a recurring event
https://together.jolla.com/question/27716/enable-edit-of-single-occurrence-event-for-repeating-calendar-event/

* A way to set default reminder
https://together.jolla.com/question/10327/feature-request-calendar-reminder-turned-on-by-default/
Our implementation: on creating a new calendar event with reminder, the 
reminder time set is saved and used as default for the subsequent new calendar 
event entries.

* As protection against pocket calls, block touch input until proximity sensor 
is uncovered
https://together.jolla.com/question/11374/bug-accidental-unlocks-and-pocket-dialing-feature-req-disable-touch-screen-and-pwrbtn-when-proximity-is-detected/
https://together.jolla.com/question/9615/preventing-pocket-dialing-to-emergency-service-112/
Since this also means any proximity sensor faults will render the device 
practically unusable, it will be possible to temporarily disable proximity 
sensor by triple power key press.

* Device lock can be activated manually by double power key press 
https://together.jolla.com/question/4339/locking-the-device-right-away-without-waiting-for-the-lock-time/

Apart from finalizing update10, we will start the following activities:
 - start the work to update to GStreamer 1.x (latest upstream version 1.4.3)
 - start the work on platform UI scalability, beginning with making icons 
resolution independent and improving layout scaling

Regards,
Soumya
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--
Luciano Montanaro

Anyone who is capable of getting themselves made President should on no account 
be allowed to do the job. -- Douglas Adams

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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Mohammed Hassan
Hi Tone,

Which plan are you asking about?

Cheers,

On Thu, Nov 06, 2014 at 01:50:13PM +0200, Tone Kastlunger wrote:
>  Hassan,
>  is there more details available about the plans to make this feature
>  more accessible to devvers?
>  Best,
>  tortoisedoc
> 
>  On Thu, Nov 6, 2014 at 1:31 PM, Mohammed Hassan
>  <[1]mohammed.has...@jollamobile.com> wrote:
> 
>  On Thu, Nov 06, 2014 at 12:04:33PM +0200, Kaj-Michael Lang wrote:
>  > On Thu, 2014-11-06 at 10:38 +0200, Soumya Bijjal wrote:
>  > > start the work to update to GStreamer 1.x (latest upstream
>  version
>  > > 1.4.3)
>  >
>  > Great! :) Does that mean gstreamer usage will be allowed in
>  harbour apps
>  > when 1.x is used ? What about plugin(s) only packages, will
>  harbour
>  > allow those ?
>  GStreamer is not yet being used by Sailfish OS.
>  It's been added to the repository and you can hopefully install it
>  on the phone
>  but QtMultimedia has not been switched yet.
>  In fact, it doesn't yet have all the capabilities needed (Only
>  playback of ogg works).
>  We have already all we need to enable HW accelerated encoding and
>  playback as well as the
>  various audio encoders and decoders needed but we decided to take a
>  step back and research
>  a better alternative in order to make the life of the various
>  community ports for SailfishOS
>  easier. This is the main reason why we -at Jolla- did not enable
>  video codecs yet.
>  However now you can watch the progress and I hope each update will
>  have something new.
>  I cannot yet comment on allowing it in harbour -even though it's
>  something I personally
>  would like to see-.
>  I know it sounds frustrating a bit but at least the work is
>  progressing and you can
>  watch the progress. You can even contribute to it if you are
>  interested as it's all
>  in github repositories.
>  Cheers,
> 
>  ___
>  SailfishOS.org Devel mailing list
>  To unsubscribe, please send a mail to
>  [2]devel-unsubscr...@lists.sailfishos.org
> 
> References
> 
>  1. mailto:mohammed.has...@jollamobile.com
>  2. mailto:devel-unsubscr...@lists.sailfishos.org
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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Tone Kastlunger
Hassan,
is there more details available about the plans to make this feature more
accessible to devvers?

Best,
tortoisedoc

On Thu, Nov 6, 2014 at 1:31 PM, Mohammed Hassan <
mohammed.has...@jollamobile.com> wrote:

> On Thu, Nov 06, 2014 at 12:04:33PM +0200, Kaj-Michael Lang wrote:
> > On Thu, 2014-11-06 at 10:38 +0200, Soumya Bijjal wrote:
> > > start the work to update to GStreamer 1.x (latest upstream version
> > > 1.4.3)
> >
> > Great! :) Does that mean gstreamer usage will be allowed in harbour apps
> > when 1.x is used ? What about plugin(s) only packages, will harbour
> > allow those ?
>
> GStreamer is not yet being used by Sailfish OS.
>
> It's been added to the repository and you can hopefully install it on the
> phone
> but QtMultimedia has not been switched yet.
>
> In fact, it doesn't yet have all the capabilities needed (Only playback of
> ogg works).
>
> We have already all we need to enable HW accelerated encoding and playback
> as well as the
> various audio encoders and decoders needed but we decided to take a step
> back and research
> a better alternative in order to make the life of the various community
> ports for SailfishOS
> easier. This is the main reason why we -at Jolla- did not enable video
> codecs yet.
>
> However now you can watch the progress and I hope each update will have
> something new.
>
> I cannot yet comment on allowing it in harbour -even though it's something
> I personally
> would like to see-.
>
> I know it sounds frustrating a bit but at least the work is progressing
> and you can
> watch the progress. You can even contribute to it if you are interested as
> it's all
> in github repositories.
>
> Cheers,
> ___
> SailfishOS.org Devel mailing list
> To unsubscribe, please send a mail to
> devel-unsubscr...@lists.sailfishos.org
>
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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Mohammed Hassan
On Thu, Nov 06, 2014 at 12:04:33PM +0200, Kaj-Michael Lang wrote:
> On Thu, 2014-11-06 at 10:38 +0200, Soumya Bijjal wrote:
> > start the work to update to GStreamer 1.x (latest upstream version 
> > 1.4.3) 
> 
> Great! :) Does that mean gstreamer usage will be allowed in harbour apps
> when 1.x is used ? What about plugin(s) only packages, will harbour
> allow those ?

GStreamer is not yet being used by Sailfish OS.

It's been added to the repository and you can hopefully install it on the phone
but QtMultimedia has not been switched yet.

In fact, it doesn't yet have all the capabilities needed (Only playback of ogg 
works).

We have already all we need to enable HW accelerated encoding and playback as 
well as the
various audio encoders and decoders needed but we decided to take a step back 
and research
a better alternative in order to make the life of the various community ports 
for SailfishOS
easier. This is the main reason why we -at Jolla- did not enable video codecs 
yet.

However now you can watch the progress and I hope each update will have 
something new.

I cannot yet comment on allowing it in harbour -even though it's something I 
personally
would like to see-.

I know it sounds frustrating a bit but at least the work is progressing and you 
can
watch the progress. You can even contribute to it if you are interested as it's 
all
in github repositories.

Cheers,
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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Kaj-Michael Lang
On Thu, 2014-11-06 at 10:38 +0200, Soumya Bijjal wrote:
> start the work to update to GStreamer 1.x (latest upstream version 
> 1.4.3) 

Great! :) Does that mean gstreamer usage will be allowed in harbour apps
when 1.x is used ? What about plugin(s) only packages, will harbour
allow those ?

-- 
Kaj-Michael Lang 

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Re: [SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Luciano Montanaro
The current batch of improvements will be welcome for sure, as well as the
gstreamer upgrade.

The platform UI scalability, while welcome, will probably affect us as
developers the most.
Can you be a bit more specific about it? Are you planning to use svg icons,
for example? What should we be aware of, when designing our apps?

Thank you,

Luciano

On Thu, Nov 6, 2014 at 9:38 AM, Soumya Bijjal  wrote:

> Hi all,
>
> Here is a quick summary of our plans for this month.
>
> Our current focus is towards enabling update10 to be a stable OS update,
> therefore ironing out issues related to memory handling is the utmost
> priority right now.
>
> In addition to that, we expect to release the following improvements:
> * Alphanumeric support in device lock
> https://together.jolla.com/question/19890/alphabetic-device-lock/
>
> * Option to keep display on while charging
> https://together.jolla.com/question/37616/keep-display-on-while-charging/
> * Silence an incoming call by flipping the phone or by pressing the power
> key
> https://together.jolla.com/question/371/silence-incoming-
> calls-by-turning-the-phone-face-down/
>
> * Snooze alarm by flipping the phone or by pressing power key
> https://together.jolla.com/question/8559/alarm-clock-alarm-unintuitive/
> https://together.jolla.com/question/3/bug-power-
> button-not-active-during-clock-alarm/
>
> * Enable zram in kernel
> https://together.jolla.com/question/45055/suggestion-
> zram-swappiness-tweaks-more-performance/
>
> * Edit a single occurence of a recurring event
> https://together.jolla.com/question/27716/enable-edit-of-
> single-occurrence-event-for-repeating-calendar-event/
>
> * A way to set default reminder
> https://together.jolla.com/question/10327/feature-
> request-calendar-reminder-turned-on-by-default/
> Our implementation: on creating a new calendar event with reminder, the
> reminder time set is saved and used as default for the subsequent new
> calendar event entries.
>
> * As protection against pocket calls, block touch input until proximity
> sensor is uncovered
> https://together.jolla.com/question/11374/bug-accidental-
> unlocks-and-pocket-dialing-feature-req-disable-touch-
> screen-and-pwrbtn-when-proximity-is-detected/
> https://together.jolla.com/question/9615/preventing-
> pocket-dialing-to-emergency-service-112/
> Since this also means any proximity sensor faults will render the device
> practically unusable, it will be possible to temporarily disable proximity
> sensor by triple power key press.
>
> * Device lock can be activated manually by double power key press
> https://together.jolla.com/question/4339/locking-the-
> device-right-away-without-waiting-for-the-lock-time/
>
> Apart from finalizing update10, we will start the following activities:
>  - start the work to update to GStreamer 1.x (latest upstream version
> 1.4.3)
>  - start the work on platform UI scalability, beginning with making icons
> resolution independent and improving layout scaling
>
> Regards,
> Soumya
> ___
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> sailfishos.org
>



-- 
Luciano Montanaro

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account be allowed to do the job. -- Douglas Adams
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[SailfishDevel] Jolla release plan for high level features - update10

2014-11-06 Thread Soumya Bijjal

Hi all,

Here is a quick summary of our plans for this month.

Our current focus is towards enabling update10 to be a stable OS update, 
therefore ironing out issues related to memory handling is the utmost 
priority right now.


In addition to that, we expect to release the following improvements:
* Alphanumeric support in device lock
https://together.jolla.com/question/19890/alphabetic-device-lock/

* Option to keep display on while charging
https://together.jolla.com/question/37616/keep-display-on-while-charging/
* Silence an incoming call by flipping the phone or by pressing the 
power key

https://together.jolla.com/question/371/silence-incoming-calls-by-turning-the-phone-face-down/

* Snooze alarm by flipping the phone or by pressing power key
https://together.jolla.com/question/8559/alarm-clock-alarm-unintuitive/
https://together.jolla.com/question/3/bug-power-button-not-active-during-clock-alarm/

* Enable zram in kernel
https://together.jolla.com/question/45055/suggestion-zram-swappiness-tweaks-more-performance/

* Edit a single occurence of a recurring event
https://together.jolla.com/question/27716/enable-edit-of-single-occurrence-event-for-repeating-calendar-event/ 



* A way to set default reminder
https://together.jolla.com/question/10327/feature-request-calendar-reminder-turned-on-by-default/ 

Our implementation: on creating a new calendar event with reminder, the 
reminder time set is saved and used as default for the subsequent new 
calendar event entries.


* As protection against pocket calls, block touch input until proximity 
sensor is uncovered

https://together.jolla.com/question/11374/bug-accidental-unlocks-and-pocket-dialing-feature-req-disable-touch-screen-and-pwrbtn-when-proximity-is-detected/
https://together.jolla.com/question/9615/preventing-pocket-dialing-to-emergency-service-112/
Since this also means any proximity sensor faults will render the device 
practically unusable, it will be possible to temporarily disable 
proximity sensor by triple power key press.


* Device lock can be activated manually by double power key press 
https://together.jolla.com/question/4339/locking-the-device-right-away-without-waiting-for-the-lock-time/


Apart from finalizing update10, we will start the following activities:
 - start the work to update to GStreamer 1.x (latest upstream version 
1.4.3)
 - start the work on platform UI scalability, beginning with making 
icons resolution independent and improving layout scaling


Regards,
Soumya
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