Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-15 Thread Alex Deucher
you can either try building S3/VIA's code drop
(http://www.linux.org.uk/~alan/S3.zip) with xfree86 4.2.0 or if you
want to use a newer version of xfree86, you can try the savage-2-0-0
branch in DRI cvs
(http://dri.sourceforge.net/cgi-bin/moin.cgi/Download).  Felix and I
are working on the DRI support.  FWIW, the DRI now works on
prosavage/twister and savage4 cores for the most part.  cleaning it up
and adding support for older chipsets is the next order of business. 
At some point I will also try and get xvmc working although right now I
haven't really tested it.

Alex

--- manu <[EMAIL PROTECTED]> wrote:
> Le 15.01.2004 05:18:52, Alex Deucher a écrit :
> > The i810 driver in xfree86 supports XvMC and the savage driver from
> > S3/VIA supports it although that code has not yet been integrated  
> > into
> > an xfree86 release.
> >
> 
> Is there any patches floating around that I could try (I have a
> laptop  
> with small CPU, but with this it could be good enough to view some  
> videos, BTW it is a TwisterK, does it support XvMC?).
> Bye
> Manu
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RE: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-15 Thread Torgeir Veimo
On Thu, 2004-01-15 at 02:50, Yukun Chen wrote:
> Until now, we support Xv but not XvMC. Then , any idea for support it?

It depends if the hardware support hardware assisted motion
compensation, and inverse discrete cosine transform. OS Support for the
latter would be a first.

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of manu
> Sent: Thursday, January 15, 2004 12:20 AM
> To: [EMAIL PROTECTED]
> Subject: Re: How can we XGI share our Linux 2D driver with the open source 
> community? Thanx
> 
> 
> Le 12.01.2004 08:39:22, Yukun Chen a écrit :
> > Hi All
> > 
> >   I am a developer from XGI Technology which is a new company
> > stem
> > from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to
> > share our linux 2D driver with open
> > 
> > source community. Then what should we do? Pls give some advice or 
> > suggestions.
> > 
> >   Thanx a lot.
> > 
> > Bst.,rgds
> >
> 
> Does your driver has good support of Xv and XvMC? That would be nice as  
> a lot of people are using these to build home-theater PCs (actually  
> until now only nVidia binary drivers are supporting XvMC, and perhaps  
> Gatos for ATI cards).
> Bye
> Manu
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> 
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-14 Thread manu
Le 15.01.2004 05:18:52, Alex Deucher a écrit :
The i810 driver in xfree86 supports XvMC and the savage driver from
S3/VIA supports it although that code has not yet been integrated  
into
an xfree86 release.

Is there any patches floating around that I could try (I have a laptop  
with small CPU, but with this it could be good enough to view some  
videos, BTW it is a TwisterK, does it support XvMC?).
Bye
Manu
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RE: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-14 Thread Alex Deucher
The i810 driver in xfree86 supports XvMC and the savage driver from
S3/VIA supports it although that code has not yet been integrated into
an xfree86 release.

Alex

--- Yukun Chen <[EMAIL PROTECTED]> wrote:
> Until now, we support Xv but not XvMC. Then , any idea for support
> it?
> 
> Thanx
> 
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of manu
> Sent: Thursday, January 15, 2004 12:20 AM
> To: [EMAIL PROTECTED]
> Subject: Re: How can we XGI share our Linux 2D driver with the open
> source community? Thanx
> 
> 
> Le 12.01.2004 08:39:22, Yukun Chen a écrit :
> > Hi All
> > 
> >   I am a developer from XGI Technology which is a new company
> > stem
> > from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want
> to
> > share our linux 2D driver with open
> > 
> > source community. Then what should we do? Pls give some advice or 
> > suggestions.
> > 
> >   Thanx a lot.
> > 
> > Bst.,rgds
> >
> 
> Does your driver has good support of Xv and XvMC? That would be nice
> as  
> a lot of people are using these to build home-theater PCs (actually  
> until now only nVidia binary drivers are supporting XvMC, and perhaps
>  
> Gatos for ATI cards).
> Bye
> Manu
> ___
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> [EMAIL PROTECTED]
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> 
> 
> ___
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> [EMAIL PROTECTED]
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RE: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-14 Thread Yukun Chen
Until now, we support Xv but not XvMC. Then , any idea for support it?

Thanx

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of manu
Sent: Thursday, January 15, 2004 12:20 AM
To: [EMAIL PROTECTED]
Subject: Re: How can we XGI share our Linux 2D driver with the open source community? 
Thanx


Le 12.01.2004 08:39:22, Yukun Chen a Ãcrit :
> Hi All
> 
>   I am a developer from XGI Technology which is a new company
> stem
> from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to
> share our linux 2D driver with open
> 
> source community. Then what should we do? Pls give some advice or 
> suggestions.
> 
>   Thanx a lot.
> 
> Bst.,rgds
>

Does your driver has good support of Xv and XvMC? That would be nice as  
a lot of people are using these to build home-theater PCs (actually  
until now only nVidia binary drivers are supporting XvMC, and perhaps  
Gatos for ATI cards).
Bye
Manu
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-14 Thread manu
Le 12.01.2004 08:39:22, Yukun Chen a ÃcritÂ:
Hi All

  I am a developer from XGI Technology which is a new company  
stem
from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to
share our linux 2D driver with open

source community. Then what should we do? Pls give some advice or
suggestions.
  Thanx a lot.

Bst.,rgds

Does your driver has good support of Xv and XvMC? That would be nice as  
a lot of people are using these to build home-theater PCs (actually  
until now only nVidia binary drivers are supporting XvMC, and perhaps  
Gatos for ATI cards).
Bye
Manu
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-13 Thread Craig Ringer
Yukun Chen wrote:
Yes. We have done some optimization  for h/w acceleration RENDER
implementation but not including all aspects of  our h/w.
I have a practical example of a situation in which hardware accelerated 
RENDER is of great importance. I'm currently running the network of a 
newspaper that's in the process of moving back to the thin client model. 
We're using linux thin clients running on old hardware (~P133, 32MB RAM) 
backed by a dual Xeon server with 2GB of RAM.

My experience so far has shown that any old hardware will work 
wonderfully as a thin client, so long as the graphics chipset is fast 
and well supported. The P133s are very sluggish with the built-in S3 
graphics chips, but if upgraded to a PCI NVidia GEForce 4 MX they feel 
like one is sitting at the server console. The graphics card appears to 
be the primary factor in the performance of these systems.

As such, I suspect that if your company had a quality, 
RENDER-accelerated driver included in XFree86, your hardware would be 
the _only_ choice for people wanting to deploy thin clients. Of course, 
that's not a huge market. On the other hand, anybody who wants good 2D 
performance is likely to prefer a card with good open-source drivers and 
H/W accelerated RENDER - even for a modern desktop.

Yes, 3D would be nice - but currently the market for linux desktops 
seems mostly office based, and there it's snappy and responsive 2D - 
plus a driver already integrated into the OS - that's likely to make the 
difference.

Of course, I only speak from my experience at a small-ish newspaper, I 
can't claim to see the whole picture.

Craig Ringer

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RE: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-13 Thread Yukun Chen
Until now we have no plan to release a non x86 binaries. But in future
we might do sth. for this.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Sven Luther
Sent: Tuesday, January 13, 2004 6:47 PM
To: [EMAIL PROTECTED]
Subject: Re: How can we XGI share our Linux 2D driver with the open
source community? Thanx


On Tue, Jan 13, 2004 at 05:35:50PM +0800, Yukun Chen wrote:
> Yes. We have done some optimization  for h/w acceleration RENDER 
> implementation but not including all aspects of  our h/w.
> 
> Also I think we can improve the 2D performance with the help of the 
> buddy in open source community.

But no 3D drivers :((

Do you plane to make closed source 3D drivers available and if so, do
you intent to provide also non x86 binaries (asking as developer for a
company which does produce powerpc micro-atx motherboards).

Friendly,

Sven Luther
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-13 Thread Sven Luther
On Tue, Jan 13, 2004 at 05:35:50PM +0800, Yukun Chen wrote:
> Yes. We have done some optimization  for h/w acceleration RENDER
> implementation but not including all aspects of  our h/w. 
> 
> Also I think we can improve the 2D performance with the help of the
> buddy in open source community.

But no 3D drivers :((

Do you plane to make closed source 3D drivers available and if so, do
you intent to provide also non x86 binaries (asking as developer for a
company which does produce powerpc micro-atx motherboards).

Friendly,

Sven Luther
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-13 Thread Sven Luther
On Mon, Jan 12, 2004 at 08:22:50AM -0800, Alex Deucher wrote:
> Thank you for producing an opensource driver!  Any possibility of a
> open source 3D driver down the road? even a "lite" version?

Notice that this will give you an edge in todays conpetence, since
neither NVidia nor ATI provide open source 3D drivers. If XGI was to
release this, i can predict that the XGI cards may well become the
graphic cards of choice of many Linux users (as well as other OSes
supporting the DRI).

Friendly,

Sven Luther
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RE: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-13 Thread Yukun Chen
Yes. We have done some optimization  for h/w acceleration RENDER
implementation but not including all aspects of  our h/w. 

Also I think we can improve the 2D performance with the help of the
buddy in open source community.

Thanx.

bst.,rgds
Yukun

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
Of Alexander Shopov
Sent: Tuesday, January 13, 2004 3:55 PM
To: [EMAIL PROTECTED]
Subject: Re: How can we XGI share our Linux 2D driver with the open
source community? Thanx


Yukun Chen wrote:
> For the sake of company policy, now we have no plan to share our 3D 
> source code.

That is not such a big problem. Still - if you want to make your cards a

*big* success in open source world, share the 2d part and make sure that

you have a hardware accelerated RENDER implementation (or if you cannot 
do this, share the specifications and documentation. Somebody will take 
care of the rest.) Accelerated RENDER will make your cards the fastest 
2d solution for open source. ( Faster than nVidia and ATi). And this is 
a lucrative position given the corporate and SOHO markets that are 
expected to migrate to GNU/Linux (or *BSD) sooner than the home market.
3d is different thing. Some documentation will be always welcome, and if

you need specialists under NDA, there will be some that will answer.
Best regards: al_shopov



> 
> Thanx.
> 
> Yukun
> 
> -Original Message-
> From: Alex Deucher [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, January 13, 2004 12:23 AM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: Re: How can we XGI share our Linux 2D driver with the open
> source community? Thanx
> 
> 
> Thank you for producing an opensource driver!  Any possibility of a 
> open source 3D driver down the road? even a "lite" version?
> 
> Welcome to the Community!
> 
> Alex
> 
> --- Yukun Chen <[EMAIL PROTECTED]> wrote:
> 
>>Hi All
>>
>>  I am a developer from XGI Technology which is a new company stem
> 
> 
>>from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to
>>share our linux 2D driver with open
>>
>>source community. Then what should we do? Pls give some advice or
>>suggestions.
>>
>>  Thanx a lot.
>>
>>Bst.,rgds
>>
>>Yukun,Chen
>>
>>
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> 
> 
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-13 Thread Alexander Shopov
Yukun Chen wrote:
For the sake of company policy, now we have no plan to share our 3D
source code.
That is not such a big problem. Still - if you want to make your cards a 
*big* success in open source world, share the 2d part and make sure that 
you have a hardware accelerated RENDER implementation (or if you cannot 
do this, share the specifications and documentation. Somebody will take 
care of the rest.) Accelerated RENDER will make your cards the fastest 
2d solution for open source. ( Faster than nVidia and ATi). And this is 
a lucrative position given the corporate and SOHO markets that are 
expected to migrate to GNU/Linux (or *BSD) sooner than the home market.
3d is different thing. Some documentation will be always welcome, and if 
you need specialists under NDA, there will be some that will answer.
Best regards:
al_shopov



Thanx.

Yukun

-Original Message-
From: Alex Deucher [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, January 13, 2004 12:23 AM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: Re: How can we XGI share our Linux 2D driver with the open
source community? Thanx

Thank you for producing an opensource driver!  Any possibility of a open
source 3D driver down the road? even a "lite" version?
Welcome to the Community!

Alex

--- Yukun Chen <[EMAIL PROTECTED]> wrote:

Hi All

 I am a developer from XGI Technology which is a new company stem


from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to 
share our linux 2D driver with open

source community. Then what should we do? Pls give some advice or 
suggestions.

 Thanx a lot.

Bst.,rgds

Yukun,Chen

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RE: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-12 Thread Yukun Chen
For the sake of company policy, now we have no plan to share our 3D
source code.

Thanx.

Yukun

-Original Message-
From: Alex Deucher [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, January 13, 2004 12:23 AM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: Re: How can we XGI share our Linux 2D driver with the open
source community? Thanx


Thank you for producing an opensource driver!  Any possibility of a open
source 3D driver down the road? even a "lite" version?

Welcome to the Community!

Alex

--- Yukun Chen <[EMAIL PROTECTED]> wrote:
> Hi All
> 
>   I am a developer from XGI Technology which is a new company stem

> from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to 
> share our linux 2D driver with open
> 
> source community. Then what should we do? Pls give some advice or 
> suggestions.
> 
>   Thanx a lot.
> 
> Bst.,rgds
> 
> Yukun,Chen
> 
> 
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-12 Thread Alex Deucher
Thank you for producing an opensource driver!  Any possibility of a
open source 3D driver down the road? even a "lite" version?

Welcome to the Community!

Alex

--- Yukun Chen <[EMAIL PROTECTED]> wrote:
> Hi All
> 
>   I am a developer from XGI Technology which is a new company
> stem from graphic dpt. of Trident and graphic dpt. of Sis.  Now we
> want to share our linux 2D driver with open 
> 
> source community. Then what should we do? Pls give some advice or
> suggestions.
> 
>   Thanx a lot.
> 
> Bst.,rgds
> 
> Yukun,Chen
> 
> 
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-12 Thread Alan Hourihane
On Mon, Jan 12, 2004 at 03:39:22PM +0800, Yukun Chen wrote:
> Hi All
> 
>   I am a developer from XGI Technology which is a new company stem from graphic 
> dpt. of Trident and graphic dpt. of Sis.  Now we want to share our linux 2D driver 
> with open 
> 
> source community. Then what should we do? Pls give some advice or suggestions.

Please send all submissions through our bugzilla interface at

http://bugs.xfree86.org

and use the attachment features to attach your patch/driver. Additionally
mark the submission as an enhancement.

The CVS committers will pick that up and make any suggestions related
to it and later commit the code.

Alan.
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Re: How can we XGI share our Linux 2D driver with the open source community? Thanx

2004-01-12 Thread Thomas Winischhofer
Yukun Chen wrote:

Hi All

  I am a developer from XGI Technology which is a new company stem from graphic dpt. of Trident and graphic dpt. of Sis.  Now we want to share our linux 2D driver with open 

source community. Then what should we do? Pls give some advice or suggestions.

  Thanx a lot.
Hi,

welcome to open-source development!

It's pretty easy. Have a look at the existing drivers to find out about 
the internals of the driver model. And publish the source. Someone will 
pick it up, review it and eventually merge it with XFree86 CVS (as has 
happended with the via driver recently).

Please, please, please DO NOT produce a driver which is a patch for an 
already existing driver. This means especially that I (as the author and 
maintainer of the SiS driver) will not merge XGI support into the SiS 
driver, despite the fact that some of your current hardware might be 
compatible to existing SiS hardware. The SiS driver is already big 
enough. But of course, nobody says that you can't base your driver on 
the SiS driver (as an example for that matter).

For more general issues, somebody else might stand up and speak?

Thomas

--
Thomas Winischhofer
Vienna/Austria
thomas AT winischhofer DOT net  *** http://www.winischhofer.net/
twini AT xfree86 DOT org


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