Re: dmd 1.052 for Mac OSX 10.6
Walter Bright wrote: An update just to support Mac OSX 10.6. What is with the spelling of Mac OS X ? Seems consistent throughout, just wrong. That also means the end of the line for official support of 10.5 and earlier. Bye-bye, DMD. --anders
Re: dmd 1.052 for Mac OSX 10.6
On Fri, 13 Nov 2009 07:07:21 +0300, Walter Bright newshou...@digitalmars.com wrote: An update just to support Mac OSX 10.6. That also means the end of the line for official support of 10.5 and earlier. http://ftp.digitalmars.com/dmd.1.051.zip Isn't there any way to support both platforms? Looking at the changes, I think it's even possible to add a new DMD flag (e.g. -osx=10.5, defaults to 10.6) and keep an older behavior on demand. Alternatively, you could wrap the changes you made into #ifdef OSX_10_6 ... #else ... #endif so that users could compile DMD with older Macs support from source. DMD would then be distributed with 2 binaries, e.g. dmd_10.6 and dmd_10.5 and dmd would be an alias/symlink to either of them (depending on the target platform).
Re: dmd 1.052 for Mac OSX 10.6
Denis Koroskin wrote: On Fri, 13 Nov 2009 07:07:21 +0300, Walter Bright newshou...@digitalmars.com wrote: An update just to support Mac OSX 10.6. That also means the end of the line for official support of 10.5 and earlier. http://ftp.digitalmars.com/dmd.1.051.zip Isn't there any way to support both platforms? No way to test on 10.5 without buying yet another machine. I don't know if it works or not on 10.5. The bus error for 10.4 is probably back because installing the 10.6 dev system from Apple seems to have deleted the 10.4 stuff. If someone wants to test it on 10.5, please do and report back with the results. If it does not, and there's some simple change to make it do so, I'll be happy to fold it in. Looking at the changes, I think it's even possible to add a new DMD flag (e.g. -osx=10.5, defaults to 10.6) and keep an older behavior on demand. The compiler changes should be backwards compatible with 10.5. (The reason it didn't work with 10.6 is Apple changed the linker behavior; I found a workaround which appears successful.) Alternatively, you could wrap the changes you made into #ifdef OSX_10_6 ... #else ... #endif so that users could compile DMD with older Macs support from source. DMD would then be distributed with 2 binaries, e.g. dmd_10.6 and dmd_10.5 and dmd would be an alias/symlink to either of them (depending on the target platform). On Windows I can build one binary that works from NT to Win7, a 20 year span of operating systems.
Re: dmd 1.052 for Mac OSX 10.6
On 2009-11-13 05:20:44 -0500, Walter Bright newshou...@digitalmars.com said: No way to test on 10.5 without buying yet another machine. I don't know if it works or not on 10.5. The bus error for 10.4 is probably back because installing the 10.6 dev system from Apple seems to have deleted the 10.4 stuff. Really? Can't you just partition your hard disk in two for 10.5? I'm not saying you should take the burden of testing with both, but saying you can't install 10.5 alongside 10.6 seems dubious to me: 1. Use Disk Utility to resize your current partition and create a new one. 2. Boot using your 10.5 installer DVD and install on the new partition. 3. Press option at startup to see a boot menu; open the Startup preference pane to set the default boot partition (or use bless on the command line). -- Michel Fortin michel.for...@michelf.com http://michelf.com/
Re: dmd 1.052 for Mac OSX 10.6
On 11/13/09 11:20, Walter Bright wrote: Denis Koroskin wrote: On Fri, 13 Nov 2009 07:07:21 +0300, Walter Bright newshou...@digitalmars.com wrote: An update just to support Mac OSX 10.6. That also means the end of the line for official support of 10.5 and earlier. http://ftp.digitalmars.com/dmd.1.051.zip Isn't there any way to support both platforms? No way to test on 10.5 without buying yet another machine. I don't know if it works or not on 10.5. The bus error for 10.4 is probably back because installing the 10.6 dev system from Apple seems to have deleted the 10.4 stuff. If someone wants to test it on 10.5, please do and report back with the results. If it does not, and there's some simple change to make it do so, I'll be happy to fold it in. Can't you wrap the changes you made in: SInt32 MacVersion; if (Gestalt(gestaltSystemVersion, MacVersion) == noErr) if (MacVersion = 0x1050 MacVersion 0x1060) // Mac OS X 10.5.x code goes here else if (MacVersion = 0x1060) // Mac OS X 10.6.x code goes here Looking at the changes, I think it's even possible to add a new DMD flag (e.g. -osx=10.5, defaults to 10.6) and keep an older behavior on demand. The compiler changes should be backwards compatible with 10.5. (The reason it didn't work with 10.6 is Apple changed the linker behavior; I found a workaround which appears successful.) Alternatively, you could wrap the changes you made into #ifdef OSX_10_6 ... #else ... #endif so that users could compile DMD with older Macs support from source. DMD would then be distributed with 2 binaries, e.g. dmd_10.6 and dmd_10.5 and dmd would be an alias/symlink to either of them (depending on the target platform). On Windows I can build one binary that works from NT to Win7, a 20 year span of operating systems.
Re: dmd 1.052 for Mac OSX 10.6
On 11/13/09 15:30, Jacob Carlborg wrote: On 11/13/09 11:20, Walter Bright wrote: Denis Koroskin wrote: On Fri, 13 Nov 2009 07:07:21 +0300, Walter Bright newshou...@digitalmars.com wrote: An update just to support Mac OSX 10.6. That also means the end of the line for official support of 10.5 and earlier. http://ftp.digitalmars.com/dmd.1.051.zip Isn't there any way to support both platforms? No way to test on 10.5 without buying yet another machine. I don't know if it works or not on 10.5. The bus error for 10.4 is probably back because installing the 10.6 dev system from Apple seems to have deleted the 10.4 stuff. If someone wants to test it on 10.5, please do and report back with the results. If it does not, and there's some simple change to make it do so, I'll be happy to fold it in. Can't you wrap the changes you made in: SInt32 MacVersion; if (Gestalt(gestaltSystemVersion, MacVersion) == noErr) if (MacVersion = 0x1050 MacVersion 0x1060) // Mac OS X 10.5.x code goes here else if (MacVersion = 0x1060) // Mac OS X 10.6.x code goes here That would be Mac OS X 10.6.x and later Looking at the changes, I think it's even possible to add a new DMD flag (e.g. -osx=10.5, defaults to 10.6) and keep an older behavior on demand. The compiler changes should be backwards compatible with 10.5. (The reason it didn't work with 10.6 is Apple changed the linker behavior; I found a workaround which appears successful.) Alternatively, you could wrap the changes you made into #ifdef OSX_10_6 ... #else ... #endif so that users could compile DMD with older Macs support from source. DMD would then be distributed with 2 binaries, e.g. dmd_10.6 and dmd_10.5 and dmd would be an alias/symlink to either of them (depending on the target platform). On Windows I can build one binary that works from NT to Win7, a 20 year span of operating systems.
Re: dmd 1.052 for Mac OSX 10.6
On 2009-11-13 01:52:07 -0500, Walter Bright newshou...@digitalmars.com said: Anders Bergh wrote: No, but you'll need to use the 10.4 SDK (it's optional when you install Xcode though). Same problem as last time, between 10.4 and 10.5. But any binaries you compile for 10.4 should work on 10.6 as well. I did have the 10.4 SDK installed, but apparently the upgrade deleted it because the makefiles that referred to it all broke. Yeah, it does so. Unless you check the Mac OS X 10.4 Support subpackage, which is unchecked by default, in the custom installation panel of the Xcode installer. Also, you can keep your old installations of Xcode on 10.6. I have Xcode 2.5 from Tiger, 3.0 and 3.1 from Leopard, and 3.2 from Snow Leopard running all side by side just fine on my computer. This includes both the IDE and the command line utilities. Even the old compilers and linkers work fine. Before installing a new version, I just rename the old /Developer folder to something else so the new one won't override it. It is documented to work in the Read Me file accompanying Xcode, and it does indeed work fine. -- Michel Fortin michel.for...@michelf.com http://michelf.com/
Re: dmd 1.052 for Mac OSX 10.6
Hello Michel, Really? Can't you just partition your hard disk in two for 10.5? I'm not saying you should take the burden of testing with both, but saying you can't install 10.5 alongside 10.6 seems dubious to me: 1. Use Disk Utility to resize your current partition and create a new one. 2. Boot using your 10.5 installer DVD and install on the new partition. 3. Press option at startup to see a boot menu; open the Startup preference pane to set the default boot partition (or use bless on the command line). IIRC Walter mentioned in the NG that his mac box is running as a headless box in the basement somewhere so boot switching might be annoying.
Re: dmd 1.052 for Mac OSX 10.6
may be use a virtual machine can work. like VMware or XEN.
Re: dmd 1.052 for Mac OSX 10.6
Fixed url: http://ftp.digitalmars.com/dmd.1.052.zip
Re: dmd 1.052 for Mac OSX 10.6
Walter Bright newshou...@digitalmars.com wrote in message news:hdim1s$30m...@digitalmars.com... An update just to support Mac OSX 10.6. That also means the end of the line for official support of 10.5 and earlier. http://ftp.digitalmars.com/dmd.1.051.zip I propose that the first person to complain about the withdrawn 10.5 support be obligated to wear a Welcome to Apple sticker on their forehead for the rest of the day. (Hell, if I'm stuck with this Beware of smartass sticker...just...won't...come off...)
Re: dmd 1.052 for Mac OSX 10.6
Anders Bergh wrote: No, but you'll need to use the 10.4 SDK (it's optional when you install Xcode though). Same problem as last time, between 10.4 and 10.5. But any binaries you compile for 10.4 should work on 10.6 as well. I did have the 10.4 SDK installed, but apparently the upgrade deleted it because the makefiles that referred to it all broke.