Re: How to do "inheritance" in D structs

2016-10-11 Thread lobo via Digitalmars-d-learn
On Wednesday, 12 October 2016 at 02:18:47 UTC, TheFlyingFiddle 
wrote:

On Wednesday, 12 October 2016 at 01:22:04 UTC, lobo wrote:

Hi,

I'm coming from C++ and wondered if the pattern below has an 
equivalent in D using structs. I could just use classes and 
leave it up to the caller to use scoped! as well but I'm not 
sure how that will play out when others start using my lib.


Thanks,
lobo


module A;

class Base1 {
int ival = 42;
}
class Base2 {
int ival = 84;
}

module B;

class S(ABase) : ABase {
string sval = "hello";
}

module C;

import A;
import B;

void main() {
auto s= scoped!(S!Base1); // scoped!(S!Base2)
}


You could use "alias this" to simulate that type of inheritence.

module A;
struct Base1
{
int ival = 42;
}

module B;

struct Base2
{
int ival = 84;
}

module C;
import A, B;

struct S(Base) if(is(Base == struct))
{
Base base;
alias base this;
string sval = "Hello ";
}

void foo(ref ABase base)
{
base.ival = 32;
}

void main()
{
S!Base1 a;
S!Base2 b;
writeln(a.sval, a.ival);
writeln(b.sval, b.ival);
foo(a);
writeln(a.sval, a.ival);
}


This approach works nicely although it feels clumsy but that's 
probably just because I'm so used to C++. It also handles private 
members as I'd expect, i.e. they're not accessible outside module 
scope through the alias struct instance, but there is no 
protected. Protected appears to behave the same way as private.


I think I can live with that because I usually try to avoid 
protected anyway.


Thanks,
lobo



Re: How to do "inheritance" in D structs

2016-10-11 Thread TheFlyingFiddle via Digitalmars-d-learn
On Wednesday, 12 October 2016 at 02:18:47 UTC, TheFlyingFiddle 
wrote:

void foo(ref ABase base)
{
base.ival = 32;
}

This should be:
void foo(ref Base1 base)
{
base.ival = 32;
}



Re: How to do "inheritance" in D structs

2016-10-11 Thread TheFlyingFiddle via Digitalmars-d-learn

On Wednesday, 12 October 2016 at 01:22:04 UTC, lobo wrote:

Hi,

I'm coming from C++ and wondered if the pattern below has an 
equivalent in D using structs. I could just use classes and 
leave it up to the caller to use scoped! as well but I'm not 
sure how that will play out when others start using my lib.


Thanks,
lobo


module A;

class Base1 {
int ival = 42;
}
class Base2 {
int ival = 84;
}

module B;

class S(ABase) : ABase {
string sval = "hello";
}

module C;

import A;
import B;

void main() {
auto s= scoped!(S!Base1); // scoped!(S!Base2)
}


You could use "alias this" to simulate that type of inheritence.

module A;
struct Base1
{
int ival = 42;
}

module B;

struct Base2
{
int ival = 84;
}

module C;
import A, B;

struct S(Base) if(is(Base == struct))
{
Base base;
alias base this;
string sval = "Hello ";
}

void foo(ref ABase base)
{
base.ival = 32;
}

void main()
{
S!Base1 a;
S!Base2 b;
writeln(a.sval, a.ival);
writeln(b.sval, b.ival);
foo(a);
writeln(a.sval, a.ival);
}


How to do "inheritance" in D structs

2016-10-11 Thread lobo via Digitalmars-d-learn

Hi,

I'm coming from C++ and wondered if the pattern below has an 
equivalent in D using structs. I could just use classes and leave 
it up to the caller to use scoped! as well but I'm not sure how 
that will play out when others start using my lib.


Thanks,
lobo


module A;

class Base1 {
int ival = 42;
}
class Base2 {
int ival = 84;
}

module B;

class S(ABase) : ABase {
string sval = "hello";
}

module C;

import A;
import B;

void main() {
auto s= scoped!(S!Base1); // scoped!(S!Base2)
}




Determining if a class has a template function

2016-10-11 Thread Straivers via Digitalmars-d-learn
I have a class T with a templated function foo(string name)(int, 
int, float) that will be mixed in via template, and I want to 
determine if that class has mixed it in such that foo(name = 
"bar"). How could I go about this? Thanks.


eg:

mixin template A(string name, Args...) {
void foo(string fooName)(Args args)
if (fooName == name) {}
}

template hasFoo(string name, A) {
enum hasFoo = ???
}

class B {
mixin A!("mash", int, int, string);
}




Re: passing static arrays to each! with a ref param [Re: Why can't static arrays be sorted?]

2016-10-11 Thread Jon Degenhardt via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 19:46:31 UTC, Jon Degenhardt wrote:

On Tuesday, 11 October 2016 at 18:18:41 UTC, ag0aep6g wrote:

On 10/11/2016 06:24 AM, Jon Degenhardt wrote:
The example I gave uses ref parameters. On the surface it 
would seem
reasonable to that passing a static array by ref would allow 
it to be

modified, without having to slice it first.


Your ref parameters are only for the per-element operations. 
You're not passing the array as a whole by reference. And you 
can't, because `each` itself takes the whole range by copy.


So, the by-ref increments themselves do work, but they're 
applied to a copy of your original static array.


I see. Thanks for the explanation. I wasn't thinking it through 
properly. Also, I guess I had assumed that the intent was that 
each! be able to modify the elements, and therefore the whole 
array it would be pass by reference, but didn't consider it 
properly.


Another perspective where the current behavior could be confusing 
is that it is somewhat natural to assume that 'each' is the 
functional equivalent of foreach, and that they can be used 
interchangeably. However, for static arrays they cannot be.





Re: passing static arrays to each! with a ref param [Re: Why can't static arrays be sorted?]

2016-10-11 Thread Jon Degenhardt via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 18:18:41 UTC, ag0aep6g wrote:

On 10/11/2016 06:24 AM, Jon Degenhardt wrote:
The example I gave uses ref parameters. On the surface it 
would seem
reasonable to that passing a static array by ref would allow 
it to be

modified, without having to slice it first.


Your ref parameters are only for the per-element operations. 
You're not passing the array as a whole by reference. And you 
can't, because `each` itself takes the whole range by copy.


So, the by-ref increments themselves do work, but they're 
applied to a copy of your original static array.


I see. Thanks for the explanation. I wasn't thinking it through 
properly. Also, I guess I had assumed that the intent was that 
each! be able to modify the elements, and therefore the whole 
array it would be pass by reference, but didn't consider it 
properly.


I'm not going to make any suggestions about whether the behavior 
should be changed. At some point when I get a bit of time I'll 
try to submit a documentation change to make the current behavior 
clearer.


--Jon


Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread Jonathan M Davis via Digitalmars-d-learn
On Tuesday, October 11, 2016 10:42:42 Ali Çehreli via Digitalmars-d-learn 
wrote:
> Those interfaces already exist in Phobos: :)
>
>https://dlang.org/phobos/std_range_interfaces.html
>
> auto foo(int[] ints) {
>import std.range;
>if (ints.length > 10) {
>return
> cast(RandomAccessFinite!int)inputRangeObject(chain(ints[0..5], ints[8..$]));
> } else {
>return cast(RandomAccessFinite!int)inputRangeObject(ints);
>}
> }
>
> void main() {
>  import std.stdio;
>  import std.range;
>  import std.algorithm;
>  writeln(foo([1, 2, 3]));
>  writeln(foo(iota(20).array));
> }

And in this case, if you were considering doing that, you might as well just
concatenate the dynamic arrays rather than chaining them, because using
interfaces means allocating on the heap just like you would with
concatenating.

About the only time that using interfaces is the right solution with ranges
is when you're dealing with virtual functions (which can't be templatized),
and even then, it's not necessarily the best choice. Here, IMHO, it makes no
sense at all.

- Jonathan M Davis




Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread orip via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 18:09:26 UTC, ag0aep6g wrote:

You've got some options:
Wow, thanks everyone, great information! I think I understand my 
options now.


Re: passing static arrays to each! with a ref param [Re: Why can't static arrays be sorted?]

2016-10-11 Thread ag0aep6g via Digitalmars-d-learn

On 10/11/2016 06:24 AM, Jon Degenhardt wrote:

The example I gave uses ref parameters. On the surface it would seem
reasonable to that passing a static array by ref would allow it to be
modified, without having to slice it first.


Your ref parameters are only for the per-element operations. You're not 
passing the array as a whole by reference. And you can't, because `each` 
itself takes the whole range by copy.


So, the by-ref increments themselves do work, but they're applied to a 
copy of your original static array.


Question is, should `each`

1) take all inputs (ranges, arrays, other foreachables) by reference, or
2) take some inputs (like static arrays) by reference, or
3) take all inputs by value (current behavior)?

#1 would break code. Would probably need some deprecating and name 
shuffling to be acceptable. Would also need to make sure that this is 
actually the most desirable behavior.


#2 would probably create surprising corner cases. I don't think we can 
tell for sure if a range needs to be passed by reference in order to see 
updates to its elements. I'd be against this.


#3 may be a little surprising in how it doesn't affect value types (like 
static arrays). However, before switching to #1, you'd need to make sure 
that that one doesn't have worse corner cases. I don't see any deal 
breakers, but that doesn't mean they're not there ;)


You also have to see if changing to #1 is worth the effort. It would be 
an effort not only for the implementer, but also for the users who have 
to update all their code.


Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread ag0aep6g via Digitalmars-d-learn

On 10/11/2016 09:55 AM, orip wrote:

auto foo(int[] ints) {
  import std.range;
  if (ints.length > 10) {
return chain(ints[0..5], ints[8..$]);
  } else {
//return ints; // Error: mismatched function return type inference
of int[] and Result
return chain(ints[0..0], ints[0..$]); // This workaround compiles
  }
}

Is there a compatible return type that can be used, or some other
workaround?


You've got some options:

1) OOP with std.range.interfaces. Ali already showed how this work. 
Comes at the cost of extra allocations and indirections.


2) std.range.choose wraps two different range types and uses forwards to 
one of them based on a condition. Should be cheap. But you need 
restructure your code a little:



auto foo(int[] ints) {
  import std.range: chain, choose;
  return choose(ints.length > 10,
chain(ints[0..5], ints[8..$]),
ints);
}


3) The workaround you already discovered: making a seemingly pointless 
call to `chain` to get the types to match. Possibly the most efficient 
solution. Looks a little odd.


Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread Jonathan M Davis via Digitalmars-d-learn
On Tuesday, October 11, 2016 07:55:36 orip via Digitalmars-d-learn wrote:
> I get "Error: mismatched function return type inference" errors
> with choosing the return type for functions that work on ranges
> using, e.g, std.algorithm or std.range functions, but have
> different behavior based on runtime values. The return type is
> always a range with the same underlying type.
>
> Here's an example:
>
> auto foo(int[] ints) {
>import std.range;
>if (ints.length > 10) {
>  return chain(ints[0..5], ints[8..$]);
>} else {
>  //return ints; // Error: mismatched function return type
> inference of int[] and Result
>  return chain(ints[0..0], ints[0..$]); // This workaround
> compiles
>}
> }
>
> Is there a compatible return type that can be used, or some other
> workaround?
> I couldn't find one when searching for the error or looking at
> the phobos source code.
>
> Thanks! orip

You're workaround is basically doing what you need to do. A function can
only return one type. The fact that both return statements are returning
ranges over the same kind of elements is irrelevant. They have to be
_exactly_ the same type. So, either you need to convert the range for the
first return statement into int[] so that it matches the second (e.g. by
calling array on the result or just using ~), or you need to call chain on
two int[]s for the second return statement so that it matches the first.

The second option (which your workaround does) is better if you don't intend
to convert the result to an array, since it avoids allocating an array, but
if you're just going to convert the result to int[] anyway, the first option
would be better.

Regardless, you can't have a function returning different types from
different return statements - even with auto. The compiler needs to know
exactly what the return type is whether you type it or not; auto just
infers it for you rather than requiring you to type it out.

- Jonathan M Davis



Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread Ali Çehreli via Digitalmars-d-learn

On 10/11/2016 10:28 AM, TheFlyingFiddle wrote:

On Tuesday, 11 October 2016 at 15:46:20 UTC, orip wrote:

On Tuesday, 11 October 2016 at 13:06:37 UTC, pineapple wrote:

Rewrite `return chain(ints[0..5], ints[8..$]);` as `return ints[0..5]
~ ints[8..$];`

The `chain` function doesn't return an array, it returns a
lazily-evaluated sequence of an entirely different type from `int[]`.


Of course it does! I would like the function to return an "input range
of int", no matter which one specifically. Is this possible?


It is, but you will have to use an interface / class to achieve this
behavior (or use some sort of polymorphic struct). Something like this
will do the trick:

import std.range;
import std.stdio;

interface IInputRange(T)
{
bool empty();
T front();
void popFront();
}

final class InputRange(Range) if(isInputRange!Range)
: IInputRange!(ElementType!Range)
{
Range r;
this(Range r)
{
this.r = r;
}

bool empty() { return r.empty; }
ElementType!Range front() { return r.front; }
void popFront() { r.popFront; }
}

auto inputRange(Range)(Range r)
{
return new InputRange!Range(r);
}

IInputRange!int foo(int[] ints)
{
import std.range;
if(ints.length > 10) {
return inputRange(chain(ints[0 .. 5], ints[8 .. $]));
} else {
return inputRange(ints);
}
}

void main()
{
auto ir  = foo([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
auto ir2 = foo([0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]);
writeln(ir);
writeln(ir2);
}





Those interfaces already exist in Phobos: :)

  https://dlang.org/phobos/std_range_interfaces.html

auto foo(int[] ints) {
  import std.range;
  if (ints.length > 10) {
  return 
cast(RandomAccessFinite!int)inputRangeObject(chain(ints[0..5], ints[8..$]));

  } else {
  return cast(RandomAccessFinite!int)inputRangeObject(ints);
  }
}

void main() {
import std.stdio;
import std.range;
import std.algorithm;
writeln(foo([1, 2, 3]));
writeln(foo(iota(20).array));
}

Ali


Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread TheFlyingFiddle via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 15:46:20 UTC, orip wrote:

On Tuesday, 11 October 2016 at 13:06:37 UTC, pineapple wrote:
Rewrite `return chain(ints[0..5], ints[8..$]);` as `return 
ints[0..5] ~ ints[8..$];`


The `chain` function doesn't return an array, it returns a 
lazily-evaluated sequence of an entirely different type from 
`int[]`.


Of course it does! I would like the function to return an 
"input range of int", no matter which one specifically. Is this 
possible?


It is, but you will have to use an interface / class to achieve 
this behavior (or use some sort of polymorphic struct). Something 
like this will do the trick:


import std.range;
import std.stdio;

interface IInputRange(T)
{
bool empty();
T front();
void popFront();
}

final class InputRange(Range) if(isInputRange!Range)
: IInputRange!(ElementType!Range)
{
Range r;
this(Range r)
{
this.r = r;
}

bool empty() { return r.empty; }
ElementType!Range front() { return r.front; }
void popFront() { r.popFront; }
}

auto inputRange(Range)(Range r)
{
return new InputRange!Range(r);
}

IInputRange!int foo(int[] ints)
{
import std.range;
if(ints.length > 10) {
return inputRange(chain(ints[0 .. 5], ints[8 .. $]));
} else {
return inputRange(ints);
}
}

void main()
{
auto ir  = foo([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
auto ir2 = foo([0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]);
writeln(ir);
writeln(ir2);
}





Re: dmd -o- option meaning changed recently? Now not creating OBJ but also not creating EXE

2016-10-11 Thread A D dev via Digitalmars-d-learn

On Monday, 3 October 2016 at 09:06:32 UTC, Dicebot wrote:

Purpose is to skip code generation and only do syntax/semantic 
validation. Very helpful when testing compiler because:


a) it takes less time speeding up overall test suite
b) doesn't require runtime static library to succeed, thus 
simplifying setup


Thanks, Dicebot. Only saw your message now, sorry.




Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread drug via Digitalmars-d-learn

11.10.2016 18:46, orip пишет:

On Tuesday, 11 October 2016 at 13:06:37 UTC, pineapple wrote:

Rewrite `return chain(ints[0..5], ints[8..$]);` as `return ints[0..5]
~ ints[8..$];`

The `chain` function doesn't return an array, it returns a
lazily-evaluated sequence of an entirely different type from `int[]`.


Of course it does! I would like the function to return an "input range
of int", no matter which one specifically. Is this possible?
it doesn't. Using runtime argument you can't choose compile time 
parameter - returned type. So it's impossible. Almost - b/c you can use 
Algebraic. Again you can do the following:


```D
return chain(ints[0..5], ints[8..$]).array; // it returns int[]
```


Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread orip via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 13:06:37 UTC, pineapple wrote:
Rewrite `return chain(ints[0..5], ints[8..$]);` as `return 
ints[0..5] ~ ints[8..$];`


The `chain` function doesn't return an array, it returns a 
lazily-evaluated sequence of an entirely different type from 
`int[]`.


Of course it does! I would like the function to return an "input 
range of int", no matter which one specifically. Is this possible?


Re: Trait hasIndexing

2016-10-11 Thread Jonathan M Davis via Digitalmars-d-learn
On Tuesday, October 11, 2016 10:08:02 Nordlöw via Digitalmars-d-learn wrote:
> I can't find any traits `hasIndexing!R` corresponding to
> `std.range.primitives.hasSlicing!R`
>
> that is `true` iff `R` has `opIndex[size_t]` defined. Is there
> one?
>
> If not what should I use instead?

The traits in std.range are specifically for ranges, and isRandomAccessRange
already covers indexing, which is why there isn't a separate trait for
indexing in there. There certainly _could_ be one in std.traits, but there
isn't at present.

- Jonathan M Davis



Re: Current State of the GC?

2016-10-11 Thread Guillaume Piolat via Digitalmars-d-learn

On Monday, 10 October 2016 at 21:12:42 UTC, Martin Lundgren wrote:
So what's been happening in memory management land lately? Bad 
GC seems like one of the Dlangs weak points, so showing 
improvements here could definitely bring more people in.


It's not that the D GC is bad per se, but rather than having a GC 
there requires understanding of what it does and why. It is like 
a knowledge debt that has to be paid back sooner or later.


Once you've paid this cost in understanding (how to be 
deterministic, how to recognize GC errors, how to keep the heap 
small, how to maintain traceability and why) the GC becomes some 
kind of helpful friend, if only a bit creepy.


BTW the GC has seen some improvement with regards to preciseness.


Re: Working with ranges: mismatched function return type inference

2016-10-11 Thread pineapple via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 07:55:36 UTC, orip wrote:
I get "Error: mismatched function return type inference" errors 
with choosing the return type for functions that work on ranges 
using, e.g, std.algorithm or std.range functions, but have 
different behavior based on runtime values. The return type is 
always a range with the same underlying type.


Here's an example:

auto foo(int[] ints) {
  import std.range;
  if (ints.length > 10) {
return chain(ints[0..5], ints[8..$]);
  } else {
//return ints; // Error: mismatched function return type 
inference of int[] and Result
return chain(ints[0..0], ints[0..$]); // This workaround 
compiles

  }
}

Is there a compatible return type that can be used, or some 
other workaround?
I couldn't find one when searching for the error or looking at 
the phobos source code.


Thanks! orip


Rewrite `return chain(ints[0..5], ints[8..$]);` as `return 
ints[0..5] ~ ints[8..$];`


The `chain` function doesn't return an array, it returns a 
lazily-evaluated sequence of an entirely different type from 
`int[]`.


Re: Trait hasIndexing

2016-10-11 Thread Nordlöw via Digitalmars-d-learn

On Tuesday, 11 October 2016 at 10:08:02 UTC, Nordlöw wrote:
I can't find any traits `hasIndexing!R` corresponding to 
`std.range.primitives.hasSlicing!R`


My definition of `hasIndexing` so far:

https://github.com/nordlow/phobos-next/blob/master/src/typecons_ex.d#L83


Trait hasIndexing

2016-10-11 Thread Nordlöw via Digitalmars-d-learn
I can't find any traits `hasIndexing!R` corresponding to 
`std.range.primitives.hasSlicing!R`


that is `true` iff `R` has `opIndex[size_t]` defined. Is there 
one?


If not what should I use instead?


Working with ranges: mismatched function return type inference

2016-10-11 Thread orip via Digitalmars-d-learn
I get "Error: mismatched function return type inference" errors 
with choosing the return type for functions that work on ranges 
using, e.g, std.algorithm or std.range functions, but have 
different behavior based on runtime values. The return type is 
always a range with the same underlying type.


Here's an example:

auto foo(int[] ints) {
  import std.range;
  if (ints.length > 10) {
return chain(ints[0..5], ints[8..$]);
  } else {
//return ints; // Error: mismatched function return type 
inference of int[] and Result
return chain(ints[0..0], ints[0..$]); // This workaround 
compiles

  }
}

Is there a compatible return type that can be used, or some other 
workaround?
I couldn't find one when searching for the error or looking at 
the phobos source code.


Thanks! orip


Re: weighted round robin

2016-10-11 Thread vino via Digitalmars-d-learn

On Monday, 10 October 2016 at 09:18:16 UTC, Marc Schütz wrote:

On Saturday, 8 October 2016 at 22:48:53 UTC, vino wrote:

Hi,

 Can some one guide me on how to implement the weighted round 
robin, below is what i tried or any other better ways to do it


Main Requirement : Incoming socket connection has to be sent 
to 3 servers in the weighted round robin fashion.


Prog:1
import std.stdio;
import std.range;
import std.range.primitives;

void main()
{
auto a = [1,2,3]; // E.g :Server Array
auto b = [1,2,3,4,5]; // E.g: Socket Array
auto r = roundRobin(a, b);
writeln(r);
}
OUTPUT : [1, 1, 2, 2, 3, 3, 4, 5]
Requirement : [1, 1, 2, 2, 3, 3,1,4,2,5]


auto r = roundRobin(a.cycle, b.cycle);

Beware though that this yields an infinite range. If you just 
need one round, you can use:


import std.algorithm.comparison : max;
writeln(r.take(max(a.length, b.length)));


Hi Marc,

 Thank you, I have made a small update as the Server Array is 
fixed length and the Socket array would be dynamic so made the 
below changes as now it is working as expected

Prog:1
import std.stdio;
import std.range;
import std.range.primitives;
import std.algorithm.comparison : max;

void main()
{
 auto a = [1,2,3];   // E.g :Server Array
 auto b = [1,2,3,4,5,6,7,8,9,10,11,12];  // E.g: 
Socket Array

 auto r = roundRobin(a.cycle, b.cycle);
 writeln(r.take(max(a.length, b.length * 2)));
 }

From,
Vino.B


Re: ptrdiff_t of class.tupleof entry

2016-10-11 Thread Satoshi via Digitalmars-d-learn
On Monday, 10 October 2016 at 18:21:10 UTC, Jonathan M Davis 
wrote:
On Monday, October 10, 2016 17:57:15 Satoshi via 
Digitalmars-d-learn wrote:

[...]


You can use the offsetof property of a member variable to find 
out the offset between its address and the address of the 
beginning of the class or struct that it's a member of.


- Jonathan M Davis




Thanks a lot!