Re: Colour operations using CyberShadow's graphics library

2015-01-19 Thread Vladimir Panteleev via Digitalmars-d-learn

On Sunday, 18 January 2015 at 21:10:05 UTC, Phil wrote:
Hi, I'm new to D and having a go at writing some image 
processing stuff using Vladimir's ae.graphics library.


To filter (i.e. perform correlations/convolutions) on a view 
with colour type C, I'd like to perform intermediate 
calculations using a colour with the same number of channels as 
C, but all of type double, and then to convert back to 
something of type C at the end.


e.g. for a horizontal blur I'd like to keep a running total per 
channel, packaged in an all-doubles colour type, and then write 
(total / kernel width) for each channel back into a value of 
type C.


How do I perform the necessary type magic here? Thanks


Hi Phil,

The Color template implements opCast for types with the same set 
of fields, so you should be able to just cast a struct with ubyte 
fields to one with double fields (or use std.conv.to). The only 
restriction is that the fields must have the same order.


You can use the ChangeChannelType template to create a Color type 
from an existing one but a different type for the channel fields, 
for example this assert will hold:


static assert(is(ChangeChannelType!(RGB, ushort) == RGB16));

To create a view with double-typed channels from an RGB view, you 
can use colorMap:


alias doubleTypedView = colorMap!(c = 
cast(ChangeChannelType!(typeof(c), double))c);


You can use this as with any other view transform:

auto i = onePixel(L8(1));
auto d = i.doubleTypedView();
assert(d[0, 0].l == 1.0);

By the way, as I've never tried using floating-point types, the 
code didn't quite work with them as it is, as some templates 
expected integral types in a few places. I guess you've fixed 
things on your side? Anyhow, I've now pushed a commit which fixes 
and adds tests for FP types.


Re: Colour operations using CyberShadow's graphics library

2015-01-19 Thread Phil via Digitalmars-d-learn

Brilliant, thanks a lot.

That works a treat, allowing me to use c1 + c2 when c1 :: RGB and 
c2 :: ChangeChannelType!(RGB, int), say.


It's not happy with doubles atm, but presumably this is sorted in 
your push. Thanks again :-)


On Monday, 19 January 2015 at 21:11:34 UTC, Vladimir Panteleev 
wrote:

Hi Phil,

The Color template implements opCast for types with the same 
set of fields, so you should be able to just cast a struct with 
ubyte fields to one with double fields (or use std.conv.to). 
The only restriction is that the fields must have the same 
order.


You can use the ChangeChannelType template to create a Color 
type from an existing one but a different type for the channel 
fields, for example this assert will hold:


static assert(is(ChangeChannelType!(RGB, ushort) == RGB16));

To create a view with double-typed channels from an RGB view, 
you can use colorMap:


alias doubleTypedView = colorMap!(c = 
cast(ChangeChannelType!(typeof(c), double))c);


You can use this as with any other view transform:

auto i = onePixel(L8(1));
auto d = i.doubleTypedView();
assert(d[0, 0].l == 1.0);

By the way, as I've never tried using floating-point types, the 
code didn't quite work with them as it is, as some templates 
expected integral types in a few places. I guess you've fixed 
things on your side? Anyhow, I've now pushed a commit which 
fixes and adds tests for FP types.


Re: Colour operations using CyberShadow's graphics library

2015-01-19 Thread Phil via Digitalmars-d-learn
I've done this by declaring a static array of the same length as 
ViewColor!V.channels, and foreach-ing over the channels in a 
colour, but this seem uglier than it need to - it would be nice 
if I could just define + and = appropriately on double[] and 
colours to do the right thing.


On Sunday, 18 January 2015 at 21:10:05 UTC, Phil wrote:
Hi, I'm new to D and having a go at writing some image 
processing stuff using Vladimir's ae.graphics library.


To filter (i.e. perform correlations/convolutions) on a view 
with colour type C, I'd like to perform intermediate 
calculations using a colour with the same number of channels as 
C, but all of type double, and then to convert back to 
something of type C at the end.


e.g. for a horizontal blur I'd like to keep a running total per 
channel, packaged in an all-doubles colour type, and then write 
(total / kernel width) for each channel back into a value of 
type C.


How do I perform the necessary type magic here? Thanks


Colour operations using CyberShadow's graphics library

2015-01-18 Thread Phil via Digitalmars-d-learn
Hi, I'm new to D and having a go at writing some image processing 
stuff using Vladimir's ae.graphics library.


To filter (i.e. perform correlations/convolutions) on a view with 
colour type C, I'd like to perform intermediate calculations 
using a colour with the same number of channels as C, but all of 
type double, and then to convert back to something of type C at 
the end.


e.g. for a horizontal blur I'd like to keep a running total per 
channel, packaged in an all-doubles colour type, and then write 
(total / kernel width) for each channel back into a value of type 
C.


How do I perform the necessary type magic here? Thanks