Re: "Semi-const" methods?

2011-03-14 Thread Magnus Lie Hetland

On 2011-03-14 00:17:18 +0100, Jonathan M Davis said:


So, if you don't actually manage to _really_
be logically const, or if you do this with an immutable object (which would
likely result in a segfault), you _are_ going to have incorrect code. On the
whole, I'd advise just not using const when you need logical const, but if
you're _very_ careful, you can get away with it. But thanks to 
immutable, it can

be _very_ dangerous to cast away constness in a const function unless you're
_very_ careful.

You really should check out this question on stackoverflow and the answers that
go with it: http://stackoverflow.com/questions/4219600/logical-const-in-d


Thanks for the insights + tip :)

--
Magnus Lie Hetland
http://hetland.org



Re: "Semi-const" methods?

2011-03-14 Thread Magnus Lie Hetland

On 2011-03-14 11:51:09 +0100, Mafi said:


I found away which doesn't use casts or bugs.
Just use delegates/closures.


Nice :D

--
Magnus Lie Hetland
http://hetland.org



Re: "Semi-const" methods?

2011-03-14 Thread Mafi

Am 13.03.2011 23:27, schrieb Magnus Lie Hetland:

I have a data structure that's generally static (const, or even
immutable), but it has some utility storage, which caches certain
results during use. This caching etc. doesn't really affect the
semantics of the main object, and are reset between operations, so I
think it still would be useful to declare (and statically check) that
certain methods don't modify any of the *rest* of the structure (i.e.,
the "main parts").

I *could* declare the methods const, and pass in a second object (a
non-const parameter) for the caching etc. Or I cast the relevant parts
to const (assigning them to local variables) early on in the relevant
methods (dropping the const modifier on the method itself -- sort of a
bummer).

Any other ideas on how to handle this sort of "mostly const" or "const
where it counts" stuff? Perhaps my design intentions here are off to
begin with?-)



I found away which doesn't use casts or bugs.
Just use delegates/closures.

class C {
int i;
int delegate(int) getCache;

this(int fi) {
this.i = fi;
int lastX, lastR;
this.getCache = (int x) {
if(x == lastX) return lastR;
lastX = x;
lastR = x * i;
return lastR;
};
}

const multiply(int x) {
return getCache(x);
}
}


Re: "Semi-const" methods?

2011-03-13 Thread Jonathan M Davis
On Sunday 13 March 2011 15:32:34 Magnus Lie Hetland wrote:
> On 2011-03-13 23:27:14 +0100, Magnus Lie Hetland said:
> > Any other ideas on how to handle this sort of "mostly const" or "const
> > where it counts" stuff? Perhaps my design intentions here are off to
> > begin with?-)
> 
> OK -- a *little* quick on the trigger there. My solution: Declare the
> method const, and assign the non-essential cache stuff to local
> variables, casting away the constness.
> 
> (Still open to schooling on the design part of this, though. Perhaps
> declaring a method as const is no good when it's not *really* const?
> For now, I'm just doing it to check that I don't inadvertently change
> things I don't want to change.)

What you want is logical const. You want it to be const from the perspective of 
an observer of the function but actually have stuff non-const within it. C++ 
has 
the mutable keyword to handle this. It's also completely legal and well-defined 
to cast away constness in C++. D, on the other hand, does not technically 
support logical const at all. It has to do with the complete lack of compiler 
guaranteeds.

You _can_ cast away constness in D, but it's breaking the type system when you 
do. It is perfectly valid for the compiler to assume that you function really 
is 
const and optimize appropriately. So, if you don't actually manage to _really_ 
be logically const, or if you do this with an immutable object (which would 
likely result in a segfault), you _are_ going to have incorrect code. On the 
whole, I'd advise just not using const when you need logical const, but if 
you're _very_ careful, you can get away with it. But thanks to immutable, it 
can 
be _very_ dangerous to cast away constness in a const function unless you're 
_very_ careful.

You really should check out this question on stackoverflow and the answers that 
go with it: http://stackoverflow.com/questions/4219600/logical-const-in-d

- Jonathan M Davis


Re: "Semi-const" methods?

2011-03-13 Thread Magnus Lie Hetland

On 2011-03-13 23:32:34 +0100, Magnus Lie Hetland said:

(Still open to schooling on the design part of this, though. Perhaps 
declaring a method as const is no good when it's not *really* const? 
For now, I'm just doing it to check that I don't inadvertently change 
things I don't want to change.)


Actually, I have a local (recursive) traversal function in the method I 
was talking about. Ended up not declaring the method as const, but 
declaring the argument of the traversal function as const. No 
misleading const declarations "outside", and I get the automatic checks 
that I want.


--
Magnus Lie Hetland
http://hetland.org



Re: "Semi-const" methods?

2011-03-13 Thread Magnus Lie Hetland

On 2011-03-13 23:27:14 +0100, Magnus Lie Hetland said:

Any other ideas on how to handle this sort of "mostly const" or "const 
where it counts" stuff? Perhaps my design intentions here are off to 
begin with?-)


OK -- a *little* quick on the trigger there. My solution: Declare the 
method const, and assign the non-essential cache stuff to local 
variables, casting away the constness.


(Still open to schooling on the design part of this, though. Perhaps 
declaring a method as const is no good when it's not *really* const? 
For now, I'm just doing it to check that I don't inadvertently change 
things I don't want to change.)


--
Magnus Lie Hetland
http://hetland.org