Re: in not working for arrays is silly, change my view

2020-03-02 Thread H. S. Teoh via Digitalmars-d-learn
On Mon, Mar 02, 2020 at 07:51:34PM -0500, Steven Schveighoffer via 
Digitalmars-d-learn wrote:
[...]
> On 3/2/20 6:46 PM, H. S. Teoh wrote:
> > To prevent the optimizer from eliding "useless" code, you need to do
> > something with the return value that isn't trivial (assigning to a
> > variable that doesn't get used afterwards is "trivial", so that's
> > not enough). The easiest way is to print the result: the optimizer
> > cannot elide I/O.
> 
> Yeah, well, that means you are also benchmarking the i/o (which would
> dwarf the other pieces being tested).

Not necessarily.  Create a global variable whose sole purpose is to
accumulate the return values of the functions being tested, then return
its value as the return value of main().  The optimizer is bound by
semantics not to elide anything then.


> I think assigning the result to a global fits the bill pretty well,
> but obviously only works when you're not inside a pure function.
[...]

A sufficiently-advanced optimizer would notice the global isn't referred
to anywhere else, and therefore of no effect, and elide it anyway.  Not
saying it actually would, 'cos I think you're probably right, but I'm
leaving nothing to chance when the LDC optimizer is in question. :-P


T

-- 
It only takes one twig to burn down a forest.


Re: in not working for arrays is silly, change my view

2020-03-02 Thread Steven Schveighoffer via Digitalmars-d-learn

On 3/2/20 7:32 PM, aliak wrote:

On Monday, 2 March 2020 at 23:27:22 UTC, Steven Schveighoffer wrote:


What I think is happening is that it determines nobody is using the 
result, and the function is pure, so it doesn't bother calling that 
function (probably not even the lambda, and then probably removes the 
loop completely).


I'm assuming for some reason, the binary search is not flagged pure, 
so it's not being skipped.


Apparently you're right: 
https://github.com/dlang/phobos/blob/5e13653a6eb55c1188396ae064717a1a03fd7483/std/range/package.d#L11107


That's not definitive. Note that a template member or member of a struct 
template can be *inferred* to be pure.


It's also entirely possible for the function to be pure, but the 
compiler decides for another reason not to elide the whole thing. 
Optimization isn't ever guaranteed.







If I change to this to ensure side effects:

bool makeImpure; // TLS variable outside of main

...

    auto results = benchmark!(
    () => makeImpure = r1.canFind(max),
    () => makeImpure = r2.contains(max),
    () => makeImpure = r3.canFind(max),
    )(5_000);

writefln("%(%s\n%)", results); // modified to help with the comma 
confusion


I now get:
4 secs, 428 ms, and 3 hnsecs
221 μs and 9 hnsecs
4 secs, 49 ms, 982 μs, and 5 hnsecs

More like what I expected!


A damn! And here I was thinking that branch prediction made a HUGE 
difference! Ok, I'm taking my tail and slowly moving away now :) Let us 
never speak of this again.


LOL, I'm sure this will come up again ;) The forums are full of 
confusing benchmarks where LDC has elided the whole thing being tested. 
It's amazing at optimizing. Sometimes, too amazing.


On 3/2/20 6:46 PM, H. S. Teoh wrote:
> To prevent the optimizer from eliding "useless" code, you need to do
> something with the return value that isn't trivial (assigning to a
> variable that doesn't get used afterwards is "trivial", so that's not
> enough). The easiest way is to print the result: the optimizer cannot
> elide I/O.

Yeah, well, that means you are also benchmarking the i/o (which would 
dwarf the other pieces being tested).


I think assigning the result to a global fits the bill pretty well, but 
obviously only works when you're not inside a pure function.


-Steve


Re: in not working for arrays is silly, change my view

2020-03-02 Thread aliak via Digitalmars-d-learn
On Monday, 2 March 2020 at 23:27:22 UTC, Steven Schveighoffer 
wrote:


What I think is happening is that it determines nobody is using 
the result, and the function is pure, so it doesn't bother 
calling that function (probably not even the lambda, and then 
probably removes the loop completely).


I'm assuming for some reason, the binary search is not flagged 
pure, so it's not being skipped.


Apparently you're right: 
https://github.com/dlang/phobos/blob/5e13653a6eb55c1188396ae064717a1a03fd7483/std/range/package.d#L11107




If I change to this to ensure side effects:

bool makeImpure; // TLS variable outside of main

...

auto results = benchmark!(
() => makeImpure = r1.canFind(max),
() => makeImpure = r2.contains(max),
() => makeImpure = r3.canFind(max),
)(5_000);

writefln("%(%s\n%)", results); // modified to help with the 
comma confusion


I now get:
4 secs, 428 ms, and 3 hnsecs
221 μs and 9 hnsecs
4 secs, 49 ms, 982 μs, and 5 hnsecs

More like what I expected!


A damn! And here I was thinking that branch prediction made a 
HUGE difference! Ok, I'm taking my tail and slowly moving away 
now :) Let us never speak of this again.




-Steve





Re: in not working for arrays is silly, change my view

2020-03-02 Thread H. S. Teoh via Digitalmars-d-learn
On Mon, Mar 02, 2020 at 06:27:22PM -0500, Steven Schveighoffer via 
Digitalmars-d-learn wrote:
[...]
> Yeah, this looked very fishy to me. ldc can do some nasty "helpful"
> things to save you time! When I posted my results, I was using DMD.
> 
> I used run.dlang.io with ldc, and verified I get the same (similar)
> result as you. But searching through 5 billion integers can't be
> instantaneous, on any modern hardware.
[...]

Beware that LDC's over-zealous optimizer can sometimes elide an entire
function call tree if it determines that the return value is not used
anywhere.  I've also observed that it can sometimes execute the entire
function call tree at compile-time and emit just a single instruction
that loads the final result.

So, always check the assembly output so that you're sure the benchmark
is actually measuring what you think it's measuring.

To prevent the optimizer from eliding "useless" code, you need to do
something with the return value that isn't trivial (assigning to a
variable that doesn't get used afterwards is "trivial", so that's not
enough). The easiest way is to print the result: the optimizer cannot
elide I/O.


T

-- 
Freedom: (n.) Man's self-given right to be enslaved by his own depravity.


Re: in not working for arrays is silly, change my view

2020-03-02 Thread Steven Schveighoffer via Digitalmars-d-learn

On 3/2/20 5:21 PM, aliak wrote:

On Monday, 2 March 2020 at 21:33:37 UTC, Steven Schveighoffer wrote:

On 3/2/20 3:52 PM, aliak wrote:

On Monday, 2 March 2020 at 15:47:26 UTC, Steven Schveighoffer wrote:

On 3/2/20 6:52 AM, Andrea Fontana wrote:
On Saturday, 29 February 2020 at 20:11:24 UTC, Steven Schveighoffer 
wrote:
1. in is supposed to be O(lg(n)) or better. Generic code may 
depend on this property. Searching an array is O(n).


Probably it should work if we're using a "SortedRange".


int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
auto p = assumeSorted(a);

assert(3 in p);




That could work. Currently, you need to use p.contains(3). opIn 
could be added as a shortcut.


It only makes sense if you have it as a literal though, as 
p.contains(3) isn't that bad to use:


assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted);

There's no guarantee that checking if a value is in a sorted list is 
any faster than checking if it's in a non sorted list. It's why sort 
usually switches from a binary-esque algorithm to a linear one at a 
certain size.


Well of course! A binary search needs Lg(n) comparisons for pretty 
much any value, whereas a linear search is going to end early when it 
finds it. So there's no guarantee that searching for an element in the 
list is going to be faster one way or the other. But Binary search is 
going to be faster overall because the complexity is favorable.


Overall tending towards infinity maybe, but not overall on the average 
case it would seem. Branch prediction in CPUs changes that in that with 
a binary search it is always a miss. Whereas with linear it's always a hit.




The list could potentially need to be _very_ large for p.contains to 
make a significant impact over canFind(p) AFAIK.


Here's a small test program, try playing with the numbers and see 
what happens:


import std.random;
import std.range;
import std.algorithm;
import std.datetime.stopwatch;
import std.stdio;

void main()
{
 auto count = 1_000;
 auto max = int.max;

 alias randoms = generate!(() => uniform(0, max));

 auto r1 = randoms.take(count).array;
 auto r2 = r1.dup.sort;
 auto elem = r1[uniform(0, count)];


auto elem = r1[$-1]; // try this instead



 benchmark!(
 () => r1.canFind(elem),
 () => r2.contains(elem),
 )(1_000).writeln;
}

Use LDC and -O3 of course. I was hard pressed to get the sorted 
contains to be any faster than canFind.


This begs the question then: do these requirements on in make any 
sense? An algorithm can be log n (ala the sorted search) but still be 
a magnitude slower than a linear search... what has the world come to 
臘‍♂️


PS: Why is it named contains if it's on a SortedRange and canFind 
otherwise?




A SortedRange uses O(lgn) steps vs. canFind which uses O(n) steps.


canFind is supposed to tell the reader that it's O(n) and contains O(lgn)?


canFind means find will not return empty. find is linear search. 
Probably not the clearest distinction, but contains isn't an algorithm, 
it's a member. I don't think there's any general naming convention for 
members like this, but I would say if contains means O(lgn) then that's 
what we should use everywhere to mean that.


I suppose the naming could be improved.





If you change your code to testing 1000 random numbers, instead of a 
random number guaranteed to be included, then you will see a 
significant improvement with the sorted version. I found it to be 
about 10x faster. (most of the time, none of the other random numbers 
are included). Even if you randomly select 1000 numbers from the 
elements, the binary search will be faster. In my tests, it was about 
5x faster.


Hmm... What am I doing wrong with this code? And also how are you 
compiling?:


void main()
{
     auto count = 1_000_000;
     auto max = int.max;

     alias randoms = generate!(() => uniform(0, max - 1));

     auto r1 = randoms.take(count).array;
     auto r2 = r1.dup.sort;
     auto r3 = r1.dup.randomShuffle;

     auto results = benchmark!(
     () => r1.canFind(max),
     () => r2.contains(max),
     () => r3.canFind(max),
     )(5_000);

     results.writeln;
}


$ ldc2 -O3 test.d && ./test
[1 hnsec, 84 μs and 7 hnsecs, 0 hnsecs]


Yeah, this looked very fishy to me. ldc can do some nasty "helpful" 
things to save you time! When I posted my results, I was using DMD.


I used run.dlang.io with ldc, and verified I get the same (similar) 
result as you. But searching through 5 billion integers can't be 
instantaneous, on any modern hardware.


So I also tried this.

auto results = benchmark!(
() => false,
() => r2.contains(max),
() => r3.canFind(max),
)(5_000);

[4 μs and 9 hnsecs, 166 μs and 8 hnsecs, 4 μs and 7 hnsecs]

Hey look! returning a boolean is more expensive than a 1 million element 
linear search!


What I think is happening is that it determines nobody is using the 
result, and the function is pure, so it doesn't bother calling 

Re: in not working for arrays is silly, change my view

2020-03-02 Thread aliak via Digitalmars-d-learn
On Monday, 2 March 2020 at 21:33:37 UTC, Steven Schveighoffer 
wrote:

On 3/2/20 3:52 PM, aliak wrote:
On Monday, 2 March 2020 at 15:47:26 UTC, Steven Schveighoffer 
wrote:

On 3/2/20 6:52 AM, Andrea Fontana wrote:
On Saturday, 29 February 2020 at 20:11:24 UTC, Steven 
Schveighoffer wrote:
1. in is supposed to be O(lg(n)) or better. Generic code 
may depend on this property. Searching an array is O(n).


Probably it should work if we're using a "SortedRange".


int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
auto p = assumeSorted(a);

assert(3 in p);




That could work. Currently, you need to use p.contains(3). 
opIn could be added as a shortcut.


It only makes sense if you have it as a literal though, as 
p.contains(3) isn't that bad to use:


assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted);

There's no guarantee that checking if a value is in a sorted 
list is any faster than checking if it's in a non sorted list. 
It's why sort usually switches from a binary-esque algorithm 
to a linear one at a certain size.


Well of course! A binary search needs Lg(n) comparisons for 
pretty much any value, whereas a linear search is going to end 
early when it finds it. So there's no guarantee that searching 
for an element in the list is going to be faster one way or the 
other. But Binary search is going to be faster overall because 
the complexity is favorable.


Overall tending towards infinity maybe, but not overall on the 
average case it would seem. Branch prediction in CPUs changes 
that in that with a binary search it is always a miss. Whereas 
with linear it's always a hit.




The list could potentially need to be _very_ large for 
p.contains to make a significant impact over canFind(p) AFAIK.


Here's a small test program, try playing with the numbers and 
see what happens:


import std.random;
import std.range;
import std.algorithm;
import std.datetime.stopwatch;
import std.stdio;

void main()
{
     auto count = 1_000;
     auto max = int.max;

     alias randoms = generate!(() => uniform(0, max));

     auto r1 = randoms.take(count).array;
     auto r2 = r1.dup.sort;
     auto elem = r1[uniform(0, count)];


auto elem = r1[$-1]; // try this instead



     benchmark!(
     () => r1.canFind(elem),
     () => r2.contains(elem),
     )(1_000).writeln;
}

Use LDC and -O3 of course. I was hard pressed to get the 
sorted contains to be any faster than canFind.


This begs the question then: do these requirements on in make 
any sense? An algorithm can be log n (ala the sorted search) 
but still be a magnitude slower than a linear search... what 
has the world come to 臘‍♂️


PS: Why is it named contains if it's on a SortedRange and 
canFind otherwise?




A SortedRange uses O(lgn) steps vs. canFind which uses O(n) 
steps.


canFind is supposed to tell the reader that it's O(n) and 
contains O(lgn)?




If you change your code to testing 1000 random numbers, instead 
of a random number guaranteed to be included, then you will see 
a significant improvement with the sorted version. I found it 
to be about 10x faster. (most of the time, none of the other 
random numbers are included). Even if you randomly select 1000 
numbers from the elements, the binary search will be faster. In 
my tests, it was about 5x faster.


Hmm... What am I doing wrong with this code? And also how are you 
compiling?:


void main()
{
auto count = 1_000_000;
auto max = int.max;

alias randoms = generate!(() => uniform(0, max - 1));

auto r1 = randoms.take(count).array;
auto r2 = r1.dup.sort;
auto r3 = r1.dup.randomShuffle;

auto results = benchmark!(
() => r1.canFind(max),
() => r2.contains(max),
() => r3.canFind(max),
)(5_000);

results.writeln;
}


$ ldc2 -O3 test.d && ./test
[1 hnsec, 84 μs and 7 hnsecs, 0 hnsecs]



Note that the compiler can do a lot more tricks for linear 
searches, and CPUs are REALLY good at searching sequential 
data. But complexity is still going to win out eventually over 
heuristics. Phobos needs to be a general library, not one that 
only caters to certain situations.


General would be the most common case. I don't think extremely 
large (for some definition of large) lists are the more common 
ones. Or maybe they are. But I'd be surprised. I also don't think 
phobos is a very data-driven library. But, that's a whole other 
conversation :)




-Steve





Re: in not working for arrays is silly, change my view

2020-03-02 Thread Steven Schveighoffer via Digitalmars-d-learn

On 3/2/20 3:52 PM, aliak wrote:

On Monday, 2 March 2020 at 15:47:26 UTC, Steven Schveighoffer wrote:

On 3/2/20 6:52 AM, Andrea Fontana wrote:
On Saturday, 29 February 2020 at 20:11:24 UTC, Steven Schveighoffer 
wrote:
1. in is supposed to be O(lg(n)) or better. Generic code may depend 
on this property. Searching an array is O(n).


Probably it should work if we're using a "SortedRange".


int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
auto p = assumeSorted(a);

assert(3 in p);




That could work. Currently, you need to use p.contains(3). opIn could 
be added as a shortcut.


It only makes sense if you have it as a literal though, as 
p.contains(3) isn't that bad to use:


assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted);

There's no guarantee that checking if a value is in a sorted list is any 
faster than checking if it's in a non sorted list. It's why sort usually 
switches from a binary-esque algorithm to a linear one at a certain 
size.


Well of course! A binary search needs Lg(n) comparisons for pretty much 
any value, whereas a linear search is going to end early when it finds 
it. So there's no guarantee that searching for an element in the list is 
going to be faster one way or the other. But Binary search is going to 
be faster overall because the complexity is favorable.


The list could potentially need to be _very_ large for p.contains 
to make a significant impact over canFind(p) AFAIK.


Here's a small test program, try playing with the numbers and see what 
happens:


import std.random;
import std.range;
import std.algorithm;
import std.datetime.stopwatch;
import std.stdio;

void main()
{
     auto count = 1_000;
     auto max = int.max;

     alias randoms = generate!(() => uniform(0, max));

     auto r1 = randoms.take(count).array;
     auto r2 = r1.dup.sort;
     auto elem = r1[uniform(0, count)];


auto elem = r1[$-1]; // try this instead



     benchmark!(
     () => r1.canFind(elem),
     () => r2.contains(elem),
     )(1_000).writeln;
}

Use LDC and -O3 of course. I was hard pressed to get the sorted contains 
to be any faster than canFind.


This begs the question then: do these requirements on in make any sense? 
An algorithm can be log n (ala the sorted search) but still be a 
magnitude slower than a linear search... what has the world come to 臘‍♂️


PS: Why is it named contains if it's on a SortedRange and canFind 
otherwise?




A SortedRange uses O(lgn) steps vs. canFind which uses O(n) steps.

If you change your code to testing 1000 random numbers, instead of a 
random number guaranteed to be included, then you will see a significant 
improvement with the sorted version. I found it to be about 10x faster. 
(most of the time, none of the other random numbers are included). Even 
if you randomly select 1000 numbers from the elements, the binary search 
will be faster. In my tests, it was about 5x faster.


Note that the compiler can do a lot more tricks for linear searches, and 
CPUs are REALLY good at searching sequential data. But complexity is 
still going to win out eventually over heuristics. Phobos needs to be a 
general library, not one that only caters to certain situations.


-Steve


Re: in not working for arrays is silly, change my view

2020-03-02 Thread aliak via Digitalmars-d-learn
On Monday, 2 March 2020 at 15:47:26 UTC, Steven Schveighoffer 
wrote:

On 3/2/20 6:52 AM, Andrea Fontana wrote:
On Saturday, 29 February 2020 at 20:11:24 UTC, Steven 
Schveighoffer wrote:
1. in is supposed to be O(lg(n)) or better. Generic code may 
depend on this property. Searching an array is O(n).


Probably it should work if we're using a "SortedRange".


int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
auto p = assumeSorted(a);

assert(3 in p);




That could work. Currently, you need to use p.contains(3). opIn 
could be added as a shortcut.


It only makes sense if you have it as a literal though, as 
p.contains(3) isn't that bad to use:


assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted);

-Steve


There's no guarantee that checking if a value is in a sorted list 
is any faster than checking if it's in a non sorted list. It's 
why sort usually switches from a binary-esque algorithm to a 
linear one at a certain size. The list could potentially need to 
be _very_ large for p.contains to make a significant impact over 
canFind(p) AFAIK.


Here's a small test program, try playing with the numbers and see 
what happens:


import std.random;
import std.range;
import std.algorithm;
import std.datetime.stopwatch;
import std.stdio;

void main()
{
auto count = 1_000;
auto max = int.max;

alias randoms = generate!(() => uniform(0, max));

auto r1 = randoms.take(count).array;
auto r2 = r1.dup.sort;
auto elem = r1[uniform(0, count)];

benchmark!(
() => r1.canFind(elem),
() => r2.contains(elem),
)(1_000).writeln;
}

Use LDC and -O3 of course. I was hard pressed to get the sorted 
contains to be any faster than canFind.


This begs the question then: do these requirements on in make any 
sense? An algorithm can be log n (ala the sorted search) but 
still be a magnitude slower than a linear search... what has the 
world come to 臘‍♂️


PS: Why is it named contains if it's on a SortedRange and canFind 
otherwise?




Re: in not working for arrays is silly, change my view

2020-03-02 Thread aliak via Digitalmars-d-learn
On Monday, 2 March 2020 at 15:50:08 UTC, Steven Schveighoffer 
wrote:

On 3/2/20 6:39 AM, JN wrote:
On Saturday, 29 February 2020 at 21:56:51 UTC, Ali Çehreli 
wrote:
Because you mentioned canFind, I think you want the semantics 
to be "is there an element with this value." If so, it would 
be confusing to use the same operator for two different 
things: For associative arrays, it means "is there an element 
accessible with this key."


Does it? I always viewed it as "is this value in list of keys"


Array keys are the element index..

So essentially:

int[int] c1;
int[] c2 = new int[4];
c1[3] = 10;
c2[3] = 10;

assert(3 in c1); // true
assert(3 in c2); // what should this do?

-Steve


If in were to mean "is this value in list of keys" then to be 
consistent:


3 in c2 == 3 < c2.length


Re: in not working for arrays is silly, change my view

2020-03-02 Thread Steven Schveighoffer via Digitalmars-d-learn

On 3/2/20 6:39 AM, JN wrote:

On Saturday, 29 February 2020 at 21:56:51 UTC, Ali Çehreli wrote:
Because you mentioned canFind, I think you want the semantics to be 
"is there an element with this value." If so, it would be confusing to 
use the same operator for two different things: For associative 
arrays, it means "is there an element accessible with this key."


Does it? I always viewed it as "is this value in list of keys"


Array keys are the element index..

So essentially:

int[int] c1;
int[] c2 = new int[4];
c1[3] = 10;
c2[3] = 10;

assert(3 in c1); // true
assert(3 in c2); // what should this do?

-Steve


Re: in not working for arrays is silly, change my view

2020-03-02 Thread Steven Schveighoffer via Digitalmars-d-learn

On 3/2/20 6:52 AM, Andrea Fontana wrote:

On Saturday, 29 February 2020 at 20:11:24 UTC, Steven Schveighoffer wrote:
1. in is supposed to be O(lg(n)) or better. Generic code may depend on 
this property. Searching an array is O(n).


Probably it should work if we're using a "SortedRange".


int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
auto p = assumeSorted(a);

assert(3 in p);




That could work. Currently, you need to use p.contains(3). opIn could be 
added as a shortcut.


It only makes sense if you have it as a literal though, as p.contains(3) 
isn't that bad to use:


assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted);

-Steve


Re: in not working for arrays is silly, change my view

2020-03-02 Thread Andrea Fontana via Digitalmars-d-learn
On Saturday, 29 February 2020 at 20:11:24 UTC, Steven 
Schveighoffer wrote:
1. in is supposed to be O(lg(n)) or better. Generic code may 
depend on this property. Searching an array is O(n).


Probably it should work if we're using a "SortedRange".


int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
auto p = assumeSorted(a);

assert(3 in p);




Re: in not working for arrays is silly, change my view

2020-03-02 Thread JN via Digitalmars-d-learn

On Saturday, 29 February 2020 at 21:56:51 UTC, Ali Çehreli wrote:
Because you mentioned canFind, I think you want the semantics 
to be "is there an element with this value." If so, it would be 
confusing to use the same operator for two different things: 
For associative arrays, it means "is there an element 
accessible with this key."


Does it? I always viewed it as "is this value in list of keys"

Unless 'in' works with arrays to mean "is this index valid", 
then I don't see the benefit. If we had it, I think more people 
would ask "why does 'in' work differently for arrays?"
Are there other languages that support this semantic? 
Checking... Ok, Python has it, highly likely because they don't 
have arrays to begin with.




Well, Python lists are for most purposes equivalent to arrays and 
it hasn't really been confusing for people.




Re: in not working for arrays is silly, change my view

2020-02-29 Thread Ali Çehreli via Digitalmars-d-learn

On 2/29/20 11:38 AM, JN wrote:

> assert(1 in [1, 2, 3]);

Because you mentioned canFind, I think you want the semantics to be "is 
there an element with this value." If so, it would be confusing to use 
the same operator for two different things: For associative arrays, it 
means "is there an element accessible with this key."


Unless 'in' works with arrays to mean "is this index valid", then I 
don't see the benefit. If we had it, I think more people would ask "why 
does 'in' work differently for arrays?"


Are there other languages that support this semantic? Checking... Ok, 
Python has it, highly likely because they don't have arrays to begin with.


Ali



Re: in not working for arrays is silly, change my view

2020-02-29 Thread Steven Schveighoffer via Digitalmars-d-learn

On 2/29/20 2:38 PM, JN wrote:

assert(1 in [1, 2, 3]);

Error: incompatible types for (1) in ([1, 2, 3]): int and int[

Yes, I know about .canFind(), but this is something that trips people 
over and over.


I think it would be better if "in" worked for both assoc arrays and 
normal arrays, or didn't work at all, for added consistency.


1. in is supposed to be O(lg(n)) or better. Generic code may depend on 
this property. Searching an array is O(n).

2. Array elements are not guaranteed to be comparable. AA keys are.
3. As this cannot be done via library, the compiler would have to do it 
(at least process the syntax), we need to ensure its something we want 
to do. I don't see it adding much to the language.


What MAY be a good idea is to have a specialized error telling people to 
import std.algorithm.canFind and use it when they try this.


Another thing that may be useful is having something like "isIn" instead 
of "canFind", which swaps the left and right parameters to read more 
naturally.


assert([1,2,3].canFind(1));
vs.
assert(1.isIn([1, 2, 3]));

I'd also add an overload to allow:

assert(1.isIn(1, 2, 3));

-Steve